[[quoteright:264:http://static.tvtropes.org/pmwiki/pub/images/madness_combat_7384.jpg]]

''Somewhere in Nevada...''

Madness, as defined by the first definition on Dictionary.com: ''the state of being mad; insanity.''

Combat, as defined by the last definition on Dictionary.com: ''a fight, struggle, or controversy, as between two persons, teams, or ideas.''

So, hey, wouldn't it be just NEATO to add them both together in a series of flash animations!?

Seems Matt Jolly, AKA "Krinkels" had that very idea one day, and thus created ''Madness Combat''.

The series started off as a somewhat typical old school {{Newgrounds}}-type flash, littered with random violence, distasteful portrayals of a character resembling Jesus (also known as "Jebus" after a line from ''WesternAnimation/TheSimpsons''), and the odd as'plosion or two. In essence, the animations are simulated 2.5D shoot-em-ups, played as if on an ultra-violent perfect playthrough speed-run. However, the smooth animation, witty and amusing kills, and unique art style made the series an instant hit, and the newfound fandom begged for more.

As more episodes were added, a [[CerebusSyndrome subtle storyline slowly developed,]] though what it all means is one of the most heavily disputed subjects in the fandom. At its very base, the story is something like this: the protagonist ("Hank J. Wimbleton") wants to assassinate the The Sheriff for some reason or another. And he's willing to kill countless random goons to do so. He enters the Sheriff's building of operation, slaughters everyone in sight, but is anticlimactically shot in the head by Jebus, who seems to be the Sheriff's right hand man.

Hank is then brought back to life somehow, and tries his hit on The Sheriff again, who seems to be very willing to hit the big red button on the [[Franchise/TheHitchhikersGuideToTheGalaxy "Improbability Drive"]] and send the world into chaos, just to save his own skin. Hank ends up dying again, although he takes Jebus and The Sheriff with him. Oh, and an Insane Zombie clown works his way into this mess somehow.

The later episodes tend to revolve around Hank attempting to kill Jebus and The Zombie Clown With Super Powers ("Tricky"), for some unknown reason. [[Film/TheMatrix Matrix]]-inspired fights, ludicrously violent deaths, non-sequitur like moments and a much darker feel follow the latter part of the series. All because of the Improbability Drive, and its insane effects on everyone and everything. Or something like that. Yes, it's all that vague, though all three major characters appear to have been killed permanently after [[spoiler:the Improbability Drive was finally deactivated. That is, until two NEW protagonists revive Hank]].

The story is generally felt to be one of interpretation, allowing the viewer to decide just what the hell is going on.

The series has spawned 13 main episodes, with a 14th episode on the way, and [[FollowTheLeader several (often surreal) spin-offs.]] Those interested can watch the series [[http://www.newgrounds.com/collection/madness.html here.]]

It should be noted that aside from the "official" series by Krinkels, there are a multitude of animations featuring the art style and cast of the Madness series by other creators. Newgrounds has even hosted the annual "Madness Day"; wherein the front page is dedicated to these fan videos a la "VideoGame/{{Pico}} Day". (Though unlike ''Pico'', which has NegativeContinuity and its fan videos can be anything, ''Madness Combat'' has continuity and its fan videos are just that.)
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!!Tropes include:

* [[DuctTapeForEverything Adhesive Bandage For Everything]]: Injuries can be healed by simply wrapping them up with bandages.
* AlwaysNight: After Hank ''[[ItMakesSenseInContext bludgeons the Sun to death]]'' in Madness: Avenger.
* AnAxeToGrind: Lots of mooks use fireman or battle axes, and a gigantic mook in Aggregation has an equally gigantic axe, for all the good it did him.
** There's also the battleaxe that Hank uses near the end of Antipathy.
* AnyoneCanDie: Several times, even! The only main character not to die at least once is [[spoiler:Sanford]], and that's only if we're counting canon deaths. The l33t-crew-employed civilians, such as the hot-dog vendor, are also pretty safe most of the time. [[RunningGag Except anyone who smokes.]]
* ArsonMurderAndJaywalking: In Antipathy, Hank is apparently wanted for [[spoiler: distorting reality, felony evasion, public urination and crime.]]
** Sanford is wanted for murder, telling lies, torturing, kidnapping, conspiring, arson - and for being ugly.
** Deimos is wanted for murder, lying, thievery, conspiring, [[HeelFaceTurn betraying the cause]], and for being a [[RunningGag smoker.]]
*** In the online flash game ''Madness Retaliation'', the wanted posters on the walls also condemn Sanford for "unlawful use of sporting goods" and Deimos for "illegally downloading movies" and "smoking in a non-smoking area."
* ArcWords: ''Do what comes natural.''
* ArtEvolution:
** Compare the first (unofficially titled "Boombox Madness") animation with either Consternation, Inundation, or Aggregation. Madness Apotheosis is where the animation ''very noticeably'' changed to be smoother and more violent.
** Hank's appearance in general. Same goes for Jebus and Tricky, who go from just a Madness character with a goatee and halo and some clown to a stitched-up, goatee'd holy man with a mouth and a literal MonsterClown.
** Zombies go from [[PaletteSwap green-skinned mooks]] to darker green mooks with gaping, bloody mouths full of teeth.
** Weapon designs become a lot more detailed and varied between ''Depredation'' and ''Consternation/5.5''.
* ArtShift: Project Nexus 2 is in 3D, making it stick out from the animations and the previous Project Nexus games.
* AscendedExtra: Remember those two RedShirts who gave Hank a sword in Depredation? No? Well, they have about five seconds of screentime [[spoiler: before being crushed under a building.]] Yeah, well, they take center stage for Aggregation and a lot of the newer Madness Combat shorts focus [[{{Interquel}} what they were doing between Madness and 6 and 7]].
** Tricky the Clown too, who started as OneSceneWonder and got quickly killed, and eventually grew into one the most iconic characters of the series.
* AssimilationBackfire: [[spoiler: In Abrogation, the Auditor starts absorbing corpses to stay intact. One of them belongs to Tricky. Oops.]]
* AwesomeButImpractical: Several of the big-ticket weapons in ''Madness Interactive'', the first video game spinoff. For example, the rocket launcher is quite impressive... but it only has four shots, it blows the victim's weapon off of the screen (so you can't grab it when you run out of rockets), and it's an area-of-effect weapon, so you could kill yourself with it.
** The same could be said for the M203 grenade launcher in ''Madness: Project Nexus''; the game even lets you know that you can damage yourself with it by saying in the description that the grenades have no safety feature. It's also the only weapon that has friendly fire, which doesn't bode well when you have a squad of six teammates in Arena mode.
** The M249 SAW machine gun in the same game counts too. It has the highest rate of fire and can decimate any enemy-but it's also the most expensive weapon, has a painfully long reload time and decreases your character's speed when he's carrying it.
* AxCrazy: Pretty much everyone, but [[MonsterClown Tricky]] takes the cake. Whereas Jebus and Hank hand out {{cruel and unusual death}}s like candy, Tricky... takes it to bizarre, extremely sadistic levels, such as giddily dancing after murdering the entire cast and resurrecting Hank... so he can kill him again later.
* BackFromTheDead: Hank has died 7 times over, Tricky has a grand total of 6 deaths to his name, and Jebus has gone out 4 times. And that's not even taking the countless Zombie Mooks present in the series...
* BackToBackBadasses: Sanford and Deimos in 9, 5.5 and 6.5, then Hank and Sanford in 10.
* BadBoss: The Auditor.
* {{Badass}}: Hank, Jebus, Sanford and Deimos, Tricky, and the Auditor. Pretty much all the main characters.
* BadassBack: Attacking Hank from behind usually just means you'll die ''faster.''
* BadassLongcoat: Eventually, [[TheHero Hank]] and [[AscendedExtra Deimos]]. You can also buy them in the Gear Shop in ''Project Nexus'', in the form of Long Coats, Dusters and Trench Coats.
* BadassNormal: Hank at first, before going through numerous [[BackFromTheDead resurrections]], and now Sanford and Deimos fit the bill, being the only protagonists thus far without having some kind of power or mutation. [[spoiler:Well, maybe just Sanford.]] The two mooks that are forced to accompany the auditor ''would'' count, being able to [[spoiler:outshoot Sanford and Demios]], but they're superpowered. That being said, no one is really "normal" as all the agents can have their [[NoFourthWall stats raised]] by the Auditor with a press of a button. It makes the agents [[RedEyesTakeWarning eyes glow red.]] Why he can't raise their stats higher remains unclear. Also, some of the regular recruits in Incident:011A. The last two guys in particular who finally manage to [[spoiler: kill the MAG Agent. One of them still doesn't make it. Of all of them, only two manage to stab him and three hit him with bullets. The last one takes the easy route and implants a grenade round directly in the MAG's head.]]
* BadassPreacher: [[CaptainObvious Jebus]].
* BashBrothers: Sanford and Deimos. [[spoiler: Later, Sanford and Hank.]]
* {{BFG}}: The Auditor is fond of these, as are any [[GiantMook Mag Agents]] on the field. In the latter case it's justified as they're pretty big themselves.
** The Auditor attempts to use a GAU-8 against Jebus in 8, but Jebus moves far too fast for him to hit. He spawns another one in Abrogation to kill Hank and Deimos with (it has a ''massive'' bayonet), but is similarly unsuccessful.
** Sanford gets his hands on a Bren machine gun in 6.5.
*** And Deimos gets a MG42 in 7.5.
* {{BFS}}: The binary sword. It's noticeably longer than the characters are tall.
** [[spoiler: In Abrogation, the Auditor's sword, once he absorbs enough corpses.]]
* BigBad: The Sheriff. Then Jebus. Then Tricky. And now the Auditor.
* [[spoiler: BigNo: The death of the Auditor in Abrogation:]]
-->'''[-[[spoiler: Auditor:]] What?-]'''\\
'''[-[[spoiler: Tricky:]] HELLO AGAIN!-] '''\\
'''[-[[spoiler: Auditor:]] NO!-]'''\\
'''[-[[spoiler: Tricky:]] YES!-]'''\\
'''[-[[spoiler: Auditor:]] NO! NO! NO!-]'''\\
'''[-[[spoiler: Tricky:]] YES! YES! YES!-]'''
* BlindedByTheLight: Deimos takes a flashbang to the face in 7.5 and stumbles blindly for a few seconds. Thankfully, Sanford covers his eyes in time and takes out the mooks who threw it.
* BlingBlingBang: Every gun in ''Madness: Project Nexus'' has a gold palette swap.
* BloodFromTheMouth: Jebus during "Inundation", ''buckets of it''. He's infected with a virus by the Auditor half-way through to impede his progress...[[{{Determinator}} and it fails miserably]].
* BloodKnight: Everybody.
* BloodlessCarnage: The first episode.
* BodyHorror: Frequently in the later episodes.
* BoringButPractical: In ''Madness: Project Nexus'', the assault rifles, especially the AK-74, TAR-21, Steyr AUG, HK-416 and the FAMAS don't do anything cool, but they're common, plentiful, [[JackOfAllStats excellent all-rounders]] surprisingly accurate, and the most powerful rifle, the FN FAL, is actually recommended for taking down heavily armored enemies, like the GO3LM units. They are also one of the best and the most plentiful weapons for fighting the final boss (plus the shotguns, which are also plentiful.) The FAMAS is also one of the fastest assault rifles in the game, able to take down Mag Agent GESTALT in ''seconds.''
* BottomlessMagazines: Notably averted; guns frequently run out of ammo, but [[ThrowingYourSwordAlwaysWorks throwing your gun always works]]. It's probably not that hard to keep track of the ammunition when animating one scene takes hours.
* BreakoutMookCharacter: Incident:011A can be considered this for a giant mook.
* BringIt: Sanford in 7.5, versus the newly activated ATP soldats.
* BroughtDownToNormal: [[spoiler:After Jesus destroys the Portable Improbability Drive, Tricky changes from a flaming demon back to a zombie, and is quickly dispatched with Jesus's sword.]]
* BulletproofHumanShield: Dead enemies usually come in handy as these. Hank's dead body in Aggregation is also used like this by Deimos, and [[spoiler:he later does it Deimos when he's killed.]]
* BulletTime: Used in several scenes, mostly in episode 5.
* CameBackStrong: If any character has died once and come back from the dead so much as once, you ''KNOW'' this applies. Especially [[spoiler:Hank]].
** Subverted in Consternation, where [[spoiler:Hank]] is resurrected at the very beginning and fares noticeably worse than usual, continuously running from Tricky even taking bullets from a regular Agent.
*** Though that's more because of the Auditor's continuous upgrades to the Agents finally making them a [[EliteMook little more competent.]] Not enough to match the savagery of the A.T.P. Soldats, but enough to let them get off a few potshots at our hero before getting mowed down.
* CannibalismSuperpower: Subverted in 5.5. Tricky attempts to use [[spoiler: Jebus's zombie making powers]] after killing him by [[spoiler: [[CrossesTheLineTwice wearing the top half of his severed head like a hat, he needed the Halo apparently instead.]]]] Much to his frustration, it doesn't work.
** Played straight with The Auditor, who absorbs bodies to grow stronger.
* CerebusSyndrome: The first episode was a punch-up in a public park over a boombox. The next two episodes were about a man trying to kill a sheriff, but things were still rather silly. After that, the sun gets killed, a reality-altering device, which was previously used for comedic effect, turns the world into a nightmare, the existence of two warring secret organizations is implied, and everything is topped off by a monster clown that turns into a giant flaming demon and a satanic figure with the technology to build 10-feet tall super soldiers.
* CerebusRetcon: Jebus was initially a way just to annoy religious folk on Newgrounds. Eventually, Project Nexus reveals [[spoiler:he's not Jesus at all, but an ex-scientist who rebelled against Project Nexus after seeing his research twisted into abominations, and gained a massive messiah complex in the process.]]
* ChainsawGood: Hank uses one to ruin the first [[GiantMook MAG Agent's]] face.
* ChekhovsGun: A literal example in Inundation. The animation opens with Jesus firing his TAC-50 at off-screen targets. When he's done, he disassembles it and stows it on his person. [[TheLawOfConservationOfDetail Needless to say]], it comes back before the end.
* [[ChekhovsGunman Chekhov's Gunmen]]: Remember those two guys in Madness 5, in the jeep, who throw Hank a weapon when he climbs out of the evil red glowing pit? In Madness Combat 5.5 (which was made some time after 5), it's revealed that they survived, and that they're actually Sanford and Deimos.
** [[spoiler: To a lesser extent, Tricky, whose corpse ironically saves both Sanford and Hank from the Auditor.]]
* CombatPragmatist: Hank of course! Be it a piece of metal from a wall, a giant axe or even someone elses head, if Hank can hold it he will beat you to death with it until he finds something more practical to use.
* CrapsackWorld: Very noticeable in the later episodes. The sun ''was'' killed, after all.
* CurbStompBattle: Practically every episode and spinoffs feature a protagonist or two effortlessly slaughtering tons of mooks. Though this does get subverted at points where the protagonists get killed.
* DarkerAndEdgier: The original video was just a random fight Flash with no story and plenty of bloodless silliness. Compare the latest video.
** BloodierAndGorier: LOADS OF THIS. The amount of blood seen in this series is truly ridiculous. At one point, after reality breaks, a mook ''floods a room with the blood from his skull.''
* DarkIsEvil: The Auditor, who is a LivingShadow HumanoidAbomination. Jesus turns on his own Agents to kill him (or they betrayed him), and there's some sort of mission to stop whatever he's planning.
* DarkReprise: The song from Abrogation has elements from Consternation, Depredation and others.
* DeathIsCheap: AnyoneCanDie. And they will, again, and again, and again...
* DeathSeeker: Hank, oddly enough. At first it seems his constant resurrections would actually be helping him. But when Tricky starts repeatedly doing it for fun for the sake of [[ForTheEvulz killing him again]], he seems to [[UnwantedRevival grow angered]]. One might even consider [[spoiler:Jesus [[BoomHeadshot shooting him in the head]] to be a MercyKill... at least until Sanford and Deimos resurrect him [[DeathIsCheap yet again.]]]]
* DefectorFromDecadence: [[EasterEgg The posters]] in Abrogation imply this about [[spoiler:protagonist Deimos.]]
** Also Dr. Jebidiah Christoff, playable character in ''Project: Nexus''. [[spoiler:We know him today as Jebus, Sheriff's bodyguard and Hank's rival.]]
* DesperationAttack: Hank seems to gain a form of these whenever he gets harmed. He randomly gets stronger and faster after getting hurt, notable however is that his "zombie" form from Episode 6 seems to have this permanently until he fights Tricky at the end of the episode. (He also appears to twitch a lot in episode 6 most likely a side effect of this) However it should be noted that Tricky's empowered forms could count either as this trope or as a EmergencyTransformation.
* DepartmentOfRedundancyDepartment: Warning: DANGER!
* TheDevTeamThinksOfEverything: In ''Project: Nexus'', there are several weapons that are supposed to be inaccessible to the player. If you somehow acquire them anyway, their FlavorText will call you out on it:
** The giant axe (dubbed "mega hammer"): "The fact that you have this means I hate you."
** The [[DummiedOut severed head]]: "Where'd you get this filthy thing?"
** The minigun: "HOW DID YOU GET THIS? THIS DOES NOT BELONG TO YOU. YOU DO NOT BELONG IN NEVADA."
* DivergentCharacterEvolution: Hank looked like a normal grunt at first, but then got different with each passing installment. Same for Sanford and Deimos, for whom you actually see this happen in real-time in one episode.
* DodgeTheBullet: Mooks have decent to good aim, but the heroes usually either dodge or kill them before they can shoot.
* TheDragon: Jebus, in the second and third episodes. Tricky seems to take this position in episodes 4 and 5. Which brings us to our next trope...
* DragonAscendant: After Hank shot the Sheriff, Jebus got to be the BigBad for a little while until [[TheStarscream Tricky]] snapped.
* DumbMuscle: Hank in Aggregation, whose transformation (at least according to WordOfGod) makes him mentally retarded.
** [[InformedFlaw Not entirely apparent]]. He tricks the guards into wasting their bullets on [[spoiler: Deimos's corpse]], stops the EliteMooks with a pipe bomb he constructed, and fights just as quickly and competently as ever. It's possible the EmergencyTransformation just [[BiggerIsBetter made him bigger]] and gave him a [[BladeBelowTheShoulder Cool arm.]] This has lead to the belief that Deimos intended to set it ''much'' higher, if he [[spoiler:didn't get shot up by the possessed ATP Agent trailing him.]]
* DummiedOut: ''Project Nexus'' contains stats for melee weapons called the "severed head" and the "urinal".
* EasterEgg: Zoom in on some of the posters. Additionally, pause when Sanford looks at his PDA, or when Tricky/Jesus/Auditor look at a PC screen.
* EmergencyTransformation: [[spoiler:Hank, in Aggregation. It's hours late, though.]]
* EldritchAbomination: [[spoiler: [[MonsterClown Tricky]] in Consternation.]]
* ElevatorActionSequence: Several, starting with Redeemer.
* EliteMooks: Subverted. Agent-style Elite Mooks are dispatched, but rarely, if ever, slow down the hero. Same with the ATP (Accelerated Training Program) agents. Tricky may have originally been one as well.
** The two ATP Agents transformed by the Auditor in Madness Combat 9 play this straight. They're noticeably more competent, accurate, ruthless, and capable of bullet dodging, [[spoiler:and even kill off Deimos]].
* EstablishingCharacterMoment: Hank is running around the place, chasing the sheriff and beating up any mooks in his way. Then Jebus shows up, Hank gets ready to fight... [[CurbstompBattle Cut immediately to the next scene]] [[{{Badass}} where Hank gets sent flying through a solid wall.]]
* EverybodyDoTheEndlessLoop: The guy dancing in the background in the first episode.
* EverythingFades: The bodies of dead enemies fade away in the first game adaptation, though it has a fixed timer, so the floor might be coated in gibs before they disappear.
** [[AvertedTrope Averted]] in the latest installment ''[[SurprisinglyImprovedSequel Project Nexus]]'', which is basically an advanced playable adaption of the cartoons themselves.
* EvilHand: Hank in Madness Combat 9.
* ExcusePlot: Initially about a fight over a boombox, graduating into a three-way between Jesus, a clown, and a random mook. This no longer became the case after the Sheriff's death, implementing a plot about reality warping and a mysterious organization trying to stop it all.
* TheFaceless: Initially, everyone at first. Zombies gained mouths in Apotheosis, as well as Jebus, and Sanford has one. Tricky also gets a rather nasty one.
** The Sun (first appearing in Marshmellow Madness) is featured as a smiling face... Until Hank beats it to death with a Stop Sign in ''Avenger''.
* FailureIsTheOnlyOption: For just about everyone.
* FlashStep: Tricky.
* {{Flight}}: Jesus and Tricky (in Incident 1000A) are both capable of this.
* FollowTheLeader: ''BunnyKill'', ''Maximum Ninja'', and ''WebAnimation/XionicMadness'', among others. Madness Combat itself is a descendant of stick figure fighting animations (Xiao Xiao, namely).
* FromNobodyToNightmare: An update to ''Project Nexus'' includes a prequel episode involving a long-haired, goateed Nexus Scientist named Dr. Jebidiah Christoff, who attempts to stop the insane project. By the end, he's murdered his way through the facility and picked up a halo and magic powers as well.
* FunnyBackgroundEvent: In the rave room in ''Apothesis'', one mook whom Hank missed sees the slaughter before him, and decides to [[ScrewThisImOuttaHere sit back and enjoy a smoke.]] At least until he gets crushed by a door.
** Heck, in the very first episode, while Hank is laying waste to everyone around him in the field, there is a random person in the background dancing to the Chicken Dance that's coming out of the [[SorryILeftTheBGMOn on-screen boombox]]. [[spoiler:Hank promptly shoots him as soon as he kills everyone else.]]
* GeneralFailure: [[DirtyCoward The Sheriff]]. See TheScrappy.
* GiantMook: Mag Agents. All featuring equally giant weapons, and they fare no better than their tinier co-workers.
* GiantSpaceFleaFromNowhere: Jesus in the first episode, and the first MAG Agent shows up with no explanation. We do get one later (the Auditor's been growing them). In addition, whatever Tricky/The Auditor was... growing and deploys against Hank and Sanford prematurely in the ninth episode.
* GlowingEyesOfDoom: The Auditor has them... then they start multiplying.
* GoodOldFisticuffs: Used by the MAG Agent in Incident:011A. [[BloodyHilarious Let's just say it got messy.]]
* {{Gorn}}: Not so much in the early episodes, but the later ones? Well, let's put it this way - someone's ''ear gets ripped off''. Nobody in this series [[TheFaceless has ears]]. He was given an ear ''[[SuddenAnatomy just so it could be severed]]''. Various Mooks get sliced in half, shot full of bloody holes and splattered all over the scenery by buckshot or explosives. Krinkels does very realistic blood spray.
* GunsAkimbo: Hank absolutely loves this trope. So does Jebus, the A.A.H.W., Sanford, and Deimos.
* GunsAreUseless: In the hands of mooks, at least. When they DO hit Hank, it doesn't even seem to bother him...[[FridgeLogic although he's been killed with them numerous times.]]
** Any time Hank gets killed with a gun, [[{{Badass}} Jebus]] is usually the shooter.
* GunAccessories: The games have three main ones-silencers, scopes and laser sights. Although silencers don't really affect anything rather than change your weapon's firing sound, laser sights and scopes ''actually affect'' your weapon's range.
* GunFu: Hank and Jebus do this a lot.
* GunStripping: Jebus disassembles his TAC-50 whenever he's not using it.
* GrievousHarmWithABody: Hank has a habit of tossing people (or rather, their heads)around. Deimos also uses his corpse rather creatively during the course of Aggregation.
** In Incident: 110A, Jesus kills two mooks by repeatedly smacking one into the other via telekinesis.
* HandCannon: Jebus seems to prefer having the biggest handgun in the series. He carried a Deagle until they became l33t Crew standard issue, and then he switched to a S&W 500 revolver.
* HeelFaceTurn: [[spoiler:Jebus is the protagonist in Madness Combat 8, [[EvenEvilHasStandards apparently having decided that the insanity has gone too far]]]].
* TheHero: Just as the villains are constantly changing, [[BreakoutCharacter Jebus]] and [[AscendedExtra Sanford]] have also had a whack at the role of the protagonist between Hank's deaths.
* HeroicSacrifice: Kind of. [[spoiler:Deimos dies reviving Hank in Aggregation, and his corpse is booby-trapped shortly after to destroy the possessed MAG agents who killed him.]]
** This is definitely the case in [[spoiler:Inundation, where Jesus embarks on what's essentially a SuicideMission against the Auditor. He dies in the end, but takes the primary Improbability Drive with him.]]
* HighPressureBlood: A mook in Avenger gets his face blown off. A literal FOUNTAIN of blood spouts out of his face-crater, flooding three quarters of the room to WAIST HEIGHT.
* HoistByHisOwnPetard: Hank has suffered a couple of these; Tricky [[spoiler: has repeatedly stabbed Hank with the signpost that originally killed him]], and Jebus [[spoiler: finished Hank off with the infamous [[ImpaledWithExtremePrejudice stab, lift, and headshot]] from ''Apotheosis'']].
** [[spoiler: As of Abrogation, this has happened to the Auditor. Remember kids, {{Monster Clown}}s are NOT part of a healthy diet!]]
* HollywoodSilencer: played straight in ''Redeemer'' (second episode), justified in ''Apotheosis'' (fourth episode), and finally averted in ''Depredation'' (fifth episode).
** Then played straight again in ''Aggregation'' (ninth episode).
* HumanoidAbomination: The Auditor.
* IHaveManyNames: Jesus, Jebus, The Savior, [[spoiler: Dr. Jebidiah Christoff.]]
* IHaveTheHighGround: The Auditor really likes this. He uses it once, to retreat from our heroes.
* ImplacableMan: [[spoiler: Jebus didn't stop chasing after the Auditor in Madness 8]].
** The MAG Agent in [=Incident:011A=].
* ImpaledWithExtremePrejudice: Most notably Hank in Avenger. Tons of {{Mook}}s meet the same fate on regular basis, including one memorably badass moment in Apotheosis when Hank gets hold of his first katana and uses it to skewer one of the mooks and lift him up before unloading a submachine gun into his face.
* ImprobableWeaponUser: Tricky's main weapon is a road sign that he uses as a staff, a spear and an axe. Sometimes all at once.
* InformedFlaw: Hank's mental retardation from episode 9 onwards. After his transformation and resurrection, he uses intelligent tactics ([[MacGyver MacGyvering]] up a bomb and tossing it at EliteMooks after distracting them with the corpse of [[spoiler: Deimos]]), uses the environment to deploy traps, hangs back to let Sanford take care of enemies armed with guns, makes use of martial arts, and [[GenreSavvy keeps his gun trained on the exit when riding an elevator]]. He also adapts quickly to the Auditor's changing tactics. If anything, he's more careful than before his resurrection.
* {{Interquel}}: Madness Combat 5.5, 6.5, and 7.5.
* IWillFightSomeMoreForever: The heroes never stop trying to damage the Auditor, even after it's made very clear he can become intangible, though it's justified by the fact that when he becomes intangible he must either drop his weapon, teleport to safety, or both.
* KatanasAreJustBetter: Especially when they have [[BilingualBonus Thai inscriptions]] on the flat of the blade. Hank loves his one very much-he carries it in ''Apotheosis'' and ''Depredation'', plus it is available in ''Madness Retaliation'' and ''Project Nexus''. In the latter, it acts as Hank's primary.
* KillEmAll: Lather, rinse, repeat.
* KungFuJesus: Jebus, obviously.
* LaserSight: Against Hank sometimes. Used in a [[EyeBeams more literal sense]] by Jebus.
* LennonSpecs: Hank has worn a pair of these since ''Depredation,'' and they've since become his trademark.
* LightIsNotGood: Jebus.
* LovecraftianSuperpower[=/=]PowerUpgradingDeformation: [[spoiler: Hank, revived for the seventh time, is now twice his size, has no more lines across his face, and has a crustacean arm where his right hand used to be]]. And it gives him a greater advantage in his fighting skills.
* MadeOfIron: Pretty much all of the main characters take multiple bullets, stab wounds and blunt trauma before they finally die. If they die at all, and even then, that's not so permanent.
** What's that, Sanford? Someone shot you in the gut? Just jab yourself with a syringe of morphine/adrenaline/God-knows-what, you'll be fine.
** Jebus [[spoiler: can walk around [[LosingYourHead without his brain]].]]
** Sanford needs a special mention:
*** He and Deimos had a building dropped on them in 5/5.5
*** Shot in the gut in the beginning of 6.5 (by a revolver, which in this universe [[RevolversAreJustBetter are usually instant kills]])
*** Stabbed in the gut, then shot in the hand in 9
*** Then gets beaten around by the the Auditor at the end of 9 and during 10, [[ArsonMurderAndJaywalking with a small knife wound to the backhand for good measure]]. This guys taken almost as much of a beating as Hank, but with none of the revivals (though with a sizable healing period after episode 6.5).
* MadeOfPlasticine: Heads are ripped off easily, and bodies are torn apart without much trouble.
* TheManBehindTheMan: Apparently, the Auditor is the one orchestrating things, given that he had his own Improbability Drive, was able to upgrade his soldiers, create Mag Agents, and infect Jesus.
* MindScrew: Again, depending on how much weight you give the plot.
* MorallyAmbiguousDoctorate: In ''Project: Nexus'', [[spoiler:defied by Dr. Jebidiah Christoff, who trashed his research and killed his managers after he saw what kind of monstrosities they were having him create.]]
* MonsterClown: Tricky. Literally, at one point.
* MoodWhiplash: Happens at the end of some installments. Apotheosis, we're looking at you.
* MookChivalry: Tons of it. For example, if a hero ever runs out of bullets, the next room will almost inevitably only have melee-focused enemies.
** In some episodes, [[BehindTheBlack Mooks in the same room as the heroes won't even raise their weapons until they're on-screen]].
* MoreDakka: In ''Project Nexus'', you can pick up the AwesomeButImpractical and incrediby expensive M249 SAW. One of the 3 SimpleYetAwesome Shotguns is the USAS-12, which is fully automatic and does just as well as the SPAS-12 and Norinco 97k.
* MyGodWhatHaveIDone: Matt Jolly regrets making Tricky Madness 2. [[spoiler:He promises never to do anything like Jesus graphically cannibalizing Tricky.]]
** In ''Project: Nexus'', [[spoiler: Dr. Christoff had this reaction to the mad science he created. He didn't have a lot to say about all the security guards he gunned down, though.]]
* NewPowersAsThePlotDemands: Somewhat justified, as Tricky gains new and improved powers from the Improbability Drive whenever he's on the losing end of a battle. In Madness Combat 7, he gains a "Portable Improbability Drive".
* NiceHat: You can buy many, many hats in ''[[http://madnesscombat.wikia.com/wiki/Madness:_Project_Nexus/armor Project Nexus]]'' as ''armor'', of all things.
** Hank and Sanford have their bandanas, Deimos has his visor and Jebus's halo could possibly count as well. Tricky also sports a nice railroad engineer cap in ''Antipathy.''
* NiceJobBreakingItHero: In ''Project Nexus'', [[spoiler: Dr. Christoff destroys the titular Nexus Project, but the Nexus was the only thing keeping a horde of zombies and abominations on what could loosely be described as a leash. The epilogue states "the city" is "decimated".]]
* NighInvulnerable: Tricky [[spoiler: after his Reality Compromised powerup, and his demon form]] and [[spoiler:The Auditor, who is Made of... Dark Stuff, though as of Abrogation, it's averted as Hank finds that he's vulnerable to electricity attacks]].
* OffhandBackhand: Many of the characters do this, but Hank is especially fond of the move.
* OhCrap: What appears to be ''reality itself'' in response to [[spoiler: The Auditor accidentally absorbing Tricky.]] He doesn't take it very well, either. [[StuffBlowingUp Quite explosively.]]
-->'''"[OH GOD NO]"'''
* OneManArmy: Hank, Jebus, Tricky and The Auditor.
* OneWingedAngel: CLOWN CANNOT DIE. Tricky spends the entirety of one episode trying to get at Hank as a giant demon clown, only stopped when [[spoiler:Jesus destroys the Improbability Generator that's keeping up Tricky's form. Also, the Auditor turns into this eventually. Also, Hank]].
** [[spoiler:ClippedWingAngel: The second time the Auditor tries this, it begins to backfire on him. This gets more noticeable after Hank briefly steals his halo, which causes the Auditor to slowly destabilize. To keep himself stable, he starts to absorb a LOT of dead bodies, allowing him to grow in power and size... then he absorbs Tricky, which kills him.]]
* OurZombiesAreDifferent: Actually, they're exactly the same as the regular mooks. [[ConservationOfNinjitsu They're nowhere near as strong though.]]
* PhlebotinumBreakdown: With the destruction of the Improbability Drives, it seems that reality itself has been suffering from this.
** On top of this, the [[spoiler: Auditor suffers this throughout Abrogation, until his PhlebotinumOverload]]
* PhlebotinumOverload: [[spoiler: The Auditor's death, courtesy of Tricky's remains.]]
* PistolWhipping: When empty, guns are frequently used as melee weapons.
* PoorCommunicationKills: As demonstrated by the first two OBSV agents.
* PunchClockVillain[=/=]AntiVillain: Jesus, [[AlternateCharacterInterpretation most likely]]. If anything, he's just trying to stop [[OneManArmy Hank]] from killing more people, and he even "rescues" Hank by granting his DeathSeeker wish, immediately before [[HeelFaceTurn becoming the hero himself]] by trying to kill [[BigBad the Auditor]].
** Jesus also gets shades of AntiHero in ''Project: Nexus'', where he [[spoiler:has a MyGodWhatHaveIDone moment when he sees what kind of mad science he created... then grabs a handful of guns and kills everyone who was funding him.]]
* RatedMForManly
* RaymanianLimbs: Floating hands are omnipresent in this series.
* RealityWarper: Tricky, according to his profile on the Auditor's monitor. May or may not simply be a side effect of the Improbability Drive.
* RecurringTraveller: The Hot Dog Vendor, a guy in a paper hat and greasy apron who has the privilege of being one of the few characters who has not been killed yet. The cafeteria vendor is becoming this, showing up twice and going back to reading his book.
* RedEyesTakeWarning: [[LightIsNotGood Jebus]], [[DarkIsEvil the Auditor]] and many, many, many {{Mooks}}. Hank wears red spectacles, in an odd variant of this trope.
* RefugeInAudacity: The only way this series can get away with the body count.
* RevolversAreJustBetter: Jesus had an S&W500, and Sanford has a Colt Revolver with a shortened barrel.
* RockPaperScissors: Hank and Sanford in Abrogation.
* RunningGag: [[GoodSmokingEvilSmoking Smokers]] getting [[AuthorAppeal killed.]] [[spoiler: [[{{Foreshadowing}} An early hint as to Deimos's ultimate fate]]]]
* TheScrappy: [[InvokedTrope An interesting example.]] The creator himself has often and openly displayed his hate for The Sheriff; probably the reason he got the honour of being KilledOffForReal.
* ScrewThisImOuttaHere: Jebus has quit about three times already... and keeps coming back for more.
* SeriousBusiness: People get killed over a boombox in Madness Combat 1.
* ShaggyDogStory: Incident: 100A. Well, except for the guy they kidnapped who was lucky enough to survive the incident. He was probably going to be beaten to death if the heroes hadn't saved him.
* ShockAndAwe: [[spoiler: Hank gets this ability after briefly stealing Jebus' halo from the Auditor. It proves to be the Auditor's weakness, as it not only quickens his destablization, but it's also the only attack that can hit through the Auditor's [[VillainTeleportation intangibility power]].]]
* ShortRangeShotgun: Averted in ''Project Nexus'', where all 3 shotguns have a decent range of 160 yards, and can inflict heavy damage at long range.
* ShotgunsAreJustBetter: In ''Project Nexus'', shotguns are among the best weapons in the game-decent range, a reasonable reload time, as good as the many assault rifles, plentiful and can defeat any enemy, from regular Mooks to Sleepwalkers, and even the final bosses.
* ShoutOut: Many for ''Franchise/TheHitchhikersGuideToTheGalaxy'', and a few to ''Film/TheMatrix''. Also there are certain weapons that bear a strong resemblance to weapons from other media; especially the cutlass with the spiky handguard that seems to be from ''WesternAnimation/HeavyMetal''. Hank's getup from Episode 5 is basically Jean Reno's costume from ''Film/TheProfessional''. As well as the Graffiti that featured names such as Newgrounds Dot Com and forum members on the official fansite.
** Hank's fighting style, especially with GunsAkimbo, is GunKata, as seen in {{Equilibrium}}.
** ''Incident:111A'' features "Smile.jpg" as featured in the game "[[Wiki/SCPFoundation SCP-084-B]]", with sound effects from "VideoGame/SCPContainmentBreach".
** Jebus sword has 316 written in binary. That represents [[http://en.wikipedia.org/wiki/John_3:16 John 3:16]], one of the most quoted passages of the Bible. One of it's translations is as follows:
--->"For God so loved the world, as to give his only begotten Son; that whosoever believeth in him, may not perish, but may have life everlasting."
*** This is immensely appropriate given Jebus thinks almost everyone else is evil and kills all of them for being "sinners".
** In 7.5, when Sanford and Deimos get into melee combat with the newly activated soldats, Sanford engages one of them with a [[BringIt beckoning gesture]] straight out of TheMatrix.
* SideBet: At the start of Incident 100A, Sanford and Deimos apparently made a bet about their plan to infiltrate the base they're going for -- most likely, whether the door guard would fall for a cardboard cut-out of Deimos. Which he did, so Sanford had to pay up.
* SimpleYetAwesome: The shotguns in ''Project Nexus'' follow the trend of ShotgunsAreJustBetter in many video games. They seem to be BoringButPractical at first, like the assault rifles-plentiful, good rate of fire and common, with the exception of having a slightly smaller magazine capacity-until you discover that they can ''[[YourHeadAsplode make heads explode.]]'' They also have a fast reload time, and you can sail through whole levels with one, as long as you pick up another shotgun when you run out of ammo. They are also ''very'' useful in Episode 1.5, capable to defeating the Abominations and Sleepwalkers with ease. The most practical model is actually the most plentiful one: the magazine-fed Norinco 97k. It's got a faster reload time than the SPAS-12, easier to control than the USAS-12, is the cheapest of the bunch and the fact that it's a SawedOffShotgun makes it easy to handle in CQB, which is surprisingly good as you'll be fighting in close-quarters for most, if not all the time.
* {{Sociopathic Hero}}: Jesus.
* TheSouthpaw: Jesus. Though his binary sword is a two-handed weapon, and he often dual-wields besides that, he customarily holds whatever he's using the most in his left hand.
* SplashOfColor: Mostly red (and now [[AlienBlood yellow]]) in the midst of that colorless world.
* StandardFPSGuns: They're (almost) all here, but the usual weaknesses are averted. There are plenty of knives and swords that can be wielded as both primaries or secondaries and can range from pitiful damage to being very powerful, pistols that range from ones that take 3 or more shots to kill the weakest enemy to incredibly strong [[HandCannon Hand Cannons]], three different Shotguns, lots of Automatic Weapons in the form of SMGs and Assault Rifles, an M203 Grenade Launcher, a FN FAL as a Marksman Gun/Battle Rifle (as it can be fired full-auto, oddly enough), with the FAMAS acting as both an assault rifle and a Battle Rifle. There is also an energy gun that isn't available in the Gear Shop that can be found in Episode 1.5 of Story Mode, plenty of [[GunAccessories silencers, laser sights and scopes,]] and an M249 that acts as a {{BFG}}. However, it averts the usual trope by being ''very'' fast.
* StandardSnippet: You can hear Raymond Scott's "Powerhouse" in Madness Combat 3's main theme.
* TheStarscream: Tricky could be interpreted as this.
** [[spoiler: As of Abrogation, this has been confirmed. Posthumously. It got to the point where Tricky defiantly deserted just to battle Hank, and the Auditor threatened anyone who was "caught posting paraphernalia in regards to that god damn clown" with instant death.]]
* [[spoiler: StartOfDarkness: Jebus was once known as Dr. Jebidiah Christoff, the chief scientist of Project Nexus, who defected after realizing what his scientific efforts were forced to create. Setting his experiments loose lead to them attacking, killing and zombifying his former colleagues. Christoff was immediately blamed for this and became a liability, waging a [[OneManArmy one-man war]] against Nexus itself. Near the end, he picks up his trademark halo which would later turn him into one of the major antagonists of the series and Hank's main rival until being KilledOffForReal.]]
* TheStinger: Rather amusing one in ''Incident:110A''.[[spoiler: After the kill counter drains to zero, the post-animation credits pops up momentarily...and then the action restarts as Jebus picks up a minigun and kills more people, further reducing the counter to -20.]]
* SticksToTheBack: Jebus's TAC-50. Overlaps with {{Hammerspace}} because even disassembled the barrel is taller than him. Also, in both Madness Interactive and Madness: Project Nexus, you can see alternate weapons a character carries on his back.
* SubvertedTrope: [=Incident:010A=], wherein Hank is [[spoiler:brutally torn apart while the man he used as a human shield calmly has a smoke in the end; a RunningGag is that anyone who smokes and/or gets used as a shield dies.]]
* SuperStrength: Hank, an otherwise BadassNormal, can rip a man's body parts off with his bare hands [also included are hearts and ears], and impale people with blunt objects just as easily as with swords or knives. [[spoiler: As of Aggregation, he has now gotten even stronger after [[CameBackStrong being revived once more]]]].
* SweatDrop: Happens rather often in the series, though sometimes too quickly to see easily. Twice during Redeemer, once during Avenger, another at the end of Apotheosis ('''OMFG''') and other time when Sanford and Deimos encounter Tricky.
** Hank briefly gets a transparent one when he empties a magazine into the very first MAG agent's face to no effect.
** In Antipathy, a mook gets one for a split second when Hank gets his hands on the battleaxe. But only for a split second.
* SwordAndGun: Used extensively by Hank in Apotheosis, as well as by Jebus in most of his appearances.
* SwordsAkimbo: The Auditor.
* ThrowAwayGuns: Hank tends to burn through both his ammo and his firearms. Subverted by Jebus, who only drops his TAC-50 after he doesn't need it anymore/runs out of ammo and keeps his S&W500 on him throughout the episode, and played straight and subverted by Deimos, who throws weapons away, but not his own Glock 20, which he picks up in Madness Combat 6.5, uses to kill a few agents on the roof and holsters it as he gets into the helicopter with Sanford.
* ThrowingYourSwordAlwaysWorks: Ever seen someone's skull being pierced by a police baton from ''[[CrazyAwesome across the room?]]'' Hank does the same with many weapons across the series.
** Other characters get in on it too. Notably, in Inundation, Jesus throws an empty machine gun so hard at a mook that it impales them.
** Subverted, then deconstructed, in 7.5. First, Deimos throws a machine gun like Jesus did in Inundation, but it's too heavy for him to aim the throw properly, and it just lands on the floor. Later, Sanford throws his sword into a soldat's belly, only for another soldat to pull it out and use it against Deimos.
* TooDumbToLive: Many times throughout the series, some mooks are either shot nonfatally and knocked down or are hit in the face with guns/bodies/blunt weapons. Some of them just stay down, since the protagonist is usually too busy with attackers to care about the disarmed wounded enemy on the floor. However, most of them get right back up for more and promptly die. [=L33T=] Crew agents seem particularly prone to this.
** The grunts in Incident:[=011A=] try to stop [[GiantMook Mag-Agent: Torture]] by hitting him with nightsticks.
* TooSpicyForYogSothoth: [[spoiler: The Auditor absorbs Tricky's corpse. Tricky then decides to overload the Auditor, causing him to explode.]]
* TookALevelInBadass: Hank gets a lot better at fighting over time.
* UnwantedRevival: As hard as Hank fights, he makes it very clear that he's also a DeathSeeker, and all the reviving process does is piss him off.
* WeaponOfChoice: Jebus has his longsword with "316" in binary on it and a S&W500 Revolver; his Desert Eagle(s) make a reappearance in later episodes as well. The Auditor has his black energy blades, a katana and his massive broadsword. Tricky also likes to use traffic sign with exclamation mark on it. Sanford seems to be fond of his hook and .357 Colt Revolver. In several episodes Hank uses a piece of piano wire to dispatch mooks and Agents. Everyone uses different weapons throughout the series.
** While Deimos likes to ThrowAwayGuns, he seems to enjoy the M203 Grenade Launcher, the Glock 20, the Minebea PM9, the G36 and his stats in ''Project Nexus'' hint that he likes shotguns and submachine guns the most. He also carries a HK MP7 submachine gun with full attachments and a black Beretta M9 in ''Project Nexus.''
** Sanford and Hank carry the Glock 20, with a silencer and laser sight, as their sidearms in ''Project Nexus''.
** In ''Project Nexus'', ''Apotheosis'', ''Depredation'' and ''Madness Retaliation'', Hank seems to like his katana ''a lot'', and carries it as his primary in Story Mode in ''Project Nexus.''
** [[spoiler: In Abrogation, Hank seems to have become more fond of GoodOldFisticuffs, courtesy of an organic PowerFist as a result of his resurrection]].
** The I33t Agents often carry the Desert Eagle as their standard issue sidearm/primary weapon, although it has become less common due to more handgun options being available. For handguns, they now favor 1911s and Beretta M9s alongside the Deagle.
* WillItBlend: Incident:001A, [[SerialEscalation starting with some hapless mooks and ending with]] [[spoiler: a freaking MAG agent.]]
** OMG
** ''[+OMG+]''
* WallJump: Jesus does one near the end of Inundation to skip climbing a ladder.
* WeaponsKitchenSink: Everything from World War 2 machine guns, 1920s-era tommy guns, laser guns, gatlings, .500 hunting revolvers, 1970s battle rifles, 1980s-era [=SMGs=], you name it, they've got it!
* WeHaveReserves: Hundreds of them. This plays a major role in ''Project Nexus''.
* YouAlwaysHearTheBullet: Averted in ''Incident:111A''.
* YourHeadAsplode: The result of [[spoiler: Tricky attempting to use Jebus's powers to raise the dead.]]
** '''[--[[spoiler: Tricky]]:[[CrowningMomentOfFunny How come this does not work?!??]]--] '''
** Of note is how the giant mook in Incident:011A meets his end: [[spoiler: A grenade launched into the back of his head, then detonating.]]
*** This also happens to [[spoiler: Mag Hank in Incident:1000A.]]
----