''Itadaki Street'' (or 'Top Street') is a series of multiplayer computer board games originally created by Yuji Horii, VideoGame/DragonQuest's designer. As far as gameplay is concerned, there are many parallels to the classic Monopoly board game. Players roll dice and go around a board, purchasing properties and trying to earn a required sum of money to win a match. However, players can also earn money by buying and sellling stocks, by winning minigames, by drawing Venture Cards, and by collecting a card suit (diamond, club, heart, spade) & returning to start.

...Oh, and instead of players being represented by wheelbarrows and top hats, they get to control characters such as [[VideoGame/DragonQuest Angelo]], [[FinalFantasy Cloud Strife]], and [[SuperMarioBrothers Mario]].

The series started on the {{Famicom}}/[[NintendoEntertainmentSystem NES]] in 1991 [[NoExportForYou in Japan only]]. However, the latest game in the series has been released overseas, under the title of ''Fortune Street'' in NA, and ''Boom Street'' in Europe. This game is developed for the Nintendo Wii, and consists of Dragon Quest & Super Mario characters. Players may also use customizable Miis if they want to, and are required to do so in solo mode.
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!!Tropes in the ''Itadaki Street'' series of video games include:
* AbhorrentAdmirer: Birdo tries to put the moves on Angelo, who tries to reject her gently.
* AnimalTalk: Yoshi, DK and Diddy speak in their traditional ways and are translated using parenthetical subtitles. Birdo and Bowser, it should be noted, don't need them.
** PlayedForLaughs at one point when Donkey and Diddy sing the "Promotion Song" for the player, consisting of a string of monkey noises translated in parentheses... [[EvenTheSubtitlerIsStumped as the same string of monkey noises.]]
* AthleticArenaLevel: Mario Stadium is shaped like a baseball field to represent ''Mario Superstar Baseball'', and Mario Circuit is ''VideoGame/MarioKart''-themed.
* CanonName: Named the Prince of Cannock and Princess of Moonbrooke from ''VideoGame/DragonQuestII'' as "Cookie" and "Pudding", respectively. (In the West, this honor went to ''VideoGame/DragonQuestIX'' instead, where they're "Princeton" and "Princessa".)
* ContinuityNod: Naturally all over the place, but some are more unexpected than others.
** When Wario constructs a circus, he muses to himself that circuses are fun, as long as they don't have [[VideoGame/WarioLand Rudy]].
** When Dragonlord achieves enough net worth to win, Slime will sometimes hail him as the true lord of all monsters... and then consider [[VideoGame/DragonQuestIV Psaro]].
** The venture card healslime is explicitly Healie from ''VideoGame/DragonQuestIV'', and one of his departure lines claims that Ragnar's looking for him. Why he's no longer a human is [[MindScrew never explained]], but then again there was no explanation when he ''became'' a human, so it all evens out.
* {{Crossover}}: ''VideoGame/DragonQuest'' and ''SuperMario'' on Nintendo platforms, ''VideoGame/DragonQuest'' and ''FinalFantasy'' on Playstations.
* DinosaursAreDragons: When playing on Yoshi's Island, the majority of ''Dragon Quest'' characters refer to Yoshi as a dragon.
* EccentricMillionaire: Gumdrops the goodybag claims to have more money than even the bank, and delights in nothing more than giving it away.
* EnemyChatter: Computer characters will frequently comment on events like other players sitting around a board game. They're generally pretty observant, too.
* FourIsDeath: While venture card 4 isn't actually bad, almost everything in the 40-49 range is.
* GoKartingWithBowser: Dragonlord, Sephiroth, Bowser and son engage in real estate transactions, with a few mooks to boot.
* GretzkyHasTheBall: When Birdo arrives at Mario Stadium (from ''Mario Superstar Baseball''): "Time to hit the gridiron!" Lampshaded immediatly after when she wonders, "Wait - that's baseball, right?"
* [[LuckBasedMission Luck Based Achievement]]: One of the trophies require getting a line of 7's on Round The Blocks.
* MediumAwareness: Both Mario and Bowser comment on the music of the "VideoGame/SuperMarioBrothers" board when they play on it (the former stating that he loves the tune[[note]]which makes sense since the stage's song is supposed to be his {{Leitmotif}}[[/note]] and the latter stating that [[{{Earworm}} he can't get said stage music out of his head]]).
* MascotMook: Yep, Slimes are playable; as are Platypunks. They keep their characterization from ''VideoGame/DragonQuestHeroesRocketSlime'' to boot.
* NearVictoryFanfare: When someone meets the requirements to win, one of two remixes plays. On DQ boards, it's ''VideoGame/DragonQuestIV'''s [[http://www.youtube.com/watch?v=jP1lMic9jrE battle theme]]. On Mario boards, it's [[http://www.youtube.com/watch?v=PWotVC78z94 Bowser's theme]] from ''VideoGame/SuperMarioWorld''.
* NonIndicativeName:
** One of the arcade games, "Memory Block", resembles a shell game but is completely randomized, meaning memory isn't involved at all.
** Magmalices are purely helpful in this game.
* OneTwoThreeFourGo: Most of the venture cards that start with 5 involve some kind of movement: 50 - Move the same number of squares you just moved, 51 - Move one more square, 52 - Move two more squares, 53 - Go to the bank...
* PoliticallyCorrectHistory: A fictional example. When Slime arrives in Alefgard, he recalls how his ancestors fought alongside the legendary hero. That's... not how we remember it.
* RecycledInSpace: Fortune Street is a highly advanced take on ''{{TabletopGame/Monopoly}}'' but with Mario and DragonQuest characters.
* ShoutOut: The "Fortune Street ranger uniform" for your Mii is [[Franchise/PowerRangers exactly what it sounds like]], and it comes in all the common colors. Specifically, it looks like a logoless, helmetless version of the ''Series/PowerRangersMegaforce'' suit.
* StopBeingStereotypical: Playing a match against both Angelo and Kiryl reveals that Kiryl is ''not'' fond of how Angelo's behavior reflects on the church. Especially if you use a female Mii.
* SuddenlyVoiced: In his video game appearances, Mario is usually a HeroicMime. In the NDS and Wii versions of this game? He talks just like all the other characters within the game.
* ThirteenIsUnlucky: Venture card 13 decreases the drawer's properties by 13%, and is also the only card to play an ominous theme when drawn. 103 has a greater effect without the theme.
* UnexpectedCharacter: The final unlockable character in the Wii version is Patty, the woman who helps you organize your party in ''VideoGame/DragonQuestIX''. [[FridgeBrilliance It makes sense in hindsight]]; who would be more skilled than her at business-related matters?
* VerbalTic: All Slimes make constant slime-related puns, Platypunk speaks like a mafioso, Yangus has a cockney accent, Bianca has a casual dialect, Alena and Kiryl's English is slightly broken (keeping with their Russian portrayal in the DS remake), Princessa sometimes slips into barking and frequently uses dog metaphors, Dragonlord uses FloweryElizabethanEnglish and sometimes RhymesOnADime, Stella is a {{Malaproper}} who uses "flap" as an UnusualEuphemism, and Mario sprinkles his catchphrases into his lines. Don't even get started on Gumdrops.
* VirtualPaperDoll: In the Wii version, single player and online multiplayer require you to play as your Mii, with the option to customize your outfit and animations by purchasing them with the points you earn.
* YouDontLookLikeYou: While Angelo and Jessica look like they did in ''VideoGame/DragonQuestVIII'', Yangus is in his child form from his ''Fushigi no Dungeon'' game, [[MarthDebutedInSmashBros which was not released for Western audiences]].
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