* AlternativeCharacterInterpretation: Daniel. [[spoiler:Is he as dense as the flashbacks imply, or is it [[ObfuscatingStupidity an act]]]]?
* BaseBreaker: Daniel. Depending on the end, is he really an AssholeVictim for his atrocious acts in the past?
%%Do not add any Complete Monster entries without first getting the Complete Monster cleanup thread's permission.
* BreatherLevel: After the heart-stopping panic of [[spoiler: the water demon in the cellar]] Daniel arrives at a peaceful (if slightly bizarre) Back Hall. Then it turns FromBadToWorse. So much worse.
** It's worth noting that this was an InvokedTrope by the Dev team, as the dev diary in the area notes that they wanted to give the players a break to "reset" before ramping up the scares again.
* ComedicSociopathy: The game is horrifying to play, especially alone at night, but watching other people play it while freaking out is inherently hilarious. ''[[HypocriticalHumor You]]'' will probably be whimpering/screaming profanity during gameplay, but that doesn't stop it from being terribly amusing. Playing it with observers on On Live is a good example of this.
** You know it is scary when it [[http://www.youtube.com/watch?v=uIRo0iT0qNw#t=01m58s scares the British accent out of you...]]
** [[http://www.youtube.com/watch?v=H4w0_n1Yras&t=4m25s This one]] might be the best known, and is notable for being the source of the minor fandom meme "Oh shit, I have a bag of Milky Ways."
* CompanionCube: Not so much on Daniel (the player character)'s part, but many players will find and cling to some item in the environment as a security blanket -- for example, PewDiePie often picks up (and talks to) random objects, naming and giving them voices, as a self-comfort measure.
** The lantern may be this to some players considering it is a source of light that is always with you through most of the game and helps maintain your sanity.
** Also main Cistern area and [[spoiler: where you meet Agrippa in the Nave, which works as a breather room]]
* CrowningMomentOfFunny: Now has its [[Funny/AmnesiaTheDarkDescent own page.]]
* EvilIsSexy: Alexander -- or at least his voice. Daniel too, for many fangirls, though he does seek redemption.
* FoeYayShipping: Alexander/Daniel is a surprisingly common pairing, mostly because Alexander has so many shades of MagnificentBastard to him it's not completely out of the question, and players inclined that way find both their [=VAs=] have sexy voices.
* HypeBacklash: It's still a good game, but new players have started to see the flaws in the horror aspect. Depending on who you ask, the NothingIsScarier parts can get boring after a while, the monsters look more silly than scary, their AI is pretty poor, and the fact that you can easily avoid them can ruin the sense of danger, making them more of a nuisance than a threat. The game also still deploys some cliches of the horror game formula such as a monster appearing whenever an important item is picked up.
* ItWasHisSled: The game was designed to keep the monsters out of sight so their appearance would be a mystery to players. But the monster designs have become so well-known that the Grunt-type enemy is practically a mascot for the game!
* MemeticMutation: Milky Way candies, thanks to [[http://www.youtube.com/watch?v=H4w0_n1Yras a popular video]] of a guy playing it while on Skype with friends, in which one mentions having a bag of fun size-versions of the candy while the Amnesia player is freaking out.
** The same video introduced "That is not... ''traditional'' fire!", which briefly became a FunTShirt!
* {{Narm}}: In the first area of the game you can hear a strange sound coming from some sort of animal outside. While not the scariest thing by ''far'', it's been known to spook some players. Unless those players are from Canada or the UK, who will probably recognize it as the call of the majestic aquatic bird known as the Loon or Diver.
** But listen to the bird on Website/YouTube... it's a haunting sound. "It stays with you for the rest of your life," indeed.
** At some points in the game you can hear a strange crunching sound. It might be intended to be the cockroaches, but it sounds more like someone is eating potato chips somewhere off-screen.
* MostWonderfulSound: That deep breath you hear as the screen flashes blue, signifying that you've solved another puzzle and replenished some sanity to boot.
* NauseaFuel: ''Oh'' so much.
* NightmareFuel: See [[NightmareFuel/AmnesiaTheDarkDescent the game's NF page]].
* NightmareRetardant: Generally occurs when you're [[ComedicSociopathy laughing at videos of people crapping themselves]], but Jeno, the dude with the British accent, [[http://www.youtube.com/watch?v=HdLfR0PqLb8 does some things]] that make encounters with monsters hilarious for a whole different reason...
--> '''Jeno''': (''Sees a [[spoiler:Brute]]'s idle animation'') What the fuck is he doing? [[spoiler:RAVING MONSTERS FTW]]
--> '''Jeno''': Oh, fuck this shit. (''[[TooDumbToLive Rushes towards the monster suicidally]]'') [[LeeroyJenkins HEY WANKER! I'M GONNA PUNCH YOU IN THE FACE]] -- (''Gets cut down'')
--> '''CaptainObvious''': ...Did he see you?
--> '''Jeno''': Mmmmmmmmmaaaaaaaaabbbyyee.
--> '''Jeno''': (''[[TooDumbToLive Jumping around in the open near a monster]]'') COME ON MONSTER, YOU WANNA PARTY WITH ME? COME ON, MAN, LET'S PARTY! (''Gets cut down '''again''''') OH, FUCK. AW, COME OOOOOOONNNN.
--> '''Jeno''': [[NakedPeopleAreFunny HELLO, NAKED MAN.]]
** Pretty much anything related to the ''"penis penis penis"'' RunningGag is comedy gold.
** In fact, if you're particularly immature, the fact that Alexander fights you while flying around butt-naked can be an example in itself.
** This exchange:
--> No, this sounds like the monsters are having buttsex.
--> SA-WEET!
** And later:
--> (''hears monsters groaning'') NICE! They're having buttsex in there!
** [[http://www.youtube.com/watch?v=IozqRA8kJXA#t=19m35s Jesse Cox, the Monster Slayer.]]
** A Let's Player named [[http://www.youtube.com/user/ChaoticMonki Cry]] has taken to playing a number of the downloadable custom stories created by Amnesia players. Luckily for us all, he seems to have a great knack for turning a terrifying encounter with a bloodthirsty monster into utter hilarity. This probably has a lot to do with his somewhat eccentric habit of holding lengthy conversations with inanimate objects in the game, such as a [[http://www.youtube.com/watch?v=-VwnzxakIMA&t=2m48s wardrobe,]] a [[http://www.youtube.com/watch?v=7yz0KtELYxc&t=6m8s statue of Jesus]] and [[http://www.youtube.com/watch?v=X37MUNA7enc&t=11m9s "Mr. Cog".]]
** The ''SpoilerWarning'' [[http://www.shamusyoung.com/twentysidedtale/?p=10529 play-through]], between [[PungeonMaster Rutskarn's puns]], [[{{Troll}} Josh's playstyle]] and [[CausticCritic Shamus' complaining]], took the mickey out of the entire game. The highlights climaxed with Josh ending up ''riding a monster'', making everyone lose it.
--->'''Rutskarn:''' Just bunny-jumping down a corridor, haunted mansion, real spooky: "doot doot doot doo".\\
'''Shamus:''' The monsters are all like, "I'm not going after him; that's a ''VideoGame/{{Counter-Strike}}'' player, screw that guy."
** PewDiePie's playthroughs are brilliant in their own right, but his reaction of pure joy whenever he discovers Stephano (a little bronze or gold figurine found in many rooms on the map), Piggeh, Mister Chair, and Skully, his distrust of barrels and suits of armour and his yelling at "Teleporting Naked Guys" makes the game a lot less scary to watch.
** Lanipator is just so calm when he played. He makes the game look like an average scary game. He makes great jokes. He makes the scary moments funny by mocking Daniel's weakness or demonstrating how stupid the monsters are. He doesn't usually scream when something scary jumps out. He just uses logic and hides or runs away all the while staying focus on how he can survive. It's just unbelievable how calm he is. He even lampshades it. It's almost like it's just another day at work for him -- perhaps because it is?
** [[http://www.youtube.com/watch?v=AAGKUk2vIJE This video]] uses a mod that replaces the voices of the monsters with the yells of the guy from the yelling at cats video. It takes the eeriness out of the game, and makes you laugh your ass off.
** [[WesternAnimation/MyLittlePonyFriendshipIsMagic Fluttershy]] [[http://www.youtube.com/watch?v=ED7OA5ccTOY Gets stuck in a labyrinth with a grunt]]. It's scary at first until she blacks out and [[SuperPoweredEvilSide and awakens with the screen turned red]]...and then [[TheHunterBecomesTheHunted rushes back to the grunt]].
-->'''Fluttershy''': You're...going...to LOVE MEEEEEEEEEE!
** The severed dog's head becomes NightmareRetardant if you [[http://www.youtube.com/watch?v=i7JWBvc8Vk4&feature=related#t=05m30s have a sick sense of humor]].
--> ''(Holds dog in front of camera.)'' I'm ridin'. (''{{beat}}'') I'm ridin' my ghost dog!
** The crescendo is the end, when he tosses it away and you hear glass smashing off-screen.
** Same goes for the stuffed rabbit. Watch Lanipator's let's play for the moment.
** Gineriella typically freaks out in her Amnesia Lets Plays, but in one particular part she is so drunk that rather than being scared she [[http://www.youtube.com/watch?v=AjzSrMA1WfE spends the entire video cracking jokes and essentially mocking the game]]. Even when being chased by a grunt, whom she dubs "Scary Man", she decides to just laugh and run past him.
--> Is Scary Man there? ''(grabs barrel)'' I will take this barrel and I will [[AssShove shove it right up his ass]].
** Agrippa's introduction can come with a bit of a JumpScare when you see his FacialHorror. However, do what he asks and pull the lever, and you'll see he's actually a nice guy (though his sense of humour is a little odd).
** The flashback scene where Daniel [[spoiler:ritually kills a prisoner]] would be otherwise horrifying, but the way he mockingly recites their pleas for mercy comes across as hilarious.
--> '''Daniel:''' Please! I didn't do anything! [[BlahBlahBlah Nyeh, nyeh, nyeh]].
* ParanoiaFuel: Directly related to NothingIsScarier. [[spoiler:Monsters really don't appear that often, and none of them actually ''attack'' you until a good 1/3 of the way into the game... but]] you'll be surprised at how often you wind up hiding in a cabinet or corner because you ''think'' you heard a monster.
** In addition to that, there is the fact that if you are killed and have to reload, the game will occasionally make the monster that killed you not spawn at all. Maybe. Occasionally. It doesn't happen often enough to rely on, but it ''does'' happen often enough that you will spend an extra 5-15 minutes sneaking and running frantically from a monster in an area the game has decided to clear, just for you. And the game gives absolutely no indication of when it decides to do this. And you usually don't find out whether the game is giving you a present or a box of spiders until you round a corner and run into another monster that the game has spawned for kicks and giggles.
** This game ''will'' make you hydrophobic.
** Not to mention that the castle is ''filled'' with enormous (hand-sized) hissing cockroaches. They don't ''do'' anything and they can't hurt you, but when you get near one, it hisses at you. This can be unsettling.
* PlayerPunch: While you might [[spoiler: suspect what Daniel had done prior to his amnesiac state, the full grasp of it won't hit you until you reach the TortureCellar]]. These are scattered about to lesser degrees throughout the TortureCellar, as well -- you'll feel like you've bruised your ribs by the end of it.
** The Tenebris Lake mod's ending can be that depending of the route chosen in the ending. [[spoiler: In the ending, when the building starts to collapse you have the choice of saving the player character's wife and kids, albeit resulting in the player character's death due to him not making it on time and being buried by the falling debris, [[WhatTheHellHero or you can save yourself and leave the player character's wife and kids, who are locked in a room, to die in the crumbling building.]] You're either living an asshole or dying a hero.]]
* SequelDisplacement : Arguably this towards the ''VideoGame/{{Penumbra}}'' series, probably because it's a stand-alone and had more adamant marketing (mainly by word of mouth on the internet via Frictional's long-time fans).
* SurprisinglyImprovedSequel: Well, it's a SpiritualSuccessor rather than a direct sequel to ''Penumbra'', but either way it's amazingly improved over their last effort.
* ThatOneLevel: The Choir. It's huge. It's open. It's easy to get lost in. [[spoiler:And there are Brutes ''everywhere''. There are no dark places to hide in either; when one appears, all you can do is duck behind one of the room's many pillars and hope he doesn't come too close. The three rooms you're supposed to go into will drain your sanity just by being inside them, and they're loaded with SchmuckBait that will reduce you to a gibbering wreck quickly.]]
* ThatOneBoss: Malo from ''Justine''. While you only have to avoid the other two suitors, Malo you have to outrun through several puzzles that the physics engine can make frustrating. Worst of all, Malo is at the end, and if he kills the PlayerCharacter you have to go all the way back to the beginning. Which is made worse by the PlayerCharacter being a OneHitPointWonder.
* UncannyValley: Deliberately invoked with the Grunt; in what looks like a pale, drooping corpse, there's a jaw that looks like it was designed by Salvador Dali.
* VindicatedByHistory: The game, over time, became a financial success by word of mouth.
* TheWoobie: Yes, even in ''this'' horror-filled game there is still a woobie -- Daniel. Listen to some of his dialogues (especially the one where he is in the storage "but why is it so dark?" and the one about the morgue).
** The little girl as well: "Please let me go! I won't tell anyone, I swear! I just wanna go home!"
** The second Suitor from ''Justine''. [[spoiler:Justine is a bitch.]]
** Just listen to Alois's [[http://www.youtube.com/watch?v=GxWb3FEHmN8&feature=relmfu dialogue]] and try not to feel sorry for the poor lad. Even after everything Justine did to him, he still adores her and just wants to be with her. Albeit via murder.
--> '''Alois''': Is that you, my love? You came for me!... Where did you go?! Come back! ''Please, come back!''