[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/LeChucks_Revenge_artwork_8693.jpg]]

->''I thought I'd killed the Ghost Pirate [=LeChuck=] for good. Wrong. How many times can that bloated old fool die? Other pirates tell me there's no escape. Legend has it that the treasure of Big Whoop holds the key to great power... I must find it before [=LeChuck=] finds me.''
-->--Excerpted from ''The Memoirs of Guybrush Threepwood: The VideoGame/MonkeyIsland Years''

''Monkey Island 2: [=LeChuck=]'s Revenge'' is the second game in the ''VideoGame/MonkeyIsland'' series, released in 1991. It takes place some time after the first. Guybrush is starting to have trouble getting other pirates to listen to his stories about the last game, so he decides to [[ThePiratesWhoDontDoAnything actually do something piratey]] that he can make a new story out of. His quest this time is to find the four pieces to a treasure map leading to a [[MacGuffin fabulous treasure]] known only as "Big Whoop". As the title of the game indicates, however, Guybrush's old foe [=LeChuck=] returns from the dead once more (this time as a zombie), and tries to get his revenge on Guybrush.

This marks the end of the old-school, Creator/RonGilbert Monkey Islands, as he left Creator/LucasArts the year after the release, with co-writer and designer Dave Grossman following in 1994, and the following installments in the series were, until ''VideoGame/TalesOfMonkeyIsland'' came along, made without input from Gilbert or any of the other original writers. This game is given the twist-ending Gilbert wanted to put in the original game, an ending which divides the fanbase like nothing else in the entire canon.

A "Special Edition" UpdatedRerelease/remake was released in the summer of 2010, with redrawn artwork, voice acting from the cast of ''VideoGame/TheCurseOfMonkeyIsland'', and creator commentary from Tim Schafer, Ron Gilbert and David Grossman.

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!!This game provides examples of:
* AdiposeRex: Governor Phatt, of Phatt Island. Not a king, but he runs an entire island, so it counts. He seems to be [[VillainousGlutton fed entirely on pureed food]], which he has piped next to the bed where he spends all his time.
* AirAidedAcrobatics: Has this during the spitting contest (watch the flags to see when you've got a tailwind).
* TheAlcoholic: Rum Rogers Jr.
* AllJustADream[=/=]NestedStoryReveal: [[spoiler: Suggested in the end of the game. The sequel explicitly suggests it wasn't.]]
* AlwaysNight: On Scabb Island. Booty Island was also initially going to feature this, but it was later changed to Always Daytime.
* AnimationBump: Most of the (original) game is rather crudely animated, using mostly LimitedAnimation, but [=LeChuck=] stands out: His speech and walking animations have more detail and complicated movement patterns than other characters, and during the final confrontation has things such as [[TheTwelvePrinciplesOfAnimation anticipation and overlapping action]].
* ArsonMurderAndJaywalking: The phrase can be said almost exactly word-for-word as a response to the librarian's question if Guybrush has any vices (when getting a library card).
** Guybrush's WantedPoster has a LongList of crimes that gets longer as the game goes on with some crimes such as possessing library books under a false name.
* AscendedExtra: The Voodoo Lady, who you could complete the first game without ever meeting, gets her biggest role in any of the games prior to ''Tales''.
* AWinnerIsYou: Using the "win the game" cheat gives you one of these instead of the real ending.
* BadassBeard: [=LeChuck's=] beard is so badass that it gets used to reanimate the rest of his body.
* BagOfSpilling: Guybrush starts the game with his pockets full of riches earned in the past two years... before Largo [=LaGrande=] empties his pockets two minutes into the adventure.
* BigNo: Done by Guybrush near the end when [[spoiler: [=LeChuck=] claims [[MemeticMutation he is Guybrush's brother]].]]
* BlackoutBasement: Guybrush falls into a dark room and has to PixelHunt in the dark to find the switch and turn on the light. Creepier than ever, [=LeChuck=] is right there to greet you.
* BlindWithoutEm: Wally is helpless without his monocle. Obviously, [[CrueltyIsTheOnlyOption you have to steal it to progress the game]].
* BoundAndGagged: Guybrush and Wally.
* BoxAndStickTrap: You need to make one of these to catch a rat, using some cheese as a bait.
* BucketBoobyTrap: Guybrush pulls this one off on Largo [=LaGrande=].
* BuriedAlive: [[spoiler:Stan.]] Thankfully, when he shows up again in [[VideoGame/TheCurseOfMonkeyIsland the sequel]], he's just fine. He even managed to print out some business cards while he was in there!
* ButtMonkey:
** Guybrush. He's mocked and belittled by the other characters, robbed blind in the first few minutes, forced to wear a stupid pink dress to a costume party, beaten up by the aged groundskeeper, humiliated in a drinking contest with Rum Rogers, Jr, sets off a room full of explosives by dropping the match he's using as a light source...the list is too long to fully repeat.
** Wally. The developers actually had to remove a scene that shows what happened to him after [=LeChuck's=] fortress blew up, because they just felt too sorry for him.
* ByTheLightsOfTheirEyes: You can see Guybrush's and Wally's eyes glow in the darkness [[spoiler:of [=LeChuck=]'s Fortress after their escape]].
* CallBack: An elevator towards the end of the game takes you to a one-off location from Melee Island, where the "Employees Only" door originally was.
* CantHoldHisLiquor: Subverted; Rum Rogers Jr.'s special contest grog is so strong that ''no-one'' can hold it, although Guybrush seems to be particularly bad at withstanding its effects.
* {{Captain Colorbeard}}: Yellow Beard.
* CaptainErsatz: Captain Dread is clearly based on Bob Marley, from his looks and mannerisms right down to his music. You can even say "natty dread" to him and he responds positively - Natty Dread being a saying meaning 'nice dreadlocks' that was the title of one of Bob's albums and its title song, as well as the nickname of a recurring character in his work.
* CaveBehindTheFalls: The waterfall on Phatt Island has one, but the waterfall has to be stopped in order to access it.
* CharacterAsHimself: In the original game's end credits: "Featuring Walt as himself."
* ChurchOfHappyology: A book in the Phatt Library is called ''Dynanetics'', by [[CreatorCameo L. Ron Gilbert]].
* ContinuityNod: Stan explains the reason he started a coffin business was so he could be ''absolutely sure'' his customers wouldn't come back with complaints. In the Secret of Monkey Island, Stan wound up sucker-smashed into the ocean by Ghost Pirate [=LeChuck=].
* CopyProtection: The [[http://thefloppydisk.com/games/monkey_island_2_le_chucks_revenge_ibm_35_glued_corners/mi2_ibm_35.jpg "Mix'n Mojo" code wheel]].
* CrueltyIsTheOnlyOption: Wally's dialogue after you steal his monocle tugs at your heartstrings, but you can't progress through the game without taking it. And, though he's less sympathetic, Stan does the same thing when you seal him in his casket. Both seem even more cruel with the voice acting in the Special Edition.
* DarkerAndEdgier: Much of the innocent goofiness of the first game is toned down. Guybrush is a hunted HeroicComedicSociopath that hurts other characters and [=LeChuck=] is a murderous creepy villain. The dramatic and gory elements are toned up, specially during the final encounter.
* TheDeadCanDance: Your late parents show up in a dream sequence, turn into skeletons and do a little dance (see below).
* DemBones: Including one instance of DemBones ''singing'' "Dem Bones". [[http://www.viddler.com/explore/Clavius/videos/65/ Has to be seen.]]
* DemotedToExtra: Elaine only appears in four scenes, including the pre-credits and the ending sequences, and has little dialogue apart from insulting Guybrush and asking him what he's been doing.
* TheDevTeamThinksOfEverything: One of the first dialogue options with Stan is him asking you how much money you have to spend on a coffin. You reply with however much gold you have at the moment (a very small amount), to which he replies (paraphrasing): "Consider cremation." You cannot access this dialogue choice to try again, it is one-time only. However, if you're carrying the large amount of gold you're supposed to use to charter the boat from Kate, and you've yet to have this dialogue with Stan, you can do it and he instead says something about how unfortunate for Guybrush that the cheapest model is just a few hundred gold more...
* DidYouDie: Inverted. If you "kill" Guybrush during the game, Elaine tells him that can't have happened, since he is currently telling her his story and he is obviously not dead.
* DisguisedInDrag: Guybrush has to wear a lady's dress as a costume in order to sneak into Elaine's Booty Island mansion.
* TheDreaded: Captain Dread. He's actually a nice guy named for his dreadlocks, contrary to what people assume from his name.
* DrinkingContest: During the quest for the map parts, Rum Rogers Jr. challenges Guybrush to a pure-grog drinking contest. Threepwood is a lightweight who has to [[DiscreetDrinkDisposal be creative about it]], but it turns out it's not Guybrush's fault, after all. See CantHoldHisLiquor above.
* DudeWheresMyRespect: No one is very inclined to believe Guybrush's claims that he is the Mighty Pirate who defeated [=LeChuck=], this is particulary ironic in [=MI2=] as he tells everyone about his exploits enough that people who know him are sick of hearing about them. Gubybrush is a real bore about his GloryDays and has penned a trilogy of books about his killing of [=LeChuck=].
* DummiedOut:
** Quite a bit of stuff was removed before release. For instance, after Guybrush blows up [=LeChuck's=] fortress, he and Wally were going to land on a raft in the middle of the ocean. Wally loses his monocle and falls into the sea. The scene was cut because even in a game chock-full of [[RefugeInAudacity sociopathically cruel]] yet [[CrossesTheLineTwice absurdly hilarious]] puzzle solutions, this was felt to be beyond the pale. The background which was to feature the raft was entirely redrawn and reused for another scene, but the game files still refer to it as the "raft" room.
** Also of note are several rooms cut from [=LeChuck's=] Fortress, which presumably contained extra puzzles, including a voodoo shrine/potions laboratory, closeups of the desk and throne in [=LeChuck's=] office, and a closeup shot of Zombie [=LeChuck=] in all his g(l)ory. There was also a much more elaborate alternate version of the underground tunnels beneath Phatt Island. The filenames of these unused rooms were embedded in a pre-release demo of [=MI2=], but their art assets were not revealed until the 2010 UpdatedRerelease included some of this cut material in its concept art gallery.
* DVDCommentary: The special edition features a track by all the three fathers of the series. A producers commentary of a videogame (while you're playing it) is massively rare, if this is the only game to do so, don't be surprised.
* EarTrumpet: There's one old man on Booty Island whose job is to fire a cannon when the mail boat comes in. Probably because of being deafened by proximity to that loud cannon, he needs an ear trumpet to hear what Guybrush is saying. The launderer has been given one in the Special Edition, not that it helps him understand anything Guybrush says.
* EasierThanEasy: The game has a lite mode with many puzzles dummied out.
* EasyModeMockery: "I've never played an adventure game before. I'm scared."
* ElectrifiedBathtub: How Rum Rogers Sr. kicked the bucket. In this game, you'll find his corpse lying in the bathtub under his son's home, while [[VideoGame/TheCurseOfMonkeyIsland the sequel]] explicitly {{retcon}}s his death so that [=LeChuck=] killed him when he found him drinking rum and eating toast while bathing by tossing his toaster into the bathtub.
* FatBastard: Governor Phatt.
* FrothyMugsOfWater: Near-beer and derivatives are parodied with near-grog: "It's just as nasty-tasting and foul smelling as the real thing, but without the alcohol."
* GainaxEnding[=/=]TheEndingChangesEverything: [[spoiler: After Guybrush falls down the hole in Dinky Island, he finds himself in some concrete tunnels. [=LeChuck=] is there with a voodoo doll and he tortures Guybrush with it after revealing that he is Guybrush's brother. Big Whoop only contains a ticket with the letter "E" on it. In the tunnels Guybrush finds an elevator that leads to Melee Island, carnival equipment, and a hospital room with two skeletons that he immediately identifies as his parents. Later he builds a voodoo doll and nearly kills [=LeChuck=] with it, then he takes off [=LeChuck's=] mask and reveals that [=LeChuck=] is his long lost brother Chuckie. Then the scene cuts to both of them as kids at an amusement park where Guybrush's parents chastise him for wandering off, and then they go to a ride. But at the last second Chuckie makes a AsideGlance and lightning arches from his eyes. Finally during TheStinger Elaine wonders if Guybrush has fallen into another trap]]. And that's why there is a BrokenBase (for this game). Many [[http://www.telltalegames.com/forums/showthread.php?t=10784 discussions]] with EpilepticTrees and WildMassGuessing have ensued. Nobody knows for sure what the ending originally was all about, and the next game {{Retcon}}ned it.
* GargleBlaster: As usual, grog is the series' usual example, but this game amps it UpToEleven with Rum Rogers Jr.'s special home-made grog, with twice the alcohol and calories compared to the usual drink, used for drinking competitions.
* GenderFlip: In the 1991 original, when Guybrush calls the Creator/LucasArts Help Desk (then [=LucasFilm=] Games Help Desk) on Dinky Island, the phone operator on the other end of the phone appears near him... and it appears to be [[GenderBlenderName a woman named Chester]]! In the redrawn Special Edition, however, Chester the phone operator is now a man. Interestingly, both characters can be found in the Special Edition version, with female Chester appearing in Classic mode and male Chester appearing in the high-definition mode, and both characters even have unique voice actors.
* GettingCrapPastTheRadar: Gov. Elaine's bedroom contains at least two of examples of this.
** If you look at the bust (as in sculpture) Guybrush will remark "I overheard a couple of guys talking about Gov. Marley's bust, this must be it."
** If you look at the chest (as in furniture) Guybrush will say "It's impolite to stare at a woman's chest."
** Many of Guybrush's insults toward Elaine after he tries to steal her grandfather's map piece are also this, especially "So, who's the father?"
** Most of the lines involving the fishing pole ("I think you're just trying to get your hands on my pole.") and the (grind) organ ("Mr. Willy Gorilla. Arrested for grinding his organ in public.") involve DoubleEntendre.
** The scene where Guybrush uses [[spoiler:Jojo the monkey]] on a water pump is pretty... suggestive as well.
** When Guybrush asks for a drink called Yellow Beard's Baby, the bartender responds "I don't think nature's on your side."
** When Guybrush talks to Captain Kate and uses the pick-up line "You'd be in good hands with me, baby.", Kate responds with "You can go be in your own hands, creep."
* GoofyPrintUnderwear: Happens twice with Guybrush: once when he lifts up the bone of Marco Largo [=LaGrande=] from his grave in Scabb Island Cemetery, and one when he gets knocked out by the gardener for taking a map piece [[{{Crossdresser}} while in a dress]] in the Booty Island mansion.
* GoshDangItToHeck: There's only one scene in the game when Largo [=LaGrande=] refuses to tip the deliverymen, resulting in one of them muttering out, "What a butt." The rest of the game averts this completely.
* TheGuardsMustBeCrazy: Governor Phatt's guard is one credulous cretin.
* HowWeGotHere: The framing device for the game.
* IceCreamKoan: "If a tree falls in the forest and no one is around to hear it, what color is the tree?" [[spoiler:"All colors."]]
-->"Now, what have you learned?"\\
"That philosophy is a waste of my time."\\
"Congratulations, it takes most students several years to learn that!"
* InstantPeopleJustAddWater
* ItsAlwaysMardiGrasInNewOrleans: "Son, it's always Mardi Gras on Booty Island."
* JustBetweenYouAndMe: Played to the extremes when [=LeChuck=] places Guybrush in a {{Rube Goldberg|Device}} DeathTrap. Not only does he tell how the trap works in minute detail, he even stays around for while to answer any questions Guybrush might have about it.
* LeftTheBackgroundMusicOn: In the Special Edition, [[spoiler:locking Stan in the coffin]] causes his {{Leitmotif}} to become muffled.
* ListOfTransgressions: The WantedPoster for Guybrush. It's even dynamical and grows as Guybrush does more escapades.
-->'''WANTED: Guybrush Threepwood''' : For the murder of G. P. [=LeChuck=], and also for the use of witchcraft on the person of Largo [=LaGrande=], the thievery of clothing and medically-prescribed hair supplements for such witchcraft, graverobbing, trespassing, larceny without a permit, disturbing the peace, illegal gambling on a sporting event, use of falsified identification for the purchase of alcohol, exceeding allowable FDA limit for rodent parts in vichyssoise, premature entombment of a non-dead individual, reckless tampering with city-maintained plumbing without prior acquisition of environmental impact report, transportation of animals not in a mental state to give consent, vandalizing a historical miniature, reckless use of gardening tools, impersonating a woman in order to evade prosecution, two counts of unauthorized exiting from a penal institution, impersonating a federal mail boat, reanimating dead persons within city limits, possession of library books not specifically checked out to oneself, mixing drinks without a liquor license, and releasing a dangerous reptile in a populated area. [[ArsonMurderandJaywalking Also wanted for questioning regarding the disappearance of prescription eyewear]].
* LongSongShortScene: [[http://www.youtube.com/watch?v=VmZ2QARXDtI The waterfall music]] is only heard very briefly, and almost completely drowned out by the sound of the waterfall.
* LostInTranslation: Perhaps a worst case scenario -- [[spoiler:the waterfall puzzle is a pun on "monkey wrench."]] Since this is a term only ever used in America though, the foreign English-speaking countries were scratching their heads trying to solve a puzzle that had an arbitrary solution as it stood. It got even worse when it was translated, with the translators struggling to find a way for this puzzle to make sense. Needless to say, RonGilbert made sure not to use another puzzle with a wordplay solution again.
* LoudOfWar: The player can have some fun with the ship's horn this way. Try playing it near some sleeping pirates, or in the library.
* LukeIAmYourFather: "No... I am your brother" See ShoutOut below.
* MatchlightDangerRevelation: Of the explosive variety.
* MacGuffin: Big Whoop, mighty treasure!
* MrSmith: "Smith, eh? That's an unusual name."
* MundaneMadeAwesome: "Wow, a whole bucket of mud! And it's mine - ALL MINE!"
* MusicalNod: When Guybrush swings from pillar to pillar on Dinky Island, the ''Indiana Jones'' theme is played.
* TheNapoleon: Largo [=LaGrande=].
* NightmareFuelStationAttendant: Stan, who this game has a business called Stan's Used Coffins:
-->"Most of these coffins have been barely used, only for a few hours, [[BuriedAlive premature burials and such...]]"
-->"You're back! I knew you would! All my customers return... ''eventually''."
* OddballInTheSeries: Not a glaring example, but the much more open-ended structure, along with [=LeChuck=] acting like a murderous psychopath rather than an evil goofball, the complete lack of any insult combat game, and [[ArsonMurderAndJaywalking Guybrush having a full beard]] (or, on a more serious level, the gameplay forcing him to [[CrueltyIsTheOnlyOption be needlessly cruel]] or jerkish to advance the plot) combine to give this a somewhat different feel to the other ''Monkey Island'' games.
* OverlyLongGag: For the IceCreamKoan mentioned above, you can go through a long list of colors before settling on the right answer.
* PamphletShelf: Averted: the library mostly contains irrelevant books, and finding the relevant ones is part of the puzzle. However, the book of quotes doesn't seem to be very long.
* PirateGirl: Kate Capsize.
* TheQuietOne: Freddy, Man of Low Moral Fiber (Pirate), who doesn't even [[TheHyena laugh]] occasionally like in the first game, instead remaining completely silent. [[spoiler: Unless you blow the ship's horn...]]
* RefugeInAudacity: A totally selfish, [[PoliticallyIncorrectHero misogynist]] so-called hero who desecrates graves, sails swamps in a {{co|olBoat}}ffin, all in a cartoonish, comedic pirate videogame? You know it's [[RuleOfFunny just for laughs]].
* RevengeOfTheSequel: The title is ''Monkey Island 2: [=LeChuck's=] Revenge'' after all.
* RhymingList: When the Voodoo Lady tells Guybrush the ingredients he needs to find, so she can make a voodoo doll:
-->'''Voodoo Lady''': Something of the Head, something of the Thread, something of the Body, and something of the Dead.\\
'''Guybrush''': [[LampshadeHanging Wow, that almost rhymes!]]
* RosesAreRedVioletsAreBlue: One of the books in the Phatt City Library has this:
-->Violets are blue\\
Roses are red\\
We're coming aboard\\
Prepare to eat lead
* RubeGoldbergDevice: [=LeChuck=] attempts to kill Guybrush and Wally with one of these. [[spoiler:If you wait long enough, it actually works... Until you realize Guybrush is still telling Elaine about how he got into such a mess. Naturally, she calls him out on it.]]
* SpeedRun: The Special Edition offers an achievement for beating the game in three hours. Of course, rushing through a Monkey Island game is pretty much missing the point.
* SplitScreenPhoneCall: When Guybrush calls the [=LucasFilm=] Games Hotline, the split-screen image of Chester is more like a "bubble phone call".
* ShoutOut:
** This dialogue is exactly copied from ''Star Wars V : TheEmpireStrikesBack''
---> '''[=LeChuck=]''': I ({{beat}}) am your brother.
---> '''Guybrush''': That's not true! That's imposible!
---> '''[=LeChuck=]''': Search your feelings, you know it to be true!
---> '''Guybrush''': [[BigNO NOOOO! NOOOOOOOO!]]
** The way Guybrush replaces a book for another over the bed of Governor Phatt is exactly the same way Indiana Jones replaces a sandbox for an idol in ''Film/RaidersOfTheLostArk''. "Indy's Whip" is also available for sale in the local store.
** One of the costumes in the costume shop is [[Franchise/SamAndMaxFreelancePolice Max]], changed to a [[VideoGame/DayOfTheTentacle purple tentacle]] in the special edition.
** In the Special Edition, one of the portraits in governor Phatt's mansion has been updated to show Manny from ''VideoGame/GrimFandango''.
* StockFootage:
** The final scene of the game ([[spoiler:The Big Whoop amusement park]]) is a recycled version of the first scene of Booty Island. The building that looks extremely similar to the antique store is pretty much a dead giveaway.
** The CaveBehindTheFalls on Phatt Island is reused for the ending sequence of the game, though this is justified since they were running out of disk space, and they originally had intended to use a much more factory-like room. Concept art of it still exists.
** Stan's animation is recycled from the first game, as pointed out in the DVDCommentary in the Special Edition.
* TalkingToHimself: In the Special Edition, we hear Largo [=LaGrande=] berate Mad Marty after the Bucket of Mud incident, which is very odd because both characters are voiced by Creator/JamesArnoldTaylor; in other words, it sounds more like Taylor is chiding himself!
* TakeThat: A book in the Phatt City library is called "The Majesty of the Sierras". If you examine it, Guybrush remarks, "The [[Creator/{{Sierra}} Sierras?]] Majestic? I think not."
* TakeThatCritics: [[http://www.mobygames.com/game/dos/monkey-island-2-lechucks-revenge/cover-art/gameCoverId,376/ Optional easy mode for beginners and '''magazine reviewers''']]
* TongueTwister: One that really benefits from the [[https://www.youtube.com/watch?v=rNSKXyk5OyU talkie Special Edition]]:
-->'''Guybrush: '''How much wood could a woodchuck chuck if a woodchuck could chuck wood?\\
'''Carpenter: '''A woodchuck would chuck no amount of wood since a woodchuck cant chuck wood.\\
'''Guybrush: '''But if a woodchuck could chuck and would chuck some amount of wood, what amount of wood would a woodchuck chuck?\\
'''Carpenter:''' Even if a woodchuck could chuck wood and even if a woodchuck would chuck wood, should a woodchuck chuck wood?\\
'''Guybrush:''' A woodchuck should chuck if a woodchuck could chuck wood, as long as a woodchuck would chuck wood.\\
'''Carpenter:''' Oh shut up.
* ToThePain:
** [=LeChuck=] is very, very proud of his [[RubeGoldbergDevice Goldbergian]] acid pit deathtrap, to the point where he is compelled to explain every single step of it to Guybrush and Wally...including the final phase:
-->"I will take your bones, still alive and in great pain, and make them into a chair. I will call it my Screaming Chair. [[AndIMustScream Every day I will sit in it and listen to you scream.]]"
** [[GenreSavvy Guybrush can also ask]] "[[WhyDontYouJustShootHim Why Didn't You Just Shoot Me?]]" His answer? "[[MediumAwareness Because we had]] [[SpoiledByTheFormat an extra disk.]]"
* WantedPoster: A very thorough one, which lists ''everything'' the player has done so far. And grows longer, and longer, and longer.
* WeNamedTheMonkeyJack: Guybrush the dog.
* WhatHappenedToTheMouse:
** The fate of Largo [=LaGrande=] after the Fortress explosion is also bizarrely unknown, even 3 games after his last appearance. Intriguingly, the Special Edition has re-opened this question somewhat. In the original version, the fortress was utterly obliterated by the blast, making it seem as if Largo had been blown to smithereens. The Special Edition version on the other hand just has one of the fortress's side walls collapsing, increasing the chances of Largo surviving. So far, the only place where Largo's fate has been so much as discussed was an April Fool's Day gag with the World of Monkey Island website, where "leaked" audio files from a new ''Monkey Island'' game included dialogue for Largo. And of course the ultimate example: [[ContinuityNod "What ]]''[[ContinuityNod was]]'' [[ContinuityNod the secret of Monkey Island]]?"
** We also don't find out what happened to Wally for the rest of the game. A scene that didn't make it into the final game would have shown him dropping his monocle into shark-infested water, then falling in trying to retrieve it, but it was cut because ''the developers themselves'' finally took pity on him.
* WhyDontYouJustShootHim: "[[MediumAwareness Because we had an extra disk.]]"
* YouBastard: Wally's dialogue after you steal his monocle is really depressing, and you will have a hard time to not feel like a utterly bad and mean person about leaving him in his blinded state, especially when he talks about how he will "die blind, hungry and [[DyingAlone alone]]," followed by "I have never hurt anyone." At least you eventually have to replace it.
** This also happens when you get the cook fired from the bar, when you cut loose the hotel owner's lizard, when you saw off the pirate's pegleg, when you frame Kate Capsize, and when you steal the barkeep's monkey. Guybrush really was a true pirate in this game - he was not afraid to do something really sociopathic to help achieve his own goals.
*** [[FridgeBrilliance But only to other pirates.]] Almost all the really rotten things Guybrush can do are done in Woodtick (or to Stan), which is explicitly noted to be "a place where a pirate can be a pirate". And the ones he rips off who ''aren't'' scurvy as hell are the ones he can make amends with (you can spring Kate from prison and give Wally a new monocle).
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