[[quoteright:284:http://static.tvtropes.org/pmwiki/pub/images/zrposter_521.jpg]]
[[caption-width-right:284:Yeah, under the circumstances, I'd advise running.]]

->'' '''Sam Yao''': You've come down in a nest of hostiles. They've heard the noise. There are ... thirty. [[FromBadToWorse No, forty.]] No... [[OhCrap crap.]] Your only safe path is toward the tower, you should be able to see that from where you are. If there's anyone alive there, [[ArcWords just run. Run!]]''

Zombies, Run! is a 2012 iOS, Android and [=WP7=] app that falls somewhere between a game, a fitness app, and a RadioDrama. It also has zombies.

The game is set around Abel Township, a small settlement that's sprung up around an old farmhouse. A few motley survivors have banded together, but the secret to the town's success are the runners; the people whose job it is to head out into the wilderness and track down supplies, leads, and at least sometimes just draw the zombies' attention away from the town. You are Runner 5. (Though you're not the ''first'' Runner 5.) You were going to be dropping government supplies to the town, but when your helicopter was shot down by a rocket launcher, you found yourself stranded. And if running's all you can do, then you might as well do it. A lot.

But that rocket launcher... who had a rocket launcher in the area? And why would they shoot down a supply chopper? Also curious: Why were you notably understocked, carrying only half the supplies you were meant to? And what is Project Greenshoot?

The actual gameplay is fairly minimal; as you run, a radio play will begin sounding in your ears, interspersed with music from your playlists. This radio play tells the story of the town and draws you into the twists and mysteries of the setting. However, as you run you'll also pick up supplies that can be used to build up the township, developing key locations such as a hospital and radio tower. Doing this in turn unlocks more missions. At other times, the game throws zombie hordes at you, and you'll need to speed up 20% in order to evade them, or drop key supplies to distract the zombies and get away.

In addition to genuinely being a fun and entertaining motivational tool for exercise, the game has the distinction of being an early success story in using crowd-funding to create a video game. The game was floated on {{Kickstarter}} and [[http://www.kickstarter.com/projects/sixtostart/zombies-run-a-running-game-and-audio-adventure-for raised $72,627]]. At the time, this was considered quite remarkable.

Since then, the game has received a set of [[ExpansionPack downloadable add-on]] "Race" missions that deliver story based on distance rather than time, and which also [[VillainEpisode tell the story from the point of view of an antagonist group]]. It's also received a SpinOff app called ''5K Trainer'', which is exactly that: A beginner's program that helps new runners to reach the point where they can run the standard 5K runs ''Zombies, Run!'' is based around.

The game is now in its third season.

[[https://www.zombiesrungame.com/ The official website can be found here.]]

!!This game provides examples of:

[[foldercontrol]]
[[folder: General Tropes]]
* AfterTheEnd: The setting.
* AlternateRealityGame: Has elements of this. Certain in-game items reveal real-world email addresses, phone numbers and {{Twitter}} accounts that can be contacted for further backstory.
* AndYourRewardIsInteriorDecorating / CosmeticAward: The running component of the game awards you with various supplies you can use between missions to upgrade your base. Upgrading your base can have substantial effects on the Radio Mode segments and makes the initial backdrop of the app more impressive, but doesn't actually affect game progress.
* ArcWords: Almost any permutation of "Just keep running", "Run!" or "Start running!"
* AscendedMeme: When the game first came out players noticed they were collecting an awful lot of sports bras. A content update to Radio Mode included a segment that notes this rather odd habit.
* BadassNormal: The Runners aren't immune to the virus or genetically enhanced- they're just fit.
* BreatherEpisode: The Radio Segments in general, suppy gathering missions and some sidequests.
* BigHeroicRun: In almost every single damn mission. The game is built around it.
* {{Cliffhanger}}: Common for multi-part episodes, as well as the finale for [[spoiler:each season]].
* CreatorCameo: A variation - one possible item to come across is an iPhone with a "Chipotle Labs App" installed on it. [[DontExplainTheJoke Chipotle Labs, of course, are one of the developers behind the game]]. Some of the creators also appear in the later Radio Abel segments.
* EarnYourFun: The very definition of the trope. If you want the full story, you'd best be prepared to ''work'' for it.
* FakeInteractivity: No, the characters can't actually tell if you're changing direction. Or actually running, for that matter.
** {{Averted|Trope}} in Airdrop mode in the second season, which will indeed give you direction specific instructions.
* FunWithAcronyms: The post-apocalypse replacement for the Internet is [=ROFFLENet=], the '''R'''adio-'''O'''perated '''F'''ree-'''F'''orm '''L'''ink-layer '''E'''mergency '''Net'''work.
* IncurableCoughOfDeath: Infected persons will develop a cough as an early symptom before going grey. First a cough, then a rattle, then a moan.
* JigsawPuzzlePlot: And the more you run, the more of the puzzle you collect.
* LeetSpeak: [[FunWithAcronyms [=ROFFLENet=]]].
* MissionControl: Sam fills this role for the majority of season 1, with other characters chipping in every now and again. Some of the DLC missions revolve around Nadia guiding a New Canton runner, and season 2 [[spoiler:has both of them working together after the settlements merge.]]
* OurZombiesAreDifferent: Quite. Early missions in the first series revolve around [[spoiler: trying to find a vaccine]]. Additionally, early season 2 missions reveal that [[spoiler: there are different kinds of zombies- the most dangerous of these being "quite good with stairs", being able to run as fast as the player and can even ''jump''.]]
* {{Pun}}: A frequent source of humour. Jack is notorious in-universe for his "Zombie Standup Comedy".
* SeparatedByACommonLanguage: Generally averted, but there is an amusing instance of this in the in-game codex for a sharp-eyed players. Hand-held electric lights are generally referred to as flashlights by Americans, and torches by the British. In the American version of ''Zombies, Run!'' there is a supply item appropriately named flashlight... but in the otherwise-alphabetical ingame codex, it appears in the Ts.
* SoundtrackDissonance: Can be invoked by the player, depending on what music they put in their playlist.
* SyntheticVoiceActor: Your other VoiceWithAnInternetConnection which points out what items you just collected, [[ParanoiaFuel if any zombie hordes are coming]], or when the mission is over.
* UndeadChild: In the ''Runner's Guide'', the "graffiti wall" shows a poll asking which type of zombie is the worst. The fast moving "sprinters" are way out in front, except that a clearly scrawled in after-the-fact write in answer has earned a lot of votes too: "KIDS!"
** MissionControl even notes that children tend to succumb to the virus significantly faster than adults do.
* VoiceWithAnInternetConnection: Despite there being no real internet, assorted characters use 'scanners' and security cameras to give you information on how many zombies are around you and where they are.
* YouAreNumberSix: Or, rather, Runner 5.
* YouRequireMoreVespeneGas: As of 2.0, the base builder minigame requires "Supplies" and "Materials" to build and upgrade the township. Subverted during version 1; it was equally possible to upgrade your food stores and armory to max level using only books.
* ZombieApocalypse
[[/folder]]
[[folder: Season 1]]

* AbandonedHospital: Becomes a key location.
* AsYouKnow: Janine is a big fan of this phrase. Sam lampshades this at one point.
* BadassBookworm: Runner 10, Chris [=McShell=]. Better zombie killing through statistical analysis!
* BlandNameProduct: [[DungeonsAndDragons Demons & Darkness]].
* BookEnds:
** "If there's anyone alive there, just run. Run!"
** Runner Five... You can stop running now."
* BreatherEpisode: Mission 14, "Virtuous Circle", comes right after one of the most emotionally gruelling sequences of the story, and instead concerns itself with lighthearted attempts to pick up games from a nearby toy shop while letting two of the main characters bond.
** Also occurs in Season 2, crossing over with SliceOfLife: side mission 14, "Zombies, Stretch!" is centered on what the runners do during their downtime.
* CrazySurvivalist: Discussed. Janine De Luca is suggested as being one, but she's staggeringly level-headed, keen to share her resources within reason, and hopes to save people. Still, you have to wonder: Why ''does'' her farmhouse have a massive concrete bunker?
* DrivingQuestion: Who shot down your helicopter, and why? And what caused the outbreak, and who's trying to hide it?
* FireForgedFriends: You and Runner 8. The first mission you run with her (M3) she's chilly and suspicious, but after a few runs she becomes more friendly.
* FromBadToWorse: Hoo boy. Episode 21 begins with Abel in dire trouble, [[spoiler:with New Canton sending ten heavily armed soldiers to finally destroy the rival outpost.]] The threat is averted, however, by [[spoiler:roughly ''three hundred zombies'' inbound]]. One of whom has [[spoiler:a goddamned rocket launcher. Seriously.]] Just... what the hell. What the hell?!
* GovernmentConspiracy: There are a lot of signs that the government is not your friend in this universe.
* HomeBase: Abel Township.
* ICallItVera: Jack named his trusty zombie-bashing cricket bat [[http://en.wikipedia.org/wiki/W._G._Grace "W.G."]].
* [[spoiler:ImmortalitySeeker:]] One interpretation of what started the plague.
** Possibly. The ending of Mission 22 (along with various supplementary material) [[spoiler:seems to imply that the zombie apocalypse stemmed from an attempt at mind control/turning humans into easily-controlled soldiers.]]
* InMediasRes
* IsThisThingStillOn: Sam Yao lets Janine know she just broadcast her plan for a [[spoiler: New Canton civil war]] after she gave him an AsYouKnow lecture in Mission 8.
* NothingIsScarier: The sense of loneliness during "A Voice In The Dark" really starts to get to you, even with your VoiceWithAnInternetConnection, [[spoiler: who is constantly worried as to whether you've become a zombie or not.]]
* ProudToBeAGeek: Sam Yao's geeky little interests come up enough that it's clear he's deliberately trying to project a geeky image. [[spoiler:Dr. Maxine Myers, on the other hand, isn't ''proud'' to be a geek, but she's very matter of fact about it if it comes up. Which surprises the hell out of Sam.]]
* RealDreamsAreWeirder: In one Radio Abel segment.
--> '''Jack:''' ''[Describing a dream he had]'' I asked him what was wrong and he whispered to me that my sister... that my sister had been eaten by the cheetah. I remember thinking to myself "Oh God, no, not the cheetah. She’s too young to survive in there! In... the cheetah..."
* RunningGag: Abel Township is forever hunting for the last books in the ''Literature/HarryPotter'' series.
* SanitySlippage: Discussed. Sam and Maxine both muse that while everyone at Abel is stable, no one is completely sane anymore. They're simply lucky that they've only gone a ''little'' crazy.
* ShoutOut: Frequent. One example includes Sam Yao comparing another runner to [[Series/RedDwarf Ace Rimmer]].
[[/folder]]

[[folder: Season 2]]
* BiggerBad: The BigBad mentions that there are people other than him who understand the situation and may be more at fault, even though they're not directly involved in the season's main conflict.
* TheCameo: [[spoiler: Creator/MargaretAtwood]]. Yes, ''that'' [[spoiler: Margaret Atwood]].
* EtTuBrute: [[spoiler: When she realizes you were the one who used Lem's headset, she tries to kill you by leading you into hostile territory. Only Sam's timely intervention saves you.]]
* FeedTheMole: [[spoiler: One of the late-game missions turns out to be this as an attempt to narrow down the list of suspects to a specific group.]]
* FelonyMisdemeanor: "He's sauntering? He's the man who [[spoiler: might have engineered the entire zombie apocalypse]] AND HE GETS TO SAUNTER?"
* TheMole: It's indicated partway through the season that one is present. A fair amount of the plot focuses on dealing with the impact of their actions and trying to determine their identity.
* OhCrap: Quite a few times in [=S2M1=], most notably [[spoiler: when Sam notes that zombies "are quite good with stairs" and can jump.]]
* IncrediblyLamePun: One of the side missions in Season 2 has you escorting a Rofflenet journalist while you're out on a supply run. The title of the episode? "Times New Roaming".
* ItHasBeenAnHonor: Played with in Mission 20, "Galvanize". The anti-zombie spray that Maxine cooked up for you to use on Van Ark's approaching fast zombies is making them faster, Abel Township is practically defenseless, Sam Yao goes into the classic "it has been an honor" speech, there's nowhere for you to go except up some nearby trees... and then [[spoiler: [[{{TheCavalry}} fifty New Canton runners with noisemakers and pistols]] come swooping in from behind and wreak havoc on the approaching horde.]] Oh, and that anti-zombie spray that made the fast zombies faster? [[spoiler: Turns out it made them so fast [[{{ExplosiveOverclocking}} they tore themselves apart.]]]]
* MeaningfulName: Van Ark, the BigBad of Season 2. [[spoiler: Crosses over with PunnyName, because he's a carrier for the zombie virus - and what do vans and arks do but carry things?]]
* SequelEscalation: Where the original season kept itself local, [[http://blog.zombiesrungame.com/post/37838410020/introducing-zombies-run-2 season two is described as]]: "The story’s even more tense, the risks even greater, and the rewards higher - if things go right you, Runner 5, might just save the world."
* SliceOfLife: Side mission 14, "Zombies, Stretch!"; it's focused more on what the runners (and the other staff of Abel) do in their downtime. (Also counts as a BreatherEpisode.)
* StarCrossedLovers: The universe seems to be bent on making sure that [[spoiler:Paula and Maxine]] never get to be together for more than a few hours at a time.
* SuspiciouslySpecificDenial: At the end of the first mission. [[spoiler: Also comes across when Nadia protests that she wasn't trying to kill you when she lead you into territory swarming with people who shoot on sight. This comes across as particularly empty due to the fact that she replies to Sam's accusation that she was attempting to kill you with an outraged "so what?". After that, her attempts to say that it was a joke comes across as particularly feeble.]]
* WhatTheHellHero: [[spoiler: Sam rakes Nadia backwards across the coals after she attempts to kill you. It's awesome.]]
[[/folder]]

[[folder: Season 3]]
* ApocalypseCult: Mission Eight: Believe has some people who worship zombies and sacrifice people to them.
* AsskickingEqualsAuthority: In Mission Five: Walk of Life [[spoiler: Jody and the rest of the Runners asks the player, as Runner 5, to be the new Head of Runners.]]
* BackFromTheDead: [[spoiler: Simon Lauchlan, Abel Township's Runner Three who betrayed the town to Van Ark in Season 2.]]
* BurialAtSea: Where [[spoiler: Sarah's]] ashes are scattered.
* FunPersonified: The projected corporate image of [[spoiler: Comansys]]. They have a carousel on the roof of their building, and a giant bear the size of an escalator inside.
* HumanPopsicle: The first mission has Runner 5 and the new Runner 23 [[spoiler: Paula]] hunting for [[spoiler: Abel's missing residents.]] The runners find a bunch of chest freezers like the kind that [[spoiler: Paula]] says Van Ark used to keep his experiments in.
* HurricaneOfPuns: Eugene Woods indulges in one during a Season 3 radio mode segment.
* MindManipulation: One theory as to the cause of the ZombieApocalypse. In this Season, it's looking more and more like the fault of [[spoiler: Comansys]].
* RantInducingSlight: Of course Phil would never actually go so far as to ''rant'', but out of all the teasing that he gets from his cohosts the thing that gets him most indignant is when Zoe calls him a [[HarryPotter Hufflepuff]].
* UnexpectedSuccessor: Due to some second-cousin-twice-removed genetics, [[spoiler: Jamie]] is the legal king of England.
* WellIntentionedExtremist: What [[spoiler: Comansys]] probably started out as. Then the whole ZombieApocalypse thing happened.
[[/folder]]

[[folder: 5K trainer]]
* AngerBornOfWorry: At the end of Week Two, [[spoiler: Janine]] is very unimpressed by Runner Five's ability to [[spoiler: escape a pack of zombies]]... and then gives Five an axe as an emergency defense weapon, 'just in case.'
* AllUpToYou: About once a week, you'll be the only person handy for a mission outside Abel Township which you shouldn't be asked to do yet, but they're going to ask anyway. [[JustifiedTrope Justified]] in two ways: First, a lot of the other runners are noted to be out of action due to smoke inhalation, and second, the tasks are generally lower-risk tasks. Nearly always the third session of each week.
* ForScience: The general reason behind Week Three, Exercise Two. Stated word for word in the wrap-up notes by Runner 5.
* {{Foreshadowing}}: In Week Three, Exercise Two, you discover that the thing zombies hate even more than uneaten brains are [[spoiler:knee lifts.]] In Week Four, Exercise Three, this knowledge is put to good use to help you [[spoiler:lead zombies away from an injured runner. By performing knee lifts in front of them.]]
* InsistentTerminology: Dunderwood is ''not'' crawling with undead, it's ''shambling'' with them.
* MauveShirt: In the 5k trainer, ''you'' fill this role. With your training not yet complete and the more capable runners busy with critical missions, you manage to be very valuable to Able Township... by the virtue of being expendable, not otherwise busy, and just competent enough that sending you outside isn't a death sentence.
* ScarfOfAsskicking: According to Week Four, Exercise Three, all the runners have one. They may not wear it all the time, though.
* SpinOff: After getting a number of ExpansionPack downloads, the game now has a genuine spin-off in a 5K Trainer. [[{{Interquel}} Set between missions 1 and 2]], the story is toned down to allow more specific instruction on good running behaviour and training exercises for novice long-distance runners.
* TookALevelInBadass: Near the beginning of the player's training, MissionControl notes that the player [[GameplayAndStorySegregation only barely outpaced]] the zombies and made it back to base safely. They will begin to speak much more positively as your training progresses, indicating that you are outrunning the zombies with increasing ease.
[[/folder]]
----

[- '''''BZZT-BZZT-BZZT'''''-]

[-'''[[SyntheticVoiceActor MISSION COMPLETED.]] [[BreatherEpisode STARTING RADIO MODE]].'''-]
----