[[WMG: These games take place in the same world as ''VideoGame/{{Minecraft}}'']]
Along with VideoGame/LEGOBattles. Think about it. Both games have similarly blocky characters and are set similar worlds. Character customization is oddly similar (Both arms and both legs must be mirrors of each other; bodies divided into hat, head, arms, body, legs). The Enemies in Lego Star Wars spawn in small, dark areas before coming out. The level creators are superflat creative worlds, and the story levels are adventure maps. The updated levels in Lego Star Wars: The Complete Saga are the result of updates to the adventure maps, and the Lego Indiana Jones levels (As well as the "Geonosis Arena" level in LSWIII) are the result of complete remakes. Objects that look different but function the same in each game? Each "theme" has it's own texture pack. Zombies in LSWIII and the zombie mannequins from Indiana Jones 2 function similarly to zombies in Minecraft, with the exception of not burning in sunlight. The near-useless bystanders you can find are similar in (non-)function to the villagers.
Lego Battles (Which, for simplicity, and the fact that it shares a developer and gameplay elements, we'll consider a part of this series) gives even more examples. The villagers are friendly towards the pirates (Villagers in Minecraft and will not attack the player, even if you start killing them.), and their Tiki Golem is strangely evocative of the recently-added Iron Golem. The evil wizard uses skeleton archers that resemble the ones in Mineraft, only with snazzy helmets. The Wizard also has a dragon that vaguely resembles the Enderdragon.
This, of course, is helped by the fact that Lego is now making Minecraft sets.

[[WMG: There will be a Lego {{Superman}}]]
In order to tie it in with/cash in on Snyder and Nolan's ''Film/ManOfSteel'' movie, and because Batman had his Lego game. Similarly, there will also be a sequel with several Franchise/{{DCU}} heroes available.
* [[http://www.comicbookmovie.com/fansites/CBMM1/news/?a=74400 Confirmed!]]

[[WMG: We're going to get a Lego Superheroes game, with both Marvel & DC characters]]
Lego's got both the licenses to Marvel and DC, and be honest, wouldn't be playing as a whole host of heroes like Spider-Man, Wolverine, Iron Man, Captain America, Superman, Wonder Woman, Batman, and et cetera be ten kinds of awesome?
* I was just thinking this. However, as much as I love the Batman series and its characters, I hope they use a more evenly spread set of characters than the second LEGO Batman game if they do manage to make this.
* Lego Amalgamverse?
* How about the JLA VS Avengers storyline?

[[WMG: There will be a Lego game of WesternAnimation/AvatarTheLastAirbender]]
There was a Lego set or two based on the series when it first came out, it would be pretty cool to have control over bending powers [[TheProblemWithLicensedGames (plus the previous Avatar games haven't been overly reputable)]]. They could even make strange and hilarious additions such as;
* A level where Sokka [[MushroomSamba is high off Cactus Juice]]
* A bonus level where you play as [[WesternAnimation/TheLegendOfKorra Korra or Amon]]
* A way to [[AndNowForSomethingCompletelyDifferent unlock the]] [[WesternAnimation/TeenageMutantNinjaTurtles2012 Teenage Mutant Ninja Turtles]]

[[WMG: There will be a LEGO Teenage Mutant Ninja Turtles game.]]
Because they'd actually produce a good beat em' up with some additional features, and because of the LEGO toys. It would also introduce bigger characters, like Mutagen Man or Traag.

[[WMG: These games take place in the same world as WesternAnimation/TheLegoMovie.]]
Adding to this, maybe the movie (Or it's game adaptation) take place in between Lego Pirates and Lego Batman 2. The reason Lego Batman 2 is the first Traveller's Tales game the characters speak in? [[spoiler: Finn was being quiet when he was playing with his dad's toys.]] There's also an explanation for why, in the first few games, you only had a few characters to play as per level, whereas in the later games, you can hold down the tag button to choose from the entire roster. [[spoiler: In the first games, Finn was picking a handful of minifigs and going back to what he was playing with to avoid making noise. In later games, he was just swapping out characters as he chose. As the series goes on, Finn was getting more cocky and careless, leading to the games getting bigger and bolder as time went on. Story Mode is Finn recreating his favorite movies/TV shows/whatever. Free Play is just that, Finn playing with toys, doing whatever he wants. Co-op is whenever Finn brings a friend (Or later, his dad) downstairs to play with him. LEGO Rock Band is what happens when Finn listens to music while playing with the sets (Notice how many different LEGO themes seem to mix together in that game?) LEGO Lord of the Rings/ The Hobbit is what happens when Finn watches the movies as he plays with the toys. We can also infer that Finn watches a lot of Marvel shows, but not a lot of DC ones, based on the voice cast in LEGO Batman 2 as compared to LEGO Marvel. The movie unintentionally provides so much insight to the game series it's insane. The player may have a huge roster of characters to pull from: But they're only ever playing as one person: Finn.]]

[[WMG: LEGO MortalKombat]]
It could work, MK has [[{{LoadsAndLoadsOfCharacters}} Loads And Loads Of Kharacters]] it would naturally be Bowdlerised but you can still dekapitate, tear off arms, upperkuts etc.. You could retell the original timeline in LEGO form. This troper has never played MortalKombatArmageddon, but wasn't one of its problems that there were too many Kharaters but little polish and discspace because of it? This was never a problem with the adaptation games since everyone usually still has their Kharacterization intact. Of course it would've still the regular LEGO gameplay style, I don't think the LEGO body type would translate well into a Mortal Kombat fighting style.