[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Sunset_Riders_SNES_ScreenShot1_9498.gif]]

A side-scrolling ShootEmUp released for the arcades in 1991, ''Sunset Riders'' is one of several four-player arcade games that {{Konami}} released in the wake of their success with ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame''. The game centers around four [[BountyHunter bounty hunters]] (Steve, Bob, Billy, and Cormano) who must hunt down various fugitives during the WildWest to collect monetary rewards. Essentially a [[RecycledInSpace Wild West-themed]] version of ''{{Contra}}'', as its director Hideyuki Tsujimoto worked on both arcade ''Contra'' games.

''Sunset Riders'' was ported to both the SegaGenesis and the SuperNintendoEntertainmentSystem, in 1993.

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!! The game provides examples of the following tropes:

* AndTheAdventureContinues: Even after you beat the game, if you still have credits left, you'll be taken straight back to the first stage, no "Press Start" prompt.
* ArrowsOnFire: Used by some of the enemy Amerindians.
* ArtificialBrilliance: El Greco won't put his shield down until you stop firing. His reflexes with his whip are also really fast.
** Richard Rose's fight starts out looking like he's content to stay on the balcony like the first boss... that is until his barrier is destroyed, at which point he immediately jumps down, moves all over the upper and lower height levels like a player character on crack and starts ''[[FinalBoss utterly destroying you]]''.
* AWinnerIsYou: Completing the SNES version of the game on anything besides Hard Mode nets you a hearty "Good job, ''podner''!".
* BadassBeard: Cormano.
* BlondesAreEvil: The female mooks.
** BlondGuysAreEvil: Sir Richard Rose, so did the Smith Brothers.
* BookEnds: The first boss, [[http://www.youtube.com/watch?v=a5JtjpH9hbI&t=2m28s Simon Greedwell]], is fought in front of a building's facade. He shoots the players from behind a barrier with mooks appearing from all directions to support him. The final boss, [[http://www.youtube.com/watch?v=a5JtjpH9hbI&t=19m45s Sir Richard Rose]], is fought under very similar circumstances, that is until you destroy his barrier.
** At that point his fighting style becomes similar to the second boss, Hawkeye Hank Hatfield. Only cranked UpToEleven. And at one point he sort of borrows a trick from the third boss, Dark Horse. [[spoiler: A hidden plate of metal under his shirt.]] This all still counts for trope purposes.
* BottomlessMagazines: As usually dictated by Video Game logic.
* {{Bowdlerise}}: The SNES version faced some censorship, including removing all references to alcohol, adding some modesty to the female [=NPCs=], changing a boss' name from Chief Scalpem to Chief Wigwam, cutting his lines from [[YouNoTakeCandle "Me ready for pow wow!" and "Me pow-wowed out!"]] to "Ready for pow wow!" and "Pow-wowed out!" (though the subtitles say "Get ready for a pow-wow!" and "I'm pow-wowed out!") and replacing all the Native American enemies in one stage with white outlaws. Additionally, El Greco no longer says "Die, gringo!" before battle.
** In both console ports, the female dynamite throwers are replaced with dynamite-wielding variants of the male bomb throwers.
* CleanDubName: Chief Scalpem to Chief Wigwam in the SNES port.
* ColorCodedMultiplayer
** Steve - Yellow
** Billy - Blue
** Bob - Green
** Cormano - Red
* CoolHorse: Dark Horse's steed is fitted with metal plates on its head and legs, which block your bullets directly from the front.
* DistressedDamsel: The saloon dancers in Stage 4 of the arcade and SNES versions.
** In the Genesis version the player has to rescue a brown-haired girl in a yellow dress at the end of every odd-numbered stage. In a 2-Player game the player who gets to the girl first will receive the stage clear bonus.
* DualBoss: The Smith Bros.
* DumbMuscle: Paco Loco.
* EvilBrit: The final boss.
* TheDragon: Paco Loco, again. For the Genesis version, it's Chief Scalpem.
* FatBastard: Paco Loco, [[RuleOfThree yet again.]]
* FlashOfPain: The bosses flash white upon hit, and red when in critical health.[[note]]Very few destructible objects in the game like the barrels at the end of stage 1 as well as the wooden gates in the final stage have the same seizure-time concept bosses had.[[/note]]
* FlechetteStorm: Chief Scalpem.
* FlunkyBoss: All bosses except El Greco and Scalpem.
* GatlingGood: Paco Loco uses one. There's also one in the arcade game's final stage, usable by both player and {{Mook}}s.
* GreatWayToGo: The last Smith brother blows himself up after you defeat him.
* {{Greed}}: 1st boss Simon ''[[MeaningfulName Greed]]''well.
* GroinAttack: Step on a rake and see what happens.
** Also when you walk into a plastic arrow planted on the floor. Yup. That's in the Amerindian stage.
* GunsAkimbo: With a powerup. Two of them [[UpToEleven even Dual Wield SHOTGUNS]]
** Well, {{Sawed Off Shotgun}}s, but still.
* TheGunslinger: The whole team.
* IronicEcho: El Greco has "Adios, amigo!" as both his entry and death phrases in the SNES version.
** El Greco's entry phrase in the Arcade version was "Die, gringo!" which was [[BowdlerIse censored out]] by Nintendo as it was considered inappropriate.
* ItWasAGift: In the arcade version, El Greco gives his [[NiceHat red sombrero]] to Cormano upon defeat. Cormano wears this hat for the rest of the game.
** With the other characters though, he'll just throw it away.
* JustFollowingOrders: Chief Scalpem's sister saves his ass with these words, as opposed to all the rest of Richard Rose's thugs who were also "just following orders."
* KnifeNut: Chief Scalpem, of course.
* LickingTheBlade: Chief Scalpem does it before you fight him.
* MadBomber: The Smith Brothers. One of them has enough sense to talk, but the other is completely AxeCrazy. Their boss fight (the only one without a preceding stage) could be dangerous to play if you're epileptic.
* ManOfWealthAndTaste: Sir Richard Rose.
* MirrorBoss: Sir Richard Rose. After you destroy the barrier protecting him on his balcony, he'll to begin dash, jump and slide around the stage with agility that rivals that of the players. One difference is that his slide can do CollisionDamage to the players.
* NamesToRunAwayFromReallyFast: Chief Scalpem.
* NintendoHard
* NoExportForYou: Inverted. The arcade version was released in Japan, but not the console ports.
* OneHitPointWonder: Averted in the Genesis version's versus mode where players have a LifeMeter.
* OneNameOnly: The four main heroes.[[note]]Averted in the Genesis version which only featured Billy and Cormano and gave them full names ("Billy Cool" and "Cormano Wild").[[/note]]
* QuickDraw: The 2nd boss, Hank "Hawkeye" Hatfield. [[GameplayAndStorySegregation In theory, atleast]].
* QuintessentialBritishGentleman: Sir Richard Rose has quite the modals for the BigBad. Noted specially in his intro:
--> "Cheerio, old chap!"
** He'll make you cry on harder difficulties.
* PreAssKickingOneLiner[=/=]FamousLastWords: All the bosses start and end with one each.
* PyroManiac: One Smith brother. The other is a [[MadBomber fan of dynamite.]]
* RealMenWearPink: Cormano. Pink is also the color of Steve's hat, neckerchief and boots.
* RecycledInSpace: ''{{Contra}}'' IN THE {{WILD WEST}}!
* ReformulatedGame: The Genesis version is missing Steve and Bob, and only four of the arcade version's bosses are included. However, the stages are completely redesigned and are now divided into two segments, while the bonus rounds are different as well, so it's not a complete loss.
* RidingIntoTheSunset: The end image, unsurprisingly enough.
* ShotgunsAreJustBetter: Since all regular enemies are {{One Hit Point Wonder}}s, Bob and Cormano's shotguns make them far more useful most of the time over sixgun-toting Billy and Steve. However:
** RevolversAreJustBetter: Billy and Steve's individual bullets do much more damage to the bosses.
* SlasherSmile: Richard Rose has one all throughout the BossBattle.
* SoundtrackDissonance: The Game Over music is light-hearted Mariachi band music.
* SpiritualSuccessor: Two in particular. ''VideoGame/MysticWarriors'' was made by the same team and even features a [[TheCameo cameo]] by Steve, while Konami's arcade game version of ''{{Wild West COW Boys of Moo Mesa}}'' is a very similar western-themed side-scroller. The game also acts as a spiritual successor to Konami's earlier western-themed shooter ''Iron Horse''.
* SpreadShot: You get this by picking up the DualWielding power-up. However, Bob and Cormano had these right off the bat.
* SquashedFlat: The death sprite used when anyone, be it either player characters or enemies, gets crushed by falling rocks.
* [[StormingTheCastle Storming The Fort]]: The final stage.
* SuckMyRose: The final boss, Sir Richard Rose.
* SweetTooth: Paco Loco if the ''Genesis'' port is to be believed, as all money on his stage is replaced with candy, including the large amount he drops upon defeat.
* TokenMinority: Cormano is the only Hispanic in a team of blond-haired white cowboys.
* TrainTopBattle: The boss fight against El Greco. But that's not the only stage where you have to walk through a moving train.
** In the ''Genesis'' port, Paco Loco is the one fought atop a moving train.
* VocalDissonance: Cormano, the Mexican gunslinger, has the exact same twangy Western accent as the other three heroes.
* WakeUpCallBoss: El Greco. He actively blocks your shots, only whipping you when he's not hiding behind his shield, and said whip has a ''lot'' of range. Players who thought they could get by just filling the screen with bullets usually end up losing a fair few quarters to this guy.
** Hawkeye Hank Hatfield. His henchmen shoot fast,he is very fast too and just to surprise you he will JUMP into your zone and shoot you while ducking, way different from Simon Greedwell who just stood there taking shots, Hank moves around like crazy.
* WarmUpBoss: Simon Greedwell doesn't nothing but fire at you from the balcony with his rifle, even after you've removed his improvised barrier. He's more like a regular Mook with a massive HP boost.
* WhipItGood: El Greco.
* YouNoTakeCandle: Dark Horse says, "You in big heap trouble!" when you fight him, and "Me in big heap trouble!" when you defeat him. Chief Scalpem also introduces himself with, "Me ready for pow wow!" and croaks, "Me pow-wowed out!" when defeated.
* YourPrincessIsInAnotherCastle: So you've killed Richard Rose?[[note]]Get ready for the real thing... He was wearing a body plate![[/note]]
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