[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/V.Joe.jpg]]
[[caption-width-right:350: May the hero-ness be with you.]]

->''"Henshin A Go-Go, baby!"''

''Viewtiful Joe'' is a [[XMeetsY combination]] of {{Platformer}} and Progressive BeatEmUp. The games were originally released on the NintendoGameCube, and also appeared in enhanced form on Sony PlayStation2, with a third game on the NintendoDS.

The story begins when film fan Joe and his girlfriend, Silvia, go to see an old {{toku}}satsu movie. However, when Silvia is unexpectedly kidnapped by the villain, Joe is brought into movie land to save her. The first game saw Joe running through various movie sets, defeating MechaMooks with his powers of [[BulletTime VFX Slow]], [[SuperSpeed VFX Mach Speed]], and [[MundaneMadeAwesome VFX Zoom]], in an attempt to rescue Silvia from the evil Jadow and thus prevent them from escaping to the real world.

In '''The Sequel''', Joe and Silvia must stop the alien Gedow from taking over Movie Land and the real world.

A '''Third Game''', subtitled ''Double Trouble'', was released on the Nintendo DS. It has similar gameplay, but new moves which take advantage of the double screen.

There is also a MascotFighter, ''Red Hot Rumble,'' featuring characters from the Anime series, as well as a few from ''Franchise/DevilMayCry'' in the PSP version of the game. This game is not connected to the main series, and its gameplay is similar to that of the ''VideoGame/SuperSmashBros'' games.

These games are [[http://www.penny-arcade.com/comic/2003/07/07/ quite hard,]] but also very good fun. Gameplay is reminiscent of old ''VideoGame/StreetsOfRage'' or ''Franchise/TeenageMutantNinjaTurtles'' games, and should appeal to young and old alike. Thankfully, none of the games take themselves very seriously.

As well as those, there has been an [[TheAnimeOfTheGame anime adaptation]], which maintains much of the feel of the original, but [[ShortRunners only lasted one season in the U.S.]]

Unfortunately, [[Creator/PlatinumGames Clover Studios]], the makers of ''Viewtiful Joe'', shut down, and the lead designer is now with another company. Though he's expressed interest in completing his console trilogy, [[CutShort the outlook is grim]].

Capcom has not left Joe out to dry, however. After Clover's demise, Joe has appeared as a playable character in ''VideoGame/TatsunokoVsCapcom'' and then ''VideoGame/MarvelVsCapcom3: Fate of Two Worlds''. Regardless of what happens to his home series, Joe has found acceptance in Capcom's stable, ensuring he at least stays visible for the foreseeable future.

----
!!The series provides examples of:

* OneHundredAndEight: "Thunder Boy Lives Twice" in the second game has a segment where you have to ring a giant bell 108 times (by hitting it) in order to continue, though knocking an enemy into the bell counts as 10 rings.
* AGodAmI: [[spoiler:Captain Blue.]]
** [[spoiler:Jet Black]] also works.
** [[spoiler:Both have a MyGodWhatHaveIDone reaction after Joe beats them back to their senses; Jet Black in particular claims that he was being controlled by the Black Film, and in doing so hints that there was [[TheManBehindTheMan someone else controlling him]]. The third game probably would have addressed that...]]
* AbsoluteCleavage: Sprocket.
* AirborneMooks: Verdy enemies.
* AlienInvasion: GEDOW. The grunts of the army, the Flatties, even resemble the infamous "Flatwoods Monster" of UFO lore.
* AllGuysWantCheerleaders: Played with. Guess the motif behind Silvia's henshin form.
* AllTheWorldsAreAStage: Source of the ''Viewtiful Joe'' Boss Rush type.
* AnimatedActors: Taken seriously for once.
* ArtifactOfDoom: The Black Film. [[spoiler:Complete with [[MindControl mind-manipulating abilities.]]]]
* AscendedFanboy: Joe himself.
* AssKickingPose: Viewtiful Forever, one of the most expensive upgrades, actually damages Joe's opponents when he uses it -- [[PowerUpLetdown too bad]] it [[AwesomeButImpractical does crap for damage and gobbles up practically all of VFX]].
** On the other hand, Joe IS invincible during the animation, which can give you a little breather during combat, and with a VFX Turbo Charger, the invincibility lasts long enough to turn back into Viewtiful mode.
* AwesomeButImpractical: [[{{BFG}} The Six Cannon]]. Unlike the other [[TagTeam Viewtiful]] [[SwitchOutMove Touch]] [[CombinationAttack moves]], the VFX gauge needs to be extended almost all the way up to the maximum. It also requires a good deal of [[ChargedAttack time for charging]], which leaves you vulnerable for the duration (and if you're hit, you have to start over again). And then when you ''finally'' get around to firing it, it turns out that this attack is better for {{mook|s}} crowd control than against a boss. However, use VFX Slow and [[DifficultButAwesome you'll be rewarded with]] [[GameBreaker a crawling blast of death that bites CHUNKS out of any boss's lifebar]].
* BackFromTheDead: In ''Double Trouble'', [[spoiler:Queen Heinderella is really Junko, Joe and Jasmine's deceased mother who has descended from Heaven for a day to see how her children have grown.]]
* BaitAndSwitchBoss: After his defeat, Big John in the second game tries twice to hijack the boss fights in future stages, only to get taken out by the actual boss.
* BareYourMidriff: Jasmine.
* BattleCouple: Joe and Silvia, natch.
** Blue and his wife Ivory form this, but only during the ending of the former's story in the first game.
* BattleStrip: In 2, Sylvia's normal superheroine outfit dispatches the top, skirt, and stockings for a leg-baring, midriff-baring, and buxom-flaunting outfit of a bikini and hot pants.
* BeatThemAtTheirOwnGame: To put out Fire Leo's flames so he can be attacked directly, Joe's only option is to set ''himself'' on fire with a flame that burns hotter. The only way to do that is to use the meteors he leaves behind and hammer them with Mach Speed until you catch on fire.
* BigBad: [[spoiler:King Blue/Captain Blue]] in ''1'', Dark Emperor [[spoiler:Jet Black]] in ''2'', Queen Heinderella [[spoiler:(who is actually Junko)]] in ''Double Trouble'', Tsukumo in ''Red Hot Rumble''.
* BlackKnight: The Dark Emperor.
* BodyguardCrush: In the anime, [[spoiler:Charles the 3rd for Sprocket.]]
* BodySurf: Tsukumo does this in ''Red Hot Rumble''.
* BookEnds: In the first game, the "Plot Twist" speech. Uttered by Joe against the first boss and [[spoiler:Silvia]] at the end.
* BossBattle
* BossRush: The penultimate level in three of the four games.
* [[{{Bowdlerize}} Bowdlerization]]: In the English adaptation of the anime, Silvia's Henshin form was changed from "Sexy Silvia" to "Go-Go Silvia" and "Six Machine" was changed into "Machine Six" (presumably to prevent it from being heard as "Sex Machine").
* BraggingRightsReward: [[spoiler:Captain Blue]], if you beat "Ultra V-Rated" mode in the first game.
* BrotherSisterTeam: [[spoiler:Joe and Jasmine apparently become one at the end of ''Double Trouble'', although they did work in tandem quite well even before Jasmine became a superheroine.]]
* BulletTime: The Slow ability. Naturally, it homages ''Film/TheMatrix'' by having Joe automatically dodge bullets ''just'' when they're about to hit him, at the expense of some VFX (though VFX Slow can't auto-dodge everything). [[CatchAndReturn It can also be used to punch said bullets]] back at whoever fired them.
** Zooming in as you do a VFX dodge is how the aforementioned Viewtiful Forever move is performed.
* ButtMonkey: Alastor; he's always given the short end of the stick.
* ByThePowerOfGreyskull: "Henshin a go-go, baby!"
** There are several variations too: "Henshin!" for Silvia and Captain Blue, "Devil Trigger!" and "[[DoubleEntendre Trigger me!]]" for Alastor, "Devil May Cry (is rockin' baby yeah)!" for Dante, "Tenshin!" for [[spoiler:Jet Black]], "Jushin a go-go, baby!" for [[spoiler:Jasmine]], and "Henshin a yo-yo, baby!" for Captain Blue Jr.
** Joe also says "Henshin around!" sometimes, apparently just for the variety.
*** As per Captain Blue's original instructions, Joe's ''actual'' trigger phrase is just "Henshin!" as well. Joe just adds more to it because he's... well, he's Joe.
* ChekhovsGun: The V-Film in ''Double Trouble''. [[spoiler:Not only does its essence allow Joe to regain his VFX powers in the final battle, but it also allows Jasmine to transform in the epilogue as well. When players are first introduced to it, it is nothing more than Captain Blue's latest film.]]
* CanonForeigner: Tons from the anime, but...
** CanonImmigrant: Captain Blue Jr. and Sprocket become playable in ''Red Hot Rumble''.
* ClapYourHandsIfYouBelieve: [[spoiler:Used to restore the heroes' powers at the end of the second game.]]
* ColorCodedForYourConvenience[=/=]CompetitiveBalance: After beating the first game on normal (Adults) difficulty--and the harder ones--with Joe, three characters are PromotedToPlayable. They mostly have the same moves as Joe, but have their own stats and special abilities.
** [[color:red:'''Joe''']] - JackOfAllStats
** [[color:aqua:'''Silvia''']] - FragileSpeedster (she's faster than Joe, Alastor, and CB, her VFX bar lasts longer than anyone else, and she has the weakest physical constitution/lowest HP).
** [[color:purple:'''Alastor''']] - LightningBruiser (VFX bar has to be activated manually a la [[VideoGame/DevilMayCry Devil Trigger]] and drains constantly when he's in Henshin mode, has a longer jump, can fly briefly, stronger than the other three characters, but not as fast as Silvia).
** [[color:blue:'''Captain Blue''']] - MightyGlacier (cannot see skull marks regardless of difficulty, has the ability to hover across the screen indefinitely, and is stronger than Joe and Silvia).
** [[color:red:'''Dante''']] ([=PS2=] version only) - LightningBruiser (he's not as fast as Silvia, but still stronger than everyone else in the entire game)
* CombatStilettos: Just about every female character, although some of these apply exclusively to their Henshin'd forms.
* ContinuityNod: Statues of Gran Bruce, a boss from the first game, appear in Alastor's boss stage in ''2''.
* CoolHelmet
* CorridorCubbyholeRun: Level 4's torpedoes.
* CutShort: The series was meant to be a trilogy; however, since Clover stopped to work on two spin offs, then got canned by Capcom, the third main-series game was never made.
* DeadlyDoctor: The nurse EliteMooks.
* DeadpanSnarker: Silvia, Alastor, Sprocket, and Blue Jr. in the anime.
* DeconstructedTrope: TrappedInTVLand is deconstructed with [[spoiler:Captain Blue, who went through many problems. First, he makes a rise to fame, then he's yesterday's news. Then he goes to Movieland, but due to the fact that he's trapped with no way to get home or back to his family, he ends up going insane due to the stress]]. It's even worse, when you take into account that, even if he could socialize with the characters [[spoiler:of the films, he wouldn't be able to relate to them, because, no matter how realistic they are (or aren't), they're not really that relatable]].
* DegradedBoss: Fire Leo in ''Viewtiful Joe'', Drill Sergeant Big John in ''Viewtiful Joe 2''.
* [[DidYouJustPunchOutCthulhu Dude, Did You Just Punch Out A God?]]: [[spoiler:King/Captain Blue. He gets better, though.]]
* DistressedDamsel: Silvia in the first game. In the second, and one NewGamePlus mode of the first, she becomes an ActionGirl.
* DoAndroidsDream[=/=]WhatMeasureIsANonHuman: Miss Bloody Rachel learns to feel emotions after experiencing the Viewtiful nature of life at Joe and Silvia's hands. This doesn't fly with Dr. Cranken, who promptly [[KickTheDog electrocutes her]]. [[spoiler:She gets better.]]
* DumbMuscle: Gran Bruce needs a second to think before he does... uhh... dehh... ANYTHING!
** Except for telling Joe every detail of their dastardly plan.
* ElementalBarrier: By attacking rapidly while in Mach Speed, Joe obtains a fire aura. In the second game, Silvia gains a lightning aura by using her Replay power. These auras protect the player from fire and lightning, respectively, as well as solving fire and lightning-related puzzles (like lighting torches and activating machinery). Switching out between characters also passes any active auras onto the other character, meaning that Joe can briefly gain Silvia's electric aura and Silvia can gain Joe's fiery one.
* ElementalPowers: Joe's fire aura adds heat to his attacks, setting enemies on fire. Silvia's lightning aura causes some of her attacks to shock enemies. Both add additional damage.
* ElevatorActionSequence: The last levels of ''Viewtiful Joe 1'' & ''2''. There's also an elevator fight in one of the levels of ''Red Hot Rumble''.
* EveryoneLovesBlondes: Joe for Silvia.
* EverythingsBetterWithDinosaurs: Averted. Drill Sergeant Big John makes ''several'' appearances throughout ''2'', to the point that he's little more than a nuisance.
* EverythingsBetterWithSpinning: Several moves invoke this trope.
* FakeDifficulty: See LaserHallway below.
* FallenHero: [[spoiler:Captain Blue.]]
* {{Fembot}}: Miss Bloody Rachel in ''2''.
* {{Foreshadowing}}: In the very first part of ''Viewtiful Joe'', Silvia notes that there's something familiar about Captain Blue; at the end of the game, [[spoiler:you find out that Captain Blue is Silvia's father]]. In Alastor's script, he also mentions the master's DNA, another possible hint.
* FragileSpeedster: Silvia in both ''Viewtiful Joe 1'' and ''[=VJ2=]''. On Adults (the default difficulty), '''she'll receive four times as much damage.''' The first game compensates this by giving her a lot of speed, while the second game gives her ranged attacks.
* FriendlyEnemy: Alastor to Joe in the anime. This is even lampshaded at one point.
--> '''Alastor''': "We're supposed to be enemies, but you treat me like I'm your cousin or something."
* FromBadToWorse: In the first game's sixth level, [[spoiler:you consecutively fight all the previous bosses except Alastor]], then if you beat that without dying, [[spoiler:you fight [[ThatOneBoss Fire Leo]]]], and then in the next level, [[spoiler:you fight multiple robot clones of Fire Leo several times]], and if you should get past that, [[spoiler:you fight [[FinalBoss King Blue and Captain Blue in succession]]]]. Yeah, [[NintendoHard have fun with that]].
* GenreSavvy: Joe, Alastor, and quite a few others. Justified to the extreme in that they are all characters in an action movie and are entirely aware of that fact. Oddly, the first game's main villain, [[spoiler:King/Captain Blue]], ''averts'' this Trope; he's supposed [[spoiler:to be the guy who makes these films, and knows their cliches and ideas in and out]], so [[FridgeLogic how is he not a more dangerous threat if he's got those traits]]?
** It's [[WildMassGuessing possible]] that [[spoiler:being part of Movieland as the BigBad]] binds him to the associated tropes [[ButThouMust whether he wants to play them straight or not]], the way the other characters act according to their own {{Troperiffic}} roles as TheHero, TheRival, FemmeFatale, GoldfishPoopGang, ect.
* GenreShift: In the very last level of the first game, when you find out the main villain is none other than [[spoiler:Captain Blue]], Joe makes very few jokes, and the end of the game is a little more serious than the others.
* GetBackHereBoss: [[EvilKnockoff Given who he is]] and what powers he has, this is to be expected with Another Joe.
** Frost Tiger. As hard as Fire Leo is, at least he didn't ''constantly'' run away shooting up fireballs from the ground. If you fail to make Frost Tiger dizzy by dodging his attacks ''the first time'', he runs away and engulfs his body with frost again. [[ThatOneBoss Fire Leo is frustrating because he's so hard to beat]]; [[GoddamnedBoss Frost Tiger is frustrating because he never stays still]].
** Dark Kaiser revolves around this--you have to catch up to the enormous mecha before it lays down punishment, because Dark Kaiser is invulnerable to attack until it opens its chest to unleash a missile strike, Jupiter pinball attack, or Saturn ring attack that traps you in a confined space. Also, those fire dragons can't hurt you if you punch the earth at Mach Speed and get a fire aura going. Yes, you have to ''punch out the freakin' Earth'' to keep giant flaming space dragons from burning your balls.
** [[spoiler:Dark Hero Jet Black]] is the same, but with him, if you follow him as he flies away, it's likely you're gonna get butchered by a sudden shitstorm of attacks. WronskiFeint much?
* TheGoodCaptain: Captain Blue, of course!
* GoshDarnitToHeck: When Joe gets frustrated with Gran Bruce's [[TheDitz ditzy nature]] and has to finish one of his sentences.
-->'''Joe''': "Gum! G-U-M! Gum! Gosh, do I have to spell it out on a chalkboard for you!?"
* GuideDangIt: Most of the bosses.
* HeartsAreHealth
* HellishCopter: The second mini-boss you face in the 1st level is a Black Thunder Helicopter. Upon being killed, it flies out of control, crashes, and explodes into large V points (this game's currency).
* [[HenshinHero Henshin A Go-Go Hero]]: Not just the heroes, but the villains, too.
* HeroicBSOD: Only in the anime adaption, [[spoiler:when Joe finds out that Captain Blue is the Big Bad. It takes Blue Jr., Silvia, and people Joe met through Movie Land to get him out of it.]]
** [[spoiler:He had a minor BSOD at the same moment in the game, too ("How? ''Why?''"), but quickly snapped out of it himself.]]
* {{Homage}}: The entire final level of the first game is a homage to ''Franchise/StarWars''. There's a good deal of this in ''2'', as well, not least of which is Dark Kaiser being a giant mech whose torso is the '''Death Star.'''
** Joe's father, Jet, shares near-exactly the same hairstyle, outfit, and color scheme as the father of a little girl in an episode of the Ruby-Spears ''WesternAnimation/MegaMan'' cartoon. That character's name? Jet. The characters are otherwise unrelated, as the Jet from the cartoon lives in the future with his daughter under evil totalitarian rule. Joe's father, however...
* HumongousMecha: Ups the ante to ridiculous levels, as Six Majin is big enough to walk around the Earth in a few strides, and Six X Six Majin is bigger than most planets.
** The only thing in the Solar System that Dark Kaiser is ''not'' larger than is ''the Sun''. [[spoiler:King Blue]] is the same size as Great Six Majin. In ''Double Trouble'', Alastor gets his own mecha in the form of Rex Majin, which is as big as Six Majin (read: Franchise/{{Godzilla}}-[[{{Kaiju}} sized]]).
** The size of Six Majin is a bit muddled. In the beginning of the first game, and in ''Double Trouble'', it's skyscraper sized. But in the penultimate battle of the first game, and in the transformation sequence where it combines with Great Six Majin, it is taller than mountains.
* HypocriticalHumor: Hulk Davidson brags about how he gave Captain Blue his scar, then screams "NotInTheFace" when attacked.
* IdiosyncraticDifficultyLevels:
** [[EasierThanEasy Sweet]] mode from the UpdatedRerelease and [=PS2=] version of the first game.
** Kids (Easy)[[note]] You cannot do a NewGamePlus to Adults or harder modes, if you did your first play-through on either of these easy modes[[/note]]
** Adults (Normal)
** [[NintendoHard V-Rated]]
** [[HarderThanHard Ultra-V-Rated]]
* IdiotHero: Joe. In the anime, at least.
* JawsFirstPersonPerspective: Gran Bruce.
* JumpedAtTheCall: Joe.
* JustifiedTutorial: In the first game, Joe is unsure how to use his V-Watch and has to be told how to use his powers by Captain Blue.
* KeepCirculatingTheTapes: In addition to never being dubbed in English, the second season of the anime was also never released on DVD in Japan. Oh, and it only aired once. Though Chinese subs of the first few Season 2 episodes crop up from time to time and the Spanish dub is readily available, you'll never find high-quality recordings for the Japanese track of Season 2, especially the later half. Trust us.
* KillerYoYo: Captain Blue Junior uses one in the anime, before he stars duel-wielding them in Henshin mode.
* LampshadeHanging: Too many to count!
* LaserHallway: An incredible source of FakeDifficulty in the first game, since they move in 3D while you're limited to 2D, with terrible depth perception; also, they're hard to see while in Slow-mo, since the screen darkens.
* LauncherMove: "Up you go, fella!"
* LifeMeter
* LightIsNotGood: [[spoiler:Dark Hero, Jet Black, the FinalBoss of ''2''.]]
** [[spoiler:Queen Heinderella follows in Jet's footsteps for the second phase on her battle in ''Double Trouble'', implying that this is a hereditary trait. However, since [[GoodAllAlong she actually isn't evil]], Junko is invoking yet subverting this trope instead of playing it straight.]]
* LukeIAmYourFather: [[spoiler:Silvia, Captain Blue is your dad.]]
** Used in ''all three'' main games. ''Viewtiful Joe 2'' has [[spoiler:The Dark Emperor as Joe's father]] and ''Double Trouble'' has [[spoiler:BigBad Queen Heinderella as Joe and Jasmine's mother, come back from the dead for one day to see how her children have grown]].
* MacGuffin: Arguably, the Rainbow Oscars in ''2''.
* MadScientist: Dr. Cranken in ''2''.
* ManaMeter: The VFX gauge.
* TheManBehindTheMan
* MechaMooks: Every single enemy.
* MediumAwareness
* {{Meganekko}}: Silvia.
** Sprocket from the anime.
* MercyInvincibility
* MirrorBoss: Another Joe, complete with a BossRemix of Joe's theme from the first stage.
* MoneySpider: You knock the V points out of enemies, which become coins. Larger enemies and bosses give you bigger coins, and sometimes points are hidden in boxes.
* MookFaceTurn: Silvia and two MechaMooks.
* MsFanservice: Silvia in ''2''. From a {{Stripperiffic}} outfit during boss battles to loads and loads of {{Panty Shot}}s (thanks to the UnderwearOfPower) to [[ThirdPersonSeductress the most sensual]] [[DistractedByTheSexy Zoomed-in pose you'll ever see]], Silvia has this one in the bag. Sprocket '''does''' give her a run for her money in the anime and ''Red Hot Rumble'', though.
* MultiTakeCut: In ''2'', Sexy Silvia's exclusive power is to playback the same attack three times for triple damage, even though you only attacked once.
* MundaneMadeAwesome: Joe. In everything he does.
** All he has to say to transform is "Henshin." The other words are just for fun.
** Also: VFX Power Zoom. It consists of zooming in the shot on Joe, adding blur and motion lines everywhere to focus on the hero, and Joe striking an heroic pose. It also adds crazy effects to his attacks in the name of making everything awesome, like making his jumps into ''flying drills'', his falls into earth-shaking {{Ground Pound}}s, his kicks into ''windmill strikes of death'', turning his punch into a ''blindingly fast flurry of blows'', and the Red Hot Kick into a ''burning dragon drill drop!'' Last, but not least, is the Viewtiful Forever, which has Zoom turn his BulletTime dodge into a ''weaponized AssKickingPose!''
** In the beginning of ''2'', Joe learns that the V-Watch can change the clothing of their users in accordance to their desires. Then comes ''this'' event:
-->'''Joe:''' "[[WesternAnimation/InspectorGadget Go-Go]] phat hat!" (''a "V" poofs onto his NiceHat'') "'''[[SugarWiki/FunnyMoments SHAZAM!]]'''"
* MundaneUtility: It's easy to overlook the Shocking Pink item, but it has the useful quality of letting you break open containers in the background (normally you'd have to mach-speed-punch an enemy, but you can punch the bomb instead if none are around). This is more useful as containers can contain health, coins and most-impotantly the v-cans you need to extend your VFX bar, which is important seeing as the game is NintendoHard on higher difficulties.
* MusicVideoCreditsSequence: Or after-credits sequence. Joe, Alastor, Silvia, and others are shown in a PerformanceVideo (it's a proper music video in the [=PS2=] version) after the credits singing [[http://www.youtube.com/watch?v=jbS2gbhAbbk "Viewtiful World."]]
* NebulousEvilOrganisation: JADOW in ''1'', GEDOW in ''2'', MADOW in ''Double Trouble''. (How do they come up with those names?)
* NewGamePlus
* NintendoHard: Fire Leo. Also, the Rainbow V challenge to unlock "super" versions of each character with unlimited VFX is quite possibly one of the most masochistic things one could do for a video game.
** Ultra V-Rated Mode is ''sadistic''; even if you know how to predict their blows without the indicators, it's still kinda hard.
* NoFourthWall: Alastor plugs the first game before his fight in the second.
-->'''Alastor:''' (''addressing the player'') "I'm not about to introduce myself. If you wanna know who I am, go to your nearest discount store and get a copy of ''Viewtiful Joe''. Go! Now!"
-->'''Alastor:''' (''to Joe, reading from a script'') "For many years we have fought against Captain Blue for control of the world of movies. However-"
-->'''Joe''': "Heyheyhey, wait up there. That's the ''old'' script!"
* NoInnerFourthWall: One of the best examples, and the source of a lot of the humor. Joe is fully aware of every old movie trope he encounters, though he remains oblivious to any ''video game'' tropes he runs into unless the two overlap.
** The best example has to be Six Majin and [[spoiler:King Blue]] ''literally'' reaching through the fourth wall to pull Joe and Silvia into Movie Land.
* OldSuperhero: Captain Blue.
* OneHitPointWonder: It takes some work to get the game that way, but playing Silvia in the 1st game (takes twice as much damage as normal) on Ultra-V mode (you take 4x as much damage as normal) turns you into a two-hit wonder at maximum health, with anything that normally takes more than one heart's worth of damage turning into an instant kill.
* OnlyOneName: Joe, Silvia, and Jasmine [[spoiler:and by proxy, Goldie, Ivory, and Junko]] are never given a last name. [[spoiler:However, given that Jet '''Black''' is Joe and Jasmine's father and Junko's husband, and Captain '''Blue''' is Silvia and Goldie's father and Ivory's husband, this ''may'' have been answered in the most ''subtle'' of ways.]]
* PowerCopying: Joker, a recurring KingMook MiniBoss from the first game. In your first encounter with him, his combat skills are limited to the standard Bianky punches and kicks, but in subsequent encounters, he adds additional abilities used by other Mooks to his repertoire, up until your last encounter with him, where he has [[FinalExamBoss learned most of them]].
* PlayingWithFire: Fire Leo. Also, when Joe uses his mach speed power, it can send him into Red Hot mode, where he does added fire damage and is immune to fire.
* PluckyGirl: Jasmine. Silvia to a ''much'' lesser extent.
* PragmaticAdaptation: While the anime is largely faithful to the games, they do change a few things up. The second season changes ''a lot'' of the story from the second game... And yet, somehow, it works.
* QuirkyMinibossSquad: Present in the anime, made up of the weaker bosses from the first game.
* RankInflation
* RecoveryAttack: Joe's Ukemi can be used to recover, attack, and decrease damage taken all at once.
* RecurringBoss: Big John shows up in every level of the second game.
** Originates in the first with Joker and his slot machine.
** Also Captain Blue in the first game.
* RedHeadedHero: The main character himself. [[spoiler:At the end of ''Double Trouble'', his sister Jasmine gets in on the action too.]]
* RedHerring: At the end of ''2'', a new villain shows up in the real world to wreak havoc. Jet Black says that the newest adventure will reveal [[spoiler:how he found the Black V-Watch and Black Film]]. Yet in ''Double Trouble'' the story picks up with Joe, Blue, Silvia, and Jasmine filming a movie. The two plots are almost completely unrelated, [[spoiler:besides some possible insight on Jet's StartOfDarkness]].
** Perhaps not. ''Double Trouble'' is more of a spin-off. Also, the first game ''did'' mention the Earth would have to be saved [[spoiler:three]] times.
** The series was intended to be a trilogy, but didn't end as planned due to a case of ScrewedByTheNetwork.
* TheRival: Alastor.
* '''RuleOfCool'''
* RunningGag: Whenever Alastor is defeated, he appears to "die" honorably. The narrator gets very sentimental over this. However, Alastor usually appears ''immediately'' afterwards to lament his lack of screen-time; in the first game [[BreakingTheFourthWall he appeals directly to the players]], and in ''2'' he speaks with Jet.
** Big John has a slightly more minor once (see BaitAndSwitchBoss above).
* {{Sentai}}: An AffectionateParody.
* SecondHourSuperpower: Joe's titular V-Watch.
* SequelHook: {{Invoked|Trope}} at the end of the first game and the second game. The first game specifically states that the world will be threatened "two more times". The third threat [[OrphanedSeries has yet to be seen]].
** And ''Double Trouble''.
* SequenceBreaking: In the fourth "episode" of the first game, It's possible to run across the torpedoes without deactivating them, which allows you to skip the first "mission" of the area and go right to the chapter end boss.
* SharedLifeMeter: Both Joe and Silvia in ''2'' share a life and VFX meter.
* ShoutOut: The franchise as a whole is a ShoutOut and AffectionateParody of {{toku}} shows in general.
** To ''VideoGame/DevilMayCry'', which is made by the same director.
*** To go in-depth, Alastor himself. Not only does he possess the attacks (Stinger, Air Raid, Round Trip, Vortex, etc.) and [[ShockAndAwe purple lightning powers]] of his sword namesake, but when fought in Dante's story, Alastor reveals that he's [[AnthropomorphicPersonification the spirit of the sword]] and fumes that Dante didn't take him along during ''Devil May Cry 2'' ([[{{TakeThat}} not that anybody, let alone Dante, wants to remember that game]]). Alastor also possesses a version of Joe's Red Hot Kick called Ultraviolet Kick; this is a nod to the {{Leitmotif}} of Nelo Angelo in ''[=DMC1=]'', "Ultraviolet." In ''2'', [[spoiler:his SuperpoweredEvilSide (Underworld Emperor Alastor) physically resembles Dante's Alastor [[SuperMode Devil Trigger]] and speaks the same line to Joe ("I am Alastor. The weak shall give their heart and swear their eternal loyalty to me") that he said to Dante before [[ImpaledWithExtremePrejudice impaling him]] (Joe is much luckier, due to his VFX powers).]]
** Some standout and somewhat obscure to US players examples: Joe's visor going down and faceplate shutting during boss battles and the overall design of his costume are homages to the 1977 {{toku}} ''Series/KaiketsuZubat'', and Joe's scarf is a homage to the ''Franchise/KamenRider'' series.
*** The reference goes further: in the ''Viewtiful Escape'' level, Joe makes a bet with Another Joe that whoever wins the fight has to wear a yellow outfit. This is a reference to the original Franchise/KamenRider: Kamen Rider 2's most obvious difference from his predecessor's appearance was his yellow scarf (as opposed to 1's red scarf).
** Six Machine being similar in sound to the famous Music/JamesBrown song "Sex Machine," anyone? Also, if Joe's [[OnlyOneName last name]] is indeed the same as Jet's, it might be a reference to the movie ''Film/MeetJoeBlack''.
** MADOW is ''chock-full'' of 'em. Gadget-Cop is ''Franchise/{{RoboCop}}'', Killer Hands is ''Film/EdwardScissorhands'' with less creepy[=/=]Creator/JohnnyDepp, Alter Woman is a homage of the various [[IncredibleShrinkingMan size]]-[[AttackOfThe50FootWhatever changing]] [[{{Sizeshifter}} characters]] in ComicBooks, but is primarily a nod towards Series/{{Ultraman}}, and the Meta Rangers are an AffectionateParody of ''{{Sentai}}''[=/=]''Franchise/KamenRider''.
** The evil organizations? Early Showa-era ''Franchise/KamenRider'' all the way. Complete with [[BossSubtitles boss titles]].
** The second level in ''Double Trouble'' has one to ''VideoGame/ResidentEvil2''. Complete with the lobby music from the police department.
** The music from the first game that plays while [[spoiler:Captain Blue is explaining his past]] is a remix of a piece from the first ''VisualNovel/PhoenixWrightAceAttorney'' game. Here's [[http://www.youtube.com/watch?v=tkxgzCqkx40 a]] [[http://www.youtube.com/watch?v=GDQeu41a7cQ comparison.]]
** Silvia possess a variant of Joe's Red Hot Kick named the Cool Blue Kick. While in the first game, it's exactly the same as Joe's technique, in ''2'', it gains electric properties, and her pose during the attack directly mirrors its source material: a lunging kick known as the Cold Blue Kick used by Remy from ''VideoGame/StreetFighterIII: 3rd Strike''.
*** Speaking of the Red Hot Kick, it's yet another way that Joe homages ''Kamen Rider'': it's basically a Rider Kick. In ''Double Trouble'', the Meta Rangers, who are basically Kamen Riders in all but name, have the same move, only instead known as "Meta Kick."
*** Heck, the Meta Rangers' boss theme is a ''Kamen Rider'' shout out: It sounds remarkably similar to "Let's Go Rider Kick," the theme of the first two Kamen Riders.
** Ultimately subverted due to the fact it came four years beforehand, but HumongousMecha Six Majin [[Anime/TengenToppaGurrenLagann has a red design, with one helmeted face on top and one face on the torso with a V-Shaped decal in front of it.]] Six-Six in ''[=VJ2=]'' could be seen as an analogue to one of Gurren Lagann's [[SerialEscalation upgraded forms]].
** Each level has a movie (or game) poster for it, based off of several real-world posters, as well as the name being similar to a movie title. In order for the first game, they are: ''Film/{{Dracula 1931}}'' (Joe The Hero), ''Film/KingKong'' ([[Film/SomeLikeItHot Some Like It Red Hot]]), ''Film/{{Jaws}}'' ([[Literature/TwentyThousandLeaguesUnderTheSea 2,000,000 Under the Sea]]), ''Film/TheHuntForRedOctober'' ([[Film/TheGreatEscape The Viewtiful Escape]]), ''VideoGame/DevilMayCry'' ([[Film/MidnightCowboy Midnight Thunder Boy]]), ''Film/{{Gladiator}}'' ([[Film/TheMagnificentSeven The Magnificent Five]]), ''Franchise/StarWars'' (Joe & Silvia).
** For the second game, we get: [[Franchise/JurassicPark Ten-Million Years B.C.]], [[Film/IndianaJonesAndTheTempleOfDoom Viewtiful Heroes and the Statue of Doom]], [[MemoirsOfAnInvisibleMan Memoir of an Invincible Monster]], [[Film/YouOnlyLiveTwice Thunder Boy Lives Twice]], [[WesternAnimation/IceAge Ice Edge]], [[Film/BladeRunner Do Androids Dream of Romantic Scene?]], and [[Franchise/StarshipTroopers Starship Viewties]].
** Also, the powers are shout outs to film techniques. Slow Mo is obvious, taken from slowing down parts for dramatic effect. Mach Speed is used in television mostly, used most of the time for clean-the-room montages in sitcoms. Zoom In is from the old school horror flicks, in which the camera would quickly zoom close to the face of some frightening person with a menacing gaze. Replay is based on the {{repeat cut}}, also known as the double/triple take.
** "So what's with that V-Watch on your arm, huh? You think you're some kind of VideoGame/MegaMan or something?"
** The "'''HMD'''" on Joe's shirt is a reference to the Lead Programmer of ''VideoGame/MegaMan2'', who identified himself as such.
** A literal ShoutOut to classic ''Kamen Rider''; Joe yells out "Toh!" when he jumps in a similar manner to the heroes in the Showa ''KR'' series.
** The way the bosses explode over and over may be a nod to Space Sheriff Shaider.
* ShowWithinAShow: Well, more like Movie Within A Game, which is where most of the action takes place.
* SpeedStripes: They appear whenever you activate Mach Speed.
* SpinToDeflectStuff: The spinning part is optional; you only need to be in Slow-mo. For maximum spin and maximum deflection, you can use the Zoom-In Spin Kick.
* StartOfDarkness: [[spoiler:Jet Black uncovering the Black Film and Black V-Watch. ''Double Trouble'' implies that the untimely death of his wife Junko also pushed him over the edge. For Blue, it was his fade from popularity in the movies as well as his willingness to live in the movies.]]
* StayingAlive: Alastor. He's never dead, no matter how sad the [[UnreliableNarrator narrator]] gets over his death; he's just somewhere not getting any more screen time for the rest of the game. And complaining bitterly about it.
-->'''Alastor''': "Aww, come on, help a brother out!"
* SteamVentObstacle: In the third level of ''Viewtiful Joe 2'', an air vent serves as an obstacle in a puzzle. There are two settings you can activate. Either can block the path below, or let you ride the wind inside it, depending on which side you come from.
* {{Stripperiffic}}: [[ExactlyWhatItSaysOnTheTin Sexy Silvia's]] cheerleader-themed outfit (complete with a [[UnderwearOfPower perpetual]] PantyShot) is actually modest. For most boss fights in ''2'', however, the getup transforms into a [[BareYourMidriff midriff-baring]] combination of a bikini and hot pants. Also, there's Sprocket.
* {{Superhero}}
* SuperSpeed
* TagTeam: Joe and Silvia, using their Viewtiful Touch moves.
* TakeOverTheWorld
* ThemeNaming: Silvia, Captain Blue, Ivory, Goldie, Jet Black. [[spoiler:[[ColourfulThemeNaming They're all named for colors.]]]]
** Again, JADOW, GEDOW, MADOW.
* ThreateningShark: Gran Bruce in ''1''.
* TrademarkFavoriteFood: Joe's favorite food are Cheeseburgers in the anime, and in the games they recover his health.
* TransformationTrinket: The V-Watch, V-Yo-Yo, etc. [[spoiler:Also the ''Black V''-Watch.]]
* [[TrappedInTVLand Trapped In Movieland]]
* TheTripleTake: In the second game, Silvia has this as a power instead of SuperSpeed. Unfortunately, if you're hit while you're using the power, [[PowerUpLetdown you take three times the damage]].
** That's why you protect yourself with [[BulletTime Slow]] and up your damage with [[MundaneMadeAwesome Zoom.]]
* {{Tsundere}}: Silvia from ''2''-onwards, although she shows brief flashes of it in the first game.
* {{Twincest}}: More than likely unintentional, but in the first game, all playable characters have the exact same actions in their cutscenes. Meaning that Silvia attempting to make out with Joe during the game's intro sequence carries through with Silvia and her sister Goldie.
** [[http://www.youtube.com/watch?v=Alwbt0CSCxM You can infer for yourself if this was unintentional or not.]]
* TheOnlyOneAllowedToDefeatYou: In one of the final episodes of the anime, Alastor tells this to Joe as he [[spoiler:saves Joe from Fire Leo.]]
* TheUnintelligible: Applies to cutscenes for the extra characters in the first game. Most of the dialogue is pre-existing audio scrambled and played backwards. For SecretCharacter [[RuleOfFunny Dante]], his lines come from the original ''VideoGame/DevilMayCry''.
* UpdatedRerelease: The first game had a [[NoExportForYou Japan-only]] one called ''Viewtiful Joe: Revival'', which added a "Sweet" difficulty. This was also included in the [[PolishedPort PS2 version]].
* UnreliableNarrator: The Narrator persistently attempts to make Joe's showboating look heroic.
** It's even more hilarious when you realize the narrator [[HeyItsThatVoice is]] ''[[VideoGame/FinalFantasyX Jecht]]!''
* WakeUpCallBoss: Hulk Davidson in the first game, Flinty Stone in ''2''.
* WarriorPoet: Frost Tiger in ''2''. He even utters some poetry in his death throes. It makes his death all the more epic.
-->'''Frost Tiger''' (''after dispatching Big John''): "Though I have slain/ my heart aches/ the piteous beast fades/ as morning dew."
-->'''Frost Tiger''' (''upon defeat''): "Through countless battles/ I sought to attain/ the glorious path./ But true viewty comes/ in this late hour of defeat."
* WhatCouldHaveBeen: ''Viewtiful Joe 2'' would have had a co-op mode where one player plays as Joe and the other as Silvia. This was implied in the [[http://www.youtube.com/watch?v=2zVS1AimC1Q first teaser trailer,]] but Creator/{{Capcom}} decided to remove this early during the development process.
** There was also supposed to be a second sequel, but instead ''Double Trouble'' and ''Red Hot Rumble'' were released while the third was being planned. Clover then got shut down.
* WorthyOpponent: Alastor, as well as Frost Tiger in ''2''.
* [[YouKilledMyFather You Killed My Brother]]: Subverted with Frost Tiger. Joe and Silvia expect him to want {{revenge}} for the death of Fire Leo in ''1'', but Frost Tiger is too concerned with having a good fight to care about such petty things. Still, the strategy guide implies that Tiger may be a mite ticked off about the death of his brother.
* XMeetsY: It's ''Franchise/KamenRider'' meets ''Film/LastActionHero'' story-wise, with gameplay similar to ''VideoGame/KungFuMaster''.
* YourMindMakesItReal
* ZettaiRyouiki: Silvia's normal outfit in ''2'' and ''Double Trouble''. Her Sexy Silvia outfit ''would have'' counted had it not been for the tights.
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