->''Sherbourg, capital of the colony of Aradie. 1686. The month of Barebranch...The snow came early that year.''

''SnowByNight'' '': A Tale Of Colonial Fantasy'' is a WebComic first started up by Eric Menge in 2010.

The tale take place in Sherbourg, capital of the Saronnean colony of Aradie. Of focus is a pair of rooks, high-minded Jassart [=LeBlanc=] and laid-back Blaise Dansereau. While carrying out a well-planned burglary on a Barebranch night, the two discover that their intended quarry has already been stolen by a PhantomThief, with the only clue being some snow in the chest that held the prize. The two later find out that the thief has been stealing from the wards of various rooks -- a big no-no according to the rook code -- and promptly throwing the treasures aside.

Jassart and Blaise decide that they can't have a rival rook upstaging their own ventures, particularly not one who shows such disdain for and/or ignorance of the art of theft. The two decide that the mystery thief must be caught, with their main lead being the thief's penchant for snatching items with heart motifs.

After getting assistance from a wealthy benefactor, the duo set up a trap for the thief. They end up catching their prey, who is revealed to be Snow By Night, a female manitou (or etheric being) who has taken on physical form in order to search for a heart and know what it means to have human feelings. With this magical being now acquainted with them, Jassart and Blaise strike a deal with her: help them with their thieving missions, and they'll help her find her heart.

The comic has also featured several vignettes that touch upon the wider world and mythology.

The story is updated every Monday and Wednesday, while the Almanac is updated every Friday. The first strip is [[http://www.snowbynight.com/pages/ch1/pg1.php here]], the latest is [[http://www.snowbynight.com/ here]], and the Almanac is [[http://www.snowbynight.com/almanac.php here]].

!!Tropes in this work include:
* AllThereInTheManual: The story has an extensive almanac that deals with commerce, people, culture, places, history and science and updates on a weekly basis.
* AnIcePerson: Winter and his daughter Snow By Night.
* ArtShift: The art changes to a warmer, less distinctly outlined style for [[http://www.snowbynight.com/pages/ch1/v1.php "Feathers and Frost"]].
* BladeBelowTheShoulder: Snow's preferred weapon, naturally made of ice.
* CharacterTitle: Snow By Night is the name of the PhantomThief.
* DarkerAndEdgier / DownerEnding: [[spoiler: Chapter 8, Jassart betrays Snow-By-Night and Blaise trusts, by having Bertrande the Alchemist attempt to drain Snow of her Aether. In aftermath of the fight that occurred, kegs of nearby gunpowder were accidentally ignited, destroying the Alchemist guild shop, killing Bertrande, leaving severe burns and injuries on Jassart, while Blaise is on the run and no one's sure if Snow has survived with enough aether left to return.]]
* FantasyCounterpartCulture: Aradie is a Quebec-like territory on the "New World" continent of Everique. Sherbourg resembles Montreal. It all belongs to the pseudo-French nation of Saronne (across the ocean in Japethe, Europe).
* {{Fictionary}}: ''SnowByNight'' has a [[http://www.snowbynight.com/almanac/language.php good number of unique words]] that have a vague resemblance to French, as well as normal English words that have been redefined to correspond to a different concept.
* FiveManBand:
** TheHero: Jassart.
** TheLancer: Blaise.
** TheSmartGuy: Claudine physically looks the role, but Alays' character bio indicates that she is actually the one with the brains.
** TheBigGuy: Ald.
** TheChick: Mathilde.
* FluffyFashionFeathers: Mathilde's [[http://www.snowbynight.com/pages/ch1/pg9.php fans]]
* GrimUpNorth: In the [[http://www.snowbynight.com/pages/ch1/v1.php Feathers and Frost]] Vignette, Winter is potrayed as a humanoid who makes an annual journey down from what is presumably Corthis' equivalent of the Arctic Circle.
* HurricaneOfPuns: Blaise, to Mathilde while outside her window.
-->'''Mathilde''': Blaise, what are you doing?
-->'''Blaise''': I was in the area and thought I'd '''drop''' by. May I come in?
-->'''Mathilde''': No.
-->'''Blaise''': Please, Mathilde, don't leave me '''hanging'''
-->'''Mathilde''': One more pun and you're getting the vase.
-->'''Blaise''': Awww. Why are you so on '''edge'''?
--> [[WrittenSoundEffect '''Sploooosh!''']]
* IndianMaiden: Snow is a somewhat atypical example. While she's not human, she still wears moccasins, has an affinity for nature, and has to be taught in the ways of (civilized) humans.
* JawDrop: The three rooks chasing Blaise each have one when Blaise uses his LeParkour to evade them.
* LeParkour: Blaise [[http://www.snowbynight.com/pages/ch1/pg19.php does this]] to evade three disgruntled rooks. His pursuers are rather taken aback.
* NatureSpirit: ''Manitou'' They are beings infused with 3 of the 4 Alchemic elements, but are always lacking the element opposite of their most major element. Snow-By-Night is one such Manitou, being the spirit of a northern lake, as is her dad, Father Winter (and is huge given his power, being one of 4 Great Spirits responsible for bringing about the changes of seasons in Everique)
* NeverMyFault: Jassart is accused of being this kind of person by Mathilde. [[spoiler: She's ''right'']]
* PhantomThief: Snow By Night.
* RedOniBlueOni: The cool-headed Jassart mainly wears blue, whereas the wilder Blaise mainly wears red.
* SceneryPorn: The opening view of Sherbourg is quite luscious.
* WellIntentionedExtremist: [[spoiler: How Jassart justifies his actions of trying to have Snow's Aether drained. According to Bertande, it would've been enough to create medicines to heal a lot of people. Also because he feared that Snow was becoming too dangerous to have around Blaise.]]
* WhatTheHellHero: [[spoiler: Jassart in Chapter 8. Jassart has managed in that one chapter alone, managed to betray Mathilde, Blaise, and Snows' trusts. He also tried to have Snow ''killed'' and stabbed Blaise. And that's before we factor in the collateral damage of his actions.]]
* WorldBuilding: The focus of the Almanac; bits of it leak into the main story when the plot demands it.