[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/rinne_utopia.jpg]]

Shido finds Tohka on the school rooftop, in her Astral Dress, wielding [[{{BFS}} Sandalphon]] and [[PowerIncontinence losing control of her power.]] He refuses to heed her warning to run away, and she completely loses control of her power and an explosion occurs. When Shido comes to, he learns that Yoshino's power also went out of control at around the same time as Tohka's did. He later learns that the seals to keep the powers of the Spirits he's sealed in check has weakened, causing the powers to backflow to them without their knowledge and making them lose control of their powers.

When Shido leaves the house next morning after breakfast, he notices two things he's never seen before: a large tower under construction (which Kotori explains will be Tenguu City's new symbol: Shintenguu Tower), and a girl who knows who he is but he doesn't know her. The other girls however know who she is, and call her Rinne...

''Date A Live: Rinne Utopia'' (デート・ア・ライブ 凜祢ユートピア) is a VisualNovel set right after the events of Volume 4 (and before Volume 5) of the {{Light Novel|s}} of Literature/DateALive, and after Season 1 of the anime adaptation. The game introduces an [[OriginalGeneration original character]], Rinne Sonogami, in addition to the cast in the anime [[note]]sans a still-hospitalised Mana Takamiya[[/note]]. The aim is to date the Spirits to keep their PowerIncontinence in check... or so Kotori says, but ultimately you have to eventually choose one girl (and Spirits aren't your only choice; there's Origami too).

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!!Tropes found in ''Date A Live: Rinne Utopia'':

* AntagonistTitle: While not exactly evil, Rinne is the BigBad of the story and the game is named after her.
* BabiesEverAfter: The game is most known for teasing the possibility of pregnancy endings prior to its release on 27 June, 2013. [[spoiler:However, it turns out that [[http://i.imgur.com/u9estUj.jpg Origami]] is the only girl who gets one.]]
* BittersweetEnding: The good ending of [[spoiler:Rinne's route, the True End]], has [[spoiler:Rinne release her hold over Tenguu City, and allow Shido to get back the Spirit powers sealed inside him, but disappears, having been trapped inside her own dimension]]. The WhatIf ending has [[spoiler:her transfer (back) into Shido's school, where he's the only person who still remembers her]].
* CurbStompBattle: [[spoiler:Ruler ''will'' do this to any heroine if you answer the phone call in the LastSecondEndingChoice. Even to Efreet!Kotori, who she acknowledges to be stronger than the other heroines.]]
* DownerEnding: {{Defied| Trope}}; all bad endings are {{Reset Button Ending}}s, courtesy of Ruler. [[spoiler:Unless you count the True End as a DownerEnding, that is.]]
* EarnYourBadEnding: Some bad endings are... not easy to get. Especially [[spoiler:Kurumi's {{Yandere}} ending.]]
* GRatedSex: Implied between [[spoiler:Shido and Kurumi in the latter's route]].
* GuideDangIt: It's Creator/CompileHeart; visual novels or video games, it is a [[StatusQuoIsGod must that]] it should have one. [[spoiler:Kurumi's {{Yandere}} ending is the hardest to get in this game.]]
* HappilyMarried: [[spoiler:Shido and Tohka in the latter's good ending. Ditto for Shido and Origami in Origami's ending.]]
* LastSecondEndingChoice: For every heroine's ending except [[spoiler:Rinne's True End]], whether you get the good ending depends on whether [[spoiler:you answer a phone call from Kotori (or Reine if you're on Kotori's route). Answer it, and Shido and the heroine will go down to Shintenguu Tower to investigate, where Ruler will trap them in her dimension and [[CurbStompBattle make short work of the heroine]] before [[ResetButtonEnding resetting everything]] (i.e. Bad End). Don't answer it, and you'll get the Good End.]]
* LateArrivalSpoiler: The game assumes you read the first 4 volumes of the light novel, or at least watched the first season of the anime, and know of information such as Kotori being a Spirit, with the CodeName .
* LetsPlay: One by [[https://www.youtube.com/playlist?list=PLMf_b78jbe80c86wxGptHAq_sjTXBBRxz Split Playthru]].
* LicensedGame: Or rather licensed visual novel.
* MultipleEndings: Duh. Each heroine has one good ending and multiple bad endings.
* MundaneUtility: [[spoiler:In Tohka's good ending, she uses Sandalphon to cut the wedding cake]].
* NewTransferStudent: [[spoiler:Rinne in the WhatIf ending.]]
* OmegaEnding: You start off with access to Tohka's, Origami's and Yoshino's routes. Unlock any of their good endings, and you get access to Kurumi's and Kotori's routes. Unlock all 5 of their good endings to unlock Rinne's route for the True End.
* PowerIncontinence: The Spirits (whose powers Shido has sealed) losing control of their powers kicks off this story.
* ResetButtonEnding:
** ''Any'' ending that isn't a good ending will result in Ruler resetting everything back to the beginning.
** [[spoiler:In the True End, it's revealed that even the good endings of the other heroines are also this. Which means that in this game, the ''only'' ending that isn't a ResetButtonEnding is the True End.]]
* SkywardScream: Shido in [[spoiler:Rinne's ending, where he cries that Rinne disappears from his existence]].
* StoryBranching: How the additional endings are unlocked. Kurumi's/Kotori's routes are added as a new branch. When Rinne's route is made available, a third branch accessing the route appears.
* TimeSkip: The good endings. Eg: [[spoiler:Origami [[BabiesEverAfter is pregnant]] in her ending, Tohka is HappilyMarried in hers, Kotori [[SheIsAllGrownUp becomes an adult]] in hers, and Shido and Kurumi have graduated from high school in the latter's.]]
* TitleDrop: [[spoiler:The True End, which is Rinne's good ending, is called Rinne Utopia.]]
* {{Yandere}}: WordOfGod says Kurumi and Rinne have {{Yandere}} tendencies. Although it's quite subtle for both of them.
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