[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/yuna_tidus_lake.jpg]]
->''"[[ThisIsMyStory Listen to my story]]. This... may be our last chance."''

The tenth game in the [[RunningGag mind-crunchingly]] popular ''Franchise/FinalFantasy'' series.

''Final Fantasy X'' was the franchise's first foray on the UsefulNotes/PlayStation2, with suitably eye-popping graphics and a story which holds its own in a game franchise ''loaded'' with great stories. Most notable for being the first fully-voiced ''Final Fantasy'' entry and for garnering then-obscure VA Creator/JamesArnoldTaylor some attention.

The plot opens in the futuristic city of Zanarkand, where an egotistical sports star named Tidus is preparing for a game of blitzball, a bombastic combination of rugby and water polo. No sooner has the game begun than a mysterious {{Ronin}} appears, and along with him, a [[GiantWallOfWateryDoom giant sphere of watery doom]] that engulfs the city and reduces it to neon kindling.

In the ensuing chaos, Tidus is sucked into a portal with the aid of the swordsman and reawakens in the pre-industrial world of Spira. According to the locals, his home city of Zanarkand ''does'' exist in Spira, [[LostTechnology but as ruins]]: it was destroyed one thousand years previously.

Tidus soon learns of an [[SpaceWhale invincible aquatic goliath]] called Sin which terrorizes Spira, bringing destruction without reason and keeping the world locked in the dark ages. Only one method exists to defend against this monstrosity: a ritual that allows a "summoner" to temporarily destroy Sin and grant the world a respite from its wrath before its inevitable return. Finding himself smitten by a young summoner named Yuna (and hoping to find a way back home), Tidus agrees to become one of her bodyguards and accompany her on her pilgrimage across Spira, a journey that ends in the holy ruins of Zanarkand.

Along with ''Final Fantasies [[VideoGame/FinalFantasyVI VI]]'', ''[[VideoGame/FinalFantasyVII VII]]'', and ''[[VideoGame/FinalFantasyIX IX]]'', it's thought to have one of the better plots in the series, although the gameplay is much more linear than its predecessors and some of the voice acting is questionable (it was early days for such things). It also departs from the ATB battle systems for a non-real-time CombatantCooldownSystem that shows the queue of upcoming character and enemy turns, giving players as much time as they want to ponder their next action mid-battle. It was successful enough to go against form and inspire a true sequel, ''VideoGame/FinalFantasyX2'', which takes place two years after ''FFX'' and stars two of the three main female characters from that game.

Notable for having a similar plot to that of an earlier Squaresoft title, ''VideoGame/BahamutLagoon'', which is lampshaded with FFX-2's airship, named Celsius; the airship in Bahamut Lagoon is called Fahrenheit.[[note]]The airship of FFX '''is''' named Fahrenheit, though this is never explicitly stated in either game.[[/note]]

Music was composed by Creator/MasashiHamauzu, Creator/NobuoUematsu, and Junya Nakano, with arrangements from Shiro Hamaguchi and Hirosato Noda.

An HD port of the game and its sequel was released for the UsefulNotes/PlayStation3 and [[UsefulNotes/PlayStationVita Vita]] in 2014 using character models made from scratch instead of simply upscaling the old ones. A UsefulNotes/PlayStation4 version was released on May 12, 2015; this release gives players the choice to change between the newly remastered soundtrack and the original soundtrack from the menu. Finally, it was ported to {{UsefulNotes/Steam}} in May 2016.

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!!This game contains examples of:

* AbusiveParents:
** Jecht, of the emotional abuse type. Tidus spends most of the game hating him, [[spoiler:which is probably why Jecht -- as Sin -- chooses Tidus to be the one to ultimately kill him]].
** Tidus' mother qualifies as well, though she is more neglectful than actively abusive.
* AbsurdlyHighLevelCap: Character stats max out at 255. You can beat the FinalBoss without too much trouble when your strongest characters have Strength or Magic of about 70. The other 185 points are for BonusBoss fights.
* ActionCommands: Lulu's "Fury" Overdrive requires the player to rotate the right analog stick as quickly and frequently as possible. Auron's "Bushido" techniques are activated via button combos, similar to the skills used by Sabin (FFVI) and Zell (FFVIII). Tidus' (timed button press) and Wakka's (slot machine reel) Overdrives also use action commands.
* ActionGirl: Lulu and Rikku; neither of them is very good at fighting directly, but they more than make up for it with spells and a wide variety of items, respectively. Yuna also becomes one in ''X-2'', after switching to guns for her WeaponOfChoice.
* AdrenalineMakeover: Yuna toughens up considerably after discovering the truth about [[spoiler:Yevon]]. Meeting Tidus helps, too.
* AffablyEvil: Seymour and, to some extent, the other Maesters ([[spoiler:except Kelk, who seems to be genuinely good]]).
* AFriendInNeed: The whole party of guardians fight to rescue Yuna from [[spoiler:her wedding to Seymour]], despite effectively declaring war on the Yevon church.
* AlasPoorVillain:
** [[spoiler:Kinoc]]. He's not an especially likable character, but he was backstabbed by his own partner. In fairness, he really should have seen it coming. On the other hand, [[EnsembleDarkhorse someone will miss him.]]
--> '''Auron:''' "Although he was not the man I once knew, [[spoiler:Kinoc]] [[WeUsedToBeFriends was still my friend, Seymour]]. [[BadassBoast You will pay for his death!]]"
** Also, Seymour, especially upon [[spoiler:his final sending]].
--> '''Seymour:''' "So it is you [Yuna] who will [[spoiler:send me]]. But even after death, Spira's sorrow will prevail."
* AllJustADream: [[InvertedTrope Inverted]], bizarrely enough. [[spoiler:The ''main character'' is all just a dream]].
* AlwaysABiggerFish: The endless cycle of Sin in a nutshell.
** Early in the adventure, Tidus is seemingly cornered by three somewhat-intimidating Sahagin. After defeating two and rounding on the third, his kill is stolen by the then-unbeatable Geosgaeno. He has no choice but to run (swim) for his life. The player has the option of getting their revenge at a later point, and is in fact the first thing on Tidus's mind when he returns.
* AndManGrewProud: Tidus thinks this is in effect when he hears about the ruins, but it's more... complicated than that. This is also the official stance of the Church on ''why'' Sin exists: to punish mankind for their past arrogance and the use of advanced machina (especially weapons).
* AndNowYouMustMarryMe: Part of Seymour's agenda is to get Yuna to marry him.
* AnguishedDeclarationOfLove: [[spoiler: Yuna to Tidus right before he dissolves into nothingness]] in the English version of the game. In the original Japanese script, she merely thanks him (albeit it in an equally emotionally powerful way).
* AntidoteEffect: Played straight until you can customize weapons. Yuna starts out with Esuna, a normally endgame spell that cures all status effects from the target, so unless she is silenced or petrified, status effects aren't too much of a problem. Once you can customize equipment, however, you can use the status cure items to put status-inflicting attributes on weapons or make your armor resist them, but you need a lot of them for this.
** Averted tactically though. Yuna's Esuna will cure almost all status effects on its own, but using items has a higher speed than casting spells. Using items to cure status effects can mean removing a status AND healing the party before the enemy's next turn.
* AntiFrustrationFeatures: The DualBoss on Mt. Gagazet has to be completed with just Kimahri. To prevent a lot of unnecessary grinding, the boss characters' stats are based on Kimahri's, so the battle is tough but fair regardless of how much or how little you've used Kimahri.
* AntiVillain: [[spoiler:Jecht and Yu Yevon. The former voluntarily became a world-ending monster because he wanted to help his friends, and the latter has regressed to the point even it's not sure what it's doing anymore.]]
* ApatheticCitizens: [[SubvertedTrope Subverted]], as the ordinary citizens will join in singing the Hymn of the Faith to [[spoiler:pacify Sin/Jecht to make it easier for the airship to attack it and allow the heroes to penetrate its shell]].
* ArbitraryHeadcountLimit:
** ZigZagged. Only three characters can fight at a time, but you can trade the currently active member for anyone in the LazyBackup section at any time. Some of the more complex boss fights practically ''require'' one to abuse this functionality to its fullest extent.
** Played straight in the underwater levels, as apparently, only Tidus, Wakka and Rikku can swim and breathe there.
* ArcWords: "This is my story," and variations thereof.
* ArrangedMarriage: Auron turned one down sometime before Braska's pilgrimage. In a way, [[spoiler:Seymour and Yuna's]] too, although it was arranged by the former party.
* ArtEvolution:
** ''Final Fantasy X'', as the first iteration of the series on the newer UsefulNotes/PlayStation2 console, received major graphics upgrades compared to its predecessor. Backgrounds had greater detail, character models were more defined, and everything looked far more realistic.
** The game has also had an HD Remaster, which boosts the graphics dramatically further. Whilst not on the same level as newer ''Final Fantasy'' titles (Lightning Returns being a perfect example) it certainly is an evolution.
** In the audio department, this is the first Final Fantasy game to have full voice acting, made possible thanks to the (then-generous) size of DVD storage, especially dual layer ones.
* AwfulTruth: Several:
** If Yuna completes her pilgrimage successfully, [[spoiler: she will die]]. Revealed about halfway through the game.
--> '''Wakka:''' We weren't hiding it.
--> '''Lulu:''' It was just... too hard to say.
** In order to defeat Sin, [[spoiler:not only must a summoner die, but one of their guardians must sacrifice their life as well. The Final Aeon is made from someone with a bond with the summoner, and calling it up kills the summoner as well. Their sacrifices are ultimately futile, because Yu Yevon will possess the summoner's Final Aeon and then re-create Sin around it]].
** Auron also presents one to Tidus when he tells him that [[spoiler:Sin is Jecht]]. This one comes surprisingly early in the story, although the rest of the party doesn't find out about it until much later.
** Inverted in the final act. [[spoiler:Tidus knows (as does the player) that destroying Yu Yevon will result in his own death as well, but he keeps this a secret from the rest of the party until the final confrontation is underway so that they will go through with their mission]].
* AwkwardFatherSonBondingActivity: Tidus and Jecht, certainly not played for laughs. [[spoiler: You haven't seen me in ten years and believe I was a terrible father. Prove how much you love me by killing me!]] With the long journey Tidus has been on, and with a greater understanding of the world, he [[spoiler: admits he loved his father all along, and the anger was misguided. The pair of them do end up bonding somewhat, before Jecht's life is ended]].
* BackgroundMusicOverride: The trek down to Zanarkand is the most notable (and serves as the page quote for the trope), but the game does this for some other sequences as well, with a new spin on it due to the smooth transition from overworld to battles used in some places.
** When Wakka replaces Tidus in the blitzball match against the Luca Goers, the normal blitzball music is overridden with the exciting and cheerful "The Blitzers," also known as "Blitzball Gamblers." Regardless of whether you win or lose, it's awesome. Alright, it's more awesome, though, if you win. Doubled if you're playing the remastered version of the game, and thus listening to the remastered version of the track.
* {{Backtracking}}: It's purely optional, but you can do this at certain points of the game before acquiring access to the airship. Doing so will let you events in Spira in more depth, develops ordinary NPC characters, (look under TheDevTeamThinksOfEverything for more details) and acquire a few extra items. Backtracking is also a good way to learn a number of things, like finding the statue of Mi'ihen that holds Auron's InfinityPlusOneSword. Once you do get the airship you can do this to do things like open the treasure chests in the Chamber of the Fayth, or encounter bonus bosses like the Dark Aeons.
* BadassCreed: Tidus is obliged to change the Aurochs' motto, the appalling ''TO DO OUR BEST!'' (especially since their "best" has apparently equated to the entire league's worst for ten years running), to a call for unequivocal victory.
* BadassDriver: Tidus decides to strike the flying "Red Carpet with Teeth" known as Evrae whilst on the open-air deck of the airship, Farenheit. This requires some serious maneuvers from pilot Brother and Captain Cid, to stay alongside the beast or maintain a decent distance, at a constant speed, with technology only recently salvaged, on its maiden voyage. After incredible emotional upheaval and personal loss, no less. Way to go, Brother!
* BadBadActing: In-universe in [[CowboyBebopAtHisComputer the infamous laughing scene]], done by Tidus and Yuna. That scene was a game suggested by Tidus as a way to relieve stress for the road ahead, and at first both force themselves to laugh, before really laughing about how ridiculous it sounds. However, this was ''before'' [[spoiler:Tidus realized that Yuna had to sacrifice herself in order to defeat Yu Yevon]], so this makes the scene HarsherInHindsight. Many people take this as normal bad acting out of universe.
* BagOfSpilling: In ''X-2'' in the traditional sense for Yuna and Rikku. In the first game, before "[[ThisIsMyStory Tidus' Story]]" starts, Auron had completed the pilgrimage once, and Lulu and Wakka have made it to [[spoiler:the Calm Lands]], (The former twice), and none of them have the gear or abilities to show for it. [[HandWave Handwaved]] by Auron stating that monsters in the past weren't as strong and numerous as they are today.
* BarredFromTheAfterlife: Souls ''are'' allowed to voluntarily go to the Farplane at any time ([[spoiler:Mika does this after you tell him you defeated Yunalesca]]), but most don't choose to do so, so they must receive a sending ritual from a summoner in order to reach the Farplane. Souls that don't get this ritual become Unsent (sentient undead) if they're lucky, otherwise, their jealousy towards living beings warps them into Fiends. This leads to some FridgeHorror: At the end of the game, there's no more summoners, since the BigBad was powering them. [[VideoGame/FinalFantasyX2 The sequel]] reveals Fiends are still appearing, but no one is sure why. Someone's going to connect the dots and have a HeroicBSOD at some point...
* BarrierChangeBoss: Spherimorph.
* BarrierMaiden: Yunalesca is a [[spoiler: villainous]] example.
* BattleCouple: Two slightly lesser examples, [[spoiler: Tidus and Yuna]] and later on [[spoiler: Wakka and Lulu]]. Though neither couple is outright stated in-game, both relationships are forged in the fires of their journey, proven canon in the sequel, and you can be sure that any of them would avenge the death of their partner with extreme measures.
* BattleStrip: When Shiva is summoned, she throws off her cloak dramatically before fighting (and Yuna steps forward to catch it).
* BeamSpam: Valefor's second overdrive, Energy Blast, rains several beams on the enemies.
* BeehiveBarrier: The Protect spell manifests as this.
* BegoneBribe: A learnable skill (on Rikku's Sphere Grid path), which becomes rather useful due to the rare items some enemies leave behind them after using it. This even applies to some bosses.
* BetterAsFriends: Tidus and Rikku, of the more PlatonicLifePartners variety, which makes things easier for the canon. They are in many cases a FanPreferredCouple, however.
* {{BFS}}: Both Tidus and Auron wield these. So does Jecht, [[spoiler:especially as the penultimate boss, "the Final Aeon". That same sword is later used as the platform where the party ''stands'' in the AmazingTechnicolorBattlefield against Yu Yevon]].
* BigDamnHeroes: The party crashing Yuna's wedding, including surfing down the airship's anchor cables while MoreDakka is flung at them.
* BigGood:
** Cid, since he is the leader of the Al Bhed and the captain of the airship (as well as Rikku's father and Yuna's uncle). You don't meet him and ally with him until about halfway through the game, though.
** Auron may qualify as well, as he is the one constantly demanding Yuna continue her pilgrimage, even when other members of the cast are willing to let her give up or actively encouraging it. Auron won't let that happen, because he wants Yuna to be the summoner to break the cycle. He's also Braska's legendary guardian and one of the most famous people in Spira. Oh, and he helped bring Tidus to Spira and get him involved in Yuna's quest as well.
** Similarly, Jecht may count as well, since he specifically took the form of Sin to give the characters a shot at stopping it via FightingFromTheInside. Twice in the game, Sin avoids killing the protagonists outright only because Jecht is giving Tidus and the others a chance.
** And finally, the Fayth (usually incarnated as the hooded, dark-skinned boy that Tidus talks with on occasion, who turns out to be Bahamut's Fayth). In combination with the machinations of Jecht and Auron, the Fayth are the ones who explain how everything works to the protagonists and are the ones who summoned [[spoiler:Jecht and Tidus]] in the first place. They were a major cause of the story's events because they have been trapped in a DreamWorld for eternity.
** Mika is thought to be this [[CorruptChurch but]]...
* BilingualBonus: The apparently-gibberish Hymn of the Fayth, if written down and then read in a certain manner, becomes a Japanese prayer to Yevon.
** The lyrics to "Suteki Da Ne'' ("Isn't It Wonderful?"), the LoveTheme of [[spoiler: Tidus and Yuna]], are another example. The song is played twice during the game, and each time they describe the main characters' situation with a [[MeaningfulEcho different emotional resonance]].
* BittersweetEnding: [[spoiler:Yu Yevon is defeated and Spira is finally freed from the eternal terror of Sin. However, this victory costs Tidus his life, leaving Yuna to go on without him. Her last words to him: "I love you." The game closes with her concluding a speech to a stadium full of cheering citizens by saying that the dead must never be forgotten as we see a montage of her memories of Tidus]].
** That said, if the player sticks around after the credits finish rolling,[[spoiler: [[TheStinger they're treated to a shot of Tidus, with pyreflies swirling around him, waking up in the ocean and rising to the surface]]. If the player makes the right choices in the sequel, the GoldenEnding actually BUILDS on this scene, showing that [[BelatedHappyEnding after a time skip, it really happens, and that he is reunited with Yuna and the others on the beach]]]].
* BlackAndWhiteMorality: Slightly lost in the translation, but the Japanese kana for "Yevon" and "Al Bhed" can be read as "Ebon" and "Albedo"... "black" and "white". Now think about what those groups represent in-game, and...[[FridgeBrilliance yeah.]]
* BlatantLies: [[spoiler:The heads of the Church of Yevon know everything about the origins and purpose of Sin, yet they choose to maintain the population in ignorance with a false creed. They also use forbidden machina in their temples while excommunicating everyone else who makes use of them]].
* BleakLevel: The beach, post-Sin wreckage. The Zanarkand Dome is this as well; it's the only part of the game where the player has to fight zombies.
* BlindedByTheLight: Rikku's tactic to serve as distraction, facilitating the party's escape, is to throw a flash grenade at the feet of [[spoiler: Seymour, at his wedding]]. The oblivious victim hilariously fixates on it before it goes off.
* BlindObedience: The hat of most (but not all) of the warrior monks that the party encounters.
* BlondeBrunetteRedhead: The three female protagonists are Rikku (blonde), Lulu (brunette) with Yuna having a lighter shade of brown to fill in as the 'redhead'.
** This trope crosses the male spectrum as well. The male protagonists are Tidus (blond), Auron (brunet) and Wakka (redhead). Kimahri fills the YouGottaHaveBlueHair fourth color since he's a Ronso.
* BoisterousBruiser: Wakka has shades of this, although he's a bit more virtuous than most {{Boisterous Bruiser}}s tend to be. Jecht, however, plays it straight. In ''VideoGame/DissidiaFinalFantasy'', it's pretty much every single one of Jecht's lines.
* BoldInflation: Yuna is guilty of this, though this is at least partially a problem with actress Hedy Burress's performance. This trait was not present in the sequel, where many people noted said actress' performance had gotten significantly better. WordOfGod is that Hedy Burress tried to lip-sync with the digital representation of the character. As the former was speaking English, and the latter was lip-syncing Japanese, it made for some odd inflections. The sequel, X-2, had more effort put into the localization, syncing the character with the voice actor, rather than the voice actor syncing with the character.
* BondVillainStupidity: The party is captured, caged, and then split up into two teams. Those that can swim are thrown into the submerged half of a labyrinth and told to swim until they lose hope and drown, at which point their floating corpses will be collected. Those that can't swim are holed up in the other, un-submerged half. Both halves of the labyrinth have escape exits guarded by a previously-defeated boss and a weaker, lone summoner, respectively. The villains responsible could easily have left the party members caged until they starved (if not simply shooting them), but instead, gave them the chance of escape, all their equipment, didn't incapacitate the Summoner of all people, and surprise surprise - half an hour later you're back out in the sunshine.
* BonusBoss:
** 62 of them, by the loosest definition: [[spoiler:Lord Ochu, Belgemine's Ifrit on Mi'ihen Highroad, her Ixion on the Moonflow, her Shiva in the Calm Lands, her 8 Aeons at Remiem Temple, Ginnem's Yojimbo, Geosgaeno, Ultima and Omega Weapons, the 35(!!) monster arena creations, the 10 Dark Aeons (you can fight the Dark Magus Sisters separately, thus making them truly three separate bosses), and Penance--the last 11 are absent in the original version, though]].
** Penance the Ultimate Dark Aeon, in the International version. At maximum character potential, it takes [[http://www.youtube.com/watch?v=nIZA3P4hEWI 30 MINUTES]] and can OneHitKO your characters.
* BonusDungeon: A few of them, such as the Cavern of the Stolen Fayth, Baaj Temple, and the Omega Ruins.
* BossCorridor: There are a handful of halls/walkways that lead to boss fights, including all four Seymour battles, but the most notable one is in the VeryDefinitelyFinalDungeon, where a hall precedes a warp called the Tower of the Dead; this warp is the PointOfNoReturn and leads to a crystal room and then to the area where the endgame takes place.
* BookEnds: After being sucked out of Zanarkand, Tidus awakens in a zero-gravity void above a ruined stadium. This is [[spoiler:the heart of Sin, where Jecht]] resides. It will take Tidus the entire game to get back here.
** This is also done for the entire saga in the "Good" and [[GoldenEnding Perfect]] endings of the sequel. In the beginning of the first game Tidus washes up in Besaid. In the better endings of ''X-2'' (hinted at in TheStinger of this game) [[spoiler:Tidus, after being reincarnated as a real person by the Fayth, washes up in Besaid]]. In addition, Tidus begins his narration of the story of "X" in the ruins of Zanarkand, and in the perfect ending of ''X-2'', [[spoiler:he and Yuna return to the ruins for the end of their story]].
* BoozeFlamethrower: Auron does a variant for Tornado, one of his Overdrives. He creates a huge whirlwind, then throws his bottle of sake into it, and the whole thing bursts into flame. Through friction, maybe?
* BreakOutTheMuseumPiece: Due to the over-arching religion of Spira, all mechanical weaponry is some form of this, seemingly including the Mecha enemies. Any guns encountered certainly appear this way as well. Also true of the Farenheit, a newly salvaged airship from 1000 years past. Almost all weaponry and technology is improved to some degree, however, ending up with a RetroUpgrade.
* BreakoutCharacter: Auron is badass. You may notice it reading this page. Jecht gets much love too.
* BrokenStreak: The Besaid Aurochs will win the first round of the Blitzball tournament during a [[CutscenePowerToTheMax cutscene]], ending a losing streak that lasted more than a decade.
* ButThouMust: The game plot runs on rails with a single way forward up to the point where you get the GlobalAirship... and at that point you can go directly to TheVeryDefinitelyFinalDungeon or run around doing sidequests to get all the {{Infinity Plus One Sword}}s and defeat all the {{Bonus Boss}}es.
** The [[spoiler: [[OfficialCouple canonical romance]] between Tidus and Yuna]] is also an example. At one point the player is given the chance to have Tidus [[spoiler: express an interest in Lulu or Rikku instead]], but [[spoiler: Yuna is invariably the one he falls in love with]].
* CallBack: The "Eternal Calm" short on the HD remaster, which sets up the events of ''X-2'', has Yuna utter a familiar line of dialogue when deciding to leave with Rikku:
-->'''Yuna:''' I know it's selfish, [[ArcWords but this is my story.]]
* CallingTheOldManOut: [[spoiler:This ends up being the central plot point of the whole game. In fact, it's implied that the whole reason Tidus was even brought to Spira was so he could save the world by doing this (to the point that it's a ''battle tactic'' when they fight). It's also subverted; by the time you can do it, Tidus forgives him and Jecht is apologizing for being such a crappy father]].
* CampfireCharacterExploration: The framing device that starts the game is Team Tidus gathered around a campfire reflecting on how they met and got to this point before their major boss fight.
* CantCatchUp: When you get Yuna back after a 3-5 hour plus absence, you will most likely find that most of your characters are near the end of their Grid, while Yuna will still only be about halfway done. Given that she comes back just before the fight with [[spoiler:[[ThatOneBoss Seymour, mark II]]]], this disadvantage (especially considering she's your only dedicated WhiteMage) can be crippling.
** Can easily be subverted with some proper tactics, as teaching Yuna Drain via a black mage sphere turns her into a massive damage dealer while also keeping her healed.
** Another powerful tactic is to turn Yuna into a better elemental black mage than Lulu around the time of Bevelle. Just get Lulu up to the -ga elemental spells by that point and you will soon be able to teach Yuna all four of them with black magic spheres that seem intentionally located around this point for precisely this purpose. Or, y'know, just ''use'' her regularly, because aeons are more than enough to deal with the general fiend population.
* CatFolk: The Ronso are a race of muscular, anthropomorphic blue feline humanoids from the world of Spira. The Ronso tribe lives at the base of Mt. Gagazet and guards the sacred mountain fiercely. They are formidable warriors, well known for their strong sense of honor and loyalty, as well as their pride and quickness to anger.
* CatharticScream:
** Early in the game, Tidus states that he just wants to scream. And he does so, right in the middle of the Kilika Temple.
** Later, in Luca, Yuna asks him if he wants to scream again. Tidus states that it's really not going to help this time.
* CelebCrush: As the youngest Maester, and with the aid of his somewhat-revealing outfits and crazy hair, Seymour is the target of a few of these. Including Yuna, to a minor degree. [[spoiler: It doesn't last long, though...]]
* ChainedByFashion: Anima.
* CharacterDevelopment: With the exception of Auron, who [[StaticCharacter already underwent his in his back story]], this happens to some degree for all the main party members.
** Tidus goes from a rude, stubborn, and somewhat self-centered adolescent who has no respect for the culture of Spira, just wants to get home, and doesn't think much of the idea of self-sacrifice to a mature leader who [[spoiler: willingly performs a HeroicSacrifice]] at the end of the story to defeat Sin and give Spira peace. The difference in his tone of voice between his narration before they enter Zanarkand and his first few interactions with the other characters also bear this out.
** Yuna, in an [[PerspectiveReversal inversion of Tidus' character arc]], begins to question both the tenets of her Yevonite faith and her conviction that [[spoiler: her mission to sacrifice her life]] to bring Spira respite from Sin is worthwhile. When [[spoiler: Yunalesca tells her outright that the Final Summoning is a SenselessSacrifice]], she snaps, [[spoiler: [[DidYouJustFlipOffCthulhu rejecting the tenets of Yevon to Yunalesca's face]]]] and saying that [[spoiler: while she ''would'' sacrifice her life to permanently defeat Sin, she will not do so to gain only a temporary victory, and outright repudiates the goal she's been working toward for the entire game]].
** Wakka, like Yuna, begins to question the tenets of his faith, as well as reconsider his [[FantasticRacism hatred of the Al Bhed]].
** Lulu [[DefrostingIceQueen warms up considerably]] toward both Tidus and the rest of the party, and begins to let go of the [[ILetGwenStacyDie guilt and pain]] she feels for the loss of her previous companions.
** Rikku's [[BreakTheCutie cheerfulness and optimism wane somewhat]] as the story goes on and it becomes increasingly apparent she will be unable to dissuade Yuna from her mission.
** Kimahri's is more subtle since he [[TheQuietOne doesn't talk much]], but over the course of the game he overcomes the shame of his exile, finally confronting and overcoming his former tormentors Biran and Yenke when he returns to Mt. Gagazet. He also starts responding to Tidus more the further along you are in the story.
* CharlesAtlasSuperpower: Every single blitzball player can participate in strenuous underwater activity for long stretches of time without coming up for breath. The masters of this can even sleep underwater. Rikku and the other Al Bhed working on the salvage ship can do this too.
* ChekhovsGun: The airship Tidus finds together with Al Bhed very early in the game [[spoiler:is much later used to escape from besieged Home]].
* ChekhovsSkill: Tidus, Wakka, and Rikku all demonstrate the ability to swim at the outset. This becomes essential once the pace of the game picks up.
* ChestMonster: As is a tradition with ''Final Fantasy'' games, the ChestMonster is present. However, it's only in two areas, and both have different ground rules for the trope
** First, in Home, there are a bunch of chests that give you a choice of what you want to see in the chest. The choices are in the Al Bhed language, and one of the choices, if translated with enough Al Bhed Primers (which are stored to the game's hard drive instead of the file), will read "Fiend". Select this choice at your own risk...
** The other is in the Omega Ruins bonus dungeon. There are sets of four chests in various parts of the area, but in order to get these treasures, you must open the chests in the right order. It's not stated what the order is, and opening an incorrect chest will force a fight; survive, and the other chests vanish. In this same area, one must be wary of chests in battle; some of these chests are booby-trapped with Mimic enemies that will spring out if Rikku attempts to steal from the chest. If a Mimic reveals itself, the player is forced to try to destroy it since they will lose the option of fleeing. Mugging the chest will destroy the Mimic before it becomes a serious problem to deal with.
* ChildOfTwoWorlds: The Al Bhed are a shunned group since they freely use technology (which the rest of the Yevon-worshipping world rejects) and have spiral-shaped irises. Yuna, [[MismatchedEyes who is half Al Bhed]], eventually [[spoiler: brings them together by exposing Yevon as a ScamReligion, ending its reign]]. Seymour, who is half-human and half-Guado, is also an example of this trope, though his story [[spoiler: ends much more tragically]].
* ChurchMilitant: Heavily employed by Yevon.
* ClimaxBoss: [[spoiler:Yunalesca]]. The fight is fairly challenging and is preceded by a long, epic cutscene complete with a major plot twist.
--> '''Auron:''' Now! This is it! Now is the time to choose! Die and be free of pain, or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
* ContractOnTheHitman: Interestingly played with, if less morally ambiguous than normal. A Summoner, whose entire purpose is to destroy a beast of immense size, is hounded by the leaders of her CorruptChurch after she discovers their terrible secret. Generally hunted by a specific individual, she hurries to complete her own contract - just not the way the organization wants, and in such a manner that will cause the whole world to realize its lies.
* ConvenientTerminalIllness: [[spoiler:Seymour's mother]] is hinted to have had one, part of her reasons for so readily agreeing to [[spoiler:forsake her humanity and become her son's Aeon]].
* ConvenientlyTimedGuard: Tidus and friends rush to save Yuna from the clutches of her evil husband-to-be, and manage to defeat him and his bodyguards. It is at this precise moment, as the party prepares to send his soul to the Farplane and stop him from returning as a fiend, that his butler enters the room, sees his now deceased master, and orders everyone loyal to his master to hunt the party mercilessly.
* CorruptChurch: Yevon's leaders are by and large complete asshats. It does have a great many [[GoodShepherd sincere and good]] adherents, though, such as Isaaru, Shelinda and [[JerkWithAHeartOfGold Dona]], who all end up picking up the slack when Yevon collapses near the end of the game and in X-2.
* CrapsackWorld: Spira is a place in which people live in constant fear of a gigantic EldritchAbomination that regularly annihilates entire cities, [[MedievalStasis technology is stagnant]], the spirits of the dead [[AFateWorseThanDeath turn into monsters]] if they are not properly put to rest, and society is ruled by an order of [[CorruptChurch self-interested theocrats]] who preach that YouCantFightFate. People must marry young because they aren't likely to live to be old. The population's only sources of relief come from the sport of blitzball and the hope that one of the many summoners journeying at any given time will complete a pilgrimage and bring a brief interval of freedom from Sin's rampages before it inevitably returns. {{Lampshade}}d by Auron:
--> '''Auron:''' Spira is full of death. Only Sin is reborn, and then only to bring more death. It is a cycle of death, spiraling endlessly.
* CrystalSpiresAndTogas: Spira is a tropical themed version of this, although most of the "crystal spires" are the remnants of a lost civilization.
* CurbStompBattle: Unusually enough for a Final Fantasy, [[spoiler: the final battles]]. You're provided with Auto-Life as a permanent status effect, and cannot lose. It's simply a matter of how long it takes you.
* CutsceneIncompetence (also an example of StupidSurrender): The party is unable to actually stop [[spoiler:Yuna's wedding]], since some guards are pointing guns at them. However, in regular battle, guards of the very same type with the [[GunsAreUseless very same guns]] aren't any more threatening than regular fiends.
* CutscenePowerToTheMax: The blitzball FMV in the prologue of the game features Tidus tackling a player so hard it forces them out of the sphere. Players frustrated with the actual blitzball gameplay can only wish this was doable.
* DarkReprise: Two prominent examples. The first, "Otherworld", the opening, is remixed for [[spoiler:Braska's Final Aeon]] so that the song can loop. This second version has a distinctive opening and has a lot of echo in the song as if in a cave, compared to the original which is [[CrowningMusicOfAwesome pure metal]]. And the lyrics have a [[{{Foreshadowing}} much different meaning when listening at this point in the game]]. It's not as "dark" as some of the entries on the list, but it qualifies. The second, "Suteki Da Ne", the game's LoveTheme, is first played during the moonlight tryst between [[spoiler: Tidus and Yuna]] at the spring in Macalania Woods with a suitably lush and romantic arrangement [[CrowningMomentOfHeartwarming suiting the scene's mood]]. The second time, it's played in a much more melancholy sounding orchestral arrangement over the closing credits, and the lyrics, [[BilingualBonus if you understand Japanese]], take on a new, more wistful connotation, both shifts which fit the [[TearJerker mood of]] [[BittersweetEnding the ending]].
* DataCrystal: Spheres.
* DeadAllAlong: Since the nature of pyreflies and passing over allows any soul with a strong enough will to stay "alive" past their death so long as they are not sent to the Farplane by a summoner, there's quite a few of these that turn up over time in the game's plot. The most prominent secret Unsent is [[spoiler:Auron, who died after the previous pilgrimage he undertook with Braska and Jecht, but his spirit is so unsatisfied he's sticking around to make sure things get done right this time]]. A rather important scene reveals that [[spoiler:Grand Maester Mika is also unsent, though the leaders of the Church of Yevon kept this a secret.]] Furthermore, there's the minor character of [[spoiler:Belgemine, who trains Yuna randomly throughout the game by offering to fight her in summon combat. Eventually, she reveals herself to be an Unsent.]] ''VideoGame/FinalFantasyX2'' reveals that [[spoiler:Maechen]] is also an example of this.
* DeathByPragmatism: The Al Bhed at Operation Mi'ihen. Full-on frontal assaults against Sin don't work unless you're the designated heroes. This is revealed to be a plot by [[spoiler:the Yevon clergy in order to solidify their (and Sin's) dominion over Spira]]. They let the Al Bhed and the Crusaders believe they stood a chance so that, when Sin destroyed them, they could point to them as heretics who got what was coming to them. [[spoiler:Of course, Cid's assault on Sin using the airship proves that machina ''could'' have damaged Sin, at least up to a point, and this is what the Church was trying to hide]].
* TheDevTeamThinksOfEverything: If you do the optional backtracking which is available starting after you stay at the Djose Temple following Operation Mi'ihen, you'll see that a fair bit of thought went into expanding the world of Spira a bit. Some of the examples of this include:
** Due to their losses in Operation Mi'ihen, the Crusaders will be unable to carry out their normal function of patrolling the roads and protecting people from fiends. One Crusader will mention that he heard the warrior monks and Guado soldiers will be doing so instead. Sure enough, if you go back, areas like the Mi'ihen Highroad will be patrolled by the Guado and the warrior monks, and the city of Luca will be practically crawling with warrior monks, who've replaced the Crusaders there. An NPC will even comment that the speed with which the warrior monks came into Luca is suspicious, and seems like they knew Operation Mi'ihen would fail ahead of time and were ready for that.
** In an aversion of WelcomeToCorneria, NPC dialog will be updated as events happen in the game. For example, if you do some backtracking after Operation Mi'ihen, people will be talking about what happened and the fallout from it. Once Seymour proposes to marry Yuna, there will be talk about that, although that won't spread quite as far or be as talked about as the events of Operation Mi'ihen.
** If the Aurochs win the tournament, and especially if Tidus played well in the game, Tidus will be recognized by other blitzball players and blitz fans. There's also various different dialog with fans who identified themselves as Goers fans or Aurochs fans, depending on the outcome of the game.
** [=NPCs=] continue to live their lives and experience change when you're not around. For example, [=NPCs=] who were suffering from the effects of Sin's toxin in Besaid and Kilika will recover and regain their memories. (One of the members of the Kilika blitz team will feel like he let his team down for being affected by the toxin and not playing his best because of it.) A sailor on the ship that Sin attacked near Kilika develops severe PTSD as a result. The old woman who was furious at you in Besaid for entering the Cloister of Trials and tried to keep you from speaking to Yuna will still think of you as a heretic and refuse to believe that you're a guardian now. There's even a particularly heart wrenching insight into one NPC you can gain by backtracking: there's an old man NPC in Kilika who commented on how he was sure that his grandchildren reached the Farplane thanks to Yuna's sending. Go back and speak to him again, and it becomes clear he has dementia: he's apparently forgotten about the death of his grandchildren because he speaks of them as if they were still alive, says that he's going to to the temple to pray for their future, then, shortly after starting to go to the temple, he stops, says that he forgot what he was going to do, and returns to where he was before.
** If you do some backtracking after Kimahri and company are warned about summoners disappearing, you'll hear rumors that the Al-Bhed are behind the disappearances, and that Isaaru vanished shortly after making it to Besaid, making it less of a surprise when you see him at the Al-Bhed home.
** Returning to Guadosalam and the Farplane before sending Seymour or Lady Ginnem (the summoner Lulu guarded who died in the past) will result in a different scene or interaction with the people who go to the Farplane looking for them. (Trommel and Lulu, respectively.)
** News and gossip among [=NPCs=] is often confused, especially the further away it is from the source of the news, and all of it is subject to being misinterpreted or misunderstood by the person who tells or receives it.
* [[DidNotGetTheGirl Did Not Get The Guy]]: In the ending, [[spoiler:played straight with Tidus disappearing and going to the Farplane]]. [[TheStinger A brief scene at the end of the credits]] shows him rising out of the water, which [[spoiler: [[MultipleEndings can]] [[GoldenEnding lead]] to an aversion in the sequel as this foreshadowing scene is followed up on and he's brought back if you fulfill certain conditions]].
* DidTheyOrDidntThey: [[spoiler: Tidus and Yuna]]. After a very touching scene involving the two is played, they talk about their future together. It's certain that they view themselves as a couple, and spend a while being intimate, but whether or not they actually did [[spoiler: given that she is essentially the Spira equivalent of a nun]] is left to the player to decide.
* DidYouJustPunchOutCthulhu: [[spoiler:Yunalesca]], and to a more evident extent, Sin, who is [[spoiler:shot down out of the sky by an airship after having both its arms disintegrated in plain view of the whole damn world]].
** Also, [[spoiler: the residents of Spira worship the almighty deity called "Yevon". It turns out Yevon is not a deity but a very powerful human known as Yu Yevon, and the final boss of the game]].
* DifficultySpike:
** The first half of the game isn't too bad, but the game takes a sudden jump up when you hit Macalania Woods and the second half and doesn't let up until you get the airship.
** The game too, considering that most of the games before weren't as difficult.
** Encountering the Dark Aeons in the International version. Even with all the {{Infinity Plus One Sword}}s, you need the right armor and a ''lot'' of Sphere LevelGrinding (or Yojimbo and a hell of a lot of gil) to even stand a chance against the weakest one. As a [[SarcasmMode bonus]], that weakest one (Dark Valefor) is blocking the path to Besaid, so if you missed anything valuable there the first time (solving the Sphere of Destruction puzzle, or Valefor's second Overdrive), well, good luck. (There's also a Jecht Sphere there, unfortunately for players completing Auron's Overdrives.) And God help you if you missed [[spoiler:the Sun Crest in the place where you fight Yunalesca]] on Zanarkand, as you'll be dealing with Dark Bahamut if you try to return there.
* DiscOneNuke: Wakka's weapon T.K.O. Can be bought at the Moonflow crossing point, around a third into the game, and has Stonetouch which has a chance to petrify anything not immune to stone. You'll be using that weapon and Wakka's for quite a while as he insta kills mook after mook.
* DistressedDamsel: Subverted. It looks like Yuna is this because she's being forced to marry Seymour. However [[spoiler: she's doing it willingly, hoping for a chance to send him]].
* DoesNotLikeShoes: 2/3's of Spira's population is barefoot, even in the more "advanced" cities like Luca, most likely because of how much the culture revolves around water, the human population consisting primarily around tropical islands.
* DoesThisRemindYouOfAnything: The Ronso take great pride in their horns. "Hornless" is one of the biggest insults they have.
* DoomedHometown: Zanarkand. [[spoiler: Actually a weird zigzagging of this trope, since it turns out the Zanarkand you see in the opening scenes [[AllJustADream doesn't actually exist as a real place]], and while at the end of the game it does cease to exist even as a dream, this is brought about by the ''heroes'' rather than the villains and is presented as an act of mercy]].
* TheDragon: [[spoiler:Jecht as Sin is this to the true BigBad, Yu Yevon. But defeating Jecht is the emotional climax of the story, not to mention that whole AntiClimaxBoss thing...]]
* DramaticIrony: Used to great effect in the final act of the game, as the player knows that [[spoiler: defeating Yu Yevon will result in Tidus' death]], but with the exception of [[spoiler: [[HeroicSacrifice Tidus himself]], and [[SecretSecretKeeper perhaps Auron]],]] the characters do not. They only find out when [[spoiler: Tidus tells them right before the final battle]], and only fully comprehend what he means when [[spoiler: [[TheHeroDies he begins to fade away]] after Yu Yevon is defeated and Sin is destroyed]]. That said, Yuna ''does'' suspect something before then.
-->'''Yuna:''' You're hiding something.\\
[[spoiler: '''Tidus''']]: I'm not!\\
'''Yuna:''' Really? You're a bad liar, you know.
* DrawAggro: Every character can eventually learn this, with everyone having a different animation for it (Yuna waves, Rikku slaps her ass, Kimahri wags his tail at the enemy, etc).
* DreamWorld: It turns out that [[spoiler: Tidus' hometown is merely a recreation of the real Zanarkand, which was destroyed in a cataclysmic war 1,000 years before the events of the game, dreamed into existence by trapped spirits called Fayths]].
* DrivenToSuicide: [[spoiler: Mika]] loses any will to live after the party informs him they [[spoiler: defeated Yunalesca and made it impossible to summon the Final Aeon]], as he just can't think of another way to destroy Sin, even less do so permanently. He hardly gets any sympathy though, with [[spoiler: Wakka especially]] viewing him as a DirtyCoward.
** It's implied this was the case with Tidus's mother. Her spirit appears on the Farplane and Tidus wonders how, since no one performed the sending for her. Yuna says "she must have accepted death while she was still alive". How she died is never stated but it's said that she never got over losing Jecht. So even if she didn't actually take her own life, it clear that she definitely ''wanted'' to.
* DudeNotFunny:
** {{Invoked}}.
-->'''Jecht:''' You've really grown.\\
'''Tidus:''' Yeah, but you're still bigger.\\
'''Jecht:''' Well, [[spoiler: I am Sin]], you know.\\
'''Tidus''': That's not funny.
** Another example occurs when Wakka, trying to cheer Rikku up, makes a rather tasteless joke as the Al Bhed prepare to destroy Home. Rikku quite rightly chews him out for it, and if you speak to Wakka afterward, he admits that he really ought to have "kept his big mouth shut."
* DuelBoss: When the party reaches Mt. Gagazet, [[spoiler: Biran and Yenke]] will appear and refuse to allow them to set foot on the mountain unless [[spoiler: Kimahri]] can defeat them to prove his strength. If you haven't been training him properly, this can make for a tough fight.
* TheDyingWalk: [[spoiler:[[DeadAllAlong Auron did this in his back story]], walking away from the fight with Lady Yunalesca where she mortally wounded him, and somehow made it all the way out of Zanarkand, up and then back down Mount Gagazet before his strength gave out and the wounds killed him. He also does a version at the end of the game, as Yuna's grand sending starts to send him too, and he walks forward towards Yuna, saying a quiet goodbye to the rest of the party before he vanishes]].
* EarlyGameHell: Not within the main game itself, but if you play blitzball as soon as you unlock it, you'll find out quickly that the Aurochs are ''very'' terrible save for Tidus with the Jecht Shot, if you got it. You'll be suffering loss after loss until you can scout better players and level a few teammates up.
* EldritchAbomination: Sin is a giant aquatic beast that cannot be harmed by anything except OTHER {{Eldritch Abomination}}s. Even then, its core ([[spoiler:Yu Yevon]]) will just [[spoiler: possess the Aeon that killed Sin and grow into a new Sin within years]]. Some of the regular Aeons qualify as well. Anima might be terrifying when you see her face, but it's nothing compared to her full body. The fact that her power is based on pain itself doesn't help.
* EldritchLocation: [[spoiler: The interior of Sin itself]]. Given its nature, you might expect it to be a WombLevel, but it actually consists of a vast, featureless plain of water with a ruined, otherworldly city in its midst.
* ElementalTiers: The various [[ElementalEmbodiment elemental]] type enemies are encountered one by one as you advance through the game. The one you meet in a recent area will be stronger than the one you previously meet. Ditto for the various elemental Flans. The trend continues with ''VideoGame/FinalFantasyX2'', although the order of strength have been juggled around.
* EleventhHourSuperpower: Almost. During the last battles, the Fayth give the team one last gift -- permanent Auto-Life, replete with a special animation.
* EmpathicEnvironment: Once you cross over the northern slopes of Mt. Gagazet, sunset begins, which becomes fully night once the party enters [[spoiler:the Zanarkand Ruins, where Yuna is expected to trade her life away to defeat Sin. Once you defeat Yunalesca and save not only Yuna's life, but the lives of all summoners after her]], [[CueTheSun dawn finally breaks]].
* EquipmentUpgrade: In addition to [[DesignItYourselfEquipment customizable]] weapons:
** DoubleUnlock: The InfinityPlusOneSword for each character has to be upgraded twice (by finding its corresponding {{Upgrade Artifact}}s and taking them to the right place) to unlock its full potential since when they are first found, they have an "ability" equipped that bars the character from gaining AP if they equip it (the first upgrade comes with the added bonus of upgrading one of Yuna's Aeons).
** "Brotherhood", the sword Wakka gives Tidus near the beginning, is upgraded part way through the game, when Wakka [[spoiler: talks to his brother on the Farplane]].
* EscapeBattleTechnique: The Flee command, found near Tidus' starting point on the Sphere Grid. Unlike the standard Escape command, which only lets that individual party member flee, the Flee command makes the whole party flee at the same time (complete with a one-liner from Tidus) and it never fails unless you're not supposed to flee.
* EvenEvilHasStandards: Yevon has outlawed machina as a whole... aside from the blitzball stadium, because that would require outlawing ''blitzball'', and ''everyone'' needs the relief of Blitzball to handle the stresses of Sin.
* EvilPlan: Three, and they all wrap around each other:
** [[spoiler:The Church of Yevon]] strive to keep everyone in the dark about the world's past in order to [[spoiler:stay in charge and prevent another war]].
** [[spoiler:Seymour, a maester of Yevon]], manipulates this system in hopes of destroying it. [[spoiler:To this end, he forces Yuna to marry him and tries to kill her guardians. He wants to become Sin so he can mercy-kill all of Spira]].
** [[spoiler:Yu Yevon, the guy behind everything, gave up his humanity to give his doomed people a chance to live on in dreams and to protect that dream. By the time the game takes place, he's lost sentience and acts on little more than programmed instinct. It's likely he'd be horrified by what he's become]].
* EvilerThanThou: You might think you're on a quest to defeat the ancient force of destruction known as Sin, but by the end of the game, you'd almost think the real Big Bad was [[spoiler:Seymour. It doesn't help that your final battle with him ensues as you enter Sin]].
* ExoticEyeDesigns: Al Bhed have swirly pupils. Yuna has [[MismatchedEyes heterochromia]], which symbolizes her dual nature.
* ExposedToTheElements: Everyone, except maybe Auron in his BadassLongcoat, has this to a certain extent. Kimahri in particular wears little more than a loincloth, but he at least has fur. Auron is a bit of an inversion: His full clothing and longcoat is well suited to Mt. Gagazet and Macalania, but is less suitable for the tropical islands that make up most of the world. [[spoiler:Being dead likely serves as an aversion.]] Not to mention Lulu's dress, which with the black-colored dress, long sleeves and fur collar, looks ''way'' too warm for someone who lives on a tropical island. Combine that with her bare shoulders and jaw-dropping cleavage in cold environments, and it really is the worst of both worlds.
* ExpositionBreak: So much so that the trope [[TropeNamer was originally named]] MaechenPeriod.
* ExpositionFairy: If you ask him, the scholarly Maechen will fill you in on whatever region of Spira you happen to reach on the pilgrimage.
* EyeScream: Poor Auron. To be specific, [[spoiler:he was casually blasted in the face/eye when he confronted Yunalesca as he was trying to avenge Braska's and Jecht's deaths]].
* FakeDifficulty: The widely infamous Catcher Chocobo minigame, if you intend on powering up the [[InfinityPlusOneSword Caladbolg]]. Getting a perfect time of 0:0.00 is hard enough without the [[GoddamnedBats birds]].
** Trying to get a "Great!" on Lulu's [[LimitBreak Fury]] is pretty much near-impossible on a UsefulNotes/PSVita, just based on how ''small'' the analog sticks are. This is made even ''worse'' in the Steam PC port, rendering her overdrive all but useless.
* FanDisservice: [[spoiler:Yunalesca]] starts off in her oh-so-revealing metal bikini, then you have her subsequent forms, which are anything but fanservice material.
* {{Fanservice}}: All over the place. If we listed examples, it'd be half the page. The other half would just be the words "Auron" and "Badass".
* FantasyCounterpartCulture:
** At least [[http://socksmakepeoplesexy.net/index.php?a=ff10 one reviewer]] has commented on there being no shortage of alcoholism in Japan. Couple that with Jecht's parenting style, and Tidus' lousy home life is reflective of rigid Japanese dads.
** Blitzball and bikinis notwithstanding, Spira is essentially DarkAgeEurope. The people are preoccupied with death, setting the stage for a theocracy which controls everyone's lives. In turn, Yevon suppresses learning and enforces its dogmas to maintain the status quo. (Although the suppression of learning is more HollywoodHistory.)
** The desert-based Al Bhed are analogous to the Saracens, who opposed Christian Europe.
** WordOfGod, though, is that Spira is meant to be an Asian-styled fantasy world (particularly evident in the tropical islands), rather than the typical European-styled world of other Final Fantasies.
* FantasticRacism: The treatment of the Al Bhed. The Guado also used to suffer it before embracing Yevon and returned the favor, too, which is why Seymour had a pretty unhappy childhood. [[spoiler:And they earn it in the future from the Al Bhed and Ronso after their atrocities against them in the game.]]
* FashionableAsymmetry: Tidus is pretty much the embodiment of this trope.
* FatBastard: Kinoc.
* FearOfThunder: Rikku is terrified of thunder and lightning ever since a misaimed lightning spell hit her as a child. This is PlayedForLaughs. It's interesting to note that this is an example of GameplayAndStoryIntegration, seeing as after this revelation, Rikku will scream in panic every time she's hit by a Thunder spell -- even if you level her up to where it barely does any damage. She can learn to use Thunder as an attack, however, and Lulu even suggests it as a way to get over her fear. Amusingly enough she's gotten over her fear in the sequel - by apparently camping out in the Thunder Plains for a week.
* FeatherMotif: Yuna's wedding dress contains a double dose of feather symbolism--first of her role as a MessianicArchetype (and thus divine/angelic), and second as a symbol of freedom and flight. Immediately after the ceremony, she [[spoiler:quite literally flies away on Valefor]].
* FedToTheBeast: The inevitable fate of [[spoiler: the Summoner's favorite Guardian. After a long, perilous journey protecting their lover/best friend/contractor, they become the Final Aeon, kill their lover/best friend/contractor, destroy the suit of armor (Sin) surrounding the now feral Summoner Yu Yevon and become feed for him to create a new Sin.]] Not the best of life choices.
* FictionalSport: Blitzball.
* FightingFromTheInside: [[spoiler:While fighting Braska's Final Aeon, Jecht]] does this if you attempt to talk to him using Tidus. After a couple of times, it stops working.
* FinalBattle: And how. This IS a Final Fantasy, after all; [[spoiler: each of your beloved companion Aeons force you to fight them, sacrificing themselves in order to stop Yu Yevon from using their souls as basis for the new Sin. After all of them are defeated, Yu Yevon himself, now a feral, parasitic shell of his former glory, enters the fray. Your party utterly destroys him, removing the possibility of Sin's return, and brings the Eternal Calm]].
* FiveRaces: Humans as the Mundane, Ronso as the Stout, Guado as the Fairy, Al Bhed as the High Men (they represent what Humans really are, [[spoiler:when the roots of the Yevon religion are revealed]]), and the Hypello fill the role of the Cute. All except the Hypello have some significance to the plot.
* FixedCamera: Sometimes, the game's camera can create issues when it changes perspective as you round corners. The developers were smart enough to keep your axis of motion unchanged, though, if you keep holding down the joystick in the same direction, so that suddenly turning a corner doesn't steer you into a wall.
* {{Foreshadowing}}:
** In the prologue, Sin's gravity magic has an odd effect on Zanarkand, causing the towers to bend into weird shapes. [[spoiler:We later learn that this Zanarkand is an illusory bubble, and that Sin was pressing in on the outside]].
** When Seymour notes that Auron [[spoiler:"has the scent of the Farplane" about him]]. There's a good reason for that...
** Tidus' narration drops hints several times about TheReveal surrounding everyone's odd emotional reactions to the things he says.
* ForcefulKiss: Between [[spoiler:Yuna and Seymour]]. Very {{Squick}}y, indeed... In fact, she clenches her fists while it's happening.
* FourIsDeath:
** There are four Maesters; one of them, [[spoiler:Seymour, is one of the game's primary antagonists, and you have to kill him four times before he ''stays'' dead]].
** There are also sets of chests in the Omega Ruins that come in fours. Opening them in the wrong order makes you both miss out on the treasure and have to deal with a ChestMonster.
** Subverted and lampshaded by [[spoiler:Dark Yojimbo]], which must be killed ''five'' times in a row; if you kill it only four times [[spoiler:its summoner]] will shake his head in disappointment and just show up again as soon as you exit and reenter the map. Then again, it's a good way to earn Dark Matters and collect Break HP Limit/Ribbon armors and Break Damage Limit weapons.
* FriendToAllChildren: Yuna, as PurityPersonified, is this. Seen best in her interaction with Calli, a girl on the Mi'ihen Highroad, but also with how the youth of Besaid treat her as she leaves, a young boy in tears can be seen waving goodbye.
* FunnyAneurysmMoment: [[invoked]] After Tidus learns [[spoiler:that Yuna's pilgrimage will end with her sacrifice]], he reacts accordingly when he recalls certain events from earlier in their travels. Especially [[spoiler:remembering how Yuna acted when leaving Besaid]].
** In one of the most light-hearted scenes of the game, Rikku pokes fun at Auron, saying he always charges into things without a plan. [[spoiler: As it turns out, that's exactly how he got himself killed]].
* GameplayAndStorySegregation: Numerous examples. This is an RPG, after all.
** Possibly the most glaring example would be Blitzball. In [[CutscenePowerToTheMax cutscenes]], Blitzball promises a fast-paced, impossibly cool game of 3D soccer. In actual play, it's a plodding, 2D, hybrid action/tactical RPG. Also, you can somehow play the game at any save sphere, and there's no explanation of just how or where you are actually doing this. There is a bit of an aversion with this, though, in that in certain instances where the party is isolated or chased, the blitzball option becomes unavailable.
** The Blitzball teams in general. The Luca Goers are shown in-universe as being a star team of elites, but in reality they are only a little better statwise than you in their story match (with Tidus equaling them). The Al Bhed Psyches on the other hand you beat in the first round in a cutscenes, and most players know that the Psyches are ''easily'' the best team in the game, with each member having ridiculously high stats in specific fields.
** When the party goes to confront Seymour at Macalania Temple, Kimahri rushes ahead into the Cloister of Trials, taking out a priest. But you can exit the temple and fight monsters and he will still be in your battle party.
** There's also a fascinating subversion involving the save spheres in that non-player characters can actually be seen using them, something that is never seen in any other installment of the franchise. If the player buys items from O'aka at Macalania Temple just before being chased by the Guado, then he will give a wave good-bye and then use the area save sphere to teleport away. Later, Braska can be seen in a flashback making use of a save sphere just before he, Auron, and Jecht enter the Zanarkand Cloister of Trials, apparently to restore HP and MP. Finally, if the player takes part in the ten cactuars sidequest in the Bikanel Desert, one of the cactuars will use a save sphere to teleport to the ''Fahrenheit''.
** It wouldn't be a Franchise/FinalFantasy game without a BonusBoss that is more powerful than the final boss, but the International/PAL versions of FFX take this to ludicrous levels. For example, the two final bosses in FFX, Sin and [[spoiler: Jecht]] have around 150,000HP. The WEAKEST of the Dark Aeon superbosses has almost EIGHT times that much HP, and the two strongest (Nemesis and Penance) have over 8 million HP each. To put it in perspective, for your characters to be strong enough to even stand a chance against them, they'll be capable of taking out the final boss in just one or two physical attacks.
* GenerationXerox: Deliberately invoked. Auron leads Tidus and Yuna down the same journey he took with their fathers [[spoiler:in the hopes of seeing it turn out differently]].
* GettingCrapPastTheRadar[=/=]ParentalBonus: Tidus: "Wakka, you're stiff!" Wakka moves his face around making a grimace. Tidus: "Not your face!"
** Although the event itself is really tame, Tidus and Yuna's TwoPersonPoolParty ends with Yuna sheepishly stating that Tidus should head back first before she does.
* GhostCity: [[spoiler: Zanarkand]]. A war was fought and lost, and the thousand years since have left the city destroyed, waterlogged and, as an added bonus, filled with the memories of previous Summoners, which appear as literal ghosts.
* GlobalAirship: Because of the game's lack of a world map, this is the only way to backtrack unless you want to do it all on foot.
* GodIsEvil: Played with. Adherents of Yevon believe that Sin is a divine punishment for their wickedness and [[AndManGrewProud hubris in attempting to build a technologically advanced civilization]], and as the game goes along it is suggested that Yevon will never see fit to end the suffering of the people of Spira, culminating in [[spoiler: Lady Yunalesca]] suggesting that humanity will never atone sufficiently to vanquish Sin permanently. However, it turns out that [[spoiler: Yevon is neither a god, nor actively malicious, but rather the spirit of a long-dead summoner who created Sin in a [[WellIntentionedExtremist desperate attempt to save his homeland]] and then lost both [[WasOnceAMan his humanity]] and [[GoneHorriblyWrong control of the creature he had brought forth]], and is no longer even conscious of his actions. The religion devoted to him, however, is [[CorruptChurch pretty clearly evil]]]].
* GogglesDoNothing: Most Al Bhed wear goggles or sunglasses at all times, presumably to hide their spiral green eyes.
* GoneHorriblyWrong: [[spoiler: In the backstory, the creation of Sin. Yu Yevon summoned it to protect the dream version of Zanarkand he had created, but Sin interpreted its mandate to destroy all advanced technology without any qualification and not only targeted the machina weapons of Bevelle but also immediately attacked and destroyed the real Zanarkand. The strain of summoning both Sin and Dream Zanarkand also destroyed Yu Yevon's mind, turning him into a parasitic being that can do nothing but continue to summon both]].
* GothGirlsKnowMagic: Resident BlackMage Lulu is quite gothy.
* GRatedSex: Tidus and Yuna's TwoPersonPoolParty. While they stay fully clothed, the mood, lighting and music all scream "this is a metaphor for something we could not get away with explicitly depicting." Note also in the picture at the top of the page how they end up with their hair mussed and looking rather... spent.
* GracefulLoser: After chasing a summoner through the Cavern of the Stolen Fayth and defeating Dark Yojimo a grand total of ''five'' times in a row, the summoner who called him [[WorthyOpponent just laughs]], [[DefeatMeansFriendship prays for the party, and walks away amicably]] while Tidus lets him go. [[spoiler:He's also the only one who summons a Dark Aeon that gets out alive and with some semblance of dignity left]].
* GratuitousGerman: ''Maester'' is the about closest you get to get the right pronunciation of ''Meister'', which is German for "master". It's actually pronounced correctly in the Japanese version.
* GratuitousSpanish: In the Cactuar minigame, when you manage to beat a Cactuar, you get a sphere with the name of the Cactuar. Fail three times, however, and you get an item called "Sphere del Perdedor", which is Spanish for "Sphere of the Loser".
* GrewASpine: Yuna, after the revelation that [[spoiler: Maester Mika is Unsent]]. She decides she's had enough blindly following orders, and carves her own path. Since meeting Tidus, she'd been testing the boundaries little by little, but this event makes her [[spoiler: outright denounce the Yevon religion in favor of defeating Sin her own way]].
* GroundPound: Ironside's aptly-named "Body Splash".
* GuestStarPartyMember: Seymour, for one single boss fight. Thankfully, his absurdly powerful Aeon, Anima, can be acquired later.
* GuideDangIt: The only hint as to the location of [[spoiler:Anima's Fayth]] is NPC chatter in Al Bhed and a hint from a few Guado in Guadosalam. And you still have to figure out how to get to Baaj Temple even once you've worked out that there's a Fayth there.
** Hell, the whole Bevelle Cloister of Trials in general. It's nearly impossible to do without looking it up in a guide.
** Same thing goes for one third of Tidus's InfinityPlusOneSword. If you failed to pick it up [[spoiler:straight after you defeat Yunalesca]], then you'll find BonusBoss [[spoiler:Dark Bahumut]] there to kick your ass when you retrace your steps in the International/PAL version. Same with Dark Valefor if you missed getting Valefor's second overdrive in Besaid at the beginning.
** Many of the Celestial weapons require you to find treasure chests in totally obscure[=/=]not visible places, while others require you to beat various mini-games and hidden bosses. Most of the mini-games are plainly obvious to find, but Kimahri's Spirit Lance requires you to pray to three random Qactuar stones in the Thunder Plains with the square button[[note]]A book on the counter of Rin's Travel Agency hints at this.[[/note]]--which is only used on the overhead map to recruit blitzball players--and then follow an almost invisible ghost around. Oh, and the ghost doesn't appear on the north side of the plains where the majority of the stones are.
* HealingCheckpoint: {{Save Point}}s heal you and remove negative status ailments.
* TheHecateSisters: The Magus Sisters are this in battle. Mindy is the Maiden, the clear youngest sister and the most likely to attack head-on. Sandy is the Matron and the only sister who can be commanded to cast defensive spells on the party. Cindy is the Crone, the clear eldest and also prone to taking a break when it comes to her turn. She also clearly looks out for Mindy.
* HellishPupils: Averted with the Al Bhed, whose pupils are spiral-shaped. Although [[FantasticRacism they have a common reputation in Spira as violent, ungodly heretics]], they're actually much nicer and more morally centered than most groups.
* HelloInsertNameHere: Subverted. Because the game is almost entirely voiced, Tidus is addressed directly with variations of 'you' and 'newbie' or 'new guy'. When being spoken about, Tidus is replaced with pronouns and sometimes in the sequel as 'You-know-who'. (Think [[Franchise/MassEffect Shepard]] without the luxury of a last name.)
* TheHeretic: [[spoiler:Upon learning the truth about Sin's origin, Yuna rejects the teachings of Yevon to pursue the monster to destruction, upturning 1000 years of tradition. Earlier, she was branded one for resisting Seymour. Careful what you wish for, Church of Yevon]].
* TheHero: An odd example based on perspective. In-universe, Yuna is the one expected to save the day, and the plot hinges on her journey and decisions, but Tidus is TheProtagonist and performs his own heroics. [[spoiler:At the end of the game, it's revealed that the Fayth intended Tidus, not Yuna, to be the one to defeat Sin, so he ultimately ends up as TheHero. However, it takes both their efforts to succeed]].
* TheHeroDies: Halfway through the story, you discover that [[spoiler:Yuna will die if she summons the final aeon]]. However, this trope ends up being [[SubvertedTrope subverted]], since the party decides to TakeAThirdOption. Which leads to another consequence: [[spoiler:with Yu Yevon's death, the Fayths all die too, and their dream of Zanarkand with them. As a result, Tidus ceases to exist, ultimately making this trope a double subversion]].
** [[spoiler:All the pilgrimages previous to the one in the current game ended this way, even Auron's: Braska was killed by Jecht as the Final Aeon, and Auron in his rage at the futility of the cycle of Sin's rebirth confronted Yunalesca and was killed afterwards]].
* HeroicBSOD:
** Tidus' reaction to the fact that [[spoiler:he was encouraging Yuna to die]] was (understandably) angsty, to say the least.
** Gatta can suffer one post-Operation Mi'ihen, depending on what you say to him beforehand, when you meet him off to the side of Djose Temple [[spoiler:after discovering his mentor's body torn in half by Sin's attack]].
* HeroicSacrifice:
** An especially noble case, where [[spoiler:Tidus destroys Yu Yevon to give the Fayth and Spira peace at last, despite being told--and having a long time to consider--that doing so will end his life]].
** All the summoners know that [[spoiler:their pilgrimage will end in their death if they succeed]]. However, this is more an example of [[spoiler:a SenselessSacrifice]], given [[spoiler:the truth about Sin and the Final Summoning. Yuna just happened to be the first one savvy enough to realize the stupidity of the entire thing]].
** The same goes with [[spoiler:Auron, although for him it's also a bit of a relief]]. In his case, [[spoiler:it's an inversion: the sacrifice was ''not'' dying, but instead choosing to force himself to tread on to get revenge for his friends, watch after their kids, and bring peace to Spira. It was only after all of this that he allowed himself his final repose]].
** [[spoiler:Jecht did this by willingly giving up his life to become the Final Aeon, though it was also motivated by the realization that he was never going home and his dream for his son would never come true. In the end, his sacrifice allowed him to control Sin long enough for Tidus to figure out a way to defeat it and allowed them to finally reconcile their strained relationship, with Tidus's own sacrifice making it all come full circle]].
** There is also the YouShallNotPass incident described in detail in that article. [[spoiler:The fact that they subverted it doesn't make it any less heroic. It just makes it less of a sacrifice]].
* HeroicSafeMode: Tidus's mental response to the understanding that [[spoiler: his father truly IS Sin, the being killing thousands of people for no real reason]] is to chase [[spoiler: him]] into the ocean, swimming without hesitation, single-mindedly determined to catch and kill [[spoiler:him]].
* HeyYou: Tidus is never referred to by name, and in at least one instance is actually addressed "Hey, you." This is due to the fact that his name is chosen by the player.
* HitodamaLight: The Pyreflies are fragments of souls who haven't been "sent". If they are not sent to the other side by a summoner, they'll turn into one of the monsters you battle.
* HoldYourHippogriffs
--> '''Wakka: '''Disappear on us, will ya? Rotten son of a shoopuf!\\
'''Wakka, again:''' She'll tell us when she's ready, so hold... your... chocobos until then, ya?!
* HolyGround: Spira is full of these places. In addition to the temples of Yevon, there's Mt. Gagazet, which is guarded fiercely by the Ronso, who hold it sacred, and the ruins of Zanarkand. All of them are difficult to reach, [[spoiler: perhaps because they hold secrets about the [[CorruptChurch true nature]] of Yevon]].
* HospitalityForHeroes: It's not universal (looking at you, Rin), but many folks throughout the game will give assistance (usually in the form of healing items) to Yuna and her guardians. This becomes much less frequent after [[spoiler: you kill Maester Seymour for the first time and your party is branded as traitors.]]
* HufflepuffHouse: The Crusaders. They stick around in ''X-2'', rechristening themselves the Youth League.
* HulkSpeak: The Ronsos.
* {{Hypocrite}}:
** [[spoiler:The entire Yevon religion and the Maesters who teach it. "[[TechnologyIsEvil Thou shall not use machina]]," says the church that happily employs it in large numbers for its military.]]
** Wakka becomes incredibly condescending and hostile towards Rikku when he discovers that she is Al Bhed, despite taking an almost brotherly attitude towards her earlier. Yuna's Al Bhed heritage is later revealed, but he immediately tries to justify treating her the same with 'Yuna is still Yuna'. He realizes the hypocrisy almost immediately after.
* IceMagicIsWater: A notable aversion; Ice Magic and Water Magic are completely separate schools that specifically counter Fire Magic and Lightning Magic. Therefore, expecting Water Magic to be effective against Fire opponents is WrongGenreSavvy.
* IKnowYoureInThereSomewhereFight: While fighting against [[spoiler:Braska's Final Aeon, Tidus gains a "Talk" command that attempts to reach Jecht and resets the monster's [[LimitBreak Overdrive gauge]]. It stops working the third time you use it.]]
** Averted with Lady Ginnem. [[spoiler: Lulu realizes pretty quickly that anything that made her human was long gone, and decides the only help she can provide is by putting her out of her misery]].
* ImplausibleBoardingSkills: The cut scene of the team going from airship to Bevelle. See ImprovisedZipLine below.
* ImpossiblyCoolClothes: One look at all the failed cosplays inspired by this game will tell you how hard this clothing is to reproduce. It's worth noting that Lulu is absent from many of the game's CGI movies, unless it's from the waist up. Her skirt is simply too ''abstract'' to hold up under dynamic camera angles or movements. There's a reason she provides the page image for TooManyBelts.
* ImprobableWeaponUser: Wakka fights fiends by chucking his blitzball at their heads, and Lulu uses dolls as her weapon of choice. In Wakka's case, those blitzballs are clearly pretty hard and heavy, as are his throws (and the fact that his throws look just as powerful even while ''underwater'' makes this so much more improbable). As for the dolls, attacking with them deals about as much damage as one would expect from a small puppet, so they're probably meant for focusing Lulu's magic (as seen when Lulu casts high-level spells, which have her doll imitating her arm movements). However, it makes for very hilarious kills if she uses the Fatal Cait Sith (with the [[OneHitKill Deathstrike]] ability). And it's probably best not to wonder how they're able to steal items from enemies if they learn Mug.
* ImprovisedZipline: The ship fires massive anchor cables into the building the characters need to get to, but since it's under fire, it can't stay long, so the party surfs down the cables onto the building.
* InfantImmortality: Averted. When Sin attacks Kilika early in the game, many of its inhabitants are killed. The next day Yuna performs a ritual to send their souls to the Farplane, and child-sized bundles are seen among the funerary wrappings. [=NPCs=] also state that they have lost children or grandchildren to Sin.
* InfinityMinusOneSword: When visiting the Farplane for the first time, Tidus' sword Brotherhood gains buffs that make it the strongest weapon he'll be able to acquire until a good while later in the game.
** It's also a hint from the game that you should use it, since the next area is almost all thunder-type enemies, and the Brotherhood just gained Waterstrike.
* InfinityPlusOneSword: The Celestial weapons, once upgraded, are extremely powerful. However, the player may resort to creating even better customized weapons for some of the toughest [[BonusBoss bonus bosses]].
* InMediasRes: The game opening has all of the main heroes assembled around a campfire, preparing to enter Zanarkand. A short narrative voiceover later, and the player is zipped back to the past to see how the whole thing got started. In fact, pretty much the first two-thirds of the game is one massive flashback.
* InstantRunes: And how. Runes are placed throughout the game, many times for no reason other than to accent beautiful backgrounds. The prime example of this are the summoning circles that appear for each Aeon. They play no role in the game other than for accents, leading a lot of fans to wonder what they mean and leaving them with the desire for full, detailed versions of the circles to be released.
* InterserviceRivalry: Both the Crusaders and warrior monks are military arms of Yevon with different functions, (Crusaders seem to have the main job of patrolling highways to fight off fiends and keep them open, as well as keeping Sin away from population centers and protecting the city of Luca, which is home to Spira's only blitzball stadium, while warrior monks protect the temples [mostly the main temple in Bevelle] and the [=VIPs=] of the Yevon clergy) but they do not exactly get along perfectly. It seems mostly one-sided, with the warrior monks describing themselves as the true protectors of the faith, and looking down on the Crusaders for things like being willing to work outside the teachings of Yevon and not having a BlindObedience towards the Yevon clergy.
* ItsPersonalWithTheDragon: The ultimate BigBad of the game is [[spoiler:Yu Yevon]], however the clashes that Tidus has with Jecht, or even Seymour, are far more personal and meaningful. As noted elsewhere, the battle with Jecht in his form as [[spoiler:Braska's Final Aeon]] is certainly the emotional climax of the game.
* JigglePhysics: Provided by Lulu.
* JustWhistle: Tidus teaches Yuna to whistle in Luca, promising that if she ever does so, he will come running. One of the last scenes of the game is Yuna standing on a pier, [[BookEnds whistling for him]].
* KeeperOfForbiddenKnowledge: A few examples. Lady Yunalesca imparts the secret of the Final Aeon [[spoiler: which requires sacrificing the life of both Guardian and Summoner]]. The spirit of Anima [[spoiler: Seymour's mother]] explains the history of the aeon's creation. Also Maester Mika [[spoiler: who reveals that he has been Unsent for a long, long time in order to keep the church running]].
* KidWithTheLeash: Although a bit older than most, the summoning animations put a lot of emphasis on Yuna's role as this, often with her stroking or petting the monstrous Aeon before sending it into battle. The animation for Ixion has her literally using a bolt of lightning as a leash to pull Ixion out of a portal, and she hugs Valefor lovingly around the neck and pets her beak before sending her into battle. Some of the Aeons subvert this -- Bahamut is so badass that he doesn't ''need'' to be petted (instead only forcing Yuna to stumble as he lands on the ground), and Anima's emergence cuts to Yuna with a "Did I really want to to do this?" look on her face. In Yojimbo's case, she's more the "Kid with the Wallet." With the Magus Sisters, she's kind of a backseat driver. Shiva merely uses her as a coat rack.
* KillerRabbit: Tonberries, with a lantern in one hand and a kitchen knife in the other. Don Tonberries, found in the Omega Ruins, are dressed in chunky knitwear.
* KillSteal: Early game boss Geosgaeno enacts this trope against you, also causing AlwaysABiggerFish to come into play.
* KnightTemplar: Maester Mika seems to carry out this trope. At a couple of different points, Auron mentions that Mika and Seymour are "not of one mind", and Mika would not approve of Seymour wanting to [[spoiler:destroy the whole world]]. In his conversation with the party right before he [[spoiler:sends himself]], Mika states that he doesn't want to see Spira destroyed by Sin, and genuinely thinks that there's no other way to stop it than sending summoners on their pilgrimages to bring about the Calm. The problem, though, is the means he and the rest of the church use to enforce the status quo, such as [[spoiler:lies, forced marriages, and murder]].
* LadyAndKnight: [[spoiler: Yuna and Tidus, also Dona and Barthello.]] The maiden fair (or not so fair) falls in love with her faithful protector. Both cases end in at least minor forms of BattleCouple.
* LaserCutter: Valefor's Overdrive, Energy Ray.
* LastDiscMagic: Flare (single target) and Ultima (multiple targets) are unlocked late and very late on the Black Magic path, Holy is found late on the White Magic path. All do huge damage (about 9999 points). For extra value, combine them with Doublecast (two Black Magic spells in the same turn) and the "One MP Cost" weapon mod.
* LastGirlWins: Yuna is the last of the three female leads that Tidus meets, and he ends up kissing her in Macalania and starting a quasi-relationship with her that [[spoiler:ends tragically when he disappears at the end, although [[MultipleEndings it is possible]] to reunite them at the conclusion of ''X-2'']].
* LateArrivalSpoiler: Some versions of the manual that comes with the game feature advertisements for ''Final Fantasy X-2'', including Yuna. Kinda makes the revelation [[spoiler:she's expected to sacrifice herself to destroy Sin]] a bit hollow.
** Hell, the HD Remaster ''comes bundled with X-2'', which makes the reveal have that much less impact.
* LeakedExperience: Averted. Characters who do not take part in a fight get no experience for it, and neither do characters who do take part but are Knocked Out at the end.
* LetsMockTheMonsters: A legitimate battle tactic. The characters can learn an ability called Provoke, based around aggravating the enemy to draw attention away from weaker characters. Very useful if a character falls behind in experience, or joins late (like Rikku).
* LetterMotif: The original Besaid Aurochs (and Chappu) all have a double consonant in their names.
** Except Keepa (who has a double vowel).
* LevelScaling: Blitzball has a form of this. In addition to your team leveling up after a match, so do the computer controlled teams. Considering TheComputerIsACheatingBastard during the actual matches, that probably isn't a good thing.
* LightFeminineAndDarkFeminine: Lulu is the Dark Feminine, while Yuna is the Light Feminine. Naturally, their Sphere Grid paths are those of the Black Mage and White Mage respectively.
* LikeBrotherAndSister: Tidus and Rikku form a bond like this across the game. They share many close moments but Tidus is unambiguously in love with Yuna, and their affection is never played romantically. There is one small ShipTease element early on when Tidus has a dream that involves Rikku and Yuna sort of arguing over which one he likes - but that is before Tidus properly falls for Yuna or gets close to Rikku. Two very telling scenes are their talk on Mt Gagazet (just before [[spoiler: fighting Seymour]]) or the (optional!) ride on the way to Macalania Temple. Particularly when Wakka finds out that Rikku is Al Bhed, Tidus acts very protective of her - much like a brother would.
** A case can be made for Tidus and Lulu as well. While she's initially cold towards him, Tidus's BlitheSpirit effect is a major catalyst in her DefrostingIceQueen CharacterDevelopment. Again the ride to Macalania Temple (if Lulu is chosen) and the conversation at the Farplane stick out.
** Yuna in her sphere ultimately says that Wakka and Lulu ''are'' her brother and sister.
* LimitBreak: Overdrives. Even your summons have them, and so do a few bosses.
* LipLock: Because this game happened to be the first ''Franchise/FinalFantasy'' with spoken dialogue, the English voice acting in particular had several teething problems, such as having certain lines sped up noticeably to fit the MouthFlaps (which were modeled after the Japanese lines). Some lines also become noticeably disjointed, creating awkward conversations which feel like multiple sound clips randomly placed together.
* LiterallyShatteredLives: A character who's petrified can be shattered if they're hit while turned to stone. You won't be able to rotate in another character to replace them, and will have to continue the battle shorthanded. In underwater battles, anyone who's petrified immediately sinks like a stone and shatters without any chance to cure them... which can be highly enjoyable to watch if Rikku uses a Petrify Grenade on underwater fiends. One of Kimahri's Overdrives (Stone Breath) both petrifies ''and'' shatters affected opponents instantly afterward. Dark Bahamut's Impulse and Dark Yojimbo's Daigoro both might do this on occasion.
* LittleMissBadass: Mindy of the Magus Sisters doesn't look older than a teenager, if not a preteen, but can kick as much ass as her sisters. Her unique attack, "Passado", hits 15 times in quick succession; if Yuna's fully leveled-up, those 15 hits can deal 99999 damage ''each''!
* LockedOutOfTheLoop: Played with. Seemingly, the biggest spoiler you think you'll encounter, [[spoiler: namely that Jecht is Sin]] is dropped on you very early on, point blank and with no dancing around the fact. However, it's not until you reach Home that you realize Tidus has been lock out from a different loop, [[spoiler: the fact that the Pilgrimage ends with the summoner sacrificing him or herself]]. And finally, you find out at the climax that your entire party, save Auron, has been kept from one final fact: [[spoiler: that the Pilgrimage is nothing more than false hope, and cannot destroy Sin; only placate it for a short period of time]].
* LonelyPianoPiece: The opening piece, "To Zanarkand", which reoccurs as a musical motif throughout the story.
** The HD remake replaces the theme for Via Purifico with the piano arrangement, and it's fittingly creepy.
* LostForever:
** Many of the items in Bevelle and Home, for example. Watch for those Al Bhed Primers! Notably, one particular weapon in the Via Purifico can be lost forever if you defeat Evrae Altana through methods other than [[ReviveKillsZombie spamming healing items]].
** Though it is subverted regarding the Al Bhed Primers. Al Bhed spheres, which can be found here and there throughout the world, can be used to give you every Primer that was found on other save files. If you have an old save file in which you did find every Primer, or happen to have a relative or friend who did find every Primer, you can still get the ones you missed on your own save file (or alternatively, get them extremely early in the game).
** Thanks to a bug, there's a piece of armor for Tidus with Magic Counter (a weapon ability) purchasable at the Calm Lands the first time you arrive and a random weapon that can drop from Geosgaeno with No Encounters (an armor ability) and can be lost if you don't obtain them the first time.
* LotsOfLuggage: Although a less comic version of this trope, Yuna has to be convinced to leave a large suitcase of gifts behind in Besaid. She wanted desperately to give them to the temples she was to visit, but didn't quite grasp the length of their journey or the danger she'd face along the way.
* LoveConfession: Avoided for almost the entire game, and even that depends on which version you play. In the North American release [[spoiler: Yuna admits her love for Tidus as he fades away]]. Most heavily implied when [[spoiler: Tidus]] picks up a sphere after Mount Gagazet.
* LoveHurts: Very much so. Every major character in the game has lost someone they love at some point, which in Lulu's case was her former fiancé. [[spoiler: In the ending, Yuna loses Tidus right after [[AnguishedDeclarationOfLove declaring her love]] for him.]]
* LoveTheme: "Suteki Da Ne" (the title is Japanese for "Isn't it wonderful?") plays as [[spoiler: Tidus and Yuna]] find comfort in each other after several world-shattering revelations. It's [[DarkReprise played again with a more somber arrangement]] over the closing credits, which is fitting given the [[BittersweetEnding nature of]] [[TearJerker the final scenes]].
* LukeIAmYourFather: [[spoiler:A very strange case, whereby the hero discovers that his estranged father has actually been transformed into the recurring monster which threatens to destroy Spira]]. This is also handled very matter-of-factly and done very early; [[spoiler:Auron outright tells Tidus only three/four hours into the game, and he just refuses to believe it until he gets way too close to Sin]]. The two of them keep it under their hats until TheReveal about the nature of the Final Aeon makes it all too obvious.
* MadeOfExplodium: After Sin fires his WaveMotionGun, the party watch as the valleys formed across the ocean and land begin to refill. As the ocean reforms, an understandable tsunami begins to form. However, as it draws closer to the cast, instead of meeting a giant wave, the earth begins to explode with enough force to knock the leading couple off their feet.
* MagikarpPower: Not by the main cast; their individual talents generally remain useful throughout the game. Rather, it applies to a few of the recruitable Blitzball players.
** Keepa starts on the Besaid Aurochs and, beyond his Catch stat (mediocre even among other low-level goalies), he's pretty lousy in all areas. But from level ~70 on, his shooting ability ''explodes''--until he's easily the strongest forward available. [[TookALevelInBadass Kind of satisfying.]] So if you plan on playing Blitzball a lot, it might be worth it to keep him signed. A level 99 Keepa is no one you want playing against you...
** Wedge is the opposite--a good front-line player who trails off and then suddenly becomes arguably the best goalie in the game.
* {{Magitek}}: The machinery wielded by the Al Bhed. Some of Spira's mainstream culture shows signs of it too, like the Blitzball stadium and the various puzzles in the temples. [[spoiler:Not surprising, considering Bevelle's true history]].
* MamaBear: [[spoiler:Seymour's mother]] must have been a very powerful woman, considering that she was his only known guardian during his pilgrimage. [[spoiler:And then she sacrificed herself to become the fayth of one of the game's most powerful Aeons]].
* ManlyTears: [[spoiler:"Dad?... I hate you."]]
* MarathonBoss: Including all of the unskippable cutscenes, the final boss battle takes about two hours from your last save point until the credits start. In that time you: play a crystal-catching mini game which is required to start the actual battle; fight the FinalBoss (in two stages); fight all of your summons (which have been possessed by TheManBehindTheMan); fight TheManBehindTheMan; and finally some more cutscenes. Phew.
* MaritalRapeLicense: Luckily this trope is never truly acted on, but the look in [[spoiler: Seymour]]'s eyes as he kisses his bride, and her screwing her fist up in defiance, heavily implies that he intended to make full use of his 'rights'.
* MassMonsterSlaughterSidequest: The MonsterArena dispenses some.
* MeaningfulName:
** One of the translations of Yuna's name could be "moon", referring to her quiet, calm personality. Not to mention that Tidus is derived from the Okinawan word "tida", which means sun, hence his bright and optimistic character. The game is well aware of this--the items you gather to make both character's Celestial Weapons are called "The Sun Crest" and "The Moon Crest", respectively.
** The spelling of Tidus is also similar to 'tides'. What is it that affects the tides, and what is Yuna named after?
** Or Sin; besides being an obvious name to give something that you believe is the embodiment of the population's... sins, Sin is also the name of the Babylonian moon god. Makes sense when you consider Sin's affinity for the ocean and its powers over gravity.
** A more subtle one: The Japanese way of saying Sin's name is "Shin", which can be translated as "Truth", as in the truth that's being concealed about it.
** Even bigger one: The world's name is Spira. [[spoiler:[[ViciousCycle Now add an "L" at the end.]]]] This is even lampshaded by Auron when Tidus asks him why [[spoiler: Spira revolves around people dying]].
* MedievalStasis: Enforced. There is plenty of LostTechnology lying around, and some such as the Al Bhed and [[spoiler: [[{{Hypocrite}} the higher ups of the church itself]]]] are willing to use it, but the Yevonite religion preaches that using technology is what brought Sin down on Spira in the first place, and since it reliably shows up to destroy any settlement that grows larger than a medium-sized town or shows any signs of embracing technological advancement, everyone believes this. [[spoiler: As it turns out, this is exactly why Sin was created - the ancient city of Zanarkand was on the verge of being wiped out by a more technologically advanced rival, and its leader, Yu Yevon, after calling into being a magical recreation of the city far out in the ocean, fashioned Sin partially to protect it by destroying any rival that became technologically advanced enough to discover or pose a threat to it. His daughter Yunalesca then went on to create the tenets of the Yevon religion based on this goal]].
* TheMissusAndTheEx: An implied example during a dream sequence. Tidus acknowledges his light-hearted crushes on both Rikku and Yuna.
-->'''Yuna''': "They'll find us if it doesn't hurry."\\
'''Rikku''': "Hey! You said you'd go with me!"\\
* Cue Tidus jogging on the spot, facing away from the pair of them*
* {{Mondegreen}}: The song at the beginning and the second final battle. The lyrics are almost impossible to make out. Though interestingly in the intro when Auron is standing on the pedestal holding out his jug towards Sin the lyrics sound like [[spoiler: How are you Auron? It is so good to see you]].
** During the escape from [[spoiler: Home]] the announcer's repeated warnings sound like "I'm annoying huh" repeated ad nauseam.
* MonsterProgenitor: [[spoiler: Yu Yevon.]] It is explained in the story that this is how Sin came to be, and how Sin keeps coming back. [[spoiler: Sin is the armour in which Yu Yevon is clad, and he creates the beast from the Final Aeons]].
* MortonsFork: Part of Yevon's backstory. Go along with Yu Yevon and perpetuate Sin's existence for thousands of years, but still be alive, or defy Yu Yevon and let him destroy the world and kill everyone.
* MrExposition: Lulu and Auron. But especially [[ExpositionBreak Maechen]].
* MythologyGag:
** After a series of events that force Yuna on the run, she ends up stating that after what has happened, "nobody will build a statue of me". The Ronso present reply "Then if nobody else will, the Ronso will! With a grand horn on [the] head,", which refers both to the importance of Ronso horns, and to the fact that the summoner job classes in [[VideoGame/FinalFantasyIII earlier]] [[VideoGame/FinalFantasyV games]] [[VideoGame/FinalFantasyIX in the]] [[VideoGame/FinalFantasyTactics series]] had horns on their forehead in the same place the Ronsos do. [[CallBack And if you get the Ronso/Guado subquest right]] in ''VideoGame/FinalFantasyX2'', you actually get to see the statue built, and [[SugarWiki/HeartwarmingMoments it really does have the horn on its head]].
** Not many realize it, thanks to its NoExportForYou status, but Valefor first appeared in the early Squaresoft title ''VideoGame/BahamutLagoon''. That makes all the summons except Ixion Mythology Gags from one Square game or another.
** An NPC in Luca will say that a female warrior monk called him a [[VideoGame/FinalFantasyIV Spoony]] [[SpoonyBard Bard]] when he tried to chat her up.
* NecessaryEvil: Yevon is sort of this. If it doesn't follow along with Yu Yevon's master plan, Sin destroys the world. Its [[CorruptChurch actual leaders on the other hand]]...
* NewMeat: Tidus. Completely untrained in any kind of battle, he's given his father's sword (which he can barely carry) and told to fight. He interrupts the sacred traditions of the Summoner's prayers to the Fayth, potentially endangering her mission, but is brought along on the orders of the summoner.
* NiceJobFixingItVillain: It takes [[spoiler: Maester Mika]] admitting the truth about [[spoiler: the Yevon religion's dependancy on the cycle of death]] for Yuna to finally snap, doing things ''her'' way and eventually [[spoiler: bringing about the Eternal Calm without using the Final Aeon]].
** [[spoiler: Yunalesca]] also does this. Even knowing the costs, Yuna considers [[spoiler: using the Final Aeon to defeat Sin]] when the option is first presented, with Wakka and Lulu both volunteering to [[spoiler: be the one to give their lives to become the Fayth necessary to summon it]]. It is only after Yuna asks whether [[spoiler: Sin will inevitably return should she succeed in defeating it]], and [[spoiler: Yunalesca]] not only answers in the affirmative but [[spoiler: seems to ''go out of her way'' to thoroughly crush any hope the three have of winning a final victory using this method and any faith they have that adherence to Yevon's teachings can prevent Sin from returning, that they all turn definitively against her and join the rest of the party in [[ScrewDestiny resolving to fight her instead of going along with her plan]]]].
* NoHeroDiscount: Rin is still charging you for weapons and items despite the fact that the airship they are on is being attacked by a giant monster and again later when [[spoiler:attacking Sin]]. This is actually [[LampshadeHanging lampshaded]]:
-->'''Wakka:''' "We gotta pay?! If we lose, you'll die too, buddy!"\\
'''Rin:''' "I have faith in your victory."
* NonStandardSkillLearning: The Overdrives have this feel, due to the [[CastOfSnowflakes diverse nature of the party]]. Tidus and Lulu gain new Overdrives by using previous ones repeatedly and levelling up, respectively. Yuna only has one skill that she starts with, but gets new Aeons to summon with it during the plot. Rikku's overdrives are based on the party's inventory. Auron levels up by collecting movie spheres (certain numbers of which unlock new Overdrives), Kimahri learns Overdrives from enemies, and Wakka plays Blitzball. One of the most {{Egregious}} example of GuideDangIt would be Valefor's Energy Blast attack. How do you obtain it? ''By talking to a friggin' dog in the very first village.''
* NonLethalKO: Getting defeated in the Monster Arena simply boots you back to the entrance without throwing a GameOver at you.
* NoOneGetsLeftBehind: In Bevelle when Seymor prepares to attack, Kimahri holds him off while the rest of the party flees, but halfway down the hall...
-->'''Yuna:''' "I won't leave Kimahri behind!"\\
'''Auron:''' "He is a guardian. Protecting you is everything."\\
'''Yuna:''' "[[WhatTheHellHero Auron!]]"\\
'''Tidus:''' "That's right! We're all guardians! Yeah, and you know what that means? Yuna... Anywhere you go, I'll follow!"\\
'''Yuna:''' "Anywhere I go?"\\
'''Tidus:''' "Yeah, anywhere!"\\
'''Yuna:''' "Well, then!"\\
'''Tidus & Yuna:''' "Let's go! [Yuna and Tidus run back towards Kimahri, forcing the other guardians to come too]
* NotCompletelyUseless: Kimahri's much more useful than many people give him credit for because of [[JackOfAllStats how adaptable he can be.]] Depending on the abilities you give him, he can function as a valuable backup mage, inflict additional status effects, and so on. On top of that, he's the only other party member besides Auron whose weapons usually have the Piercing trait, which can be pretty useful at the start of the game before Auron actually joins you. In fact, if you get him a Piercing weapon prior to the second Sinspawn fight (at Kilika temple), you can beat him without forcing him to open up, leaving him with only his much more manageable phase 1 abilities for the entire fight. However, if he [[MasterOfNone isn't raised right]], he can become a huge liability in the one part of the game he is forced into a solo boss fight.
* NothingIsScarier: The second half of the final dungeon. The tense music cranks the [[ParanoiaFuel paranoia]] all the way up, and those damn pieces of the floor that suddenly bar your path with a [[JumpScare loud noise]] certainly don't help. It's even creepier when you have the No Encounters ability equipped, preventing random encounters from breaking the tension.
* NotMeThisTime: Inverted with the Al Bhed abducting summoners. The Yevon Church blames the Al Bhed for all sorts of things they have no responsibility for, but in this case, they really are responsible.
* NPCRandomEncounterImmunity: Played [[UpToEleven brutally straight]]. How many random encounters did you get into when you walked down the Mi'ihen Highroad? How many NPC civilians did you pass that were out for a casual stroll? If you talk to them, some of those civilians will decide they have no use for a Hi-Potion and give it to the Summoner and her crew of badasses.
* ObfuscatingStupidity: Tidus is generally not guilty of this, because he really ''is'' new to Spira. But when Wakka shows him the "Yevon prayer", which Tidus knows as the blitzball "victory" sign, he seems to be deliberately doing it much more shakily than he'd know how to do.
* ObliviousGuiltSlinging: Tidus unintentionally does this often. After TheReveal, he has a few minutes of HeroicBSOD when he thinks about how bad saying these things must have hurt Yuna. (Although, it turns out that she was okay with it.) If you go and replay the game, it's quite startling to see the situations knowing the truth of what they're all thinking. Particularly the scenes in Djose Temple, the Moonflow, and when Yuna gets out of Luzzu's way right before Operation Mi'ihen. Even Tidus' narration over the cutscenes bears the undertones of it all if you know what to listen for.
* ObviouslyEvil: Seymour, you're not fooling ''anyone.'' And even if he was, his {{Leitmotif}} isn't. The Guado in general are pretty sinister looking, with elongated arms, wickedly clawed hands, gnarled faces and hair, and a hunched stance.
* OhCrap: The only way to describe Tidus' look when he faces [[http://www.youtube.com/watch?v=nIZA3P4hEWI Penance... Jump to 1:43.]]
* OneHeadTaller: Played for the uncomfortable factor with Seymour. In any scenes with Yuna, he's shown standing near her, noticably about a head taller, often intimidating or acting possessive. It serves to show Seymour's darker side and make the player feel more need to protect Yuna.
* OneHitKO:
** Using Steal on the Al Bhed robots instantly kills them (but does not count towards gaining the Slayer Overdrive mode, or adding to the gauge on Warrior mode). Weapons with Stonestrike and Deathstrike do this to anything vulnerable to those conditions.
** In certain cases, a party member hit with a Stone attack will shatter and is lost ''for the remainder of the battle''. This means you cannot revive or soften them; their slot in the party is just '''gone'''.
** Zanmato is expensive and hard to pull off because of the RandomNumberGod, but it kills every single enemy, ''including bosses'', in one hit. The only exceptions are [[spoiler: Yunalesca and Braska's Final Aeon]], who enter their next form instead (Unless they already are in their final forms, in which case they do die).
** An enemy example is [[spoiler: Sin's Overdrive, Giga-Gravitron]]. It completely wipes out your party, resulting in an instant Game Over. It also inevitably casts it after sixteen turns or so, making it a TimeLimitBoss.
*** And by wipes out the entire party, we mean blows up the airship they're on. Result: Automatic Game Over even if you have an Aeon out.
* OneTimeDungeon: The Bevelle temple and the Via Purifico.
* OneWingedAngel: The monstrous boss forms of [[spoiler:Seymour, Yunalesca, and Jecht]].
* OnlyTheLeadsGetAHappyEnding: [[spoiler: Mostly inverted. Auron, the mission that kept him around as an Unsent complete, willingly departs for the Farplane, and Tidus ceases to exist as a result of the disappearance of the Fayth who created him, leaving the rest of the party downhearted (and Yuna heartbroken) while the rest of Spira celebrates their new Eternal Calm]].
* OpposingSportsTeam: The Goers are painted this way in the beginning, and in the mandatory minigame segment. After that it fades away, because more important issues are taking center stage.
* OppositesThemeNaming: Tidus is a romanization of "Tidaa", which is Okinawan for "sun"; Yuna, on the other hand, is Okinawan for "night".
* OurGhostsAreDifferent: A few variations. In addition to ghost-type enemies, which are pretty standard, there are pyreflies, which are small, non-sentient balls of life energy that diffuse from a body when somebody dies and which are found in high concentrations in places associated with death ([[CrapsackWorld which in Spira is a lot of places]]), and Unsent, formerly living people who died with [[UnfinishedBusiness some important task yet unfulfilled]] and remain tied to the world of the living by the strength of their emotions.
* OurZombiesAreDifferent: Quite different. They're the resurrected corpses of former Yevon {{Warrior Monk}}s, and rather than shambling around trying to eat brains they guard the lair of [[spoiler: Yunalesca]] at her behest. They're also unusual in their combat tactics, preferring MoreDakka to biting and clawing.
* OutrunTheFireball: [[spoiler:When Home is destroyed. The explosion actually hits the airship, though]].
* OverratedAndUnderleveled: Lulu, Waka, and Auron all deserve credit here. All three are former guardians, the first two fighting all the way to the Calm Lands on their last pilgrimage while Auron completed his. Yet they all start out at effectively level one. The monsters in the Calm Lands would squash all three of them without batting an eye at the start of the game. [[HandWave Auron mentions that there were fewer fiends when he travelled with Braska on his pilgramage, so he might not have needed to fight as many as Yuna and her guardians.]]
* PartyScattering: Sin splits up the characters and sends them across Spira. Luckily, most of them are pretty close together, and it doesn't take too long for them to meet up again. Unluckily, Yuna was captured and taken away to a completely different city, and the player must do without her until the party can find her again.
* PatchWorkMap: Spira. The lands bordering the Thunder Plains are probably the most glaring example.
* PathOfInspiration: The Church of Yevon, an arguably grayer example of the trope. [[spoiler:Ignoring Seymour, the leaders all mix some level of corruption with good intentions, believing that YouCantFightFate when it comes to Sin and that even a little drab of hope is better than utter futility]].
* PerpetualStorm: The Thunder Plains are a massive barren area covered by a constant thunderstorm. There's a minigame based around dodging lightning strikes; doing so two hundred times in a row earns you part of Lulu's InfinityPlusOneSword.
* PerspectiveReversal: It's done subtly, but this is a major theme in the first game. Early on Yuna feels that any sacrifice is worth making if it will bring the people of Spira even a little hope and happiness, while Tidus finds the prospect of giving up one's life to win only a temporary victory horrifying. As the plot moves along, Yuna, partially motivated by her conversations with Tidus, begins to question her beliefs, ultimately [[spoiler: refusing to make a sacrifice that will only delay Sin's return rather than defeat it when asked to do so by Yunalesca]]. Tidus, on the other hand, comes to see the nobility of sacrifice from the actions of Yuna and her guardians, and when he learns that [[spoiler: there ''is'' a way to permanently vanquish Sin, but that it will result in him dying as well]], he willingly goes ahead with it and [[spoiler: [[HeroicSacrifice gives his own life]]]]. Less subtle in the sequel, where Yuna is explicit about her change in attitude on the subject.
* PetalPower: Yojimbo's Zanmato attack.
* {{Pluralses}}: The Hypello talk this way.
* PoesLaw: Say, ever hear about that laughing scene? You know where Tidus and Yuna laugh like they went crazy? The scene that's held up as an example of bad English dubbing? Well guess what...[[http://www.youtube.com/watch?v=mAgVjH9V9Ps it's identical in the Japanese version, except that Tidus sounds like a crow and not a seagull,]] because the ''entire point'' of that sequence is that Tidus and Yuna are ''faking it'' - most people spreading this were either making fun of it (because they sound like birds!) or took it out of context... or [[SelectiveObliviousness completely ignored what happened afterwards.]] ("We thought you had gone crazy!")
* PointOfNoReturn: The game's final point of no return is [[spoiler: inside Sin,]] at a capsule called The Tower of the Dead. Getting too close will take the guardians into the tower's nucleus, an area that had a brief cameo following Operation Mi'hen, at which the POTN is crossed. They are required to complete a crystal-catching minigame before proceeding to [[spoiler:Jecht's location, which is the void that Tidus wound up in after the game's opening battles]].
* PosthumousCharacter: This is how we get the surprisingly complex CharacterDevelopment for Jecht. [[spoiler:Even if it turns out he's not actually dead yet]]. We also learn a lot about Braska this way.
* PostMortemConversion: In life, Braska was a thorn in the side of the Church who reached out to (and married and had a daughter with one of) the Al-Bhed. After his death, they try to turn him into a hero of the Church and make sure that everyone forgets about his true feelings and actions.
-->'''Auron:''' ''(after seeing a statue of Braska in a temple)'' "So you're a champion of Yevon now, Braska?"
* PoweredByAForsakenChild: [[spoiler:Each summoned aeon is powered by a person willingly encased in crystal specific for that purpose.]] If you look carefully at [[spoiler:temple wall decorations, you could see the body of the sacrificed Summoner. It's hard to notice the protruding parts of the entombed human body unless you look carefully.]] Somebody put [[http://finalfantasy.wikia.com/wiki/File:Ffx-fayth_valefor.jpg real]] [[http://finalfantasy.wikia.com/wiki/File:Ffx-fayth_Bahamut.jpg care]] [[http://finalfantasy.wikia.com/wiki/File:Faythanima.jpg and]] [[http://finalfantasy.wikia.com/wiki/File:Magussisters_fayth_ff10.jpg artistic]] [[http://finalfantasy.wikia.com/wiki/File:Ffx-fayth_shiva.jpg vision]] [[http://finalfantasy.wikia.com/wiki/File:Ffx-fayth_ifrit.jpg into]] [[http://finalfantasy.wikia.com/wiki/File:Ffx-fayth_ixion.jpg those]], which is morbid beyond belief when looked at in this context. Considering Spira's death-obsessed culture, this may count as a form of ''[[http://en.wikipedia.org/wiki/Post-mortem_photography memento mori]]''.
** It's stated that their souls are contained in the statues, not their physical bodies. Presumably, the statues are representations of transition between fayth and aeon (Bahamut's fayth is a child, while the statue depicts a muscular man, for one thing).
* PurpleIsPowerful: Yunalesca's hair turns purple when [[spoiler: she prepares to fight you]].
* PuzzleBoss: One of Sin's forms will cause a game over if you can't beat him before his Overdrive gauge fills up. The key to victory is to look at his long list of invulnerabilities, and work out what ''isn't'' on it.
* PracticalTaunt: Tidus's Provoke skill, if successful, makes an enemy attack him only, with its most basic attacks, or even drive down the enemy's accuracy. It sounds like a spell, but it's performed through a rude gesture and sometimes a verbal taunt. "Hey, hey, hey!" If the other characters learn this skill, they each have their own corresponding gestures.
* PrayerPose: Subverted. The prayer pose to the big religion, Yevon, is an elaborate version of the one described above. [[MakesSenseInContext Thing is]], [[spoiler: it's actually a corruption of the prayer for Victory from a city destroyed a thousand years ago]].
* PreAssKickingOneLiner: The cast try, but only Auron gets it right, and boy does he get it right. For example, when coming into battle with wounded allies and facing two giant metal humanoids with three-story swords, what does he say? "I foresee no difficulty."
* ProudWarriorRace: The Ronso.
* QualityOverQuantity: Invoked in-universe by Dona. She berates Yuna for choosing a large number of Guardians (AKA the rest of the cast) over one quality one. She even says "Quantity over quality, what were you thinking?" (She herself only has her lover, Barthello). And in the end, it's averted, because Yuna not only beats Dona to Zanarkand, but ends up saving the world for good.
* RageAgainstTheMentor: {{Averted}} with Auron, who tells Tidus a little bit more than he is willing to hear each time he asks, only holding back things for the next time he asks.
* RagtagBunchOfMisfits: Braska and his guardians. Braska was in trouble with Bevelle for marrying an Al Bhed. His companions were equally disgraced or discredited before their success made them the kind of heroes Bevelle had to [[PostMortemConversion paper over its differences with]]:
--> '''Braska:''' A fallen Summoner, a man from Zanarkand, and a warrior monk, doomed to obscurity for refusing the hand of the priest's daughter. What a delightful irony it would be if we defeated Sin!
* RandomizedDamageAttack: Wakka's Attack Reels overdrive deals as many hits as the number you line up in a quick slot reels MiniGame. This can add up to quite a bit or be barely anything at all depending on the player's reflexes.
* RandomNumberGod:
** Although the blitzball tutorial specifically notes that there is some deviation when it calculates the chance of successful passes/shots/etc., you seem to get the low end of the stick ''unusually'' often...
** Placement of the balloons in the Catcher Chocobo minigame determines whether success is even possible. If you don't get 4 out of the initial 5, you have a lot to make up, and if the game put most of the balloons right in the path of where birds spawn, you might as well put down the controller and wait until next time.
** Using the Magus Sisters and Yojimbo. There are ways to massage the results in your favor, but it's never certain.
** The PS4 version of the HD release strangely didn't have one. Square Enix had to patch one in.
* RecognizableBySound: In ''VideoGame/FinalFantasyX2'' (and to a lesser extent X), Tidus' whistle. (Though in X, the one time it occurs, Tidus is reacting to Yuna whistling in a crowd, even though it was Tidus who taught her to do it.)
* RecurringBoss: [[spoiler:Seymour]]. You'll fight this boss a grand total of four times, each time with a new mechanic to the battle.
* RecurringRiff: The tunes from the Hymn of the Fayth, "To Zanarkand", and "Suteki Da Ne" show up in a lot of the background music.
* RecurringTraveller: A couple of people, including the merchant O'aka (replaced later in the game by his brother Wantz), the wandering scholar Maechen, the priestess Shelinda [[spoiler:(who becomes the de facto leader of Yevon after Mika disappears)]], and other summoners going on their own pilgrimages.
* RedundantRescue: Early on, Tidus, Lulu and Kimahri race to save Yuna from the Al Bhed Psyches, but after a series of enemy encounters, a few cutscenes and a boss fight, the hatch on the ship opens... and out walks Yuna, unharmed, with a would-be captor sliding to the ground. The party actually {{Facepalm}} [[CrowningMomentOfFunny while the victory fanfare plays.]]
--> '''Lulu:''' I hope you hurt them.
--> '''Yuna:''' A little.
* RegionalBonus: In the American version, Anima's LimitBreak cannot exceed 99,999 damage. In the PAL and International versions (the latter of which is the default version of the Remaster), each of the sixteen hits from the attack's animation can do up to 99,999 damage, leading to a grand total of ''1,599,984 damage''.
* RemovingTheHeadOrDestroyingTheBrain: Averted. You can remove the entire front half of [[spoiler: Sin]] if you want to, he won't die until you [[spoiler: defeat Yu Yevon]]. He does, apparently, become immobile after this, however.
* ReplayMode: The game allows you to replay cutscenes in Luca.
* RescueArc: Between [[spoiler:the first and second fights against Seymour]] acts as one for Yuna; she gets kidnapped before that too, but this instance lasts at least five hours of the game, and [[spoiler:the game's [[TheReveal reveal]] happens in this time]].
* ResignationsNotAccepted: Both played straight and subverted. When [[spoiler: Maester Wen Kinoc]] voices his disagreement over [[spoiler: Maester Jyscal Guado's murder]], he is shown the error of his ways [[spoiler: though doesn't leave the church, as his soul was not Sent]]. Later, [[spoiler: Maester Kelk Ronso]] is made aware of the truth behind the [[spoiler: Unsent Maesters]] and is allowed to return home unimpeded [[spoiler: though it is implied Seymour strikes him down of his own accord when he storms Mount Gagazet]].
* TheReveal: There are plenty of reveals in this world of stagnant tradition and ancient dogma, but three stand out as plot-pivotal. Each of them are personal to Tidus, and each is handled differently.
** [[spoiler:Guardians become Final Aeons, who become Sin after destroying it]]. Early in the game, Auron flat-out tells Tidus that Jecht became Sin. Tidus keeps this to himself though, and Auron never mentions the first part, so the pieces don't get put together until the end.
** [[spoiler:High summoners die when they summon their Final Aeon against Sin]]. Everybody knows this except Tidus the outworlder, and nobody has the nerve to tell him.
** [[spoiler:Tidus is a product of the dreaming of the Fayths, and will cease to exist when they are freed]]. Tidus alone learns this, and keeps it a secret so the party will finish their quest.
** There are also three dealing with the backstory:
*** [[spoiler:Yu Yevon is Sin's summoner, the great hero and former king of Zanarkand, but he is unable to stop acting on instinct]].
*** [[spoiler:The Fayth are the Aeons, and also the power source of the summoning of Sin and Dream Zanarkand]].
*** [[spoiler:The Yevon religion was formed by Bevelle, who wanted to stop Sin, and its teachings are a combination of Sin's primary objectives and Yunalesca's temporary solution to destroying Sin]].
* RevenantZombie: This is what Unsent, the souls of those who have died but remain tied to the world of the living by some powerful emotional bond or [[UnfinishedBusiness task they have yet to achieve]], essentially are. Some, such as [[spoiler: Auron and Belgemine]], are benevolent. Others, such as [[spoiler: Seymour and Yunalesca]], much less so.
* ReviveKillsZombie:
** And it can be used to two-hit kill an undead boss in the Via Purifico!
** And if it wasn't enough, you can zombify your opponents for this purpose, including [[spoiler:the final bosses]].
** One boss in particular uses this tactic against you; zombifying your entire party in one turn and then casting Full-Life the next. Here's hoping you have enough turns to remove the status effect (or just ''[[OutsideTheBoxTactic kill]]'' one or two of your party members outright) to avoid making the Full-Life a TotalPartyKill.
* RockBeatsLaser: Valefor, the first aeon acquired in the game, has Out of Range status and, like every aeon, is immune to all status effects. This turns its battle against the dangerous Demonolith enemy in the Omega Ruins BonusDungeon into a NoHoldsBarredBeatDown, because Demonolith can't reach it with physical attacks, and can't use its counterattack or Breath attack. (Unfortunately, it takes many slow, looping hits to kill one, making it a very boring battle).
* RolePlayingGame
* {{Ronin}}: The {{Samurai}} Auron, who has all of the traditional ''ronin'' festoonery, down to the sake bottle hanging on his belt.
* RousingSpeech: Auron has one at a critical moment: "Now! This is it! Now is the time to choose! [[spoiler:Die and be free of pain, or live and fight your sorrow!]] Now is the time to shape your stories! [[ScrewDestiny Your fate is in your hands]]!"
* RunawayBride: Perhaps slightly too late, as the ceremony had technically finished, but [[spoiler: Yuna]] makes her escape, proving she never loved or could love her partner by angrily wiping her mouth after their kiss, and throwing herself from the edge of the tower.
* SadBattleMusic: "Someday the Dream Will End", which plays both as the field and battle music in [[BleakLevel the ruins of Zanarkand]].
* SameStoryDifferentNames: Of writer Kazushige Nojima's first game ''VideoGame/BahamutLagoon'': With Yuna standing in for Yoyo, Seymour for Sauzer, The Fayth for the Dragonites, and Yu Yevon for [[spoiler:Alexander]]. ''FFX'' Bahamut, meanwhile, stands in for... ''Lagoon'' Bahamut.
* SceneryGorn: A few examples, the most notable of which is the [[BleakLevel Zanarkand Ruins]], a hauntingly beautiful landscape of collapsed domes, towers, and highways swirling with [[OurGhostsAreDifferent pyreflies]]. The mood is enhanced by the melancholy background music, "Someday the Dream Will End", which [[BackgroundMusicOverride continues to play both in battle and on the map]]. As the final destination of Yuna's pilgrimage, it's suitably forlorn, given that [[spoiler: it is the place she expects to trade her life for a chance to defeat Sin]].
* SceneryPorn: It's almost impossible not to be awe-struck with some of the backgrounds. The Farplane and pyreflies are especially noticeable. While the scenes in the Farplane take place on a barren stoney platform, it was shortly shown as actually being covered with flowers in a large landscape with a sunset, rainbows, and beautiful waterfalls. X-2 has a character wondering if the Farplane is creepily pretty... or pretty creepy.
* ScrewTheRulesIHaveMoney: Basically what you're saying every time you have Yojimbo use [[OneHitKill Zanmato]]. As in, no enemy will survive it, whoever it may be.
* ScrewTheRulesImDoingWhatsRight:
** When [[spoiler:Yuna and company decide to try and defeat Sin without using the Final Aeon]].
** This is also how Tidus meets Yuna.
** Auron laughs when Tidus suggests taking out the Chocobo Eater because "it's the right thing to do," because [[GenerationXerox it reminded him of how Jecht used to say the exact same thing]], and it always got them into trouble.
* ScrewThisImOuttaHere:
** [[spoiler:Mika]], after learning of the defeat of [[spoiler:Yunalesca]], decides to [[spoiler: send himself]] rather than face a seemingly unstoppable Sin.
** Maester Kelk, after he is informed that [[spoiler: Seymour killed his father to rise to power. His leaving doesn't go down well with the other Maesters]].
** Tidus's Flee command.
--> '''Tidus:''' Live and let live!
* SculptedPhysique: [[spoiler:Seymour Natus]].
* SchizoTech: Probably the [[JustifiedTrope most thoroughly explained]] example in the entire series. Advanced technology/machina like that used by the Al Bhed are outlawed by Yevon's teachings, as the technology is more or less the same of that of the allegedly-corrupt and decadent civilization of Zanarkand. The restrictions on robots and MoreDakka ''do not'' apply to the religious authorities, however.
* SecretPath: To a minor extent, the paths in Kilika Forest that allow you to bypass Ochu, Lord of the Woods.
* SelfImposedChallenge:
** No sphere grid. Since the grid is a substitute for experience levels as well as how characters obtain new powers, this effectively works out to a LowLevelRun.
** Winning the first (and only plot-mandatory) Blitzball game. The other team are insufferable jerks that that repeatedly rub in your face that your team is the worst in the league, making you hunger to humiliate them. Unfortunately, they're basically correct -- it's meant to be a HopelessBossFight, but can be won if you're prepared to reload a ''lot''.
* SenselessSacrifice: This is what Tidus thinks summoners giving their lives to defeat Sin only to have it return is. [[spoiler: The Maesters of Yevon and Yunalesca confirm that he's right]].
* SeriousBusiness: The Spira-wide devotion to Blitzball is a [[JustifiedTrope justified]] case of this since, as Yuna points out, the game is really the only way people have to take their mind off of Sin. That said, the Al Bhed Psyches [[spoiler: kidnapping Yuna just to win a game]] would probably be considered taking it too far. Although it's more of a case of killing two birds with one stone when you find out [[spoiler:they were already kidnapping Summoners to save them from themselves]].
* ShellShockedVeteran: Auron.
* ShipperOnDeck: Auron, with Yuna and Tidus, since they are the children of his two friends. Inverted by Lulu, who specifically tells Tidus ''not'' to fall in love with Yuna, unsurprisingly [[LoveHurts given her backstory]].
* ShipShapeShipwreck: The Farenheit, an airship that has spent the last thousand years on the ocean floor, was almost entirely intact and only really needed a good scrub.
* ShootTheFuelTank: In the opening tutorial section of Zanarkand, Auron suggests attacking a fuel tanker. After a few well-placed sword strikes, the tanker splits, falls off the overpass, and explodes mid-air.
* ShoutOut:
** "I am a summoner, like my father before me," is a clear shout out to ''[[StarWars Return Of The Jedi]]''; also, Biggs and Wedge are recruitable blitzball players.
** Not to mention [[spoiler:Seymour]]'s Mortiorchis form being a near-copy of [[Anime/MobileSuitGundam0083StardustMemory the Gundam [=GP03=] Orchis]]; see also [[VideoGame/FinalFantasyVII Emerald Weapon]].
** The name of Cid's airship, Fahrenheit, is a reference to an airship in ''VideoGame/BahamutLagoon'', an older Squaresoft title. This is continued in ''VideoGame/FinalFantasyX2'' with another airship named the Celsius.
** The puzzle room in Zanarkand Ruins uses ''VideoGame/{{Tetris}}'' pieces in a really bizarre way.
** One of the optional Aeons is Film/{{Yojimbo}}, whose summoning animation is quite similar to a scene from Film/{{Sanjuro}}, complete with falling sakura petals.
** "He said he went to Macarena Temple." "Maca''lania'' Temple." "Aye!"
** The BGM "Hopeless Desire" bears more than a passing resemblance to [[http://en.wikipedia.org/wiki/Greensleeves "Greensleeves"]].
** One of the earlier bosses is an octopus-like creature named [[VideoGame/FinalFantasyVI Tros]].
** Anima bears a resemblance to [[Anime/NeonGenesisEvangelion Eva-01]]. [[spoiler:Both in both form and origin.]] [[spoiler:The Evas and the Summon Spirits also resemble each other: a human sacrifices themselves to place their soul into a powerful biological weapon. Except in FFX, men can do it too]].
** When you think about it, you can't help but notice some similarities between FFX's ending and FFVI's ending -- [[spoiler:In both games, the source of power of the protagonists disappear at the end of the game: In FFVI, magic and Espers disappear from the world; in FFX, Fayth and Aeons disappear. In both games, these phenomenons happen when the party is on an airship. Terra is directely linked to Espers, being a demi-Esper herself; as for Tidus, he's a creation of the Fayth, and is only able to exist because of them. Both are affected by the post-game events. Terra managed to survive the change, losing her Esper half. Tidus, on the other hand, completely fades out of existence...]]
** Speaking of similarities, [[spoiler:the plan to enter Sin from the airship and stop it from inside brings to mind the plan to the stop the Giant of Babil from ''VideoGame/FinalFantasyIV''. In both games, Cid personally braves through the giants' assaults to get the party inside with their airships. Tidus' group aims to blow a new hole instead of going through the mouth, though]].
* SiblingTeam:
** The Magus Sisters, especially their [[CombinationAttack Delta Attack]] [[LimitBreak Overdrive]].
** Isaaru and his guardians, who are his younger brothers.
* SidetrackedByTheGoldenSaucer: There are many, many mini-games to distract your attention from the main story, many of which must be played to access the [[InfinityPlusOneSword ultimate weapons]] for each character. It's not uncommon for players to spend more time on these than on completing the main plot itself.
* SigilSpam:
** The winged eye symbol of church of Yevon. It's actually [[spoiler:Yu Yevon's]] family crest.
** The {{Boss Corridor}}s leading to [[spoiler:Seymour]] are always dotted with his signature staves.
* SingleUseShield: The "Nul Element" spells ([=NulBlaze, NulFrost=], etc.) which can absorb one attack from the matching element (regardless of strength) when cast. The highest version, "[=NulAll=]", combines all four elemental shields.
* SixthRangerTraitor: [[spoiler:Seymour]].
* SlapOnTheWristNuke: The Aeons, especially Ifrit, in the later parts of the game.
* SmashMook: Aside from the Iron Giant, we have Ironsides: giant fiends encased in a thick, armor-like shell.
* SmugSnake: Kinoc. To the point even Seymour, a pretty nasty snake himself, mocks him for it.
* SocketedEquipment: By another name, true, but it's basically how the ItemCrafting mechanic works.
* SoleEntertainmentOption: This constitutes a rather bizarre example, as it makes the entertainment, blitzball, very integral to the plot.
* SoNearYetSoFar: Defeating Sin is the entire goal of the game, and if it were possible at the beginning, your party would do it with no hesitation. Instead, though, they must go on a Pilgrimage for the Final Aeon, the only thing that can defeat Sin. [[spoiler:Then it turns out that they, themselves are potentially the Final Aeon. The point of the Pilgrimage was to create powerful emotional bonds that will allow the chosen sacrifice to become an exceptionally powerful Aeon upon their death. It also turns out that defeating Sin in this method doesn't really solve anything, so our heroes reject it and search for another means]].
* SoundtrackDissonance:
** On the final road to [[spoiler:Zanarkand]], all battles continue to play the area music rather than using the standard battle music.
%% ** The BonusBoss fight with [[spoiler:the Aeon Yojimbo]].
** The Monster Arena always uses the standard battle theme, even for the absolutely vicious Creation bosses.
** Likewise, some of the Dark Aeons (including Penance) stick to the regular battle theme, despite how hard each of them is.
* SpeciesSurname: Kimahri Ronso, Seymour Guado, et al. Notable in that almost no one else is referred to by last name, except the two human Maesters.
* SpoiledByTheManual: The manual spoils a lot of the early game:
** Kimahri tests Tidus under stress and attacks him--but since Kimahri is listed as a party member in the manual, the player knows in advance that the hostility won't last for long.
** Likewise, Auron and Rikku are listed as party members in the manual.
** The manual lists four of the first aeons by name and description.
* StarCrossedLovers: [[spoiler: Tidus and Yuna]] become the poster children for this trope in the [=FF=] franchise, although [[spoiler: you can reunite them if you get a happy ending in the sequel]].
* StatGrinding: The Sphere Grid system, which not only levels up stats, but also allows NonStandardSkillLearning for anyone.
* StepfordSmiler: Played with in Yuna. She is a bit of a BrokenBird, but she isn't smiling to hide a flaw of her own. She's smiling to give [[CrapsackWorld Spira]] hope.
* StickyFingers: Entirely up to the player, but Rikku's personal talent is thievery. Sticky Fingers is also the name of a Customisation option, which increases your chances of successfully stealing an item. Can also be combined with Master Thief, allowing you to steal Rare items more often than not. If you want the best equipment, you're going to want to embrace your own Sticky Fingers.
* TheStoic: Auron incarnates this trope. [[spoiler:FridgeBrilliance kicks in when you realize he died because of a burst of anger]].
* {{Stripperiffic}}:
** The breast-baring regency gown worn by Lulu, Rikku with her short shorts, both gloriously highlighted in their own respective FMV cutscenes.
** Dona, who looks more like a hooker than a summoner.
** Lucille of the Chocobo Knights trio.
** Yunalesca, [[VaporWear who wears barely anything at all]].
* SuicideByCop: [[spoiler:Jecht sends his son to Spira so that Tidus can ultimately kill him]].
* SuperNotDrowningSkills: Tidus, Rikku, Wakka. And any other blitzball players.
* SupportingProtagonist: Tidus seems to be this for most of the game; many players are a little startled when he suddenly declares, "No, wait: [[ArcWords this is MY story]]."
* SurplusDamageBonus[=/=]ThereIsNoKillLikeOverkill: If you kill a monster with an attack that exceeds a certain amount of damage, the party will be awarded with more [[ExperiencePoints AP]] and items.
* SuspiciousVideogameGenerosity:
** At one point, your party is split up. As you collect each member, you'll notice that random encounters give a lot of healing items (particularly Al Bhed Potions, which are effectively a full party heal). You'll also notice [[spoiler:Yuna (the single dedicated healer) is the last one left to find after you get Rikku (the only one who can ''use'' Al Bhed Potion). Guess who ''you'' won't be seeing for a while...]]
** There is also a point where you have to travel down a linear corridor, with a [[HealingCheckpoint save point]] at either end, and random encounters that are extremely generous in AP and item spoils. [[ThatOneBoss Guess what's waiting for you at the end]]. To be fair, the game's not subtle about it being a boss battle, and after your last fight with the guy, you'd expect him to be hard. He is, however, unusually so [[GuideDangIt if you don't have a copy of the guide to explain the strategy]].
* TakenForGranite: The Fayth [[spoiler:are statues that house the souls of people who provide the power for the summoned creature]]. Many fiends can also petrify you... but you can also petrify them as well, with the right spells and items.
* TakeYourTime: As is standard for an [=RPG=], this happens all over the place. Perhaps the most glaring example occurs near the end of the game, when the party ostensibly only has a small window of time in which [[spoiler: to infiltrate the temporarily wounded and pacified Sin to confront Yu Yevon]], but the player can spend as much time as they like [[SidetrackedByTheGoldenSaucer playing blitzball, racing chocobos, or catching butterflies]] without consequences.
* TakingUpTheMantle: [[spoiler:Yunalesca in the backstory. Yu Yevon (her father) meant to protect Zanarkand and destroy all machina using Sin, but he quickly lost his mind and was unable to do so. When Bevelle said that they would do anything to appease Yevon and get rid of Sin, Yunalesca told them to make a religion that did exactly what Yu Yevon wanted to, namely banning all machina and stopping anyone from looking for Zanarkand]].
* TalkingTheMonsterToDeath: Indirectly. Tidus gets two chances to talk to the FinalBoss. If taken, these empty the boss's Overdrive meter, which greatly improves the party's chances of living long enough to finish off the boss in the traditional manner.
* TechPoints: FFX takes the unusual step of basically replacing ExperiencePoints with these, renaming them "Sphere Levels" and providing a "Sphere Grid" for a PointBuildSystem... except for how progression through it is essentially linear (at least, until you unlock special spheres which unlock other characters' paths, allow you to activate a sphere already used by another character, or even let you teleport to a different part of the grid). ''X-2'' went back to standard levels.
* TechnicolorDeath: This is integrated into the plot: When monsters are killed, the pyreflies they're made of emanate from their remains.
* ThisWayToCertainDeath: The secret dungeon of the [[spoiler: Omega Ruins]] certainly gives this feel - pyreflies continously float around the passageways, which are lit by curious, purple torches. The fact that pyreflies are common enough in there to be constantly corporeal says a great deal about the number of deaths that place has seen. And the whole dungeon only has one save sphere, so if you're not powerful enough yet, you'd better pray you don't get Ambushed by a Great Malboro unprepared.
* ThoseTwoGuys: Luzzu and Gatta. [[spoiler:Possibly a subversion, as no matter what you do, one of them will wind up dead]]. Also, stadium guards [[MythologyGag Biggs and Wedge]] and Lucile and Elma.
* TheThreeFacesOfAdam: The male protagonists, leaving Kimahri out. Tidus is the Hunter - he's the youngest and most desperate to get home, often prone to doing risky things without thinking them through. Wakka is the Lord - who's trying to maintain his strong beliefs in Yevon in an unforgiving world. Auron is the Prophet - as he serves to guide the protagonists towards the truth about Yevon.
** Three of the four Maesters, again leaving the Ronso (Kelk) out. Kinoc is the Hunter - the clear youngest and part of the Crusaders. Seymour is the Lord, in true BigBad fashion. Mika is the Prophet - as the oldest and wisest.
* TheThreeFacesOfEve: Rikku is the Child - she is the youngest and most naive. Yuna is the Wife - she is the only member of the party to be part of the OfficialCouple[[note]]Rikku and Lulu's love interests aren't confirmed until the sequel[[/note]]. Lulu is the Seductress - she's the only one that provides {{Fanservice}}.
** The three female Aeons are this as well (barring the Magus Sisters; see TheHecateSisters for them) - judging by their Fayth. Valefor is the Child, as her Fayth is that of a young girl and she is the first Aeon that Yuna gets; Anima the Wife, and she is the only one of those who is confirmed to become a wife and mother; Shiva is the Seductress - while her Fayth is a priestess, the Aeon herself is the most humanoid out of them all and is fully nude, making her a CuteMonsterGirl.
* TimeLimitBoss: [[spoiler: Sin's head. Fail to kill it before it uses its Overdrive, and watch him obliterate your entire party, resulting in an instant Game Over]].
* TiredOfRunning: Having escaped the Via Purifico, Tidus and the group are set upon by crazed riflemen, long-legged battle mechs and [[spoiler: Seymour]] himself. Kimahri attempts a HeroicSacrifice, but Tidus and Yuna decide they've had enough.
* TomatoInTheMirror: [[spoiler:Tidus is a dream of the Fayth]].
* TomboyAndGirlyGirl: Rikku is the Tomboy, Yuna is the Girly Girl - while Lulu is in-between; she dresses in feminine clothes but has a very tomboyish attitude.
* TooDumbToLive: [[spoiler:Maester Kinoc makes a point to tell Seymour (an undead EvilSorcerer who is capable of summoning powerful aeons to wipe out his enemies) that he will never trust Seymour and will be watching every move Seymour makes. Rather than, say, keeping this judgement of Seymour to himself and watching Seymour carefully, he says this directly to Seymour's face, ''and then'' he goes on a mission with Seymour without having any backup around to help Kinoc if Seymour does decide to betray him too. Seymour's response to this development is ''extremely'' predictable.]]
* TookALevelInBadass:
** Yuna starts out as a peaceful, quietly devout girl, but as the game continues, she gets increasingly powerful Aeons, busts out of a kidnapping attempt, [[spoiler:breaks out of an attempted forced marriage, was the first person to ScrewDestiny when she learns that what she had been taught ''her entire life'' was a hideous lie, and then proceeded to beat that lie into pieces]].
*** She gains several more levels in ''X-2''. "I don't like your plan. It sucks."
*** The game does this for the entire summoner class. The bread and butter of the summoner's ability is summoning powerful monsters to attack enemies, but they don't really have much power on their own. Summoners in past games augmented their abilities by being proficient with other magic ([[BlackMagicianGirl Rydia]] and [[TheMedic Dagger]], for example). But in Final Fantasy X, a summoner ''created'' Sin and terrorized the world for a thousand years solely through the art of summoning. The summoner's identity? [[spoiler:Yu Yevon]].
** Tidus also merits a mention. In the beginning of the story, he's a spoiled teenage jock with little battle experience who is also rather self-centered. By the end, he's not only much more powerful in gameplay terms, but also [[spoiler: has matured to the point that he is willing [[HeroicSacrifice to give his life]] to save Spira and the woman he loves]].
* TooManyBelts: Lulu wears ''a dress made of belts''. It was meant to try to challenge the graphics designers. It worked ''too'' well, leading to her being underrepresented in [=FMVs=]. She even provides the page image for the trope.
* TragicMonster:
** [[spoiler:Braska's Final Aeon, a.k.a Jecht]].
** Anima, [[spoiler:who was Seymour's mother]].
** In a sense, [[spoiler:Yu Yevon too. He started out as a WellIntentionedExtremist who created the dream Zanarkand as a way to save his homeland and then created Sin so that he could be safe while he summoned the dream world. But as the years passed, the act of maintaining the dream world and re-summoning Sin destroyed his mind. Now, after a thousand years, he's essentially just the living equivalent of a looping computer program, able to do nothing but maintain the false Zanarkand and recreate Sin when it gets destroyed by the Final Aeon. Let's face it, getting killed by the party was probably the best thing that could have happened to him; which probably explains why you're practically railroaded into doing so]].
* TranslationConvention: A rare exception, in that the game ''doesn't'' translate the language spoken by the Al Bhed. It does, however, allow the player to collect primers which will interpret their spoken and written language. It's practically a basic substitution cipher. (In-universe, it appears to be a proper language.)
* TrappedInAnotherWorld: Tidus thinks this is his problem, although his relationship to this new world [[spoiler: [[TheReveal turns out]] [[DreamWorld to be]] something other than what he initially [[FishOutOfTemporalWater thinks it is]]]].
* TrialAndErrorGameplay: [[spoiler:Yunalesca]] is a classic case of this. See ThatOneBoss on the YMMV page for more info.
* TroubleFromThePast: The game works on this principle. The inhabitants of Spira all consider Sin to be their punishment for not following Yevon's teachings. A summoner must [[spoiler:give their life]] in order to vanquish Sin temporarily. Then, it comes back again. The player attempts to find a way around this clause.
* TrueBlueFemininity: Yuna's kimono has a navy-blue skirt. She is definitely the most feminine of the girls in the party - as she's also a WhiteMagicianGirl.
* TrueCompanions: A summoner and his or her guardians inevitably become this over the course of the long and difficult journey to Zanarkand. Actually a plot point, as when the party gets there [[spoiler: Yunalesca reveals that only someone with this kind of deep and intense emotional bond to a summoner can become a fayth powerful enough to be capable of summoning the Final Aeon]].
* {{Tsundere}}: Lulu is a Type A towards [[spoiler:Wakka]]. She snarks constantly and derides him, often comparing him to [[spoiler:his brother, her past lover]]. But they show a few moments of tenderness, and by the sequel, where they are properly together, she has become almost fully ''deredere''.
* {{Twinking}}: The game gives [[LeakedExperience full XP]] to any character that takes part in a battle, even if they only swap in, defend once, and swap out again. It's not terribly common for a character to get significantly underleveled, but if it does happen, it's easy enough to twink them back up by using stronger characters to "carry" them through tough battles.
* UncommonTime: "A Contest of Aeons" is in 5/4, and the epic final boss theme switches meters virtually every measure.
* UndeathAlwaysEnds: Yuna ends up sending [[spoiler:Auron]] at the end of the game after he insists that he's "been here long enough... This is your world now."
* UnderdogsNeverLose:
** {{Subverted}}. The game seems to set up this trope for the plot-mandatory blitzball game, with Tidus standing in the face of a booing crowd and proclaiming that his team will take the cup. However, the Aurochs really are as bad as their reputation, and you're likely to suffer a humiliating defeat. It is possible to play this straight and win the match, but it requires very careful gaming of the system, and even then be prepared to reload many times.
** However, once you shake up their roster and get a bunch of levels on them, the Aurochs can be the best team in Spira. Similarly, the Kilika Beasts start out one of the weakest teams to face at low levels, but display frightening MagikarpPower later, while the fan-favorite Goers are the opposite.
* UndergroundMonkey: Many, and if you capture all of a family of them, you'll unlock a powerful Arena monster KingMook.
* UnderratedAndOverleveled: Tidus is nothing more than a blitzball player with no combat training at all. He joins a team that consists of three experienced guardians, two of which managed to fight all the way to the Calm Lands, one completing his pilgrimage entirely, a member of the ProudWarriorRace who has been presumably training to be a guardian for years, and a WhiteMagicianGirl who can summon a flying monster at will. Despite this Tidus is equal in strength to the rest of the team.
* UnderwaterCity: The sunken ruins where the airship is found as well as the ruins under the Moonflow.
* UnderwaterKiss: Between [[spoiler:Yuna and Tidus]]. An iconic moment for the game.
* UptightLovesWild: A GenderSwitched case in which the uptight female [[spoiler: (Yuna)]] falls for a rough-around-the-edges, screw-the-rules type of guy [[spoiler: (Tidus)]].
* UselessUsefulSpell: The instant death spell; by the time you get it, anything worth using it on is immune to it.
* VacuumHurricaneKick: The Jecht shot seems to involve doing twenty-some revolutions while [[GravityIsAHarshMistress hovering at the apex of your jump for five seconds]]. What's interesting is how the shot is used both underwater and on land, and is just as implausible in either scenario.
* VerbalTic:
** Wakka ends a lot of his sentences with "ya?"
** Also, Maechen ends ''every'' lecture (some of which border of [[VideoGame/FinalFantasyTactics Daravon-calibre boringness]]) with "And that, as they say, is that."
** Whilst Rikku is the worst offender, quite a few of the characters like to end sentences with a question, you know?
* TheVeryDefinitelyFinalDungeon: [[spoiler:Sin itself ends up being this]].
* ViciousCycle: Sin's death and rebirth. Every time Sin died before, it just came back. [[spoiler:And as far as the higher-ups of the CorruptChurch are concerned, that's fine. They trick people into thinking there's a way to stop it to give people some hope, until the main characters find a way to ''actually'' stop it]].
* VideoWills: [[spoiler:Yuna's]] sphere. Eventually, once he realizes [[spoiler:he's never going back to his own Zanarkand, Jecht]]'s Spheres become this too.
* VillainBall: In a minor example, Seymour gets to hold it in one scene. It's pretty funny to see a Luddite preacher so easily pwned by technology he doesn't have a clue about.
--> '''Rikku:''' Cover your eyes! *throws flash grenade*\\
'''Seymour:''' *[[WhatAnIdiot glances down directly at the grenade]]*
* VillainousRescue: After a military manouver goes horribly wrong, Yuna and Auron find themselves seperated from the party. A large Sinspawn is bearing down on them, held back only by [[spoiler: Seymour]] who proceeds to protect them from harm. It's all part of a larger plan, of course. [[spoiler: You can't marry the Summoner and use her to become Sin if she's dead (and refuses to come back)]].
* VisionaryVillain:
** Seymour and his plan to ''purify'' Spira.
** Also [[spoiler:Yu Yevon creating Sin to punish Spira for trashing Zanarkand]].
* VisualInitiativeQueue: First game in the main series to use one.
* WakeUpCallBoss: Sinspawn Gui. It's the first boss that can genuinely wipe the floor with your party.
* WarringNatures: Seymour. Half-human, half-Guado prince that was supposed to unite the two races, but winds up being ostracized by both because of his mixed race.
* WarriorMonk: Yevon has a whole sect of them, who serve as the church's [[ChurchMilitant muscle]]. Auron also formerly was one.
* WatchingTheSunset: Tidus and Yuna at the travel agency in Mi'ihen.
* WeaponizedBall: Wakka is a professional Blitzball (a.k.a. water-polo-on-speed) player who attacks using the ball he kept from before he JumpedAtTheCall.
* WellIntentionedExtremist:
** [[spoiler:Seymour Guado.]] "Extremist" being a [[OmnicidalManiac huge]] understatement.
** The church, too. [[spoiler:They genuinely believe that Sin cannot be destroyed. Would you rather create a ritual that brings peace temporarily, or just tell the population that they will be plagued by a giant monster forever and there's nothing they can do?]]
** [[spoiler:Yu Yevon and Yunalesca are mild versions of this. Yu Yevon wanted to make sure Zanarkand was safe (even if that meant forcing his people to dream forever and killing anyone who used machina) and Yunalesca wanted to give hope to the people of Spira and preserve her father's objectives (even if that meant forming a church that encourages summoners to throw away her lives and everyone else to be complacent).]]
* WhamLine: The game is brimming with them. A few notable examples:
** [[spoiler:"Sin... is Jecht."]]
** [[spoiler:"The pilgrimages have to stop! If they don't, and they get to Zanarkand... They might defeat Sin. Yunie could...but then she... Yunie will die, you know?"]]
** [[spoiler:"You must choose the one whom I will change…to become the fayth of the Final Summoning."]]
* WhatDidIDoLastNight: Jecht invokes this before the game's story takes place. He wakes up, reeking of booze from the night before, only to discover his allies are very, very unhappy with him. Turns out he drunkenly slashed the hind leg of a shoopuf, their only mode of transport across the Moonflow river, and the party had to pay the cost of the damages from their own pocket. The shoopuf survived, and transports Tidus and the gang ten years on.
* WhatDoesSheSeeInHim: Asked by Tidus in regards to [[spoiler: Yuna's acceptance of Seymour's marriage proposal]]. The answer is that it's [[ArrangedMarriage a political match only]].
* WhiteMagicianGirl: Yuna hits this trope on nearly every point: feminine and sweet, primarily a WhiteMage, and TheHeart of the party.
* WithAFriendAndAStranger:
** With the protagonist as stranger variation, and a trio of friends instead of a duo.
** Braska, with Auron as the friend and Jecht as the stranger. How well Braska and Auron might have known each other before their pilgrimage is never elaborated upon, but they are both from Spira, which gives them a stronger connection to each other than either one has to Jecht initially.
* WidelySpacedJailBars: When the party is imprisoned in Bevelle, the bars for their cages are spaced widely enough that they could simply jump out of their cages onto the platform below.
* WoobieDestroyerOfWorlds: [[spoiler:Seymour is at least ''intended'' to come across as this: he was born to a human mother and Guado father, he and his mother were banished by his father to maintain the peace in Guadosalam, his mother gave her life to become a Fayth (his Final Aeon) ''right before his very eyes'' (to his horror), and he grew up lonely. As a result, he develops an ideology that life is suffering, and intends to become Sin so that he may kill everyone on Spira and end the cycle of death and pain. Unfortunately, he's targeted by the MisaimedFandom because the creators played ''down'' the potential {{Woobie}} traits and ''played up'' his condescending attitude and SmugSnake grin (as opposed to, say, the other way around]]. However, his mother contradicts this, saying that he wants to become Sin because he has a lust for power after obtaining Anima.
* YouBastard: To get the sigil for Rikku's [[InfinityPlusOneSword Ultimate Weapon]], you have to hunt down and fight some Cactuars. Each one is introduced individually, with a name and personality. First, the cactuar stone tells you their names and where you can find them, e.g. Tomay -- Gone to fetch the water, be back soon. The eighth one even escapes to the airship, but rather than fight with you, it just leaps off! When you've killed them all, the stone reads it all again, but instead of "be back soon" after each one, it says "gone for good", and it's actually quite chilling. This is retconned in ''X-2'' in order to make Yuna hunt down the Cactuars all over again. It turns out they don't die; in fact, the Cactuar Mothers encourage a senseless beating now and again.
** This can also become retroactive FridgeHorror in the case you captured the Cactuar guardians for the Monster Arena during the quest. Of course they didn't die. You sold them into slavery to be brutalized time and time again. And their mothers are okay with that.
* YouCantFightFate: This is the attitude of the Yevonite religion towards both the coming of Sin and the ritual of the Final Summoning used to fight it, and at first Yuna and her guardians feel similarly. Partially due to the [[BlitheSpirit influence of Tidus]], they [[spoiler: [[ScrewDestiny end up deciding differently]]]] in the end.
* ZenSurvivor: Auron.
* ZeroEffortBoss: [[spoiler:Yu Yevon. After spending years upon years recreating Sin and summoning Dream Zanarkand, he's been reduced to a ''black tick thing with a symbol on it''. Granted, it was because there's practically nothing human left of him. The party easily kicks his ass, due to having infinite Auto-Life cast on everyone. The only way to lose the fight is to petrify your frontline allies]].
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-->''"...And that, as they say, is that."''
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