This page is for additional WMG entries relating to The Legend of Zelda franchise. No specific restrictions govern this thread, apart from the usual formalities and courtesies of the wiki and WMG entries.

Page one of this entry can be found at WMG/TheLegendOfZelda

!Commencing with more Wild Mass Guessing

[[WMG: Epona is an incarnation of a goddess]]
Not just from her namesake of the Celtic goddess of horses, ageless and indestructible, Epona is a literal nature deity that takes the form of a horse. She is summoned through song. [[TrueCompanions She loves the heroes of Hyrule]] and so reincarnates herself whenever a new one appears. The goddess matches the hero's age, so she can be a loyal and trusty steed for him. While afraid at first, Epona prefers the Hero of Time best, since when that Link mounts her, he is completely ''invincible to attacks'' while on her back, and under her protection.

[[WMG: The manga adaptations of the games...]]

Are actually how the people of Hyrule remember the adventures of the Links. They added in new plotlines, cut out good portions of the dungeons, and filled out the character of Hylia's Chosen Hero to pass off ''Skyward Sword''!Link as his reincarnation. According to ''Hyrule Historia'', only some of the heroes of the games were actually called Link... but just like the storytellers, the manga versions of the games identify each one as Link.

[[WMG: Linkle is...]]
[[spoiler:...the daughter of Link and Tingle.]]

[[WMG: Tetra was a lousy Queen and nobody wanted to live under her rule.]]
Why else should Hyrule be still ''that'' underpopulated after 100 years? I mean, approximately five people per location is not exactly much...

* Tetra did not want to be princess...
* Why put in craploads of [=NPC=]s that have no purpose except to show how populated the city is, like Castle Town in ''TP''? For one, I doubt the DS would support the memory. Therefore, I propose that Nintendo only put in [=NPC=]s that were going to actually '''matter''' in the game, either in side-quests or the plot itself.
* It's very common for video games to have far fewer [=NPC=]s than would logically exist in a location. It's a byproduct of having limited space to add every necessary thing into the game world, as well as representing an entire country/island/game setting in a size that the player can traverse without extensive tedious travel from point A to point B. This is by no means unique to ''Spirit Tracks'' or the ''Zelda'' series -- in fact, [[ThrivingGhostTown there's a trope for it]].

[[WMG: The Great Fairy's Mask is the altworld version of the great fairy [soul?] that was in the doll the Fairy Queen smashed in WW.]]
This is, of course, assuming that all of the masks have souls in them and the doll the Great Fairy sacrificed for Link's upgrade was once a Great Fairy.

[[WMG: The games are AllJustADream]]
* Specifically, Link's dreams. Link is a nerdy high school student who dreams in MedievalEuropeanFantasy. In his sleep, he transforms from a nerd into the Hero of Time, football team captain Ganondorf becomes the King of Evil, the rest of the jocks become [[{{Mooks}} Moblins/Bulblins]] for being bullies, and Ganondorf's cheerleader girlfriend (after whom Link lusts) is "Princess" Zelda. Link hears rumors that Ganondorf is an abusive boyfriend to Zelda, which is reflected in the pig transformation. The other characters are based off of Link's friends, classmates, and family.
** ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'' took place when Zelda hit puberty and became hysterical, which destroyed his PrincessClassic view of her. [[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]] was when she finally found her balance again, but another female friend (Midna) temporarily became a bitch because of family problems. ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' is him asking Zelda out and her putting him down for still being a nerd after all those years, he should finally decide what he wants to do in his life.
** Let's take this a bit farther and plot Link's life from Ocarina of Time up to Spirit Tracks.
*** Ocarina of Time is dreamed when he's just a kid, entering puberty and middle school. Ganondorf is a few years older than he and Zelda are, and he's a big man on campus. Saria is Link's childhood friend, but she's about to move away. Nabooru is an older woman who keeps flirting with Link, so Link is confused. He's a big fan of high fantasy, heroic fantasy, whatever.
*** Majora's Mask is a follow-up, Link dealing with other issues that he didn't consider while lusting over Zelda. Note how the Master Sword, a symbol of his undying hatred for Ganondorf, is nowhere to be found. Some of it may be inspired by him doing required community service hours for a church, school, or youth group event. The falling moon symbolizes his fear of the world he enters after the event. Hey, it may even be the transition to high school! Termina is a separate world from Hyrule because Link is, for the moment, not concerned with the Ganondorf/Zelda thing that defines Hyrule.
*** The Wind Waker takes place a few years later, probably during Link's freshman year in high school, after Link's sister Aryll starts hanging around with an older man, and a jock at that. Turns out this jock is a prankster who plays a mean trick on the girl. Aryll actually isn't that much younger than her older brother, but he still considers himself her protector, and she is thus rendered a helpless child in his dreams. He dreams about beating the jock (a jumper for the track team, perhaps, given that he is a bird in-dream), and oh look, there's my old Master Sword, Ganondorf is taking Zelda to his senior prom, let's beat up that damn football player who is somehow still dating (and according to rumors, abusing) Zelda! Ganondorf soon graduates from high school, hence Link thinks he'll never need the Master Sword again and leaves it in Ganondorf's head. All taking place in Link's newest obsession, pirates and sea travel!
*** Link's thoughts on Ganondorf and Zelda during junior year: "[=SHE'S STILL GOING OUT WITH HIM?!=] How the fuck does that work? He graduated, he's enrolled at the local community college, surely he'd want a girl his own age by now, and not to stick around with a younger woman in high school?" This spirals him down into relatively low spirits, leading to his dreams being less colorful than before, but he's still not that depressed. He finds some solace in his kinda-gothic-but-still-fucking-awesome friend Midna. Midna has an older brother, Zant, who attends the same community college as Ganondorf. Link doesn't know whether or not they're friends, but Midna tells him that Zant is causing problems for her family, possibly with drug use and law enforcement. Now that Link has seen Zelda with a black eye, he takes it as confirmation of the long-running abuse rumors. Ganondorf must be behind the Zant incidents too (nevermind that Ganondorf was never anywhere near any drug stronger than beer, and never had a run-in with the cops)! Also in real life, Link begins to take a turn back towards fantasy works, like he was into at the end of elementary school and the beginning of middle school. Thus his dream is restructured around the "twilight realm" of post-graduation and its interference with Hyrule High, while simultaneously playing out like Ocarina of Time due to the similar influences. He plays through Midna's problems and his own, and goes through how his friendship with Midna started because she's become such a heavy influence on his life. Looks like he's going to need that Master Sword back after all...
*** For Phantom Hourglass and Spirit Tracks, Ganondorf is finally out of the picture, having graduated from community college, moved to a 4-year college farther away, and most importantly, left Zelda alone. This is Link's senior year in high school, but his obsessions with fantasy and Zelda alike have led him to be immature, hence the freshman-year Dream Link from The Wind Waker is still our hero in one, and a Link the same age as him is in the other. I haven't played Phantom Hourglass, can't offer anything there, but it's pretty clear with this [[EveryoneIsJesusInPurgatory interpretation]] why Spirit Tracks begins with the final exam for Dream Link's future career. But after the world-ending transition to high school in Majora's Mask, it's nowhere near as scary; rather, it's the future, after graduation, that is the adventure. Anjean may be Link's new boss at his part-time job, which will be full-time over the summer before Link goes off to college. It's a pretty popular job for high school students and those who didn't go away for college, possibly [[BurgerFool [=McDonald=]'s]], which is why Alfonso (older than Link, probably younger than Ganondorf, sort of Link's best older male friend) is working there. Zelda is still the Princess, the object of Link's desire. Can't offer much more on Spirit Tracks right now, since I'm still not finished (damn you Assassin's Creed II!), but I'll be back to finish this part after the ending.
*** Who's betting that Link and Zelda will go off to the same college and meet Ganondorf there for Zelda Wii? This Triforce connection thing that Link dreamed about between the three might have some basis in fact. To explain how this would happen: perhaps Zelda wanted to get back with Ganondorf, and coincidentally, Link could only get into a low-level university like the one dumb cheerleader Zelda and dumb jock Ganondorf got into because he spent too much time obsessing over fantasy, marine navigation, and eventually trains.
*** I'll take a stab at it. In Skyward Sword, Link goes off to college and finds that he's going to the same school as Zelda. He is initially intimidated by his dorm-mate, a former high school football player named Groose, but the two eventually become friends. Link and Zelda initially spend a lot of time together due to having known each other, but she eventually moves on and starts dating an emo/goth guy named Ghirahim. This prompts Link to start hating him just as much as Ganondorf, symbolized by the making of a new Master Sword. As the year goes on, Link starts falling behind in school and getting in trouble for his constant harassment of Ghirahim, who is growing more and more annoyed at Link's refusal to give up on Zelda. He gets in trouble with the school for both of these, and these struggles are symbolized by his fight against The Imprisoned (which obviously must be in league with Ghirahim). He is bailed out of trouble by Groose on a couple of occasions, but doesn't learn very well.
*** Also, the CD-I games are [[AcidRefluxNightmare Acid Reflux Nightmares]].

[[WMG: The sleeping Zelda from ''Zelda 2'' is from one of the other timelines]]
It's supposedly the same Link in this game, but where did this sleeping Zelda come from? This troper suspects the timelines merged at some point, but somehow, this Zelda who was taking a centuries long dirt nap was missed in the shuffle. Impa (who may or may not also be from another timeline) learned about it, and went to Link since saving Princesses is what he's good at. Link kicks some ass, wakes her up, and now... there are two Princess Zeldas. OH CRAP!
* As follower of the Reincarnation theory, I prefer to think that the last game's Princess Zelda [[SuddenSequelDeathSyndrome died]] shortly before this game and that awakening the original one was only possible because the body wasn't an empty shell at the time.
* Actually, that makes a hell of a lot more sense. But it also seems a bit cold. One Zelda dies so they just wake up the spare. It really sucks to be her sometimes.
* Original theory is supported by the fact that the ending theme of ''Zelda 2'', when you wake Zelda up. Every game after it uses Zelda's Lullaby as Zelda's theme, with one exception: ''The Minish Cap'', which used the credits music from ''The Adventure of Link''. Considering that this game is often considered to be the first in the series, well...
* It's also possible, even allowing for the reincarnation theory, that this particular Zelda isn't a reincarnation. The "true" Zelda is the one in the backstory, who was put to sleep and whose soul was thus held in stasis. After that, it became tradition to just use the name for the princesses of the royal family, so that the one in the original game happens to share the same name but isn't actually the same reincarnated soul.

[[WMG: The Happy Mask Salesman is Vaati.]]
They share their voiceclips. That's proof enough for me. The Mask Salesman/Vaati unleashed Majora's Mask on purpose and then sent Link after it, in order to slowly traumatize and kill him.
* Well, there was that wanted poster with what looked like Giant Floating Eyeball Vaati on it in [=OoT=]'s shooting gallery. Vaati was probably waiting around in disguise until he got his hand on something powerful enough to achieve world domination. In retrospect, it's probably a good thing the Skull Kid stole the mask before Vaati could use it. Note that the Mask Salesman seems disappointed at the end when the mask's power is gone.
* Regarding his motivation behind sending Link to recover the mask, Vaati assumed that the successor to the same hero that defeated him in ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'' would be powerful enough to get it back. He has no particular love for Link and is only maintaining the "Believe in yourself" support to get what he wants. Note especially that Vaati goes into a VillainousBreakdown upon realizing Link didn't get the mask back. And "You've met with a terrible fate, haven't you" combined with laughter sounds suspiciously like he's gloating over Link's failure.

[[WMG: Ezlo's snarky attitude is a side effect of [[spoiler:Vaati's curse.]]]]
Ever noticed that when is Ezlo [[spoiler:is a hat]], he makes a lot of snarky comments, but when he [[spoiler:is a Minish]], he seems like a different person? That's my explanation.
* The only time we see him in his original form is when he's about to pass through the Minish Door before it closes, meaning he'll never see Link again. It's not implausible for someone to act much differently than they normally do under circumstances like those.

[[WMG:Niko might be the closest thing to the games' next LegacyCharacter.]]
Maybe on a future game we'll meet his descendant (or even his distant ancestor in ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'') and Nintendo won't mess him up like Tingle.
* Well, footage starring Beedle the Skytown shopkeeper has surfaced, so it's not out of the question.
* Not quite so. Niko hasn't appeared outside of the ''Wind Waker'' sequence, where he's always the same individual. Beedle himself has however become a much more recurring character.

[[WMG:Despite all the ShipTease, Link/Zelda will never actually happen.]]
In most of the games (read: MOST), all Links are related or descendants of one another. If the ship indeed did happen, then that would make Link royalty in some games, which he never is, plus it'd also imply other things. (Keep in mind I'm not ship bashing, I actually like the idea of it in WW.)
* ''Link's Adventure'' has little dialogue, and what dialogue is there is badly translated, but it sure '''looks''' like Link and Zelda are making out at the end.
* Makes sense, as it's currently the last game in its respective timeline. I'd say the same for ''Spirit Tracks''. Maybe a future game will have a backstory with a previous Link as king, or something along those lines...
* ''Skyward Sword'' strongly implies that together they found the Royal Family of Hyrule - and the possibility of the various Links being descended from a cadet branch of the Royal Family would explain quite a lot, including why they're so often close to Zeldas from an early age.

[[WMG: Twinrova was brainwashed into being evil]]
How else did they end up going to heaven when they died in Ocarina?
* This troper remembers seeing a comic where Link asks them that as they're dying, and the answer is, "two hundred years of community service goes a long way".
** I know that comic. For anyone who's interested: [[http://www.awkwardzombie.com/index.php?page=0&comic=092406 here]].

[[WMG:Error's parents forgot to use a condom]]
Hence his name and existence

[[WMG:Stalchildren are the undead remains of child soldiers.]]
Link is living proof that Hyrule has some disturbing ideas about when someone's ready to fight in a war. Later games in the timeline might change this up a bit, but during the war that killed Link's parents, there were a lot of child soldiers who died horribly and, by the land's magic or some twisted necromancer, got changed into Stalchildren. In ''Majora's Mask'', we meet a whole squad of them, and they provide the answer to why the town guards are unconcerned with Link if he has a sword: yeah, he's twelve, but he has a weapon, so he must be a soldier.

That's the reason we have those dog things instead in ''Twilight Princess'' -- no wars in the recent enough past.
* The thing that makes this worse is that there are real life armor from the Dark Ages sized perfectly for teenagers or younger. This could be closer to the truth than Nintendo would want to admit.
* Actually, they never assumed Link was a soldier. He had a sword and shield on his back, quite obviously real, so he's considered an adult. Also, this is TERMINA, not HYRULE. Termina is a parallel world, and is far from identical to Hyrule. Besides that, Young Link was NOT treated as an adult in Ocarina of Time as a child. In fact, the soldier guarding Death Mountain's gate laughs at Link and Zelda's hero business. He opens the gate because, y'know, the PRINCESS basically said, "Link's my hero, let him through". And even then, he gives Link advice. Nobody knew there was anything wrong on Death Mountain anyway, so it should've been safe for a little kid to meet the pacifistic Goron people. And the only one who knew Link went to Zora's Domain and inside Jabu-Jabu was the King, who not only has had his little girl in and out of Jabu-Jabu multiple times without injury, likely figure that if Link was mature enough to take the letter to him, he was mature to to simply retrieve the princess, who, again, has been in and out of Jabu-Jabu multiple times, WHILST YOUNGER than LINK. Also, Link has NEVER been a soldier, except in Hyrule Warriors. He's always getting involved by ChronicHeroSyndrome and a few royals, who usually know what they're doing, or he's just someone they managed to contact who's willing to help.

[[WMG: Labrynna from ''Oracle of Ages'' is Maze Island from ''The Adventure of Link'']]
Labrynna = Labyrinth = Maze? My theory is that Ganon's monsters overran Labrynna and drove out the Human inhabitants, despoiled the once-beautiful island, and erected labyrinths all over the landscape.

[[WMG: Epona's Song is a summoning spell.]]
Epona doesn't just hear the song and come running, at least not in the N64 games. Playing it on the ocarina calls her to you using nature magic (for the Fairy Ocarina) or time/space warping (the [=OoT=]). This is why she appears out of nowhere when you play the song (if you're looking in the right direction, you'll see that she literally pops up out of nowhere a short distance away before she whinneys and gallops toward you).

[[WMG: The Master Sword, Picori Blade/Four Sword, and Magic Sword are all the same blade.]]
Just at different times in the same timeline.

First assuming that ''The Minish Cap'' happens after ''Ocarina of Time'' it's logical that the Picori Blade is just another name for the Master Sword, as they are visually identical (at least in the flashback).
After being upgraded into the Four Sword, it goes on to become a prison for Ganon in ''Four Swords Adventures''.
Ganon, being Ganon, obviously breaks free from this prison, and reduces the Four Sword back to the White Sword seen in ''TMC'', and it is in this form that it is given to Link in the original ''The Legend of Zelda''.
* So why does Link not split into four different people '''every''' time he draws it?
* ''The Minish Cap'' occurs two games before ''Ocarina of Time''.

[[WMG: Link brought the Lynels to extinction.]]
Which is why they don't appear in later games.
* Except the games with lynels take place after most, if not all, of the later games. Lynels appear throughout the Downfall Timeline, right until the end, and in ''Breath of the Wild'', which happens a long time after all the games.
* The Lynels are still alive. Link just left one Lynel alive on each screen so that they couldn't fully respawn, so now there's just a few left.

[[WMG: The Imprisoning War!Sages found a "Link", but couldn't locate the Master Sword]]
"The Sages first had to '''search for the existence of the Master Sword''' and a hero to use it. However, the situation was urgent, and Ganon's malice was enclosing on the royal palace.". The Link helped the sealing by weaking/whatever Ganon(dorf) with another weapon (Sword of the Sages?).

[[WMG: The bridge worker from ''VideoGame/TheLegendOfZeldaSpiritTracks'' is the grandson of [[InterspeciesRomance Moe and Maggie]] from ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'']]
Just look at him and ''try'' to tell me he's not part Moblin.
* This might be jossed. His model appears in Phantom Hourglass as a Shipyard Worker, which occurs shortly after Wind Waker, and the Bridge Worker might be a descendant of that guy. [[http://www.zeldawiki.org/Shipyard]]

[[WMG: Instead of the distant past...]]
The series takes place in a post-apocalyptic future, which is why the further back in the timeline the games are set, the more technologically advanced they appear to be.

[[WMG: The five Japanese elements inspired the console games]]
The first two are obvious: Ku (Sky/Heaven/Void) correlates to ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' and Fu (Wind) to ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]''. That leaves Chi (Earth), Sui (Water), and Ka (Fire) between [[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'', ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', and ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''. ''Majora's Mask'' fits neatly with Chi/Earth, due to the underlying 'death' theme it's got going for it. According to Website/TheOtherWiki, predatory animals are examples of Ka/Fire, so it's arguable that TP corresponds to fire (as another WMG has pointed out, it's certainly got the [[RealIsBrown color scheme]] for it), leaving [=OoT=] with Sui/Water. That's not exactly the most solid argument, though. [[note]] Or, if we're going by the Links and counting the Hero of Time as one, then SS=Sky, WW=Wind, [=OoT=]/MM=Earth(?), TP=Fire(??), Next console game=Water(???). Whatever. I'm [[FanWank Fan Wanked]] out. Any ideas?[[/note]]
* That assumes that the folks at Nintendo planned this out way in advance, which seems very unlikely.

[[WMG: Koume and Kotake were never evil, and its Ganondorf's fault.]]
They did rise up to heaven, after all. How Ganondorf is to blame for their villainy is unclear, and there are two possibilities, magical and not magical.

The magical explantion is, if they're his real mother as Twinrova, bearing the physical embodiment of [[spoiler:Demise's Curse]] drove them mad; if they're just adoptive, being in close proximity to him during his formative years infected them with the curse to ensure that nurture wouldn't overcome nature.

The non-magical explanation is that they were in their right minds the entire time, and were simply committing atrocities in an attempt to make their angry and emotionally disturbed son happy.

* Well, they ''are'' good guys in the evidently Ganonless alternate world of MM.

[[WMG: New Hyrule from ''ST'' is Termina]]
The MANY MANY resemblances, such as the elemental themes, and also, Malladus!Zelda having Majora's eyes.
* This is definitely an interesting idea. The one thing that would need explaining, though, is this -- why do the ocean and forest areas switch around? In ST, the ocean is to the east of the forest, while in MM, it's to the west. The placement of Ikana as the "Desert" area, the Goron Shrine as the "Fire" area, and Snowhead as the "Snow" area all make sense, as does Clock Town being related to Tower of Spirits, but the forest and ocean have moved. Interestingly, one could probably recover the great layout with just two adjustments -- Ikana Castle = Tower of Spirits, and there's more ocean to the east of the MM map, along with more desert beyond the stone towers. This makes the "Fire" area of ST align with the Stone Towers, rather than the Goron Shrine. Clock Town has no obvious equivalent in this case.

[[WMG: Demon Lords of the ''Legend of Zelda'' series]]
With [[spoiler:Demise being the Demon King]], I think that it means that most of the main villains of the series, specifcally Majora, Bellum, and Malladus, are all Demon lords that once served under [[spoiler:Demise]]. By the time of Spirit Tracks, Malladus had become the new Demon King of the timeline; Majora was an [[OmnicidalManiac omnicidal demon]] that was sealed into Majora's Mask by the Ancients, and Bellum was another Demon Lord that plagued the Ocean King's world, in the same way Majora would plague Termina.

[[WMG: Going with the theme of series being like a real legend. Most of the NPC characters encountered in all the games all have their own legends.]]
In the same way that many of the [=NPC=]s encountered in ''VideoGame/{{Okami}}'' may be based on figures from Japanese Mythology, many of the [=NPC=]s that play important roles all have their own myths, fables, and legends. In the same mythology that are about the legendary hero named Link, there's possibly one about Malon the farm girl, Beedle the intrepid shopkeeper, or even an urban legend about a ghost hand in a toilet that wants paper badly. All of these stories all fit into the main anthology of Hyrule's mythology.
** ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'' actually confirms this in the case of Tingle. Using the Tingle Tuner in the Tower of the Gods, you can find pieces of a legend about Tingle (specifically the story of Tingle from ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'').
*** To say nothing of ''VideoGame/FreshlyPickedTinglesRosyRupeeland''.

[[WMG: The Picori Blade in ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'' is the Goddess Sword.]]
At the end of ''Skyward Sword'', the Master Sword and Goddess Sword exist at the same time because of time travel: the MS in the Sealed Temple, and the GS in Skyloft. TMC is confirmed to be the next game following SS. TMC's introduction states that the Minish brought the Picori Blade ''from the sky,'' both the Picori Blade and the Goddess Sword are magic, and both of them are upgraded to White Swords before their final stages.
* No, at the end of Skyward Sword there's just the Master Sword. At the beginning of the game Link removes the Goddess Sword from Skyloft, and it never returns (because you're using it to beat the game).

[[WMG: Spryte was secretly pregnant with Link's baby.]]
She conveniently disappeared from the last few episodes of the animated series, with little more than a mention of her being "on vacation", and it's obvious she is quite jealous and resentful of Zelda. Maybe one too many near-misses and thwarted kisses from the princess got the best of our hero. A soft-hearted Spryte took pity on him, [[HotSkittyOnWailordAction one thing led to another]], and that night she kindled. Spryte's father, king of the fairies, sent his pregnant daughter away, as was done in those days. After all, an illegitimate half-human, half-fairy child would be the biggest scandal to hit Hyrule.

[[WMG: Several of the original ''Zelda''[='=]s labyrinths are actually locales from ''VideoGame/TheLegendOfZeldaALinkToThePast'' and possibly other games.]]
* Level 4 -- sits in the middle of the overworld and has a gold/blue motif, just like [=ALttP=]'s Hyrule Castle.
* Level 2 -- lies to the far east, might be the East palace although the color scheme is off.
* Level 8 -- East Palace's Sacred Realm counterpart, manifest in the light world (similar colors)
* Level 7 -- Misery Mire, Manifest in the light world
* Level 3 -- possibly the Defeat Timeline's equivalent of the pyramid from Four Swords Adventure (BS Zelda depicts this location as a pyramid)
** It's generally established in Hyrule Historia that anything grassland turns to dense forest if it isn't inhabited for awhile, and the desert is kind of indecisive (a plot point in Skyward Sword.) Though the above connections might not all be accurate, it isn't a stretch to assume some might be recycled locations.

[[WMG:While Rupees represent money, Rupoors represent a debt.]]
They're basically [=IOUs=] that various people have left unpaid. Being a nice and honorable guy, whenever Link picks up one of these, he has to repay the debt to its creditor, even though he doesn't want to.

[[WMG:The Staff of Pacci is the strongest staff]]
But only when used right.

[[WMG: The Simon's Simulations minigame from ''[[VideoGame/TheLegendOfZeldaTheMinishCap Minish Cap]]'' isn't really a simulation.]]
Even though the simulation is supposed to take place in a dream, dieing in the simulation counts as a GameOver. What if Simon puts Link to sleep and throws him in a room full of monsters for him to fight and if he kills them all, Simon knocks Link out again and puts him in a bed to trick him into thinking it was a dream.

[[WMG: All the Hyrulean kings we see (except for maybe Daphnes) married into the royal family and have no royal blood themselves.]]
The Zelda games often feature kings, [[MissingMom but never queens]]. Presumably the implication is that the queen always dies some time before the story starts ([[DisposableWomen as women are wont to do]]), but that raises the question of why the king never remarries. Having only a single heir for a dynasty is a pretty risky proposition, especially considering that people should know royal blood is magic and that she is therefore a prime target for the monsters and cultists that always seem to be knocking on their door. But if the king isn't of royal lineage himself, he couldn't produce another royal heir, so it makes sense that he wouldn't consider it urgent to remarry.

[[WMG: Giving birth to the next Zelda is a strenuous process that always causes DeathByChildbirth.]]
This explains why Zelda will sometimes have a father but never a mother, as well as why she never has any siblings. ''Skyward Sword'''s revelation that she carries the "blood of the goddess" could provide the {{Handwave}} necessary for this; perhaps the current Hylia avatar must give up her life to create the next one, similar to a certain lineage in ''Webcomic/GunnerkriggCourt''.

[[WMG: The Hyrulean dynasty was broken at some point.]]
Dynasties never last forever, [[SingleLineOfDescent especially when they can't seem to produce more than a single heir at a time]]. At some point in Hyrule's long, tangled, nebulous history, something happened -- plague, insurrection, foreign invasion, forces of evil, take your pick -- and that cycle's Zelda died. As countries are wont to do in this situation, Hyrule started a new dynasty and kept on trucking -- but any special snowflake bloodline magic that the original royal family possessed is now lost forever.
* Corollary: This was a power play by an evil Link. After all, the gods' chosen hero and the last of the Knights of Hyrule would be the natural choice for the next king, yes?

[[WMG: Pots/Rocks are the strongest weapon in the entire universe]]
That's why there's an absence of throwable rocks and pots in the first Zelda game. Ganon couldn't bear to see his minions be OHKO by a freaking pot.

[[WMG: The curse of Demise no longer exists in the Adult timeline]]
When Zelda sent Link back in time to his childhood, it rendered their reality without a hero. In doing so, she also wiped the curse of Demise from their reality as there were no longer any descendants for Demise to haunt there. Ganondorf's reemergence is tangential to the curse at this point (he already had the Triforce of Power but since their reality had no hero at the time he was not acting at the whim of Demise's agenda but his own desire to fulfill the objectives he could not when the Hero of Time could interfere). The lack of Demise's influence on the Adult timeline could also explain Ganondorf's CharacterDevelopment mentioned above (no longer plagued by the raw hatred instilled by Demise, he began to introspect on his existence). Sealing Ganondorf away with the Master Sword was the last step to rid the world of any remnant of Demise's curse and later villains of the Adult universe such as Malladus are not connected to the curse (i.e. they are not out to menace Link or Zelda specifically).
** Ganondorf is not "out to menace Link or Zelda specifically" either. The curse is so vague Malladus could be part of it too.
** This could be jossed as of ''Breath of the Wild'', which is implied to possibly take place long after ''The Wind Waker'' in the timeline.

[[WMG: The various princesses named Zelda are also in charge of preserving the stories of the heroes of Hyrule.]]
Hence why it's "The Legend of Zelda", even when Zelda doesn't appear- she's the one telling, or writing down, the legends. It'd just make sense for the keeper of the Triforce of Wisdom to be in charge of passing down the knowledge of the heroes, after all.

[[WMG:Demise was once Lorule's Hylia]]
[[http://zeldawiki.org/images/d/d8/Antimastersword.png That upside-down Triforce on his blade]] is no coincidence. Hylia and the entity who would later be known as Demise were the greatest entities created by the Golden Goddesses, and for good reason: they were meant to protect the Triforces which held so much divine power, something Hylia did dutifully. Demise decided to go a different route: he was the greatest thing the Goddesses left, far greater in raw power than Hylia ever was, and they'd abandoned the two worlds, so the right to rule over all passed to him, in his mind. Not to these mortals, who lived such a short time and could be killed by such weak things as "not having enough food" or "being set on fire". No, he would rule both worlds, and if he couldn't do that he would [[OmnicidalManiac destroy both worlds]]. He got [[AmbitionIsEvil ambitious]]. He got [[{{Pride}} proud]]. [[SatanicArchetype This story should sound familiar to you.]]

[[WMG:Vaati put a curse on the Four Sword as he was being sealed with it (between ''The Minish Cap'' and ''Four Swords'').]]
Notice that the Four Sword works differently in ''The Minish Cap'' than it does in its later appearances: in ''The Minish Cap'' Link can use it normally and only splits into four when he wants to. Even then, the other copies just look like ghostly versions of the normal Link that follow his movements. They aren't independent actors, just copies. In the other games Link immediately splits into four upon drawing the sword, and the other three Links wear different colored outfits and can act independently. This might be something Vaati did to the sword, hoping that it would make it tougher to defeat him if the four Links had their own independent minds.

[[WMG: Hylian priests have been made aware of the split timeline.]]
In ''Ocarina of Time'' it's stated that Hylians' long ears allow them to hear the voices of the gods. Gods, being omniscient, would know about the events of alternate timelines. Therefore, Hylian priests might know about the alternate timelines, explaining why there are contradictory timeline references in ''Breath of the Wild'' -- events in alternate timelines become part of Hylian mythology.

[[WMG: The Gerudo chieftain descends from the fromer kings of Gerudo]]
* We know from ''Breath of The Wild'' that when there is no king, the Gerudo are led by a hereditary chieftain but we are never told how they gained their position. Maybe the chieftain lineage descends from the former kings and when a new king is born, the chieftain or the intended heiress marries the king, therefore when the king dies, his daughter would become the chieftain, therefore justifying the chieftain lineage's power by connecting it to royalty.

[[WMG: In ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' Demise cursed Link and Zelda's descendants]]

Specifically, their ''blood'' descendants. He very specifically says, "all those who share the blood of the goddess and the spirit of the hero." Not 'or'. 'And'. Now, that could just include them both for brevity's sake, but Link and Zelda have serious chemistry in that game, and Zelda asks Link to stay and build Hyrule with her on the surface, which he visibly assents to. We know that all the Zeldas are in a direct line of blood descent, inheriting the magic/incarnation of Hylia. We also know that, ''Wind Waker'' and beyond excepted, there is a link between a number of Links, if not all of them - and even then, the Hero of Winds is implied to be the ancestor of the Hero of Trains. The Hero of Twilight is explicitly a direct descendant of the Hero of Time, for instance. Additionally, Link has an unusual affinity for magic for an otherwise mundane guy, he often shares a few visual traits with his contemporary Zelda, and in a surprising number of cases, he and Zelda grew up together. It's perfectly reasonable to consider that the Links descend from a cadet branch of the Royal Family; close enough to be perfectly reasonable companions for/close to a Princess from childhood, though not close enough to be a political threat. Add some further intermarriage down the generations on occasions when there's chemistry between the two, and they become closer still: both carry 'the blood of the goddess' and 'the spirit of the hero'.
[[WMG: If an incarnation is unable to fulfill their role as the Hero, Princess, or Demon King, an identical soul will manifest.]]

Examples of Incarnations who theoretically shouldn't exist: ALBW Link(Gramps is heavily implied to be the Hero from ALttP), the Zelda from the first game([=AoL=] Zelda exists alongside her), and WW Link(the Hero of Time was sent to the Child Timeline).

These examples would seemingly contradict the idea of reincarnation, but ALBW and WW reinforce it by saying the Triforce of Courage lies within the heart of the Hero Eternal, and WW Ganondorf directly stating that Link is the Hero of Time reincarnated. The universe can seemingly copy souls when a character is too old, in an enchanted sleep, or is missing from the timeline.
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