''Wii Sports Resort'' is the official sequel to the popular game ''WiiSports'', introducing the Wii Motion Plus accessory that promises true 1:1 Wiimote control.

Unlike Wii Sports, Resort actually gives the player a setting for their activities, the luxurious resort island of Wuhu Island (which is actually [[ContinuityNod the same island]] you can jog around in WiiFit), and amps up the original 5 Sports to 12 individual summer sports, all taking place somewhere on the island, and like Wii Sports, all games are played with the remote's motion controls:

* '''Swordplay''', where you can pretend your remote is a sword to fight other characters, challenge them to a speed cutting contest where you have to slash objects in specific directions, or defeat hordes of enemies.
* '''Wakeboarding''', where you pretend your remote is the handle of the rope as you attempt to get big air to score major points.
* '''Frisbee''', where you toss Frisbees, either to get a dog to catch them, or to play a game of Frisbee Golf, with some golf courses from the original Wii Sports making a return.
* '''Archery''', where you pretend the Wii Remote is the bow, and the Nunchuk is the string, pulling it and aiming for targets at various distances, mobility and wind conditions
* '''Basketball''', where the Wii Remote is a basketball, and either you try a shoot out, or to play a 3-on-3 game.
* '''Table Tennis''', where the Wii Remote is a paddle, and you play a basic 6 point match. WiiPlay already covered Table Tennis, but this version plays more similarly to Tennis from WiiSports.
* '''Golf''', which is pretty much the same as it was in ''WiiSports'', but with more sophisticated controls and some new courses.
* '''Bowling''', which is also the same as it was in ''WiiSports''. But now you can play actual games with ''100 pins'', or with various obstructions to try and bowl around.
* '''Power Cruising''', where the player pretends their Wii Remote and Nunchuk are the handles of a jetski, trying to get through rings.
* '''Canoeing''', where the Wii Remote is a paddle, and your goal is to try to get across further and further distances within a certain amount of time. Up to four players can share a single canoe, where hilarity ensues.
* '''Cycling''', where the Wii Remote and Nunchuk are the pedals of a bike, and you use them to gain speed and steer in a race against multiple people. Two players can share a tandem bicycle and co-operate to race together.
* '''Air Sports''', where you can sky dive to try and get as many pictures in as many formations with other Miis as possible (this game actually plays the first time you start up the disc!), or engage in an Island Flyover where you are challenged to fly around the Island and find all the points of interest, including the various locales that the other sports are held, or a Dogfight where two players can fly around the island trying to shoot down each others' balloons.

All modes have stamp cards, which challenge the player to achieve specific objectives in order to collect stamps (such as getting a perfect game in Bowling).

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!!''WiiSportsResort'' includes examples of:

* AchievementSystem: There are a set of five Stamps for each event, awarded for such things like getting a perfect score, performing certain tasks like fighting their opponent to a draw in Swordplay, popping balloons while air touring the island, or hitting hidden fruit targets in Archery.
* AlwaysNight: The 3-Point Contest.
* ArtificialStupidity: Particuarly evident in Cycling; sometimes the other cyclists will just suddenly swerve to the side... right off a cliff/into the water.
* AutomaticNewGame: This game selects one of the player's Miis and places him directly into the Skydiving event before unveiling the title screen the first time.
* BeachEpisode: For the ''Wii'' series.
* CasualVideoGame
* TheComputerIsACheatingBastard: In the later stages of Swordplay Duel mode, the opponents begin to hit a LOT harder than you are to able to, and can block your attacks instantaneously.
** The Champion of Speed Slice has reaction times beyond that of most, if not all human beings. Beating him essentially becomes a LuckBasedMission where the winning point is decided on guesswork.
* ConvectionSchmonvection: You can fly up to the top of a volcano, down into it, and inches over the lava and be totally unharmed.
* CosmeticAward: The stamps you gain by performing certain tasks in each of the games. They tend to be based on reaching certain thresholds of skill, with the highest ones requiring perfect games in some instances.
** A particularly {{egregious}} example is the final reward for Island Flyover. Most of the other rewards are pretty cool and affect gameplay in some way (alternate times of day, upgrades to the plane, and so on). So, how does the game reward you for finding all 80 info points? [[spoiler:You get a tiny shack that has a flag with your face on it. Yep.]]
* DarkSkinnedBlond: NPC Miis Emma and Stéphanie.
* DiagonalCut: In Speed Slice.
* EverythingFades: The items you chop up in Speed Slice mode just fade out of existence after being cut. The opponents in Showdown on the other hand swell up, turn blue and then disappear in a flash of light when knocked down.
* GeniusLoci: Sort of - [[WordOfGod according to Miyamoto,]] [[http://us.wii.com/iwata_asks/wiisportsresort/vol1_page2.jsp Wuhu Island is the game's "mascot" of sorts.]]
* {{Hammerspace}}: Where Matt pulls the items you have to cut up in Speed Slice.
** [[spoiler:Ryan uses it to the same extent when you face the Speed Slice Champion.]]
* {{Irony}}: Ryan is the worst fencer in all Swordplay modes, whereas [[spoiler:Matt, the Speed Slice judge]] is the Champion. Guess who shows up to serve as referee for the Champion match in Speed Slice.
* KillerApp
* LoadsAndLoadsOfCharacters: ''WiiSports'' had 60 opponent Miis. ''WiiSportsResort'' gives you ''100'' to battle against.
* MultiMookMelee: The entire point of Swordplay Showdown mode.
* NighInvulnerability: If you crash at just the right angle in the volcano when you're flying the plane, you will see your Mii hit the lava and come away seemingly unharmed.
* NintendoHard: Lucia, [[TheComputerIsACheatingBastard champion]] of Table Tennis.
* NoArcInArchery: Averted in Archery, where you have to use the Nunchuk to draw the bow and you have to factor the distance from you to the bullseye combined with cross-winds into your aim.
* NonLethalBottomlessPits: Fall off the track while Cycling, and you'll just get transported back close to where you fell off. Interestingly enough, this doesn't apply to the CPU cyclists.
* OneSteveLimit: All the opponent Miis have unique names, although some sound very similar to each other (eg. Steve, Steph and Stéphanie)
* PalmtreePanic: The entire game, really, but special mention goes to Frisbee Dog.
* PanderingToTheBase: When unveiled at E3, it was specifically noted [[invoked]] that 1/1 sword fighting was long requested.
* PowerpuffGirlHands: Just like in the game's [[WiiSports predecessor]], the Miis can partake in a wide array of sports despite this impediment.
* RubberBandAI: The further ahead you are compared to the AI in Speed Slice, the faster it reacts. This works both ways, as it will also have more delay if you are lagging behind.
* SceneryPorn: Yes, it's a WiiSports game, but Wuhu Island is quite pretty.
* SmashingWatermelons: Giant watermelons show up occasionally in Speed Slice. Along with cakes, pencils, and ''bombs''.
* SpiritualSuccessor: The Power Cruising mode to the ''VideoGame/WaveRace'' series. The developers of ''Wave Race'' actually worked on the mode.
* UnlockableContent
* AWinnerIsYou: The celebration for bowling a perfect game is [[http://www.youtube.com/watch?v=Lw70FBwi_W8&t=2m02s less than spectacular]].
* WideOpenSandbox: Island Flyover and Power Cruising's Practice mode.