Welcome to the trope page for VideoGame/UpgradeComplete!

[[SelfDemonstratingArticle The goal of this page is to upgrade EVERYTHING]]!

To view this page, you'll first need to upgrade the game description.

[[folder:Upgrade Trope Page Description]]

VideoGame/UpgradeComplete is a shoot-em-up flash game based around the upgrade mechanic found in many video games. Instead of beating the schmup part of the game, the goal is to upgrade everything in the game. And by everything, we mean ''everything,'' from the music, sound and graphics, to purchasing the [[YouHaveResearchedBreathing ability to actually play the game.]]

And of course, you can upgrade your ship as well, the upgrade system allowing you to add various weapons in a grid around the ship (and, of course, upgrade them.) Shooting down ships makes them drop coins that you need to collect in order to afford more upgrades, and if you defeat all the ships in a single wave without any of them reaching the bottom of the screen, you get to the next wave, which throws even more ships (and money) at you.

Play the game [[http://armorgames.com/play/3955/upgrade-complete here.]]

A sequel was also made (found [[http://armorgames.com/play/11028/upgrade-complete-2 here]],) offering even more things to upgrade this time around.

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[[folder:Upgrade Trope Examples for Both Games]]

!!Both games include examples of:
* CosmeticAward: Almost every upgrade in the game is one of these, but the one that really takes the cake is the "Just Upgrade" upgrade in the second game, which upgrades the Just Upgrade level... and does nothing else.
* DeathIsASlapOnTheWrist: None of the ships can hurt you, and even if you fail to clear a wave, there's no consequences beyond not going to the next wave (you even get to keep your money.)
* GridInventory: Sort of. All your ship's weapons and various equipment exist as [[{{Gradius}} option-style]] floating objects that have to be placed on a grid around the ship.
* MacrossMissileMassacre: Get enough Missile Upgrades and you will be doing this.
* MoneySpider: All mooks drop money when defeated. The FinalBoss in 2 pretty much "''bleeds''" money when damaged.
* MoreDakka: If you're getting overwhelmed by the sheer number of ships in a particular wave, just add more guns (or upgrade the ones you have already.)
* StylisticSuck:
** When you initially purchase anything graphics or sound-wise, it will look/sound like crap until you upgrade it some more.
** Upgrade Complete 2 has your first set of music tracks just being the creator humming.
* YouHaveResearchedBreathing:
** Taken UpToEleven. Examples include having to purchase the preloader, the shop to purchase upgrades, the play button (to actually play the game,) and the game's logo and copyright information.
** Also, the super secret upgrade that requires every other upgrade to unlock in the first game is [[spoiler:the game over screen.]]
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[[folder:Upgrade Trope Examples for Upgrade Complete 1]]

!!Upgrade Complete 1 includes examples of:
* ButThouMust: Parodied. You're given a yes/no option for if you want to play the game... but to choose the no option, you have to upgrade your decision-making power first.
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[[folder:Upgrade Trope Examples for Upgrade Complete 2]]

!!Upgrade Complete 2 includes examples of:
* AllegedlyFreeGame: Parodied. With the right upgrades, you'll unlock the "Premium Content" button, which claims to let you purchase (with real life money) extra content for the game. However, upgrading the Premium Content page makes said content cheaper and cheaper, until you can finally get it for free. [[spoiler: Turns out the "Premium Content" was just a picture of a sheep, with commentary talking about said sheep.]]
* BeamSpam:
** The SmartBomb weapon.
** Also, if you amass enough lasers, you can easily do this.
* CallBack: In the first game, you can "borrow" some money to start playing, like a due. In the second game, the game remembers this due, and shows you just how much of a due this really is.
* DamageSpongeBoss: The final (and only) boss of the game does nothing but very slowly move forward...and have a lot of hit points.
* DeliberatelyMonochrome: "Indie Mode"
* FrickinLaserBeams: Averted by the lasers, which are instant-hitscans that aim at your mouse.
* HeyItsThatVoice: Creator/{{Egoraptor}}, is that you?
* {{Jerkass}}: The upgrade window will insult you regularly. You'll have to purchase upgrades to make it less surly.
* JitterCam: One of the many upgrades, causing the screen to shake whenever a ship explodes or the player fires off a smart bomb. The fully upgraded JitterCam will sometimes shake violently for no reason (like at the end of a wave.)
* LargeHam: The male pilot, after you completely upgrade his voice acting.
* LoadsAndLoadsOfLoading: Of course, you can always decrease the loading times. Three guesses as to how you accomplish that.
* LogoJoke: Upgrading the logo is essentially a history of Website/ArmorGames logos.
* MostAnnoyingSound: Invoked. The upgrade shop has an annoying humming noise. You can make it go away... by purchasing an upgrade, of course.
* NoPlotNoProblem: {{Lampshade|Hanging}}d by your pilot (with a full voice acting upgrade) on occasion when you clear a wave.
--> "Take that, evil space aliens...or whoever you are!"
* PinataEnemy: The FinalBoss drops LOADS of money whenever you hit it- just whacking it quite a few times is enough to give you enough money to buy ALL the upgrades in the game (including all the grid squares).
* [[spoiler: ScreamerPrank:]] If you upgrade your heart rate.
* ShmuckBait: The heart rate upgrade.
* ShoutOut: The fully upgraded avatars both look like Franchise/{{Pokemon}}. The male looks like a Poliwhirl while the female looks like a Pikachu.
** Upon losing: [[Franchise/MetalGear "Me! Me? Meeeeeeeee!"]]
** Words from Indie Mode taken from Final Fantasy VIII opening.
* SmallNameBigEgo: The first-level credits page has the creator taking credit for everything in the game. Upgrading it further adds more names to the credits, until it's finally a complete credits list.
* SpeakingSimlish: First-level voice acting is just incomprehensible muffled talking.
* TrueArtIsAngsty[=/=]TrueArtIsIncomprehensible: [[invoked]] Parodied. "Indie Mode" makes the game DeliberatelyMonochrome and changes the soundtrack to something more melancholy, while displaying a series of messages on the screen portraying a conversation between two people (also being a reference to ''FinalFantasyVIII'''s opening, with the first few lines), one spouting off nonsensical, artsy one-liners, and the other getting more and more creeped out by the former until he threatens to call the cops.
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