->''"An intensive roleplaying game complete with powerful guilds, varied races, rich history, vibrant politics, and a player-driven, ever-moving storyline."''

''[[http://www.ateraan.com/overview.html New Worlds Ateraan]]'' is a free-to-play roleplaying MultiUserDungeon set in the [[HighFantasy fantastical]] world of Ateraan with some minor touches of scifi. There's many things to do, guilds to join, places to visit, and people to be (though you can have a maximum of two characters at any one time). Players run the religions and guilds, but their higher-ups are staff members who play royalty and interfere where they feel necessary, which leads to some [[BrokenBase debate within the playerbase]].

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!!This game provides examples of:

* AllPlanetsAreEarthLike: Somewhat subverted, what with magic and the different sapient races and a few mythological creatures; otherwise, quite similar. [[ALongTimeAgoInAGalaxyFarFarAway Also]], for many intents and purposes [[EarthThatWas Teciann]].
* AnInteriorDesignerIsYou: You can describe rooms in homes and ships, though only those of the Merchant and Trader guilds can implement your designs.
** Similarly, AHomeownerIsYou - at least, if you have the funds to purchase a home.
* AntiGrinding: A borg meter is used to combat grinding. Borging is the practice of running around killing anything as soon as it resets in a room. The game is designed to slow down borgers by slowly decreasing the reward for killings over a time period - if you keep going, you might be shunned and your character is marked as a bloodthirsty killer.
* BackgroundMagicField: Supplied by the world, Ateraan. Or the cosmos, or maybe the cosmos supply it to the world. Depending on who you ask, you're likely to get a different answer.
* BeastMan: Lykos, [[CatFolk felines]], and nykos are this.
* CharacterCustomization: Immense levels of this. The code allows nearly complete customization, from all the general ones - name, backstory, appearance, personality traits, accents - to much more, since the game itself is based on roleplay; this results in a wide variety of characters.
** For instance, the available clothing and jewelry is nearly all player-made. There are rules set in place to prevent immersion-breaking items, but there's still a [[PurpleProse gargantuan]] amount of [[http://pastebin.com/CpreWEMM text describing all sorts of outfits and garments]].
** Similarly, tattoos and piercings are described by players in text, as is the sight, smell, and taste of food. [[ButWaitTheresMore And there's more!]]
* CharacterLevel: People call them 'lessons'. You get exp from killing stuff, roleplay bonuses, introductions, and coins from varied sources - when you get enough, you can spend them on levels, thereby learning more powers and increasing the health cap. There actually is no known [[AbsurdlyHighLevelCap level cap]], though known powers do end at 30.
* CrossingTheDesert: Complete with sunburn and CirclingVultures in the ThirstyDesert.
* DressCodedForYourConvenience: Dahkoar clerics wear black robes with serpents on. Clerics of Waylumi get white and doves. Druids get druid robes, Garrison members get soldier uniforms, so on and so forth.
* FantasticRacism: Though in a way, it's still normal racism because the skin tone of [[OurElvesAreDifferent elves and malor]] are much of what physically distinguishes them.
** MasterRace: Can apply to malor.
** [[http://www.ateraan.com/races/races_kingdom.html Description of playable races on the game's site]]: Describes how the different races feel about one another.
* FantasyCharacterClasses: Played pretty straight, with guilds rather than classes. Of the North, there's the [[KnightInShiningArmor Garrison members]], the [[GoodHurtsEvil Clerics]] of the [[CrystalDragonJesus Goddess Waylumi]], the [[SquishyWizard Magi]] of the [[MageTower Tower]], and the description-writing, [[OnlyInItForTheMoney economically]] important [[IntrepidMerchant Merch]][[AnEntrepreneurIsYou ants]]. Hailing from both North and South are the [[NatureHero Dru]][[SavingTheWorld ids]] of [[ElementalPowers Ateraan]] and the [[TheSneakyGuy Rogues]]. From the South are the [[BarbarianHero Warriors]], the [[BlackMagic Clerics]] of [[TheSacredDarkness Dahkoar]], the [[PlaceOfPower mystical]] [[RitualMagic Shaman]], and the [[TheBlacksmith Traders]].
** PrestigeClass: Much lesser-known are the [[VideoGameStealing Thieves]] and [[ProfessionalKiller Assassins]] - but shh, we don't know they exist. There's also the [[MagicKnight Retters]], who are pretty much ThePaladin of their respective religion.
* FantasyPantheon: With three main religions - Waylumi, Nature, and Dahkoar - the global religious conflict is really more [[BalanceBetweenGoodAndEvil balanced]] than you'd think, considering that the clerics of Waylumi far [[ILikeThoseOdds outweigh]] those of Dahkoar when it comes to sheer numbers. Waylumi and Dahkoar are potentially SufficientlyAdvancedAliens, while [[AllPlanetsAreEarthLike Ateraan]] is also worshipped.
* FunctionalMagic: Device magic is used with fire scrolls, ice wands and such, usable by the common man and made by magic. Elemental magic can be used to create [[ElementalEmbodiment elementals]] who are often used for their extra carrying capacity.
** ElementalPowers: Druids get the most of this, though other magic-users can use the elements, too.
* GoldSilverCopperStandard: Plus Crown coins, which are worth ten gold, each of which is worth ten silver, each of which is worth ten copper.
* GoodWeaponEvilWeapon: Played straight, with some white weapons blessed by Waylumi and black ones carrying Dahkoar's aura. Though some would argue the "good" and "evil" distinction isn't much of a distinction at all.
* MadeASlave: One of the options when starting in the South: MadeASlave and SlaveLiberation go hand in hand in the game; most PlayerCharacter slaves are freed, and it's generally seen more as particularly strict indentured servitude with a SlaveCollar and all that. The story is different for the NPC slaves, though.
* NonPlayerCharacter: Plenty, running the gamut from boring RedShirt [[https://tvtropes.org/pmwiki/pmwiki.php/Main/Mooks Mooks]] to prestigious noblemen with extensive background and dialogue.
* PlaceOfPower: Various locations within the game are this.
* PlayerCharacter: All main characters of players, though there are some that can be controlled by a player - such as pets - that usually do not truly count as characters in and of themselves.
* PlayerGeneratedEconomy: Merchants and Traders play a large role in controlling the economy, with some side-businesses as well.
* ReligionIsMagic: For clerics of Waylumi, Dahkoar, and Ateraan, this is true. Their 'spells' are known as 'prayers'.
* SceneryPorn: The only way to portray location is through text, so this is generally used well,
** alongside SceneryGorn.
* ShadesOfConflict: Black is the color of Dahkoar, White is that of Waylumi. Played straight.
* WeirdMoon: Ateraan has two moons.
* WhatTheHellPlayer: Trying to tell yourself things results in "Talking to yourself again. I don't know." while using a special attack power on yourself triggers "You can't attack yourself!"