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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ggxrdcover1_7583.jpg]]
[[caption-width-right:350:[[TagLine Buckle up. It's time to Rock.]]]]

->''Heaven or Hell? Duel 1! Let's Rock!!''

'''''Guilty Gear''''' is a ThePowerOfRock FightingGame series created by Creator/ArcSystemWorks. The franchise started out as a cult classic, but [[VindicatedByHistory got noticeably better attention]] when its sequels were released.

[[TwentyMinutesIntoTheFuture In the year 2010]], mankind discovered an incredible energy source that defied all known laws of physics. This unlimited power would be fittingly labelled as "magic" and go on to catalyse the growth of civilisation across the world. However, this miraculous discovery was not enough to quell the flames of war within the human soul, and soon the invention of {{Magitek}} [[MagicEnhancement was used to create]] powerful {{Living Weapon}}s known as "Gears."

The Gears eventually TurnedAgainstTheirMasters in a century-long conflict known as The Crusades. Led by the righteous [[TheKnightsTemplar Holy Order]], mankind eventually defeated the leader of the Gears and [[SealedEvilInACan sealed her away in a dimensional rift]], causing every other active Gear to fall dormant.

The year is 2180, and there are whispers that the Gears may be revived and resume their genocide of humanity. In the midst of the ensuing turmoil, two opposing rivals clash swords: Sol Badguy, an [[AntiHero amoral]] BountyHunter with a dark secret linking him to the Gears; and Ky Kiske, an [[ThePaladin idealistic young paladin]] of the Second Holy Order.

[[folder:Titles]]
!Main games
* ''Guilty Gear: The Missing Link'' (1998)
* ''Guilty Gear X: By Your Side'' (2000)
* ''Guilty Gear XX: The Midnight Carnival'' (2002)
** ''Guilty Gear XX #Reload'' (2003)
** ''Guilty Gear XX Slash'' (2005)
** ''Guilty Gear XX Accent Core'' (2006)
** ''Guilty Gear XX Accent Core Plus'' (2009)
** ''Guilty Gear XX Accent Core Plus R'' (2012)
* ''Guilty Gear 2: Overture'' (2009)
* ''Guilty Gear Xrd -SIGN-'' (2014)
!Spin-offs
* ''Guilty Gear Petit'' (2001)
** ''Guilty Gear Petit 2'' (2002)
* ''Guilty Gear Isuka'' (2004)
* ''Guilty Gear Dust Strikers'' (2006)
* ''Guity Gear Judgment'' (2006)
* ''Pro Jumper! Chimaki's Hot Spring Tour Guilty Gear Tangent!?'' (2010)
* ''Guilty Gear Vastedge XT'' (2013)
[[/folder]]

After a very long hiatus, a true continuation was finally announced in 2013. Called ''Guilty Gear Xrd -SIGN-''[[labelnote:*]]pronounced "ig-zird"[[/labelnote]], the game takes one year after the events of ''Guilty Gear 2: Overture'' (in the year 2187) and will be a 2.5D fighting game using the Unreal Engine. It was released in arcades (using Creator/{{Sega}}'s [=RingEdge=] 2 board) on February 20, 2014, with the home release on [[http://www.ign.com/articles/2014/05/29/guilty-gear-xrd-sign-officially-coming-west-for-ps3-and-ps4 PlayStation 3 and PlayStation 4 due out in Fall 2014.]] Around this same time, Arc also unveiled ''[[http://d-light777.jp/machine/slot_guilty/index.html Guilty Gear Vastedge XT]]'' [[labelnote:*]]''Vastedge'' [[SpellMyNameWithAnS was thought to be]] ''Vestige'' by some, [[http://p.twipple.jp/hPReG but Arc themselves later confirmed the correct spelling]][[/labelnote]], a pachinko game also set after ''Overture'' that appears to [[{{Interquel}} tie into]] ''Xrd''. ASW has uploaded [[http://www.youtube.com/watch?v=M5pkaWp8Xso two]] [[http://www.youtube.com/watch?v=M5pkaWp8Xso trailers]] and [[http://www.youtube.com/watch?v=gQ9Cd4MKqHs the arcade intro]] for ''Xrd'' to their official [=YouTube=] page, and previews for ''Vastedge'' can be found [[http://www.youtube.com/watch?v=niWUZybHcXk here,]] [[http://www.youtube.com/watch?v=oGOfAKAjN_Y here,]] and [[http://www.youtube.com/watch?v=hfQPXJX9em0 here.]]

See also ''VideoGame/BlazBlue'', a SpiritualSuccessor created during ''Guilty Gear'''s hiatus.

----
!!This series contains examples of:

* TwoAndAHalfD: ''Guilty Gear Xrd'' uses [[CelShading cel-shaded]] 3D models as opposed to traditional 2D sprites, allowing for less restrictive (and more spectacular) camera angles. Similar to to the Ultra Combos in ''VideoGame/StreetFighterIV'', [[LauncherMove Dust attacks]], [[SuperMovePortraitAttack certain Overdrives]], and [[OneHitKill Instant Kills]] put this feature to good use.
* AfterTheEnd: Though some cities and countries flourish, the world remains devastated after the Crusades. America is in ruins and there's a ''hole in the ocean'' where Japan used to be.
* AlienSpaceBats: The discovery of magic in 2010. May be a bit too early to tell, but it doesn't seem like humanity is heading down that path in our world... yet.
* AllThereInTheManual: A lot of info, seeing as how this is a fighter.
* AlternateUniverse: Axl's strange condition unwittingly lands him in various historical periods without warning, including a war-torn future in his second ''AC+'' story path. For that matter, the world of ''Guilty Gear'' may very well be an alternate course of history from Axl's point of view. The inclusion of I-No, [[TimeMaster who knows the difficultly arcane art of time travel]], in ''XX'' takes things further down the rabbit hole, as she deliberately sends certain characters back in time to screw with them or, in Sol's case, [[TemporalParadox try to erase them from the timestream]]. [[spoiler:She's even responsible for an utterly cataclysmic BadFuture, [[ForTheEvulz motivated by nothing more than sheer whimsy!]]]]
* AmbidextrousSprite: Characters like Sol and Ky can easily switch to the other hand, but those with [[FashionableAsymmetry asymmetrical costumes]] (Testament, Venom) or ''missing limbs'' (Baiken) are a bit harder to justify. ''Xrd'', a 3D game whose visual design is centered around replicating the feel of 2D, intentionally uses this trope.
** Xrd also averts this with some details, such as the Sol's and Ky's "Free" and "Hope" belts reading the same from both sides.
* AmericanKirbyIsHardcore: All of the games which got ported from Japan to America and Europe, most notably the ''[[http://www.gamefaqs.com/ps2/919961-guilty-gear-isuka/images Isuka]]'' installment.
* AndNowForSomeoneCompletelyDifferent: ''Overture'' drops nearly all the bounty hunters, and instead focuses on the story of the Gears. Of all seven playable characters, only one is a normal human (Ky).
* AnnouncerChatter: The announcer in ''Xrd'' is slightly more chatty than previous ones, right up to making remarks at the character select screen and during the VersusCharacterSplash.
-->"Get ready to rock!"
* ApatheticCitizens: Leo and the President talk about this happening after Ramlethal's capture.
* ApocalypseMaiden: The Valentines. Special mention goes to the original, who That Man calls "the illegitimate child of a merciless apocalypse."
* ArtEvolution: Sol's hair has gotten much, much spikier since the first game in the series. There's a few other changes as well, such as Axl becoming less muscular and Testament becoming (marginally) less feminine.
** [[http://i.imgur.com/WVd8EkD.jpg Here's a comparison between Ky's sprites.]]
* AudibleSharpness
* AutobotsRockOut: ''Guilty Gear'' and badass guitar riffs are almost synonymous.
* AwesomeButImpractical: Instant Kills. Sure, they end the round automatically if they connect, but most are ''seriously'' difficult to hit with. If they know it's coming, it's damn near impossible, unless the opponent is stunned. In that case it's somewhat doable.
** Or you're playing the first game or using "Generations GG Mode" in ''Accent Core'', in which case [=IKs=] are basically {{Quick Time Event}}s.
** Justice's [[WaveMotionGun Gamma Ray]] Overdrive. Possibly the most damaging super in the game, but it has a painfully long windup time and burns a full meter, the former only mitigated slightly if you're at close range (where the opponent runs risk of being snared by Justice's electrical discharge before the beam fires).
** Order-Sol's Dragon Install: Sakkai Overdrive plays with this. If pulled off in its entirety [[note]]Gold O.Sol's version of the Overdrive is an autocombo[[/note]] and the final hit (the original ''[=GG1=]'' Tyrant Rave) is guaranteed to kill, Sol's string of attacks will cap off with his Napalm Death IK, effectively ending the round on the spot. The problem? Aside of the requirements for activating the super (full Tension ''and'' [[ChargeMeter Level 3 Charge]] prior to ''Plus R'', where it only consumes 50% Tension like most other Overdrives), there's a good chance that the opponent will already be done for by the time Napalm Death comes out.
* BackgroundMusicOverride: In ''Xrd'', if, during the final round of the match, Ky gets knocked around enough that his [[SlipknotPonytail ponytail comes undone]], "Holy Orders III" from ''Overture'' starts playing.
** Sol's [[SuperMode Dragon]] [[DeadlyUpgrade Install]] Overdrive in the same game has its own theme, "Ride the Fire", sounded off with a MetalScream of "'''''LET IT OUUUUUUUUUUUUUUUUUUT!'''''" Even after Dragon Install wears off, the music will continue playing until the end of the round.
* BadassArmy: The Servants in ''Overture'', and they come in different types.
** While we only see/hear of the efforts of the main players (i.e. Sol, Ky, Kliff, and Justice), both the Gears and the Holy Knights count, seeing as the Crusades lasted over a century and probably would have continued on longer had it not been for Justice's sealing (indeed, in the BadFuture, the Crusades continue on for at least another eight).
* BadFuture:
** One shown in an ''XX'' drama CD, where [[spoiler:Ky's death]] results in a future where [[spoiler:Dizzy takes over for her late mother as the leader of the Gears, and [[KillEmAll most of the cast dies by the end]]]]. Thankfully, [[spoiler:I-No, spurred on by That Man, saves Ky for her own interests]], bringing a much more positive end to the Crusades.
** I-No's stages take place in future Babylon, on top of a ruined cathedral in ''XX'' and on the abandoned city streets overrun by wolves in ''Xrd''. Also, in the latter stage you can spot the former stage in the distance in the right corner.
* [[BareFistedMonk Bare-Fisted Big Man, Kung Fu Girl, and Vampire]]: Potemkin, Jam, and Slayer, who don't carry weapons. Basic attacks used by weapon attack buttons [[ExtremityExtremist act as occasionally stronger punches and kicks]] for them.
* TheBattleDidntCount: Sol and Slayer pull this all the time.
* BattleIntro: As usual for fighting games, each character has pre-match intros, and several have special intros against each other, most notably Sol vs. Ky and Millia vs. Zato. Also, several fights in Story Mode have intros that actually have an effect on fight itself.
* BeatThemAtTheirOwnGame: Realizing that the solution to the Gear problem wasn't more Gears (a lesson likely learned when Testament went rogue thanks to Justice's powers), the Post-War Administration Bureau sought to create an anti-Gear weapon derived from Gear technology, resulting in [[TheSymbiote the parasitic/symbiotic Forbidden Beasts]]. Gears instinctively know that Forbidden Beasts are their enemies, explaining the nostalgia Testament and Dizzy feel around Eddie, and Eddie rationalizes during ''AC+'' that a Gear's body would be able to sustain him better than Zato's did due to the similarities in physiology.
* BigBadDuumvirate: [[spoiler:The United Nations' Senate and Ramlethal Valentine are in the alliance of convenience in ''Xrd''.]]
* BiggerBad: Ramlethal, the BigBad of Xrd, does make passing mentions of her mother (AKA, the Universal Will).
* BloodlessCarnage: ''Guilty Gear XX Accent Core'' has the blood removed for some reason.
* BookEnds: The beginning and the end of ''Xrd'' story mode has [[spoiler:Elphelt nullifying Ramlethal TakingYouWithMe attempt on Sol, and Ramlethal nullifying Elphelt's DyingAsYourself attempt, respectively.]]
* BulletTime: All Roman Cancels in ''Xrd'' (Red, Yellow, and Purple) briefly cause time to slow down for everything but the character who initiated the RC.
* CapcomSequelStagnation: ''Guilty Gear XX'' has seen five "special edition" rereleases so far (the most recent in summer 2012), though each version does add to the complexity of the game.
* CelShading: ''Xrd'' uses this to emulate the 2D look, further enhanced by the deliberately choppy animation.
* CentralTheme: The plot revolves on moral and religious concepts like innocence, guilt, justice, hope, atonement and life; not just on individual lives, but on a bigger, fictional picture.
* CharacterDevelopment: A great deal of it comes to fruition in ''Overture''. Sol goes from IneffectualLoner to GeniusBruiser and CynicalMentor. Ky starts off as a KnightTemplar and rival to Sol only to later become his ally.
* CharacterOutlivesActor: The death of Creator/KanetoShiozawa, the voice actor who played Zato-1, inspired the plot point of having the symbiote that gave him powers completely take over his body, [[TheOtherDarrin replete with]] [[Creator/TakehitoKoyasu a new voice actor]]. [[spoiler:This becomes weird when the character returns in ''Xrd''... ''as Zato''.]]
* CharacterRosterGlobalWarming: ''XX'' has around two dozen characters and exactly one big guy (Potemkin).
** A.B.A. could technically count as a MightyGlacier[=/=]StoneWall who can occasionally [[TheBerserker turn into a]] LightningBruiser [[SuperMode for a brief period of time]].
* CliffHanger: In ''Xrd'', [[spoiler:at the end of Sol's Arcade story, the [[BigBad Big Bads]] start wiping out an entire city. Afterwards, Ramlethal grabs Sol with the intent of [[TakingYouWithMe destroying him along with herself]], thus setting the stage for the console version's Story Mode.]]
* ComboBreaker: The Counter Burst. [[note]]These, however, are unavailable when your character is staggered, being thrown (command grabs included), dizzied, or hit by an Overdrive (indicated by an X covering the gauge). The Burst Gauge slowly refills over the course of a battle as you deal and take damage, and a successful Blue Burst leaves you with 30% of the gauge intact. Their biggest drawbacks are that they're punishable on block and if you whiff/the Burst is blocked, your Burst Gauge drops to 0%.[[/note]]
* {{Combos}}
* TheComputerIsACheatingBastard: Arcade Mode [[SNKBoss bosses]].
* CrosshairAware
* CycleOfHurting: All over the place, with Sol's Dust Loop and Zato/Eddie's 50/50 (corner) mix-ups being notoriously standout examples. [[http://www.youtube.com/watch?v=7WIahWC9bTc Even the original game]] [[http://www.youtube.com/watch?v=cP79wXWV0cM could get]] [[http://www.youtube.com/watch?v=m5RG6kgZFRo#t=6m20s a little ridiculous]] [[http://www.youtube.com/watch?v=m5RG6kgZFRo#t=11m29s with this one]] [[http://www.youtube.com/watch?v=m5RG6kgZFRo#t=20m24s quite often.]]
* DamageIncreasingDebuff: Negative Penalties, incurred for repeatedly retreating from the opponent and not attacking, make the character susceptible to taking more damage in addition to emptying their Tension Gauge and minimalizing any Tension gained for a time after.
* DamnYouMuscleMemory: Besides the usual edition transition troubles, ''Xrd'' in particular gets this because of the major changes to the Roman Cancel system and being based on ''#Reload'', four editions before ''AC+R'' and the last one Creator/DaisukeIshiwatari had a direct role developing before switching his attention to ''Overture''.
* DeathOrGloryAttack: Instant Kills. ''X'' onward, you either have one connect and win or miss/is blocked and you lose your Tension bar. Add to the fact that they can't combo and it's easy to see you don't see them used often in TournamentPlay.
* DemotedToExtra: Arguably, Ky in ''Overture''. He spends a good deal of the story trapped, and even after he's freed, he only gets ONE mission.
* DepopulationBomb: The Cradle. As the on-site investigation of Babylon concluded, only humans and animals disappeared while leaving the city intact.
* DespairEventHorizon: Not just one person experienced this, but the whole Holy Knights and also the world when [[spoiler:Ky Kiske died in the Battle of Rome]] in the alternate timeline. The event is referred as "the day where the hope of the world crumbled."
* DudeLooksLikeALady: Bridget, the former {{Trope Namer|s}} for UnsettlingGenderReveal.
* DungeonPunk: ''Guilty Gear'' is this trope.
* EasterEgg: Certain characters (Sol/O.Sol, May, Millia, Baiken) have more than one Taunt and/or Respect gesture. These aren't character-specific, though.
** In ''AC'' (and its revisions), the elderly painter in the new London stage will occasionally paint a scene depicting an alien instead of an unfinished still of the stage itself. Seeing this in the 360 version of ''AC+'' or Vita version of ''AC+R'' nets you a trophy/achievement ([[Film/CloseEncountersOfTheThirdKind Close Encounters of the 3rd Kind]]).
* EldritchLocation: The Backyard, a realm which contains an immense amount of information within, and the source of the series' magical energy. Those who enter the Backyard risk being crushed by the sheer amount of data inside it.
* FalseFlagOperation: In ''Overture'''s aftermath, a few days after Ky proclaims his intentions to seek co-existence with the Gears, Illyria suffered new raids from the Gears. Sol states that someone is manipulating the Gears to disrupt Ky's plans.
* FantasticAesop: Don't tamper with genes and turn creatures into magical weapons of war... because they will wipe out the Japanese.
* FantasyKitchenSink: The ''Guilty Gear'' universe is pretty much the real world, except that [[AllMythsAreTrue every mythical or supernatural creature from all cultures is true]] and considered normal. Some stages have skeletons of giants, [[OurDragonsAreDifferent dragons are being used as restaurants]], [[OurGnomesAreWeirder gnomes catch fish]], [[HumanoidAliens aliens peek from forests]], [[OurVampiresAreDifferent vampires observe humans]], [[OurGhostsAreDifferent ghosts appear]] and [[WitchSpecies witches fly]]. Not only that, magic coexists with ki or chakra, though they are entirely different from one another.
* FinalBoss: An uncommon case among most fighters in that every final boss in the main installments (including ''X'' and ''XX'') [[AlwaysFemale has been a woman]]. In order, they are Justice, Dizzy, I-No, Valentine, and [[spoiler:Ramlethal Valentine]]. For bonus points, they all share an at least tangential connection with one or more of the other characters on that list. Spin-offs ''Isuka'', ''Dust Strikers'', and ''Judgment'' break this convention with Leopaldon, Gig, and Judgment, though Gig half-subverts it (he has a [[WasOnceAMan formerly human maiden]] sticking out from his lower body).
* FinishingMove: Instant Kill attacks are specific to each character and end the round, regardless of how much health the opponent has.
** The first game's Instant Kills ended the entire '''MATCH''' on the spot if they went through.
* FixedFloorFighting
* ForceAndFinesse: Sol utilizes a rough, unpolished, "all guns blazing" style of combat and wields a blunt sword with no visible edge. Ky favors precision and, having been properly trained in the art of swordfighting, brandishes a longsword.
* ForcedPerspective: [[http://www.polycount.com/forum/showpost.php?p=2107579&postcount=241 Used heavily]] in ''Xrd'' to emulate the 2D visuals.
* ForWantOfANail: In one of the [[AudioAdaptation drama CDs]]. In the original timeline, [[spoiler:Ky dies]]. And his life is pivotal to the whole war. Needless to say, the war went on even after [[spoiler:Justice]] died because ''[[spoiler:Dizzy]]'' took up [[spoiler:Justice]]'s role in the rebellion. It was eventually ''[[spoiler:I-No]]'', who met [[spoiler:That Man]] and decided to [[spoiler:save Ky's life]], resulting in the current timeline.
* FreezeFrameBonus: As of ''Xrd'', several characters have tiny inscriptions on parts of their outfits, such as "A merry heart doeth good like a medicine" written on the back of Faust's coat and "Settle With Elegance" engraved on Venom's glove.
** This was also the case in ''Overture'', such as the "Nonsugar" engraving on Valentine's sleeves and the words "Proteus" and "Universe" adorning [[spoiler:That Man]]'s robes in a multitude of spots, as well as the phrase "[[RougeAnglesOfSatin Heven]] Made Men For Its Reason, Men Respect Men For Their Own Sake" scribbled on their back coattails.
* FunctionalMagic: ''Guilty Gear 2''[='s=] lore and plot explain the source of all magic: The Backyard is a dimension that contains the universe's laws of physics, where they can be temporarily tweaked and defied on Earth to suit the desires of humanity.
* GaidenGame: Canonically, the ''X'' and ''XX'' series are these. They're very much ''in''-canon, but are largely inconsequential to the events of ''Overture'' (unless your name happens to be Sol, Ky, or [[spoiler:Dizzy]]), which was touted as the real continuation of ''[=GG1=]'' and second "main" game in the series (with ''Xrd'' being the third, hence the name).
* GeneticEngineeringIsTheNewNuke: The ''Guilty Gear'' universe is an aftermath of the said scientific (magical) innovation. Gears are biological weapons that were powerful enough to stand against humans for a hundred years and had almost pushed humanity into extinction in the drama [=CDs=].
* GenreBusting: ''Overture''. It combines Hack n Slash with RealTimeStrategy, and is inspired by ''[[VideoGame/DefenseOfTheAncients DotA]]'', albeit with much greater control over armies. The fighting game mechanics from previous entries remain intact on top of this, best seen when two Master Units (i.e. Sol, Valentine, Raven, etc.) face off against one another.
* GenreShift: The series underwent an experimental phase while in the midst of tweaking ''XX''. ''Isuka''[='s=] GG Boost Mode and the entirety of ''Judgment'' were {{Beat Em Up}}s, while ''Dust Strikers'' was a PlatformFighter in the vein of ''VideoGame/SuperSmashBros'' The first true sequel, ''Overture'', was equal parts [[RealTimeStrategy RTS]] and [[HackAndSlash H&S]]. The next proper installment, ''Xrd'', returns to the series' roots as a 2D fighter.
* GiantSpaceFleaFromNowhere: Leopaldon in ''Isuka''.
* GlobalCurrency: World dollars.
* GodIsEvil: The Universal Will, which fried all human electronics in 1999, and summons Valentines to destroy humanity.
* GoingCosmic: Averted. [[CentralTheme As noted above]], various religious themes like [[HumansAreFlawed sin]] and [[TheAtoner redemption]] have seen heavy use as underliers for the main conflicts of the series since Day 1, and one of the most prominent heroes, Ky Kiske, is a devout Christian whose idealism, personal integrity, and views on justice are repeatedly questioned by his ordeals. Even when the story is at its most grounded do deeply spiritual and existential matters crop up frequently. [[http://www.youtube.com/watch?v=rM3DW3w0RFc The promotional trailer]] for ''Guilty Gear X'' is but one example.
-->"Why do you fight?"
* GovernmentConspiracy: Towards Gears and the Japanese in general. Ky also gets involved, though he is a victim.
* GratuitousEnglish: PLENTY.
** The "SLASH!" that punctuates a KO may qualify, given that it doesn't matter what kind of attack lands the finishing blow.
* GreatOffscreenWar: The Crusades. There has yet to be a game that covers the apocalyptic, over a century-long event in full, though certain characters' stories in ''XX'' and ''AC+'' offer a glimpse of the war's final years and the ''XX'' drama CD shows what would happen if [[spoiler:Ky were to die during the Battle of Rome in 2173]].
* HarsherInHindsight: In the first 2014 flashback in ''Xrd'' story mode, Frederick and Aria are chatting about [[DreamsOfFlying being birds freely flying through the sky]], after which Frederic jokingly suggests imagining becoming a roach, who has no natural predators, no concern for socio-political bullshit and is very hard to kill. Gears fit those criteria too well.
* HitStop: {{Trope Namer|s}}. In this case it's used for gameplay purposes: when a character gets hit, the short pause in animation allows the player to react to it and confirm into a combo. Scoring a Counter Hit increases the pause even more.
** ''Xrd'' has a feature known as Danger Time, triggered randomly by a clash of two opposing attacks, where a successful hit off of canceling the clashed attack will cause a Mortal Counter, a special type of Counter Hit with even longer hit stun that can also be canceled into any other type of attack.
* HumansAreFlawed: A major theme of the setting and evident in some backstories.
* HumansAreTheRealMonsters: Gears were originally [[spoiler:intended to be the next step in human evolution, hence the name "Gear." Instead they were weaponized, with Sol being made into a Gear against his will.]]
* IdleAnimation: Several, from Sol cracking his neck to Slayer tugging at the collar of his shirt to Venom chalking up his cue. ''Xrd'' adds more, like Ky waving around his blade in a circular motion for a bit (presumably to keep his sword arm loose and limber) and May stretching a few times before striking a cute pose.
* ImmortalityBeginsAtTwenty: Seems to be the case for the Gears (the humanoid ones, at least), who already exhibit vastly accelerated aging processes and [[TheAgeless are functionally ageless]]. Once they hit physical and mental maturity [[spoiler:or were already in their prime when converted]], they stop aging and remain in their current state indefinitely. For example, Testament appears to be in his twenties despite being at least three times that old and [[spoiler:the 170+ Sol looks no older than when he worked on the Gear Project back in the early 21st century]].
* ImpossiblyCoolClothes: Damn near ''everybody!''
* ImprobableWeaponUser: So many. Alongside swords, scythes and arm blades there are giant scalpels, guitars, pool cues, PrehensileHair, yo-yos, giant keys and anchors.
* InconsistentDub: Official translations of the characters' special technique can vary wildly, be it [[SpellMyNameWithAnS slight changes in spelling]] to complete reworkings of the wording/phrasing. [[http://gear-project.tumblr.com/post/78572093952/ending-all-debate-at-least-for-now The games have flip-flopped a lot on which move is named what, and some of the (newly) "official" names may end sounding less natural than previous translations.]]
* InternalHomage: The promotional artwork/cover art for ''Xrd'' (the page image above) [[http://static.tvtropes.org/pmwiki/pub/images/ggxax4.jpg is meant to call that of]] ''Guilty Gear X'' to mind: the bottom character is holding chains, the top one is brandishing their sword. The main difference is that Sol and Ky's positions have been swapped.
* InvulnerableAttack: Gold Bursts, while best known for their ability to instantly max out your Tension gauge if they successfully connect (and if they don't, you're given 30% of your gauge back as reimbursement), are also invincible against all other attacks (including another Burst). Used wisely, they make for a good offensive and defensive tool. Several Overdrives additionally feature start-up invincibility.
* ItIsPronouncedTroPAY: According to the promotional trailer for ''GGX'', the "X" is pronounced as "zex." Similarly, the "XX" in ''GGXX'' is "igzex." ''Xrd''[='s=] trailer shows that it's pronounced "exard"/"ecks-erd" (or, as seen in [[http://www.dustloop.com/forums/archive/index.php/t-16395-p-11.html a later interview]] with ''Dengeki'', "igzird").
* IWantMyJetpack: The series has a backstory starting in 2010...
* JapaneseSpirit: A key factor behind the power and value of the Japanese people. [[GenreSavvy Three guesses why the Gears marked them for extinction first.]]
* JumpPhysics: Everyone can double jump, save Chipp, who can triple jump. In addition, there are midair dashes.
** Justice can both triple jump ''and'' triple air dash. You can only imagine what that kind of mobility, combined with superior offense, defense, and attack priority compared to virtually every other character in the game, [[SNKBoss spells out for her as a character]].
*** Sadly, Justice's rebalancing in ''Plus R'' left her without her triple jump and any air dashes unless she performs a specific full-Tension Overdrive (Omega Shift), and even then it's temporary.
** Kliff stands out in that his jumps are extremely floaty, much like those of [[Franchise/StreetFighter Dhalsim]] or [[VideoGame/{{Darkstalkers}} Anakaris]]. In ''AC+R'', however, this was severely toned-down as part of his rebalancing.
* JustThinkOfThePotential: The Gear Project started out with the goal to get rid of [[{{Panacea}} illness and disease]], but That Man foresaw that someone will eventually repurpose it for military applications, and had measures taken to prevent that, or in worse case destroy the research. [[ForegoneConclusion Obviously, they didn't work]].
* {{Kaiju}}: Megadeth-class Gears are [[AttackOfThe50FootWhatever utterly titanic creatures]] that wouldn't look out of place tussling with Franchise/{{Godzilla}}. Like with any other Gear, they range from "(vaguely) humanoid" to [[AnimalisticAbomination "hideous monstrosity."]] One of them, Hydra, was responsible for nearly destroying London; it was stopped by the efforts of Kliff, who halted the beast's advance for an entire week, and even then was he unable to completely finish it off before the Sacred Order rolled out Last Resort--[[KillSat a magic-based satellite laser with a several kilometer-wide blast radius]]--and sealed Hydra away. (He did manage to sever [[MultipleHeadCase three of its five heads]] and [[MultiArmedAndDangerous four limbs]], though.)
* KiAttacks: Pretty much everyone from Asia, which is part of why the surviving Japanese are so highly valued.
* LagCancel: The Roman Cancel technique, which allows you to cancel the animation of nearly every move of the game provided that it connects with your opponent on hit or block and you have at least half meter.
** A variation is introduced in ''XX'' called the Force/False Roman Cancel (FRC) which happens if you cancel at a [[SomeDexterityRequired very specific time period during certain moves]]. [[DifficultButAwesome Doing so will use up only one quarter of your meter and allow you to perform it without connecting with the opponent at all.]]
** Exclusive to Order-Sol is his ability to cancel his ground normals with his Charge animation and then cancel that into another normal and so on and so forth. To succeed, [[SomeDexterityRequired fast, brief inputs are necessary]].
* LauncherMove: Dust attacks. They also happen to function as overheads and put the opponent into a helpless state for a short period of time. In ''Xrd'', characters can also chase horizontally after their opponent, who will instead go flying sideways and careen into a wall.
* {{Leitmotif}}: With the exception of ''Guilty Gear Isuka'' (unless you count "Holy Orders?" for Robo-Ky) and rivalry-specific themes, each character has their own distinct tune when fought. Most have been consistent since ''GGX'' [[note]]of the original cast, 7 of the game's 13 fighters (Sol, Ky, Millia, Chipp, Baiken, Kliff, and Justice) retained their original themes in later titles[[/note]] and ''XX'' even brought back "No Mercy" (Sol vs. Ky) and "Still in the Dark" (Millia vs. Zato-1/Eddie) from the previous game for when the EX versions of the characters face off.
** Surprisingly, ''Xrd'' does away with ''all'' of the previous character themes (even longstanding ones like "Keep Yourself Alive") for a new batch of individual tunes, aside of Ky (see BackgroundMusicOverride) and [[spoiler:Ramlethal Valentine]] (who gets a remix of [[spoiler:"Diva" from ''Overture'', the previous Valentine's theme]]).
* LightningFireJuxtaposition: Further accenting their [[ElementalRivalry rivalry]], Sol Badguy uses the Fuuenken (aka Fireseal) while Ky Kiske wields the Fuuraiken (aka Thunderseal).
* LimitedAnimation: Subverted in ''Xrd''. The entire game is rendered in cel-shaded 3D, but the characters are not animated as smoothly, thus invoking the look and feel of the previous 2D games in the series.
* LivingWeapon: The Gears were engineered to serve as such[[spoiler:, thus making the formerly human ones more along the lines of {{Human Weapon}}s]], though several of them, like Dizzy, [[IAmNotAGun don't want to be bioweapons]].
* MacGuffin: The Cradle in ''Xrd''. It is unknown what exactly it is, but it is treated as a DoomsdayDevice.
* MagiBabble: Comprises roughly 90% of ''Guilty Gear 2'''s dialogue.
* MagicAIsMagicA: Buried in MagiBabble is many rules and guidelines of how magic was discovered and how it's used in the ''Guilty Gear'' universe, such as the Twelve Steps and the Backyard from which the world's "source code" can be played with to create magic.
* MagicFromTechnology: Magic in the ''GG'' verse is a perpetual energy source discovered through the fruits of science. Curiously, {{Ki|Attacks}} is grouped in here as well, labelled as the fifth and least-known of the five elemental categories of Magic. The Post-War Administration Bureau theorizes that its prevalence in Eastern cultures may be due to their genetic makeup and deeply spiritual nature.
* MagicGenetics: Human magic users mostly sidestep this as they were the ones who discovered magic in the first place and have to follow complex rules in order to use it. The Gears and Backyard residents, on the other hand, seem to exist specifically to disregard the scientific laws of nature, [[RuleOfCool and stylishly at that]].
* {{Magic Knight}}s: The members of Sacred Order, Sol and Ky included.
* MarkOfTheSupernatural: Red Eyes are a sign of being a Gear.
* MechanicallyUnusualFighter: Robo-Ky has to manage two different meters. One is a thermostat, which builds up as he fights and can only be vented via a certain command or [[{{Overheating}} risk a damaging explosion]]. He also has a power gauge which, unlike everyone else, cannot be charged conventionally and can only be charged via a laid-out power mat or his command grab. His special and [[LimitBreak Overdrive]] attacks drain from this power gauge.
** Order-Sol is a downplayed example (and borderline subversion), possessing a ChargeMeter that [[EvolvingAttack improves his specials and Overdrives as he gains levels]]. Using his specials will drain a fair amount of meter (though the drain rate was decreased in ''AC+R''), which will then need to be recharged. While it is certainly possible to use O.Sol to deadly effect without charging up, players who can properly manage his level of charge--which includes using Action Charge [[note]]pressing D after any special aside of Charge and Charge Burst to restore a portion of his meter[[/note]] and his ability to "Charge Keep" [[note]]using the Level 1 versions of specials instead of the Level 2 or Level 3 ones by inputting D along with the specific command; Gun Blaze is the sole exception, as the directional input overlaps with Charge's[[/note]]--will literally get the most [[HavingABlast bang]] for their buck.
** ''Xrd'' newcomer Elphelt is an oddity among the entire cast in that she relies heavily on guns to keep opponents at bay, [[StanceSystem wielding a shotgun and a sniper rifle]]. Players have to enter a specific command to have Elphelt line up her shots and then have to manually aim before firing. Unless a reload command is input, Elphelt will immediately stow away her weapon until its next use.
* MirrorMatch: Even has three theme tunes for this: "Fatal Duel", "Nothing Out of the Ordinary" and "Ditto!"
* MohsScaleOfScienceFictionHardness: [[Mohs/WorldOfPhlebotinum Level 2.]] The rules of magic are noted in complex, painstaking detail, but [[MagicAIsMagicA rigid and consistent]], with all subsequent applications falling within the realm of pre-established plausibility. The fact that the core concepts of magic in the ''GG'' verse are rooted in music theory may have something to do with it.
* MonsterLord: The Command class of Gears. So far, all known members of this category [[MonogenderMonsters are female]], paralleling queen ants/queen bees, with Justice in particular embodying several HiveQueen traits.
* MonumentalDamage: Among the rest of the SceneryGorn present, the [[http://img1.wikia.nocookie.net/__cb20111104153803/guilty-gear/images/d/d5/Back_gg_sol.gif A Country stage]] in ''[=GG1=]'' features the detached head and upper torso of the Statue of Library, indicating that Sol's stage is set in the dilapidated ruins of New York City. By the time of ''Xrd'', however, [[http://www.siliconera.com/2013/08/12/taking-venom-and-ky-for-a-spin-in-guilty-gear-xrd-sign/ the Statue seems to have been rebuilt.]]
* MouthFlaps: Sort of.
* NaturalSpotlight: The Grove in ''Midnight Carnival''.
* NaturalWeapon: The more animalistic Gears have access to these, usually in the form of claws and tails. If evolved enough, they can spice up their already destructive attacks with magic.
* NewEden: The secret Ganymedian archipelago home to the Gears that were freed from Justice's control and didn't enter a dormant state after her fall could be considered a localized version given [[FantasticRacism humanity's thoughts on the Gear populace]]. WordOfGod says that if the United Nations were to ever learn of its existence, Ganymede would be bombed mercilessly.
* NewNeoCity: Neo New York in ''Xrd'', though it looks like Texas.
* NinjaPirateZombieRobot: Plus assassins, ghosts, knights, immortals, bounty hunters, a vampire and Gears.
* NintendoHard: Some of the missions in the series can be incredibly frustrating due to overwhelming odds stacked against the player, e.g. Mission 50 in ''Guilty Gear X2''/Mission 100 in ''Reload'', Normal Ky at 50% Health and poisoned vs Gold EX Sol with regeneration.
** Note that Gold Sol already has regeneration and boosted speed and attack. His attack and speed is boosted even ''[[UpToEleven further]]'' because he's in permanent Dragon Install.
* NonLethalKO: With the exception of Kliff and Justice in the original ''Guilty Gear'', after each battle every single character seems perfectly all right and usually capable of speech, even if the battle ended with an Instant Kill, which appears to end in death. (This includes Faust's in ''GGXX'', which looks like he set off a nuclear bomb, Bridget's, which launches the opponent into the moon, and Slayer's, which apparently launches the enemy ''out of the galaxy.'')
* OddlyNamedSequel2ElectricBoogaloo: Feel free to peruse the above list of titles again if you're doubtful.
* OpenSecret: The creators provide many examples of this. From the way the series progressed, secrets are revealed and by the rational mind of the audience, some things are just too obvious even if they aren't officially declared yet.
** An example is Faust being a reformed Dr. Baldhead. It's never been explicitly stated, but come on, how many nine-foot-tall doctors wielding giant scalpels can there be?
* OrganicTechnology: The Gears themselves, being created from a combination of magic, complex A.I. programming, and [[MixAndMatchCritters a hodge podge of DNA taken straight from the kingdom Animalia]].
* OurMonstersAreDifferent: Gears in general, magically enhanced creatures that range from {{Eldritch Abomination}}s to {{Humanoid Abomination}}s when they are in AFormYouAreComfortableWith.
* PhlebotinumOverload: [[spoiler:Dr.Paradigm's plan to stop the Conclave's plan to reactivate Justice. Since they could not prevent the charging-by-lightning plan without destroying most of Illyria, he decided to let the Conclave's plan proceed, and have Dizzy to add her Gamma Ray to the process and overload Justice.]]
* PlayerMooks: The various Servants in ''Overture'' avert this, each character's Tribe having several individualized and role-specific units designated as either Minions, Standard Servants, or Elite Servants, with the twist that they're physical manifestations of their Master Units' souls.
* PowerAtAPrice: The Forbidden Beasts are named so for a reason. In order for a human to properly fuse with them, the host must first offer up something in return. Zato sacrificed his eyesight for Eddie, but what Millia unwillingly gave up to obtain Angra when taken in by the Assassin's Guild remains unknown. That's not all, unfortunately; as time goes on, [[PowerDegeneration the Forbidden Beast will slowly eat away at its host's mind and eventually kill them]], as seen with Zato's eroding sanity and eventual death (although Eddie claims to Millia it was not his intention). This problem is the cornerstone of Millia's ''Accent Core Plus'' story, as she grapples with Angra's murderous thoughts and fears she'll share Zato's fate once the magic in her hair fully awakens.
* PowerTrio: Has some of these, though characters are more complex than their representations:
** Main Characters
*** Sol Badguy: Lazy, unpredictable, seeks revenge and atonement by wanting to kill all Gears and That Man (Id)
*** Ky Kiske: Law abiding, loyal to the authorities, workaholic, religious (Superego)
*** Dizzy: Pacifist, gentle, innocent, loyal to her friends (Ego)
** Dizzy herself
*** Necro: Violent, hates humans, takes over his master (Id)
*** Undine: Protective, peaceful if Dizzy isn't threatened (Superego)
*** Dizzy: Pleads the two to stop fighting (Ego)
** Assassins
*** Zato: Desires power, revenge, lusts for Millia (Id)
*** Venom: Loyal to the Assassin's Guild, loyal to Zato, seeks Millia not just for revenge (Superego)
*** Millia: Quits the Guild because of her conscience, seeks peace by destroying it and killing Zato (Ego)
** Villains
*** I-No: Violent, lustful, sociopathic, unpredictable (Id)
*** Raven: Extremely loyal to That Man, has no other alliances (Superego)
*** That Man: Seeks atonement for what he has done, has mysterious plans to save the world but regrets his actions (Ego)
** "Japanese" Characters
*** Baiken: Seeks revenge, bloodthirsty, short tempered (Id)
*** Chipp: Determined to become president, follows a ninja's honor (Superego)
*** Anji: Laid back and relaxed, friendly and optimistic, desire eternal youth (Ego)
* PantyShot: Let's just say ''every fighter wearing a skirt'' and leave it at that. This includes several of the men.
* PressXToNotDie: How to avoid getting [=IKed=] in ''[=GG1=]'' or ''GGAC'' if Generations GG mode is active.
* PuzzleBoss: Many of the missions in ''XX''. One particularly notable example: you have to defend against an invincible, high-level A.I. I-No for 40 seconds, when your character is incredibly weak (Bridget), has half health, and is also poisoned.
** [[spoiler:That Man]] in ''Overture'' infamously combines this with ShieldedCoreBoss and BulletHell. Much rage will be had.
* RandomPowerRanking: Not actually the character's power, but how much of a threat they pose to the Post-War Administration Bureau.
* RapidHairGrowth: This is the case of [[MagicHair Millia Rage's hair]], being alive and [[PrehensileHair prehensile as well]]. Some of her attacks make her hair grow by necessity.
* RepeatCut: A victory in ''Xrd'' will usually treat you to a [[RuleOfThree three-time]] replay of the finishing move you landed. If not, you'll instead get a sweeping, dynamic camera angle of the stage and fighters.
* ReplacementGoldfish: [[spoiler:Bedman uses this trope as way of proving to Ramlethal that she is more than a tool. He kills Sin's magehound she bonded with during her arrest and conjures an identical one. Ramlethal tries to pet the new one, but stops and begins to cry, saying it is not the same.]]
* TheReveal: The titular Guilty Gear is [[spoiler: Sol Badguy, one of the original researchers of the project. He's actually ''170 years old''.]]
* RomanticismVersusEnlightenment: Enlightenment ideas and technological science are basically deemed illegal and labelled "Black Technology", since it harms the environment, by the United Nations, which is ripe with religious fundamentalism, nazism and xenophobia. This comes across as extremely ironic as magic and the Gear Project were designed for human evolution, only for them to backfire horribly when they began to be used for human greed, resulting in the Crusades, which in turn resulted in humanity regressing into a Dark Ages-like society. The only "enlightened" might be Zepp, who were originally a TotalitarianUtilitarian government before being overthrown and taken over by Gabriel and subsequently reformed into a more democratic nation.
* RubberBandHistory: A future where [[spoiler:Ky is ''dead'']].
* RuinsOfTheModernAge: In some stages.
* RuleOfCool: When your playable cast includes a blind assassin who kills people with the monster living in his shadow, a girl who shoots laser-spitting piranha fish out of her wings, and [[ArsonMurderAndJaywalking a ninja]], and this ''barely scratches the surface'', you can only be dealing with this trope.
** To put it another way, one of the playable fighters is a kusarigama-wielding fire user from England who involuntarily slips back and forth through time. He is quite possibly ''the most normal member of the cast.''
* RuleOfSymbolism: Some stages reflect the CentralTheme of the series: Nirvana, Babylon, Heaven, and Hell.
** One can also reminded about a certain messiah when Dizzy's identity is examined. She is called the "hope of the world beyond my expectations" by That Man, celebrates her birthday on December 25th, has 12 female friends in the Jellyfish and has a dual nature by being [[HalfHumanHybrid both human and Gear...]]
* SceneryGorn: The ''GGX'' trailer, parts of the manga and the AD 2173 stage.
** Other qualifiers include the Graveyard (the stage Kliff is associated with), Hell (particularly in ''AC''), Babylon (I-No's non-boss stage in ''XX'', which still manages to qualify as regular ol' SceneryPorn) and the Ruins of a Castle stage from GG Boost Mode in ''Isuka''.
** The backdrop of the final battle in ''Xrd'' is none other than the ruins of Japan. All prior story material tells you that Justice annihilated it, and make no mistake, the claim is no exaggeration ''at all''.
* SceneryPorn: Although the world suffered heavily as a result of the Gear attacks, the various locales you see in-game do a good job of [[TheWorldIsJustAwesome showcasing its remaining beauty]], both natural and man-made. Stages in ''X'', ''XX''/''AC'', and ''Isuka'' like Russia, China, London, and the Japanese Colony are breathtaking, and even more otherworldly places like the Grove, the Phantom City, and Kingdom Cemetery have their own charm.
** To say nothing of the backdrops in ''Overture''. The Gear utopia (and island paradise) Ganymede comes leaping to mind.
** ''Xrd'' looks set to continue the trend with equally colorful and vibrant destinations, both returning and new.
* SchizoTech: Despite the series taking place in the late 22nd century, most real life countries and cities (London, Paris, Russia, China, etc.) appear not too far off from their present-day counterparts, and Illyria (a conglomeration of various European states) and Ganymede (an archipelago settlement founded by the refugee Gears) are no different presentation-wise (though the latter has a slight {{Atlant|is}}ean vibe to it). Humanity being pushed to the brink of total annihilation may be the cause of the [[RetroUniverse relative stagnation]], but it could simply be a matter of architecture and urban structure deliberately going unchanged as civilization progresses. Zepp, being the only nation to preserve Black Tech as opposed to outlawing it, is decidedly more futuristic than most spots seen, though its heavy urbanization and focus on machinery makes it the [[FloatingContinent Floating Country]] equivalent of a CityPlanet; some stages, like the ones in ''X''/''XX'', have certain parts of Zepp's several islands looking no better than dumps and deserted construction sites. What's left of New York City in A Country, on the other hand, looks to have regressed to an [[TheWildWest Old West feel]] after extensive rebuilding by the time ''Xrd'' rolls around.
* ScienceIsBad: Technology is branded as "Black Tech" and is banned for destroying nature. People used magic instead but eventually, also abused it.
** The existence of [[{{Panacea}} Vitae]] in the ''Lightning the Argent'' novel (if you factor out [[spoiler:the potential for BodyHorror if a Commander Gear stirs up the dormant Gear cells used]]) shows that all of the research put into the creation of Gears wasn't inherently bad. Trying to weaponize them, on the other hand? [[ApocalypseHow Not such a good idea.]]
* SensibleHeroesSkimpyVillains: Subverted in two ways; first, "good" characters like [[RatedMForManly Sol]], [[AbsoluteCleavage Baiken]], [[ShesGotLegs Millia]], and [[StupidSexyFlanders Anji]] and villainous characters like [[FormFittingWardrobe Zato-1]] and [[LadyInRed I-No]]. Second, characters like [[DudeLooksLikeALady Testament]] converted from evil to good.
** Also, [[InnocentFanserviceGirl Dizzy is the kindest, most innocent character]] in the series but she wears the [[{{Underboobs}} skim]][[BareYourMidriff pie]][[MiniDressOfPower st]] [[StockingFiller out]][[ThongOfShielding fit.]]
** As of ''AC+'', [[spoiler:Anji may have become a villain. Though that ends up subverted that after one direct look at Baiken, and [[HeelFaceTurn he called it quits]] and rejoins Baiken.]]
* SequelNumberSnarl: ''[=GG2=]: Overture'' avoided this by merit of regulating the ''X'' series to the status of sidestories to the original game without diminishing their impact on canon. ''Xrd'', which could essentially be considered a sequel to both ''XX'' and ''Overture'', oddly picks up the slack, however, as it more or less continues on from the titling conventions of ''X'' and ''XX'' (''Guilty Gear X3'' would've been an acceptable choice, but ASW certainly couldn't call the game "Guilty Gear [[ExplicitContent XXX]]", [[UnfortunateNames now could they?]]).
* TheSevenMysteries: Of the 8 Jinki from the Outrage set, only 4 of them are shown: Sol's Fireseal/Fuenken, Ky's Thunderseal/Furaiken, Anji's Zessen, and Slayer, who has a dagger which can cut through Forbidden Beasts.
** Likewise, this is suggested of the aforementioned Forbidden Beasts, also known as the "Six Forbidden Magics." Only two, Eddie and Angra (the fifth and sixth organisms according to supplemental materials, respectively tethered to Zato and Millia), have been seen so far, with Venom being a third test subject for the bonding process who was rejected when his body was deemed unsuitable as host material.
* ShapeshiftingExcludesClothing: The Gears who exhibit shapeshifting powers generally avert it. Some, like Justice and Testament, [[ShapeshifterWeapon simply morph their limbs accordingly]] (and Justice's armor may in fact be [[ManInTheMachine an armored shell for her true appearance]]), but Dizzy--[[InstantCostumeChange who can change costumes in a flash]]--keeps her clothes intact when switching out of her (silhouetted) true form and the most that happens to [[spoiler:Sol Badguy]] when their Gear form is finally shown in full during ''Overture'' is [[ClothingDamage the loss of their jacket]].
* ShoutOut: With its [[ShoutOut/GuiltyGear own page]].
* SituationalDamageAttack: Robo-Ky has an "{{overheat|ing}}" system which is indicated by a gauge; every attack will fill the gauge. He also has a normal move [[WeaponizedExhaust where he vents out all the heat]] and depletes the gauge; the closer to full the gauge is, the more damage the venting out deals.
** The ''Accent Core'' titles give Sol the "Clean Hit" system, where some of Sol's non-projectile specials can deal more damage, have more pronounced bounce effects where applicable, and have increased untechable time if he can score a hit with a specific part of his hitbox for each move. Additionally, his Sidewinder (if a Clean Hit) and Tyrant Rave (the follow-up to his Fafnir Force Break) have their power dependent on the number of Clean Hits included in a single combo. Advanced Sol play in these games primarily revolves around his Clean Hit Sidewinder loops, which are character-specific and harder to execute compared to the infamous Dust Loop.
* SnapBack: Many characters' movelists in ''Xrd'' omit the newer moves from ''Accent Core'' and its revisions, returning them to their ''#Reload'' state. In turn, some of the tactics that had been patched out, such as Sol's dreaded Dust Loop, are back in full force.
* SoundtrackDissonance: Faust's Instant Kill in ''Xrd'' starts with the usual Instant Kill theme, then cuts away to [[Creator/LudwigVanBeethoven Beethoven's]] "Ode to Joy" as he operates on his hapless victim.
* SpeedStripes: During super jumps and various special moves.
* SpotlightStealingSquad: Barring [[SeriesMascot Sol and Ky]], some characters are a little bit ''too'' prominent to the central plot, especially Dizzy. This is followed by I-No, who gets some moments with the aforementioned character as well.
** This is justified to a degree: Dizzy is [[spoiler:Justice]]'s daughter, has the ability to resuscitate dormant Gears (which makes her a target of the GovernmentConspiracy), and is called [[TheMessiah "the hope of the world"]] by That Man (who always seems to know what lies ahead), while I-No is one of That Man's servants and was the only one playable until Raven [[AscendedExtra was given his turn]] in ''[=GG2=]'' (thus usually providing the most direct link to her enigmatic master). The two, while not quite DemotedToExtra, also lose some of their direct presence in later games: Dizzy [[spoiler:is put into stasis due to a timeseal Ky caused to prevent her sublimation and [[MacGuffinGirl serves as more of a plot device]] [[LivingMacGuffin than an actual character]] in ''Overture'']], and I-No is overshadowed by other plot-centric villains (Crow in ''AC+'', [[spoiler:Ramlethal Valentine]] in ''Xrd'') after ''XX''.
* StoryToGameplayRatio: Suprisingly, the ''Xrd'' Story Mode is more or less a visual novel-like movie with no playable fights at all.
* StylisticSuck: Of a sort with ''Xrd'', pertaining to the 3D models and not the art direction. First they made the 3D models and recorded the individual moves. After that they applied filters and effects such as motion blur that you couldn't get with just 3D. Finally they bumped down the frame rate to emulate classic 2D sprite movement. The end result is technically choppier, yet due to fighting game sensibilities actually looks ''[[RealityIsUnrealistic better]]''.
* SuperDeformed: ''Petit'' and ''Petit 2'' for the UsefulNotes/WonderSwan Color. As is par the course for SD fighters, the games' tone is far lighter and sillier than normal, right down to [[http://www.youtube.com/watch?v=x_4IRoWrKdc amping up the comedic factor of some of the Instant Kills.]]
* SuperMovePortraitAttack: In ''Xrd'' all characters have one Overdrive, like Sol's Tyrant Rave and Ky's Ride the Lightning, that has a special animation of the character preparing to dish out the pain. All other Overdrives behave normally.
* SuperpowerRussianRoulette: [[spoiler:The process of Gear conversion and manufacturing has this going for it. The ones who are capable of higher cognitive functions and may even resemble ordinary humans [[BlessedWithSuck aren't that much better off]] than the more monstrous or feral Gears.]]
* SurprisinglyGentleSong: ''Xrd''[='s=] arcade staff roll theme, "Lily", is soft melodic love song amidst a soundtrack of heavy metal thrashing.
** Same goes for "Missing" and "Walk in the Dusk", two of the six staff roll themes in ''XX''. They are compositions relying almost entirely on the [[LonelyPianoPiece piano]] and [[PlayingTheHeartStrings strings]], only serving to make those {{Bittersweet|Ending}} and {{Downer Ending}}s in Story Mode all the more poignant.
** "Calm Passion", another one of the staff roll themes, is a half-example, beginning with twenty full seconds of piano playing, frequently employing the keyboard and organs alongside a relatively soft guitar melody, and busting out the strings section for a lengthy break in the action halfway through.
* SurprisinglyGoodEnglish: ''XX''[='s=] announcer ("Heaven or Hell... Duel 1! LET'S ROCK!"). ''Accent Core'' went for a different, equally-fluent announcer, as does ''Xrd''. ''Overture'', being the prime candidate for the title of OddballInTheSeries, has its own (female!) announcer and corresponding call ("There's a battle to be won", followed by "Mission Start" in Story Mode or "Round 1. Let's Rock!"/"Round 2. Keep on Rocking!"/"Round 3. Heat it up!"/etc. in Vs. matches); both the Japanese and English system voices use fluent English as well.
* ThatCameOutWrong: Dizzy [[InnocentInnuendo didn't really know]] what she just said to Ky at the end of his first story path in ''Accent Core Plus'' ([[ChivalrousPervert Johnny]] was the one who told her to say it, for the record). Being a gentleman, he politely pointed out that it wasn't appropriate.
-->'''Dizzy:''' "Then, um...please be gentle...this is my first time..."
-->'''Ky Kiske:''' "U-Um...That's...uh...that's not really appropriate for this situation."
* ThemeNaming: Some of the characters (and a lot of the attacks) are named after popular metal bands and songs. Additionally, most of the Jellyfish Pirates are named after months of the year.
* ThirdIs3D: Well, ''Xrd'' (with three Xs) [[TwoAndAHalfD uses 3D models as opposed to 2D sprites from the previous games]], though technically it's the fourth main fighting game entry in the series (possibly even the fifth if you consider the changes between vanilla ''XX'' and ''Accent Core Plus'', both in gameplay and the story department, to be enough for ''AC+'' to stand on its own). In an odd twist, the model animation has no tweening and different shading every frame, making them look much like hand-drawn sprites.
* TitleDrop: The Guilty Gear is none other than [[spoiler:Sol Badguy. Slayer and That Man reveal the meaning to the title, implying Sol is the only Gear capable of sin, because he was the first, and therefore, once human, while all others after him were created for war.]]
** [[spoiler: Sol is explicitly referred to as "the Guilty Gear" in his ending in the first game.]]
* TheTokyoFireball: Actually extends past Tokyo: the entire nation of Japan has been destroyed prior to the games, and there are no signs that it will be rebuilt. What little survivors remain under government surveillance inside of colonies.
* TokyoIsTheCenterOfTheUniverse: The survivors of Japan's destruction are now sequestered in a colony as "international treasures." It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.
* TournamentArc: While the first game took place during a tournament (which, as usual, was NotJustATournament), the later games buck the trend and opt for a more complicated story instead.
* {{Transhuman}}: [[spoiler:Gears were intended to be the next step in human evolution (hence "the missing link" that is the first game's subtitle). As the Gear conversion process [[BioAugmentation applies a patchwork of]] [[MixAndMatchCritters various animal genes to the base organism]], only a handful of Gears [[WasOnceAMan who were originally human]] [[PowerUpgradingDeformation retain any semblance of their humanity in a physiological and anatomical sense]]. Additionally, only a few of them are lucky to retain their cognizance, though Gears do have the potential to evolve (back) to human levels of sentience.]]
* TropeCodifier: Of the Air-dasher subgenre of the Fighting Games.
* TrueCompanions: The Jellyfish Pirates.
* TurnOfTheMillennium: In 1999, a year that would be later known as the "Dawn of Revival", something tried to enter reality through electric circuitry, while effecting everyone in the way someone may describe as being touched by God. Anything electronic was banned, and despite the negative drastic changes it would bring nobody complained because everyone was that scared of whatever it was actually succeeding coming through. As the society was about to collapse, a group of mages calling themselves the Apostles revealed themselves and begun teaching everyone willing the ways of magic. By 2010, the usage of magic was standardized, with the Apostles themselves becoming a foundation of a new religion.
* {{Understatement}}: After Sin and Elphelt bond in a [[TheDitz Ditzy]] way:
-->'''Sol Badguy:''' "...I'm sorry, Ky. There's a small chance I may have failed as a mentor and guardian."
-->'''Ky Kiske:''' "(thinking) "Small"?..."
* UnexpectedCharacter: Nobody anticipated one of the new characters for ''Xrd'' being a young boy in some kind of bed-mecha hybrid. Named [[ExactlyWhatItSaysOnTheTin Bedman]].
** While the home ports of ''Xrd'' brought back Sin from ''[=GG2=]'' to few's surprise, they also threw another curve with DLC newcomer Elphelt, a cute young thing in a frilly dress with more than a few firearms to her name.
* UpdatedRerelease: The series is particularly notorious for this, almost rivaling the ''Franchise/StreetFighter'' series for how many revisions one of its games has had though some other games have had one or two.
** There's been ''Guilty Gear X Plus'', which was Japan-only and featured, amongst other things, the Shadow and Gold versions of everyone, Kliff and Justice as playable characters, a Mission Mode and Story Mode, further fleshing out ''GGX''[='s=] rather complex story.
** ''Guilty Gear XX'' is particularly infamous for this, having 6 available versions.
*** The first was ''#Reload'', which doubled the amount of Missions from 50 to 100, as well as featuring a new, improved and rebalanced version of Robo-Ky with a completely different moveset, as well as some balance tweaks.
*** The next was ''Slash'', which was Japan-only. This version altered several characters' movesets, several of the stages were largely altered (compare the ''XX'' original version of Sol/Ky's stage to the ''Slash'' version, where the back wall and door of the stage are now largely wrecked) and most notably, added two new characters: A.B.A from ''Isuka'' (which did make it out of Japan) and a new version of Sol called "Order-Sol" (representing during his days as a Holy Knight prior to the first game), both as a playable character AND a [[BonusBoss secret challenger]] following [[FinalBoss I-No]].
*** The fourth version was ''Accent Core'', which managed an overseas release and also featured Order-Sol and A.B.A, marking the overseas debut of the former. This version changed the interface on a larger scale (with a new version of the "Destroyed" pop-up when an Instant Kill was connected), featured a new, less popular announcer and new gameplay options such as Force Breaks, slightly more powerful attacks characters could perform at the cost of some Tension meter, and Slashback, a form of parrying. Several new stages were also introduced and the ones existing already for A.B.A and Order-Sol were altered as well, not to mention the further balancing. The "Generations" modes were also introduced, allowing players to play characters with styles and gameplay similar to ''[=GG1=]'' or ''GGX'', though at the cost of other features. However, Kliff and Justice were removed from the roster, and there were no Story or Mission Modes to play through. Furthermore, some [[GameBreakingBug Game-Breaking Bugs]] necessitated the release of...
*** ''Accent Core Plus'', a console-only version which re-added Story Mode (now set after ''GGXX''[='s=] original Story Mode), Mission Mode, Kliff and Justice, as well as fixing some bugs, adding extra Force Breaks, changing some moves and other such things.
*** Now, there's ''Accent Core Plus '''R''''', which rebalances the characters yet again, including adding Kliff and Justice to the default roster (they had to be unlocked in ''Accent Core Plus'') and making them viable for use in tournaments. This version also saw an arcade release.
* UpgradeVsPrototypeFight: An integral part of TheReveal in ''The Missing Link''. [[spoiler:It never dawned on Justice, Type-01 and the first "complete" Gear, that the reason Sol was completely immune to her powers as the Commander Gear was because he was the Prototype Gear. [[GracefulLoser Justice gets a good laugh out of it at her own expense for not connecting the dots sooner.]]]]
* WeaponsGradeVocabulary: Kliff Undersn's taunt creates physical letters, which bounce across the screen and inflict some damage. Knockouts with this in tournament play have become a particularly humiliating form of CherryTapping.
** Baiken uses something similar but more potent as her Force Break.
* WhamEpisode: ''Guilty Gear 2: Overture''. It's set after a 5-year TimeSkip (with some rather big developments happening during that missing chunk of time), all characters gone except for Sol and Ky (who are redesigned), and all the other settings are gone.
* WillfullyWeak: Three characters do this. [[SpiritedCompetitor Slayer]] does it [[LetsFightLikeGentlemen to give his opponent a sporting chance]], but Sol and Dizzy probably ''have'' to do it [[PersonOfMassDestruction in order to avoid killing everything within a five-mile radius]]. It should also be noted that Sol is [[BrilliantButLazy a lazy prick]], and hates putting effort into things anyway.
* WordSaladTitle: See TitleDrop above, for starters.
* WorldOfBadass
* XMakesAnythingCool: ''Guilty Gear X'', ''Guilty Gear XX'' (or ''X2'' if you prefer)... Even the newest entry in the series, ''Guilty Gear Xrd'', is getting in on the trend.
* XtremeKoolLetterz: The manga that follows the exploits of two characters named Tyr and Mizuha during the year between ''[=GG1=]'' and ''GGX'' is titled ''Guilty Gear Xtra''.
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->'''''DESTROYED!'''''