[[WMG: Katherine Marlowe is also a descendant of Sir Francis Drake.]]
* Marlowe takes the ring because she thinks ''she'' is the proper heir of Francis Drake. She doesn't like Nate because he's "unworthy" of the legacy and the name of Drake.

[[WMG: Katherine Marlowe is Sully's ex.]]
* It's Sully. I was surprised that Elena and Chloe weren't exes when ''they'' first showed up. --Tropers/{{Bronzethumb}}
** [[spoiler:Confirmed. Third game.]]

[[WMG: Katherine Marlowe is immortal, or at least, [[ReallySevenHundredYearsOld hundreds of years old]].]]
16th century English playwright Creator/ChristopherMarlowe's mother was named Catherine, with some sources [[SpellMyNameWithAnS spelling it as "Katherine"]]. He was also rumored to be a spy for Queen Elizabeth I, who had, among others, Sir Francis Drake as a part of her entourage. During his journeys, Drake, along with Marlowe, discovered the Atlantis of the Sands, the lost city in the Arabian desert, and found within it the Fountain of Youth. Katherine acquired the waters of the Fountain and used them to prolong her life indefinitely. The city was lost when Drake died, and now Katherine is trying to find it again, possibly to get more water (the effects of the Fountain may be finite) or to find her son Christopher (who may still be in the Atlantis of the Sands).

Taken from [[http://ps3.ign.com/articles/115/1156737p1.html this IGN article.]]

[[WMG:Nathan's hair was behind everything]]
* Its got a mind of its own, so it forces its host to steal things to sell for money so it can survive on hair care products. Its the only way I can answer why it never gets messed up or wet when it touches water or snow.

[[WMG: Nathan's health doesn't actually decrease in-game]]
Contrary to popular belief, it isn't Nathan's ''health'' that grows steadily worse as he gets shot: it's actually his composure. When he gets shot, he gets flustered, and as such runs a higher chance of actually being hit by the next bullet that flies his way. As the screen moves towards black and white, his cool steadily slips away until he finally loses the uncanny ability to dodge bullets fired at him by trained marksmen and falls squarely into their sights. Hence, he can be nearly killed a single bullet from Flynn, but shrug off the mountain's worth of metal that gets thrown his way.
* This could also be true for his enemies, as it doesn't always take the same number of shots to down a target (even if they're the same type of enemy). If the player can group their shots well so that the target is hit consistently (stunning them with a shot then shooting them again while they're reeling), it only takes about three or four shots (even if none of them are headshots) whereas letting them collect themselves can result in putting six or seven bullets in them before they fall.
An interesting alternative, it isn't Drakes composure that decreases, its his luck. He's just lucky enpough that they keep missing him, but as he tests his luck further, he's more likely to have a bullet connect.

[[WMG: Nathan Drake is ex-military.]]
Nathan is unreasonably good with guns, hand-to-hand combat and keeping his cool in a gunfight for someone who is supposedly 'just' a fortune hunter. Considering his dedication to the treasure hunting trade both for the money and the adventure, it's not unreasonable to assume he enlisted, probably under the Army or Marines, as a grunt, to get physical conditioning for work in the field, build up capital to finance his operations, and to learn how to handle himself in combat, knowing that rival fortune hunters might very well shoot at him before anything else. Notice how he doesn't seem to owe anyone money like Sully, nor does he tire quickly or complain about the lack of amenities while on the job. It would certainly explain his complete, hard-line refusal to [[spoiler: leave a man behind]] in ''Among Thieves.''

[[WMG: ''Uncharted 2: Among Thieves'' is a prequel.]]
In all of the promotional material that's been released so far, Nathan is not wearing Sir Francis Drake's ring as a necklace. Since the necklace was returned to him at the end of the first game, and since Sir Francis Drake was revealed to be a hero for dying to protect the secret of the island from getting out, you would think that Nathan would continue wearing the necklace as symbol of pride. If, however, ''Among Thieves'' is a prequel, it is very possible that Nathan isn't wearing the ring because ''he hasn't found it yet,'' and at some point during the game he will acquire it, realize what the numbers written on the ring mean, and decide to check it out, setting into motion the events of the first game. In this case, it would go without saying that the expedition of ''Among Thieves'' is going to be a financial bust, because this would explain why Nathan is bothering to chase after treasures "after" the expedition to the island, why he and Sully were hoping that the treasure of the first game was finally the real deal, and why Sully and Elena are not in ''Among Thieves'' (not that we know for sure that they aren't, but Naughty Dog hasn't confirmed that they are, and there is a new female love interest, so at this point I'm assuming they're not in).
* Nope. Not a prequel. Got the [[http://ps3.ign.com/articles/950/950692p1.html interviews]] to prove it.
** Elena's role in the trailer also pretty much confirms that this is ''not'' a prequel.
** Interestingly, in the final game, he ''is'' still wearing the ring. Maybe Naughty Dog removed it from the trailers to throw us off.
*** [[UnclGhost This Troper]] thought it was probably a prequel until he turned the corner to find Elena, mostly because he confused the Panamanian jail referenced in the first game with the Turkish prison.
[[WMG: Nathan Drake hooked up with Eddy Raja's sister.]]
* A prequel motion comic has been announced, and will feature a new female character named Rika. Nathan Drake's journal has a page where there are the names and contact info of several women (along with a pressed flower), including Chloe, Elena...and a woman named Rika. The game credits list a voice actor for a currently unknown multiplayer character (probably in future DLC) named ''Rika Raja.'' If she is a relation of Eddy's, it would partially explain why Eddy hates Nate so much.
** Well Drake DID hook up with Rika in the motion comic. However he and Eddy were "bestest pals" before that.
*** So if his relationship with Eddy's sister ended baddly, that would explain why Eddy hates Drake so much.

[[WMG: Nathan Drake is a descendant of [[Franchise/AssassinsCreed Altaïr]], and is secretly an Assassin.]]
* Think about it, both Altaïr and Ezio were proficient at parkour and navigating complex obstacles, like Drake. They also had a penchant for getting involved with items with supernatural powers. Plus, Nate and Desmond both share the same voice actor. Nate, in reality, is not a treasure hunter. That's merely a cover so that he can intercept dangerous, supernatural objects before the Templars could get them. El Dorado and the Tree of Life were merely one of the many Pieces of Eden the Templars were looking for. It's even possible that Nate and Desmond are relatives!
** If Nate is descended from Altair, wouldn't he and Desmond ''have'' to be related?
*** I think he means closely related; brothers or first cousins rather than twentieth cousins.
** Pieces of Eden are high technology left from Those Who Came Before after their civilization was wiped out, and ''VideoGame/AssassinsCreedII'' establishes that they come in practical forms like staves and swords in addition to the "apples." El Dorado and the Tree of Life don't fit this pattern. Alternatively, El Dorado (or rather, the plague it contains) and the Tree of Life are simply ''natural'' holdovers from the way the world was before the solar flare that wiped out Those Who Came Before and nearly wiped out the first of humanity. The Tree of Life could've been what allowed humanity to rise up against their masters in the first place, and some of them couldn't help but overdose on it, becoming the Guardians.
** Obviously Desmond and Nate are twin brothers.
** What are you talking about? Nate is clearly Subject 16.
*** That's actually pretty plausible, if you tweak some fine details... Nate was just a somewhat small-time treasure hunter until Abstergo contacted him to help them find Pieces of Eden. Nate went entirely voluntarily, unaware of their cover for the Templars. Because he went of his own free will, they only contacted him every once in a while. After a few sessions in the Animus, they temporarily let him go, and due to the bleeding effect, he became proficient in firearms and parkour. ''Drake's Fortune'' happens. Abstergo contacts him again, more sessions in the Animus. This time though, Nate learns a bit of their background, and secretly decides to oppose them, becoming an Assassin. More bleeding effects; this time Nate learns to be stealthy, as well as more climbing. Abstergo, unaware of his opposition, lets him go. ''Among Thieves'' happens; Nate opposes Lazarevic because fighting Abstergo taught him about what happens to power in the wrong hands (plus, y'know, for the money). Other stuff happens. Eventually, Abstergo re-captures him and holds him against his will; the bleeding effect comes into full force, and he goes insane. ''Franchise/AssassinsCreed'' happens.
*** "Other stuff happens" Other stuff like Drake following the archaeological work of [[LawrenceOfArabia T.E. Lawrence]]. (who may or may not be an Assassin/Templar) Finding Masyaf as it is being searched by the Templars, going through a Desmond-y hallucination sequence ultimately culminating in him pulling off an eagle drop only to be re-captured by Abstergo.
*** Bingo. Maybe the guys trying to stop Nate in ''Uncharted 3'' are the Templars!

[[WMG:Uncharted 3's antagonists have {{Early Bird Cameo}}s in Uncharted 2's updated multiplayer.]]
* Recently, Uncharted 2's multiplayer mode was patched so that the level cap was rasied to 80. With this were given two rewards for reaching levels 70 and 80 -- two villain skins called Dutch and Blain. They aren't joke skins like Doughnut Drake or Skelzor and they don't seem to be based on any existing character in the franchise, so there's so far no obvious explanation for where they came from and why they're the rewards for the players that have played the most. Unless they aren't important now, but [[ChekhovsGunman will be later]] -- possibly as the next game's main villains.
** Nope those are just generic enemies from the first game.

[[WMG: Victor Sullivan is both Tom from [[Film/FiveHundredDaysOfSummer 500 Days of Summer]] and Arthur from {{Inception}}]]
* On the 500 Days of Summer page it's all but [[WordOfGod confirmed]] that the narrator of the film is an older Tom Hansen. On the Inception WMG page it's proposed that after breaking up with [[spoiler: Autumn]] Tom changed his name to Arthur and the events of Inception happened. Now the link between all this and Uncharted is the fact that both Victor Sullivan and the narrator in 500 Days of Summer are played by Richard McGonagle. Therefore fun crazy ideas say that after a rich career in dream theft Arthur grew old, changed his name to Victor Sullivan, started engaging in regular theft, eventually met Drake etc.
** Maybe in between those, he was also Tom Sheldon from ''VideoGame/JustCause'', using an assumed name because of the undercover nature of his workings with the CIA.

[[WMG: Naughty Dog is [[WorldBuilding Building A World]] involving AncientAstronauts who used OrganicTechnology]]
The MacGuffin of the first game was a [[ZombieApocalypse Zombie Plague]]. The second was a SuperSerum. Perhaps they'll even have Drake be part of an ancient warrior bloodline of inherently {{Badass Normal}}s with {{Healing Factor}}s.

[[WMG: Drake's Deception will be a big WhatTheHellHero for Drake]]
The series gets quite a lot of accusations of UnfortunateImplications and MoralDissonance on Drake's part. Naughty Dog would probably take the moment to have the villains and other characters call Drake out on his OneManArmy tendencies (and unlike Lazarevic make it look more than just the villain trying to psyche him out).
** Dropped. No one calls him out on anything.

[[WMG: The [[spoiler: Descendants aren't really zombies]]]]
Maybe They're just some of Roman's men who got drunk and [[spoiler: took off their clothes.]]

[[WMG: Uncharted 3 will have some sort of EldritchAbomination or EldritchLocation]]
The previous two installments have been somewhat [[Creator/HPLovecraft Lovecraftian.]] What with lost cities and unexplained evils. It would make sense that the third game continues with this tradition.
* Not a particularly ''wild'' WMG, since there's a precedent and all, but [[spoiler:it came true nonetheless. Possibly the most eldritch of the three, since we never find out what the hell the 'genie in the bottle' really is or how it was sealed away -- we only see its catastrophic effects]].

[[WMG: Shambhala wasn't originally in Asia.]]
It was in Africa, back when it was known as Gondwana. It floated over to Asia along with the rest of India and got stuck in the mountains.

[[WMG: Talbot from ''Drake's Deception'' is [[spoiler:a Djinn.]]]]
Carried over from the Headscratchers page. It's one explanation for his interest in finding Ubar, his use of [[spoiler:hallucinogens]] and his apparent ability to [[spoiler:vanish into thin air]] in Syria. Further implications: [[spoiler:his homicidal rage at the end of the game wasn't because of some weird loyalty to Marlowe but because Nate had just royally fucked over his fellow Djinn.]]

[[WMG: The player is not Nate, but actually a screenwriter for a fictional adventure film series called Uncharted.]]
Seeing how cinematic the games are, you are not controlling Nate Drake himself, you are writing the action scenes of the Uncharted films while your fellow screenwriter writes the story and plot elements in the cutscenes. The game itself is actually all just in yours and your fellow screenwriter's imagination.
* And whenever you die, it's the screenwriter crumpling up his paper and saying "Nah, that sucks, let's try that again"? That's actually kind of interesting to think about.

[[WMG: Uncharted IV will take be set in space.]]
Thirty years have passed since Uncharted 3, during which mankind has made some very rapid technological progress. The protagonist will be the protege of an older Drake, who will have taken over Sully's role. The story will follow exactly the same formula as the first three games, only this time the heroes are looking for a ruined ''alien'' city.

[[WMG: Uncharted IV will involve Kid Drake.]]
* C'mon! Who would pass up for adventures as Nathan Drake when he was a kid? It'd be like the TV show featuring young Indiana Jones! Or that movie featuring young Sherlock Holmes. The series is just screaming for it, and, from what we see of Kid Drake, he's got the skills. It could be set a few months after he first met Sully in the flashback we see in Uncharted III.
** Confirmed somewhat, as A Thief's End has flashback segments focusing on younger Drake.

[[WMG: Ucharted IV AKA: UnKarted: Sully's Outback Adventure.]]
* Three games and a kart racer, that is the Naughty Dog way. It happened with Crash Bandicoot, it happened with Jak, it'll happen with Uncharted. Hell, there will probably be a The Last of Us kart racer.

[[WMG: Drake is a young [[WesternAnimation/KimPossible Monkey Fist]].]]
* Both explorers and he's obviously some sort of monkey. Eventually he'll go to collect the monkey statues and then MONKEY!

[[WMG: Talbot is (or claims to be) a descendant of Edward Talbot, AKA Edward Kelley, the medium who helped John Dee in his work]]
* This would complete the Dark!Drake parallel and give some depth to the character.

[[WMG: The end of ''3'' was a hallucination.]]
Nate and Sully did drink some of the water. They hallucinated the ending while Marlowe and Talbot calmly dragged that orb thing out of the water and left.

[[WMG: Tomb Raider(2013) and Uncharted are set in the same universe.]]
Think about it. Both have localized paranormal events that don't seem to leave their specific area. They both have badass archeologists. And last, but not least, both games have a similar way of telling the story, such as having regular people attacking the protagonist first and slowly adding in paranormal elements.

* If that were true, they'd be counterparts living in separate universes which can be concluded with the fact that they haven't met once yet and they haven't left clues of their presence in any of their games.

[[WMG: The plot of ''Uncharted 4'' will revolve around the reveal of Drake's past in ''Drake's Deception''.]]
* Marlowe's revelation in ''Drake's Deception'' was a SequelHook.
** Bolstered by the reveal that [[spoiler:Nate's brother Sam]] is a major character.

[[WMG: The fourth game will be related to Henry Every in some major way.]]
Most likely positing that he spent the time after his infamous disappearance in Libertatia.

[[WMG: Uncharted 4 will act as a bridge between the uncharted series and the Last of Us and unfold during the collapse of modern civilization.]]
Because ''Come On'': Marvel style CanonWelding is all the rage right now and it makes sense thematically: the world where lovable rogues like Drake and Sully could thrive is coming to an end, being replaced by one more fit for ruthlessly pragmatic killers like Joel

[[WMG: Sam is the main villain of ''Uncharted 4''.]]
* It would be a fun role reversal of ''VideoGame/TheLastOfUs''.
* Todd Stashwick, the voice over in the first trailer, was [[https://twitter.com/ToddStashwick/status/541624189283614720 originally playing Sam]], so it could happen.

[[WMG: Elena has extra incentive to feel concerned over Nate getting back into treasure hunting in Uncharted 4...]]
* In the behind-closed-doors demo of Uncharted 4, after an action scene, Nate, Sam, and Sully are discussing their treasure hunting plans at a hotel. Nate is [[http://goo.gl/yY6l1R surprised]] to find Elena at the hotel, [[http://goo.gl/YL2W4W looking angry]] and [[AngerBornOfWorry worried]]. Elena could be extra worried that Nate is risking his life again...because she is expecting.

[[WMG: ''A Thief's End'' will subvert some of the series' recurring elements.]]
* There will be no supernatural element. (Since the treasure of the week is just pirate treasure)
** Confirmed: Those closest thing to any sort of supernatural element would be the exploding mummy bombs, but those are just booby trapped and not supernatural.
* Drake will actually come away from the game with something worth a lot of money.
** Confirmed: Sam slips some gold coins onto Elena's jacket, which allows the couple to buy a marine salvage business.
* To balance out this victory, [[PyrrhicVictory Sully will actually die this time.]]
** Jossed: Sully doesn't even come close to dying.

[[WMG: As an extra bit of irony [[spoiler: Nate will turn out to really be related to Sir Francis Drake.]]]]
* Turns out that history was wrong there. It also would account for him being AmbiguouslyBrown, since [[spoiler: Francis had a fling with either one of Central America's natives or a Spanish Lady]] and the effects from that are still in Drake's blood.

[[WMG: In the upcoming singleplayer DLC for ''Uncharted 4'', we will play as [[spoiler: Elena, filling in the gaps of how she arrived at Libertalia, and how she eventually found and rescued Drake]].]]
* This is probably one of the biggest missing parts of ''A Thief's End''. Just how did [[spoiler:Elena and Sully get to Libertalia? And then how did Elena get all the way across the island to rescue Nate]]? This would be a great adventure to explore in a two hour-or-so DLC.

[[WMG: [[spoiler: Nate's mom didn't commit suicide]].]]
* Why would [[spoiler:Cassandra Morgan, a wildly successful AdventurerArchaeologist in her own right, with two children suddenly commit suicide? There's no explanation in either ''Drake's Deception'' or ''A Thief's End'' for it, but we ''do'' know that Cassandra got up to some pretty dangerous adventures in her glory days. ''Drake's Deception'' also introduces a powerful secret society interested in historical artifacts that had T.E. Lawrence assassinated and covered it up to look like an accident. All of this suggests Cassandra could have easily have been snuffed out by them and it was made to look like a suicide]].
** [[spoiler:In Uncharted 4, you meet her former boss, Evelyn, who says Cassandra had an illness. Maybe her illness was a mental one, like depression or bipolar disorder, which lead to her suicide?]]

[[WMG: [[spoiler: Sam's a double agent]].]]
* [[spoiler:How did Rafe get Sully's number? The only people who would probably have Sully's number is Nate and Sam (and probably Elena). San was working with Rafe even while he was working with Nathan, only to double cross Rafe at the end. So maybe Sam gave Rafe his phone so when Nathan called, Rafe automatically answered]].

[[WMG: [[spoiler: Cassie will have a run-in with Nadine later in her life.]] ]]
* [[spoiler: Cassie will be after some treasure, and she'll run into the rebuilt Shoreline, and their leader will be ''quite'' happy to hand another Drake their ass. Cassie will make a bunch of 'grandma' jokes. Bonus points if she kicks Cassie out a window.]]

[[WMG: Drakes story may be over with 4 but Cutter Chloe and Sam can take the protagonist helm in potential future Games.]]

[[WMG: On a future adventure, a Drake, possibly Nathan's daughter, will find Atlantis]]
* It just seems like a too obvious plot for the series's formula to skip. Naturally, a greedy British businessman will doublecross her around the second act to get their hands over Atlantean orichalcum, which will, in the series' tradition of Doing In The Wizard, turn out to be a mundane yet extremely valuable material (such as a room-temperature superconductor, a power source, or simply an extremely hard yet extremely light "super titanium"). After descending into the depths of Atlantis in a mini submarine and a fight involving explosives, the undersea cave in which it is located will inevitably collapse, burying the orichalcum forever.

[[WMG: If there's another game, it'll be called ''Uncharted V: Drake's [[LegacyCharacter Legacy]]'']]
* It'd probably be a game with the Drake-Fisher-Sullivan BadassFamily, focusing primarily on Nate and his daughter Cassie uncovering another lost city. Maybe Nate's roped into another adventure while on some kind of family outing with Cassie, unintentionally roping his daughter into the mess, and deal with him helping her develop into a badass like her parents, with Elena as an ActionMom helping out. Would be nice to see it as an excuse to work on the AI mechanics and figure some way to add to that, and continue the ''Last of Us'' style father/daughter action dynamic.
** Alternatively, it could be a prequel about Drake's mother Cassandra and her adventures while working for/with Evelyn. Since Naughty Dog said this will be the last game in the series to star Nathan Drake himself, it seems unlikely we'll get another game with him. Besides, he deserves the happy ending he got at the end of ''IV''. Let him enjoy his peace.
** Alternatively again, the game could feature Cassie as the main protagonist with Nate and Elena in a more supporting role. It is entirely possible that Cassie, after hearing about her parents adventures, coupled with the "I'm invincible" mentality many young adults have, will go out seeking her own adventure, driving a wedge between her and her parents. Sam could act as her Sully (kind of) and be the one to introduce her to the darker side of the treasure hunting biz in an attempt to relive some of the Glory Days, while Nate and Elena call on every underworld contact they have left (Chloe and Charlie anyone?) to try and bring their daughter home safe and sound. At the start of the game Cassie would be cocky and sarcastic to everyone, not unlike how her father was at the start of the first game (though probably with less interest in the treasure and more interest in the glory to be gained from finding it) but after either Nate or Sam is critically wounded she matures and realizes how childish she's been, reconciling with her parents, who then help her find the treasure to keep it out of the bad guy's hands (because it's dangerous and I want the return of the supernatural twist God Dammit!)

[[WMG: Henry Avery's treasure is [[RealAfterAll genuinely cursed]]. ]]

The Mighty Pirate actually was Guybrush Threepwood, who was the [[TokenGoodTeammate only Founder with the best of intentions]]. He was thus disturbed when he saw Libertalia going off the rails and ran (or, more darkly, he was the first on chopping block). The Voodoo Lady found out through/about him, and decided that if Avery wasn't going to take his own creed in honesty, [[KarmicDeath he would be judged by it]]-she cursed his loot so that anyone who sought it with greed in their hearts would die by the hands of their rivals or through the treasure itself. Anyone else, however, is guaranteed to survive, somehow.