* AbandonShipping: Not gonna stop [[BrotherSisterIncest everyone]], but any amorous ideas you may have had about Imoen in the first game are likely to get shot down in the sequel. Technically, it's possible you have no true genetic relation, as Bhaal seems to have used a lot of avatars to produce all his offspring (otherwise there wouldn't be any pureblood races available besides human), so it's quite possible he had multiple human avatars. It didn't stop two Imoen romance mods from being made.
* AlasPoorScrappy: As unpopular as Khalid was with many players, most found his death between games a bit of a PlayerPunch.
* AlternativeCharacterInterpretation:
** Beyond merely finding Aerie annoyingly whiny, the most extreme opinion believes that she says all her apparently caring lines just to appear sweet, that her comments about how miserable it is to be stuck on the ground indicate she looks down on everyone else, that her real personality is only revealed the few times she loses her nerve and gets mad, and so on. It doesn't help matters that she's the only one of the three canon {{Romance Sidequest}}s for male players to attack Jaheira over her dead husband if they should be fighting over the player.
** Bodhi too. Is she a simple-minded monster, tunnel visioned on getting her next fix of blood and carnage, or a surprisingly lucid killer whose machinations are solely responsible for the systematic downfall of an underworld organization that dwarfs her own?
* AngstWhatAngst
** Like most of the cast, Mazzy has quite a tragic backstory, but despite seeing her former adventuring companions [[TragicMonster turned into horrid undead monsters]], and feeling responsible for their deaths, she's remarkably un-angsty about it.
** Also, Sarevok. His backstory is arguably more tragic than CHARNAME's, essentially living as an outcast and with no positive role models (such as Gorion) to guide him through it. The only hints we get of it are through a (curt) biography and the input of other characters.
** Imoen. The girl goes through torture, [[spoiler:losing her soul, and discovering the truth of her heritage]], and not once complains.
** CHARNAME, depending on how you play them. Faces the same stuff as Imoen, with the added [[SarcasmMode bonus]] of [[PainfulTransformation turning into]] [[EldritchAbomination the Slayer]] at random times and being wanted dead by pretty much everyone, but they can be rather nonchalant about it.
* BizarroEpisode: Despite having several interesting plot threads, ''Tales of the Sword Coast'' ultimately has no impact on the overall plot.
* BreatherBoss: [[spoiler:Winski's Cambion]] in the first game. After a dungeon full of {{Demonic Spider}}s and deathtraps, facing a boss whose only tactic is simply to charge into melee combat is surprisingly refreshing.
* CanonDefilement: The novels. Dear ''god'', the novels. It'd be easier to make a list of what they get right then what they got wrong.
* CompleteMonster:
** [[BigBad Jon Irenicus]] of ''Shadows Of Amn'' introduced himself by putting the hero and his sister through ColdBloodedTorture, having already murdered one of their companions and dissected the other in his experiments. An inspection of his lair reveals twisted abominations he has created, living in endless agony, and a host of Dryads he has kept enslaved as his concubines. Irenicus forces the hero to awaken his power as a child of the dead god Bhaal so Irenicus can steal his soul, powering his magic with the souls of luckless captives who he states have no purpose but to die by his hand. It is revealed Irenicus was one an elf named Jonoleth who attempted to seize power by usurping a God of the elven Pantheon and killing their tree of life, for which he and his sister were stripped of their souls and banished. Irenicus tries to repeat the same action, and when confronted by his former lover, the Elven Queen Ellesime, Irenicus says he no longer remembers their love, and he feels nothing. He is only 'Irenicus,' meaning 'Shattered One,' and all he desires is power and vengeance.
** ''Baldurs Gate II: Throne of Bhaal'' expansion pack: [[BigBad Amelissan the Blackhearted]], The Annointed of Bhaal, poses as a [[BitchInSheepsClothing kind figure, saving the children of the dead God from the brutal blood purges and giving them sanctuary in a city]]. However, behind the scenes, she is the one manipulating the purges, killing any with any connection to Bhaal, while simultaneously forming a clandestine group of powerful Bhaalspawn called The Five to plunge the world into war. Amelissan manipulates the heroes into eliminating the Five, but not before she allows their armies to invade the city, slaughtering everyone within, including the refugees who trusted her. Having gathered all of their Godly essence, Amelissan is willing to throw the cosmos into disarray to, instead of resurrecting her God, [[TheStarscream betray him and take his place as the new Lord Of Murder]]
* CrazyAwesome: Minsc, a heroic version of the PsychopathicManchild who loves children, believes his pet hamster talks to him and instructs him on what to do, and relishes flying into berserker rages so he can chop people apart and imprint his bootprints to the buttocks of evildoers. '''[[ForGreatJustice FOR JUSTICE!!]]'''
** Also Korgan. Especially in the epilogue, where he [[spoiler: murders a dwarven clan-leader, seizes control of the clan by blaming it on the drow, and leads them to a bloody crusade that ends up with him committing suicide to crush an entire cavern's worth of drow]].
* CreepyAwesome: Bodhi and her vampire/zombie guild.
* CrowningMusicOfAwesome: Plenty.
** The up-beat main themes. Both BG1, BG2 and [[http://www.youtube.com/watch?v=lB7T6Kd9cYg ToB]].
** The [[http://www.youtube.com/watch?v=GEK84_OSb38 Dragon Battle theme]]. You know you're screwed.
** You thought that one was awesome? You haven't faced [[http://www.youtube.com/watch?v=YEv4v7uzxWE the five]] yet.
** The triumphant [[http://www.youtube.com/watch?v=N7aLFox9MXk Good God ending]] in ''Throne of Bhaal''.
* DemonicSpiders
** Beholders and Mind Flayers. They're both extremely dangerous as Beholders can bombard you with highly destructive spells and Mind Flayers can stun you and eat your brain (if your INT score reaches 0, you instantly die). To make matters worse, they're often in groups.
** Umber Hulks also fit into this category, as despite having an easily exploited WeaksauceWeakness they are exceedingly fast and their ability to stun targets at a distance can easily cripple a party if you're unlucky, low-level or ill-prepared.
** Sirines who cast [[CharmPerson dire charm]] and cause chaos in the party. To make matters worse, they also shoot [[PoisonedWeapons arrows of biting]]. Plus, they love to stick in groups with their Sirine Queen. Not fun at all.
** Vampires. Especially those in Athkatla's streets if you haven't bought magic licence by the Cowled Wizards. They can level drain you unless you're protected by spells or items and can MindControl you.
*** Hell, any undead with the Level Drain ability. The status effect stacks and if you reach Level 0, you die.
** Liches. They have a lot of protective spells at their disposal and can and will bombard you with spells.
** For that matter, any sufficiently high-level mage, unless you manage to dispel his weapon protections quickly.
* DieForOurShip: Due to the novelizations, Jaheira is the canonical love interest of the hero, but lots of players prefer Aerie or Viconia, so she draws some hate for it. Others would never dream of thinking the moron in the novels is ''this'' Jaheira or that they can be thought to be in the same canon as the game.
* DracoInLeatherPants
** Edwin is the poster child for this trope in the BG community. A very popular and high-quality mod exists that features a romance.
** Viconia's fanboys tend to forget or handwave her evil actions and attitude.
** A lot of fans like to play up Irenicus' tragic backstory and feel more sympathetic towards him than to the elves he slaughtered. While he is sympathetic, he ''did'' mostly bring it upon himself.
** Dorn is getting quite popular.
* EnsembleDarkhorse
** Imoen, in sort of an inversion of a CreatorsPet. The writers never seemed particularly fond of her, and in fact [[spoiler:wanted to kill her off in the second game]], but she was so popular with fans they reconsidered.
** Minsc is probably the most popular character in the series, all things considered.
** Quite a few people were disappointed Xan didn't make it into the sequel. He makes the most of his screen time in the tutorial, where -- judging by his delivery -- he seems to find teaching the basics of magic to CHARNAME ''incredibly'' tedious.
** People wanted Xan in the game so much, two different mods were made to add him in.
** Paladins tend not to be particularly popular characters in these types of stories, being cartoonishly uptight, cardboard [[KnightInShiningArmor Knights In Shining Armor]] most of the time, but lots of players feel Keldorn's an extremely well-written character who retains the essence of the character type while subverting the flatter and more stereotypical aspects of it. Gods bless the VideoGameCaringPotential. And now there are even mods making him a possible [[MayDecemberRomance romance option]]!
** Lilarcor isn't even an NPC. He's a flavor weapon that gained so much popularity that the fans treated him as a core party member and created mods which let him interact with the world around him. There's even a mod out for ''VideoGame/TheElderScrollsIIIMorrowind'' which lets you use him.
** The Spectator Beholder. A non-evil [[EldritchAbomination Beholder]] is bound to get attention.
** Viconia because (1) EvilIsSexy and (2) being the game's best healer.
* EvenBetterSequel: For many, ''Baldur's Gate II'' is far and away one of the most uncontested examples of this trope, improving upon almost every conceivable facet of what was already considered great.
** The "[[UpdatedReRelease Enhanced Edition]]" earns a lot of favor for, among other things, reworking the first game to be like the second.
* EvilIsCool: Sarevok and Irenicus are widely considered to be among the [[{{Badass}} coolest]] characters in the series.
* EvilIsSexy: Viconia. It's standard procedure for drow.
* FanNickname
** CHARNAME[[note]]From the code used in the scripts to stand in for their player-given name[[/note]] for the Bhaalspawn; kensage for a dual-classed kensai/mage; swashy for a swashbuckler.
** "Abduh", for the novel protagonist Abdel Adrian. Emphasis on the "duh".
* FanPreferredCouple: Female CHARNAME/''anyone'' not named [[TheScrappy Anomen]], given how many romance mods are out there.
** CHARNAME and Imoen remains fairly popular, despite the writers' attempting to invoke AbandonShipping.
* GameBreaker: [[GameBreaker/BaldursGate Has its own page.]]
* GatewaySeries: It was this to many people for western [=RPGs=].
* GoddamnedBats: Kobold commandoes have been the bane of low-level adventurers thanks to their [[ArrowsOnFire arrows of fire]]. You meet them in the Firewine dungeon and they respawn constantly.
** Myconids, in ''[=BG2=]''. Stupidly annoying confusion spell.
* GoodBadBug
** The "talk-fight" bug. Keep trying to initiate dialogue with a non-hostile character without ever actually talking to them and they won't go hostile... even as the remaining five members of the party are tearing them a new one. Only works on some very specific characters, however. This bug can also be used on certain quest characters, allowing for multiple quest reward returns (mainly XP).
** Another bug can have you have an absurd amount of gems. You can use this bug to sell the gems as early as Chapter 2, making you filthy rich.
** Due to an oversight, multiclassed Ranger/Clerics receive ''all'' available priest spells instead of just the ones they're supposed to.
** Striking enemies with the Rod of Terror a.k.a. "The Ugly Stick" has a chance to lower your charisma permanently by one and can kill you via charisma drain. However, if you don the Ring of Human Influence, which sets one's charisma to exactly 18, when your charisma is one and then lose another point it causes the charisma stat to wrap back around from 1 to 25. Upon removing the ring you're suddenly the most likable person in Faerun.
** Because of an error in the way Dual-Classing was coded, Yoshimo is able to set an infinite number of traps without resting. Since traps were already overpowered to begin with, this makes him, needless to say, [[GameBreaker ridiculously powerful]].
** More than any other character, Haer'Dalis benefits from equipping the Ring of Free Action. Since powerful abilities that root the user to the spot (such as his defensive spin) were coded in the same way movement-restricting [[StandardStatusEffect status effects]] were, he can move around while in defensive spin if he's wearing it.
** Some shopkeepers might sell you items for less than they'd buy. You can thus buy and sell the same goods over and over until you're filthy rich.
* HoYay: Particularly in the second game, there's a certain... subtext... to the things Xzar says about Montaron, despite his stated dislike for him.
* InternetBackdraft: Try to defend, or in some case even mention, the novels on an Infinity Engine fansite and see how far that gets you. This can reach levels of TheScottishTrope for some of the most reactive communities.
* ItWasHisSled
** The fact that the PlayerCharacter is a child of the dead murder god Bhaal was a fairly major twist in the original game. In the sequel it is revealed right away in the intro, and since the sequel ended up being one of the most beloved games of all time it is now common knowledge even among people who haven't played the games.
** A lesser example: The identity of the mysterious [[HeWhoMustNotBeNamed "Imprisoned One"]] in Watcher's Keep: [[http://en.wikipedia.org/wiki/Demogorgon_(Dungeons_%26_Dragons) Demogorgon]]. The trope page for this game doesn't even try to hide it, and [[TrailersAlwaysSpoil even the back of the box spoils it for the player.]]
* JerkassWoobie: Viconia is a ''huge'' jerk towards encounters and companions alike (not to mention [[TheWoobie Aerie]]), but she's often harassed herself, mostly because she's a [[FantasticRacism drow]] and not because of her attitude.
* LoveToHate: Sarevok and Irenicus
* MagnificentBastard:
** All three of the [[BigBad Big Bads]]:
*** Sarevok. He served as [[TheDragon second in command]] to his foster father, one of the most devious merchants in the realms, while orchestrating a plot to corner the iron market for the Sword Coast, with [[DragonWithAnAgenda his own plans]] to [[spoiler:escalate the tension and suspicions stemming from the manufactured resource crisis to start a war that he believed would prove him a worthy successor to his true father, the now-dead God of Murder Bhaal, and [[AGodAmI allow him to claim Bhaal's throne]]]], manipulated the player character's party into [[XanatosGambit either killing said foster father or being on hand to be framed for it]], allowing Sarevok to [[DragonAscendant assume command of the Iron Throne trading cartel]], [[VillainWithGoodPublicity got himself elected a Grand Duke of the city of Baldur's Gate and arranged the assassination of the others]], and aside from ''finally'' losing his cool when [[spoiler:undeniably exposed as a traitor in the middle of his coronation ceremony]] and nearly succeeding in assassinating the remaining Grand Dukes ''himself'', he [[XanatosSpeedChess bounced back from every defeat inflicted on the Iron Throne by the player's party, finding some way to use them to his advantage]]. On top of that, he winds up manipulating the player character again, into restoring him to life, in Baldur's Gate II: Throne of Bhaal (literally, it must be done to progress).
*** Irenicus. After your party grinds and levels to defeats the great BigBad of the original game, he [[GodModeSue captures you with little effort]], gets himself [[spoiler:captured by a powerful organization of wizards [[ISurrenderSuckers just so he can usurp them and make use of their advanced equipment]]]], uses your lust for power and childhood friend as bait to come after him, and very nearly [[spoiler:ascends into [[AGodAmI godhood]]. And when he dies? [[TakingYouWithMe He drags you kicking and screaming into Hell with him]]. The only way you can beat him is by out-bastarding him by sending an army of mad wizards against him the first time around and summoning the avatar of a god the second.]]
*** Amelissan/Melissan. She had almost everyone convinced that she was a kind of activist dedicated to helping the weaker of the mortal children of Bhaal, the dead god of murder, while she was secretly herding them all in one place to be killed. She had the most powerful five convinced they could become demigods by destroying their lesser siblings in order to resurrect Bhaal, while her intention was to destroy them as well. And she had the dead god himself convinced she was going to resurrect him from the essences of his children, when she intended to use the power to [[AGodAmI become a god herself]]. When she encountered the PlayerCharacter, she had them kill all the other powerful Bhaalspawn while making sure they stil couldn't save the weaker ones in the city where she had led them.
** Aside frome the main villains, another one is [[spoiler: Solaufein]]. A rogue drow who have kept his true allegiance a secret for many years. Not only that, but he also give an epic f-you to [[spoiler: Phaere]] near the end of the quest line which is truly something to behold.
** [[spoiler: Jarlaxe]] who blackmails you face-to-face into stealing jewels for him while being [[KarmaHoudini completely untouchable]].
*** The fact he could see through your disguise that even fooled the Lolth clergy makes him even more magnificent.
** Bhaal himself qualifies as well. After foreseeing his death in the Time of Troubles, he began a remarkably elaborate fail safe plan by walking the mortal realm ''before'' the Time and knocking up the women of nearly every race and culture, giving birth to thousands, if not ''millions'' of mortal children that each carried a sliver of his divine essence. After his death, he and his high priestess began orchestrating the mass slaughter of those children so that their essences could return to Bhaal, eventually causing him to be reborn stronger than ever. And he may very well have succeeded, if it wasn't for that fact that [[spoiler:his high priestess decided she wanted his power for herself.]]
* MagnumOpus: ''Baldur's Gate II'' is still considered a milestone of the genre and Creator/BioWare's high point.
* MemeticMutation: "Go for the eyes, Boo!" And any other sufficiently IncomingHam line.
** "You must gather your party before venturing forth." This line became the subject of many shout outs ever since, both in [[VideoGame/DragonAgeOrigins games by the same developer]] and [[VideoGame/DivinityOriginalSin otherwise]].
* MoralEventHorizon: Irenicus attempting to enter the elven pantheon is treated as this InUniverse. What the elves did to punish him for it ([[spoiler:''stealing his soul'']]) is pretty dark too.
** Played with with Sarevok. While he waged a war from the shadows that resulted in countless innocent deaths, all to cause enough havoc and chaos to become the new [[NamesToRunAwayFromReallyFast Lord of Murder]], many players treat his killing of Gorion (whom Sarevok didn't want to kill in the first place; in fact, he wanted a bloodless encounter with him) as his most visible crossing of the moral event horizon. Sarevok himself sees it as more [[IDidWhatIHadToDo doing what had to be done]], since Gorion wouldn't back down.
** Seemingly enforced in the final dungeon of the second game. If your CharacterAlignment is good or neutral and you take any of the "evil" options, then you'll be automatically bumped down to evil for the rest of the game (and for the whole of ''Throne of Bhaal'').
* MostAnnoyingSound
** "You must gather your party before venturing forth. You must gather your party before venturing forth. [[http://www.youtube.com/watch?v=93XFxKXdbqY You must...]]"
** GET ME. OUT OF THIS. HELL. HOLE!
** This was sufficiently annoying to repeat players that there's a hack to remove the "You must gather your party" noise, incorporated into the [[http://www.gibberlings3.net/downloads/#bg2tweaks BG2 Tweak Pack]].
** FridgeLogic makes it worse when you realize [[HeyItsThatVoice it's the same guy]] who [[YouKilledMyFather killed Gorion]]. Why are you taking orders from him again? Maybe it's because you have been waylaid by enemies and must defend yourself. you have been waylaid by enemies and must defend yourself. you have been waylaid by enemies and must...
** "So I kicked him in the head until he was dead! Nwa ha ha!" Bad enough on its own, it gets even worse when you run into half-a-dozen bandits at once, and EVERY SINGLE ONE OF THEM uses that as his BattleCry.
** Because party members' situational lines will usually be heard several times during a run, some specific [=NPCs=] have these too, such as Aerie complaining about how her legs hurt when she's tired or Nalia's voiced concern that the party's dungeon crawling isn't helping the "less fortunate." Nalia will say this when you're fighting the trolls at d'Arnise Keep. ''When she's the whole reason you're there and she has no reason to complain because you're trying to save her family.''
** Yeah, if Aerie could whine less, that'd be great.
* NiceJobFixingItVillain: Saravok ends up saving Faerun from all of the diabolical plans of Irenicus and The Five, among thousands of other threats, just by killing Gorien and putting CHARNAME on a quest for vengeance. As if that wasn't enough, he pitches in to help in TOB...
* OneSceneWonder: The Master Wraith in ''Throne of Bhaal''. You'll only meet this scumbag once, but what it does to CHARNAME, companions and especially lovers is so atrocious that it leaves quite the impression, both in-game and real life.
* PlayerPunch: In ''Baldur's Gate II'', Irenicus lands a barrage of Player Punches before you even escape the first dungeon -- [[spoiler:torturing both the PC and Imoen, killing former playable characters Khalid and Dynaheir off-screen, and abducting Imoen when you escape.]] Several more follow at intervals throughout the game, from both Irenicus himself and his [[TheDragon lieutenant]] Bodhi. By the time the player finally has an opportunity to kill them, it's very satisfying to do so.
** A large chunk of Throne of Bhaal centre around the besieged city of Saradush and no matter how hard you try, [[spoiler: you can't prevent Yaga Shura from razing the city and killing every single Bhaalspawn there. The same people you tried so hard to save.]]
* RescuedFromTheScrappyHeap
** Say what folks will about Aerie in ''[=BG2=]'', they tend to be much more forgiving about her in ''[=ToB=]''.
** Many people feel resolution of Anomen's Knighthood quest does this for him.
* SacredCow: It's a golden rule among the [=BioWare=] fandom to never criticize ''Baldur's Gate''...ever! Unless we're talking about the (hypothetical) novels. In which case, it's the opposite.
* TheScrappy: Khalid, along with Quayle, probably the leading candidate for the "honor" in the first game. In the second game Anomen and Aerie.
** Noober. He's even hated by other townsfolk! This commoner will speak to you repeatedly and force you into dialogue mode in a harassing manner. If you get through the ordeal, you get 400 XP, but most player prefer to kill him without hesitation. You won't even lose reputation. Neeber, his {{Expy}} show up in the sequel.
* SeinfeldIsUnfunny: By modern standards, ''Baldur's Gate'' is a NintendoHard game with a rather steep learning curve and some very unforgiving elements, most notably, the 2nd edition ''Advanced TabletopGame/DungeonsAndDragons'' ruleset. At the time, it was praised for how user-friendly and accessible it was, being called an "RPG for a wide audience", in contrast to how ridiculously difficult older western [=RPGs=] tended to be. The sequel was more forgiving, thankfully, though no doubt owing partly to starting off with a more experienced party.
* SoBadItsGood : The novels, holy crap the novels!
* TastesLikeDiabetes
** Aerie
** To an even greater extent, Alora.
-->'''Alora:''' I'm so sweet, I've got rotting teeth and gums!
* TearJerker
** Brage, former captain of the Amnish guard and an all around decent guy--until he obtains a cursed sword of berserking. The curse drives him to kill his entire family, a merchant caravan (both people and horses), and who knows how many other people in between by the time you catch up to him. If you choose to return him to the Temple of Helm, Brage will be horrified by what he's done (even though he couldn't control it) and say that he no longer wants to live. Nalin, the priest, instead insists he atone for it all. Try talking to Brage after he comes to his senses and you're met with a mix of insane laughter and distraught sobbing.
** Yoshimo's death.
** Viconia's ending if romanced. It's such a downer that the above-mentioned Edwin romance mod comes with a happier ending for a romanced Viconia thrown in, though it only triggers if the player "redeems her" and causes her CharacterAlignment to shift to TrueNeutral.
* TheyWastedAPerfectlyGoodCharacter: While [[JustifiedTrope justified]] in that the transition from the more quantity-driven first game to the far more intricate storytelling of the second would result in several familiar characters being cut--and not to mention the implausibility of the entire cast moving south to Amn--several popular and interesting party members from the first game were left out of [=BG2=] with nary a reference given to them.
** Kivan is a prime example. He was a memorable character and arguably the best archer in the game, with a distinct, gruff personality and some interesting racial (and moral) conflict with Viconia. His ArchEnemy Tazok even survived the first game, reappearing as a minor villain in the second. Kivan himself was neither seen nor heard of in the second game.
** Xan too. One of the most iconic ''Baldur's Gate'' characters for his bleak, laughably nihilistic outlook and unique quirks (that awesome [[CoolSword moonblade]], anyone?), he was DemotedToExtra in the second, not appearing outside of the tutorial.
** Several [=BG1=] characters who ''did'' appear in the second game were treated to somewhat [[DroppedABridgeOnHim disingenuous fates]]. While done very well with some characters (Faldorn, for example, was a much better-characterized individual in the second game, despite becoming a ruthless villain in it; even Tiax, while never a particularly serious character, actually had a fitting role to play in [=BG2=], and even had an ill-fated showdown with the BigBad), others reappeared simply to give the odd quest, shrug off any questions about their current status, and to die in short order. [[spoiler:Safana, Montaron, Xar, Ajantis (whom you're actually responsible for killing, despite not knowing it), etc.]] Some of it evokes quite a bit of pity and feels rather well done, adding to the AnyoneCanDie mechanics, though some felt it became excessive and predictable, especially if you had prior knowledge of who exactly the [=BG2=] party members would be.
** It's also a good example of a subjective trope; players will naturally feel worse for characters who were a core part of their [=BG1=] party only to be unceremoniously killed in the second, though not everyone will have taken the same characters.
* ThatOneBoss: Abazigal's son and literal [[TheDragon Dragon]] Draconis, who's even harder to beat than Abazigal himself. As if a dragon fight isn't hard enough, he's also hasted (which he'll almost immediately recast if he's slowed down), regularly turns invisible, and summons hoardes of Invisible Stalkers. Fortunately, if you don't feel like playing fair, setting up a ton of traps in one spot before the fight and luring him into them finishes him off almost immediately.
** The full Ascension mod for Throne of Bhaal, on top of turning the FinalBoss into both ThatOneBoss and BestBossEver, also jacks up the difficulty for the boss fights with Ilasara, Gromnir, Yaga-Shura, Abazigal and the Demogorgon, turning them ''all'' into this. Yaga-Shura, for example, now loses his HealingFactor gradually over time instead of instantaneously, is accompanied by powerful lieutenants, can now chuck fireballs at will, and is surrounded by so many respawning {{Mook}}s that the fight becomes TheWarSequence on top of everything else.
* ThatOnePuzzle: The chessboard fight at the end of the third basement floor in Durlag's Tower seems to be ''trying'' to be some sort of forced tactical battle puzzle. Unfortunately it has several issues. Your party of one-to-six adventurers can only move like certain chess pieces lest they trip infinite, invisible deadly traps, but it's not clear who represents what piece, and the AI will stupidly run all over the board if given half a chance. The opposing AI force has a full compliment of 16 pieces, a deadly assortment of high-level melee fighters, spellcasters and archers, unrestricted movement, and will immediately charge as a giant mob the second one of your characters moves a step forward. The end result is being stuck with a party you can't move (unless you get 100% electricity resistance and know where to avoid the non-lightening trapped tiles) while a giant army of end-game enemies stampeds towards you.
* UnfortunateCharacterDesign: The golems' loinclothes look... disturbing if you don't know what they are.
* TheUntwist: We see Irenicus offing the Cowled Wizards in Spellhold during a cut-scene. When you enter the stronghold, you're welcomed by a "Cowled Wizard" played by Creator/DavidWarner. You're just following him, knowing that he will turn on you at any moment.
* {{Wangst}}: Aerie is the only-sometimes-disputed queen of it among major characters in this series.
* WhatAnIdiot: Skie about Eldoth, and life in general.
** Ellesime makes Skie look like a freaking genius. Take away everything that makes Irenicus, a powerful and villainous mage, at all human, but leave him with everything that makes him evil ''and'' let him keep his vast power? And then hope that he'll learn from his mistakes? Nice going.
* TheWoobie
** Not initially, but Imoen ends up being used this way in the story quite a bit.
** It's hard to deny that the world hates Aerie.
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