* DorkAge / ScrappyMechanic: 3rd Edition attempted to include a "Realm of Reason" (most likely to bring Mythic Europe in line with ''[[TabletopGame/MageTheAscension Mage The Ascension]]'s'' backstory), which was based on skepticism and scholarship, and which gave off an aura which mitigated the power of other Realms. This proved highly unpopular, not only because it was paradoxical and inconsistent (for example, Reason's presence in libraries meant that casting spells there was penalised, despite magic always having been portrayed as a scholarly and academic pursuit), but also because applying reason to Mythic Europe should confirm that angels, demons, fairies and magic ''actually exist''; denying them comes off more as [[FlatEarthAtheist delusion rather than reason]]. 4th Edition did away with "Reason", of course.
** Made even worse when you consider that Hermetic magic ''embraces'' that type of idea-evolution; several Bonisagus traditions are founded on the very concept of adding new ideas to Bonisagus' theory.