[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/xeno5_372.jpg]]
->''"We may die if we make a stand here, but staying gives us the chance to change our destinies. We have the Monado. With this, [[ScrewDestiny the future is ours for the taking!]]"''
-->-- '''Dunban'''

''Xenoblade'', known as ''Xenoblade Chronicles'' [[DubNameChange in Europe and the US]], is a [[EasternRPG Japanese role playing game]] for the {{Wii}} console, developed by Creator/MonolithSoft and published and produced by Creator/{{Nintendo}}. It is the SpiritualSuccessor to the ''VideoGame/{{Xenosaga}}'' series of [[EasternRPG JRPGs]] for the {{Playstation 2}} (which itself was a SpiritualSuccessor to the SquareSoft RPG ''VideoGame/{{Xenogears}}'').

In the world of ''Xenoblade'', two continent-sized gods called the Bionis and the Mechonis fought an endless war against one another until only their lifeless corpses remained. Life flourished on the surface of these titans, giving birth to the human-like Homs on Bionis and the [[MechanicalMonster machine-like Mechon]] on Mechonis.

Peace would last until the Mechon launched an invasion, attempting to wipe out all life upon Bionis. With the power of a legendary sword known as [[SwordOfPlotAdvancement the Monado]], the only thing capable of piercing Mechon armour, the invasion was halted and peace regained for a time. That is, until one year later when the Mechon returned in even greater numbers than before.

The story follows Shulk, a young Homs male who becomes the new [[TheChosenOne chosen]] wielder of the Monado. He chooses to use the power of the blade to seek revenge against those who [[DoomedHometown destroyed his village]]. Given the [[Creator/MonolithSoft developer]], [[GoingCosmic things]] [[MindScrew get]] ''[[WhamEpisode much]]'' [[JigsawPuzzlePlot more]] [[KudzuPlot complicated]] than that.

It was released in Japan on June 10th, 2010. After much fighting from the fans, it was released in Europe on August 19th, 2011, and translated to English, French, German, Spanish and Italian. After much fan demand, the game reached American grounds in April of 2012. Needless to say, the fandom exploded. Unfortunately, due to the game's highly limited run, the game is [[KeepCirculatingTheTapes incredibly hard to find now]], making it hard for fans late to the game to own the whole "set" of Wii RPG's, made up of this, ''TheLastStory'', and ''PandorasTower''.

Contains music composed by YokoShimomura, ACE+, Manami Kiyota, and YasunoriMitsuda (for the ending theme). [[AwesomeMusic It works]].

'''Due to the [[FirstEpisodeSpoiler nature]] [[WalkingSpoiler of]] [[WhamEpisode this]] [[WhamLine game]], [[Administrivia/YouHaveBeenWarned be warned]] of unavoidable spoilers.'''

[[http://www.ign.com/articles/2013/01/23/monolith-soft-debuts-new-wii-u-rpg/ Monolith Soft announced]] [[VideoGame/UntitledMonolithSoftRPG a new yet to be officially titled game]] that appears to be a [[SpiritualSuccessor spiritual successor]] to Xenoblade.

----
!!This game provides examples of:

[[foldercontrol]]

[[folder:A-C]]
* AbnormalAmmo: Guns that shoot healing bullets, among other things.
* AchievementSystem: The game has a large variety of internal achievements that grant NonCombatEXP when completed. They're split in 2 categories, Trials and Records, with the former largely relating to the various sidequests and latter being mostly combat based. Only the latter carry over to NewGamePlus, possibly because the former are more tied to the overall story progress and the latter generally have further stretching goals.
* ActionCommands: Burst affinity. Occasionally in battle the player gets the opportunity to press a button to increase the team's tension and affinity, without major consequences besides the possible tension loss should the player fail. The same mechanic is also used to extend [[CombinationAttack chain attacks]], Dunban's "Blossom Dance" attack, [[spoiler:and for triggering the visions in the final battle against Zanza]].
* ActionGirl: Sharla with her [[SmallGirlBigGun big gun]], Fiora with her [[KnifeNut knives]], and Melia with her magic.
* ActionPrologue: The game starts of with Dunban's stand against the Mechon approximately one year before the events of the game.
* AdvancedAncientAcropolis: Alcamoth.
* AIIsACrapshoot: Averted with [[spoiler: Alvis]], unless you're [[spoiler:Zanza]].
* AllianceMeter: A very simple one, but still counts. The more [[SideQuest side quests]] you complete in each area, the higher the citizens' trust for you becomes. Higher trust allows you to trade for better items with the [=NPCs=] and unlocks more sidequests, some of which are necessary to unlock 2 extra skill trees for each character.
* AllThereInTheManual: [[spoiler: For most, Fiora's restoration from cyborg to Homs seems to come out of [[DeusExMachina left field]], but it is detailed in the [[NoExportForYou Japan-only]] short story, ''Monad: The Secret Files''. Luckily, someone translated it to English, which is posted [[http://dilly-shilly.blogspot.ca/2010/12/xenobade-episode-at-home.html here]].]]
* AndManGrewProud: The races living on Bionis and Mechonis thrived after the two titans killed each other in battle. [[spoiler:In fact, they did even before they waged battle]].
* AnimationBump: During the majority of the dialogue cut scenes, the game uses pre-recorded animations and the lip movement is reduced to open-close-mouth. The characters' faces are rather motionless, the camera angles are pretty simple, and the shots are a little static. However, in the more dramatic and spectacular ones, the characters become more expressive, both in face animations and body language, the lip movement is animated accordingly to the spoken lines (at least with the Japanese dub) and the shots become way more dynamic.
* AntiFrustrationFeatures:
** Most of the collectables are available via trades, which is great as some areas are unavailable after certain points and a few collectables are hard to get due to randomness. Some enemy drops are also available via trades. Finding out who can trade for them when and where [[GuideDangIt can be a chore]], though.
** Fast travel and time changing. Easily saves you dozens of hours of pointless wandering, and even with them, HundredPercentCompletion still takes well in excess of 100 hours. Now if only they'd let you change the ''weather'' too...
** Unlike most [[EasternRPG JRPGs]], there are no consumable healing items; outside of battle, your party members recover HP automatically, and during battle, all abilities (including healing) are tied to a cooldown instead of a mana system, so they can be used as often as you want so long as you're willing to wait for them to recharge. This means your party will almost always be at full strength going into most fights, reducing the need to backtrack to a town to rest and restock on items.
* ApocalypseHow: A freaking [[spoiler: [[{{ApocalypseHow/ClassX-4}} Universal Class 4]]! Zanza tried to get an experiment that would turn human beings into gods and he ended up destroying the entire universe except himself, Meyneth, and the computer AI's consciousness. After that, they create the universe of the game. Zanza is turned into Bionis, Meyneth into Mechonis, and the computer's AI into the Monado's spirit, which can take the Homs form of Alvis.]] Yeah, I know [[MindScrew what you may be thinking]], but it's better than it sounds.
* ArborealAbode: Frontier Village might be one of the most overblown examples, being a 9-level borderline LayeredMetropolis inside a hollow tree.
* ArcWords: "Seize our destiny." It starts as a sort of CatchPhrase for [[TheObiWan Dunban]], but later becomes synonymous with the party's struggle to change the future.
* [[CoversAlwaysLie Art Books Always Lie]]: A promotional art book sold with the game depicts the party standing on a lush part of what appears to be Bionis' shoulder, overlooking the heads of the two titans. The problem with this scene? [[spoiler: Fiora is still in her Homs body, which she only got back during the epilogue, long after both titans were destroyed.]]
** [[TrailersAlwaysSpoil Art Books Always Spoil]]: [[spoiler: Even if you didn't get that far, the fact that Fiora is in the same scene as Melia and Sharla, who only join the party after her "death," spoils the fact that she is still alive and rejoins the party at some point.]]
* AsLethalAsItNeedsToBe: The Monado is incapable of cutting sentient beings born from the Bionis [[spoiler: (At least for a while).]]
* AttackOfTheFiftyFootWhatever: Makna Forest has some massive dinosaurs in some areas. Ones that will pound you flat if you try to fight them your first time there.
* AwfulTruth: [[spoiler:Shulk surely [[HeroicBSOD doesn't take well]] to the fact that Dickson, one of his mentor figures, was EvilAllAlong. Not to mention that HE HIMSELF was DeadAllAlong. For 14 years, no less]].
* BackFromTheDead:
** [[spoiler:The Homs turned into Mechon.]]
** [[spoiler:Shulk had this ''twice''. First he technically came back after Zanza started using his body as a vessel; and later, after Zanza leaves his body making him die again, he comes back for good.]]
* BackStab: Several characters have at least one move that deals more damage when you attack from behind the enemy (for example, Shulk's Back Slash). You can sneak behind enemies and start the fight with these attacks, which usually gives you an advantage, or even a OneHitKill.
* BadassAdorable: Riki
* BadassBookworm: Shulk, who is a mid-ranking member of Colony 9's Defense Forces engineering division. He already knew how to handle weapons before taking the Monado full-time.
* BadassCrew: The playable characters, of course.
* BareYourMidriff: Many characters have outfits with this, such as Fiora and Sharla.
* BattleCouple: Shulk and Fiora.
* BeautifulDreamer: Twice. [[spoiler:First, Shulk watches Fiora sleep when the Machina are about to fix her Mechon body. Later in the game, the roles are exchanged and Fiora is the one who watches over Shulk. Although this time, she's waiting for him to come BackFromTheDead]].
* TheBeautifulElite: Surprisingly, WAY below the levels one would expect from a JRPG. Yeah, Shulk, Fiora and Sharla would be top models in the real world (especially if you see them in a swimsuit), and Melia is pure FetishFuel. But Dunban, while still physically attractive, is within levels reachable by the average person, and Reyn would be unthinkable in most Japanese fantasy media. The [=NPCs=] attractiveness varies a lot throughout the game, too.
* BecomeARealBoy: During the ending, [[spoiler:Fiora]] goes to sleep for six months in an ancient machine called [[spoiler:the Regeneration Chamber, which regenerates her Homs body.]]
* BewareTheNiceOnes: You would think Shulk, being a modest engineering student and nice guy, would not harm a fly. Or Fiora, a sweet girl and loving younger sister that takes care of her HandicappedBadass older brother, wouldn't be able to hurt anyone, right? WRONG!
* BigBad: [[spoiler:Zanza]].
* BigCreepyCrawlies: The Arachno/Antol and Caterpile enemies are the major ones. Wisp, Apis, and Fliers being a tad big but not even close to the size of the the Archnids and Caterpiles. Wisp and Fliers also tend to not be violent unlike the spider based enemies.
** The giant Fortress-class Mechons are a robotic version, looking like a cross between a praying mantis and some kind of wacky Victorian exercise machine.
* BigDamnHeroes:
** Fiora pulls off one of this during the Mechon attack to Colony 9, involving [[spoiler:driving a freaking tank and fighiting single-handed against Metal Face]]. It is one hell of a CrowningMomentOfAwesome.
** Dunban's appearance at Colony 6 with the BGM playing makes for an awesome entrance.
** Reyn and Sharla get one [[spoiler: on the Fallen Arm, showing up just in time to help Shulk defend a still-recovering Fiora from a mechon patrol.]]
** Shulk also gets one at [[spoiler:the last stand against the Telethia at Colony 6.]]
* BigGood: [[spoiler:Meyneth]].
* BigNo: Shulk [[spoiler:right before Fiora dies.]]
* {{BFG}}: You can't help but wonder how Sharla manages to carry THAT thing around.
* {{BFS}}: The Monado itself. It starts out almost as tall as Shulk is, and can grow to three times its normal size for special attacks. Dunban also has some [=BFSs=] of his own, which he wields [[OneHandedZweihander one-handed]].
* BilingualBonus: The characters that appear on the Monado's glass pane remain unchanged from the Japanese version - "machine", symbolizing that the blade will take apart Mechon, [[spoiler: "person", given by Zanza at Prison Island]], and finally [[spoiler: "god", at the start of the ending sequence]].
* BlackMagicianGirl: Melia.
* BladeLock: [[spoiler: Dunban and Shulk]] of all people, during a cut scene. ItMakesSenseInContext.
** [[spoiler: The Bionis and Mechonis after Zanza's reawakening]]
* BlessedWithSuck: The [[spoiler: Machina]]. They live longer than any other race but get sick far more easily than Homs and need to be [[spoiler:fixed/upgraded to function properly]] and only if they can find the [[spoiler:parts needed to fix them]] otherwise they can suffer from the problem for thousands of years such as being unable to mentally or physically age. If they also let a certain emotion consume them or begin obsessing over something like a incident in the past can cause them to begin to [[spoiler:malfunction]] enough that if it isn't attended to soon will cause serious damage to them.
* BodyguardingABadass:
** When Melia is introduced, she has a contingent of {{Mook}} bodyguards to help her track down a monster she's hunting. They all die in the fight, but she manages to beat it off and injure it with one big ether attack.
** Likewise, much of Reyn's character development deals with him trying to keep his promise to protect Shulk, even as Shulk grows far more powerful than him.
* BodySurf: [[spoiler:Zanza and Meyneth]]. [[VideoGame/{{Xenogears}} Remind you of anyone?]]
* BonusBoss:
** The game includes 5 bonus bosses whose levels are above the player's cap of 99. They are Final Marcus at 100, Ancient Daedala at 105, Despotic Arsene at 108, Blizzard Belgazas at 114, and Avalanche Abaasy at 120. The last one is especially nasty because he only spawns in snowstorms, meaning that in addition to being strong enough to rip apart even a maxed out party, you have use nightvision gems to have any expectation of even touching him.
** A long sidequest chain leads to a boss battle against [[spoiler:Bana, the Nopon kingpin; the only battle outside of the main story under the tune of "[[http://www.youtube.com/watch?v=HIrjgE2-C-s&feature=relmfu Tragic Desicion]]"]]. Thought it's not an overleved battle, it takes quite some effort to reach it, since the quests that lead to it cover almost half of the game and can be LostForever.
* BrainwashedAndCrazy: [[spoiler:Gadolt.]] To an extent, [[spoiler:Fiora and [[ForTheEvulz maybe]] Mumkar.]]
* BrickJoke: The fallen arm from the Mechonis seen in the intro, and totally unmentioned [[spoiler:until Shulk and company literally fall on it]]. Interestingly enough, [[spoiler:the fallen hand in the logo for Mechonis used for introducing places is directly underneath the sword. Even ''that'' can go unnoticed.]]
* BritishAccents: In the English language dub, more or less all of the characters speak accents indigenous to [[https://en.wikipedia.org/wiki/Home_counties England's home counties]] in the southeast of the country around London.
** The High Entia largely speak [[https://en.wikipedia.org/wiki/Received_Pronunciation Received Pronunciation]], also known as "the Queen's English".[[note]] In the real world, RP is a highly cultivated accent that was once standard in all [[UsefulNotes/UnitedKingdom British]] broadcast media, lending it an internationally recognized air of propriety and high class. But it's also increasingly socially irrelevant in an increasingly less classist Britain, as virtually no one speaks it in unrehearsed life without having been meticulously speech-trained.[[/note]] In-dub, this helps reinforce the High Entia as stilted and austere in their cold opulence, helping localize the awkward social barrier that Melia initially suffers with Shulk's party and non-High Entia in general.
* BrotherSisterTeam: Dunban and Fiora.
** [[spoiler: Also, Egil and Vanea on Mechonis' side.]]
* BugWar: Several sidequests eventually reveal that [[spoiler:one had happened between the Spiders and Giants. The Giants originally won the war and kept the powerful white spiders under control thanks to their Soothesayer. Eventually he died and the Spiders began to grow in power once again with no way to stop them. The Giants then resorted to [[HumanSacrifice Giant Sacrifice]] in order to keep them under control. Which worked [[HoistByTheirOwnPetard until their numbers dwindled]] to the point that nothing they do could stop them. It's suggested that the Spiders might have caused their extinction.]] There's also a war between the Chilkin and the Antols on Valak Mountain which keeps both sides in check.
* CallASmeerpARabbit[=/=]CallARabbitASmeerp: Many of the monsters in the game are variations of normal animals with variations of normal animal names.
** HumansByAnyOtherName: The Homs also get this treatment. They're pretty much identical to humans with the exception that they need ether presence to survive in a similar way plants need sunlight. [[spoiler:Turns out they really aren't humans, as actual humans used to exist long before the game's events]].
* CallingYourAttacks: Paired with LargeHam, all over the place during battles.
* CantDropTheHero: Averted. As long as you have more then 3 people in your party, Shulk does not have to be one of them. However, his CombatClairvoyance and Monado powers prove to be invaluable assets throughout the game, so there aren't many reasons ''not'' to have him at least in the party if not the leader. This is especially true against Mechon, which the rest of the party will have trouble damaging until their equipment gets upgraded later on.
* CameraScrew: When using the Wiimote + Nunchuk and in combat, the camera will always face you toward your target. This becomes a '''big''' issue when fighting {{Giant Mook}}s or trying to speed through narrow spaces. Using the Classic Controller allows you to control the camera manually, but you still have to deal with CameraScrew in small, confined spaces.
* CantHaveSexEver: This is a Nintendo game, so we weren't going to see it anyway. Nevertheless, [[spoiler:you can't help thinking that Shulk and Fiora would never have been able to get "too touchy" if the Machina hadn't fixed Fiora's body.]]
* CardCarryingVillain: You can almost see [[spoiler:[[BonusBoss the Nopon Bana]]]] twirling his non-existent mustache before confronting him in battle in the "Find the Kingpin" sidequest.
* CastFromHitPoints: Shulk's Battle Soul, Dunban's Final Flicker (both fill some of their talent gauge at the cost of half of their HP), and Melia's Healing Gift (which sacrifices some HP to heal another party member)
* CastOfSnowflakes: every NPC on the affinity chart has a unique character model, and there are about 40 or so unique [=NPCs=] per town.
* ChainmailBikini: Actually not the most practical thing around. Fiora gets some at the beginning of the game, where they aren't too great stat wise, and they pretty much fade from that point. Late in the game, they make a reappearance for multiple characters, albeit with better stats.
* ChekhovsLecture: In Agniratha, [[spoiler: Vanea explains to the party that the Monado isn't just a sword. It's the light within everyone, the will to survive no matter what. This light manifests itself as the True Monado during the final battle against Zanza.]]
* ChewingTheScenery: ''Everyone'' gets their share.
* ChildhoodFriends: Shulk, Reyn and Fiora.
* ChronicHeroSyndrome: Pretty mandatory in a world with such a huge amount of [[SideQuest side quests]] that can be done pretty much at any time.
* CleavageWindow: Much of the women's armor closes at the neck, making them this.
* ClimaxBoss: Several of them.
* ClippedWingAngel: [[spoiler:After Xord is defeated and thrown into the ether river on the Ether Plant, he jumps back into action while the party is on the mine's elevator. This time he's rusted from the direct exposure to the ether, and unlike the first time around, he can be damaged just fine by the Monado.]]
* CombatClairvoyance: What the Monado does in gameplay, often showing lethal attacks aimed at the team several seconds before they actually occur.
* CombatMedic: Sharla has a wide arsenal of healing and support arts, while still having some offensive potential with her gun arts (one of which, if set properly, is a OneHitKill)
* CombinationAttack: Called "Chain Attacks" in this game. It allows the three members to perform a special attack each, even if it's not charged yet, and that attack will have it's full effect unless the enemy is 100% immune to it. The highest the affinity between the members, the more attacks they will be able to execute before the Chain Attack ends, and the more Arts of the same color you perform in a row (with Talent Arts acting as a wild card that allow you to change colors in the middle), the higher the damage multiplier.
* ControlFreak: [[spoiler:Zanza]]
* CoolOldGuy: Dickson [[spoiler:at first]] and Otharon.
* CoolDown: One of the main combat mechanics. Most powerful attacks have long cooldown periods to prevent them from being used more than once per battle and ending combat instantly makes them useable in the next battle, with the [[CombinationAttack Chain Attacks]] resetting their timers for its duration so you can use any of them during one. There's also another form of CoolDown for Sharla, whose abilities overheat her gun, increasing the effectiveness of her offensive attacks and reducing the effectiveness of her healing; if you don't vent the extra heat before her gun overheats completely, she's forced into an automatic heat venting animation that takes much longer than doing it manually. In either case, Sharla can't move or attack during the animation, which is really bad of if she's got high aggro. The former variety can be reduced by leveling up the said attacks, and the latter variety can be reduced with the right gems and skills.
* CoupDeGraceCutscene:
** Alvis to the Telethia in the cutscene where Purge is learnt.
** [[spoiler: Shulk to Zanza in the FinalBattle.]]
* CoyGirlishFlirtPose: Dorothy does this when you first meet her.
* CrypticConversation: [[AuthorAppeal Of course]]. Alvis would be the worst offender.
* CurbstompBattle: [[spoiler: The final battle turns into this after Shulk gets his true Monado. It's pretty much this in gameplay terms as Zanza is the same is he was before Shulk had the true Monado, but now Shulk has the best weapon in the game.]]
* CutscenePowerToTheMax: It is not rare to see the characters being agile in cutscenes, but not being able to lift their feet off the ground in battles. The worst offender for this would be [[spoiler:Fiora]] right after the HopelessBossFight with [[spoiler:Zanza]]. They reach ''DragonBallZ'' levels of [[CrowningMomentOfAwesome awesomeness]]!
[[/folder]]

[[folder:D-F]]
* DeadAllAlong: [[spoiler:Shulk, who died 14 years ago next to the Monado. Zanza used his body as a vessel. When Zanza leaves Shulk's body, he dies again. [[DeusExMachina He comes back later]] to kick his ass.]]
* DeathIsASlapOnTheWrist: You just return to the last landmark you visited and, if you were killed fighting a mob, any loot dropped by those you did kill is still there when you return. It is [[KilledOffForReal averted]] in certain cut-scenes.
* DeclarationOfProtection:
** Shulk and Fiora. Each one always presents the idea of protecting the other. [[spoiler:Which is funny later in the game, when both of them are perfectly capable of taking care of themselves]].
** Reyn promises he will protect Shulk during their journey. This becomes part of his CharacterDevelopment later on, when he realises that Shulk has grown far more powerful than him.
* DeconReconSwitch: A source of MoodWhiplash. The game has been noted by critics to be [[DarkerAndEdgier very dark at times]]. Even after the first ten hours of the game can be interspersed with several doses of {{Deconstruction}}, like being able to see the future, while still having [[{{Determinator}} Shulk]] being on the brighter side. Overall, the game is firmly on the {{Reconstruction}} point of view.
* DemonicPossession:
** [[spoiler:The only reason Shulk was alive these last 14 years is because Zanza was using him as his vessel.]]
** [[spoiler:Whoever holds a Monado can be taken over by the soul of a god that rests within, like the giant Arglas, who became Zanza's puppet when he grabbed the respective Monado. Although the Demonic part is pretty non-existant on [[GodIsGood Meyneth's side]]]].

* DeadArmShot: [[GoryDiscretionShot The only thing we see of]] [[spoiler: Fiora's]] corpse is her arm, [[spoiler: before the tank she was riding in is tossed away by Metal Face.]]
* DecoyProtagonist: The prologue gives the impresion that Dunban is the main character. He in fact is a playable character, but the main character seat belongs to Shulk.
* DeusEstMachina:
** Mechonis [[spoiler:and Meyneth, on virtue of being MechanicalLifeforms]].
** Taken to even greater levels with [[spoiler:Alvis, Monado itself, who used to be a computer AI in the previous universe before it was destroyed]].
* DialogueTree: They appear in some [[SideQuest side quests]] and are a key feature in the Affinity Dialogues. Unlike other [[EasternRPG JRPGs]], the different options really make the quest go through a different route and show different dialogues.
* DidYouJustPunchOutCthulhu: [[spoiler:The party defeats Zanza, one of the creators of the New Universe.]]
* DiscOneFinalDungeon: [[spoiler:The Mechonis Core]], and before that, [[spoiler: the party's first visit to Prison Island.]]
* DivergentCharacterEvolution: Inverted with Dunban and Reyn gameplay-wise. They both start out as varieties of StoneWall, but with plenty of noticeable and meaningful differences. But they later learn arts that are quite similar to each other's. For example:
** Dunban starts with Electric Gutbuster and Worldly Slash, which have added effects when used after Gale Slash. Later, Reyn learns Dive Sobat, which has an added effect when used after Bone Upper.
** Reyn learns Last Stand, which revives him if he dies while it's active. Much later, Dunban learns Jaws of Death, which does exactly the same thing.
* DoomedHometown:
** Colony 9. Although it gets better pretty fast.
** Colony 6 is completely destroyed before Shulk and Reyn arrive. Reconstructing it forms part of a huge sidequest.
** [[spoiler:Agniratha, the Mechonis capital. A former bustling metropolis attacked by Telethia and the Bionis millennia before the game's events. Now a lifeless Mechon-infested ghost of what it used to be]].
** [[spoiler:Alcamoth, after Zanza transforms all pure blood High Entia into Telethia]].
* DoubleReverseQuadrupleAgent: [[spoiler:Alvis. For the majority of the game, we have no idea whose side he's on. At first he just appears as a mysterious helper who can use the Monado, so we think he's good, but then we see him talking with Lorithia, so we think he's in on her plot to assassinate Melia, but then he's genuinely helping the party later and helping the allied forces fight the Mechonis, but then he jumps to Zanza's side once he's resurrected, though he never verbally states he's sided with Zanza, and then finally he screws Zanza over and refuses to intervene in his fight with Shulk. It makes more sense once the game's over, but all throughout, it's impossible to know what he's playing at.]]
* TheDragon: [[spoiler:Dickson]]
* DrillSergeantNasty: Colonel Vangarre of Colony 9 militia (also known as "Square-tache"). His behavior is suspiciously similar to [[{{Expy}} Vanderkam]] in ''VideoGame/{{Xenosaga}}'', who was himself an even more direct {{Expy}} of Vanderkaum in ''VideoGame/{{Xenogears}}''.
* DualBoss: [[spoiler:Lorithia and her Telethia.]]
* DualWielding:
** Fiora with ReverseGrip [[KnifeNut knives]], no less. [[spoiler:Which change to DualWielding weird-looking swords after her transformation. Straight grip this time.]]
** [[spoiler:Zanza does this with both his and Meyneth's Monado]].
* DubNameChange:
** Fiorung is called "Fiora" in the European localizations. At the same time, Carna is called "Sharla", which is more difficult to justify, unless it was because of copyright issues or because it sounded too close to "[[SexTropes Carnal]]" for Nintendo's liking.
** Kyoshin and Kishin, on the other hand, were more rightly localized as Bionis and Mechonis respectively. Mechonis kept the pun in Kishin, which contains the kanji for "machine", while Bionis is a full departure from Kyoshin, which means "huge god".
** Metal Face was originally called "BlackFace" (黒いフェイス), which has no meaning beyond sounding cool in Japanese, but for fairly obvious reasons wasn't going to fly in western countries, ''especially'' America. "Metal Face" does end up being a bit of a non-sequitor of a name, since all of the Faced Mechon have "metal faces" ([[spoiler:when inside their frames, anyway]]) but it's really just a nickname that Shulk and crew give him since he was the first Faced Mechon they encountered.
* [[DudeShesLikeInAComa Dude, He's Like, In A Coma]]: [[spoiler:Implied with Melia in an optional series of interactions with Shulk while he is comatose]].
* DummiedOut: [[http://www.youtube.com/watch?v=l86GCaqZuxY Bionis' Left Shoulder.]] Appeared in several screenshots and a grand total of one cutscene. [[spoiler:Was to be the homeland of the giants.]]
* DynamicLoading: Although it's impressive how much visual data the game is capable of load at once. We only get to see a LoadingScreen before a big CutScene or when going from one big area to another.
* EarnYourHappyEnding: So much.
* EasyExp: You get experience just by finding new areas.
* ElaborateEqualsEffective: The armors are bigger and bulkier the heavier they are. Though this doesn't necesarily translate into better armor.
* EleventhHourSuperpower: [[spoiler:The Monado III, which Shulk creates right before the final battle with Zanza. As a bonus you get to keep it when you start up NewGamePlus.]]
* EndOfTheWorldSpecial: [[spoiler:At the end of the game Alvis gives Shulk full control over Monado to create a new universe. He resolves most of the issues of the old one by both avoiding what Zanza and Meyneth did by becoming a god: he allows everyone the freedom to expand to the stars.]]
* TheEpic: Guaranteed to last 80 hours with the main storyline, 100+ with quests, ''including'' the AntiFrustrationFeatures. Interface hints dictate that the plot spans over 10,000 years of history, detailing the backgrounds of every race and the reasons why they were created. With that, there are three major plotlines, each having multiple sides detailing how [[GambitPileup every major character is screwing each other over]] while [[GreyAndGreyMorality still having their own sets of idealism]]. It's possible this game could be a contender for the ''de facto'' face of the modern epic.
* EpicTrackingShot: The ActionPrologue ends with a tacking shot that goes from Sword Valley to Eryth Sea, then to Makna Forest, and finally a complete shot of Bionis and Mechonis. The whole scene gives a good idea of the huge scope of the game world.
* EternalEngine: [[spoiler: The Mechonis, particularly Central Factory.]]
* EveryoneCanSeeIt: Shulk and Fiora, of course. Especially [[ShipperOnDeck Dunban is quite active in putting them together]]. Although to be fair, it's mostly because a TwiceShy problem, and even with that, they seem to be a few inches away from a RelationshipUpgrade. [[spoiler:And they actually upgrade it, eventually. But things got to go to hell before it happened, including Fiora [[BackFromTheDead literally coming back from the dead]] in a [[RobotGirl robot body]]. Not that [[{{Robosexual}} Shulk minds it]], though]].
* EventFlag: Pointed in the maps with actual flag icons.
* EvilAllAlong: [[spoiler:Dickson, who was one of Zanza's disciples]]
* ExpositoryHairstyleChange: [[spoiler: Fiora gets her hair cut along with her UnwillingRoboticisation. She decides to keep it like that after she recovers her body.]]
* {{Expy}}: For a game that was [[DolledUpInstallment originally meant to be standalone and not part of the Xeno series]], Xenoblade is ''crawling'' with lookalikes from both ''VideoGame/{{Xenogears}}'' and ''VideoGame/{{Xenosaga}}''. See the character page for details.
* FirstGirlWins: [[spoiler:Fiora ends up beating Melia in winning Shulk's affections. No surprise since the whole first half of the game was him avenging her supposed death.]]
* {{Fanservice}}: You can strip all your party members down to their underwear. So you have fanservice in spades for both genders.
** In Dunban's case, he even gets a buff (pun not intended) for wearing no clothes, a skill that can be shared with other characters. CovertPervert much?
* FantasticDrug: The red pollen orbs the Nopon manufacture. If they are processed correctly, they can have some good potential uses, if not, they are very addictive and dangerous for health. There's a group of Nopon that have been selling these variety illegally to Alcamoth citizens, and a huge sidequest arc involves finding who and where they are and putting a stop to their bussiness.
* FantasticLightSource: The Nopon's pollen orbs, which they manufacture and use as light sources and food.
* FantasticRacism: Some side quests hint that some High Entia consider the Homs and Nopon to be inferior beings; and those tend to not have a high opinion on half-Homs High Entia either, [[spoiler:especially the Bionite Order, that pretty much hates anything that isn't a pure High Entia]]. That said, there are many High Entia both named [=NPCs=] and regular [=NPCs=] that accept and want to live in harmony with the other races.
* FastForwardMechanic: An option in the menu allows the player to skip to any time in-game. This greatly helps to find the non-player characters that show up at specific times for the loads and loads of sidequests.
* FirstEpisodeSpoiler: Of course. [[spoiler:Fiora's death during the Mechon attack to [[DoomedHometown Colony 9]]]].
* FirstKiss: [[spoiler:Shulk gives it to mechon-Fiora while [[CrowningMomentOfHeartwarming trying to give her water]] [[IntimateHealing via mouth-to-mouth.]]]]
* FiveManBand:
** TheHero[=/=]TheSmartGuy: Shulk
** TheLancer: Dunban
** TheBigGuy: Reyn
** TheSmartGuy[=/=]TeamMom: Sharla
** TheChick: Melia
** TeamPet: Riki
** [[FanNickname Seven]][[SixthRanger th Ranger]]: [[spoiler:Mechon-Fiora]]
* FiveRaces:
** Mundane: Homs
** Cute: Nopon
** Fairy: High Entia
** High Men: [[spoiler:Machina]]
** Stout: [[spoiler:Giants]]
* FloatingContinent: The floating islands above Eryth Sea, which include Alcamoth and Prison Island.
* FlunkyBoss: Several of them.
* {{Foreshadowing}}:
** Near the beginning of the game, [[spoiler: after Fiora dies]], Shulk remarks how he feels part of him is telling him to be rational, [[spoiler:while another part of him is crying out for revenge]]. Even Reyn remarks on how that doesn't sound like something Shulk would say at all...
** After defeating Xord, he gives the first hints about [[spoiler:his past as a Homs]]. The information is vague enough so the player doesn't know [[WhamEpisode what this will lead into]]. Speaking to a certain NPC after his defeat will give much less vague information regarding this.
** Then about 2/3 of the way through the game, we get a dream sequence which sets up the biggest holy shit moment of the whole game.
** When Melia enters the High Entia Tomb, the "spirit" within speaks to her about Homs integration into the bloodline, and something about escaping a curse. Turns out that [[spoiler:half-Homs High Entia are the only ones immune to regression into Telethia]].
** When Zanza offers to release the Monado's true power, he says that, if he were allowed to release its power, "[[spoiler:Only a god could stand in your way]]". Turns out, [[spoiler:a god is ''exactly'' who intends to stand in Shulk's way]].
** The fact that Shulk isn't very interested in food is the first clue that he's really [[spoiler:a reanimated corpse]].
** Dickson's WhamLine early on ([[spoiler: "Can't say I feel good decieving these kids like this."]]) is a surprisingly subtle one. For one [[spoiler: it's your first clue that Dickson isn't as trustworthy as he seems.]] But further, [[spoiler: the fact that he calls ''everyone'' in your party "kids", even Dunban, clues you in that he's older than he looks. '''[[Really700YearsOld Much]]''' older.]]
** Right after [[spoiler: killing Fiora]], Metal Face shares a meaningful glance with Dunban, [[spoiler: cluing the player in to Metal Face's identity as Mumkhar.]]
*** Also of note is Metal Faces main weapon aside from that cannon on his back, his claws. [[spoiler: Mumkhar also used claws as his main weapon. Subtle, yet easily noticed once you meet other unique faced Mechon and see that their weapon is based on what they used while they were still Homs.]]
* FullSpectrumMorality: The game goes all over the place with this. In chronological order:
** GreyAndGrayMorality: Shulk is a NiceGuy and well meaning, but openly preaches genocide against ''all'' mechon, even those that weren't involved with [[spoiler:Fiora's death.]] On the flip side, Egil is a brutal, ruthless dictator, [[spoiler:but turns out to have been doing everything he's done in an (misguided) attempt to defeat the ''real'' villain.]]
** GreyAndWhiteMorality: [[spoiler: Shulk reverses his stance on the mechon pretty much immediately after he finds out Fiora was rebuilt as one of them, and [[AllLovingHero tries to persuade Egil that the peoples of Bionis and Mechonis can live in peace together.]] He'd be right, too, if it weren't for...]]
** BlackAndWhiteMorality: [[spoiler: Zanza's appearance changes it to this. He's a heartless, selfish bastard that cares about nothing but himself and kills everything on Bionis, and his Disciples, apart from Alvis, reasons for having anything to do with him are entirely selfish. Doesn't get much more black and white than that.]]
* FurBikini: The jungle-themed armors look like this when worn by the women.
[[/folder]]

[[folder:G-I]]
* GainaxEnding: Starts off like this, but it's ultimately subverted.
* {{Gainaxing}}: Done by Sharla and [[spoiler: Vanea]], very noticeably during cutscenes.
* GameplayAndStoryIntegration: Visions of the future play a key role in both story and gameplay, and new Monado Arts are often introduced in cutscenes (e.g. Purge, Speed), ''not'' to be forgotten 5 minutes later.
** When Melia first joins Shulk and company, they don't realize she's a High Entia because her headwings are covered by her hat. To keep up the ploy, you can't remove or replace Melia's helmet until after the High Entia Tomb, long after her real heritage becomes known.
** It's established earlier that The Monado can't hurt "the sentient beings of Bionis." Naturally this doesn't come into play when fighting random monsters, but later [[spoiler: you end up fighting a High Entia assassin in the High Entia Tomb, and if Shulk is in battle the Monado will only do ScratchDamage to her.]]
* GameplayAndStorySegregation:
** It is implied in the story that Riki is lazy and weak, and can barely scratch enemies, with the implication that he is only the Heropon as a punishment for being in heavy debt. In actual gameplay, Riki can solo bosses.
** A side effect of having your characters' current equipment shown in cutscenes is that some dialogue regarding particular weapons (Dunban's anti-mechon sword, and Gadolt's rifle after Sharla picks it up) becomes nonsensical when that weapon isn't the one they're currently equipped with. This reaches its peak when you start a NewGamePlus and Dunban treats whatever sword he was equipped with last in your first playthrough as the Monado, while [[spoiler:Shulk talks about wanting to learn about the Monado when he has the Monado III]]. And then you reach the cutscene where [[spoiler:Dunban drops the Monado and Shulk picks it up, and suddenly Dunban is carrying the Monado III so that Shulk can pick it up later and have it again to fight with it.]]
* GameplayAutomation: Auto-attack is the only form of normal attacking. Everything else requires input from the player.
* GenreBusting: Probably one of the many reasons why people love it so much compared to other [[EasternRPG JRPGs]] of its generation. The game has the look and feel of a JRPG, with a storyline to go with it. However, it contains several gameplay elements from [=WRPGs=], with an overworld structured more like ''Franchise/TheElderScrolls'' than anything else, a combat system inspired by ''VideoGame/WorldOfWarcraft'', and a sidequest system that even comes with a planner to deduce which sidequests are better to do at your current level. The UK voice acting even has more in common with ''Franchise/DragonAge'' than the voices usually used for [=JRPGs=]. WordOfGod even said that WRPG's heavily inspired the game's mechanics.
* GiantMook: There are numerous monsters that are scaled-up versions of smaller ones. Most are Uniques, but there are a few actual mooks like the house-sized baboons in Satorl Marsh. The mantis-like Fortress Mechons all qualify, the smallest, mass-production ones being about two stories tall with a massive boss-class in the factory level that's at least four.
* GrimyWater: Mostly comes in poison swamp variety, but there's also some at the bottom of both [[spoiler: Bionis and Mechonis]] in lieu of a BottomlessPit. The patches around Fallen Arm don't really seem to serve any real purpose besides forcing the player to take the long way around to find the way forward, which is somewhat annoying since the intended path isn't immediately obvious.
* AGodAmI: [[spoiler:Zanza was already a PhysicalGod, but when he gets control of Meyneth's Monado, his arrogance reaches entirely new levels]].
* GodInHumanForm: [[spoiler:Zanza (once he gets out of [[SoulJar Shulk's body]]) and [[GodWasMyCopilot Alvis]].]]
* GodIsEvil: [[spoiler:Zanza, the god of Bionis, is most certainly a complete and utter bastard...]]
** GodIsGood: [[spoiler:...The Mechonis god Meyneth, on the other hand, is an incredibly [[TeamMom motherly]] and compassionate deity who even pulls a HeroicSacrifice to save the party.]]
* GodsNeedPrayerBadly: [[spoiler:Variation. Zanza and Meyneth would wither and die if their creations, which are made from their life forces, leave their bodies and expand to the stars.]]
* GogglesDoNothing: Sharla wears a pair hanging of her neck in her default costume. However, she never puts them on nor does anything with them, for that matter. This is the same for some headgears of other characters.
* GoingCosmic: Not that we [[VideoGame/{{Xenogears}} haven't seen this before from this studio]].
* GratuitousEnglish: Used in the Japanese dub by every single party member other then Riki and Dunban (Their art names are in Japanese) when [[CallingYourAttacks calling their attacks]].
* GravityBarrier: Well, those huge environments have to end somewhere, especially considering they are on the top of a titan.
* GuestStarPartyMember:
** Dickson and Mumkhar at the beginning of the game. Afterwards, Dickson comes back for a reprise at the end of the Ether Mine chapter.
** Alvis, who only appears in the party for first fight against a Telethia.
* GuideDangIt: Many sidequests have later consequences that aren't immidiately obvious. Giving one seemingly inconsequential item to an NPC early on could lead a whole branch of later quests being LostForever. Also, the game clearly points out to you which quests are timed, but never tells you ''how long'' you have until they expire. A timed quest could mean anything from that NPC moving to a different location later to [[spoiler: an entire area being destroyed.]]
** It's minor, but knowing which NPC trades what requires either massive trial and error or a guide. Even worse, some items aren't offered up for trade until you reach a certain affinity with the area, and certain [=NPCs=] who move locations offer completley different items afterwards. [[spoiler: Not to mention many of the High Entia you can trade with become LostForever after a certain event.]] Good luck completing the "Other" section of the Collectopaedia without a guide, whose items can ''only'' be obtained by trading with specific people.
** Good luck unlocking each party member's two extra skill trees without a guide, or even knowing that they have more than the default 3 skill trees in the first place. Unlocking each tree often requires the completion of several prerequisite quests, some of which may require that you first gain high affinity in the quest area. Even if you've done the prerequisites, the quest which unlocks the extra skill tree can only be initiated if a specific character is the lead member in your party.
* GuysSmashGirlsShoot: Played straight for all but one character. The guys use swords or clubs in Riki's case, Sharla uses her rifle, and Melia is a SquishyWizard. Fiora is the exception, using her knives at close range.
* HalfHumanHybrid: Several of Alcamoth's inhabitants are half Homs, [[spoiler:including Melia. This becomes crucial as only full High Entia are vulnerable to Zanza's Telethia regression.]]
* HandicappedBadass: As a result of using Monado, Dunban has lost the use of his right arm. It doesn't stop him from kicking ass with a katana or {{BFS}}.
* HeadbuttOfLove: [[spoiler:Shulk and Fiora]] share one when they [[spoiler:reunite]].
* HeadsIWinTailsYouLose: There are around half a dozen of these throughout the game, specially during the first third. They're normally against a Faced Mechon. You have to survive their auto-attacks and arts until they use that one art that may not actually kill your party but ends the battle and advances the plot.
** Made even sillier in NewGamePlus in that [[spoiler:even if you equip Machina damaging equipment or use the Monado III, the damage done caps at a certain point. Even though you can easily crush them, they're "not working."]]
* HeroesPreferSwords: Of course. Only one of the main characters uses a proper gun, and even then it's a rifle [[ImprobableUseOfAWeapon that is more effective at healing wounds than at inflicting them]].
* HeroicSacrifice: [[spoiler:Fiora (at least apparently), Gadolt, Lady Meyneth, Egil, Kallian...]]
* HeroicRROD: Dunban after using the Monado. It costed him a good deal of his health, almost killing him the second time around, and it left his right arm out of commission ([[HandicappedBadass not that he needs it though...]]).
* HesBack: [[spoiler: Shulk]] pulls triple duty with this one, making a [[CrowningMomentOfAwesome Crowning Moment of Awesome]] [[BigDamnHeroes Big Damn Heroes]] comeback to [[JustInTime save the day]] from [[spoiler: [[EvilAllAlong Dickson's]]]] attack near the end of the game.
* HoldYourHippogriffs: Reyn's ''"What on Bionis?"''.
* HopelessBossFight: Quite a few of them, in the form of a fight against a foe that's either overleveled or very hard to damage. These battles end after a certain amount of time passes, enough damage is caused, or, in some cases, the party is completely wiped out. Between them there are [[spoiler:the first encounters with Metal Face and Xord, the first two encounters with Yaldabaoth, and the first one against Zanza]].
* HopeSpot: [[spoiler:Despite Shulk's anger over what the Egil's mechon did to Fiora and many others, and Egil's equally potent anger over what Zanza (and by association, Shulk) did to the Machina, for a moment it really does look like the two might be able to set aside their differences after the battle in the Mechonis Core. [[WhamEpisode And then Dickson shoots Shulk in the back.]]]]
* HPToOne: While your ''main'' character can die from falling damage, it will only ever reduce your party members to a minimum of 1HP, even if they fell further than you did.
* HumongousMecha: Comes with the territory, considering it's part of the [[VideoGame/{{Xenogears}} Xeno]] [[VideoGame/{{Xenosaga}} series]].
** Specifically, the entire game takes place on two titans (one of which is a giant mecha) that are ''at least'' the size of large continents. Can't get much more humongous than that.
** However, unlike the other two games in the series, [[spoiler: Fiora is the only party member who actually gets to ''pilot'' a mechon, and then only in cutscenes before she rejoins the party. After that, she fights on-foot like everyone else for the rest of the game.]]
* HybridPower: Half-Homs High Entia, despite their usually smaller [[MercurysWings head wings]] and lack of PointyEars, are just as [[Really700YearsOld long-lived]] and capable of manipulating [[MagicByAnyOtherName ether]] as their pure-blooded cousins. What really sets them apart is [[spoiler: that they are cured of the genetic "curse" that can eventually turn pure High Entia into mindless Telethia]].
* IconicItem: The Monado. Because there's nothing more iconic that blending the LaserBlade and {{BFS}} tropes.
* IJustWantToBeSpecial: [[spoiler: The reason Mumkhar hates Dunban so much is that he was chosen as the wielder of the Monado over him.]]
* IKnowYoureInThereSomewhereFight:
** [[spoiler:You fight against Fiora in her Nemesis Faced Mechon twice in Galahad Fortress, but you must not harm her]].
** [[spoiler:You go through a similar dance with Gadolt in his Jade Faced Mechon]].
* IllKillYou: [[spoiler: Shulk's response to Metal Face's brutal murder of Fiora.]]
* ImpaledWithExtremePrejudice: [[spoiler:Mumkhar and Zanza]].
* ImAHumanitarian: Mechon in general appear to be this during the initial attack on Colony 9, and Xord plays this up later on. [[spoiler:It's later discovered this isn't actually the case. The Mechon are actually harvesting Homs to create new Face Mechon.]]
* ImpliedLoveInterest: Shulk and Fiora start like this.
* ImpossiblyCoolWeapon: The Monado. A [[CoolSword Cool]] [[LaserBlade Laser Bladed]] {{BFS}} [[CombatClairvoyance Of Combat Clairvoyance]] [[SwordOfPlotAdvancement And Plot Advancement]]. How in hell do you top THAT?! [[spoiler:[[SealedEvilInACan By having a God in it]], ''that's how!'']]
* InexplicableTreasureChests: Does anyone have a theory of why a bunny-sized monster leaves behind a glowing golden chest twice its size when it's killed?
* InfinityPlusOneSword: The [[spoiler:Monado III]]. By far the highest damage in the game (this thing will have a higher auto attack with no gems than many late game weapons will with three), and with 75 percent critical hit rate, and three gems slots. Only available in the FinalBattle and in NewGamePlus, though.
* InjuredVulnerability: There is a chain of these. Several attacks inflict Break on its target, which does nothing except opening them for a Topple attack, which causes its target to become defenseless and open to attack for a while. In turn, Daze can be inflicted on a toppled enemy, further weakening them. Finally, [[CombatMedic Sharla's]] [[BoomHeadshot Headshot]] art has a small chance of {{One Hit Kill}}ing a dazed target (which increases to 100% if triggered during [[CombinationAttack a chain attack]]).
* InterfaceSpoiler:
** When you go though the Bionis' Interior, there's a collectible page yet no collectibles when you go through. Looking at the map of the area also reveals several ether crystal deposits extremely out of reach.
** The Achievements page also lists numerous achievements involving [[spoiler:Fiora]] long before it's even remotely possible to get any of them.
** If you look at the party slots after Riki and Melia join you, there's still room for another character...
** Any quest that will automatically fail if not completed before reaching a story event is marked with a clock to indicate such. [[spoiler:You know that something is going to happen to Alcamoth when ''every single quest'' that you get in the city is marked this way.]]
* InTheBack: [[spoiler: Dickson shoots Shulk in the back after the latter refuses to kill Egil.]]
* IntimateHealing: [[spoiler:Shulk steals Fiora her [[SacredFirstKiss first kiss]] this way. She even [[LampshadeHanging lampshades it]]. Not that either party was complaining]].
* InUniverseGameClock: Cycles through 24 hours with appropriate lighting changes etc. Some areas look drastically different at night, and most have different background music for day and night. [[AntiFrustrationFeatures You can change the hour whenever you want.]]
* IrrelevantImportance: You can't drop nor sell Gadolt's rifle, even though it doesn't take long before you get far more powerful weapons for Sharla. The same holds true for Melia's [[spoiler:Emperor and Empress Staffs]].
[[/folder]]

[[folder:J-L]]
* JigsawPuzzlePlot: Well... '''DUH!''' We're talking about [[AuthorAppeal Tetsuya Takahashi and Monolith Soft]] here.
* JumpScare: Many Unique Monsters who attack on sight can and will ambush the party while you're fighting smaller enemies or just walking around. In particular, a GiantSpider called the Clifftop Bayern takes a little while to climb over a cliff before attacking, which may lead to the player not knowing they're being attacked from behind [[OhCrap until the mini-boss theme kicks in.]]
* JustifiedTitle: The Monado is a blade that is deadly against the mechanical invaders. [[spoiler:Much later, you learn that it's pretty much xenophobic.]]
** If you go for the literal translation of Xenoblade as "strange blade," then the Monado still qualifies, being vastly more advanced than anything the peoples of Bionis ever produced on their own. [[spoiler: Even the Machina can only make a pale imitation of it.]]
** [[spoiler: The True Monado obtained at the end of the game qualifies even more as a "strange blade" than the original. Even ''Zanza'' is shocked when Shulk pulls it seemingly out of nowhere.]]
* JokeWeapon: The Monapon, obtained after defeating The Nopon Kingpin (a level ''78'' enemy, mind you), only has a damage range of 1-1. It does have a 30% critical rate though.
** LethalJokeWeapon: The ''other'' weapon obtained from the same enemy looks like an oversized half-eaten fish. [[WithThisHerring It's also one of Riki's best weapons.]]
* KissingInATree: One of Reyn's unique quotes when in battle with [[EveryoneCanSeeIt Shulk and Fiora]]. At least at the start of the game.
* KissMeImVirtual: [[spoiler:Shulk and Fiora]].
* KnifeNut: Fiora's WeaponOfChoice.
* LargeHam: The battle dialogues are FILLED with this.
* LaserBlade: The Monado itself. Dunban can also get some of these [[spoiler:courtesy of the Machina]].
* LastChanceHitPoint: The "Unbeatable" gems give their wearer a up to a 50% chance to turn any lethal attacks into this, with the catch that it can work even if the wearer is already at 1 HP, and the Monado visions will inform in case that happens. All {{Guest Star Party Member}}s wear a special version that gives them 100% protection, effectively making them invincible.
* LayeredMetropolis: Alcamoth and the Frontier Village. The former is an advanced muti-level city that floats above the Eryth Sea, [[spoiler: which is located atop the Bionis' head.]] However, the Frontier Village is a whopping 9 level monstrosity, connected by stairs and rope bridges, that's so big that you can literally fall to your death! The same is true, if you fall from the upper ring, or either of the observation decks, of Alcamoth.
* LazyBackup: You can only switch the party members outside the battles.
* {{Leitmotif}}: Some of them. Even a variation of the Main Theme is used as Shulk and Fiora's love theme once.
* LethalJokeCharacter: Riki may seem like a joke when it comes to cutscenes; but in gameplay he has the highest HP, a steal ability, healing, and several enemy debuffs. He is by no means a waste of character.
* LetsPlay: A rare example made by [[http://www.youtube.com/watch?v=iUgK-Spzon8 Nintendo themselves.]] They even had a contest for it!
* LighterAndSofter: While Xenoblade has its share of dark moments, it pales in comparison to ''VideoGame/{{Xenogears}}''. [[TropesAreNotBad This is just the way the story was told, and it doesn't make the plot any less enjoyable]].
* LikableVillain: [[spoiler:Egil.]]
* LimitedSpecialCollectorsUltimateEdition: Kinda. Nintendo of Europe released a special edition that included a red Classic Controller PRO, which was supposed to resemble the Monado. The box was pretty cool too.
* LimitedWardrobe: Averted, although some sets of armour are just palette swaps of each other or even identical.
* LoadsAndLoadsOfSidequests: The game features hundreds of sidequests, ranging from simple {{Mass Monster Slaughter|Sidequest}}s, to major {{Sidequest Sidestor|y}}ies; the biggest sidequest by far, the reconstruction of Colony 6, even slowly grants more sidequests as it's completed. Besides money and loot, oftentimes these grant generous experience, so completing them as the story advances is a good way to avoid pointless LevelGrinding later on.
* LongSongShortScene: The theme[[note]](or at least, the first one)[[/note]] for Bionis' Interior also fits somewhat. The area it plays in is rather small and has no enemies, so it's entirely possible for the player to rush through it on the way to Makna Forest without hearing the whole thing. [[spoiler: There's a DarkReprise of that theme which plays when the party revisits the area after finishing the Mechonis Core.]]
* LosingTheTeamSpirit:
** Straight after [[spoiler:Fiora's death]] but before finding out [[spoiler:she's BackFromTheDead, but turned into a Mechon and she doesn't recognize her friends and brother]].
** A minor version can happen in gameplay when the party is getting wiped out. The team starts to lose their morale, and the battle music changes to a quite somber tune until the team manages to get back on their feet.
* LostForever:
** Two entire areas' worth of quests get locked after certain story events. The game does have the courstesy to tell you that you shouldn't dilly-dally in completing these particular quests.
** All of the quests and unique monsters found in [[spoiler: Sword Valley, Galahad Fortress, and the Mechonis areas following the Fallen Arm]] will likewise be gone for good if you don't get them in time.
* LoveTriangle:
** Melia starts to get pretty close to Shulk... [[spoiler:until Fiora comes back]].
** If we take the ShipTease seriously, Sharla, Reyn and Gadolt would also count.
** There are also some love triangles scattered throughout the [[MatchmakerQuest side quests]] for good measure.
* LuckySeven: You unlock an achievement for performing a single attack for 777 damage.
** In GameFAQs and other websites, you will occasionally see "7th" as a character (such as 7th's armor). This is because [[spoiler:the seventh character is Fiora, and she's been very lucky over the course of the game.]]
[[/folder]]

[[folder:M-O]]
* MadScientist: The High Entia Naroth. Not only is he called one on the affinity chart but he also expresses a desire to experiment on Riki if he is in the party before you accept one of his quests. ''Especially'' after he finds out that Riki has a wife and kids.
* ManualLeaderAIParty: You can only control the leader unless it's a chain attack or after warning a party member, after one of Shulks visions.
* MayDecemberRomance: In one side quest in Colony 9 you can be TheMatchMaker for one 66-year-old man and one 22-year-old female soldier.
* MayflyDecemberRomance: Any relationship between a [[ReallySevenHundredYearsOld High Entia]] and a Homs. You help such a pair in a particular questline.
* MechanicalEvolution: Implied to be the case of the Mechonis life forms.
* MechanicalLifeform: The Mechonis [[spoiler:and the Machina that used to live on it]].
* MercyKill: [[spoiler: A rather common objective of the endgame quests given to you by the High Entia refugees. Their pure blooded friends and family who devolved into Telethia act on fragments of their memories as instinct, mindlessly roaming the places they frequented prior to their transformations, and as such, you're asked to put them down]].
* MickeyMousing: A minor version occurs in some of the cutscenes, where the moment the background music reaches its climax syncs perfectly with the most intense moment of said scene.
* MightyGlacier: Reyn
* MindScrew: Almost all of the later plot points. [[AuthorAppeal Of course, this is]] [[VideoGame/{{Xenogears}} series]] [[VideoGame/{{Xenosaga}} tradition]].
* MonsterCloset: There are a few very straight cases of this trope in the High Entia Tomb. Justified, as not only is the place supposed to be full of traps, but the "monsters" that jump you are ancient machines built to guard the place. And there's a twist too, exactly one of them is more than just a closet: it's an actual secret passage that leads to a hidden area.
* MonstersEverywhere
* MsFanservice: Put Sharla in her underwear and be awed! Fiora in a bikini doesn't precisely hurt the eyes either. [[spoiler:When she has her Homs body, that is.]]
* MundaneMadeAwesome: The conclusion of the [[spoiler: Find the Kingpin]] sidequest ends with a boss fight to the tune of ''[[SadBattleMusic Tragic Decision]]'', a song otherwise reserved for climatic storyline bosses, [[spoiler:in particular, Egil and Zanza]]. For added effect, the battle is against [[spoiler:a CardCarryingVillain [[RidiculouslyCuteCritter Nopon]]]]
* MySisterIsOffLimits: Averted. Dunban [[ShipperOnDeck is a big-time shipper]] for Shulk x Fiora.
* MythologyGag: Magic is called "Ether" in this game. You have three guesses for what magic was called in ''VideoGame/{{Xenogears}}'' and ''VideoGame/{{Xenosaga}}''. The first two don't count.
* NewGamePlus: Saving after you beat the game allows you to keep any equipped gear, up to 30 pieces of other weapons/armor, 60 items, all gems, crystals, collectibles, levels, and party affinity. Quests, maps, and location affinity are reset. [[spoiler:You also get to keep the InfinityPlusOneSword as well]].
* NoCutsceneInventoryInertia: Averted in every possible way. Even in the NewGamePlus [[spoiler: Shulk will show the [[InfinityPlusOneSword Monado III]], even in the scenes where its power should be way bigger than it actually is]].
** There is one notable (non-?)exception: When Shulk has a vision about future events, and later flashes back to that vision as the moment approaches. In the vision-flashbacks, he wears whatever he had on when he first had that vision, rather that what he is more likely about to actually be wearing (i.e.: his current gear) when it comes to pass.
* NoEndorHolocaust: [[spoiler: When the Bionis begins moving, ''EVERYONE'' on it should have died from the earthquakes and floods from the falling Eryth Sea alone; once you return to it, however, everything is fine beyond the High Entia turning into dinosaurs and largely no one cares about their ''goddamn continent'' suddenly springing to life and swinging swords. Total annihilation only occurs if "[[NonStandardGameOver Bionis Slash X]]" is allowed to succeed.]]
* NominalImportance:
** While there are a bunch of generic non-named ones, another huge group of the non-plot important [=NPCs=] are named. Those form part of the global affinity chart, and tend to play huge roles in sidequests and sidequest arcs.
** This also holds true for monsters and enemies. If a {{Mook}} has a non-generic name accompained by a fancy name tag, that means they're a unique monster, and they'll probably give you [[BossInMookClothing one hell of a fight]]. They even have their own theme, fittingly titled [[http://www.youtube.com/watch?v=V4vCEHpv6Hg "Those Who Bear Their Name"/"You Will Know Our Names"]].
* NonCombatEXP: The game awards the player EXP for simply exploring the world map, by discovering landmarks and hidden areas. It also awards EXP for successfully completing sidequests and completing key points (called "Chapters") in the game's story. Being that it's easily over 80 hours in length (up to 100, or more, including sidequests) [[AntiGrinding it's not hard to see why that is.]]
* NonMammalMammaries: [[spoiler:Female Machina have breasts, which can be justified by the fact that their creator used to be human]].
* NonStandardGameOver: [[spoiler: If you don't prevent Egil from using the ''Bionis X Slash'', he kill the Bionis, ending the fight with him.]]
* NoSell: The Mechon are highly resistant to normal attacks and need to be toppled before they can be damaged, except for the Monado, which damages them like normal enemies. Then you fight the first Faced Mechon who can no sell the Monado and needs to be defeated the hard way.
* NoSidepathsNoExplorationNoFreedom: Defied in every possible way imaginable, after [=JRPGs=] started moving towards this.
* NotGrowingUpSucks: [[spoiler:A Machina quest with you fixing a child whose growing algorithms have been malfunctioning for ''a thousand years''. It's left him mentally and physically as a kid when he's in the equivalent of a Machina's twenties.]]
* NowWhereWasIGoingAgain: The game tells where the player is supposed to go next with a note that can be read whenever the player wants.
* NPCScheduling: AND HOW! Every named NPC has a different schedule, and all non-named [=NPCs=] have at least a selected time of the day when they're active. And to top it off the game has tons of [=NPCs=], and many of them either give a quest, or are involved in one somehow. Needless to say, this makes keeping track of where that one NPC is going to be when rather hard. Thankfully, one can turn the in-game clock to whatever time they want whenever they want, so if you're in a hurry to meet an NPC with an odd schedule, it's easy.
* NumberOfTheBeast: You even get an achievement if you perform a single attack doing this amount of damage.
* ObviouslyEvil:
** [[DirtyCoward Mumkhar]]. The guy is a complete {{Gonk}} with a {{Guttural Growl|er}} who runs away from battle to save his own skin ''within the first two minutes of play time''. Dunban may be GenreBlind, but the player needs only to look at [[NorioWakamoto his Japanese voice actor]] to get a clue that he's a bad egg. [[spoiler:The only surprise is in ''how bad'' he turns out to be.]]
** Even if you couldn't tell that Lorithia was bad news from her red and black, stripper/dominatrix outfit, she has maybe 30 seconds of screen time before she starts telling the player about her plans to have Melia killed. [[spoiler: Like Mumkhar, she's later revealed to be ''even worse'' than she seems.]]
* OfficialCouple: [[spoiler: Shulk and Fiora]].
* OffscreenTeleportation: Alvis does it twice after first meeting Shulk, and pulls it off a few more times later on. It helps in making an already cryptic character even more mysterious.
* OhCrap: Quite a few times. One huge one is the party's reaction when [[spoiler:Zanza destroys Mechonis]].
** A more subtle one during the FinalBoss battle, but it's notable in that it's in response to ''the player.''
-->'''[[spoiler:Zanza]]''': ''[[spoiler:How--!? How can you still have visions!?]]''
* OlderThanTheyLook: Riki. Would you believe he's really 40 years old, happily married with a beautiful wife (by Nopon standards) and has at least 7 children?
* OminousLatinChanting: The FinalBattle themes: [[spoiler:"Zanza" and "The God-Slaying Sword"]].
* OneHandedZweihander: Shulk and Dunban wield the Monado with one hand pretty often. Dunban knocks it up a notch with his late choice of weapons, some of which include axes, polearms and zanmato, which he wields with his left hand.
* [[OneHitKill One Hit Kill... Or Something]]: Sharla has the [[BoomHeadshot Headshot]] art, which has the chance of doing this on dazed enemies (a chance that increases to 100% if she pulls it off during a chain attack).
* OneTimeDungeon:
** A partial example in the Ether Mines. A big chunk of the dungeon gets blocked for good once it's completed.
** The entire freaking [[spoiler:Mechonis!]]
* OneWingedAngel: [[spoiler:Zanza takes a half-Bionis, half-Mechonis form in the last two battles against him]].
* OnlyOneName: Only a few characters have a surname, the Antiquas being the most prominent example.
* OnlyTheChosenMayWield: Played with. Anyone can activate the Monado, and any strong enough person can control it, albeit with a high price for their health. Only the Monado's heir can wield it properly without any repercussions. [[spoiler: [[ItSucksToBeTheChosenOne Too bad that's not exactly a good thing]], since that means [[DemonicPossession Zanza is inside of you]]]].
* OurElvesAreBetter: Ultimately subverted. High Entai live longer than Homs, can use ether freely [[spoiler: but it turns out they're just the temporary form Zanza gave Telethia on a whim, and whenever he or his Disciples choose, they turn into Telethia unless they're half-Homs.]]
* TheOverworld: This game's overworld is utterly massive. It has 20 maps, each of them absolutely sprawling landscapes teeming with wildlife, landmarks, {{sidequest}}s, and hidden areas. It's a telling sign when the game enables a [[WarpWhistle "quick travel"]] function from the start and even [[NonCombatEXP awards EXP simply for exploring the world map!]]
[[/folder]]

[[folder:P-R]]
* PartyOfRepresentatives: Your party consists of four Homs, a Nopon, a High Entia, and [[spoiler:a Homs-turned-Mechon]].
* PeninsulaOfPowerLeveling: Thanks to Challenge Monsters, it's particularly encouraging to come back at any point in the game and train against what were once Demonic Spiders. (Just don't expect them to be easy even if you're on the same level)
* PerplexingPlurals: Almost every major race in the game uses the same word for its name's singular or plural form: the singular for Homs is still Homs, while the plurals for the other races are still Nopon, Mechon, High Entia, and [[spoiler:Machina]].
** Averted with Giants, for whom the singular is "Giant."
* PintSizedPowerhouse: Riki sure can take up lots of beating despite his size.
* PhysicalGod: [[spoiler:Zanza and Meyneth, who are the spirits of Bionis and Mechonis, and can take other beings as their vessels]].
* PimpedOutDress:
** The elaborate royal robes worn by the high Entia, including Melia.
** Meyneth's dress [[http://www.zonaingame.com/wp-content/2011/09/Xenoblade-Chronicles-imagenes.jpg is nothing short of this]].
* PointAndClickMap: The map can be used like this for teleporting.
* PlotlineDeath: [[spoiler: When Metal Face kills Fiora, the rest of the characters are completely paralyzed, so no one can go to "revive" her. And when Shulk regains his mobility, Fiora's body has been taken by the Mechon]]. And of course, [[spoiler:there's the whole thing about Fiora coming BackFromTheDead]].
* PlotTriggeringDeath: The protagonists start their journey to destroy the Mechon [[spoiler:to avenge Fiora's death]]. As time pases, stuff becomes more complicated than that.
* PluckyGirl: Fiora.
* PointBuildSystem: For improving the special attacks.
* PointOfNoReturn: Minor ones where certain areas become inaccessible, usually after boss battles, which you aren't warned of. The game does warn you before the ultimate one though.
* PowerWalk: Shulk and [[spoiler: Fiora]] get one hell of a PowerWalk during the battle against [[spoiler: Disciple Dickson]].
* PoorCommunicationKills: [[DefiedTrope Defied]] during a cutscene in the Ether Mine. Once it's clear that Shulk can see the future using the Monado, Reyn convinces him to let the rest of the party know whenever he sees a vision, so that if Shulk can't change that future in time, someone else can. Case in point, [[spoiler: when Shulk fails to stop Otharon's fall into the ether river while fighting Xord, Reyn steps in to finish the job with a DivingSave.]]
* PrehensileTail: Buniv tails work just like a fellow Nintendo monster, the Pokemon Aipom.
* PurelyAestheticGlasses: The entire party can wear these, [[CommonplaceRare assuming you're able]] [[RandomlyDrops to find some]]. They generally have stat boosting gems in them, and oddly, can provide as much defense as actual armor does.
* PuzzleBoss: The [[spoiler: Lorithia/Kallian hybrid Telethia]] barely receives any damage until its flunkies are beat. And the latter are numbered, as killing one makes the next more vulnerable.
* ThePowerOfFriendship: In the gameplay itself. Not only you can combine your party members' attacks ForMassiveDamage, but you can also link their skills if you develop their Affinity.
* ThePowerOfLove:
** [[spoiler:Gadolt remembers his past as Homs thanks in part to talking to Sharla]].
** [[spoiler:Kallian is able to mentally speak with his sister after they defeat Lorithea. Something that was believed to be impossible as a Telethias transformation erases almost everything of the individual. Other High Entia turned Telethia also keep something of their self that keeps them from harming or protecting certain individuals they knew/loved from other Telethia.]]
* RageAgainstTheHeavens: [[spoiler:Egil. Later on, Shulk and his party.]]
* RageQuit: [[spoiler:Disciple Dickson after you beat him. He doesn't want you to see him die and enjoy the victory.]]
* ReallySevenHundredYearsOld:
** The High Entia race as a whole. They have a lifespan quite longer than Homs. For example you meet a father who is playing hide and seek with his two children. The father looks like a middle-aged man but is really 208 years old while his two kids who look like they are somewhere around ten are actually 36 and 56.
** Taken even further with the [[spoiler:Machina]], who're all at least 1000 years old, and ultimately taken UpToEleven with the Nopon Sage and [[spoiler:Machina Neonik]], whose ages are listed as 9999 and 9892. Some of the characters are implied to be even older than that, although you don't get them on your Affinity Chart.
* {{Reconstruction}}: Of the JRPG genre.
* RedOniBlueOni: [[spoiler: Fiora (Red) and Shulk (Blue). {{Colour Coded|Characters}} in a cutscene just to drive the point home.]]
* RegeneratingHealth: Health quickly restores when not in battle or spotted by an enemy.
* RegeneratingMana: Special attack uses restore over time, with more powerful ones restoring more slowly.
* RegionalBonus: The cap on the play time was increased to the triple digits in the European release.
* RelationshipValues: The Affinity System, which allows you to become closer to various [=NPCs=] in order to open up new story options and sidequests.
** There is also one for party members. The closer party members are, the more skills they can share with each other, the more turns they have when [[ItemCrafting crafting gems]] and higher the chance for extra CombinationAttack turns, up to 15 compared to the default 3.
* ReligiousAndMythologicalThemeNaming: The Unique Mechon later in the game tend to be named after Demons from the ArsGoetia or Knights from [[KingArthur Arthurian Legend]]. Then there's [[spoiler: Egil's faced Mechon, Yaldaboath, and the Monado itself, which hail from {{Gnosticism}}]].
* RespawnPoint: The landmarks.
* RidiculouslyCuteCritter: The race of Nopon.
* RoaringRampageOfRevenge: Several of them; the plot starts with one of these from [[spoiler:Shulk]].
* RobotGirl: [[spoiler: Fiora, partially.]]
* {{Robosexual}}: Paired with IfItsYouItsOkay. [[spoiler:Shulk really doesn't seem to mind seeing Fiora turned into a RobotGirl]].
* RoboticSpouse: Averted in the last moment for [[spoiler:Fiora. If the Machina would have not restored her original body at the end of the game, most probably she would have ended up like one of these to Shulk]].
* RomanceSidequest: Shulk and Fiora's relationship makes much more sense if you try to unlock their affinity conversations.
* RousingSpeech: Right before the 2nd fight with [[spoiler: Disciple Dickson]].
[[/folder]]

[[folder:S-U]]
* SacredFirstKiss: Paired with IntimateHealing and [[spoiler:KissMeImVirtual. Fiora receives it from Shulk when he tries to give her water via mouth-to-mouth. She [[LampshadeHanging calls it out]], but she doesn't seem to be mad about it]].
* SadBattleMusic: ''[[http://www.youtube.com/watch?v=SCHt8Eaesyo Tragic Decision]]'', only reserved for the most dramatic and climatic of battles [[MundaneMadeAwesome with one exception]].
* SaveScumming: Unless you want to fight multiple hard-to-(re)spawn enemies to get some of the rarer top-tier Art Manuals and equipment, you're probably going to make use of the facts that the game doesn't determine treasure chest contents until you actually open them and that you can save the game anywhere outside of combat.
* SayMyName: A lot of characters do this, but Shulk is the most notorious example, to the point where [[NeverLiveItDown the fandom makes it seem like he does it every other line.]]
-->''"[[spoiler:FIORAAAAAAAAA!!!!]]"''
* SceneryPorn: The game '''[[http://www.youtube.com/watch?v=iAYBui5ghJ0 thrives on this]]''', offering utterly massive fields of exploration, rewarding you for finding new scenic vistas to explore. The incredible OST only serves to enhance the experience.
** Some of the best vistas in the game come from [[GhibliHills the Gaur Plain,]] [[UnnaturallyBlueLighting Satorl Marsh at night,]] and [[JungleJapes Makna Forest]] with its huge waterfall ranges.
** Climb up to the [[spoiler:Distant Fingertip secret area of the Fallen Arm.]] We'll wait while you collect your jaw from the floor.
* SchizoTech: The world is shown to have technology that is equivalent to or [[TwentyMinutesIntoTheFuture exceeding]] our own, such as buggies, airplanes, HumongousMecha, and gigantic mine-strippers. But there are no highways for people to drive on, meaning they walk everywhere, and swords and melee weapons are still used prominently.
* ScrewDestiny: Not only one of the main themes of the story, but one of the main gameplay mechanics as well. In battle, Shulk will get visions of lethal enemy attacks ahead of time, giving him a few precious seconds to kill the enemy, stop the attack, or defend against it, shattering that future.
* ShipperOnDeck: Two of them, actually. Dunban supports [[OfficialCouple Shulk and Fiora]], while Sharla roots for Shulk and Melia. The funny thing is [[spoiler:that Sharla roots for Melia [[ShipSinking AFTER the party finds out that Fiora is]] BackFromTheDead.]]
* ShoutOut:
** The scene when [[spoiler:the High Entia are turned into Telethia for merging again with Zanza]] is almost identical to the scene in ''VideoGame/{{Xenogears}}'' when [[spoiler:almost the whole human kind is turned into Wels and go back to Deus]].
*** A similar scene occurs [[spoiler:at the end of Xenosaga III, only this time with humanity reverting to Gnosis]].
** If you do the Getting to Know Dorothy quest with Melia in your party, you'll hear the line "[[WesternAnimation/TheLegendOfZelda Excuse me, Princess!]]"
** In addition, when she is inside of the face unit, [[spoiler: Fiora's head resembles the visor that KOS-MOS from ''VideoGame/{{Xenosaga}}'' sometimes wears.]]
** Riki's fire-based Art is called [[WebAnimation/HomestarRunner Burninate.]]
** You can tell it was dubbed in England: Shulk and Reyn's gem-crafting "To me!"/"To you!" banter is a blatant reference to the Chuckle Brothers.
** Accepting a sidequest from a certain High Entia female will earn you a encouragement along the lines of, "Defeat that monster--[[ZeroWing for great justice!]]" and then [[IAlwaysWantedToSayThat her admitting that she always wanted to say that.]]
** The game gives you an achievement for filling all of a character's upgrade slots with gems. The name of said achievement? [[{{WesternAnimation/Jem}} "Truly outrageous"]].
** The achievement for performing your first trade? [[Manga/FullmetalAlchemist "Equivalent Exchange"]].
* {{Sidequest}}: They come in all kinds and flavors:
** CartographySidequest: You get bonus EXP for discovering out-of-the-way locations and landmarks in the world.
** CollectionSidequest: A lot of them.
** FetchQuest: Many are like this. Although, since you don't need to take the items back to the person who gave you the mission (most of the time, at least), they're pretty bearable. See TwentyBearAsses below.
** GoodSamaritan: Many are like this too.
** GottaCatchEmAll: One recurring side quest is to find one unit of every collectible item from every region.
** IrrelevantSidequest: You can spend more time solving the problems of every single person on Bionis than, you know... saving the world.
** MassMonsterSlaughterSidequest: Normally, these are the first type you get when you first enter in a new area.
** MatchmakerQuest: Roughly one per city. And they come in all kinds and flavors.
** SidequestSidestory: There are many of them, although they take a little while to appear in each region.
** TwentyBearAsses: The majority of the game's quests fall into this category. However, as stated above, doing a lot of them unlocks more story-rich questlines, which help with town affinity.
* SidetrackBonus: Quite some.
* SleeperHit: The game didn't receive a lot of advertising or recognition by Nintendo upon release in Europe, but positive reviews and word-of-mouth (courtesy of Operation Rainfall's efforts) made the game sell rather well, to the point where they had shortages of available copies because of the surprisingly good sales. Operation Rainfall hopes to do this again in America, despite a limited release.
** Not only because of Operation Rainfall. ''VideoGame/{{Xenogears}}'' and ''VideoGame/{{Xenosaga}}'' are JRPG cult classics, so the fact that Tetsuya Takahashi and Monolithsoft were going back to the genre was more than enough to have a very vocal fan base right from the start.
** It seems like they did it again, with pre-orders overtaking both Europe and Japan's total sales and sitting at number 5 on the pre-order charts. Not bad for a semi-obscure RPG with a limited release.
* SlidingScaleOfIdealismVersusCynicism: This game leans toward idealism more than ''VideoGame/{{Xenogears}}'' and ''VideoGame/{{Xenosaga}}'' (the game ''was'' produced by Nintendo, after all), but it still has its fare share of cynicism. Just ask [[spoiler:the entire High Entia race or all of Mechonis inhabitants]]. Hell! [[spoiler:[[ApocalypseHow The entire freaking Universe]] is completely destroyed]] BEFORE the plot even starts!
* SlidingScaleOfLinearityVsOpenness: The game follows a mostly linear narrative, but the game practically gives you free reign on what to do and where to go. The general largeness of the environments and the huge amount of sidequests certainly help.
* SmallGirlBigGun: Sharla may not be a small girl, per se, but her guns are pretty damn huge.
* TheSmartGuy: Surprisingly, all main characters have traits of this to different degrees (Even Reyn and Riki have their moments). However, Dunban would be the closest one to play the role straight, followed by Shulk. And he only falls behind due to his lack of experience.
* TheSouthpaw: Dunban, but only because his right arm is disabled in the ActionPrologue.
* SoftWater: Not only is the gradual falling damage from falling too high which can and will kill you negated by landing in deep water, you also get an ingame achievement for doing so for the first time.
* SoLongAndThanksForAllTheGear: Played straight and averted at the same time. [[spoiler:When Fiora gets killed, she keeps whatever she had equipped for NewGamePlus while any gems equipped are automatically removed from her equipment. Since her early equipment is quickly outclassed and her weapons can't be equipped by anybody else, it's not a big issue.]]
** Melia is a partial example, in that she ''does'' permanently join you at some point (and thus you can ''eventually'' recover anything you gave her), but there are a few stretches during Makna Forest and Alcamoth where her equipment is not available from the party screen, which can make it annoying if you decide to follow a sidequest or two without her.
* SpellMyNameWithAThe: The Bionis and the Mechonis.
* SpiritualSuccessor, InNameOnly: To ''VideoGame/{{Xenosaga}}'' (and to a greater extent, ''VideoGame/{{Xenogears}}'').
** [[spoiler:''Xenogears'' and ''Xenoblade'' both take place in SchizoTech worlds where space was once explored, and of course one (out of two) gods are evil. The two also share more [[{{Expy}} expies]] and other story elements.]]
* StandardStatusEffects: Unlike the usual form, your party will use them to make battles easier; in some battles, it's required that you know how to chain status effects.
* StoryArc: The game can pretty much be split into five arcs: the Xord arc, the Prison Island arc, the [[spoiler:Mumkhar]] arc, the [[spoiler:Egil]] arc, and the [[spoiler:Zanza]] arc.
* StoryToGameplayRatio: Director [[WordOfGod Takahashi Tetsuya]] has described the game has being on the exact opposite side of the scale as ''VideoGame/{{Xenogears}}'' and ''VideoGame/{{Xenosaga}}'', calling the pursuit of excessive story-to-gameplay ratio "a dead end."
** Although in the end, the game still has its share of long cutscenes, the longest having a combined total of ''ten minutes''. The ratio is balanced by increasing [[UpToEleven dramatically]] the amount of exploration and [[WesternRPG Western-RPG]]-like sidequests. And it works!
* SubtitlesAreSuperfluous: Battle dialogues don't have subtitles, so people who don't speak either Japanese (most people) or English (a lot of people outside the US and the UK) will be left out during those. Whether that's a shame or a relief is up to the player.
* SuicidalOverconfidence: Averted. Even the most vicious predators will stop attacking you once your strength surpasses theirs by five or six levels. Unique monsters however will attack you no matter how powerful you are.
* SwordOfPlotAdvancement: The Monado. [[spoiler:Shulk loses it at the end of DiscOneFinalDungeon and ends up using the replica (which is weaker than the original) until the final boss battle.]]
* SwordOverHead: [[spoiler: Shulk does this to [[AntiVillain Egil]] after his boss battle, hesitating to kill him even as [[BigBad Zanza]] is screaming in his head and telling him to do it. In the end, Shulk refuses to take Egil's life and sits down to have a chat with him. Dickson takes this chance to shoot Shulk InTheBack.]]
* SymbioticPossession: [[spoiler:Between Fiora and Meyneth, getting to the point that both are essential for the other's survival]].
* TakeUpMySword: Non lethal example. Shulk gets the Monado when Dunban can't wield it any longer. Later, Shulk even tries to give it back to Dunban, but he refuses, saying that Shulk wields it better than he ever could.
* TakeYourTime: Specially jarring in moments like [[spoiler:when the characters are getting inside the Mechonis while the Bionis alliance try to fend off the Mechon army in Sword Valley]]. Even in those moments it's perfectly fine to go back to Colony 9 and keep doing side quests.
** [[spoiler: When you have to leave Mechonis after the Mechonis Core, you're still not blocked from going to the rest of the Central Factory and Agniratha. The normal music even still plays in the latter area.]]
* ATasteOfPower: For the tutorial, you start the game with some characters whose levels are in their twenties before the main game gives you your obligatory level one characters.
** And again in the early game when [[spoiler: Dunban rejoins you with the Monado during the attack on Colony 9 and is likely to be a much higher level than Reyn and Shulk. However, this is only for a few minutes before Shulk picks up the Monado and starts wielding it himself.]]
* TeamDad: Dunban.
* ThirdPersonPerson: The Nopon, including Riki, zig-zag it. They sometimes speak like this, while other times they use "me" instead of "I".
* ThreeAmigos: Shulk, Reyn and Fiora.
* TimeLimitBoss: Once [[spoiler:Egil's Mechon]] HP is reduced enough, he starts charging up for [[spoiler: Bionis Slash X]], which does ''infinite'' damage to its unfortunate recipient, and needs to be prevented by destroying all targets around him in 2 minutes.
* TookALevelInBadass: [[spoiler:Fiora REALLY kicks some major ass in that Mechon body!]]
* TookALevelInJerkass: [[spoiler:Mumkhar.He starts out as a DirtyCoward, and ends up attacking Colony 9 and opposing Shulk's party just ForTheEvulz]].
* TookAShortcut: Dickson usually arrives to a place before the party, for some reason.
* TrademarkFavoriteFood: Shulk loves EVERYTHING that Fiora cooks, no matter how little effort she puts on it. So much that Fiora suspects he has no sense of taste whatsoever.
** In many heart-to-heart events, Sharla reveals that she loves fruit. Dunban on the other hand, hates fruit
* TrailersAlwaysSpoil: The trailer used for western releases' latter part spoils a good deal of plot developments, including a few {{WHAM Episode}}s. Thankfully, they're out of context.
* TrashTalk: Overlaps with CallingYourAttacks, because your characters always shout or say something during battle.
* TheMedic: Sharla as she is the only character who specializes in healing arts. Otharon even calls her medic occasionally.
* {{Tsundere}}: Fiora could be considered a Type B, while Sharla has traits of a Type A.
* {{Tykebomb}}: [[spoiler:The entire race of High Entia, which at Zanza's whim can regress into the mindless Telethia.]]
* UnexpectedGameplayChange: The appearance of the sliding segments caused many a player to stop and question what they were doing.
* UnexplainedRecovery: The Colonel of the Colony 9 Defense Force, nicknamed "Squarestache," is apparently crushed to death by a Mechon flinging a vehicle during the attack on Colony 9 at the start of the game. He's not seen or mentioned again, leaving the player to assume he had, in fact, been killed...then shows up during [[spoiler:the Alliance's assault on Sword Valley]], perfectly healthy and back to being comic relief.
** There's an NPC in Colony 9 who will tell you after the invasion that the Colonel survived and is in the infirmary. Reyn and Shulk just assumed he was killed because they were in a hurry and didn't have time to check.
* UnholyHolySword: [[spoiler:The Monado.]]
* UnnaturallyBlueLighting: Satorl Marsh at night, to the point of looking completely different from [[BubblegloopSwamp what it looks like]] during the day. [[SceneryPorn It works.]]
* UnroboticReveal: [[spoiler: Hinted at by Xord during his last battle with the party, and played straight when Face Nemesis blocks Shulk's killing blow meant for Metal Face. The Face Mechon are, in fact, mechs piloted by Homs -- specifically, [[UnwillingRoboticisation Homs given mechanical bodies by Egil]].]]
* UnwillingRoboticisation: [[spoiler:The Homs are turned into Faced Mechon. Since the Monado is initially unable to harm Homs, this make them NighInvulnerable until a significant power-up.]]
* UselessUsefulSpell: Totally ''inverted''! Status effects are immensley useful when used by you, in fact they're part of what makes [[SmallAnnoyingCreature Riki]] the LethalJokeCharacter he really is. Not only do they work on just about everything, even bosses, but there are at least ''four'' separate damage-over-time effects (Bleed, Poison, Blaze and Chill), and they all stack with eachother. Riki is caplable to taking major advantage of this, stacking all four on enemies quickly and re-applying them when they wear of ad-infinum, to the point where he's considered one of the best boss killers in the game. The other main status effects, Break/Topple/Daze, render enemies not immune (and only flying monsters generally are) completley immobile and vulnerable to damage, and at higher levels the party can spam these to make sure they never have a chance to get up! On the other hand, the same status effects are only mild annoyances when used by enemies: damage-over-time effects are easily out-healed, and active party members can snap eachother out of Sleep, Topple of Daze. Moreover [[TheMedic Sharla]]'s status-curing ability actually has the additional effect of making the target ''immune'' to further debuffing for a short while, (and she can hit your whole party with it later) making them all the more useless!
* {{Unwinnable}}: Averted. The game won't allow you to save past the PointOfNoReturn.
* UnwittingPawn: [[spoiler:Egil and Shulk play right into Zanza's hands for the majority of the game]].
[[/folder]]


[[folder:V-Z]]
* TheVeryDefinitelyFinalDungeon: [[spoiler: Prison Island, the second time around.]]
* ViciousCycle: [[spoiler:Every time the Bionis races grow advanced enough to travel into space and leave him to die, Zanza enacts the apocalypse to reset everything. The entire game follows everyone's attempts to stop him from doing this again.]]
* VictoriousChildhoodFriend: [[spoiler:Fiora]]
* VillainousBreakdown: [[spoiler:Zanza starts losing it after Shulk and co. kick his ass twice and he still cannot see their future, while they can]].
** Displayed nicely in the final battle, the first time you [[spoiler:manage to have a vision in his presence]].
---> [[spoiler:'''Zanza''': No! ''How can you still have visions?!'']]
* VisibleSilence: Sometimes. And it's funny, since the "silence" is actually a sigh or a hum.
* VirtualPaperDoll: Any changes to armor and weapons are visible even in cutscenes, and the game even remembers what you were wearing at the time during flashbacks.
* WalkingShirtlessScene: You can make every single playable male character do this. Dunban even gets a huge statboost when he's naked.
* WalkingSpoiler: Half the cast, to different degrees. But two characters deserve special mention.
** The first one is [[spoiler:Zanza]]. His trope list in the character page is huge, and 95% of it is covered.
** The second one is [[spoiler:Fiora]], who takes the cake, the shop and the whole freaking baking industry! It's almost impossible to talk about the game's plot [[FirstEpisodeSpoiler beyond the first two hours]] without mentioning the (FIRST!) WhamEpisode involving them.
* WasOnceAMan: [[spoiler: The faced Mechon were all once Homs.]]
* WellIntentionedExtremist: [[spoiler:Egil, full stop.]]
* WhatMeasureIsANonHuman: [[spoiler:Subverted. Shulk is horrified once he discovers that Faced Mechon have Homs inside them, and when he discovers later that there is actual life on Mechonis in the form of the Machina. This makes him forget about his RoaringRampageOfRevenge against Mechonis, as he would be taking sentient life. Later the [[TragicMonster Telethia]] are played for all the horror they deserve]].
** Played straight with some of the species of monster. They use tools, have goals and, the side quest with the Nopon kidnapped by the Igna in Satorl Marsh clearly implies, can speak (she was taken because they wanted information from her). Kill as many as you want, no one ever questions the morality.
*** Not even the Monado itself, which is said to be unable to hurt sentient Bionis life [[spoiler:at first]] yet cuts through these creatures just fine.
** Melia even goes into speculation about who built the ruins in Valak Mountain in a sidequest and thinks the Chilkin birdfoik might have built them.
* WhamEpisode: This is a Monolith Soft game. Which means [[UpToEleven we will need a freaking LIST]]:
** [[spoiler:Fiora's death in the Mechon attack to Colony 9.]]
*** [[spoiler:Which then carries us to the WhamEpisode where we see her resurrected as a Mechon. Though we don't really know it's her at first, until Shulk slashes open her cockpit hatch revealing her.]]
** The (arguably) biggest one [[spoiler:occurs at [[DiscOneFinalDungeon the core of Mechonis]].]]
** [[spoiler:Let's not forget when all the High Entia are transformed into Telethia.]]
** They even keep something under the sleeve for the ending. [[spoiler:We find out that the current universe was created after Zanza DESTROYED the previous universe, and that previous universe was OUR universe. As in the "real" world.]]
* WhamLine: [[spoiler:"Can't say I feel so good about deceiving these kids."]] It's subtle, but it makes you go, "Wait....what?"
** There's also this one from [[spoiler: Miqol]]
-->[[spoiler: ''Miqol'': "He [Egil] is my son."]]
** In a flashback where [[spoiler:Egil]] appears to be speaking with [[spoiler:Zanza]].
--->'''[[spoiler:Egil]]''': "Yes. I, too, desire this, [[spoiler:Arglas]]."
* WhatTheHellHero: The rest of your party will have something to say when you decide to attack a red-named (6+ levels higher than you) monster.
-->'''Reyn:''' Are you NUTS?
-->'''Sharla:''' Are you trying to get us killed?
-->'''Shulk:''' Do you really think this is a good idea?
** Kallian is given one berating the High Entia for not lifting a finger to help the Homs in the first war against the Mechon. He admits that was a mistake with them to stay out a way they felt wasn't their problem.
* WhoWantsToLiveForever: The focus of a sidequest, where an [[spoiler: elderly Machina]] is about to die: you can either go get her some [[spoiler: Machina Energy from the wreckages near Colony 9]] to allow her to live another 20 years or so, or go hunt for some rare revitalizing eggs which instead cause her to [[spoiler: outlive everyone in Colony 6 and be left all alone.]] Strange that the lazy option has better end result even if it makes sense in context.
* WideOpenSandbox: One of the game's main selling points is the positively vast overworld, and the game pretty much gives you free reign to stray from the main quest to do plenty of other sidequests. And considering Monolith Soft has said that its about ''the same size of the Japanese archipelago'', better get exploring.
** Thankfully, the game allows for teleportation to important locations around the overworld, meaning you can stray off the path to complete a sidequest or two and teleport back to the main path.
* WolverineClaws: Mumkhar and Metal Face.
* WorldLimitedToThePlot: We don't get to see Mechonis as thoroughly as Bionis.
* WorldOfBuxom: Every female is stacked, save arguably Melia.
* WorldShapes: The entire universe is composed by an endless ocean and two titans where its inhabitants live. [[spoiler: It is returned to its natural form of spiral-shaped galaxies full of stars and round planets in the ending, although the head and a bit of one shoulder of one of the two titans is still sticking out of Earth's ocean]].
* XtremeKoolLetterz: Almost every [[spoiler:Machina]] has a name with Z, X or Q in it.
* YouAreNumberSix: Egil refers to the [[spoiler:Homs turned into Mechon]] by their serial number.
* YouGottaHaveBlueHair: Surprisingly averted! All Homs characters have pretty realistic hair colors.
** Except [[MysticalWhiteHair Alvis]]. [[spoiler: At least until you learn he's not really a Homs, either.]]
* ZipMode: The fast travel mechanic, which turns what would be an otherwise tedious walk from one end of the world to the other into a breeze.
[[/folder]]
----