[[quoteright:365:http://static.tvtropes.org/pmwiki/pub/images/mega-man-star-force-3-20080825020155564_640w.jpg]]
[[caption-width-right:365:[[TransformationSequence EM Wave Change! Geo Stelar, On The Air!]]]]

-> ''Wave Battle!''
-> ''Ride On!''

''Mega Man Star Force'' (''Ryusei no Rockman'') is a spinoff of the ''VideoGame/MegaManBattleNetwork'' series, itself a spinoff of the classic ''VideoGame/MegaMan'' franchise.

Taking place two hundred years after the events of ''Battle Network'', it stars a young boy named Geo Stelar (Subaru Hoshikawa in the original Japanese), who lost his father after a journey to space. Before he disappeared, Geo's dad left him a device called a Visualizer, which allows him to see electromagnetic waves. He meets a blue alien named Omega-Xis (War-rock in the original Japanese), who is on the run from Planet FM, with other rogue aliens hot on his tail. While his power is weak on Earth, Omega states that he needs to fuse with a human in order to unlock his full power. Geo [[HenshinHero reluctantly agrees]], and is thrown into a battle against the other FM-ians for the fate of the galaxy.

In ''Mega Man Star Force 2'', Geo and Omega encounter Lady Vega and her compatriots, who are obsessed with finding the lost contintent of [[{{Atlantis}} Mu]]. Vega and her assistant Solo are seeking the keys to Mu, the [=OOParts=] via the use of [=UMAs=] - Unidentified Mysterious Animals - wave-based lifeforms like [=FMians=] that take the shape of cryptozoological creatures.

In ''Mega Man Star Force 3'', Geo and Omega must stop Meteor G, a sentient asteroid, from [[ColonyDrop destroying the Earth]], while contending with the spread of [[TheCorruption Noise]] caused by it. In addition, a group known as Dealer, led by the [[VillainWithGoodPublicity public philanthropist Mr. King]], seeks to use it for their own nefarious ends (basically the final premise of ''Battle Network 4'', but without all the tournaments... and better use of the asteroid in question).

An [[TheAnimeOfTheGame anime adaptation]] of the series also aired but ended with an abrupt finale of the second season, ''Ryusei no Rockman Tribe'', based on the second game. The English dub first premiered on Cartoon Network's {{Toonami}} block before moving online to Toonami Jetstream. Only half of the first season was released. No [=DVDs=] ever circulated in the United States ''or'' Japan.

Finally, the series had a small {{Crossover}} with the ''VideoGame/MegaManBattleNetwork'' series in the form of an UpdatedRerelease of the first ''Battle Network'' game with a crossover scenario added.

Despite being the sequel series to one of the more popular ''Mega Man'' franchises, ''Star Force'' saw a quick decline in popularity after its creation, and is often singled out for abuse by fans for ruining the ''Mega Man'' franchise. One way or the other, the series saw declining sales, and seems to have had its storyline resolved in ''Star Force 3''--the only Mega Man franchise besides ''[[VideoGame/MegaManZero Zero]]'' and ''Battle Network'' to finish its plotline.
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!!Tropes used in ''Mega Man Star Force'':
* TheAbridgedSeries: Based on the [[http://www.youtube.com/user/PlantFMEnterprise?feature=watch anime]]. Has 3 episodes and a ''Christmas Special''. Warning: Not particularly pre-teen friendly.
* AcademyOfAdventure: Echo Ridge Elementary, oh, yes. [[spoiler:What with 6 students: [[TheHero Geo]], [[ALoadOfBull Bud]], [[SnakesAreSexy Luna]], [[PsychoElectro Pat]], [[GiantEnemyCrab Claude]], and later [[CreepyCrows Jack]]; a pair of teachers: [[RedMage Mitch]] and [[MakingASplash Tia]]; and the gardener: [[OurWerewolvesAreDifferent Damian]]]] all capable of [[TouchedByVorlons Wave Change]] it certainly qualifies.
* AceCustom: With few exceptions, every Wizard on the planet is man-made. [[spoiler: Acid is the only one that can engage in Wave Change.]]
* AchillesInHisTent: Geo in the first game.
* AdultsAreUseless: Geo is the best Wave Changer in the world, despite being only twelve. This is somewhat more justified than in the Battle Network series, as there are maybe a hundred people across the entire planet at most who are capable of Wave Changing, all of whom have been doing it for no more than a year, so there aren't armies of people who have allegedly been making a living fighting viruses longer than the main character has been alive but remain totally inept at it this time around.
* AfterTheEnd: The Apollo Flame "second quest" in ''Star Force 2''. Holy crap. Needs to be seen to be believed.
* AliensSpeakingEnglish
* AlternateUniverse[=/=]{{Elseworlds}}: As ''VideoGame/MegaManBattleNetwork'' was this to [[VideoGame/MegaMan the Classic series]], most fans speculate that, between the several centuries since the end of its predecessor, the suddenly far more animalistic bosses, and the DarkerAndEdgier writing, Star Force seems to be the alternate form of VideoGame/MegaManX or maybe even VideoGame/MegaManZero.
** If the name Omega-Xis (in place of Warrock) is any indication, that was the intent of the localization. Which would mean that, had the Alternate Universe continued, we would have gotten an even Darker counterpart to VideoGame/MegaManZero and perhaps even a counterpart to VideoGame/MegaManLegends and VideoGame/MegaManZX.
** Subverted. Geo meets Megaman.EXE in a sidequest in which he comes to the future to pick up some data and the crossover Rockman.EXE Operation Shooting Star has Geo going back to the and working with Rockman.EXE to save Roll and Harp Note. And then you find out that the Brother Band system was created by Lan in the second game.
** MegamanStarforce 2 also has the Trans Dimension, which is a [[AfterTheEnd horrifying]] picture of what would happen if [[DownerEnding you couldn't defeat the final boss.]]
* AlwaysCheckBehindTheChair: Not, perhaps, as much as in ''Battle Network'', but present.
** KleptomaniacHeroFoundUnderwear: In the first game, examining Luna's dresser will cause Geo to acknowledge her frog stuffie, but he will abstain from rummaging through it. In the second game, Omega will force him to rummage through it to look for something interesting, which reveals a secret ES. In the third game, Geo happens upon... "[[{{lolicon}} a little girl's]] [[UnusualEuphemism secret]]". He immediately panics, but he [[PantyThief can't seem to stop staring]].[[labelnote:*]]You can also have Geo take a gander at Zack's underwear, though he takes to this [[{{Squick}} even less.[[/labelnote]]
* AllThereInTheManual: ''Plenty''. Loads of backstory is stuffed into the [[NoExportForYou Japanese-only]] UniverseCompendium collection, including tidbits such as [[spoiler: Dread Joker originally being designated [[FaceHeelTurn Transcode-000]]]].
* AlwaysInClassOne: Geo, Luna, Bud and Zack are in class 1.
* AnimalThemedSuperbeing: Many of the bosses take this form, and some may even be mythical at that. A [[ALoadOfBull minotaur]], a [[SwansASwimming swan]], a [[GiantEnemyCrab crab]], a [[SnakesAreSexy snake]], a [[OurWerewolvesAreDifferent wolf]], a {{Pegasus}}, a [[KingOfBeasts lion]], a [[OurDragonsAreDifferent dragon]], a [[BigfootSasquatchAndYeti yeti]], a [[StockNessMonster plesiosaur]], a [[GiantFlyer condor]], a [[ExtremeOmniGoat goat]], and a crow.
* AnimationBump: Most of the [[FightScene fight scenes]] use very simple footage, or just gussied up single image pans, and then there are [[DoingItForTheArt battles]] like [[spoiler: when [[SmugSnake Cygnus Wing]] [[TookALevelInBadass returns]]]] and after [[ADayInTheLimelight Wolf Forest]] meets Mayu.
* AnimeOfTheGame: Was adapted into an anime that may or may not follow the {{canon}} of Anime/MegaManNTWarrior. Notable for giving unique personalities to the FM-ians. And [[AdaptationalBadass Hyde]].
* AntiHero: Solo/Rogue. He certainly has very little compunction regarding killing people, to judge from the fact that his first appearance in the third game is heralded by the [[{{BFS}} Laplace Blade]] being hurled through the space where Jack Corvus was not two seconds before.
* AppliedPhlebotinum
** Zet Waves; used solely in ''1'', though technically present through the whole game; the various EM Beings are technically ''made'' of them, like matter is the building block system of humans and other animals. Extensive exposure to Z-Waves, however, presents a risk of turning matter ''into'' more Zet Waves, and living creatures are turned into EM Beings. [[spoiler: Daigo uses this to his crews' advantage by having War Rock soak them in Zet Waves, which saves them from bodily death in space. In the anime, the ability to transform matter into Zet Waves is the halmark of the AM-ian race, which is why War Rock is not the FM-ian he first thought he was.]]
*** Large concentrations of Zet waves (especially Murian ones) also work slightly in reverse -- EM Beings may spontaneously become visible. A small story arc in the beginning of ''Star Force 2'' is based around this.
** Noise, which appears in ''3''. Originally thought to be a kind of [[TheCorruption corrupted]] electromagnetism, interfering with Earth Tech and driving mass-produced Wizards violently crazy, comments from [[spoiler: Spade Magnes R]] about the ability to use the [[SubspaceOrHyperspace Noise Wave]] suggest that it rather simply [[WithGreatPowerComesGreatInsanity overwhelms]] the Wizards in question.
* ArcSymbol
** For the series itself, Geo's pendant. Mostly useless, but forms the basis for a ''very'' useful [[GuideDangIt Wave Code]] in 2, and generally as a sign of [[OneHundredPercentCompletion completion]].
** The chief symbol of Mu (which has no established meaning[[note]]The Official Complete Works guidebook indicates that there is a massive Murian alphabet and provides a sampling of the characters, but this is largely for aesthetic[[/note]] but might as well be its trademark). Solo's clothes, Rogue's outfit, the Badge of Loneliness, Whazzap Lines, The Indie Proof, you name it. Shows up much less, but noticeably, in 3.
* ArmCannon: Unlike Battle Network, where the Buster was quietly established to be the norm for all Navis who chose not to customize it, only Mega Man himself has one here. This version also has Attack, Rapid, and Charge ratings, though there are three significant differences from his predecessor's weapon. First, pressing the B-button causes it to shoot [[GatlingGood vulcan spray]] ([=MegaMan.EXE's=] buster would only shoot one measly shot at a time, usually for one point of damage at a time, and he also had to deal with an not-insignificant cooldown period). Second, when not in use, this Mega Buster charges automatically. Third, and perhaps most importantly, this Mega Man does not collect Power-Ups or install [=NaviCust-like=] programs to enhance the power of his buster; instead, he collects different Mega Weapons with different A-R-C presets. Strangely, these weapons have names and descriptions that imply the weapon itself should work in a different manner than just an Arm Cannon (the first two weapons of the first game are the Pointed Fangs and the [=Shred/Slice=] Claws -- "S. Claws" in the menu), but nothing doing.
* ArmorPiercing: Sword, Breaking, and Wind attributes all return to void Shadow, Shielding, and Barrier[=/=]Aura defenses. The Scope attribute (which voids Invisible) is ''present'' but much reduced in significance (the ''Gorgon Eye'' Giga Card has it and maybe a few others).
* ArtifactOfDoom: The [=OOPArts=][[labelnote:*]]Technically a general term for Out Of Place Artifacts, basically real-world examples of AnachronismStew. There are only [[OneGameForThePriceOfTwo three worth worrying about here, however.]][[/labelnote]] are the last remaining artifacts of three famous civilizations that disappeared without a trace[[labelnote:*]]Bizarrely, one of the "tribes" consists of Dinosaurs. As in, the actual animals. There are only vague implications that they were sentient LizardFolk, more so by choosing to localize the tribe as "Saurian", but still![[/labelnote]]; notably, these artifacts are made of an [[{{Unobtainium}} exotic material]] and leak massive surges of [[AppliedPhlebotinum Zet-Waves]]. Later on it's shown that [[spoiler:civilizational breakdown]] led the given [=OOPArt=] to consume the [[{{Precursors}} members of its tribe]], where they still reside. Mastering the [=OOPArt=] allows Geo to wield it as an AmuletOfConcentratedAwesome, which further [[TransformationTrinket enhances]] Mega Man's power.
** In game, there's only one [=OOPArt=] worth worrying about, and only the one manages to get everyone's attention; [[GameplayAndStorySegregation however]], you are given an "auto-brother", an otherwise pointless NPC who provides you with the other [=OOPArt=] in the title of whichever version you play. Not only are you able to transform into the second [=OOPArt=]'s form, you can [[CombiningMecha combine it with the original]] -- in different ways, at that![[labelnote:*]] Both forms will have the same combination of stat bonuses, but the fused form will have the arms, [[PaletteSwap palette]], [[ElementalPowers elemental affiliation]], and weapon of the second Tribe chosen[[/labelnote]] After linking with the remaining version, you can use all three, which grants you the [[SetBonus power of the Tribe King]], which ''doubles'' the attack of every Battle Card you use. In the ''Tribe'' anime, all three are present, though Subaru only ever gets his hands on the Sword of Berserk. [[spoiler:Until the GrandFinale, where Geo becomes the Tribe King.]]
* AsteroidsMonster: The [[spoiler:Crimson Dragon's]] head blocks its core, but when you destroy it, it splits into two other heads. This doesn't make the fight much easier.
* AstralFinale: In the first and third games.
* {{Atlantis}}: Actually Mu, but the concept is pretty similar.
** Additionally, it's hinted that the ruins at the bottom of Loch Mess are those of Atlantis.
*** Maybe. The part of Loch Mess you walk around on is what's left after the original town flooded. Those could be leftovers of the old town, but they are very deep and a tad more luxurious than one might expect.
* AwesomeButImpractical: Finalization from ''Star Force 3'' is clearly intended to be a major weapon in Geo's and Mega's arsenal (Black Ace grants Mega Man Auto Lock-On and [[FanNickname Omni-Shoes]], whereas Red Joker grants Status Guard and [[ImmuneToFlinching Super Armor]], and both grant access to powerful folders), but it suffers from too many in-game balance problems to be much of overall use.
** First, to Finalize at all, Mega Man must have a 200% Noise rating; to raise Noise levels in battle requires the use of non-elemental Cards, so right there a choice needs to be made whether or not you will exploit any potential elemental weaknesses. (Luckily for you, most bosses near the end are non-elemental). In virus battles, Noise rises by an [[ThereIsNoKillLikeOverkill overkill factor]], basically the difference between the virus' leftover HP and the Attack Power of a Battle Card. Late in the game, with exceedingly powerful cards at your comand (Spin Blade comes to mind), Finalization becomes very easy against viruses. However, in Boss Battles, the rise in Noise Level is based on the damage done to a boss by a factor of 50% -- in order to hit the minimum 200% cap, you need to do ''400 non-elemental damage'' to a Boss. This is hard to pull off in the early game, where most strategies rely on elemental weaknesses, nevermind the fact that Mega Man is constantly ''losing'' Noise.
* AxCrazy: [[spoiler: Rey and occasionally Acid]].
* {{Badass}}: Geo certainly qualifies in the third game. Ace too.
** There's also Solo, [[spoiler:Heartless, who basically kills [[BigBad King]] and gives him a epic [[TheReasonYouSuckSpeech speech]] while doing it]], and [[spoiler:Kelvin, who fought and held back Meteor G with just [[HeroicWillpower sheer willpower]], ''[[HeroicResolve by himself]]'']].
* BadassBoast: Geo gets a few ''epic'' ones in ''3'' that seem [[OutOfCharacterMoment a bit out of place for a guy like him]].
--> '''Mega Man''' (''to [[spoiler:[[AxCrazy Jack]] [[PlayingWithFire Corvus]]]]''): "Your wish will remain only a pathetic pipe dream!!"
--> '''Mega Man''': "[[spoiler:Crimson Dragon!!]] [[HeroicSpirit For the people that I love... I]] ''[[HeroicSpirit will]]'' [[HeroicSpirit defeat you! You won't see the light of tomorrow!]]"
* BadFuture: The BonusDungeon in the second game.
* BagOfSpilling: Actually justified by the technological advances made between games.
** Each time this happens, Geo's Brother Bands are dispersed and he must recreate them. This is obnoxious in ''Star Force 2'', but handled much better in ''Star Force 3'', since in the latter game Luna and Company aren't tardy with the whole re-friending each other bit.
* BattleOfTheStillFrames: Plenty in the anime.
* BettyAndVeronica: Personality-wise, lonely, orphaned Sonia is the Betty and upper-crust, class president Luna is the Veronica; although there is some [[InvertedTrope inversion]] due to Sonia being a famous musician not living in the same town, making her "Ms. Unobtainable", while Luna lives down the street and spends the first game trying to get Geo to go to school, making her more akin the "childhood friend". Sonia is also usually the one to be fan-serviced.
** Luna's getting up there.
* BigBad: In series tradition, they come with massive {{Kaiju}} for Mega Man to fight. 3 offers a meta-subversion, where the BigBad fuses with the GiantSpaceFleaFromNowhere and fights you, becoming the first BigBad in the timeline (not counting [[GaidenGame Gaiden Games]]) to be fought directly.
* BigEater: Bud Bison, unsurprisingly. Depending on the direction you take the DatingSim [[BeachEpisode minigame]] in ''3'', [[WomanScorned Luna or Sonia or both]] will be seen scarfing tons of food. On her own, Sonia claims to be able to eat as much as she wants without gaining any weight. [[spoiler:Lets not forget about What Omega-Xis manages to choke down in Star Force 2.]]
* {{BFS}}: Rogue gains a rather nasty and impressive example in the third game.
** Which isn't to say he doesn't have a pretty neat one in his [[http://georockman.net/site/images/wallpapers/capcom2/wp8_1024x768.jpg original appearance.]]
** And also Mega Man when using the Thunder Zerker power up in the second game.
* BilingualDialogue: Laplace can communicate only through a type of buzzing noise, but Solo can apparently understand him just fine, and even tells him to shut up at one point.
* BloodKnight: Almost every optional boss in the first two games enjoys battle.
** Claude, the rude and friendless eight-year-old {{Delinquent}} that hangs out at [[MakingASplash Big Wave]].
** Damian, a silent and antisocial gardener whose natural inclinations to violence are only aggravated by his alien partner.
** Jean, a five centuries old ghost[[labelnote:*]]Sort of. It's complicated.[[/labelnote]] who comes from a long line of bellicose warriors. Naturally, he's quite traditional.
** Kidd, a young martial artist who actually does so for reasons of sport and challenge.
** [[spoiler:Pat]] is the exception, here. He mostly takes to sparring [[spoiler:so he can exercise his ability to control Rey.]]
* BondCreatures: EM beings, with the exception of [[spoiler: most]] Wizards, who can also work on their own.
* BossRush: At the end of every game.
-->'''Mega Man:''' ''*Sigh* Not again...''
* [[ABoyAndHisX A Boy And His EM Wave Alien]]
* BreakHisHeartToSaveHim: [[spoiler:When Geo discovers Sonia has undergone a sudden FaceHeelTurn late in the second game, he's understandably stunned and heartbroken. Upon learning this, Luna insists that she (Sonia) did so in order to keep him from hurting himself and gets so upset ''at Geo'' that she nearly starts crying. The game kind of glosses over the fact that Sonia's decision would only make sense if she suddenly lost faith in Geo]]. This, of course, backfires [[spoiler: on her]].
* BreakingTheFourthWall: "Touch the screen... [[LampshadeHanging er, train!]]"
* BrosBeforeHoes: In the third game, choosing to seize Bud's clothing when it's falling (rather than Luna's handkerchief or Sonia's bag) results in this; Bud appreciates the show of solidarity [[spoiler:and uses the moment to reveal he can Wave-Change to the audience]].
* BullfightBoss: [[PlayingWithFire Taurus Fire]] and Queen Ophiuca have attacks where they charge you. They are, however, mostly out of your range, unless you have a Card that attacks your sides.
* CainAndAbel: [[spoiler:Acid and Joker. Notably for being a rare example of non-human brothers]].
* CameBackWrong: In ''Star Force 3'', [[spoiler:Strong, Luna, and Ace all get destroyed in the same fashion. Guess [[MauveShirt which one]] is revived as a [[EmptyShell soulless shell of their former self]].]]
* CaptainErsatz: Virgo and Corvus are two criminals from Planet FM. The way it is set up (particularly with Omega's origins) brings to mind the villains of ''[[Film/{{Superman}} Superman II]]''. They match up even better to the {{DCAU}} [[http://dcanimated.wikia.com/wiki/Mala counter]][[http://dcanimated.wikia.com/wiki/Jax-Ur parts]] of said villains.
* CardCarryingVillain: Literal example in the third game: the evil organization is called Dealer, and each of their members are themed after a different suit or face of playing cards. Their leader Mr. King even has a hovering CoolChair shaped like a poker table and is constantly shuffling a deck of cards.
** Omega-Xis laughingly calls Dr. Vega a comic-book villain after she announces her plot to TakeOverTheWorld. In the anime, Vega goes so far as to ''self-identify'' as a villain.
---> '''Orihime:''' Well, maybe you shouldn't trust bad adults!
* CharacterDevelopment: In a refreshing change from ''VideoGame/MegaManBattleNetwork'', whose characters remained largely static throughout the series, Geo goes from being [[{{Wangst}} mopey and introverted]] in the first game to having a chipper and outgoing personality (bar a [[HeroicBSoD slight setback]]) in the second one due to his experiences. In the third game, he has matured to the point where he is able to function as the team's pillar of strength after [[spoiler:Luna gets blown up]].
** In the first game, Geo acted like asking someone to be his Brother was like proposing to someone, since he was timid back then. His first person that he asked to be Brothers with was Sonia. The first boy, incidentally, [[HoYay Pat]]. But in the third game, he went around getting Brothers everywhere. (Then again, the third game seems to forget that becoming Brothers involves sharing your [[SecretIdentity secret]] with them...)
* CharacterLevel: In the first game, Mega Man has an established level tied into how many power-ups he's collected (as was the case in the early Battle Network games). More interestingly, depending on your progress in the story, the members of your Brother Band ''also'' level up (though they max out at 60). Their leveling up modifies the amount of HP they give to Mega Man, and, for the in-game Brothers, the Favorite Cards they provide through the Brother Force. (e.g. At level 60, Sonia, Luna, and Bud can each respectively provide a copy of Pegasus Magic SP, Dragon Sky SP, or Leo Kingdom SP).
* ChestInsignia: Geo's [[ItWasAGift Shooting Star pendant]] is embedded in the center of Mega Man's chest, rather than an artistic design. [[AllThereInTheManual The official website]] notes that it symbolizes Geo's bond with his father, as well as showing that Geo is still in control of himself in his [[SuperMode Finalized Noise Form.]]
** Both the Black Ace and Red Joker forms each have Geo sport two symbols: the symbol of the person he's copying (Upside down A for BA, triangular J for RJ)and his traditional star pendant on his chest, to symbolize he's still in control.
** Most (if not all) Wave Change forms have one of the artistic design category, though none are necessarily located on the chest.
* ChuckCunninghamSyndrome: A lot of the characters do this, most notably Copper and Pat, who have major roles in the first game, minor ones in the second, and only get a partial appearance and a mention in the third game (respectively).
* ClarkKenting: Geo. To the game's credit, the one person really looking for Mega Man's identity, Copper, is actually suspicious of Geo (and even plants a tracking device on him at one point in the second game.) Nobody else puts the pieces together, though--not even when ''Geo turns up as Mega Man'' for the school play--then changes back when the lights go out.
** Although it's implied that that's Luna seeing things as she sees Geo in the Mega Man costume, after all they are [[CaptainObvious quite similar]].
** Curiously, none of the other characters who Wave Change do this, either by no longer looking human, or due a change in hair color/skin tone.
*** It might be because the other characters' fusions are done directly through the human's body, whereas Mega works through Geo's terminal, and Lyra through Sonia's guitar--and even then they have slight hair color changes (Geo's becomes a dark shade of purple, Sonia's lightens to a full blonde).
* ClassRepresentative: Luna Platz is Echo Ridge's fifth grade president, and is constantly trying to get Geo to go to school.
* CloningBlues: [[spoiler: Hollow is well aware that he is a ReplacementGoldfish, and regrets that he cannot recall any of Altair's memories in order to make Vega happy]].
* ColorCodedElements: Red Fire, Blue Aqua (Ice, for Yeti Blizzard), Yellow Elec(tricity), Green Wood, same as the prequel series. Star Force 2 also introduces a darkness-themed Purple coloring for attacks from Rogue or Mega Man Rogue, but these have no elemental affiliation.
** It seems to be a [[PowerOfTheVoid Void]] style attack; when dealing with Murian soldiers, Geo will address them according to their element - the dark purple variants he addresses as "Ye born of Nothing."
* CombatClairvoyance: According to the [[WordOfGod Official Website]], Rogue's [[GogglesDoSomethingUnusual visor]] can apparently trace the movement of [=EM=] energy in his opponents. No one's entirely sure how that works out, or whether it amounts to much besides, as most of his attacks are [[ThatOneBoss designed]] [[SpamAttack to]] [[RapidfireFisticuffs keep]] [[TurnsRed you]] [[StormOfBlades from]] [[StandardStatusEffects moving]], anyway.
* CombiningMecha: Mega Man Geo-Omega has the unique ability to ''combine'' his various Super Modes when in battle. In ''Star Force 2'', he makes his living out of this, essentially, combining three different forms in different ways to achieve the Tribe King. In ''Star Force 3'', he can combine two Noises to stack their abilities.[[labelnote:*]]Some might say the heroes of VideoGame/MegaManZX do this, but what they do is rewrite their standard armor, Model X, with the additional powers of the other armors. Mega Man Geo-Omega, by comparison, does go with the primary features of the new form, but it is explicitly stacked on top of the powers already their. Take Taurus''[=X=]''Corvus Noise, which uses Corvus 30 Damage HellFire attack; the form combines its Fire +30 boost with Taurus' Fire +50 boost for a total of +80.[[/labelnote]]
* CompositeCharacter / {{Expy}}: An example of "Flirting With A Trope"; while not specifically imitations of the [[VideoGame/MegaManBattleNetwork Original Generation]], Geo, Omega-Xis, and their supporting cast fill many of the same niches.
** Geo and Lan are similar largely as a matter of Phenotype. Lan's brash extroversion is a far cry from Geo's reclusive introversion. Post CharacterDevelopment, Geo still makes a claim for a smoother, quieter cheer.
** Omega-Xis replaces the calmer, disciplined [=MegaMan.EXE=] character with all the brash extroversion Geo left aside.
** [[BettyAndVeronica Luna and Sonia]] are interesting cases; both actually derive from the same character, mixed with others. Luna blends [[PatientChildhoodLoveInterest Mayl's]] proto-TsunDere tendencies with Yai's hair color and affluence. Sonia takes an approximation of Mayl's phenotype and mixes it with her role as Mega Man's chief crimefighting companion, which she inherited from Chaud.
** Bud fits quite nicely into [[StoutStrength Dex's]] old position, but with an emphasized penchant for eating - his family crest is a crossed knife and fork. Most aspects of Dex's character regarding food were only in the [[Anime/MegaManNTWarrior Anime]].
** Zack takes a great deal of Higsby's traits and combines them with Yai's shortness and the NonActionGuy status.
** Solo is this [[WordOfGod intentionally]], specifically given [=ProtoMan's=] penchant for swords and Bass' SoreLoser tendencies and regenerating barrier.
** [[{{Expy}} More strictly defined Expies]] are Jack and Queen Tia from the third game, who are extremely similar to Prometheus and Pandora from ''VideoGame/MegaManZX''. Count: One [[BloodKnight Fight Happy]], HotBlooded brother who attacks with ghostly fire and [[SinisterScythe scythe-like wings]], and his [[TheStoic quiet]], [[EmotionlessGirl seemingly emotionless]] sister who peppers her sentences with lots of ellipses and attacks by manipulating the elements[[labelnote:*]]Water, technically, while Pandora used Ice and Lightning.[[/labelnote]] with her staff.
** Cancer Bubble possibly bears a small debt to Bubble Crab[[labelnote:*]]though certainly not in size; Cancer Bubble is quite small, while Bubble Crab measures at a full six feet.[[/labelnote]] from ''VideoGame/MegaManX'', and may inherit his shortness[[note]][=DiveMan=] and [=FreezeMan=] are the only Aqua Navis that aren't in any way short and/or fat while other Aqua Navis generally have the same body type[[/note]] and antisocial disposition from [=BubbleMan.EXE=] from ''VideoGame/MegaManBattleNetwork''.
** Hyde/Dark Phantom from the second game takes his SmugSnake, TheChessmaster and girl-kidnapper traits from [=ShadeMan=].
** Ace inherits Baryl and [=Colonel.EXE=]'s position in [=SF3=]. Both are leading a squad created to defeat an organization spreading TheCorruption as well as [[spoiler:having a history with a villainous group; Ace is a defector of the Dealer while Baryl joins WWW to pay his debt to Wily]].
* ContestWinnerCameo: Goat Kung-Fu and Moon Disaster were designed by fans.
* ContinuityNod: The 3rd game has a scene at the beach discussing the art of "boxers-off" from the {{Bowdlerise}}d beach scene in the 5th ''VideoGame/MegaManBattleNetwork'' (originally about peeking on the girls) that has been passed down though the ages. The strangest part? It is almost the same in the Japanese version.
** A few quiz intros were kept between series. "Hey, hey! Ho, ho!"
** The Net Navis in general being kept into Star Force 1; there's a bit of bite to the idea that Star Force was largely a way to [[{{Uncancelled}} Uncancel]] Battle Network by proxy.
** Harp Note's level in ''Star Force 1'' has Mega Man trying to fend off Shock Note attacks from all sides, remarkably similarly to how [[VideoGame/MegaManBattleNetwork Lan]] had to fend off dummy soldiers in ''Battle Network 5''.[[labelnote:*]]Notably, 5, was the only game to be [[UpdatedRerelease DS-ified.]][[/labelnote]]
** The third game in particular draws heavily from the Regal saga in Battle Network. The bad guy is named King, his plan involves an [[ColonyDrop Impending Meteor]] and TheCorruption, the heroes form a team to take him down, and the Noise Change system heavily mimics Soul Unisons.
** Dream Island from the first game has a section filled with old terminals, including various [=PETs=] from the EXE series.
** In the anime, Mega Man is afraid of ghosts.
** Also in the anime, when Akane tags along for the art class in Tribe, she's carrying a bag with the [[VideoGame/MegaManBattleNetwork Hikari Insignia]] on it.
** In some classroom scenes (anime yet again), there's a kid running around in Net's clothes sans the bandanna and messy hair.
** Copper's least favorite thing in the second game? Baseballs. This is because, in the first game, Geo had to bean him with one to keep himself from being found out.
** Another Lan reference in the anime -- some kid with his outfit is in the giant crowd trying to get into Sonia's concert during her debut episode. He even has a bandana this time.
** Blair Loude is a lounge singer in the second game. [[spoiler: He was the principal in the first game]].
** Geo makes the same "Item Found" fist-pump as Lan and Mega.
** In the Tribe anime, Subaru and Gori have a meeting in a restaurant that has been around since at least [[MegaManNTWarrior RockMan.EXE Stream]].
* CorruptCorporateExecutive: Rich Dotcom, alias Yeti Blizzard, in the second game.
* CreepyTwins: Gemini Spark, the iconic DualBoss for the series. For the record, in the anime, Gemini Spark [[spoiler:White kills GS Black with a ruthless stab to top off the Andromeda Key with negative energy]]. May qualify as horrifying.
* {{Crossover}}: With ''Battle Network''.
** In the first game, [[VideoGame/{{Boktai}} Aaron and Lucian]] could be found hunting for Margrave Rymer. (This was DummiedOut of the American release, for some reason -- dummied out of Lunar Knights was the Bonus Content in which Taurus Fire managed to wreak havoc in the Boktaiverse).
* CursedWithAwesome: Echoing Battle Network 6, late in the second game, Geo and Mega lose the [=OOPArt=] but (conveniently) retain the ability to Tribe-On. Geo suggests that the power of the [=OOPArt=] is more of a curse than a blessing. Omega-Xis, well...
-->'''Omega-Xis:''' ''Well, if it makes me strong, it's my kind of curse!''
-->'''Geo:''' ''Um... OK...''
-->'''Omega-Xis:''' ''Why are you so scared? It's my curse and I'm cool with it!''
* CutscenePowerToTheMax: Rogue. This dies down the more he appears, but in his first appearance in ''Star Force 2'', it's ridiculous how much the cutscene boasts of his power, despite only having 800 HP and none of his special abilities yet.
** Jack Corvus too. He's probably one of the easiest bosses in the game (well, pretty much everything is easy in Star Force 3 if you know what you're doing, but still) but in your first boss fight the battle immediately ends before you can finish him off, cutting to a scene where Jack Corvus is at full strength and Mega Man is panting.
* CutsceneIncompetence: In the second game, it seems like Geo can't do anything without the power of the OOPART. But the most ridiculous example ties in with Rogue's CutscenePowerToTheMax, where Geo is helpless to stop his friends from being sucked into a black hole, despite being right next to the source of the black hole, which Geo was quite capable of [=OHKOing=] in the previous three cutscenes.
* DamselInDistress: Happens a ''lot'' with Luna. This comes to a head in the third game where [[spoiler:her DamselInDistress tendencies get her killed. [[DisneyDeath Until the scientists find a way to put her back together.]]]]
* DarkerAndEdgier: The main characters, especially Geo, are often inflicted with {{Conflict Ball}}s and issues noticeably less cartoony than those of ''Battle Network'', especially in the first and third games. In fact, a major part of the advertising for the third game was that it had a more serious story than the others.
* [[DarkMagicalGirl Dark Magical Boy]]: Solo from ''Star Force 2''. While Geo draws upon ThePowerOfFriendship for his strength, Solo (check the MeaningfulName) uses his loneliness as his strength. He insists on making a mountain out of this difference between them, and you may find it hilarious that Geo largely ignores him about it.
** You can also choose to completely ignore the aesop, and use the same ability set yourself.
*** Of course, if you do, you generally have to be content that it offers you basically a weaker version of your primary Tribe (you can't use Mega cards, the dark Link Force Big Bang can only be used to counter your opponents time-stop cards, and that same Big Bang will rip you out of Burai form besides). However, there are several [[GuideDangIt Wave Command Codes]] that will offer you [[GameBreaker Game Shattering]] stat boosts and your Burai form as soon as you can reach the Code screen; and the Burai form is optional.
*** In Star Force 3, however, Geo can more properly access some Dark Magical Boy Mojo himself in Burai Noise. Burai Noise is a general improvement on Burai Tribe, with the same Real Brothers nixing properties, but which more adequately reinforces the sword attribute boost, most notably taken advantage with the plethora of [[BladeSpam powerful, multi-hitting Sword-Attribute]] Cards. However, it has no [[LimitBreak Noise Force Big Bang]].
* DeathGlare: Geo gives one to [[spoiler:Crimson Dragon]] before the second round of the FinalBoss battle in ''3''. [[CurbstompBattle Asskicking ensues]].
* DinosaursAreDragons: The Fire Dinosaur Tribe-On gives Mega the ability to, [[ExactlyWhatItSaysOnTheTin well]], spit fire. Plesio Surf can also spit [[ShockAndAwe lightning]].
* DiscOneFinalDungeon: In the third game, [[spoiler:Dealer's Base]] probably counts, the later [[spoiler:orbital]] base also seemed like the end as well.
* DisappearedDad: Geo's father, Kelvin Stelar, vanished while on a FirstContact mission. This not only kicks off the events of the first game and anime, it even has repercussions in the third.
* DiscardAndDraw: Each installment of the series has a different, more developed power-up system.
** In the first game, Mega Man can draw upon the power of the AM Sages.
** In the second game, they've left, but Mega Man can take advantage of the powers of ancient OOPART superweapons... and their [[CombiningMecha mixes]].
** In the third game, Mega Man can, through either the Ace or Joker program, command into the power of Noise, which, short term, gives him the power of the FM aliens who invaded in the first game, and at its higher levels, can tap him into the power of the Meteor currently on a collision course with the planet.
** Notably, the [[FinishingMove Big Bangs]] of the various powers tend to mimic each other. The Wood and Heat Big Bangs are always a tornado and a single massive blast, for example (even if he can wave the Extinction Blazer around a little bit) - and the Noise Force Big Bang for the Elec element deliberately reproduces Thunder Zerker's Thunderbolt Blade. On the other hand, the Aqua NFBB produces three large waves of water, in equally deliberate contrast to the Star Force Big Bang Magician's Freeze.
* [[spoiler: DisneyDeath]]: [[spoiler:Luna]] in the third game. [[PlayingWithATrope Sort of]]. See [[spoiler: her]] profile for more details.
** Also in the third game, [[spoiler:Ace sacrifices himself to stop Joker from blowing everyone up. Every character present, and some that weren't, act like and state that he's dead... until he's shown bandaged up in the hospital during the credits with no apparent explanation other than it makes for a happier resolution.]]
** Presumably, [[spoiler:he was brought back the same way Luna was.]]
* DoNotAdjustYourSet: Lady Vega and Mr. King both make pronouncements this way.
* DownloadableContent: Each game allowed you to download a Secret Battle Card or two and possibly even extra [[SocializationBonus BrotherBand Data]]... [[LostForever back when the Download Station still hosted them]]. If you have access to a hacking device like Action Replay, you can simulate the transmission and get them, anyway.
** The first game offered you the [[FinalBoss Andromeda]] Giga Card and Legendary Master Shin's Brother Data (which earned you a Giga +1 Bonus).
** The second game offered the King Grandeur and [[PhysicalGod Le Mu]] Cards, plus [=BrotherBand=] data for both L.M. Shin and the original VideoGame/MegaMan himself.
** The third game had the [[CrushKillDestroy Acid Arrest]] and Crimson Meteor cards, but no [=BrotherBand=] Data.
* TheDragon: Hollow is this to Vega, and he's notable as such since the Bermuda Maze chapter is essentially his fault, down to convincing Harp Note to work for the Neo Mu Empire. He has a famous ILied moment, but he does keep himself from "permanently" damaging Mega Man.
** Gemini and Heartless both count as both TheStarscream, and Heartless may arguably be a case of EnigmaticMinion.
%%Where should the Omega-Xis lawnmower bit go? Certainly not under The Dragon!
%%** Omega-Xis does something similar: Namely hijacking Geo's family's lawnmower and going on a joyride on it. Let's just say that after wrecking a particularly treasured item of Geo's during the joyride, Geo forces Omega-Xis to participate in a dog show in order for him to compensate for the damages.
* DubInducedPlotHole: A few examples, ranging from minor to distracting.
** ArtifactTitle: The original Japanese gives Mega Man Geo-Omega a unique title in "Shooting Star Rockman" (a [[GratuitousEnglish deliberately English]] translation of ''Ryuusei no Rockman''), but each of the localized versions use "Star Force", which ceases to be accurate after Mega Man [[DiscardAndDraw loses the power]] of the Satellite Admins.
** WhatSongWasThisAgain: The finale of Sonia's concert at the end of her scenario in ''Black Ace/Red Joker'' comes complete with Sonia's own song, [[ThemeTuneCameo notably given lyrics]]. However, the song's subject is the eponymous "Shooting Star".[[labelnote:*]]If you must be told this song is about Geo, you should be told with a bullet.[[/labelnote]] To Japanese audiences, this would double as a TitleDrop, but the reference [[ArtifactTitle is generally lost to the western audience]].
** TitleDrop: This reference is the primary loss in the games' localization. References to shooting stars abound, especially in 3; and some of the Murian Hertzes at the end of the 2nd game address Geo as the Warrior of the Fallen Star. Also, there was a MythologyGag in which Geo and Omega exclaim "Let's Rock!" (And later "Let's Blues!"), which you might've missed if you weren't aware of one of the most basic translation issues effecting the original VideoGame/MegaMan games.
** In the second installment, Solo is granted equipment called the "kamikakushi", which is the Japanese name for the phenomenon of being spirited away. He puts it to good use during a museum heist.
** Inverted in the first game, where dub choices reinforce a line or two of dialogue. In ''Ryuusei no Rockman'', Subaru accuses Luna[[labelnote:*]][[DontExplainTheJoke As in, you know, the moon]].[[/labelnote]] of acting like his satellite. In Mega Man Star Force, Geo[[labelnote:*]][[RunningGag As in, you know, the Earth]].[[/labelnote]] makes the same claim, where it has a tad more bite (you satellite, indeed).
** In Black Ace/Red Joker, when Jack is introduced to Geo's class, everyone comments that his name indicates that he isn't from around there. One problem for the English versions: they change any Japanese name to more English-sounding ones, meaning Jack's unchanged name shouldn't sound odd to them.
* DubNameChange: In the first game at least, a number of the name changes actually make ''[[PragmaticAdaptation more sense]]'' than the original names. With the aliens in the first game being named after [[StellarName constellations]], Taurus and Lyra made for better names than the original ''Ox'' and ''Harp''. However, the localization team apparently forgot to carry Lyra's DubNameChange over to [[TheLancer Harp Note]].
** InconsistentDub: That particular issue is fixed in the anime, although Lyra Note's human name also becomes Sonia ''Sky'' (perhaps because Sonia ''Strumm'' was too much of a PunnyName for the localization's tastes). Other attempts to deal with the conventions of the translation include restoring Ophiuchus Queen's original name (in the game, she refers to herself as "Queen Ophiuca"), and changing Mr. Shepar's name to "''Shepard''". One episode, however, contains an outright mistake - it's not the "Rock Buster", it's the "Mega Buster".
* DudeWheresMyRespect:
** Unlike its predecessor, where this trope is played annoyingly straight, it's averted here. In the second game onwards Mega Man essentially becomes world famous. This is especially noticable with the EM Bodies, who treat him like a superstar.
** Played for drama later on [[spoiler:when Sonia explained(Luna's interpretation, but still) that the reason for her FaceHeelTurn is that she did not think Mega Man could stop the villains she was forced to associate with, despite his world-saving reputation in the first game and she actually acknowledged him as a hero in one of their dates.]]
** In the third game most of WAZA refuses to take Mega Man seriously.
* DummiedOut: The localization of the third game removed the input screen for [[GameBreaker Noise and Purpose Cards]], as well as the Secret Satellite Server. Thankfully, there are working Action Replay codes to access them.
** [[http://www.youtube.com/watch?v=4cVjBnOoLAI The Special Congratulations]] at the end of ''Star Force 2''.
** The [[http://www.youtube.com/watch?v=y-mOs5OYJ_Y special Mail calls]] in ''Ace'' and ''Joker''.
* ElementalPowers: Humans who combine with EM beings generally derive their powers from the four-part ElementalRockPaperScissors system. Some may also adopt secondary ''[[TacticalRockPaperScissors attributes]]'', such as [[AbsurdlySharpBlade sword]], [[BlowYouAway wind]], [[ArmorPiercingAttack breaking]], or some combination thereof. In the second game, you become elemental (and thus subject to this) yourself fairly early on, making bosses you're weak against an absolute pain to fight.
** PlayingWithFire
*** [[ALoadOfBull Taurus Fire]], whose only real fire attack is his [[BreathWeapon Fire Breath]] attack -- until he comes back in later games and reinforces his MegatonPunch with massive spurts of flame.
*** [[CreepyCrows Jack Corvus]]'s flames are of a more [[HellFire deathly sort]]. He manages to pull double duty with this and a GrimReaper motif (complete with SinisterScythe [[ImpossiblyCoolWeapon Wings]]). [[labelnote:*]]Interestingly, when Mega Man gets Corvus Noise, it turns out the HellFire is physically ''weaker'' than Taurus Noise's flames. On the other hand, the HellFire constantly eats away at the opponent's HP.[[/labelnote]]
*** [[KingOfBeasts Leo Kingdom]]: One of the three Satellite Admins, primarily devoted to doing as much damage as possible by either mauling you or bathing you in [[KillItWithFire as much fire as possible]].
*** [[ThePowerOfTheSun Apollo]] [[BonusBoss Flame]] manipulates streams of fire for both offense and defense; his biggest attack basically drops a newborn star on Mega Man.
** MakingASplash[[labelnote:*]]Which includes [[AnIcePerson Ice People]] as well.[[/labelnote]]
*** [[GiantEnemyCrab Cancer Bubble]], who manages to -- [[InvertedTrope invert]], perhaps? -- the whole [[BrattyHalfPint giant shtick]].
*** [[{{Pegasus}} Pegasus Magic]], one of the three satellite admins. Most of his attacks wield ice, either as something to [[ImpaledWithExtremePrejudice wound you with]] or to [[KillItWithIce freeze you in]].
*** [[BigfootSasquatchAndYeti Yeti Blizzard]], who will try to crush Mega Man, either beneath the weight of his foot or [[KillItWithIce the weight of his snow]].
*** [[StockNessMonster Plesio Surf]], who will swamp Mega Man with a tidal wave, try to take a bite out of him, or [[BreathWeapon spit]] [[ShockAndAwe lightning]].
*** [[EvilMakeover Diamond Ice]] ([[AwesomeMcCoolname Dia Iceburn]] in Japan), who spends her time either trying to [[HumanPopsicle freeze you solid]], or DropTheHammer - which is easily [[SmallGirlBigGun twice her size]].
*** [[LadyOfWar Queen Virgo]], who takes the water bit and [[KillItWithWater runs with it]]. She also has a [[LightIsNotGood "light"-based]] [[FinishingMove attack]] that plays off her brother's HellFire shtick, which you'll probably notice after a few seconds of [[HolyHandGrenade "Ohmygahpaaiiin"]].
** ShockAndAwe
*** [[PsychoElectro Gemini Spark]], whose attacks are generally designed to [[StandardStatusEffects keep you from moving]] which grants him -- ah, ''[[DualBoss them]]'' -- the opportunity to whale on Mega Man. Beware the RocketPunch.
*** [[TheDragon Hollow]], who has a nasty habit of summoning viri to screw with you while he prepares his [[{{BFG}} Wave Motion]] LightningGun.
*** [[BrainwashedAndCrazy Spade Magnes]] technically borrows more thematically from [[SelectiveMagnetism magnetism]]. His attacks are either bombarding you with rocketry or taking massive swipes out of you. If he hits Mega Man with certain attacks, expect [[SelectiveGravity to be rooted to the floor]].
** GreenThumb
*** [[SnakesAreSexy Queen Ophiuca]] generally fits here more thematically than practically; she has an affinity for [[TheBeastMaster animal control]] (snakes, really) and [[UniversalPoison Poison]]. She does have EyeBeams, though (of the [[GreekMythology Gorgon]] variety).
*** [[OurWerewolvesAreDifferent Wolf Forest]], who primarily attacks with [[WolverineClaws Claw]] [[SwordBeam Beams]] ([[ImpossiblyCoolWeapon !]]), can [[FlunkyBoss sick his pack]] on you, and has been known to TurnRed when the full moon comes out. [[labelnote:*]]Bizarrely, the moon rage bit is dropped when he returns in 3.[[/labelnote]]
*** [[OurDragonsAreDifferent Dragon Sky]], the third Satellite Admin. His attacks mix PetalPower with BlowYouAway to [[DeathOfAThousandCuts devastating effect]].
*** Kung-Foo Kid, an [[NinjaPirateZombieRobot anthropomorphic martial artist goat]] with skills approaching SuperSpeed and the ability to [[{{Sizeshifter}} treble in size]].
*** Club Strong, a mossy {{Golem}} who can summon [[BlowYouAway tornadoes]] and try and smash you with his [[DropTheHammer big stonking club]].
** NonElemental
*** [[WingedHumanoid Cygnus Wing]], who flits around the field and will try to turn you into a [[FeatherFlechettes feathery pincushion]], use his [[DanceBattler mad ballet skills to smash into you]] ([[ArmorPiercingAttack Dodge - don't shield]]), or will have his [[FlunkyBoss Cygnets]] swarm you.[[labelnote:*]]In the anime, his Dancing Swan attack is powerful enough to generate a tornado.[[/labelnote]]
*** [[MusicalAssassin Harp Note]], who will either try to hurt you with her music, or entrap you in her [[RazorFloss guitar strings]] and THEN hurt you with her music.
*** [[RedMage Libra Balance]], who in addition to trying to smash you ([[RunningGag common problem solving ability, that]]), can try to Kill you with [[KillItWithFire Fire]] or [[KillItWithWater Water]].
*** [[TheRival Rogue]] looks as though he may be drawing on ThePowerOfTheVoid -- he can launch illusory [[RocketPunch punches]] and [[ShockwaveStomp shockwaves]], is wrapped in a barrier that ostensibly is meant to cut him off from all others, and has a personal preference for [[SpamAttack abusing them]]. He also [[InstantExpert picks up a favor]] for [[ILikeSwords swords]], especially [[{{BFG}} big ones]].
*** [[BigBadassBirdOfPrey Terra Condor]], despite his human component's status as a MagicalNativeAmerican with a deep connection to the land, has no element, not even Wood. If there were a [[BlowYouAway wind]] element, though, he'd be all over that. His thing is spamming [[ActionBomb Missile Birds]], firing FrickinLaserBeams, and just plain charging at you.
*** [[TheDragon General Auriga]], whose most [[SignatureMove notable attack]] is a spiked [[AdvancingWallOfDoom steamroller]]. Another attack is to sic his [[ElementalPowers elementally-aligned]] [[FlunkyBoss soldiers]] on you.
*** [[TheAce Acid Ace]], who favors a [[ImpossiblyCoolWeapon Ray Gun with a built-in Laser Blade]]. [[SwissArmyWeapon The gun can fire or use a variety of stock elemental attacks]], and Acid Ace also has a FinishingMove where he uses the [[SpeedBlitz jet verniers]] built into his armor to [[RammingAlwaysWorks ram you]]; the edges of the verniers also give it a [[AbsurdlySharpBlade sword attribute]]. Expect him to [[SpamAttack cycle through these quickly]].
*** Dread Joker's basic strategy can be summed up as Hulk Smash -- his attacks include punches, devastating fist swings, attempting to smash you with towers sprouting from the ground (and even from ''midair''), and can also use several Giga Cards: [[MacrossMissileMassacre Destroy Missile]], [[RapidFireFisticuffs MilliKick]], and [[BigBulkyBomb Giga Count Bomb]]. His SignatureMove is to unleash a WaveMotionGun of [[TheCorruption Noise]] that will rip you apart bit by bit.
*** Moon Destroyer, a DanceBattler who can sling RazorWind around with his kicks.
*** The three final bosses: [[DoomsdayDevice Andromeda]], [[PhysicalGod Le Mu]], and [[ScaledUp Crimson Dragon]], though Andromeda at least might call on some elemental attacks.
** [[AllYourPowersCombined Multiple]]: Mega Man himself can wield a variety of weapons that each have [[ElementalRockPaperScissors Elemental Affiliations]], but, unlike Acid Ace above, can [[SuperMode alter his]] [[MultiFormBalance own affiliation]], which will give him not only new powers but will often enhance the powers of like-elemental or like-attribute cards.
*** PlayingWithFire: Fire Leo, Fire Saurian (and all combinations with Saurian), and the Taurus and Corvus Noises.
*** MakingASplash: [[FlyingFirepower Pegasus]] [[KillItWithIce Magic]] and the Cancer and Virgo Noises.
*** ShockAndAwe: Lightning Zerker (and all combinations with Zerker), and the Gemini and Crown Noises.
*** GreenThumb: [[PetalPower Green]] [[RazorWind Dragon]], Wood Ninja (and all combinations with Ninja), and the Ophiuchus and Wolf Noises.
*** NonElemental
**** BlowYouAway: Cygnus Noise
**** ArmorPiercingAttack: Libra Noise
**** ImplausibleFencingPowers: The Rogue Tribes, Rogue Noise.
*** AllYourPowersCombined: Any of the combined forms[[labelnote:*]]So, basically, anything that's not Ice Pegasus, Green Dragon, Fire Leo, or a Rogue Form.[[/labelnote]], but ''[[UpToEleven especially]]'' the Tribe King.
* EnergyBeings: If a character isn't human, it's this. Even the [[HardLight artificial ones]].
* EmptyShell: [[MeaningfulName Hollow]] [[spoiler: (of Vega's lover, Altair) and Strong, after being revived. Strong recovers though.]].
* EverythingIsOnline: Including sunken galleons, lost medieval treasure, ''rocks'' and '''rotisserie chicken''', and that's just in ''2''.
* EvilDuo: Queen Tia and her younger brother Jack in the third game. Their FM-ian partners, Virgo and Corvus, were an EvilDuo themselves back on the FM planet.
* {{Fanservice}}:
** Sonia, in her transformation sequence, gets a blatant ass shot.
** The third game puts Sonia in a Sailor Fuku. Bud, Zack, and Geo appropriately go wild over it.
* FanservicePack: The transfer from video game to anime created some rather, uh, noticeable changes to Vega's design.
* [[FantasyForbiddingFather Fantasy Forbidding Parents]]: Luna's in the first game, who apparently are against any kid having any sort of behaviour outside what they consider acceptable. Trying to get Luna to transfer to another school because they feel Luna's being dragged down by her friends and Echo Elementary, there's also this line they say to Geo and Sonia when they see them together:
--> ''Mr.Platz'': Elementary school students on a date? I can't say that I approve of such behaviour. Children have no business acting like adults, and going on "dates". If you have time to play pretend, you should spend it studying to get better grades.
* FightLikeACardPlayer: Wave Battle is basically a card game version of [[VideoGame/MegaManBattleNetwork Net Battling]], and Mega Man and company use Battle Cards.
* {{Filler}}: Almost the entire second half of the anime was space between Rock Man obtaining the Star Force and Rock Man fighting Andromeda. It gave some characterization to the [=FM-ians=], of course, but some find even that to be slim pickings.
** [[http://lparchive.org/Mega-Man-Star-Force-2-Zerker-x-Saurian/Update%2021/ As one Let's Play puts it]], if the theme of the second game is that "losing friendship sucks" (Cf. the precursor to ruin), almost half of the game fails to touch on that at all. You could remove a good 2.5 scenarios from the game.
* FiveManBand: Though Geo does all of the work, his inner circle has all the makings of a Five Man Band. When Geo does his work as Mega Man, Luna and Sonia's roles are reversed (since Sonia still has Lyra's powers, and Luna has none of which to speak).
** TheHero: Geo
** TheLancer: Luna
** TheBigGuy: Bud
** TheSmartGuy: Zack
** TheChick: Sonia
** SixthRanger: [[spoiler:Technically Solo, but he comes and goes as he pleases. Ace is a better fit.]]
*** [[spoiler:Pat also would've fit, and he was certainly hyped into position over the course of the first game, but, [[BrotherChuck Well....]]]]
** Ace clearly had this in mind when he created the Satella Police Commandos. Things perhaps didn't work out so well.
*** TheHero: Ace (Trans-Code: 001) [[spoiler:who [[strike:dies]] [[HeroicSacrifice turns himself]] into [[TheCorruption Noise]]]].
*** TheLancer: Solo (Trans-Code: 002) [[spoiler:who never joins the team to begin with]].
*** TheSmartGuy: Geo (Trans-Code: 003) [[spoiler:[[RuleOfThree who suffers]] one of his famous breakdowns following Ace's HeroicSacrifice.]]
*** TheChick: Sonia (Trans-Code: 004) [[spoiler:who remains the only member not to have something bad to happen to her.]]
*** TheBigGuy: Bud (Trans-Code: 005) [[spoiler:who leaves the team. Ace turns it into a mission.]]
* FiveBadBand
** The [=FMians=] in ''1''
*** The BigBad - Cepheus
*** TheDragon - [[TheStarscream Gemini]]
*** The EvilGenius - Cygnus
*** TheBrute - Taurus
*** The DarkChick - Ophiuca
*** SixthRangerTraitor - Lyra
** The Neo Mu Empire in ''2''
*** The BigBad - Doctor Orihime/[[spoiler:Le Mu]]
*** TheDragon - Hollow
*** The EvilGenius - Dark Phantom
*** TheBrute - Rogue
*** The DarkChick[=/=]SixthRangerTraitor - [[spoiler:Harp Note]]
** Dealer in ''3''
*** BigBad - King/[[spoiler:Crimson Dragon]]
*** TheDragon - Dread Joker
*** The EvilGenius - Queen Virgo
*** TheBrute - Jack Corvus
*** The DarkChick[=/=][[spoiler:SixthRangerTraitor]] - Heartless
*** SixthRangerTraitor - [[spoiler:Acid Ace]]
* {{Flanderization}}: Any depth of character you might have seen in the original Star Force is largely ignored in Star Force 2. Luna is a notable example, with her family history reduced to a cameo on her personal page. Bud will speak of almost nothing but food, and Zack earns the Zackpedia, which will serve as an exposition source for things like where the elevator is (right in front of you).
* FlunkyBoss: Queen Ophiuca and [[OurWerewolvesAreDifferent Wolf Woods]] will summon snake and wolf viri to attack you. Hollow will actually summon viruses, and Ra Mu will summon Murian soldiers to take swipes at you.
** Cygnus Wing deploys the Cygnets. He uses a selection of these, the Quacky Lackies (who insist that they are not ducks, [[InsistentTerminology but nascent swans]]), to guard him and harass intruders. The mini-game of the area is to shoot each and every one of them with a rocket.
* FoodEnd - In the credits of Star Force 3.
* ForTheEvulz: Virgo and Corvus.
* ForegoneVictory: In the second battle against [[spoiler:Crimson Dragon]], you are invincible. Really. No matter what he shoots at you or how many HP you have left, you won't die. The whole point of this "battle" is to get to show off in Finalized form; in fact, the only way to beat him is to use the Noise Force Big Bang attack, which is suddenly strong enough to kill him off instantly.
* FromTheAshes: With some mild notation about how it being 200 years in the future (and none of the original cast are left), Star Force was a rather transparent attempt to keep up the flagging ''Battle Network'' series.
* FusionDance: EM Wave Change, and it's not just Geo who gets it.
* GainaxEnding: Only in the ''Star Force Double Tribe'' anime. The last episode was ridiculousy rushed and thus featured:
** Solo/Bly's backstory being changed into something that had no relevance to the game and made no sense (so what, he was out to violently kill Mega Man just to protect his civilization?)
*** And his friends sacrificed themselves sealing Mu, thus giving him no reason to hate friendship!
** Removed the backstories of the BigBad and Hollow, the epic final fight with Bly, and the backstory about what happened to Mu.
** Also, the final boss was defeated in one attack before it got to do anything.
* GambitPileup: ''Star Force 3''. [[spoiler:So, let's get this straight: King is working to control Meteor G, Heartless is working to overthrow him and contact Kelvin, Joker is trying to fulfill his base purpose, Queen Tia and Jack are plotting to overthrow those three and destroy Earth's EM technology, Corvus and Virgo are ready to kill them if needed to take over Earth, and Ace betrayed them all to join WAZA. Never mind Solo's personal tirade against all of them to destroy their Mu technology and his use/abuse of WAZA to that end.]] Poor Geo's just about the only one without some sort of ulterior motive.
** That actually serves to put his truly noble motives in evidence.
* GameplayAndStoryIntegration: During the Messie Village scenario, Zack and Luna's relationship takes a turn for the worse. His Link Power practically flatlines to a measly 10 (which implies he's not that great with Bud, either).
* GetAHoldOfYourselfMan: Geo seems to need at least two of these per game whenever he slips back into angst mode. Ironically he's doing these for everyone else in ''3''. Go go CharacterDevelopment!
* GeoEffects: Burning, Freezing, Paralysis, Gravity, Attack Boost, Assist Drone, and Broken are all panel effects - and let's not even get started on when War-Rock starts taking swipes at the territory.
* GlobalCurrencyException: Two instances in ''Ace'' and ''Joker'': As they travel the Wave Road, Geo and Omega-Xis will be granted the opportunity to rescue a number of Hertz from battle and to collect Noise Frags, the latter-day equivalent of ''Battle Network'' Bug Frags. King Root, in Hertz Square will accord them a point for every Hertz they save, and will exchange those points for various programs. Later in the game, Geo and Omega find a Noism who will do the same in exchange for the Noise Frags. Neither will accept Zennys.
* [[IncrediblyLamePun Geo]]-[[GeometricMagic metric Magic]]: The second Star Force game seems to have been shooting for this, complete with [[FunctionalMagic Function]] and (small, almost inncouous) [[RitualMagic Ritual]] - an attempt that might've worked if Solo wasn't the only one using it on-screen. Mega Man can do it, too, but it's a lot harder to [[IncrediblyLamePun connect the dots]] when all you're looking at is a [[SymbolDrawingInterface Wave Command Card]].
** The next time you try inputting the Tribe King Wave Command, take a look at the dots - it's an outline of Mega Man's Shooting Star symbol.
** Star Force 3 carries this on with the Noise Kaizou ("Modification") Gear and its relatives.
** In the anime, Burai's transformation does this with Instant Runes, instead.
* AGodAmI: [[DownplayedTrope Played on a smaller scale]] with Bud in the second game. At the encouragement of the Shaman, the villagers of Whazzap revered Bud -- or rather, "Budicus" -- as an emissary of Mu. Bud, who was then suffering from amnesia, went along with it primarily to enjoy the great food. Played fully straight when the Shaman becomes Terra Condor. In the anime, the shaman is roughly possessed by Condor, who believes this about himself -- and starts [[HumanSacrifice gunning for Luna]].
* GogglesDoSomethingUnusual[=/=]SeeThruSpecs: The goggles given to Geo by Aaron Boreal (that belonged to Geo's dad) allow him to see EM waves.
** Well, not at first. The Visualizer only starts seeing EM waves after Omega-Xis crashes into (and from the looks of the animation, bombards with EM radiation) Geo.
*** Actually, the Visualizer could always see EM Waves, although never so clearly. But the Wave Road was still completely invisible until Omega-Xis came.
* GuideDangIt: Just try and use the third game's [[NoExportForYou Secret Satellite Server]] without a guide.
** In general, nowhere near as bad as its predecessor, but still irksome. Case in point, just try and use the third game's ''anything'' without a guide. Or a hack device.
** The game's various code-inputting options all serve as this. Wave Command Cards are an example in ''Star Force 2''.
* HardLight: Matter Waves and the successive Real Waves and Wizards. [[spoiler:[[MeaningfulName Hollow]] is a ''person'' made out of Matter Waves, or, well, [[EmptyShell almost]].]]
* HartmanHips: Heartless. If you squint hard enough, you can seen it in the sprites. Definitely so with the [[http://megaman.wikia.com/wiki/File:Heartless.jpg artwork.]]
* HeartContainer: HP Memory again.
* HelloInsertNameHere: The third game explicitly says not to make your nickname naughty.
** A notice which may actually be warranted, as the profanity filters the second game had, which changed anything indecent into a series of asterisks, are no longer in place.
* HereThereWereDragons: The anime and second game reveal that the Wave Road (and a number of viruses) existed in the far, far past, during the age of Mu, so modern technology successfully made [[TheMagicComesBack The Magic Come Back]]. Whether Murian and Modern capabilities to interact with the internet count as MagicFromTechnology or {{Magitek}} is still up for debate.
* HeroicBSOD:
** Zack and Bud have one in the third game when [[spoiler:Luna dies... [[DisneyDeath but not really]].]]
** Thanks to CharacterDevelopment, Geo steps up and takes charge of the situation while Bud and Zack FreakOut over [[spoiler:Luna dying.]]
** Geo's had them in other games. In the second game, he has one over [[spoiler:his failure to pull Zack, Bud, and Sonia out of the Un-Dimension... which just ends up depositing them in other places of the world]], and then another one where [[spoiler:Sonia betrays him for Lady Vega]].
** Something exclusive in the anime, he gets a particularly spectacular one when he and Cygnus Wing BattleInTheRain. Cygnus Wing gives him a BreakingSpeech and reveals that [[spoiler:Omega-Xis, that very same alien he is currently fused with, is responsible for his father going missing]]. He gets the DullEyesOfUnhappiness and de-merges with Omega-Xis, ''while standing on a wave road''. And there is a river below. You know what happens next.
* HeroicResolve: The entire ending of ''3'', as well as [[spoiler:how Kelvin was holding off Meteor G in the first place]].
* HeroicSacrifice: [[spoiler:[[TheAce Acid Ace]] pulls a pretty [[TearJerker heart-wrenching]] one after Geo's fight with Joker]].
* HopelessBossFight: At least one per game. The Jammer in ''I'' with its plot fiat immunity would be the standout here, existing mainly to make you very grateful when you get the Star Force and can suddenly pierce plot armour.
* HostageForMacGuffin: In the anime, Cygnus pins Geo down and threatens to kill him unless Omega hands over the Andromeda Key. Omega acquiesces, only for Geo to be saved by a DeusExMachina moments later anyways.
** In the Tribe anime, Hyde is teaching an art class when Subaru's mom - Akane - shows up, interested in taking part. After he learns who she is, Hyde immediately hijacks control of every viewscreen in town, showing that he's taken her hostage (really, she's just sitting for a portrait he asked to paint of her - and, no, nobody learns who Rockman is by association). When Rockman shows up unexpectedly (he got sidetracked by the portrait), Hyde wave changes to Phantom Black and kidnaps Akane, who is given one of the LEAST subtle [[MaleGaze ass-shots]] ever in all of shonen.
* IdolSinger: Sonia Strumm, who has to work with a corrupt manager who exploits her songs to get himself out of debt.
** She quits at the end of her chapter in the first game, but gets back into the business with a vengeance before the second starts.
* IKnowYoureInThereSomewhereFight: Subverted. Any time Geo has to [[FightingYourFriend fight his friends]] (such as the [[WakeUpCallBoss first boss battle]] with Bud/Taurus Fire), he worries that defeating the FM-ian possessing him/her will kill the host body. Omega-Xis, the alien who gave Geo ''his'' powers, assures him otherwise.
** This is played straight in ''3'', when Joker makes [[spoiler:Acid go CrushKillDestroy]]. Extra points for the fact that he would've [[spoiler:killed Ace from inside-out]] if he wasn't stopped.
* TheInspector: Bob Copper (Heiji Goyouda), who generally finds himself involved in cases that deal with superhuman activities. He doesn't succeed, but he gets pretty darn close. Yes, yes [[{{Expy}} he does remind you]] of [[Franchise/LupinIII Zenigata]].
** SecretChaser: Geo and Mega work hard to keep ahead of Copper. They manage to turn him into a SympatheticInspectorAntagonist when they try to slow his investigation, an effort which involves knocking him out with a [[ImprovisedWeapon baseball]] [[PlayedForLaughs to the forehead]], and cracking his computer to delete his entire report. Mega, who dragged Geo into it, apparently [[IdiotBall never hit on the idea]] that explaining the situation to a potential ally was an all around better option than behaving like a criminal and ratcheting up the policeman's suspicion.
** OvershadowedByAwesome: Copper is actually quite competent, he's just utterly out of his league. Even in the anime, which gives him more screen time, Mega Man evades his clutches only through the virtue of his superhuman abilities. Again, Geo and Mega probably aren't helping things with their [[IdiotBall unquestioning distrust]] of the badge.
** OccultDetective: Well, extraterrestrial detective, maybe.
** DrivesLikeCrazy: In the anime Copper has some truly insane driving skills, being able balance his car at a forty-five degree angle on a railguard and still be able to drive forward. Omega-Xis was most impressed.
** BrokenMasquerade: Copper comes very, ''very'' close to connecting Geo to the weird activities going on in town in the first game (not least because Geo's house is [[AppliedPhlebotinum radioactive]]).
** ReasonableAuthorityFigure: Copper generally remains one throughout the series; he would be more of one if Geo and Mega didn't keep making him suspicious.
* {{Invocation}}: ''Star Force'' tried to keep ''Battle Network'''s energy going with similar catch phrases. When Geo transformed in the first two games: "EM Wave Change! Geo Stelar, on (the) air!" In Japanese: "Denpa Henkan! [Wave Change!] Hoshikawa Subaru, on air!" To announce a boss battle (in both versions): "Wave Battle! Ride on!"
* IWasJustPassingThrough: The end of ''Star Force 2''. "Your body was in my way", indeed. [[BonusBoss Horrifically subverted]] in the 100% ending.
* JekyllAndHyde: Played straight with Pat and his other personality, Rey.
* JerkWithAHeartOfGold: Omega-Xis, later in the series. At the start he's just a plain old jerk.
* JokeItem: Equipping certain upgrades on Omega-Xis is Star Force 3 can change the Mega Busters sound effects, as well as changing the L buttons help/talk messages to more humorous dialogue.
* JustifiedTutorial: Luna teaches Geo all about setting up a Player Page in the beginning of the first game, because Geo really doesn't know how to do it.
* KickTheDog: [[spoiler:Joker blowing up Luna. It's purely this, regardless of his rationale, especially since at least part of the reason was to get Mega Man to react.]]
* LaserGuidedAmnesia: Most of the humans possessed in the first game/anime series suffer from this after being released. [[spoiler:Omega-Xis]] has it too in the anime, with no memory of [[spoiler:his past as an [=AMian=].]]
* LaserGuidedKarma: In an attempt to break Geo's spirit, Solo sends Bud, Zack, and Sonia into the Un-Dimension, and then sends them to Whazzup Village, Loch Mess, and the Bermuda Maze, respectively. Later on, the local shaman falsely makes Bud (now Budicus due to a bout of amnesia from falling on his head from the Un-Dimension portal) an emissary of the Mu civilization, prompting a deeply enraged Solo (an actual member of the Mu civilization) to attempt to beat Bud to death for befouling his ancestors through his actions. In other words, Solo kinda brought it upon himself for doing that earlier action.
* LesCollaborateurs: Well, the formative stages of them, at least. Dr. Vega's chief plot is to bring about a new world order in which those she deems unworthy simply do not exist ([[WarIsHell she has]] [[CorruptBureaucrat a fairly]] [[LoveHurts good reason]] [[LoveMakesYouEvil for this]]). In order to enforce this, she ends up unleashing the power of Mu. And suddenly the whole damn world is ''begging'' her to let them in, desperately claiming that their flimsy claims to talent mark them as special.
* LivingWeapon: Wizards/FM and [=AMians=] can be considered this. As well as the weapons that [[spoiler:Omega-xis consumes to obtain the powers of Zerker/Saurian/Ninja]]
* LizardFolk: The original name for the fire tribe in ''Star Force 2'' is "Dinosaur", and their section of the museum features models of animals; and yet they have a Murian weapon and are treated as sentient.
* TheLoad: Zack. In the first game he informs Chrys Golds that he thinks he saw Sonia got on the bus to [=AMAKEN=], which inadvertently caused the Harp Note Scenario, and in the second, he puts off calling his friends for help in order to help spread the word about Messie. (That last might be because he's [[JustifiedTrope absolutely desperate to acomplish something on his own]]).
** He also spies on Geo in the first game, which is how Luna knows to head down to [=AMAKEN=] to keep tabs on Geo.
* {{Lolicon}}: The anime is packed with loli {{Fanservice}}, mostly Sonia. The first game has an ADULT MAN who is obviously in love with Sonia, as well as a female teacher who REALLY loves her students, but perhaps not that way, but that would more likely be {{Shotacon}} anyway...
* LonersAreFreaks: And easy targets for the [[strike:rogue]] military FM-ians who try to exploit their jealousy/shame/fears.
* LostInTranslation: Shows up every now and again.
** In ''Star Force 2'', Geo, Luna, and Zack find Bud in an area called Whazzap. This is technically an accurate translation of the original Japanese "nanska" (a corruption of "Nan desu ka?"), but it loses the correlation to the Real World phenomenon the location references - the Nazca lines.
** In the third game, Geo has a poster of the Pleiades star cluster on his wall. This makes more sense if you know Subaru is the Japanese name for that constellation.
* LoveHurts: [[spoiler: In the second game, the death of Vega's lover first inspired her to create Matter Waves and then (after she found Mu relics) [[LoveMakesYouEvil decide to rule the world]].]]
* LovesMyAlterEgo: To the point that even when Luna discovers Geo ''is'' Mega Man, she insists that her attraction is solely to Mega Man and not Geo, refusing to consider them one and the same.
* MagicalDatabase: Meteor G is part of the Black Hole Server, which holds massive amounts of data (including Battle Cards). Geo accesses Meteor G's power for [[SuperMode Noise Changes and Finalize]], but the Black Hole Server is only utilized by SF3's postgame boss Sirius. Despite having a massive advantage, the guy's going up against [[{{Badass}} Megaman]].
* MarkedChange: Inverted with [[TheRival Solo]], who ''loses'' his FacialMarkings when he [[TransformationSequence transforms]].
* MascotMook: The Star Force games have their own Mett variant, the [[IncrediblyLamePun Mettenna]] (they are, in fact, Metts with Antennae). They're more or less identical in combat to their EXE originals, but their Shockwave Battle Cards have the improved ability to turn once after being launched.
* {{Masquerade}}: Geo and Sonia do their best to hide Omega and Lyra from the public eye. This is made somewhat difficult by the remaining aliens, who don't seem to care about exposing themselves to the world.
* MeaningfulName: In spades. Solo and Copper come to mind.
** At first, [[ScaryBlackMan Joker]] only has that name to fit with Dealer's ThemeNaming, but after he [[TheReveal reveals]] [[spoiler:his true form as the strongest Battle Wizard ever created, and his VillainousBreakdown, in which he turns into a crackling mess, it becomes meaningful]].
** Geo had some fun with this, calling Luna "Satellite Girl" early in the first game because the moon is the Earth's satellite, and '''Luna''''s always around him, nagging him to go to school. Interestingly enough, judging by dialogue in the second game, Sonia's name is apparently pronouced as "Sunya" (Geo stammers "S-Son-" and a nearby person states "Sun?"). And I'm sure we all know the relationship between the sun and the earth. [[VideoGame/FinalFantasyIII No, not like that.]]
*** On the other hand, it just could be an awkward attempt to preserve a joke from the original Japanese. An equivalent joke would be Subaru saying "Miso-" (-ra) and the man asking why he was talking about noodles.
*** Also, just about everybody else who has a sidequest of some sort. There's gotta be at least 30 people from the first and second games whose names drop hints at your quest for them.
**** Interestingly, all the named [=NPCs=] remain in the series' installments - you'll see old job-givers all over the place, though without any reference to previous incidents.
* MediaAdaptationTropes: The anime does a large number of different things with its take on the source material.
** AdaptationExpansion: Most of the CharactersOfTheWeek and their Wave Change aliens are given significantly expanded characterizations. Hyde and Gori in particular stand out as [[AscendedExtra Ascended Extras]].
** CompressedAdaptation: On the other hand, the anime ended up cutting out a huge amount of characterization from the games to simplify the main characters; Geo's {{Hikikomori}} status was cut out entirely, Luna's "[[{{Tsundere}} Dere]]" was traded in for a helping of ClingyJealousGirl, [[spoiler:Rey doesn't exist]], and [[spoiler:Orihime's]] motivations and history are discarded entirely, leaving her as a particularly shallow [[spoiler:CardCarryingVillain]].
* MegaTwintails: Luna
* MesACrowd: Le Mu can only summon [[YouAllLookFamiliar about five different models]] of EM Being (Phantom, Yeti, Plesio, Condor, and the Warriors). It will summon thousands of them during the final chapter.
* MissingTrailerScene: The Tribe anime's penultimate episode's OnTheNext sequence has a dramatic shot of [=RockMan=] as Thunder Berserk swinging his sword and lunging at the camera. Never shows up.
* MissionPackSequel: It's a Mega Man game series, so natch.
* MoleInCharge: Possibly. Somebody with access to [=WAXA's=] main lab [[spoiler:sealed one of its computers with the Dealer Key]]. In turn, and quite bizarrely, [[spoiler:at least one Dealer computer is sealed with the WAXA key]].
* MoodWhiplash: Rarely, but when it occurs, it can be startling.
** An ineffective example that suggests that the writers had stopped trying is when Condor Geoglyph kidnaps Luna and co. and threatens to sacrifice their laughter to the land of Mu. Which he will get by ''tickling'' them. For reference purposes: the misguided, manipulative leader of the village of Whazzap, who has transformed into a living, avian-themed ''jet fighter'', is now busying himself by tickling his hostages. It might have been RefugeInAudacity if the game had kept the audience's buoyancy up to this point.
** A '''much''' more effective example is Joker's first field appearance. [[spoiler:In which he violates Luna's PlotArmor so hard that Geo finds himself trying to reassure the others that she isn't ''dead''.]] Note: this happened right after the DatingSim BeachEpisode.
* MorphWeapon: Mega Man's MegaBuster transforms into the battle card weapons that he attacks with. In the third game, this takes another level with the Mega Arm, which in itself transforms into the Mega Buster,
* MundaneUtility: Geo has on occasion used his EM Wave Change technique to accomplish relatively menial tasks, usually during sidequests. For example, early on in the first game he uses it to ''retrieve a propellor from a rooftop.'' A normal kid would've just fetched a ladder.
** Technically: It's the second game, and the rooftop happens to belong to a condo complex (which is probably much bigger than it looks on the map), though you're right--another example is when he uses his powers to get to the upper section of Zack's room, despite the fact that there's a supposedly functioning elevator-step in plain sight.
** After accidentally breaking the express mail's packaging system in the anime, Geo decides to use his incredible wave form powers... to deliver mail.
* MysteriousProtector: Geo swears to keep [[DesignatedVictim Luna]] safe in the first game. Luna, only half-conscious, manages to hear the specific line and has it added to the SchoolPlay.
* NeverTrustATitle: The "Star Force" in the title refers to the power Mega Man receives in the ''first'' game and is irrelevant to the other two games. It gets a passing mention in ''[=SF3=]'' when Geo and WAZA name their save-the-world Team "Star Force," but that's the extent of its importance in the game. Also, the star/space theme isn't as strong in the other games as it is in the first game. Even the original title, ''Ryuusei no [=RockMan=]'' or "Shooting Star [=RockMan=]," is somewhat deceptive until ''[=SF3=]'' where Mega Man is sometimes called "the blue shooting star."
** Played straight in the third game as what they are doing is protecting the earth from an asteroid that would kill out all life.
* TheNicknamer: Dr. Goodal of [=WAZA=], who calls Omega-Xis "Meggers", and Acid "Acidina".
** [[SubvertedTrope Surprisingly]], she refers to Ace by his given name of "Arthur".
* NinjaPirateZombieRobot: In the second game, if you have at least one brother from the another version, you can mix tribes to create some awesome results. Ninja Dinosaurs anyone?
** Not only that, but if you have another brother from the last version, you can fuse all three tribes into Tribe King and become a [[NinjaPirateZombieRobot Ninja Dinosaur Swordsman]].
** Also, [[WhatCouldHaveBeen there were actually]] [[http://i599.photobucket.com/albums/tt74/chipoltle/ryuusei/24.jpg plans to have a Pirate tribe.]] It was probably taken out because having a Ninja Pirate Dinosaur would have been too much awesome for the game to handle.
*** Incidentally, there were also plans for a non-elemental Angel tribe.
* NoKillLikeOverkill: A '''[[UpToEleven gameplay mechanic]]''' in ''Star Force 3''.
* {{Ojou}}: Luna.
* OneGameForThePriceOfTwo: While the first ''Star Force'' is one-game-for-the-price-of-''three''(Pegasus, Leo, and Dragon), ''Star Force 2'' is, oddly, ''three'' games for the price of two(Zerker x Ninja and Zerker x Saurian).
** Reverted by the third game, which reverts to the two-versions shtick(Black Ace and Red Joker), but there's no reason to buy both as none of the version-exclusive content can be transferred.
** The differences among the first two installments were largely the nature of your power up. By Linking games, you could trade, create, and share Brother Cards, which would allow other players to access forms outside their own games (Leo and Dragon forms in Pegasus, for example). In the second game, this was much the same, but the most common use was to have a friend with the third Tribe grant it to you so you could become the Tribe King (unless you were using the [[GuideDangIt Wave Command Codes]]). And while "version-exclusive" content (which largely amounts to the Black Ace or Red Joker forms) can't be transferred between Red and Black, Brothers could exchange Noise Data, which allowed for the exceedingly powerful Merge Noise transformations (basically stacking two Noise combinations[[labelnote:*]]The [[UniverseCompendium Battle Black Box]] [[NoExportForYou released in Japan]] listed several suggestions: Wolf X Gemini - for Sword+ and Paralysis Sword; Taurus X Corvus - for Fire+80(!) and HP Bug defense (and the black Taurus Noise is cooler than Corvus X Taurus; Virgo X Cancer, for defenses against Freezing and Bubble status; and Ophiuchus X Wolf, for Wood+, which takes serious advantage of all the BulletSeed type cards.[[/labelnote]]). This fits under NoExportForYou[[labelnote:*]]We missed out on some serious shit.[[/labelnote]], but Purpose Cards could be shared among Real Brothers in the third game, which seriously stacked the bonuses.
** A little more detail on the version-exclusive content of Black and Red: The major form was unique (all the Noise forms were available in both installments, but certain ones were more likely to occur depending on your version), but so were the various Levels of the Meteor Server that could be accessed -- each version had twelve levels to access depending on your level (though you couldn't get to the twelfth without certain [[NoExportForYou Purpose Cards]] and maximum Noise, so it was really more 11 + 1. All together, this made for 24 levels.
* OneWingedAngel: Played straight in the first two games, where both of the final bosses pull off one of these when their health gets low. However, in the third game [[spoiler: this trope is actually inverted when Mega Man enters his Finalized form in a second round with the Final Boss, who hasn't changed.]]
* OurGhostsAreDifferent: Several varieties of Virus are particularly ghostly. One variety specializes in disrupting their targets with StandardStatusEffects; another are more interested in disorienting you with their own off-kilter motion and vulnerability patterns.
** A couple of characters actually deal in this, too. The "boss" of the second group of Ghost viruses is Phantom Black, an IntangibleMan in operatic dress with some [[BlowYouAway ghostly wind]] powers.
** Another technical "ghost" is Crown Thunder, an optional boss from the first postgame; his attacks are based in either striking you with lightning or delegating to his trio of TacticalRockPaperScissors [[FlunkyBoss minions]]. His ghostlyness is largely backstory; apparently the alien Crown was ''[[NinjaPirateZombieRobot already a ghost]]'' when he first Wave Changed with the human Jean. Jean, naturally, was busy dying from arrow wounds when this first happened.
*** The anime circumvents this small plot implosion by having Crown fuse with the ''dead remains'' of the human, which unfortunately binds him to [[ClosedCircle the land the man died on]]. Luckily for Crown, Jean ''[[LoopholeAbuse died on a ship]]'', which agitates Mega Man and Harp Note to no end.
* OurWerewolvesAreDifferent: These ones become [[strike:Cyberspace]] Wave Road entities when they transform!
* PaperThinDisguise: The one [[JustForPun hole]] in Mega Man's outfit is the one through which his hair protrudes. This would be less notable if he ''weren't'' the [[ClarkKenting only one]] sporting the comet-do in town.
* ParrotExposition: Accumulate? You mean it builds up inside them?
** Lots of it in the second game. The final chapter has Geo and Zack repeating Vega's backstory once or twice and then a few cutscenes later Aaron e-mails Geo and reveals he's all caught up on his current events trivia by going over it all again.
* PartyScattering: Early in ''Star Force 2'', Solo tosses Luna, Zack, Bud, and Sonia into the Un-Dimension. Geo successfully retrieves Luna, but is unable to stop the last three from being sucked in, though we later find they've been cast around the world. [[spoiler: And in one case, into the hands of the enemy.]]
* ThePowerOfFriendship: A major mechanic of the series is its famed Brother Band system, from which Mega Man derives much of his power. In the first game, collecting Brothers produced the Brother Force, a unique bond between Mega Man and one of his friends that would provide him with an HP Boost, access to his friends' Favorite Cards, and [[PowersAsPrograms an ability]] (''e.g.'' Sonia's provided First Barrier and Undershirt, while Bud's gives [[ImmuneToFlinching Super Armor]]). In the second and third, Brother Bands create the more generic ''Link Force'' instead, which allows Mega Man to equip abilities he's collected elsewhere, so long as he has sufficient space for it. Incidentally, the second game really tries to sell it -- people with high Link Power get all sorts of freebies, such as discount bus tickets or even free hotel suites.
** SocializationBonus: The Brother Band actually provided the model for the series' multiplayer systems; by linking with other people via Wi-Fi (which is what the whole series is ''about'') allows you to benefit from more abilities and transformations. In the first game, you could have a total of six Brothers, including both in-game characters and other players. The sequels later changed this to reserve the six Brothers menu for your "Real" Brothers, while also utilizing an independent system for Geo's in-game friends.
** TheTeam: Star Force 3 refined the concept by introducing ''teams'', groups of people working together towards a defined purpose, as a plot point and gameplay mechanic. In-story, Geo would pass from team to team as various struggles came up beyond the scope of his own abilities (not a few of whom were adults, nicely averting AdultsAreUseless), collecting allies throughout the story. As a gameplay mechanic, teams worked hand in hand with part of the Noise Modification Gear called Rezon Cards[[note]]Rezon cards, like Noise Cards, never made it overseas due to licensing issues[[/note]]. By equipping a Rezon Card, Mega Man implicitly became part of the team of EM Humans shown on the card, and he would receive benefits in [[SuperMode Finalized form]] (such as a First Aura or an extra level-up when finalizing), which could then be shared to every single one of your brothers. This could lead to potentially absurd situations such as having ''six extra turns'' in Finalized form.
* ThePowerOfRock: Sonia, when fused with Lyra, uses a [[MusicalAssassin guitar as an offensive weapon]].
* PowersAsPrograms: Battle Cards are the people's way of combating viruses and are often self-contained instances of enemy attacks. Mega Man can weaponize them. Also, given the power-ups he can achieve, he can draw on the powers of other beings as he sees fit, though in lesser amounts, perhaps.
** Perhaps in response to Megaman's effectiveness, Acid Ace in the third game can also weaponize Battle Cards.
* PowerFloats: The EnergyBeings in their natural state, and some [[FusionDance EM Humans]], too.
** You can't really see it in battle (or realize it due to the camera), but when Le Mu TurnsRed, it actually ''rips itself free'' of its stone mountain casing and ends up floating hundreds of feet in the air.
* PrinciplesZealot: Rogue goes from being standoffish and rude to being more than a little eager to validate his ideals of solitude and self-reliance. From his very first appearance (as such) he assumes Mega Man is his ideological enemy.
* PunchClockVillain: The FM-ians in the anime are portrayed like this, and actually spend more time screwing around, doing things like playing in game shows and shopping that they practically replace the real main characters as they go through their comedic antics. [[spoiler: Which arguably makes it that much worse when Gemini murders each and every last one of them in cold blood as they spend their last day on Earth just having a good time.]]
* PunnyName: Almost every NPC not important to the plot has one(usually related to their sidequest).
** Viruses, too, ''Mettennas'' are Metts with antennae, and ''Grabities'' are small black holes with arms.
* RandomlyDrops: Illegal Data cards in the third game. Wouldn't be nearly as annoying if you could still trade cards over Wi-Fi as in the first two games.
* TheReasonYouSuckSpeech: Early on the Libra scenario in the first game, Geo finally tells Luna just how much she's living up to her name by following him all the time.
* RecycledINSPACE: ''VideoGame/MegaManBattleNetwork''...[-IN SPACE!!-].
* RedEyesTakeWarning: Subverted/averted. Mega, one of the main heroes, has red eyes, and Geo's eye color changes to red when he transforms into Mega Man.
** Maybe yes, maybe no. The red eyes helped in making the [[http://images2.wikia.nocookie.net/__cb20091218022443/megaman/images/5/5c/Mega_Man_Star_Force_3_Black_Ace_DS.jpg Black Ace]] and [[http://images2.wikia.nocookie.net/__cb20091218022458/megaman/images/a/ad/Megamanstarforce3redjoker.jpg Red Joker]] box arts pass in the RuleOfCool, and also successfully gave the players a hint that these new forms are harnessed from what supposedly serves as a threat to you and your allies and a new power to manipulate for the villains, pretty much playing the BadPowersGoodPeople and DarkIsNotEvil tropes the futuristic Sci-fi way (though it could just be the GlowingEyesOfDoom), but not after you realize what's making his eyes red. Visor, why?
** Played straight with Solo.
* RedOniBlueOni: Geo and Omega. [[InvertedTrope Despite Omega being blue]], he proves to be the hothead.
** Mega Man and Harp Note. Geo tends to be the more serious of the pair, whereas Sonia's far more [[GenkiGirl outgoing and perky]].
** Mega is the Red Oni to ''everyone''. Except maybe [[{{Tsundere}} Luna]].
* RelationshipValues[=/=]SocializationBonus: The Brother Band System (developed by [[DisappearedDad Kelvin]], natch) is a system that, on the surface, simply networks various individuals through their terminals. Not so with Mega Man, who derives some of his powers from his Bandmates[[labelnote:*]]Sonia's Band protects him from direct damage with First Barrier and Undershirt, Luna's Band protects him from the negative effects of panels with Float Shoes, and Bud's Band protects him from flinching with Super Armor; by comparison, Zack's and Shin's Bands will allow Geo access to another Mega and Giga Card, respectively.[[/labelnote]]. Geo's own Brother Band grows beefier across the storyline; most players prefer to eschew the in-game Brothers for one another.
** In the second and third games, the in-game Brothers get their own section, so the Brother Band template from ''Star Force 1'' is reserved for what are called "Real Brothers" (other players or downloaded Bands). Rather than granting Mega Man abilities directly, here, Brother Bands generate something called "Link Power", a numeric value that belies the maximum cap of [[PowersAsPrograms Ability Program data]] Mega Man can use. Each Band has a numeric value based on the, er, ''intensity'' (for lack of a better word) of the relationship, and generally caps at one hundred for each of Geo's friends in the second game, although [[CooldownHug certain]] [[HeelFaceTurn moments]] [[LevelUpAtIntimacy5 betray]] a [[ShipTease different kind]] of intensity.
*** In the second game specifically, some people or institutions will give out rather particularly generous freebies to people for having high amounts of Link Power. Shopping Malls give out expensive gifts and at least one hotel may allot you a room based on your Link Power; this may possibly imply that Link Power has become something of a general ''power source''. Basically put, your [[ThePowerOfFriendship friendship]] may be radioactive.
** In the third game, each character is given a static amount of Link Power, which appears to be explained more by their role in the story than anything else. Of course, Geo makes up for this by [[CharacterDevelopment easily befriending]] a good dozen or so extra [=NPCs=].
** {{Averted}} in the Anime. The [[GratuitousEnglish Brother Band]] is introduced in the last story arc when [[MissionControl Mamoru]] discovers that it's still operating; a surprising development, considering how the space station it was in is otherwise destroyed. Here, the Brother Band engine was designed basically as a Good Feelings Cannon, designed to foster and reinforce the idea that the humans were indeed coming in peace. Of course, the space station was destroyed, as King Cepheus was under the impression that the Brother Band was heralding an invasion. It takes what may be ''several months'' of continued exposure for Cepheus to bring an end to this policy.
* RememberTheNewGuy: Averted--Laplace is present in the third game with no explanation, and no one comments on it. His name is only ever even mentioned twice in the game itself, neither of which occurs during the main plot.
* ReplacementGoldfish: Hollow was originally created by Vega in an attempt to bring her lover back to life. It didn't quite work, hence the MeaningfulName.
* ResignedToTheCall: Geo's not much for heroism in the first game, but goes along anyway due to feeling WithGreatPower instinctively. He later accepts his role more wholeheartedly.
* [[spoiler: TheReveal]]: In the first game, [[spoiler:Omega-Xis is actually a survivor of the destroyed Planet AM.]] In the anime, [[spoiler:the Sages have to [[LaserGuidedAmnesia Reveal This to Him]]]].
* [[spoiler: ReverseMole]]: [[spoiler:Heartless.]]
* RivalsTeamUp: The basis of a four-stage minigame in ''Star Force 3'', in which Geo and Solo attempt to take down a series of massive monsters of Noise that may remind you of the [[CallBack Dark Soul Monsters]] from ''Battle Network 5'' and the [[Anime/MegaManNTWarrior Anime]].
* RunningGag: In ''Star Force 2'', at least three different people[[note]]Geo, his mother, and the Whazzap Shaman[[/note]] share the same disbelieving reaction.
-->I SEE.
* SanitySlippage: In the anime, emotional humans who spend time under the influence of FM-ians may suffer from blending personalities with their FM-ian. [[spoiler: Shinsuke and Tsukasa, in particular]].
* ScaryBlackMan: Joker certainly fits the bill. It doesn't hurt that he [[spoiler:blows Luna up. [[DisneyDeath Temporarily.]]]]
* ScrewTheRulesIHaveMoney: [[MeaningfulName Rich Dotcom's]] Modus Operandi, especially in the anime, where he even tries to bribe Geo, who immediately [[ScrewTheMoneyIHaveRules inverts this]].
* SchoolPlay: [[ClassRepresentative Luna]] first successfully got Geo onto the school's very grounds by telling him he was the only one who could fulfill a very important, nigh essential, part for the play Class 5-A was putting on. As it turns out...
** YouAreATreeCharlieBrown: Geo's important part is largely to model a pair of tree branches, which he wasn't aware of until it was too late.
** Notably, the play ends up being about the Taurus Fire scenario from earlier in the game - complete with homemade Mega Man and Taurus Fire costumes. Unfortunately, Luna happens to be a DreadfulMusician when it comes to the Creative Arts [[EpicFail in general]][[labelnote:*]]She named Zack's dog "Catnip", for example.[[/labelnote]], so even when Pat can't make it and Geo ends up wearing the Hero's costume, Luna ''still'' fails to recognize him. (She also fails to draw the connection from having Bud wear the fearsome "Cow Man" costume -- but, then again, she spent that particular fight more or less passed out).
** And when he appears on stage, we're treated to a brief chunk of the ''Moving Scene'' score (normally reserved for [[ThemeMusicPowerUp moments of heroism]]), with Mega Man appearing in his full and proper costume... until Zack accidentally knocks out the lights. When he gets them back on, Geo's back in the miserable costume -- both Luna and the audience are left unsure whether he was actually in the costume or whether Luna was [[ShipTease imagining things]].
* SecretIdentity: Geo and Omega have to bust their balls trying to keep it that way, though [[BoisterousBruiser Omega]] is [[RedOniBlueOni considerably less concerned]] with taking care of stuff like that.
* SequentialBoss: [[spoiler:Dread Joker R and Acid Ace R. In that order. Also [[ThatOneBoss Those Two Bosses]] because you have to fight them ''[[DepartmentOfRedundancyDepartment in a row]]''!]]
** Subverted in ''Star Force 2''. Rogue shows up after the battle with Hollow, but Harp Note blasts Mega Man away so the player can save and heal.
* ShmuckBait: In the second game, Hyde kidnaps Luna (round two) and then demands Geo make an appearance at the theater to star in his new production.
-->'''Omega-Xis:''' ''[[CaptainObvious I'm 100 percent sure this is a trap.]]''
* ShoutOut: Several.
** When Goodall asks Mega Man to investigate the areas where Wizards went out of control, Mega gets into a detective frenzy, and Geo remembers of a program he liked: [[{{CSI}} WRI]]. On said mission, one of the Noise Hertz sings a part of "Somebody's watching me". Geo also has an earthworm for a school project; its name is [[VideoGame/EarthwormJim James]].
** As for Capcom itself, at one point Geo's teacher [[http://www.youtube.com/watch?v=yJoOEdYkQ1M mentions]] he drinks coffee blend [[Franchise/AceAttorney #107]].
*** Another one occurs with an NPC's name: [[StreetFighter Sho Ryuken]]
** Alex Trebek. One sidequest even has Mega suggesting the guy "might be in ''Series/{{Jeopardy}}''" when they hear the name.
** Not to mention the fact that in the third game there is a generic satella male police officer named after ThoseTwoGuys from ''MightyMorphinPowerRangers''.
** The Satellite Admins Pegasus Leo Dragon [[GoseiSentaiDairanger might bring a certain Sentai series to mind]], the only difference is that the latter two switched colors with each other.
*** Made even funnier that the working title for ''Dairanger's'' appearance in ''[[PowerRangersMegaforce Power Rangers Super Megaforce]]'' is...''Star Force.''
** The ''Ghost Crisis'' movie's (''Star Force 2'') hero is the [[{{Film.Ghostbusters}} Ghost Duster]]. Pulls double-duty as a Shout Out to LuigisMansion, given that he's carting a vacuum cleaner around.
** Also in ''Star Force 2'', the FloatingContinent of Mu can be used as a KillSat, like Laputa itself in ''CastleInTheSky''.
*** At least one of the rooms has inert Murian soldiers held in tubes, much like the robots from the movie.
** King bears some resemblance to Daniel J. D'Arby from ''Manga/JoJosBizarreAdventure'', from their facial markings to their gambler motifs.
* SmugSnake: Dark Phantom is just not as good as getting people to match his "script" as he wants to be. Also, [[spoiler:King]].
** And both [[VillainousBreakdown go totally bonkers]] when you ''finally'' crush their plans into dust.
* SpellMyNameWithAnS: In the second game, Plesio Surf ([[spoiler:AKA Gerry Romero]]) calls himself Plesio Wave, possibly because his Japanese name is Brachio Wave.
* SpotlightStealingSquad: Ace in the third game. Geo and Mega are ostensibly the main characters, but the third game is really about ''Ace's'' history, with ''Ace's'' team fighting ''Ace's'' enemies.
* StayFrosty: Practically becomes Mega's CatchPhrase in the third game.
** Or, his second favorite. "Buck wild" shows up more noticeably.
* TheStarscream: Dark Phantom is implied to be this by Solo [[spoiler:before he and Dark Phantom fight each other]].
* StarCrossedLovers: [[{{Tanabata}} Vega and Altair]].
** [[spoiler:Ace and Queen Tia are this in ''3'', but thanks to Geo, [[EarnYourHappyEnding they finally get a happy ending]].]]
* StellarName: Not just a play on the main character's name, but every FM-ian is named after a constellation (Taurus, Cygnus, Gemini, Lyra, etc.).
* StylisticSuck: The translation of ''Star Force 2'' more or less deliberately plays up the offbeat source material. Among the Saurian Tribe, we have the Chompsrealhardasaur vs. the Neckistoolongadon, and then there's the town of Whazzap.
* SuperMode: Geo gets a new one each game.
* SuperRegistrationAct: In ''Star Force 3', the use of Wave Change with the [=Hunter-VG=] automatically registers the EM Human in question with a designation called a Trans-Code (Mega Man is [[{{Foreshadowing}} Number 003]]), which must be [[ByThePowerOfGraySkull deliberately accessed]] (which nicely [[JustifiedTrope justifies]] the until now {{Invocation}}).
** Again, this registration occurs the first time the Hunter-VG is used. Until the registration is completed, while it is a very brief process, the character is barred from Wave Change. Remarkably, nobody ever seems to have a problem with this. The last installment is either sitting pretty on the [[SlidingScaleofIdealismVersusCynicism Ideal Side]] or sitting pretty on a [[GovernmentConspiracy Sequel Hook]].
** Leaning in the direction of SequelHook (though the emotional closure from ''Star Force 3'' and the lack of sales make it [[FranchiseKiller highly unlikely]]) is the fact that [[AllThereInTheManual the Satellite Server Website]] and Tom Dubius himself ranking in at [=Transcode-020=] suggest that there are a small host of registered Wave Change capable characters out there.[[labelnote:List]] - Spoilers:Known registries include Transcode-001 Acid Ace, Transcode-002 Rogue, Transcode-003 Mega Man, Transcode-004 Harp Note, Transcode-005 Taurus Fire, Transcode-011 Wolf Woods, and Transcode-020 Cygnus Wing. That's 7, not counting Cancer Bubble, Libra Scales, Queen Ophiuca, Gemini Thunder, Crown Thunder, Phantom Black, Yeti Blizzard, Plesio Surf, Kung-Foo Kid, Terra Condor, Queen Virgo, and Jack Corvus. While that boosts the list up to its 19, it is highly unlikely that Queen Virgo and Jack Corvus are registered, since they neglect to call upon Transcodes; so there are at least three open holes in that list, and probably more, considering that most of these characters may not return - Ophiuchus was deliberately elided in favor of Vogue, for example. Not counting [[spoiler: [[AllThereInTheManual Transcode-000 Dread Joker.]][[/labelnote]]
* SurplusDamageBonus: In ''3'', overkilling an enemy with a card attack will fill up the Noise gauge. When the gauge reaches a certain point, you can access a powerful mode.
* SweetTooth: Ace binges on candy bars ''constantly''.
* {{Tanabata}}: While the kids do not go to the festival, the [[BigBad main villain]] of the second game and her boyfriend is based on this.
* TeamDad: Geo, after being adopted into Luna's gang. Especially notable when Luna drops out of the picture in game 3.
* TeamMom: Luna, after Geo gets adopted into her gang. Especially notable at the beginning of the second game, following the tutorial, when she starts fussing over whether the boys are wearing warm enough clothes.
* TerribleTrio: They aren't exactly villainous, but Luna, Bud, and Zack have this dynamic.
** This changes into FiveManBand when Geo and Sonia join up.
* TheCorruption: Noise.
* TheManBehindTheMan: The ending of the first game reveals that Gemini had been manipulating the FM King into destroying planets with Andromeda.
* ThemeNaming: Tying in with the above, most of the characters' names are associated with a theme, especially the boss characters. The first game is constellations, the second cryptids, and the third the different suits in a deck of cards.
* ThereIsNoKillLikeOverkill: The third game's Noise system is based around this. If you overkill an enemy with a card, your Noise rate will arise according to how much you overkilled them (e.g if the enemy has 80 HP and you killed it with a card with 150 damage, you'll get 70% increase in Noise rate).
* TheStarscream: [[spoiler:Heartless, Jack, and Tia. Way to go King....]]
** Gemini has nothing but contempt for the [[InformedFlaw cowardly]] King Cepheus in the anime. In the games, he's just bad at keeping his cool.
* TheSomethingForce: "[[CallBack Star Force]]" in ''3''.
* ThoseTwoGuys: Zack Temple and Bud Bison, Luna's closest friends/fanboys.
** Until the third game [[spoiler: where Bud's compatible alien (Taurus) returns]].
* TitleDrop: By the third game, Subaru signs into the EM network as "Shooting Star Rockman".
** Also in game three the name of the final storyline team, dedicated to stopping Meteor G, is called "Star Force".
* TooDumbToLive: In ''Star Force 2'', Geo's friends all decide that it's totally safe to approach while Rogue is still riding high on his introductory CutscenePowerToTheMax. Rogue promptly [[PartyScattering dumps them in the Un-Dimension]].
* TookALevelInBadass: Cancer Bubble does in the second game. He's easy enough... and then you beat the game and fight [[ThatOneBoss his IF form]], whose attacks come at you at the speed of light. Many people find it near impossible to dodge his claw attack at that point.
** Rogue does this after obtaining the Indie Proof in the second game (though the writers [[HopelessBossFight oversold it a little]]); this is indicated by his second, vastly more solemn mugshot. (His original mugshot returns after the Bermuda Mae scenario).
* TouchedByVorlons
* TrailersAlwaysSpoil: One of the English trailers for the third game spoils the ''goddamn {{final boss}}''!!
* TransformationSequence: Plenty for the Wave Changes. A number exist for the various Super Modes as well.
** TransformationIsAFreeAction: While most of the EM Wave Changes are fairly fast, usually just involving a pose and a shout (and at the most a dramatic pause), Solo's special EM Wave Change is an incredibly elaborate process that must be at least ten times longer than the normal versions, and yet nobody ever tries to stop him.
*** The Transformation Sequences in ''Star Force 1'' and ''Star Force 2'' are big, show-stopping, mid-battle affairs. In ''Star Force 3'', the Noise Changes happen after battle. Most of the changes are largely simply [[PowerUpFullColorChange changes in color]], though the ''Finalization'' sequence plays this straight.
* TransformationTrinket: The [=OOPARTs=] in ''2'', but not as apparent, since [[PlayingWithATrope Omega-Xis SWALLOWS them]].
** The Ace and Joker programs as well - they allow for Noise Change.
* TriangRelations: Oh boy, where to begin? Luna has a massive fangirl crush on Mega Man, eventually turning into a [[TwoPersonLoveTriangle more subdued one for Geo]], which he sort of reciprocates in the form of a desire to protect her. At the same time, he and Sonia come together due to both of them having shared similar tragic life experiences, and Geo exhibits such behavior as pining away underneath an advertisement billboard featuring her when he thinks she's become his enemy. The third game muddies the water even further by throwing in a dating-sim inspired sequence where you have to retrieve one character's belongings, and doing so nets the player a cute little scene between Geo and the girl of your choice (or [[{{Squick}} Bud]]).
* {{Tsundere}}: Luna.
* UnexplainedRecovery: [[spoiler:How in the blue hell did Ace go from "dead via HeroicSacrifice" to "perfectly healthy in the hospital during the end credits"?]]
** [[WildMassGuessing WMG]] states that [[spoiler:he was revived the same way as Luna]], but since WMG is a garden of EpilepticTrees, it doesn't help.
** [[http://megaman.wikia.com/Main/A.C._Eos The Other Wiki]] states that the [[AllThereInTheManual Mega Man Star Force Official Complete Works]] has something to say about this. [[labelnote:Click here for more info.]]Yamashita, leader of the scenario team, implies that the image might be a representation of someone's desperate wish, and that Ace may not have survived at all, and they left it for the player to decide. However, there is strong evidence in favor of his survival, since his brotherband was not cut from Geo (brotherbands will exist until one of the people dies).[[/labelnote]] Capcom, why?
* UniverseCompendium: The various official strategy guides, plus things like databooks on Wave Command Cards[[labelnote:*]]Punch these in to Star Force 2 for various bonuses.[[/labelnote]], the Secret Satellite Server[[labelnote:*]]Information on a secondary folder system you could access in battle, possibly with more powerful cards, with over 30 levels to the Sattellite Server and the 24 Levels of the Meteor Server.[[/labelnote]], and the Battle Black Box[[labelnote:*]]Tournament-class strategies, cards, Merge Noises, suggested folders for particular Noises, background information on [[ScaryBlackMan Joker]], all sorts of fun stuff[[/labelnote]]. These are all in Japan, though you can buy them (or ask your parents [[CrackIsCheaper really nicely]] for your only Christmas present this year) either on Amazon (the Official Complete Works for ''Star Force'' and ''Battle Network'' were translated into English not too long ago by [[MegaManMegamix UDON]], but there should still be Japanese editions listed) or from E-Capcom, the company's all-Japanese shop site. [[NoExportForYou Good luck.]]
* UnrealisticBlackHole: [=AMAKEN's=] Science Museum contains a machine that actually ''generates'' a small black hole. At one point, Mega Man needs to repair it so he can draw together the fragments of the Wave Road and proceed.[[labelnote:Meta Discussion]]While only little attention is paid to it in-game, the generator ''may'' be a successful offshoot of modern, real world research manifest in equipment like the Large Hadron Collider; also, the world of Battle Network had technology vastly superior to our own, and Star Force has 200 years of technological leap on ''that''. The point of the research is to study the nature of gravity by creating small black holes, and its existence actually ''maintains'' the Wave Road by drawing light together, possibly by creating black holes that may manageably collapse in on themselves. Perhaps they might've been more accurate by sloping the Wave Road, but we digress.[[/labelnote]]
** In the post-game of ''Star Force 3'', Planet FM is under attack by Sirius, the lord of a zone called the "[[NamesToRunAwayFromReallyFast Black Hole Server]]", where he stores and preserves planets and their peoples for his own uses; however, unlike [[{{DCAU}} Brainiac]], he does this not for knowledge but so he can [[MundaneUtility essentially play]] ''[[PsychopathicManchild toy soldiers]]''. It would seem that it's not meant to be an actual Black Hole, however, as the fact that it only appeared recently suggests Sirius can pilot it about as he pleases, and it seemed to be a good idea to Cepheus ''and'' Omega-Xis to fire a series of interplanetary missiles at it; also, while normal Hertzes seem to be drawn irrevocably toward the center, Mega Man can walk about easily as he pleases. Considering that Mega Man has Noise control capabilities, [[FridgeBrilliance suddenly]], it would seem that the Black Hole Server is in fact a massive Noise Cluster, writ large to a galactic scale.
* {{Unwinnable By Mistake}}: The sidequest to adding Zack to your BrotherBand in Star Force 1 can become this if you're not carefull. You see, you have to go to a particular wave world after looking at Zack's Transer-message and talking to him afterwards and fight 10 consectutive battles, without any healing inbetween. The problem is, the viruses you fight there are mostly G-versions, not to mention the strongest versions of their usual virus-line. The first battles are very hard, but doable, but then comes one battle where a magician-type Virus is on the field, either healing himself or the other viruses, summoning 'Holy'-Panels, which cut the damage you or any enemy suffer on these by half, or summoning a yellow barrier which absorbs much damage. Combine that with the fact that you WILL run out of battle cards if you just blindly try to fire your attacks anywhere in hopes of damaging the pretty fast-moving viruses, you will have to restart this several times. [[UpToEleven And may god help you if the magician-virus has transformed all panels into holy-type, is protected by the yellow barrier AND is the last one on the field OR the other viruses are in top-form with you having no battle-cards ...]]
* VictorGainsLosersPowers: You get abilities in the form of cards. Also in the third game, Geo can take on the forms and abilities of past bosses.
* VillainousBreakdown: Hyde snaps in the third game when his plan to beat Geo fails.
** Joker also starts to laugh hysterically upon defeat, which would work better if Geo wasn't the only character in the game with two different mugshots.
* WakeUpGoToSchoolSaveTheWorld: Well, two out of three ain't bad. In the first game, Luna's trying to get Geo to fulfill the "GO TO SCHOOL" (caps hers) part of the trope.
* WalkingArmory: Interestingly, only a few characters in the series make use of Battle Cards; for the first two games, only Mega Man has access to them, though Harp Note and Burai both use them in the anime. Acid Ace and [[spoiler:Dread Joker]] can use them in ''Red[=/=]Black.''
* WalkingSpoiler: At least one character from each game has a major chunk of spoilers under their belt.
* WellIntentionedExtremist: The Shaman of Whazzup Village in the second game counts as this: He legitimately wanted his country, Whazzup, to prosper, but to do this, he had to fake an amnesiac Bud's status as a representitive of the Mu civilization (an action that nearly got Bud, or rather, Budicus, killed by a ticked-off Solo/Rogue), and later accept a Murian EM, Condor, from Hyde and kidnapped Geo's friends, including a now-cured-of-amnesia Bud to sacrifice them and their laughter to Mu before being defeated, feeling that none of the advanced civilizations would help them due to being a backwater civilization. Of course, he gets better after being defeated due to advice from Geo and his friends.
** Lady Vega, the main villainess of the second game counts as this as well. To elaborate, Vega, real name, Vegalia, grew up in the kingdom of Tanabata, which suffered from an extremely terrible leadership that was eerily similar to the Somoza Regime in Nicaragua (right down to spending most of the treasury on frivalous things while waging wars on trivial matters), which eventually led to her lover to be killed during one of its wars. She tried to revive her lover as an EM, but it didn't quite work due to not remembering anything about "himself". To this end, she decided to make herself a god and separate fools from those with abilities, not wanting a repeat of what happened to her. Like above, she ends up getting better.
* WeWantOurJerkBack: The "EM meteor" in two episodes of the anime makes Omega act overly polite and gentlemanly, as well as causing him to make some... [[HoYay odd]] comments initially. Naturally, this drives Geo insane.
** Hell, War Rock becomes an regular milquetoast - not only does he abhor violence, when he can be convinced to fight, he refuses to use Predation since it would be rude to eat while standing. Curiously, after the meteor passes, he goes on a rant about how awful the experience was.
* WhamEpisode: [[spoiler:Luna's death. Sure, she comes back eventually, but ''damn''.]]
** [[spoiler: Harp Note joining Vega's cause is as bad, if not worse]].
* WhenAllYouHaveIsAHammer: In Star Force 3, Geo, Sonia, Zack, and Solo are all trapped in Class 5-A. While Geo and Sonia puzzle over how to get out, Solo asks Zack where the Wave Station is; Zack tells him its on the first floor. Noting the direction, Solo immediately summons the [[{{BFG}} Laplace Blade]] and punches a massive hole into the floor, which leads the cast to the Teacher's Lounge, and then a second one in the wall to get everyone out to the Wave Station.
* WhiteHairBlackHeart: Solo, complete with [[RedEyesTakeWarning red eyes]], [[DarkSkinnedBlond tan skin]], and FacialMarkings.
* WholePlotReference: [[PlayingWithATrope Almost]]. In the anime, [[IneffectualLoner Wolf]] [[ADayInTheLimelight takes off from the FM Cluster]] and spends the next two episodes as the Denpa-Pet of [[MoralityPet Mayu]], who is ecstatic to have a D-Pet of her own (and she ends up names him [[EmbarrassingNickname "Ricky"]]). They become close, and things go relatively well until Wolf catches sight of the full moon, which forces him into his wild, uncontrollable SuperMode. Mega Man shows up and they fight, despite Mayu's pleas for him to return to normal; she even gives him a CooldownHug. Sadly, while crazy Wolf Forest doesn't want to hurt her, he has no such compunction against Mega Man, though is thwarted in his attempt by ending up on the receiving end of an [[StuffBlowingUp Atomic Blazer]], which leaves Mayu with the impression that he's just died. [[DisneyDeath He's not]], but he refuses to return to Mayu, because, ultimately, he's an FM-ian. In his place he leaves a small D-Pet that looks like a cub version of him ([[WildMassGuessing perhaps a cub of one of his wolf viruses]]), which she takes in as Ricky's child. ([[spoiler:The description doesn't do it justice, but there's quite a strong element of ''Literature/OldYeller'' here]]).
* WoobieDestroyerOfWorlds: Jack and Queen Tia's life have been pretty much crap since their childhood, and they wanted to bring TheEndOfTheWorldAsWeKnowIt because of it.
** Solo got the short end of the stick himself. Remember why he hates everyone?
* TheWorfEffect: If you find yourself in range of Hollow and Solo's leash, the only thing [[CurbStompBattle that will save you]] is the power of the GrandFinale.
* WouldHitAGirl: Gender is no object when it comes to Mega Man's opposition, especially remarkable in that the original two cases were both [[DarkerAndEdgier Geo's]] [[LoveInterest Love Interests]]. In the anime when Burai, [=RockMan=], and Harp Note fight, Burai makes a point of not just taking out Harp Note, but taking her out ''early'', so she can't distract him.
* YouCantGoHomeAgain: Geo's dad is safe in space, but has no way of navigating home, and Omega-Xis is a fugitive from his own planet. [[spoiler:He also ends up lost in space for a few weeks at the end of the third game.]]
** [[spoiler:Well, at least he ultimately manages to get back home in the end. Cue CrowningMomentOfHeartwarming.]]
* YouGottaHaveBlueHair: As far as actual blue hair, Ace and Queen have matching shades of blue hair. Sonia's hair is purple, Pat's is green, and Heartless's is pink.
** For the Wave Changes, Mega Man has slightly purple hair and Gemini has orange hair. Rogue and Solo both have white hair.
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