[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/1174331955_vampire__the_masquerade_bloodlines_4396.jpg]]
[[caption-width-right:350:''"Hurry up, I can only amuse myself for so long..."'']]
The final game of Creator/TroikaGames, composed of the Creator/{{Black Isle|Studios}} exiles responsible for ''VideoGame/{{Fallout}}'' and ''{{Arcanum}}''. An FPS/RPG hybrid, many consider it the best successor to ''VideoGame/DeusEx''. The closest thing it has to a SpiritualSuccessor itself is ''AlphaProtocol''. There was a World of Darkness MMO being developed by [[EVEOnline Crowd Control Productions]] based on the ''[[TabletopGame/OldWorldOfDarkness Old]]'' [[TabletopGame/OldWorldOfDarkness World of Darkness]] which was to start out exclusively focused on ''TabletopGame/VampireTheMasquerade'', [[http://www.ccpgames.com/en/public-relations/press-releases/article/77171/ccp-games-halts-development-of-world-of-darkness-mmo/ but it was eventually cancelled]].

The game takes place in the TabletopGame/OldWorldOfDarkness. In the Anarch-controlled city of Los Angeles, the player character is a newly-Embraced vampire... and it would seem an illicitly-embraced one, as well. After their sire gets offed for Embracing a mortal without the permission of [=LaCroix=], the newly instated Camarilla Prince of Los Angeles, the PC finds themselves trying to prove their worth by becoming [=LaCroix=]'s errand boy. They become embroiled in local vampire politics and meet a wide cast of characters in their quest to track down an ancient sarcophagus.

''Bloodlines'' was also the first game to make use of the licensed Source engine from Creator/ValveSoftware and was technically the first Source engine game completed, but part of their licensing agreement prohibited the game from being released before ''VideoGame/HalfLife2''.

Thanks to Troika getting [[ScrewedByTheNetwork Screwed By The Publisher]], the game had the markings of a ObviousBeta when it was released, suffering from numerous critical bugs and other problems, and although quite a few was fixed by patches, Troika went under shortly after the release, resulting in many of them remaining unaddressed. Luckily, a small dedicated modding community around the game has fixed most of these over the years through unofficial patches.
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!!This game contains examples of:

[[foldercontrol]]

[[folder:A-D]]

* AbandonedHospital: The decrepit building in the Downtown area. Not ''entirely'' abandoned, as some unfortunate reporters find out.
* AbsoluteCleavage: [[MsFanService Jeanette.]] (Obviously on purpose.) Her counterpart Theresa also doesn't quite cover up her DD's.
* AbsurdlySpaciousSewer: Nosferatu use them in lieu of sidewalks and taxicabs. There are also a few plot points down there.
* AcceptableBreaksFromReality: Instead of requiring to you regularly drop everything and seek refuge from daylight in your haven, the game world is cast in permanent night while the occasional bit of dialogue suggests the passing of time and days happens off-screen.
* AccidentalInnuendo: The first task you must perform in the game that requires your skills is lockpicking a door to an office. [[ButThouMust The only option you have, really, is to accept the task]] (like you'd refuse to do it if you were trying to escape homicidal Sabbat nutjobs and had a lockpick handy, anyway). The innuendo comes, [[InvokedTrope sure enough]], if you're playing Malkavian:
--> I shall invade this orifice.
* AdamSmithHatesYourGuts: Justified in that the humans don't actually know the issues in Kindred society.
** Except for Vandal, the ghoul at the blood bank, but he's got ulterior motives.
** That's still no reason for the weapon dealers to charge you around $200-300 for a gun and then buy the same gun off of you for ten bucks.
*** It's the World of Darkness. In addition to unholy monsters around every corner, [[ArsonMurderAndJaywalking pawn shop owners tend to be dicks]].
* AdaptationDistillation: Of the TabletopGame/OldWorldOfDarkness in general.
* AdaptationalVillainy: The Sabbat, in a very, very weird way. Generally, they really ''are'' as evil and depraved as the game portrays them, but avid tabletop Sabbat players have critisized the game's portrayal of the sect (partially also because the game only features the Camarilla clans playable). For one, the AlwaysChaoticEvil {{Mooks}} direction is really played up here, which does exist as shock troops, but there actually are Sabbat vampires capable of subtlety, which are pretty much the only ones that survive for long. This may be in part because the leading clans of the sect, the [[MadScientist Tzimisce]] and the [[BlackKnight Lasombra]], are featured very sparsely, with most Sabbat contact being antitribu (clan traitors) footsoldiers. The game also barely touches a few aspects that make them slightly more sympathetic, namely that they intend to fight the destruction of the world and also that more long-lived Sabbat members tend to belong to a [[TheCommandments Path]], making them more [[BlueAndOrangeMorality alien and amoral]] than precisely evil. Andrei is the only exception to this, being a prime example of a high-ranking and successful Sabbat vampire.
* AIIsACrapshoot: In the sewer level, a blue screen of death texture on the computer that controls the entrance to the Nosferatu Warrens states that computers will take over the world and that the user should send it money. Although that was probably just Mitnick's attempt at a joke.
* AintTooProudToBeg: [[spoiler: Sebastian [=LaCroix=],]] in all but one of the endings.
* AirVentPassageway: Though vents are more of an alternate way of getting places rather than required paths. They are often a means for the hideously deformed Nosferatu to get into places that more human-looking vampires would enter through the front door.
* {{AKA 47}}: Used for some guns (for example, the Glock 17 is called the Brokk 17c) and averted for others (like the Steyr AUG and the Colt Anaconda). Strangely enough, it is actually referred to as a Glock in some of the dialog. Similarly, in dialogue Mercurio calls the Jaegerspas a SPAS 15.
* AllForNothing: {{Canon}}ically, it doesn't really matter ''what'' you do, as [[spoiler:the world is about to end anyway, and there's nothing you can do about it.]] Note that White Wolf's stance on their own canon is "ignore what you don't like," and many ''Bloodlines'' players implicitly ignore this.
* AlliterativeName: Velvet Velour.
* AllThereInTheManual: Despite the game taking liberties in a lot of ways, the amount of research of the setting that went into this game is just juicy for any World of Darkness fan. One of the subtlest references was during the Society of Leopold level, where in the mook chatter we hear a reference to the Gladius Dei, a subsect of the organization that was mentioned in one old book.
* AlwaysNight: Unless the story calls for it, the sun never rises, ever.
* AndIMustScream: Should you choose to ally with the Kuei-jin, [[spoiler: Ming Xiao will -after you defeat the Sheriff- chain you to the Sarcophagus and throw it in the ocean. Since vampires cannot drown and the blood will prevent decomposition, your best hope is to be eaten by sea creatures (good luck, you traitor).]]
** Unless you have Potence, Protean, or something else that ups your physical abilities. In which case you can probably break out with a little work.
* AntiGrinding: You get experience solely for completing quests, and in fact will obtain ''less'' experience in some missions for killing people
* ApocalypticLog: The recordings of Dr. Grout, the LA Malkavian Primogen. Hey, he's a Malkavian. They ''all'' go insane. Though he is ''somewhat'' more lucid than expected of a Malkavian. He cites his own experience as a psychiatrist as help, though he's still a bit of a {{Cloudcuckoolander}}.
** There're also less logical examples (Grout wasn't in any direct danger when he recorded his last audio log) found in the Ocean House Hotel and the LA sewers, with people's diaries lying around where they've been writing down things like "aaaaah!" ''while they were being assaulted''.
** Why would you write "someone help me" in your diary if someone is breaking down the bathroom door to kill you? It's silly.
*** [[Film/MontyPythonAndTheHolyGrail Perhaps he was dictating.]]
* ArcWords: "Don't open it." and "Where to?"
* ArtificialAtmosphericActions: Done rather well; the [=NPCs=] move around in a way that is, if not entirely realistic, a much closer facsimile than those of most games. Many of the random citizens walking around the city hubs can be seen chatting to each other, smoking, using cellphones, using payphones, and being victim to muggings. Some male [=NPCs=] can be seen occasionally urinating in back alleys or bathroom stalls, and it's possible at several points to walk in on a woman giving a man a blowjob in an out-of-the-way location. However, the [=NPCs=] will knock over any objects in their path, causing more than a few trashcans and debris to roll around and get in the way of the player.
* AttackOfThePoliticalAd: ''Vote Republican Senator Robert Thorne! A candidate NOT accused of being a murderous child pornographer!''
* AudioErotica: Jeanette.
* BackStab: The player character can approach most anthropomorphic enemies from behind in stealth mode and, if they are undetected, kill them with a single blow.
** Which is unique for each melee weapon, making it more awesome.
** Backstabbing with a sword weapon has your character impale them through the chest [[RuleOfFunny while a Japanese chord sounds off in the background]].
* BadassBiker: Smiling Jack. Doesn't hurt that he used to be a pirate.
** Many Brujah love this look. The Female PC heavy armor is a kickass biker suit...[[{{Fanservice}} and nothing else.]]
* BadassBoast: If you believe their constant smacktalking, every single vampire you meet is the biggest {{badass}} around and all other kindred are completely insignificant compared to them and their clan. They all need your help, though, so most of it is hot air.
* BadassBookworm: Most Tremere. A pair of [[SpecsOfAwesome smart glasses]] is pretty much mandatory for females of the clan, both in this game and fan art.
* BadassLongcoat: Several outfits.
* {{Badass}}: Nines establishes himself as this in his second appearance. Later cements it by [[spoiler: ripping a werewolf's head off]].
** It's implied that [[spoiler: he shoved a grenade down the werewolf's throat]]. Which is of course even more awesome.
** Smilin' Jack is only tenth generation (which should put him on the weaker side of average). [[InformedAttribute Despite that he is treated like a walking legend.]]
*** Jack's been around since the 1700s, and most of the Kindred around the Anarch Bar are from the 20th century. He's got more experience and strength then they do, and he's not a TOTAL ass to them like the Elders. So they think he's pretty awesome.
* BedlamHouse: Grout has turned his mansion into one of these for the sake of "research," and also appears to have been the head of one in the pre-Freudian days of psychology.
* BetterThanSex: Jack describes drinking blood as better than having sex and taking drugs, although TabletopGame/OldWorldOfDarkness vampires can't do the first (unless they are ''really'' weak vampires or use their blood to fuel the bodily act, but they're usually not interested anyway) and require roundabout methods for the second (they have to drink the blood of someone ''on'' the drug, which requires feeding).
** Jack used to be a Pirate. Odds are he had his fair share of both before he was Embraced.
* BilingualBonus: "The Deb of Night" radio can be this for non English-speaking players. The game has never been dubbed in other languages but exists in different subtitles languages... except the radio show hasn't been subtitled.
* {{BFS}}: One of the many reasons no one messes with the Sheriff.
* BiTheWay: Jeanette and Velvet. Also the main character if female.
** The vast majority of females. And a very few males.
* BlackAndGreyMorality: As fitting for the World of Darkness.
* BlackComedy and GallowsHumour: Jack loves joking about death and murder.
--> '''Jack:''' [Describing the Sabbat] They're like Film/TheThreeStooges with chainsaws.
* BlackEyesOfCrazy: The Sabbat sport these.
* BlessedWithSuck: While most vampires take [[CursedWithAwesome a different view]], some see their condition this way, and some of them are justified. Of particular note is Clan Malkavian, who have eternal life, kickass powers, and debilitating mental illness, and Clan Nosferatu, who have eternal life, kickass powers, and ugliness so horrific that they have to get around via sewer, because being seen would violate the Masquerade.
** Malkavian Thin-blood Rosa got hit by this pretty hard, she got all the madness of a malkavian, and the vampire's thirst, but almost no benefits of actually being a vampire (Though, she can still see the sun and eat and drink mortal food, for all it's worth).
** Ash Rivers feels like this VERY much.[[spoiler: Especially the second time you see him.]]
** Also, all vampires in this setting have to constantly deal with "the Beast", said Beast being a metaphor for their uncontrollable animal sides, so in order to keep the beast back, they have to avoid doing things like killing innocent people (people trying to take a tire iron to your skull are fair game, though). This is the in-universe justification for why the player has to keep his/her "Humanity" stat high, or else the player will "frenzy", which means he/she will go on a violent rampage with increased combat stats but no control over his/her movements.
* BloodyHandprint
* BodyArmorAsHitPoints: Averted, body armor is merely a factor in damage calculation.
* BodyOfBodies: The Tzimisce spider-creatures in the sewer; they're actually mashups of ''[[spoiler:multiple human women.]]''
** One of which was pregnant. ''Was.''
* BodyHorror: Headrunners. Spider Creations. Belials. Andrei the Tzimisce. Andrei's furniture.
* BonusBoss: An {{Expy}} of ''DevilHunterYohko'' named Yukie asks for your help in hunting down the Hengeyokai that killed her master. So you're probably thinking it's a werewolf or a kitsune or something or whatever. Nope, it's a 12-foot tall wereshark with armored skin, claws, and razor sharp teeth. And you have to keep it from killing Yukie during the fight. But your reward is an enchanted katana. If you did not follow ''TabletopGame/WerewolfTheApocalypse'' closely, you would probably be going WTF at this point and the game itself never really explains what the weresharks are or where they come from.
** "[[LampshadeHanging Did I just fight a landshark?!]]"
* BreakTheHaughty: Many Nosferatu ''love'' to do this by transforming vain, attractive people into members of their hideous clan.
** Also, by most of the game's endings [[spoiler:Prince [=LaCroix=].]]
*** The Malkavian PC will do this to Xing-Miao by mentioning her end days myths.
* BreakingTheFourthWall:
** A Sabbat thug preparing to deliver a thrashing to your character (as soon as you go Downtown for the first time) looks over his shoulder into the camera and warns, "Those of you sitting in the first few rows will get wet..."
** The Malkavian, when advised not to enter a dangerous hideout, can say, "I don't want to, but try telling the guy playing me that!"
** If you stick around in the Convenience store in Hollywood long enough, the drunk will mention a "what if" scenario about being in a video game.
** At the very end of the game, if you're friends with Mercurio,[[spoiler: You can ask him about information on Troika Games(The company that made ''Bloodlines'')]]
** You can ask a seer a number of questions about the future, including whether you will win the game. She will reply I doesn't matter if you win the game, just that you bought it.
*** Considering she is propably a thin-blood malkavian, breaking the fourth wall with this fits them quite right.
** If you use a mod or something to jazz up your starting stats, in your first conversation Jack will call you a cheater and give you the option of starting a new game.
** In the Asp Hole club, there is a NPC complaining that the club always plays the same music. Ingame, each area has one looping musical ambiant track (two if you take the combat music in account), including the night clubs and the Last Round bar, which use real songs for the musical ambiance of the areas.[[note]]"Isolated" by Chiasm in The Asylum, "Bloodlines" by Music/{{Ministry}} in Club Confession, "Lecher Bitch" by Genitorturers in The Last Round, "Cain" by Music/{{Tiamat}} in the Asp Hole, and "Pound" by Aerial in the Glaze Club[[/note]]
* ButThouMust: [[JustifiedTrope Justified]]: If the player character refuses to accept one of the main story quests from Prince [=LaCroix=], he will use his powers to Dominate him/her into doing it. Which is actually rather sporting of him considering the usual punishment for insurrection against the Camarilla Prince is to be nailed to an east-facing wall and left out for the sunrise. It also makes [[spoiler: telling him where to get off in most of the endings]] that extra-bit satisfying.
** At the beginning of the museum mission, if you give him a hard time and refuse to accept it, he will just have the Sheriff throw you out of his office. If you go back up to the penthouse, he will just tell you that the car is waiting and everything resumes like you never made a fuss about it.
* CameraPerspectiveSwitch: The player can switch between first- and third-person views at any time, although certain contexts force one or the other.
* CatScare: Used several times in the HellHotel level and the Natural History Museum level.
** Those horrible heads with arms. As if jumping out of every conceivable hiding space (and several ridiculous ones) wasn't enough, they scream horribly and suddenly while doing it.
* CharacterLevel: Averted, XP is spent directly on attributes.
* ChekhovsGun: A few more literal examples than usual: there's a knife on the Prince's table the whole game. [[spoiler:It gets used in two of the endings, by you.]] Also, remember that grenade Nines showed off in his introductory cutscene? [[spoiler:It's implied that it's what he used to kill the werewolf.]]
* ChekhovsGunman: [[spoiler: Jack, the vampire that mentors you in the tutorial, and the cabbie that has driven you around the entire game turn out to be the orchestrators of the entire Ankharan Sarcophagus debacle.]]
* TheChessmaster: Several of the [=NPCs=] are using the PC as a pawn in their own multi-layered schemes. The most notable would be "A Friend", who sends you chess analogies for what you're about to do next to you on your e-mail [[spoiler:and is heavily implied to be either Smiling Jack, or the Cabbie.]]
* ChineseVampire: The Kuei-Jin. [[BerserkButton Just don't call 'em that]].
* CityOfAdventure: The whole game takes place in and around Los Angeles.
* {{Cloudcuckoolander}}: If the player chooses to be a Malkavian, he/she ''seems'' to be one of these.
** As a Malkavian, different dialogue options are provided, some of which come close to LeaningOnTheFourthWall. Bizarre events can also occur. For example, it is possible to enter into an argument with a certain stop sign downtown ("No you stop!"); in addition, the newscaster in the in-game TV network will occasionally direct comments through his "fourth wall" at him/her, culminating in the Malkavian at one point being able to enter into a conversation with the newsreader.
** Also, to some extent, Chunk.
* CombatDiplomacyStealth: Generally affords the player all three options, although choosing the latter two usually rewards the player with more experience or other bonuses. The shift towards combat-centred gameplay in the endgame was one of the game's most poorly received features.
* CompanionCube: Those stop signs. "You've made a powerful enemy today, sign!"
* CompellingVoice: Ventrue player characters get the option to use Domination in dialogue, sidestepping the need for social skills. Tremere also get Domination, and can even use it in conversation if you've got the unofficial patches installed.
** Malkavians can do the same thing with Dementation, though their methods generally involve "convincing" the target the Malkavian is a T-Rex and they should run like hell.
* ConspicuouslyLightPatch: Only if you want it; you need high Inspection to make gettable items shine. If you don't they'll look like any other piece of the background.
* ConspiracyTheorist: Gomez. Hilariously, one of his theories turns out to be [[CassandraTruth the plot of the game]].
* ContemptibleCover: FetishFuel laden LesbianVampire Jeanette Voerman leers from the cover.
** To add fuel to the fire, she's involved in only the earliest quests. Once you leave the starting area, she ceases to be involved in the plot to any extent and the player has no need to see her ever again. [[spoiler:And that's assuming you didn't get her "killed".]]
* ContinuityNod: A ''lot'' to the TabletopGame/OldWorldOfDarkness in general.
* ContractOnTheHitman: Happens near the end, right before the final bosses; [[spoiler:Prince [=LaCroix=] will call one on ''you.'']] The only way to get it called off is to get to the final boss fights.
* CosmeticAward: A certain series of missions rewards the player with nothing but posters. Other quests also have effects minimal enough to bring their purpose into question.
* CoversAlwaysLie: Jeanette is purposeful for only a small portion of the game and, depending on [[spoiler:how you choose to deal with her and Therese, she may become LostForever]].
* CrazyPrepared: The hunters in the Society of Leopold have stockpiles of guns and ammunition as part of their SurvivalistStash for fighting the forces of darkness during the end of days. This is fair enough, they are hunting deadly creatures of the night. But the boxes of ''tank shells''? That might be a bit overkill.
** Fight the Wereshark, and then tell them its overkill...Can't do it, can you?
* CriticalExistenceFailure: Anyone whose blood you suck will be perfectly fine afterwards if you stop just the last second before their blood bar is empty. This likely falls under AcceptableBreaksFromReality, since the actual rules for the Tabletop point out that taking more than 30% of someone's blood (roughly 3 blood points for a normal person) will result in them needing immediate treatment at a hospital, while taking more than 70% will result in their death. However, it would be difficult to keep track of this gameplay-wise and would make losing humanity too easy.
** The "blood gauge" from a victim while feeding could also be considered an abstraction, with the empty side of the gauge denoting the point at which the victim would require medical attention for blood loss.
* CulturalPosturing: Ming Xiao is rather un-subtle in posturing about just how much better Kuei-Jin are to Kindred. If you play a Malkavian, you can throw her superiority about lacking "childish Caine superstitions" right back at her by name-dropping the big bad bogeymen of the [[AllThereInTheManual Kindred of the East]], like the Yama Kings and the Demon Emperor of the Sixth Age. Which freaks her out royally as, in their own worldview, the Fifth Age is about to end.
* CursedWithAwesome: There's a few vampires that quite explicitly state they are very happy with their deal, noting that they have a shot at immortality complete with superpowers so long as they stay out of the sun.
** Mitnick, the Nosferatu hacker, being the prime example. He states outright that his embrace was the best thing that's ever happened to him, because he got all kinds of new toys and lives forever. Even the hideous disfigurement due to being a Nosferatu doesn't bother him, because he said that he wasn't too good looking anyway. Although one has to say that he is not that bad looking, by Nosferatu-standards.
** Most ghouls feel basically the same way. They have weaker powers and have to rely on a long-term relationship with a vampire, but they tan.
* CutsceneIncompetence: The Kuei-Jin ending. [[spoiler:Even with swords and guns pointed at them, a PC at this level could likely just tear Ming Xiao and her lackeys apart in an instant. Even so, they just submit and let themselves be thrown into the ocean.]]
** Keep in mind that its quite difficult to restrain a vampire. Why? An innate ability of all kindred is to spend blood to enhance ones physical attributes. If they buff up strength far enough, there's a very real chance they can get out, or if they have Potence, its even easier.
* DarkActionGirl: All female PC's. Brawl, melee, guns, psychic powers, bloodmagic: make your choice. They are all inevitable dark and capable of killing lots of things.
* DarkWorld: Obviously. It ''is'' ''[[TabletopGame/OldWorldOfDarkness the World of Darkness]]''. Particularly effective is the sinister version of the famous Grauman's Chinese Theatre in Hollywood.
* DeadpanSnarker: Some of the dialogue options allow you to be this. Additionally, Beckett, as well as Deb from the [[ShowWithinAShow in-game radio show]].
** The Journal has it's moments.
** As do some of the item descriptions
--->'''Tire Iron''': "You could change a tire with it, sure."
* TheDevTeamThinksOfEverything: Not as much as some games, but there are some nice details given thought to.
** Max out your disciplines before asking Beckett for advice at Venture Tower, and he'll comment on how rare it is for a vampire to master their disciplines so soon instead of giving you advice and another dot in one.
** If the player by any means manages to get artificially high stats at the beginning, Smiling Jack [[BreakingTheFourthWall chews the player out]].
*** And if you're playing Malkavian, you have the option to retort that the Malkavian Antidevelluvian, Malkav, changed them for you. This was actually added in the "Unofficial Patch".
** When Jeanette asks you to slash some paintings and steal a donations box, you can comply and carry it out as normal, but since you're stealing from a charity, you'll lose humanity. If you refuse initially, Jeanette will re-affirm it's going directly to the vampire, and not to an actual charity, removing the "wrong" factor and thus the humanity loss attached to it.
** The hated sewer level actually has chances to leave before completion, if the player is willing to explore a bit around the sewers. There are at least two doors that lead straight to the Hollywood sewer system.
** It's possible to find two future boss fight characters, [[spoiler:the serial killer]] and [[spoiler:the wereshark]], respectively hanging out in their human forms in a couple of restaurants. Attacking the former results in [[spoiler: him assuming his war form and most likely killing you horribly.]] Attacking the latter just results in a fight with a stronger than average human that is entirely possible to win [[invoked]] bypassing the later fight with him entirely. It also grants less XP and a humanity loss.
** The quest Replanting A Lily is a great example. The obvious solution is to send a girl from Asylum to the blood bank, but if you hold off on the quest you can instead send the annoying Masquerade-breaking ghoul Patti, killing two birds with one stone. Or you can avoid Humanity loss completely by sending the dismembering serial killer Gimble, which also saves you the trouble of having to fight him yourself.
** During [=LaCroix=]'s briefings, if you lose Masquerade points before talking to him, he will in some instance chew the player character for violating the Masquerade. If you only have one Masquerade point left, there is a special line in which he says that you'll be in big trouble if you only do it again once.
* DidWeJustHaveTeaWithCthulhu: [[spoiler: Were you just ferried around the city by Caine himself?]]
* DisposableSexWorker: Played pretty much straight. It's hardly a ''good'' idea to go around murdering prostitutes, but the consequences are entirely personal, not because anyone, you know, cares about the prostitute. If you remember to stop just before they cork it, you can go on a cheery prostitute-drinking spree to no penalties whatsoever.
** Averted insofar as killing a prostitute will cost you just as much Humanity as killing any other person.
* DoorToBefore: After you finally get through [[ScrappyLevel the Sewers]] into the Nosferatu hideout, you find a door that leads you straight back to Hollywood.
* DoubleAgent: Not only possible, but recommended, especially for the quest "Fun With Pestilence/A Plague for the Angels". That way, you get respect from both factions, double the experience, ''and'' an extremely useful magic item.
* DownTheDrain: The lengthy, obnoxious sewer-level. Also, the majority of the game if the player chooses to be a Nosferatu, who have to stick to the sewers to avoid violating the Masquerade.
* DragonLady: Ming Xiao, the leader of the [[ChineseVampire Chinatown vampires]].
* TheDragon: The Sheriff.
* DrivenToSuicide: Tawni Sessions, thanks to you and Imalia.
* TheDriver: The taxi driver.
* DualBoss: [[ChineseVampire A pair of Kuei-Jin]], Claw Brother and Blade Brother.
* DudeWheresMyRespect: Just because you're supremely competent and capable of defeating supernatural horrors centuries older than yourself, don't expect that every other vampire (and a good number of humans) in the city will think twice about considering you their personal errand boy/girl. Some of the dialogue options [[LampshadeHanging lampshade]] this.
-->"Nobody tells me what to do! ...Actually, everyone tells me what to do. But this is my chance to get even!"
** This eventually gets inverted later on, as the elders running the city start noticing how this days-old neonate manages to defeat things it should, by all rights, be insta-dusted by, and start treating you as someone they want on ''their'' side... or as someone they want ashed and out of the way before you can start biting the hands that feed you. Considering the ''modus operandi'' of the average elder, this is as close to a compliment as you're likely to get.
** To his credit, Maximillian Strauss recognizes your potential ''immediately''.
[[/folder]]

[[folder:E-H]]

* EarnYourHappyEnding: There are five endings, but four of them require you to fulfill certain requirements such as completing certain missions in a certain way or being polite to certain NPC's. Also, there are two [[VeryDefinitelyFinalDungeon final dungeons]] in the game, each with a very tough boss at the end. Two of the endings allow you to skip one of them. Both of those endings feature your character getting royally screwed over.
* EasilyForgiven: Depending on your actions during the game, [[spoiler: you may be given a chance to side with [=LaCroix=] in the end. Despite all the evidence that he was trying to kill you and framed you. But it doesn't end well.]] The same goes for [[spoiler:Ming-Xiao if you discover her true goal before the end of the game, although in this case you may well be just TooDumbToLive.]]
* EmoTeen: Patty, the ghoul going cold turkey. An incredibly whiny character deliberately designed to be as annoying as possible. She needs to be executed for breaking the masquerade. You can off her in a dark corner or even [[spoiler: send her to Pisha to get eaten.]] Of course killing her [[YouBastard costs you humanity.]]
* EndingTheme: "Swamped" by LacunaCoil. Depending on who you ask, it either fits the game extremely well or not at all.
* EndOfTheWorldAsWeKnowIt: Through the course of the game, the news anchor on the television mentions various ominous things that imply the world is ending, such as a sea monster washing up in New England, freak sandstorms in the Middle East, and more mundane events like the collapse of the European Union.
%% Epilpetic Trees is a YMMV Trope. Add any examples to the YMMV tab.
* EvenEvilHasStandards: While the porn dealer isn't exactly evil, he certainly is rather sleazy, but when you ask him about the group of people making hardcore snuff films that are a lot more than just films, he makes it very clear that he doesn't want anything to do with people who'd do something so awful.
* EverythingFades: Bodies fade, but bullet holes and blood spatters from fights remain.
* EvilIsEasy[=/=]BeingEvilSucks: In a game of BlackAndGrayMorality, [[spoiler: [=LaCroix=] and Ming Xiao]] are probably the biggest bastards around. If the player chooses to side with one of them in the last act, he will actually skip one of the two {{Very Definitely Final Dungeon}}s and also one of two difficult boss battles. Too bad that he will also [[spoiler: get one of two {{Downer Ending}}s so bleak that they're virtually {{Non Standard Game Over}}s.]]
* EvilIsPetty [[spoiler:Andrei the Sabbat]] loses a few points on the {{Badass}} meter when you realize he has little better to do one night than call up a radio show and [[TheReasonYouSuckSpeech insult the host about how insignificant and pathetic she and all other humans are.]]
** It's easy to miss, though. For those who did, [[http://www.youtube.com/watch?v=dTkJSU9JQV4 here's a youtube-upload of it.]]
** As to why [[spoiler: Andrei]] would even bother with this, there is a popular fan theory that Deb of night is actually a camarilla vampire who upholds the masquerade by ridiculing the numerous conspiracy nuts who call her show every night.
* EvilTowerOfOminousness: The Venture Tower.
* EyeScream
* FactionSpecificEndings: The game has four faction endings (Camarilla, the Anarchs, [=LaCroix=], and Kuei-Jin) plus the Lone Wolf ending. Although you only have to chose your final alliance in the endgame, several choices across the entire game limit your options.
* FanDisservice: So why exactly is it that the Clan cursed with perpetual, horrific ugliness has one of the skimpiest wardrobes of all playable characters, their males even dressing in skintight leather gimp suits?
** Nosferatu ''love'' to freak out the norms.
*** Lampshaded by Fat Larry as he refers to the character as a "freaky S an' M gremlin."
** Not to mention when the elegant Ming Xiao becomes a tentacular blob monster.
%% Fan Dumb is a YMMV Trope. Add any examples of Fan Dumb to the YMMV tab, not here.
* FanSequel: Any unofficial patches or mods that change the original game, although ''The Final Nights'' mod is more in line as a sequel.
* FanService: The "posters" quests, whose only purpose is to give players the pictures of four hot [=NPCs=] chicks on the wall of their haven.
** The female [=PCs=] have several outfits they can choose from to wear. The female Malkavian, in particular, has access to very fanservicy costumes, which can be viewed in, ahem, detail when playing in third person view.
** Some of Heather's optional outfits after she becomes a ghoul are fanservice personified.
** Jeanette, Velvet -- really, virtually all of the major female [=NPCs=], even [[spoiler: the former model-turned-Nosferatu is kinda hot]]. Bonus points for Venus Dare's dropping of an f-bomb.
** Female [=PCs=] when dancing at the various nightclubs.
* FantasticRacism: Plenty, just like in the TabletopGame/OldWorldOfDarkness:
** Western vampires and Kuei-Jin have a mutual loathing. Vampires consider the Kuei-Jin to be untrustworthy "devils," while the Kuei-Jin are disgusted by the blood-borne curse of the Kindred and would like nothing better than to exterminate them.
** Werewolves won't have anything to do with vampires and will try to kill them on sight, [[AlwaysABiggerFish usually successfully]].
** Camarilla vampires hold the Sabbat in contempt, calling them [[FantasticSlur shovelheads]] after an [[BuriedAlive initiation ritual]] they use. The Sabbat have just as much vitriol for the Camarilla, whom they consider puppets of the Antedeluvians.
** Even the different clans have some bad blood between them. The Gangrel have a not entirely undeserved reputation for being savages, although the most visible one in the game is anything but. The Nosferatu are somewhat shunned for their freakish looks and have a particularly cool relationship with the aesthetically focused Toreador. The Tremere's reputation isn't brought up as much in the game, but some dialogue options with Bertram and the gargoyle show that the clan is far from universally loved.
* FauxActionGirl: Not in the actual game, but part of an awful script mentioned on the radio. A female FBI agent is said to be competent (unlike her new partner the main character), then she gets kidnapped and has to be rescued by the (male) main character. [[MindScrew The main character then turns out to be the kidnapper]].
* FieryRedhead: Damsel.
* FinalDeath: Like in the source material, used as the term for a vampire being destroyed the point where no regeneration is possible. Also what happens to you every time you suffer CriticalExistenceFailure, even when the final sliver of health is removed by something a vampire would be able to regenerate from normally.
* FingerPokeOfDoom: Malkavians can kill enemies ''without even touching them'', as long as they have enough Dementation points that Vision of Death is accessible. You just trigger it and the target drops dead in a second.
* FlatEarthAtheist: Grout is convinced that there's a perfectly scientific explanation for vampires and all the supernatural things they can do, despite actually being a vampire. It's implied this is a manifestation of his Malkavian insanity.
* FoodChainOfEvil: Even Nines Rodriguez is terrified of werewolves.
* {{Foreshadowing}}:
** If you ask the thin-blood seer on the beach to predict the future for you, she'll accurately predict the entire course of the game right up until the point where you have to make the choice that determines your ending. The way she describes it is so incredibly obtuse, however, that it sounds like gibberish unless you've already played through the game, in which case you can easily relate the vague imagery to important quests.
*** She's less vague if you ask her who you can trust, her answers obviously meaning no one but Mercurio and Beckett. [[spoiler: Mercurio will support you through the end game if you've been decent to him, and Beckett warns you not to open the sarcophagus when he learns what's in it.]]
** Playing a Malkavian after already finishing the games makes it clear that their dialogue option is full of these.
---> The one who has the pawn will win the whole board. [[note]]You are the WildCard, and whoever gets you on their side will manage to win the game.[[/note]]
*** The Malkavian even adds more foreshadowing to the first example above:
----> '''Rosa''': "You chased it for the one at the top of the city... on the sea... oh, underground... ha, you found it... in the crypt, heh... it's open... hoh, he... it's open... oh god, oh god, run!"\\
'''Malk PC''': "Yes. The tomb will [[spoiler: light up the night sky]]."
** In Hollywood, during a mission given by the local baron, you will find yourself in an internet cafe. In one of the corners of the cafe is a gaming rig which has a paused screenshot of a later area in the game, featuring a monster-miniboss you'll have to fight.
** Possibly doubles as a StealthPun as well - in the very beginning of the game, when Jack is explaining the details of being a vampire to you, one line he can say to you is, "I'll tell you how jacked this whole situation is." [[spoiler:Jack is the direct cause of the Ankaran Sarcophagus madness, having brought it to California and started all the rumours surrounding it. The situation - i.e. the entire game - is literally Jacked.]]
* FreudianExcuse, OedipusComplex and SingleIssuePsychology: Alastair Grout's logs dismiss each of these in turn as unlikely to lie behind most people's psychological problems.
** Freud would've had a field day with the Voerman Sisters, though.
* FriendlyNeighborhoodVampire: Isaac, VV in a more take-no-prisoners way. It's also surprisingly easy to play as one.
** Not to mention it tends to get you more experience, items and allies. However, even the nicest vamps sometimes have to [[KickTheDog euthanize a sick puppy]] to avoid breaking the masquerade.
** The Thin Bloods certainly qualify.
* FunnyBackgroundEvent: In addition to the ArtificialAtmosphericActions, the various computer terminals scattered throughout the game provide a lot of background information. This ranges from the entertaining (the corporate peon writing his manifesto) to the backstory-explaining (Yukie got to America by pretending to be in a foreign-study program) to the useful (blackmail material).
* FurryFandom: Mentioned in passing in the sex shop in Hollywood as the owner lists through the products he sells. It appears the Furry Fandom is popular enough to have its own porn movies selling in prominent sex shops. They also appear to have it confused with bestiality.
* {{Gainaxing}}: The female Malkavian. Also Jeannette, Venus and Velvet. It's played for NightmareFuel with the "Spider Creation"'s pendulous breasts.
* GameMod:
** ''[[http://www.moddb.com/mods/vtmb-unofficial-patch The Unofficial Patch]]'' is initially [[ExactlyWhatItSaysOnTheTin an unofficial patch]] which fixes a lot of bugs left uncorrected after the end of Troika Games, but it also restores content left in the data archives, moves some items, adds a few more XP gains [[spoiler:(like when you free Ash from the Society of Leopold)]], and adds a brand new quest in a brand new area (the Downtown Library, a location cut during development).
** ''[[http://camarillaedition.darkbb.com/c1-camarilla-edition-forum Vampire: The Masquerade - Bloodlines: Camarilla Edition]]'' by Team Camarilla International is an overhaul of the gameplay mechanics, built on top of the ''Unofficial Patch''. The game now has a timer which progressively drains the player character's blood pool, the health regeneration rate has been toned down (and isn't buffed up anymore when feeding), being low on blood automatically triggers frenzy every 30 seconds, bloddheal and bloodbuff are now disciplines which can be increased in the character sheet, the skill books have been replaced by online college courses, the Masquerade violations system has been changed, there are new quests, etc.
** ''[[http://camarillaedition.darkbb.com/c4-the-final-nights-forum Vampire: The Masquerade: The Final Nights]]'', also by Team Camarilla International, includes the ''Camarilla Edition'' changes. It also replaces the playable clans by seven brand new ones, adds new disciplines, new [=NPCs=], new quests, some items are now impossible to find if the inspection feat isn't high enough, a couple of boss fights have been remade, etc.
** ''[[http://www.planetvampire.com/modules/Burgermeister/index.php The Clan Quest Mod]]'' offers a new quest for each Clan, a few new "evil" quests, and a "date" with a Kuei-jin lady. [[{{Fanservice}} Plus, VV will dance for you if she likes you enough.]] It also allows the player to install a number of other mods along with it, including earlier versions of the Unofficial Patch and the Camarilla Edition, though it hasn't been updated for their newest ones.
** ''[[http://www.moddb.com/mods/vtmb-companion-mod Companion Mod]]'' allows to hire and be followed by [=NPCs=] (and to embrace humans).
** The upcoming ''[[http://bloodlinesantitribu.com/ The Bloodlines Antitribu Mod]]'', which will replace the 7 original clans with 7 new ones, add more quests, more areas, adding more player options for factions.
* GameplayAndStoryIntegration: If you get Beckett to teach you about stuff, you'll get relevant stat bonuses. It's possible to get a bonus to Research by talking about possible origins of vampires, as well as an extra point to a discipline if you're playing a Gangrel.
-->'''Beckett:''' Try not to think about how much it's going to hurt. Remember, you're already dead. (+1 Fortitude)
* GayOption: The PC, male or female, has the option of seducing a number of women into willingly giving up their blood. Additionally, regardless of gender, the player can have a sexual encounter with Jennette Voerman. There is an opportunity for male [=PCs=] to seduce a stranded yuppie for his blood early on in Santa Monica.
** It's possible to seduce the snobby restaurant critic Tommy Flayton in the ''A Dish Best Served Cold'' quest, regardless of gender, in order to complete to the quest. Afterward, when he offers to take the PC on a dinner date in West Hollywood, the (male) PC [[IHaveToWashMyHair takes a rain check and promises to call him.]]
** The long-running fan-made patches have enabled an option for males to [[KissOfTheVampire offer their services]] to Romero in the graveyard just like females can.
*** As well as allowing the PC to actually feed from the aforementioned food critic after seducing him, also regardless of gender.
* GenghisGambit: [[spoiler:[=LaCroix=] makes it look like you set up Anarachist figurehead Nines to get killed, allowing him to unify the Anarchs and Camarilla by making ''you'' a target.]].
* GiantSpaceFleaFromNowhere: While almost all of the bosses might ''seem'' to be this, their forms are all actually [[AllThereInTheManual listed in the various books for [=VtM=]]] (with one or two exception, depending on what counts as a boss... and those are still straight from books, just from ''another'' World of Darkness line).
** A truly weird proper example, however, is the Sabbat Tremere one meets in the Hallowbrook Hotel. There is no backstory or exposition to his appearance and he is never mentioned again. What makes him so special, you may ask? First, the entirety of the Tremere Antitribu were wiped out through the influence of Antediluvian Tremere himself in 1998. Second, Clan Tremere is now *extremely* careful about protecting their knowledge and hunting down traitors. Third, Andrei, the local Sabbat leader, has a passionate hatred of the Tremere.
*** It actually '''can''' be explained: it's someone who learned Thaumaturgy, specifically the Path of Flame branch, from one of the Tremere Antitribu before the purge in '98. The fact that it's a recycled character model is just a gameplay limitation.
* GirlishPigtails: Jeanette.
* GodWasMyCopilot: [[spoiler:That cab driver who's been ferrying you around all game is implied to be Caine. Especially fun if you play a [[MadOracle Malkavian]]; the character actually figures it out and [[OhCrap freaks out]].]]
** God may be Smiling Jack's drinking buddy, it seems.
* GoodGunsBadGuns: Given the setting, it is hard to determine which faction is good or bad, but a couple of guns commonly seen in antagonist hands fit the trope (although some examples don't):
** Steyr AUG are used by the Society of Leopold (HardCodedHostility faction), the Sabbat (idem), and a couple of Kuei-Jin met if you didn't ally with them ([[spoiler:the faction which ending consists in them betraying the player character]]).
** MAC-10 are used by mobsters, Sabbat, and the Society of Leopold.
** Romero the friendly ghoul has a bolt action rifle as a WeaponOfChoice.
** Among aversions, there are mobsters armed with revolvers, and Nines Rodriguez uses a Desert Eagle during the cutscene in which he saves the player character from an encounter with the Sabbat.
* GratuitousFrench: Santa Monica art gallery, named "Gallery Noir" ("black gallery"). As French common names and adjectives have a gender, it should have been "Gallery Noir''e''". It could also be noir as in film noir since the World of Darkness fits into that genre.
* GratuitousItalian: Used incorrectly with the Giovanni book "Voce del Morte" (which should be "Voce ''della'' Morte").
* GratuitousJapanese: Yukie - and the voice actress is extremely bad at it, getting some of the pronunciation completely wrong, particularly with trying to say [[strike:"Los Angeles"]] ''Rozu Angerezu'' with a Japanese accent.
* GratuitousRussian: By mafiya goons. Voice actors are even worse than in Yukie's case. Boris is particularly awful at it, but all of the Russian voice acting is obviously done by people who never spoke Russian before.
* GrievousHarmWithABody: If the player goes to the heart of his sanctum, the insane prosthesis maker Dr. Gimble attacks him/her with a severed arm. After defeating him, he/she can then equip it and use it as a weapon. [[GameplayAndStorySegregation No pedestrians will look twice at you for walking down the street with a severed arm in your hand.]]
** Incidentally, as Dr. Gimble himself has a prosthetic arm (and in fact according to one dialogue option admits the injury was self-inflicted), it's entirely possible the arm he was hitting you with... was his own.
** Another severed arm can be found in the Hollywood sewers. [[spoiler: It belongs to an NPC that you talked to only moments before.]]
** If you're a Tremere with level 5 Thaumaturgy, meaning Blood Boil, you can burst people into bloody piles of body pieces, and from some of those piles you can obtain a severed arm as well. Very neat indeed.
** The closest thing the [[OneWingedAngel Hengeyokai]] can do is to throw huge, frozen tuna at you.
** In the Nosferatu Warrens, the first "Tzimisce Spider Creation" encountered ''throws corpses at you'''.
** The Chiropteran Behemoth picks up random [=NPCs=] off the street below and hurls them at you. ''That's'' going to be hard to explain without breaking TheMasquerade.
* TheGuardsMustBeCrazy: The penalty for criminal trespassing? The police open fire on you on the streets of Los Angeles.
** [[JustifiedTrope Then again]] this is the [[CrapsackWorld World of Darkness]] so the cops that aren't corrupt have probably learned to shoot first and ask questions later.
* GuestStarPartyMember:
** Barabbas, notably the only time in the game when you actually get anything resembling a party member.
** Also, in the Unofficial Patch, if the player parts with the Japanese Demon Hunter on good terms, she will help you kick some Kuei-Jin ass in the Chinatown Temple level near the end of the game.
** There is a mod which allows to have more than half of the game [=NPCs=] (humans, ghouls, or vampires) as followers, although the number of those who can be followers on the same time is limited.
* GuideDangIt: The player has a very small window of opportunity for receiving the body armor, the best clothing item in the game, from Heather. There is no indication in the game that Heather has it (until the player talks to her, which he probably won't since there is no obvious reason to go back and do so) and the window of opportunity is right before [[spoiler:she is killed, making the body armor permanently unavailable]].
* GunFu: Toreador have a natural talent for this since all their disciplines enhance gunplay nicely. And since combat becomes more prominent as the game progresses, it's highly recommended not to ignore your gun skills for too long.
* HairTriggerTemper: Damsel. The PC can even tell her something along the lines of "Did you know you have easily pressed [[BerserkButton buttons]]?".
** MoodSwinger: With a single dialog option, she can swing from ''"You cammy fuck!"'' to "Hey, you're not so bad after all."
* {{Hammerspace}}: It's unknown where the character can store pistols, shotguns, swords and fire axes on his person even when wearing just a sweatshirt and pants (or in the case of a Malkavian, nothing at all). It gets particularly ridiculous when Chastity, a vampire hunter posing as a stripper, manages to pull a katana out of her bikini.
* HappinessInSlavery: Your ghoul, Heather. Although her "happiness" is purely artificial and beyond her control. The Blood Bond is a quasi-mystical connection forged from the moment she took her first drink of your blood, and is akin to passive mind control. This is why you'll notice her "loyalty" is almost pathological in nature, and gets more and more obsessive the more blood you feed her over time.
* HardCodedHostility: Of the four factions, the Camarilla, the Anarchs, the Kuei-Jin and the Sabbat, only the latter cannot be negotiated with, and one of the endgame missions requires the player character to eradicate them entirely.
* HarmlessFreezing: The quest with the Wereshark contains large tanks of (presumably) coolant that can be shot, freezing the monster if it is close enough. The freezing itself is harmless and the Wereshark thaws off quickly, but you can unload on it while it's frozen.
** Justified in that were-creatures of most types in the World of Darkness are obscenely resilient to damage, healing just as quickly as they get hurt. The only thing they can't immediately shrug off are wounds caused by fire, silver (or gold in two cases), or the teeth and claws of other supernatural creatures. Freezing a were-creature solid would be a momentary inconvenience at best.
* HearingVoices: [[spoiler:One of the ghosts in the Ocean House Hotel]] tries to be helpful, but mostly comes across as creepy. Also, the entire game can be ''filled'' with cryptic spoiler whispers if you pick Malkavian, though [[http://www.gamefaqs.com/pc/914819-vampire-the-masquerade-bloodlines/answers?qid=184545 they're really easy to miss]] due to their comparatively low volume and infrequent timing.
* HellHotel: The Santa Monica Ocean House Hotel was the site of the violent murder of a family by their father, and is still haunted by his and his terrorized wife's ghosts. [[spoiler: The whole level is a SpiritualSequel to ''Film/TheShining''.]]
* HellishPupils: Beckett has these, but subverts the common intent of them by not being ''nasty'' per say so much as snarky. "Gleam of the Red Eyes," or "Eyes of the Beast" as the tabletop names it, is Gangrel night-vision, so it has a practical purpose, too. In Beckett's case, he actually ''can't'' shut it off; it's an animalistic trait that became permanent because of a frenzy he once succumbed to.
* HesitationEqualsDishonesty: Quite a few of the lead characters are actually accomplished enough liars to avert this. One of the callers to Deb of the Night hemms and haws over every detail of his reply about the "yacht club" he's at and his "two... not wait, three!" yachts.
* HeroOfAnotherStory: Beckett. He indeed is a prominent character in old-[=VtM=] backstory, participating in many high-profile events. In the game, he shows up from time to time to give player an occasional quest or piece of advice [[spoiler: including a critical one towards the end]], but is mostly absent on those other adventures of his.
* HiddenInPlainSight: In Downtown, a sidequest (given both by the Tremere Maximilian Strauss and by the Anarchs) requires to put an end to an epidemic plaguing the district (especially against the homeless people). Where can we find the ones who triggered this plague? [[spoiler:In the building standing right in front of the Tremere Chantry.]]
* HotBlooded: Every single Brujah. The ones who appear calm at first are inevitably [[HairTriggerTemper easy to piss off.]] This makes them both {{Badass}} and [[ManChild irritating.]]
* HypocriticalHumor: When you're in Hollywood, you can visit an internet cafe. There's an 'Employees Only' door in there, next to which is a list of rules on the usage of the computers, with a prominent rule being 'No pornography'. Behind the door? An entrance to a pornography studio upstairs. [[spoiler: Takes a very dark turn as it's not just a studio, it's a a base of operations for producers of [[NauseaFuel extreme snuff movies]].]]
[[/folder]]

[[folder:I-L]]

* IHateYouVampireDad: Ash hates his sire, who rescued him after he almost died of a drug overdose, but this action rendered him unable to act, leaving him unfulfilled. It's extra heartstring-tugging because his sire, Isaac, is a kind, sentimental man who refuses to give up on Ash's well being.
* IllGirl: Heather Poe, when you first meet her, although she was technically hit by a car.
** If you look in the computers at the clinic, you can see that they had time to diagnose and document her "lacerations, organ damage, and internal bleeding" but not enough time to cure her, but then again she's lucky to have survived the car crash at all. Doctor St. Martin mentions that they have way too many patients and that he's working on someone who was shot in the head, but still...
* ImplacableMan: The Werewolf. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead... er. Or escape. [[spoiler:Or use a game guide.]]
* ImprobableAge: Pretty much every vampire you meet is implausibly young for the kind of power they wield. In some cases it's justified, in others, not so much. Assuming that the game is set in the early [[TheNoughties noughties]], [=LaCroix=] is about 200 (was a French officer in the NapoleonicWars), Nines Rodriguez is in his late eighties or early nineties (he grew up during TheGreatDepression), Gary Golden is about the same age (starred in silent films). Alistair Grout was apparently a practicing doctor in the late 19th or early 20th century which means he isn't more than a century and change. For comparison, the tabletop game recommends no starting character be younger than sixty. Primogen like Grout and Gary often have centuries under their belt, and Princes that remember Columbus journey aren't unheard of.
* ImprobablePowerDiscrepancy: In a few nights, the player is able to gain sufficient experience to overpower vampires ''hundreds'' of years his/her senior. Justified by the player's character being an 8th generation Kindred, which would explain great inherent power--there's also heavy implications that ''someone'' [[spoiler: *coughCainecough* ]] is cheating where the player character is concerned.\\
\\
If [=LaCroix=]'s failure to Dominate you isn't simply narrative convenience, then one interpretation is that your generation has dropped sharply since you saw him last. Even Andrei thinks something's up with you: [[spoiler: "I recognized the smell of your blood, young Cainite--very potent, greater than our last meeting. I could smell it, even over the flood of my fallen brethren. Doesn't that make you wonder?"]]
* IncendiaryExponent: At one point in the story, you can get set on fire repeatedly. Doing so drains your health bar rapidly (vampires are especially susceptible to fire), but touching human enemies while ablaze kills them immediately. Also, the image of a crazed Malkavian wielding a fire axe, while on fire, bursting out of an upstairs mansion window is [[RuleOfCool absolutely awesome]].
* InfinityPlusOneSword: The Tal'mahe'ra Blade, a mystical katana which deals aggravated damage. Can be found [[LostForever once]] in the "Hell at the Hotel Hallowbrook" miniquest, along with her gun equivalent, the Flamethrower.
* InformedFlaw: It is actually quite hard to violate the masquerade by running around the streets as a Nosferatu so long as you watch where you're going. People don't seem to notice anything until you're close enough for them to smell your breath.
* InkSuitActor: Sort of. If you explore the Empire Hotel downtown, in one of the rooms you encounter a party where a woman on stage is singing the song "Smaller God" by the goth band Darling Violetta; the NPC resembles the band's lead singer on the recording, Cami Elen.
* InterfaceSpoiler. It's best not to play Malkavian for your first run-through. Partly because the jokes are funnier when you know the subtext, but also because Malkavians know the answer before the question is even given. For instance, playing as a Malkavian when dealing with the Voerman twins, he'll flat out tell Jeannette [[spoiler: that he knows she and her sister are two sides of a multiple personality]]... though he'll do it with a weird metaphor about Roman gods.
** There's also the loading-screen tips, which change with each chapter. Many of them have implied spoilers. You've gone through 4/5 of the game without ever seeing a werewolf, and now the loading screen is telling you how fearsome they are? Not too subtle.
*** Somewhat more subtle however, is [[spoiler:the appearance of Cain's backstory when your getting ready to drive around Los Angeles during the Endgame sequence. This does not make ANY sense, whatsoever, however the game otherwise implies that the Cab Driver is Caine himself. Ignoring later retcons, of course.]]
* IronicEcho: [[spoiler:The last living member of the snuff film producers in Hollywood claim they only killed junkies and runaways, the something of society. The maker of the creatures that killed them claims he made the creatures out of the exact same thing.]]
** Also, near the end, Ming Xiao tells the player that [=LaCroix=] sees the player as a liability, and warns that [=LaCroix=] will dispose of the player once he finds the right moment. [[spoiler:''She's'' the one who disposes of you in her ending once your usefulness is at an end, while in [=LaCroix=]'s ending, he offers you a place at his side, but the both of you are disposed of for other reasons.]]
* IrrelevantSidequest: "Sorry Prince, I can't go look for the SealedEvilInACan right now. Some creepy shopkeeper wants me to steal the eyes off a corpse." Though most of them do give you useful cash or items.
* ItsAllUpstairsFromHere: [[spoiler: Most of the endings have the player character fighting his/her way up the [=LaCroix=] Tower.]]
* InstantRunes: Appear on a victim whenever a Tremere character uses [[BloodMagic Thaumaturgy]].
* ItsUpToYou: You are apparently the ''only'' agent (or at least the only competent agent) that Sebastian [=LaCroix=] has access to, despite his being a Prince, a Ventrue Elder, and rich enough to own the tallest skyscraper in downtown Los Angles. Also, in a city full of vampires that have been around the block a time or three-hundred, only you (a newly turned Childe) can defeat the ghosts/zombie cult/vampire-hunting fanatics/etc.
** One of the LetsPlay articles on this game raises a fair point: [[spoiler:[=LaCroix=] ''is trying to kill you''. He's sending you on exceedingly dangerous {{Suicide Mission}}s ever since Nines' protest stopped him from publicly killing you. In his mind: [[XanatosGambit you die, he wins. You succeed, he wins.]] Well, he ''is'' a Ventrue, and most older vampires would likely have the sense not to stick their necks out in the sort of missions you get assigned.]]
*** Plus, [=LaCroix=] isn't exactly respected. He's a very, very young Prince. It's only the Sheriff's imposing presence that keeps him in power. And you don't run into that many Camarilla sympathizers over the course of the game. And the most pro-Camarilla dude, Maximillian Strauss, the Tremere Primogen, will still happily see [=LaCroix=]'s ass on a stick. And you're weak enough for him to [[MindControl Dominate]] into doing his dirty work, although the actual rules for Dominate make this inconsistent; see ImprobablePowerDiscrepancy and FridgeLogic. Frankly, the Vampires in the area probably think its amusing to keep the Player alive, just so it'll stick in [=LaCroix=]'s craw.
**** Talking to Smiling Jack will reveal he knows [[spoiler: [=LaCroix=] is trying to kill you.]] He also discusses how young and desperate the Prince is.
* IWasQuiteALooker: Gary, formerly a famously handsome movie star, and Imalia, once a model, are now Nosferatu, hideously disfigured by their vampiric condition.
** Imalia is understandably bitter about this. Gary seems oddly unbothered (though he's had at least a few decades to adjust).
* JigglePhysics: The game has numerous female models for the player to control, depending on what type of vampire he/she chooses. Oddly, only some of these have jiggle physics - others appear to have breasts made of solid metal.
** Any character with breasts of the "jigging" type can have her breast size adjusted with a console command.
*** Which can be very confusing for those who type in "money 1000" expecting to receive 1000 dollars, only to find that all the women suddenly have ridiculously large polygons protruding from their chests.
* JiveTurkey: Fat Larry, who would like you to know that that's 'fat' with an F-A-T because he knows he has a weight problem, but just doesn't give a fuck. Or, if you're a female player character, he knows he has a weight problem but there's more of him to love.
* JustifiedTutorial: The PC is turned into a vampire, has his/her sire killed in front of them, is nearly killed him/herself, and is summarily dumped into the street with a "Don't call us, we'll email you." Luckily Jack is waiting outside. He kindly deigns to teach you how to maul pedestrians for their bodily fluids, as well as how to beat things to death with a tire iron when the Sabbat crash the tutorial.
* KarmaMeter: Two -- your humanity rating and your masquerade rating. Sometimes they conflict.
* KarmicDeath: Phil, The ButtMonkey assistant at the blood bank [[spoiler: gets drained of blood by the female vampire Vandal was using as a blood source.]] Then there is the snuff-film maker who [[spoiler: gets torn apart by one of Andrei's creatures. A dialogue option can even point out the karmic justice of it.]] And last, but by no means least, [[spoiler: [=LaCroix=] opening the box.]]
** This is very likely to be your character's fate if you are too much of a bastard, since you [[spoiler: cannot resist the temptation to open the sarcophagus if your humanity is too low.]]
* KatanasAreJustBetter: One of the best melee weapons in game. [[spoiler: You can find a superpowerful one during the sidequest Hell at the Hotel Hallowbrook, somewhere inside the abandoned hotel filled to the brim with Sabbat vampires, ghouls and Andrei.]]
* KickTheDog: The fate of your ghoul if they remain with you late in the game.
* KilledToUpholdTheMasquerade: Several characters get too close to the true or threaten to reveal the existence of vampires, and it's up to you to take care of the problem. Some of them you can let go; others have to die. [[spoiler:Bizarrely, and in an extremely meta moment, Mercurio also suggests [[LiteraryAgentHypothesis this is the reason for Troika's closing.]]]]
* KillItWithFire: The flamethrower is the absolute best weapon in the game. Pity you get it so late, and its ammo is so rare, expensive, and limited.
** Fire is also one of your main weaknesses. Will be used against you from time to time.
* KnightTemplar: Bach and the Society of Leopold as a whole.
* LadyNotAppearingInThisGame: Jeanette Voerman is featured on the cover and promotional material despite her minor role in the game.
* LargeHam: ''Beckett'' has a habit of making ''everything'' sound like he's...''OVERLY''...sarcastic. ''Eveeeeeen'' when he's ''not''.
** Gary, possibly justified since he used to be a movie star capable of drawing the attention of vampires.
** Grünfeld Bach, that guy is about as subtle as a tactical nuke.
** Andrei makes it a point to turn every single line he speaks into a work of fine art.
** [=LaCroix=] tends to get pretty melodramatic whenever he contemplates the burdens of leadership.
* LateToTheTragedy: Grout's mansion is like this: As the main character begins exploring the MalevolentArchitecture of the mansion in search of Dr. Grout, they come across [[ApocalypticLog tape recordings by the Malkavian Primogen]], discussing his condition and history. The further into the mansion you go, the less sane these recordings begin to sound, finally climaxing into some truly epic paranoid rantings [[spoiler:that not only turns out to be [[ProperlyParanoid utterly true, but utterly justified]] -- by the time you get to the inner sanctum, you find his obviously murdered corpse inside]].
** And if that's not creepy enough, wait until you see what he meant by "precautions to protect my beloved wife"--[[spoiler:her corpse is sealed inside a huge Victorian belljar, surrounded by objects from her childhood and their courtship.]]
* LesbianVampire: Jeanette can even sleep with a female player character (if you have enough seduction) while Velvet will even go as far as sending you e-mail with hammy love poems all the time. Also the female player character (not Nosferatu) can seduce young girls and such.
* LetsPlay: LetsPlay/MarikPlaysBloodlines.
** And in his [[Anime/YuGiOh Marik Ishtar]] voice the entire time.
** {{Helloween4545}} did an excellent Let's play as a female Tremere.
** There's a completed Let's Play of a Male Malkavian by darkchiron [[http://www.youtube.com/watch?v=eGDQN-bK54k that can be found here]]. It's really quite good.
** There's also a screenshot Let's Play of this game done by a user named "Pesmerga" over at the Let's Play Archive. He plays as a male Tremere, [[spoiler: but in a twist, he ''doesn't'' pick the "Maximilian Strauss ending" because Strauss was initially rude to him for not having been embraced within the pyramid. Who does he ultimately side with? The ''Anarchs''!]]
** [[LetsPlay/ChaoticMonki Cry]] has done a Let's Play as a female Malkavian named 'Hopsfy'. Found [[http://www.youtube.com/playlist?list=PLeqwXTaiY-OzBnsMMp2-do9EaQy1Kduc0 here]].
* LightningBruiser: Bishop Vick, bonus boss.
* LimpAndLivid: Gangrels when using Protean.
* LooksLikeOrlok: The members of the Nosferatu clan.
* LostForever: There are several areas which can be accessed only one time (the Museum, the Giovannis Mansion, the Hollowbrook Hostel, the Monastery, etc), and most of them feature unique items which give stat boosts, tomes permanently increasing stats/skills, or sidequest-related items.
[[/folder]]

[[folder:M-P]]

* MacGuffin: The Ankharan Sarcophagus. [[spoiler:Averted in a most hilarious manner in any ending that involves someone opening the thing.]]
* TheMadHatter: Malkavians know they're insane, which leads to some amusing dialogue options if the player chooses that clan. For example, instead of telling someone they're crazy, you can say "Your insanity surpasses my own!"
** Usually the alternate dialogue is quite amusing/interesting, but sometimes it can make it hard to tell the difference between the "sure I'll help" and "screw you" dialogue options. Which can be a bit awkward at times. It's best to play through the game as a sane clan first.
*** Interestingly, the Malkavian seems to get more coherent over the course of the game.
* MadOracle: Inspect the Malkavian dialogue options after running through the game, and realize that you're actually guessing at what's going on...''and almost always right''.
** To drive the trope even further, Pisha and Strauss more or less outright state that the Malkavian him/herself doesn't even know what's going on: They start seeing things and babble about their visions without comprehending their context or what they mean. Given that a Malkavian PC is just as surprised by all the plot twists as all the other characters, ''despite having spoiled several of them in advance with their visions'', they're probably right.
* TheMafia: The Giovanni, a vampire mob.
-->'''Gary Golden''': Spaghetti and corpses, boss.
* TheMafiya: Dangerous to Venus, easy for you to kill.
* MainliningTheMonster: In the sidequest "Thinned Blood", Vandal Cleaver is revealed to have captured a fledgling Thin-Blood vampire and kept her restrained to leech off her blood.
* {{Malaproper}}: The Malkavian PC.
* ManChild:
-->'''Malkavian''': "It was stolen. But there were lots of dinosaurs, so I had fun."
* MarathonLevel: The Nosferatu sewers.
* TheMasquerade, obviously.
* TheMaze: To a small extent, part of the sewers on the way to the Nosferatu hideout.
* MercyKill: During the final raid on the Sabbat HQ, you can find human cattle who have been tortured by them (including [[EyeScream having their eyes eaten]]). The game treats draining them dry or killing them in general to be a mercy kill, as you suffer no humanity loss at all.
* MuggingTheMonster: Oh Gimble, you really picked the wrong guy to try and murder.
* MultipleEndings: Depending on your choices, there can be several different endings:
** [[spoiler:[=LaCroix=] ending: In [[TooDumbToLive one of the biggest examples of videogame protagonist stupidity ever]], you remain loyal to Prince [=LaCroix=], kill Ming Xiao for the sarcophagus key and return to [=LaCroix=], who promises to make you his top agent once he uses the sarcophagus' presumed power to become all powerful...only for both of you to be killed when the sarcophagus' C4 goes off.]]
** [[spoiler: Kuei-Jin ending: You decide to help Ming Xiao double cross [=LaCroix=] and help her take control over LA, but at the very end she decides that [[YouHaveOutlivedYourUsefulness you're no longer of any use to her]] and condemns you to a FateWorseThanDeath.]]
** [[spoiler: Camarilla/Strauss ending: You expose [=LaCroix=] and Ming Xiao's plot to Maximilian Strauss, who then orders you to deal with them both. You kill Ming Xiao and the Sheriff, and [=LaCroix=] is arrested for his crimes. Strauss becomes the new leader of LA's Camarilla and appoints you as his right hand. As for the sarcophagus, Strauss decides its not worth the risk and orders it sealed away.]]
** [[spoiler:Anarch ending: Comes in two flavors. At the end, you decide to ally with Nines and, at his behest, kill Ming Xiao and depose [=LaCroix=]. At the end, depending on your choices, you either leave the sarcophagus key with the dying [=LaCroix=], who is summarily incinerated by the C4 (good ending), or you decide to take the sarcophagus for yourself, and ''both'' of you are incinerated (bad ending). In the end, Nines takes control over LA, and TheStinger reveals that Jack and Caine orchestrated the entire thing.]]
** [[spoiler:Lone Wolf/Independent ending: In a particularly ballsy move, you decide not to ally with ''anyone'', instead resolving to make your own path in (un)life. You kill Ming Xiao and the Sheriff, and the confrontation with [=LaCroix=] is nearly identical to the good and bad Anarch endings, depending on your choice. In the good ending, Nines offers you a place with the Anarch, but you decline [[FlippingTheBird most elegantly]] and leave the city for parts unknown.]]
* MyGodWhatHaveIDone: The Toreadors humanity shifts are always doubled. So they'll probably react like this if they kill an innocent or perform humanity-losing feats.
* MyMasterRightOrWrong: You have the option of treating [=LaCroix=] like this, defending him against his detractors despite everything he does to you.
* MythologyGag:
** One of the passwords is "[[{{Arcanum}} Gil Bates]]".
** Venture Tower, [=LaCroix=]'s base of operations in Downtown L.A, as well as being close to being named Ventrue Tower, looks pretty much as the old V:TES card Ventrue Headquarters did. [[http://www.vteschecklist.com/images/library_set/card_image/3772/3772-large.jpg Blending in so well.]]
* NewGamePlus: Finish the game with any character, then immediately start a new game with a new character with that exact same name, gender, and clan. Your character will start out in a grey box-like area where you immediately gain infinite XP, allowing you to max out everything. Leaving the box then starts the game normally. Jack won't call you out on it either, meaning it's either an unintentional bug or an intentional example of this.
** Picking Clan Malkavian on a second playthrough is also considered a major NewGamePlus among the fanbase.
* NewPowersAsThePlotDemands: The PC is a peculiar example of this. Because you spend XP directly on your skills and abilities, and because you can do so instantaneously, you can save your XP until you run into a task that you cannot do, and then spend XP you have accumulated to increase the requisite ability to the point where you can succeed. So, for example, if you run into a lock you can't pick or a computer you can't hack, you can spend some of your accumulated XP to increase your security or computer skill, or whatever the ability in question may be, and so succeed at the task. As such, this gives you this trope, in effect.
* TheNicknamer: The Malkavian almost refuses to call anybody by their real name.
* NoCanonForTheWicked: Averted. The novel ''Gehenna: The Final Night'' loosely follows on from the game, but the only game ending which is at odds with the novel is the [[spoiler:Strauss/Camarilla]] ending. Any of the other four could still potentially be canon, as the issue of the PC's fate never comes up.
* NoFairCheating: If you cheated your stats higher than possible, before meeting Jack for the first time, he will comment on this and tells you to redo the character creation process fairly; however, you can tell him that it's part of a mod.
** If you're playing a Malkavian and installed the Unofficial Patch, you can insist Malkav changed your stats. (Malkav is an antediluvian and the original founder of the mad clan.)
** There's a cheat code that allows you to use [[{{BFS}} the Sheriff's Sword]], an item only available by cheating. The item description is "[[TheDevTeamThinksOfEverything You shouldn't have this]]."
** On the other hand, in some locations if a "no clipping" cheat code is entered, and the player enters into the area where the TV newscaster is located, quite often a small amount of money can actually be found in the room for pick-up.
* NonstandardSkillLearning:
** There are a couple of instance when completing a quest grants a free point in a specific skill (financial if you convince Fat Larry to give you a discount before accepting the "Traffik" quest, computer if you bring back the CD to Bertram, firearms from Romero if you complete either "You Only Die Once a Night" or "Pimpin' For Romero", etc).
** In the mods ''Camarilla Edition'' and ''The Final Nights'', the NPC Akeem adds a new discipline (normally not accessible to your clan) in your character sheet as a quest reward.
* NothingIsScarier: A very good example. There are two levels where you just can't help thinking about dangers you've never seen before that ''must'' wait around the corner. Which never appear. The first one is [[spoiler:Ocean House Hotel, a HauntedHouse which actually poses no danger except some "environmental hazards" (like tableware jumping at you, DeadlyGas or falling elevator)]], though you can actually see the ghost of the killer stalking you if you look carefully (but he never does anything), and the second is [[spoiler:the AbandonedHospital, where all the strange events turn out to be the work of a flesh-eating vampire, who is not hostile towards the player]].
** Though, the second example can be a fairly challenging BonusBoss if you happen to be inclined to attack [[spoiler: her]].
** There's ''something'' down in the Hollywood sewers, other than vampires and their work, judging by the abandoned logs of the supervisors. What is it? [[NothingIsScarier You never find out.]]
*** [[spoiler:Though the implication is the Nosferatu did it.]]
* NoticeThis: The main function of the Inspection feat (and why many people consider it useless).
** ''The Final Nights'' adds some importance to the Inspection feat by making the ''spawning'' of items lying in the outside areas depending on the feat's level.
* ObfuscatingStupidity: [[spoiler: Knox can play you like a fiddle.]] Unless you can perceive his bullshit (read: Your Perception must be three or higher.)
** However, with enough stats, [[TheDevTeamThinksOfEverything you can call him on it.]]
** The Malkavian PC can be a lot more sly than he leads on for his gibbering, sometimes childlike demeanor and as mentioned above, seems to get a bit more lucid as the story get farther in (though the latter may be due to the rush for release).
* ObviousBeta: A solid case of [[ScrewedByTheNetwork Screwed By The Publisher]]. The one official patch was made pro-bono.
* OmnicidalManiac: The plaguebearers. All three of them are good examples of what happens when a vampires humanity is completely abandoned.
* OmnicidalNeutral: At the end you have to choose whether to side with [=LaCroix=], Strauss, Nines, or Ming Xiao; which choices are available depends on their actions up to that point. They always have the option of siding with nobody and taking out both the Camarilla and Kuei-Jin.
* OneWingedAngel: [[spoiler:The Hengeyoukai, Andrei's War Form, Ming Xiao's evil blob form, the Gangrel serial killer and The Sheriff's Chiropteran Behemoth.]]
** Protean disciplines allow the player to do this.
* OnlySaneMan: Compared to much of her caller base, radio hostess [[ShowWithinAShow "The Deb of Night"]] combines this with a DeadpanSnarker approach; even when [[CassandraTruth unknowingly interacting with actual elements of the World of Darkness.]]
* OptionalStealth: You're free to solve any kind of situation in the way you're most comfortable with, but a stealth approach will always grant you more points.
* OurVampiresAreDifferent: Goes with being part of ''TabletopGame/VampireTheMasquerade''.
* ThePasswordIsAlwaysSwordfish: In every computer you hack, you find them. So much, in fact, that if you have a password list handy, you don't even need to spend points to raise your Hacking feat[[note]]There is at least one mod (''Vampire: The Masquerade - Bloodlines: Camarilla Edition'') which changes some of the passwords, among other gameplay modifications[[/note]]. Also, the password is most of the time an existing word (instead of a random string of digits and letters), which is often related to the place where you find the computer, like [[spoiler:"optometry" to disable cameras in the hospital, "sinner" to read some files in the computer of the peep-show owner, or "autopsy" to access (and delete) the results of experiments on vampires in the Fu Syndicate building]].
** The trope is lampshaded in an office of Kamikaze Zen, where there is a mail of a programmer complaining that his boss password is the man's surname with the letters scrambled.
* PineappleSurprise: "Nines" Rodriguez saves the PC from a gang of Sabbat shovelheads by threatening them with a grenade.
* PointAndClickMap: The taxi / sewer map which serves to leave the current district.
* PointOfNoReturn: The game lets you wander freely through unlocked areas right up until [[spoiler:Griffith Park]]. Once you head off for that quest, you're locked into a sequence of three to four endgame missions. The game does allow you to buy blood, weapons and so on in between stops.
* PolarOppositeTwins: Jeanette (the nymphomaniac party-girl) and Therese (the strait-laced businesswoman) Voerman. Jeanette is obviously Malkavian, which makes Therese the same as the PC learns that the latter is the former's sire. [[spoiler: The player later learns they are actually the same vampire; Jeanette is a SplitPersonality, the manifestation of Therese's Malkavian insanity and the result of her disassociation from being molested by her father as a child.]]
** Interestingly enough, [[spoiler:Therese always stands on the left side of the room's screen, as in left-brain, and Jeanette always stands on the right. When she's having her FreakOut, she stands in the middle.]]
** There's a [[{{Foreshadowing}} subtle warning]] - for anyone who's paid close attention or knows the setting - that there's more than mere sibling rivalry at play, because [[spoiler:one of the sisters mentions having Embraced the other, which means they can't be of different clans.]]
** If you are a Malkavian [[spoiler:you know from the spot that they are the same person]], though it is cleverly hidden in the very colorful speech and almost impossible to get during your first playthrough. The Malkavian [[spoiler:calls Jeanette and Therese the white and black daughter of Janus respectivly. Janus is a roman god with two faces.]]
* PowerBornOfMadness: Malkavians, obviously. Their powers range from seeing bits from the past and future to being able to induce their insane thoughts into anyone they choose, provided it's not a very powerful or strong willed individual.
* PragmaticAdaptation: Of the Storyteller roleplaying system. Manipulation, your social dexterity - one of your most important abilities - is used purely to influence your haggling score. And there are no willpower points, virtues, or vices - instead you have Blood Buff, which is the Storyteller system's spending-blood-to-increase-stats ramped UpToEleven. But the degree to which they simplified the system without losing most of the coolness of it makes it a good change in general.
* PrecisionFStrike: Not literally, as there's no swearing involved, but any time the Malkavian PC [[LetsGetDangerous gets angry enough to speak straight]], it has much the same effect.
--> '''Malkavian PC, after having been taunted by Gary for a while:''' [[PunctuatedForEmphasis "Where. Are. You."]]
** The Malkavian also gives a straight answer to Gimble blurting that he loves the vamp's arms and simply must have them: '''"NO."'''
** Played totally straight, however, with Venus, the owner of Club Confession downtown asks you to kill Boris (doubles as {{Fanservice}} thanks to being spoken by a sexy character with a posh British accent):
-->'''Venus:''' I refuse to...fuck...that fat, misogynistic old man one more time to hold on to the club. So I need someone to eliminate him.
** Also, a [[PrecisionFStrike Precision D-Strike]] occurs in the Giovanni mansion if you try to seduce Mira Giovanni while playing a female character: she says something in Italian, pauses, and then looks at you and says "Dyke."
* PsychicAssistedSuicide: The Suicide and Mass Suicide powers of the Dominate discipline. Note that this is mostly there for RuleOfCool, as Tabletop rules explicitly state that you can't use Dominate to order someone to do something that directly goes against their instincts of self-preservation.
* PsychoticSmirk: Jeanette Voerman
* PurpleProse: Malkavian speech has plenty of this.
* PuzzleBoss: The werewolf in Griffith Park is completely invincible, so you can either evade it until the tram returns (thankfully it's not very smart, although it can tear doors to pieces, leading to hilarious OhCrap moments) or you can find another way to deal with it... [[spoiler: If you're curious, you can smash him between a particular door.]]
[[/folder]]

[[folder:Q-T]]

* RagDollPhysics: So much so that enemies go flying at even a single hit and you'll often have to wait for them to get up just to hit them again.
* RegeneratingHealth: The player character's health regenerates (very, very slowly) over time, and takes even longer after receiving aggravated damage. Feeding will accelerate the process dramatically. Several of the patches restore a DummiedOut discipline called "Blood Heal", which briefly accelerates the process also.
* RevolversAreJustBetter: Subverted. The .38 revolver has very poor accuracy and does low damage, though this could possibly be attributed to the game engine. Played straight with the Colt Anaconda.
* RightForTheWrongReasons: Alastair Grout's logs initially paint him as surprisingly lucid for his dismissal of much outdated Freudian theory - only for him to express his longing for the days when phrenology was all the rage.
* RoomFullOfCrazy: The prosthetics lab. Pictures of extreme bondage on the walls with the eyes and mouths crossed out (It's research for torque, apparently), huge bloodstains, torture tools in neat little rows all over the place, and it's such a long area with so many downward staircases and down ramps and side rooms that by the time you fight the guy you're totally freaked out. Which makes him kind of a letdown in the end.
** It's really an interesting bit of meta-horror; the only reason we're not terrified out of our wits by Gimble is that he's bitten off ''way'' more than he can chew.
* RuleThirtyFour: InUniverse. Gary Golden is the quest giver of a minor sidequest which allows to exchange some trinkets against sexy posters of most of the female vampire [=NPCs=] of the game (usually when they were still alive), which are then used to decorate the walls of your haven.
* SchmuckBait
* SealedEvilInACan: [[spoiler: Majorly and hilariously subverted at the end.]]
* SerialKiller:
** Throughout a large portion of the game, there's a destructive serial killer covered by the news. The player eventually has the opportunity to deal with him.
** Dr. Gimble is one of these, but little does he know that the player character is ''far'' more dangerous.
* SeveredHeadSports: An easter egg is to be found by picking up the severed head of a serial killer's victim and throwing it through a nearby basketball hoop.
* ShoutOut:
** There are references in the game to a number of classic and not-so classic vampire movies including ''Film/{{Nosferatu}}'', ''Film/TheLostBoys'', and of course ''Film/{{Dracula 1931}}''. For example one of the options when speaking to the bartender is "[[IDoNotDrinkWine I don't drink... alcohol]]", a clear reference to Creator/BelaLugosi's Dracula. Additionally, the Camarilla ending is a ShoutOut to [[spoiler:the final scene of ''Film/RaidersOfTheLostArk'', which itself was a ShoutOut to ''Film/CitizenKane'']].
** One of the weapons the player can use is [[VideoGame/PlanescapeTorment a severed arm]].
** Gorgeous Gary Golden, a former movie star, loves to make these.
--->"Forget it, boss. It's Film/{{Chinatown}}."
** In the HellHotel level, obviously an {{homage}} to ''Film/TheShining'', the ceiling has collapsed right in front of Room 217 (which was replaced in the film by Room 237).
** The dialogue option of "Did I just fight a ''landshark''?" is a pretty obvious reference to the old [[SaturdayNightLive SNL skit]].
** The ship the Elizabeth Dane is the name of the Leper Ship in John Carpenter's "The Fog".
*** What happens with the Dane, i.e., a ship transporting a coffin shows up in harbor with its crew mysteriously having vanished is likely an allusion to how Dracula arrives in London in ''{{Dracula}}''.
** There are several references to being shot like "Old Yella".
** The flamethrower runs on [[WebAnimation/HomestarRunner burninator]]-brand fuel.
** In a minor side-quest in Hollywood, [=LaCroix=] asks you to make a critics review of an Italian restaurant to be a bad one. If you are playing Malkavian and have enough dots in Dementation discipline you can use "Maggots. You are eating maggots." Line from '87 movie about vampires -- ''TheLostBoys''.
*** You even get to [[LampshadeHanging lampshade it]] in a subsequent dialog choice:
-->'''Tommy Flayton:''' This place will pay for this! As sure as my name is Tommy Flayton, they'll never serve food in this town again!\\
'''Malkavian PC:''' How could they do that to you? [[SarcasmMode I bet they didn't]] [[LampshadeHanging get that idea from a movie]].
** Mitnick the computer hacker is a reference to [[http://en.wikipedia.org/wiki/Kevin_Mitnick Kevin Mitnick]], previously one of the world's most notorious social engineers. He now runs an IT security consulting service.
** The clock in the PC's apartment had a brand name printed on it, said brand name being "[[Franchise/TheHitchhikersGuideToTheGalaxy Zaphod]]".
** There's also a reference to ''Traffik'': a [[Creator/SamuelLJackson cool, afroed]] JiveTurkey sends you on a mission to retrieve a [[Film/PulpFiction briefcase, with "beautiful" unknown contents]].
** There's a reference to ''WesternAnimation/{{Futurama}}'' in the Santa Monica health clinic: if you examine the patients' files on the doctor's computer, one of them suffers from frequent bouts of sexlexia.
*** You can also use Zapp Branningan's classic pick-up line--"I find the most erotic part of a woman is the boobies"--on a would-be Blood Doll in Hollywood. It works about the same as it did for Kif.
** Also in the Santa Monica health clinic's computer, you find a listing of doctors, including a Dr. Roberts, who has never lost a patient. The file notes that "[[Music/TheBeatles No one can succeed like Dr. Roberts.]]"
** And, of course, the Italian Giovanni's desire for an "[[ComicBook/TheSandman endless night]]".
** Perhaps more subtly, if you choose to [[spoiler:save Heather Poe by giving her your blood]], the cutscene goes through the exact motions of the scene in ''[[TheVampireChronicles Interview with the Vampire]]'' (TheMovie) where [[spoiler:Lestat Embraces Claudia.]]
** There's also a one armed man named "Gimble" who turns out to be a serial killer. [[Series/TheFugitive Sound familiar?]]
** [[Series/MontyPythonsFlyingCircus "Nobody expects the Malkavian Inquisition."]]
** A radio ad for a brand of butter called "I Thought it was Margarine" (All the crappy taste of margarine, with all the saturate fat of butter.)
** When enduring the Mandarin's experiments, his verbal notes call the squad of commandos you kill "The [[Franchise/{{Castlevania}} Belmont]] Squad."
*** The experiment right before that, which tests if a cross can repel you, is given the name of Dr. Van Helsing from {{Dracula}}.
** Malkavian to the bail bondsman: "[[Film/{{Ghostbusters}} Are you the key master?]]"
** Malkavians are full of this. "How long have they [[RageAgainstTheMachine raged against the machine?]]" when asking Jack about the Anarchs.
** The Malkavian PC has an option of replying "[[TheSixthSense I SEE DEAD PEOPLE]]" when asked by Beckett if they have encountered anything out-of-the-way.
** Malkavian to Damsel after you agree to spy on [=LaCroix=]: "[[ThePixies I heard a rumor that he was into field hockey players.]]"
** Dominating one of the employees in the blood bank leads to him saying that [[VideoGame/MetalGear he feels asleep]].
** When a Malkavian frees Carson from Gimble's prison, we get this little gem:
--->"''[[TheShining Heeeeeeeeeerrrrreeee's JOHNNY!]]''"
** The network you set up for Mitnick in one of the sidequests (on which all the in-game Nosferatu, save for your PC if applicable, have e-mail accounts) is called "SchreckNet", a clear reference to Max Schreck, who played Orlok in... ''Film/{{Nosferatu}}''.
** If you don't see the reference in the ghoul called [[Film/DawnOfTheDead Romero with zombie killing as his profession]], you really need to read up on your homework.
*** His job is also the plot to ''Film/CemeteryMan''.
** Malkavian seducing a woman in the Asylum: "[[Series/StarTrekTheNextGeneration I'm not fully functional, but programmed in multiple techniques.]]"
** The Malk response to finding out the blood bank freezer password from Phil (1969): [[Music/BryanAdams "Just like the summer."]]
** A male Nosferatu PC's default outfit consists of [[Film/AClockworkOrange white pants, a codpiece and black boots]].
** When you rescue Kiki from the Tong the first thing she asks you is [[StarWars Aren't you a little short for a Tong?]]
** If you turn off the power for the house of drug dealers at the beginning of the game, one of them angrily shouts that he was about to unlock [[StreetFighter "Sheng Long"]]
** The Katana looks like [[Film/{{Highlander}} Connor MacLeod's sword]]
** The NPC who hangs out at the convenience store in Hollywood ranting about "piznachos" (and who later calls Deb on the radio) is called [[Film/FastTimesAtRidgemontHigh Spicoli]].
** One of the T.V news reports involves a giant squid-like creature being washed up on the shoreline at [[Creator/HPLovecraft Providence, Rhode Island.]]
*** Also doubles as a ShoutOut to Literature/TheBible, as a massive sea creature washing up on shore is a sign of the Biblical Armageddon.
** If you talk to the group of thin-bloods at the Santa Monica pier, you can, with sufficient Persuasion, [[spoiler: convince one of them that either a) [[TheLostBoys killing the head vampire will turn him human again]] or b) that a [[Film/NearDark full blood transfusion]] will do the trick.]]
** If you log in to Carson's computer, the messages [[VideoGame/TheLegendOfZeldaI "Grumble Grumble" and "It's a secret to everybody"]] appear at the top of the screen.
** A very subtle one in the Nosferatu warrens. One of the old ledgers makes reference to three missing workers named [[Film/TheRunningMan Whitman, Price, and Haddad]].
** When Romero warns not to allow zombies to bite, a Malkavian character can ask if it causes Zombie status. [[FinalFantasy Because he/she is out of holy water]].
** One of the computers in the Ground Zero internet café contains a directory featuring short biographies of famous Hollywood actors, all of whom are thinly-disguised expies for their real-life counterparts (Jon Revolta, for example, had his bio removed at the request of the [[ChurchOfHappyology Church of Solicitology]]). Even a minor character, Ash Rivers, is a stand-in for RobertDowneyJr: Rivers is a successful Hollywood actor with a history of problems with drink and drugs, whose star-making role was in an L.A.-set drama film called ''[[Literature/LessThanZero Negative Zero]]''.
*** His name is a reference to Creator/RiverPhoenix; at one point, the Malkavian PC can refer to him as a phoenix in dialogue.
** Hannah's appointment book mentions that she needs to bring [[Film/PulpFiction pliers and the blowtorch]] for her meeting with Vandal.
** The bum with the "End Is Near" sign is actually shouting the lyrics to "The Dead Flag Blues" by Godspeed You Black Emperor!. In particular, he screams about "The sewers are all muddied with a thousand lonely suicides!"
** A very subtle one, but everyone who has ever taken a contracts class in law school will recognize the name [=McGee=], from the famous case Hawkins v. [=McGee=]. [=McGee=] was a doctor who operated on Hawkins, promising to remove a scar from his hand by means of a skin graft, but who instead mutilated his hand. In the game, [=McGee=] is instead one of the victims of Gimble, who cuts pieces off of him.
* ShownTheirWork: [[RuleOfFun Experience system that makes you as powerful as an Elder vampire in matter of days aside]], ''Bloodlines'' is amazingly faithful to its parent setting and contain more {{Continuity Nod}}s than you can shake a stick at.
** Also, its implied that [[spoiler: Caine]] has been lowering your generation to help you out. So even the EXPERIENCE AND DISCIPLINE SYSTEM is explained within the plot.
** Beyond that, one of the designers mentioned in an interview how [[spoiler: Jeanette/Therese developing an alternate personality as a way to cope with childhood sexual abuse is based on the known mechanic of how Dissociative Identity Disorder develops in real life.]]
* SignsOfTheEndTimes: This game runneth over with all kinds of approaching apocalypse signs. [[spoiler:Turns out, most of them are fake or just misinterpreted, even though the Gehenna really is approaching fast.]]
* SlobsVersusSnobs: The preoccupied-with-beauty Toreador versus the clobbered-with-an-ugly-stick Nosferatu. Also, the Ventrue "blue bloods" versus the Brujah "rabble."
** If you're playing a Toreador or Ventrue, the first thing out of your mouth upon first seeing Gary is "you are the vilest creature I've ever seen", despite he being downright ''handsome'' by Nosferatu standards. This comes after Gary informs you that:
--->I want to stick your lovely face in a piranha tank; I want to apply an acid glaze to your sculptured body; I want to throw your pocket mirror under a thresher and watch you fetch it.
* SmugSnake: [[spoiler: [=LaCroix=] ]] is a perfect example of this trope - a powerful, cunning, self-satisfied individual who is clearly a MagnificentBastard wannabe... but somehow doesn't appear to be really up for the role, often losing his cool and being generally distrusted or despised by pretty much every other [=NPC=] in the game, good or evil. It's worth noting that in spite of being the BigBad in almost every ending, he is not even worth a boss fight - you face his [[TheDragon Dragon]] instead.
* SourceMusic: A lot of the game's music is actually heard over in-game radios or being played in clubs.
* SpiritualSuccessor: As noted above, both in gameplay and the general feel and atmosphere of the world, the game is strongly modeled on Deus Ex.
* SplitPersonalityMerge:[[spoiler:Therese and Jeanette. If you're nice to both of them and have more Persuasion points, you can convince them to work together. [[TalkingToThemself Weird]] future [[FinishingEachOthersSentences conversations]] will follow.]]
* SplitPersonalityTakeover: [[spoiler:One of the ways the Voerman sisters' problem can be solved - have either Therese or Jeanette shoot the other and kill her, so only one personality is left.]]
* StealthPun: Did you ever notice that the name of the building you know as "The Ventrue tower" is actually spelled "Venture tower"?
** Delacroix means "[[EerieCuties of the cross]]" in French.
* StrawCritic: The Toreador, as ever. "Who's going to organize art shows without the Camarilla? You? Free mud wrestling for everyone!"
* {{Stripperiffic}}: The female Malkavian's armor graphics are all literally stripper outfits. Somehow this manages to be [[FanDisservice more disturbing than erotic]] (though many would say the opposite). There's nothing quite like beating somebody into submission with a fire axe while wearing a sexy cop outfit and giggling maniacally the whole time.
* SuicideMission: [[spoiler:Prince [=LaCroix=] keeps sending the player on Suicide Missions to get rid of you without sparking a civil war with the Anarchs.]]
* SunGlassesAtNight: Most notably Beckett wears his shades ''always''. Justified in that he uses it to hide permanent inhuman-looking eyes and can see perfectly well in the dark. Some others apply too, including certain clan/gender/clothing combinations of the player character.
* SuperNotDrowningSkills: Vampires don't need to breathe, though there are only a few parts with swimmable water anyway.
** It is enough to turn the [[spoiler: Kuei-Jin ending]] from a FamilyUnfriendlyDeath to a FateWorseThanDeath though.
* TakeThat:
** When asked to confess his or her darkest secret, one of the confessions the player can choose is having "voted Republican".
-->'''Venus:''' "Oh, I don't think I have anything that can wash that particular kind of sin."
** One NPC questgiver tells you of a human she knows writing a movie script about "secret societies" of things that go bump in the night and powerful elders ruling the world from behind closed doors. It's blatantly obvious that what she's really saying is "this human is being fed information on our society and is writing a movie about it." One of your possible responses is, "What? He's writing a movie about the [[GeorgeWBush Bush Administration]]?"
** The quest could also be a ShoutOut[=/=]TakeThat to ''Kindred: The Embraced'', the much maligned [=VtM=]-inspired TV show.
** The television news also mentioned a Senator Limperman being outraged at [[{{Postal}} at a game]] [[LampshadeHanging taking unsubtle shots at him]], referencing [[MoralGuardians Senator Joe Lieberman]].
** After scamming one of the thin-bloods, you have the option of telling him that the President is the [[TheLostBoys head vampire]].
** Two to Valve Software, who requested the game be delayed so that Half-Life 2 would be the first game on the market using the Source engine, as computer passwords in the museum: valveleaks, steamblows. Kinda ironic given that it's now sold on Steam, but hey.
** It is possible to try buying a nuke from Mercurio. Here is his answer:
--> Only a lunatic'd want that kind of ordnance. That's why they got'em in Washington.
* TalkativeLoon: The Malkavian PC's dialog, sadly unvoiced as they're the best lines in the game.
* [[ThatManIsDead That Woman Is Dead]]: Talking to Velvet Velour as a Malkavian lets you ask her why she doesn't use her real name [[spoiler:Susan]]. Velvet reacts by speaking coldly about [[spoiler:Susan]] in the third person as a "weak woman who died".
** You can also invoke it literally when attempting to convince Samantha (a friend from your living days) that you're not...you.
* ToBeLawfulOrGood: Comes up sometimes when someone has [[HeKnowsTooMuch seen behind the masquerade]], and the player must choose to kill an otherwise innocent to uphold the masquerade (sacrificing humanity to uphold Kindred law) or let them go and risk a masquerade violation (violating Kindred laws but being more humane.) The penalties for either are defused somewhat by the fact the game offers many opportunities to regain lost humanity or masquerade points.
* TooDumbToLive:
** Helping the [[spoiler: Kuei-Jin]]. Of course, you can't die so you just end up living forever [[spoiler: in a box beneath the ocean]].
** Prince [=LaCroix=], as well.
** None of the factions can really match the utter foolishness of the Society of Leopold. Their 'field agents' dress like your typical cliche [[TabletopGame/OldWorldOfDarkness oWoD]] character, making them stand out like sore thumbs; their base is littered with ammo crates for the benefit of invaders; the actions of the hunters are so stupid, it gets lampshaded; and their laser trip-wires, instead of simply setting off alarms, detonate rigged explosives inside their own quarters - and are comically easy to turn against them.
* TransformationTrauma: [[spoiler: Ming Xiao = BlobMonster.]]
* TheTriadsAndTheTongs: The Tongs are antagonists in a couple of quests.
* {{Troll}}: Andrei, of all people, calls into ''The Deb of Night'' and trolls the host in one of the late-game broadcasts. He does this by speaking entirely truthfully (or at least the truth as he sees it) about current events the regular humans don't see, mostly signs of Gehenna.
** Gorgeous Gary hasn't evolved beyond the joys of trolling either, boss.
* {{Tsundere}}: She's no ones LoveInterest by any means, but Damsel is a cute example of this trope that consists of 97% tsuntsun and 3% deredere. [[spoiler: If you go anarch in the finale and Damsel sees you survived the werewolf attack she honestly sounds like she wants to hug you...for a fraction of a second.]]
* TwistEnding: [[spoiler:In the independent and Anarch endings, you hand [=LaCroix=] the key to the Ankharan Sarcophagus if your humanity's up to snuff (probably realizing that thing contains more trouble than it's worth). When he opens it to diablerize the ancient vampire within, the box contains... Half a ton of C4, a timer counting down from '5', and a note saying "BOOM! :) Love, [[MagnificentBastard Jack]]". Cue maddened laughter from [=LaCroix=], and likely from the player too. The actual occupant of the sarcophagus, a perfectly inert and ordinary mummy, is seen "hanging" with Jack on a hill outside of town.]]
[[/folder]]

[[folder:U-Z]]

* UndeathlyPallor: Naturally. Vampires are gray, largely since the standard Caucasian mortal model is pretty pale already.
** The female Malkavian PC's so white, it looks like she uses white pancake on her face.
* UndergroundLevel: The Nosferatu hideout, after the sewers, though it is not so much a level as it is a town.
* UndyingLoyalty: Should you choose not to report his failure, [[spoiler: Mercutio]] shall be your most solid ally throughout the entire game, setting you up even for elite weapons and armor near the endgame.
* UngratefulBastard: Kiki, a girl that got kidnapped by the Tong crime gang; as you brave gunfire to reach her prison which is a boarded up closet, all she does is scream at you and call you all sorts of names even after finding out you're not part of the Tong. It gets to the point where you can basically tell her "Shut up or I'll shove your ass back in that closet."
* TheUriahGambit: There are several characters who would quite like to kill you, but can't for political reasons; so they send you on suicide missions instead. Most notably, Ming Xiao (it's not personal; she just hates your species) and [[spoiler:Prince [=LaCroix=], whose pride was hurt when Nines interrupted your execution.]]
* VampiresOwnNightClubs: "Asylum", owned by Therese and Jeanette Voerman, "[[StealthPun Asp Hole]]", owned by Ash, "Vesuvius", (a strip club) owned by Velvet Velour, and "Confession", which can be co-owned by the Player Character.
* VampireVords: Only one character speaks with such an accent.
* VendorTrash: Watches, jewelry, pills, morphine, car stereos.
* ViewerFriendlyInterface: Inverted. All the accessible computers in the game work by command line interface.
* VillainousBreakdown: [=LaCroix=] has a [[spoiler: particularly brief one]].
* ViolationOfCommonSense: So, when was the last time a game gave you one of the best possible endings for handing the BigBad the MacGuffin he needs for his ArtifactOfDoom and then just leaving? [[note]]Yeah, the PC had been warned by that point that the sarcophagus would be bad news for anyone opening it, but they still could not know that it wouldn't involve a pissed-off ancient tearing said opener apart and then going on a bloody rampage around the city, so it was still quite a risk to take.[[/note]]
** Please note ''everyone'' in the game with some sense of wisdom from Beckett to Rosa has told you '''do not open it'''.
* ViolenceIsTheOnlyOption: For the ScrappyLevel, unsurprisingly.
** For all final levels too. There is a plethora of ways to get through first quests, including talking your way through half of them. But the final quests are always a massacre and if you can't fight, you are screwed.
* WakeUpCallBoss: The "Cathayan" ([[AllThereInTheManual a Kindred-coined term for the Kuei-jin]], [[FridgeBrilliance which no self-respecting Kuei-jin would ever use]]) in the Santa Monica warehouse side-quest qualifies. If your character is combat-oriented, however, he is fairly easy to kill without giving it much thought; in this case, the WakeUpCallBoss would be [[SinisterMinister Bishop Vick]].
* WeCanRuleTogether: In the endgame, the player can possibly get this offer from [[spoiler:[=LaCroix=], Ming-Xiao and Strauss. Strauss, however, is the only who have both the will and opportunity to stay truth to his word, and names the player his second-in-command. Allying with [=LaCroix=] will lead to both the player and him getting killed, and Ming-Xiao will subject the player to a FateWorseThanDeath.]]
* WeDoTheImpossible: The reason [=LaCroix=] uses the PlayerCharacter.
* WeirdMoon: In the World of Darkness, the moon's craters resemble not so much a [[TheManInTheMoon face]] or a [[MoonRabbit rabbit]], but a skull.
* WhiteDwarfStarlet: Gary Golden is a male version of this. His career was abruptly ended by his transformation into a hideous Nosferatu and now he lives in the sewers, dressed in a tuxedo and surrounded by decaying relics of his GloryDays, including two corpses stuffed into costumes.
** And Ash, who used to be an actor but now can't act as he's a vampire. He's become a club owner and minor celebrity. Not as bad as Gary perhaps, but a lot more Angst.
* WhyDontYaJustShootHim?: Inverted, averted, subverted, justified aaaand played straight in the scene with the Mandarin. The player is trapped in a nigh inpregnable test facility by the Mandarin, with the aim of finding out the limits of vampire powers & resilience. [[InvertedTrope To get out, you do shoot/eat him]]. [[AvertedTrope A squad of mooks do attempt to shoot you in one of the tests]]. [[SubvertedTrope To progress, you do have to shoot parts of the environment]]. [[JustifiedTrope Shooting you wouldn't be nearly as informative as testing the character's resilience to UV, flame, spinning blades,]] [[DoubleSubversion bullets]] [[JustifiedTrope and some more flame]]. Finally, when you escape, the [[SmugSnake Mandarin]] does attempt to shoot you. Revenge is [[IncrediblyLamePun delicious]].
* WithGreatPowerComesGreatInsanity: Malkavians. Some less than others, but all inevitably have at least one mental illness. Of course, some might not even seem insane, but the player is one of the worst cases. Which, considering the dialogue you get, is [[HilarityEnsues pretty funny]].
* XanatosGambit: There is literally no possible ending to the game that does not [[spoiler: benefit Jack and Caine. [=LaCroix=] ''will'' die, whether by C4 or by execution. The mildest fate [=LaCroix=] can possibly suffer is getting arrested in the Camarilla ending, and even then it is implied that he will most likely be sentenced to death.]]
* YesButWhatDoesZataproximetacineDO: '''WARNING:''' The Surgeon General Has Determined That Cigarette Smoking Can Cause Cancer, Lung Disease, Emphysema, Diarrhea, Jock Itch, VD, Alien Invasion, Swamp Foot, and May Lead to the Death of Cute Little Puppies.
* YouBastard: Some quest log entries will chew you out, for instance, if you let the Serial Killer go without talking him out of it first, the questlog will ask if you're feeling proud of yourself now.
* YouHaveOutlivedYourUsefulness: [[spoiler:The Kuei-Jin ending.]]
* YouKillItYouBoughtIt: Dialogue implies that [[spoiler:you will become the new Sheriff if you side with the Camarilla and defeat [=LaCroix=].]]
* YourVampiresSuck
* YouSuck: Humorously, this can be done by the player; depending on who he/she sides with at the end of the game. Should one decide to [[ScrewThisImOuttaHere go it alone,]] you even get to do it to all the major factions who have tried to use you throughout; [[RoaringRampageOfRevenge and]] [[DidYouJustPunchOutCthulhu it]] [[EarthShatteringKaboom is]] ''[[FlippingTheBird glorious.]]''
** And, well, this ''is'' a game about vampires...
* ZombieApocalypse: Averted: the CDC has the outbreak pretty firmly locked down by the time you show up. The only reason you care, in fact, is not that that the zombies might get out and spread, but rather that the CDC might do ''such a good job dealing with the zombies'' that they could figure out who - or rather what - is really behind it.
** There is another one in the cemetery that one ghoul is containing by himself. If you agree to cover for him the task is almost impossible as their numbers increase exponentially trying to break down two separate gates it takes time to travel between.
[[/folder]]
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