-->''Take The Idol If You Dare!''
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/2106518-1033_1_temple_run_large_8400.jpg]]

''Temple Run'' is an arcade game for the [=iPhone/iPad=] and Android. In it, you play an explorer who [[ExcusePlot steals a sacred idol and spends the entirety of the game running from demonic monkeys]] [[EndlessRunningGame until he inevitably slips up on some obstacle and dies]]. It is notable for its addictive gameplay and attractive graphics, which are better than most other smartphone games. Not to be confused with the bonus round of a [[LegendsoftheHiddenTemple nostalgic Nickelodeon game show]].

The original game was released in early 2012. A sequel, ''Temple Run 2'', was released in January 2013.
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!!Has examples of:

* ActionGirl: Scarlett Fox and Karma Lee are two female protagonist options.
* AdventureArchaeologist: Your protagonist, presumably.
* AlienGeometries: The temple was surely designed by an EldritchAbomination. Or by Creator/MCEscher. Or by a terrain randomizer that doesn't keep track of where you have been, so that it may happily let you take seven quick 90 degree turns to the right in a row and come to a new location each time.
** Or for FridgeHorror, the idol cursed you so that you can never leave, and you will be stuck there forever no matter how careful you are or how fast you run.
* CameraScrew: When the minecart is running down curves in the sequel, the camera often turns at an angle that doesn't let you see the incoming traps.
* CaptainErsatz: While you don't get to play as the world's most famous explorer, Franchise/IndianaJones, you ''do'' get to play as the world's ''second'' most famous explorer... Montana Smith. And yes, he wears the same iconic hat.
* ContinuingIsPainful: The price of continues doubles every time you use them. One upgrade, when maxed out, keeps the price at one for some tries, but after it's over it'll begin escalating from 3 to ''11'' and so on, until continuing won't be worth the cost.
* DeathAsComedy: Your deaths are often played for laughs. Whenever you die, you get a laconic text message. For example, when you die from falling into a pit, this message may be "I knew I should have learned how to fly" or "temple slippery when wet". These two messages have a double irony, since you can use "wings of resurrection" and since you can slide without problem over even the roughest surfaces.
* DeathIsCheap: it only takes one click to get back on your feet after death. You have to start over as far as running distance is concerned, but you get to keep all the coins you collected on your previous runs. You can ''also'' buy the ability to resurrect yourself, so you can keep your running distance as well.
* DifficultyByAcceleration
* EndlessGame
* ExcusePlot: You steal the idol. The demon monkeys start chasing you. Now run. (Good luck.)
* {{Expy}}: Guy Dangerous looks like [[VideoGame/{{Uncharted}} Nathan Drake]], Scarlett Fox resembles (pre-[[VideoGame/TombRaider2013 reboot]]) [[Franchise/TombRaider Lara Croft]], and Montana Smith is pretty obviously based on Franchise/IndianaJones.
* FailureIsTheOnlyOption
* FollowTheLeader: There are many clones of ''Temple Run'' that have spawned in the App Store from time to time, such as ''Subway Surfers'' and ''VideoGame/RunNGun''. Opinions will vary on if they're better or worse.
** Similarly, ''Temple Run'' was arguably what started the big boom in "Freemium" games, causing many other iOS titles to adapt a similar currency system where you win money or other prizes based on how you preform in game and can spend real-life money to increase that amount to ridiculous numbers. Even the ''VideoGame/AngryBirds'' series could not avoid this.
* GameBreakingBug: Frame rate issues cause the game to ignore input.
* HaveANiceDeath: Getting killed in different ways will give different messages on your death. See DeathAsComedy for examples.
* JumpPhysics: You can actually turn while jumping. How else are you supposed to avoid a log immediately followed by a corner?
* ManiacMonkeys: The demon monkeys chasing you. In the sequel, there's a [[AttackOfThe50FootWhatever giant monkey]].
* TheManyDeathsOfYou: Including being caught by the demon monkeys, falling off the path, slamming into tree trunks, or running into fire traps. Also see DeathAsComedy and HaveANiceDeath.
* {{Microtransactions}}: To unlock all the characters and power-ups, you need coins. These coins can be gathered within the game, but for the impatient they are also available for real money.
* MinecartMadness: Sometimes appears in the sequel.
* MoneyMultiplier: Upgrades to powerups multiplies the value of coins collected during its duration.
* MoneySink: There are two consumables to spend all your cash on once you bought everything else: A head start and an extra life. This save your coins from becoming useless.
* PowerUpMagnet: One power up draws in coins towards your character, regardless of their positions.
* SomethingPerson: The generic character's name is "Guy Dangerous".
* SuperSpeed: The head start consumable, as well as the equivalent powerup.
* TempleOfDoom: The titular temple and setting for the whole game.
** BubblegloopSwamp
** JungleJapes
* TokenMinority: The story seems to be taking place in Asia (judging from the architecture and rainforest), but all characters but one is western. The one non-western character is Asian. Her name? "Karma Lee".
** Oh, and the western characters are either white or African-American. The white characters are explorers and escape artists and similar stuff that fit the setting, while the black characters have concepts such as cop or football star - making one wonder how he ended up in an ancient temple in the first place.
* VisibleInvisibility: Type 4. Interestingly, the monsters can still see you while you're invisible, but it does protect you against trees and pitfalls. One can only guess that the invisibility makes you intangible, and that the monsters are quite supernatural. (Well, they ''do'' have skulls for heads.)
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