[[quoteright:242:http://static.tvtropes.org/pmwiki/pub/images/Ultima_VII_Black_Gate_box_2141.jpg]]

->"''Avatar! Know that Britannia has entered into a new age of enlightenment! Know that the time has finally come for the one true Lord of Britannia to take His place at the head of His people! Under My guidance, Britannia will flourish. And all the people shall rejoice and pay homage to their new... Guardian. Know that you, too, shall kneel before Me, Avatar. You, too, shall soon acknowledge My authority - for I shall be your Companion... your Provider... and your'' '''''Master! [[EvilLaugh MUUUHAHAHAHAAAAA!!!]]'''''"
-->-'''The Guardian'''

''Ultima VII:The Black Gate'' is a PC game released in 1992 by Origin Systems. It is largely considered to be one of the best games in the ''{{Ultima}}'' series, and possibly, one of the best PC {{RPG}}s.

''Ultima VII'' is the first game in the "Age of Armageddon" or the "Guardian Saga." Two-hundred Britannian years after the events of ''Ultima VI'', the Avatar returns to Britannia through a mysterious red portal that s/he did not summon. The Avatar arrives in Trinsic, and finds Britannia in a state of peace - well, except for that string of brutal murders s/he just walked into! As the Avatar attempts to solve these mysteries, s/he gets to the root of Britannia's various problems - as well as their connection to the mysterious force calling itself "the Guardian."

''Ultima VII'' later came with an expansion pack, Forge of Virtue. This added a new location, the Isle of Fire, to the map. Here, the Avatar could create [[InfinityPlusOneSword the Black Sword]] as well as [[spoiler: get rid of the core of Exodus, the BigBad from the [[UltimaIII third game]]]]. A year later, a "sequel" was made in the form of VideoGame/UltimaVIIPartII.

The original game was released for MS-DOS, and was never ported to any other operating system, particularly due to a unique memory management system that made it nigh unlaunchable even on Windows 95 machines. A fan-made engine called [[http://exult.sourceforge.net/ Exult]] makes it playable on most modern systems (and adds several gameplay enhancements such as on-screen life bars.) A [[PortingDisaster not-at-all-very-good adaptation]] was produced for the Super Nintendo, which suffered greatly due to [[{{Bowdlerize}} Nintendo of America's censorship policies]] of the time. This version was ported to the PSP in 2006. An updated version compatible with modern [=PCs=] was released by EA in 2011. It is also now available for everyone along with [[VideoGame/UltimaVIIPartII part two]] over at [[http://www.gog.com/en/gamecard/ultima_7_complete Good Old Games.]]

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!!This game had examples of:

* AffablyEvil: The Guardian, who even tries to help you in the beginning of the game. He [[SoreLoser stops being so polite]] once his plans are foiled, however.
* AlienLunch: If you talk to the farmer about the spaceship in his field, he'll tell you that he ''ate'' its dead pilot.
* AllInARow
* ApocalypseHow: The Armageddon spell kills everyone in the world but you, Batlin and Lord British. Lord British can call you out on this reckless act: (paraphrased) "[[YouFool You fool!]] [[WhatTheHellHero Now we are all alone on this world! Britannia is ruined!]]"
* ApocalypticLog: The diary found in the tower in the center of Ambrosia Isle
* AnInteriorDesignerIsYou: Yet again, you could set up in any old vacant house you chose. The furniture wasn't quite as easy to move around as it was in ''UltimaVI'', though.
* AntiMagic:
** The [[spoiler: Tetrahedron Generator]] disrupts magic throughout the land, making it unpredictable and causing mages to go insane.
** Blackrock can negate the effects of magic altogether.
** Kissme the faerie also creates anti-magic dust.
* AscendedGlitch: Smith gives you helpful hints... for ''VideoGame/UltimaVI'' and ''Martian Dreams''.
* AwesomeButImpractical: The Armageddon spell, which kills everyone except you, Lord British, the ferryman, and [[spoiler: Batlin]].
* BerserkButton: Your entire party will turn on you if you kill Kissme the faerie.
* BettingMiniGame: The House of Games in Buccaneer's Den. [[spoiler: One of the games is hilariously broken once you join the Fellowship. Joining ups your winning payout, which, on the rat race, goes up to 6 times your bet, with 4 options to bet on. This means you can consistently make half again on your original bet by betting on all four lanes. Using this loophole, it is possible to generate enough money to break the game engine, so that walls and scenery flicker on and off.]]
* BrownNote: The Cube Generator's "security system" consists of a loud noise that does damage to your party.
* BrutalHonesty: Parodied by Frank the Fox just outside Lycaeum, who proudly announces that he is a devout follower of Honesty, but actually does nothing but tell unpleasant things about other people.
* {{Calvinball}}: Chuckles' "The Game." Figure it out to win EXP and a clue to the main quest. [[spoiler: The goal is to use no words but those that, when spake, need but one sound.]]
* ChainOfDeals: To reach the Time Lord you need help from the Wisps, who want Alagner's journal, who wants to know the secrets of Skara Brae, where they're having a bit of a [[OurLichesAreDifferent lich]] problem...
* ChurchOfHappyology: The Fellowship
* CopyProtection: In order to leave the first town, and to join the Fellowship, you have to answer questions about Britannian geography and herbology from the manual and from a map included as a [[{{Feelies}} feelie]] with the original game.
* CostumeCopycat: The impostor Avatar. [[spoiler: Thankfully, you don't have to worry about him much because the Fellowship has already caught him.]]
* CrapSaccharineWorld: Britannia is finally at peace...or is it?
* DarkerAndEdgier: As well as BloodierAndGorier (the Test of Courage has a room full of bloody corpses) and HotterAndSexier (there's lots of sexual references, and there's actually a brothel). Surprisingly ''it's good''.
* DebugRoom: Can be found through the Trinsic cheat. Stack a bunch of crates up to the roof of the blacksmith shop in the southwest corner of town, and climb on to the roof. Walk up to the chimney to a room with lots of goodies in it. Then walk to the north side of the room to be warped into the DebugRoom.
* TheDevTeamThinksOfEverything: Among other things, you can actually harvest wheat with a scythe, then mill it into flour, mix it with water pulled from a well (or any liquid, really) to make dough, and bake it into bread.
** They clearly didn't think of ''everything''. For example, you can set up a superb staircase made of wooden boxen in order to get to a bridge that connects two mountain lairs, but while you can get on the railing, you can't jump down on the crossing.
* DialogueTree
* DiscOneNuke: If you know where to look, you can get the best weapons and armor very early in the game.
** Getting the magic carpet, which is not only free, but also allows you to travel almost anywhere.
** If you have the Forge of Virtue add-on, going to the Isle of Fire as soon as it becomes available, which allows you to pick up [[InfinityPlusOneSword the best weapon in the game]], to raise your Dexterity and Intelligence to the cap without any training, and to raise your Strength to ''twice'' the cap without any training.
* DoesThisRemindYouOfAnything: The three all-important generators that you ''need to destroy'' (and their {{Plot Coupon}}us) are prisms in the shape of a circle, a triangle, and a square. [[http://static.giantbomb.com/uploads/original/0/4527/1970440-1.png Hmmm...]]
* DungeonCrawling
* DungeonPunk: In contrast with the HeroicFantasy setting of earlier installments of the series, Britannia now has Renaissance-level technology. Industrialization, pollution, labor relations, homelessness, class struggle, racism, and drug use are recurring themes.
* EasyImpersonation: Throughout the game, you hear stories of a con-man pretending to be the Avatar fleecing various people around the world. When you finally find him, you find that he looks nothing like any of the selectable Avatars...''especially'' if your Avatar is female.
* EldritchAbomination: [[spoiler: The Guardian. Though he's not quite as scary as others.]]
* EmpathicWeapon: The Blackrock Sword only becomes usable after a demon is bound to it.
* EverythingsBetterWithMonkeys: The Emps are somewhat monkey-like.
* EvilGloating: The Guardian's monologue at the top of the page, which occurs ''before you even start the game''.
* ExpansionPack: The Forge of Virtue.
* FantasticDrug: Silver Serpent venom, which is used recreatively by a few [[NonPlayerCharacter NPCs]], and to dope the Britannian Mining Company's labouring gargoyles.
* FantasticRacism: Between humans and gargoyles, picking up where ''VideoGame/UltimaVI'' left off. Gargoyles are used as nearly slaves by the Britannian Mining Company.
* FetchQuest: The Prisms. And the Talismans in Forge of Virtue.
* FlamingSword: The Fire Sword
* TheFourthWallWillNotProtectYou: The Guardian introduces himself by sticking his head through your computer monitor, telling you how he's going to rule your life just as he rules Brittania.
* FriendOrIdolDecision: Happens at the very end of the game. [[spoiler: You're given the choice of entering the eponymous Black Gate and returning home or blowing it up and preventing the Guardian from entering Britannia.]]
* FunetikAksent: The gypsies and Gorn.
* GayOption: In the bath houses at Buccaneer's Den, you can have an OptionalSexualEncounter with the hookers of the same sex.
* GettingCrapPastTheRadar: Rated T despite having fully naked male and female characters (yes, fully detailed, though pixellated). The Avatar may also kill children in a graphic manner.
* GlobalCurrency: Gold coins
* HealingSpring: Played with. Some heal you, others put a protection or invisibility spell on you. Other flat out poison you.
* HookHand: Soon after arrival in Britannia, you find yourself looking for a man with one of these.
* HospitalSurprise: What happens if the Avatar's HP drops to 0.
* INeedYouStronger: Initially, the Guardian's voice chimes in with genuinely helpful (if imperious) advice ([[foldercontrol]]

[[folder: "Yes, Avatar, that is the correct direction to travel" ]]
) and warnings if you do stuff that negatively affects your KarmaMeter.
* InfinityPlusOneSword: The Blackrock Sword. Also counts as a [[SwordOfPlotAdvancement Sword of Sidequest Advancement]].
* IsometricProjection
* KarmaHoudini: [[spoiler: Batlin manages to escape at the end.]]
* KarmaMeter: Somewhat done away with here (which in itself is a good indicator that the world isn't as happy and peaceful as it claims to be). However, stealing or killing causes the civilians to call the guards on you. It may also cause your party members to [[WhatTheHellHero leave or even attack you]].
* KleptomaniacHero: The game gives you a lot of opportunities to do so. But beware, there ARE consequences if someone catches you!
** Of course, as long as you have the game paused, [[GoodBadBugs you can move objects directly into your backpack and the NPCs will never notice]]. Party members ''will'' notice, however, unless you put the stolen goods into ''their'' pack, in which case they're much less likely to speak out.
* LethalJokeItem: The Hoe of Destruction. The farmer (Mack) who owns the hoe in question took his hoe to a mage to be enchanted at the same time a warrior brought his sword to the mage to be enchanted. The mage got mixed up due to the in-universe disturbance to the ether, creating a hoe of destruction and a sword of weedcutting. You never find the sword, but you ''can'' get the Hoe of Destruction.
** Which is a StealthPun. [[spoiler: It's implied the sword is the Grasscutter (aka the Kusanagi), a legendary Japanese weapon made for the goddess of the sun.]]
* LordBritishPostulate: In this game, you can kill Lord British by dropping a plaque on his head while he's walking around the courtyard. Rumor has it that it's based on a [[TruthInTelevision real event]] in which a metal bar fell out of the ceiling and whacked Richard Garriot on the head.
** It's also worth mentioning that this is the only {{Ultima}} with two different ways to kill Lord British. The alternate method is more sinister. [[spoiler: The Black Sword's special powers can kill him.]]
* LoveInterest: Nastassia for the male Avatar. Sadly, this storyline doesn't go beyond a short dialogue and you getting your FirstKiss.
* MadeOfExplodium: Blackrock when Rudyom's Wand is used on it.
* MagicCarpet: Found outside the Dungeon Despise
* ManyQuestionsFallacy: Batlin administers a personality test to supposedly determine whether you need the Fellowship's guidance. It's full of loaded questions of the "Have you stopped beating your wife?" variety.
* TheMaze: Several dungeons and the inside of the Cube Generator are this.
* MinimalisticCoverArt
* MinusWorld: The "land of the dead" where dead characters are sent. You can get there through the teleport cheat.
* MoneySpider: Largely averted, as most monsters don't drop money. However, certain ones (like dragons) may have [[VendorTrash gold nuggets or gems.]]
** Gazers are literal money spiders, being spiderlike monsters that leave gold nuggets or stacks of coins instead of corpses.
* MultipleEndings: [[spoiler: Right at the end of the game, you get to choose between letting [[BigBad the Guardian]] take over Britannia and go back to your home dimension, or stopping his plans and abandoning any hope of you going back home.]]
* NameOfCain: Caine, the alchemist in Skara Brae. [[spoiler: He's a ghost who puts himself through a self-inflicted hell because he blames himself for the town's destruction. He also accidentally caused Batlin to turn evil.]]
* NamesToRunAwayFromReallyFast: The gargoyles Foranamo[[labelnote:*]]"Strong Hatred"[[/labelnote]] and Anmanivas[[labelnote:*]]"Great Pain"[[/labelnote]].
* NiceJobBreakingItHero: If you give Alagner's notebook to the Wisps, [[spoiler:The Guardian has Alagner killed.]]
* NietzscheWannabe: [[spoiler: Batlin's motivation, which you find out if you talk to him after casting the [[ApocalypseHow Armageddon]] spell.]]
* NonStandardGameover: [[spoiler: The [[ApocalypseHow Armageddon]] spell.]]
* NotInFrontOfTheParrot: Bopping a parrot on the head with a gavel will make them reveal the location of hidden treasure.
* OneSizeFitsAll
* OptionalSexualEncounter: At the bathhouses in Buccaneer's Den.
* OrcusOnHisThrone: [[spoiler: The Guardian, though he does have an excuse. He's stuck in another dimension.]]
* OrganDrops: Deer drop ''five'' legs (or are they just strips of meat? It's hard to tell!). Rabbits drop ''beef''.
* PacifistRun: Can be completed with no fights whatsoever if you're SequenceBreaking. Even if you don't, there's only about two creatures that you absolutely have to kill. (One of them in the ExpansionPack).
* PathOfInspiration: [[spoiler: The Fellowship]]
* PassionPlay: A group of Fellowship minstrels outside of Trinsic will do one.
* PowerGlows: Most magic weapons glow.
* PrecisionGuidedBoomerang: Magic Axes and Juggernaut Hammers, as well as regular boomerangs.
* RealMenWearPink: A retired soldier in Jhelom sews as a hobby. He can sew you a new flag in one of the sidequests.
* SealedEvilInACan: The demon inside the Blackrock Sword
* SealedGoodInACan: The Time Lord is imprisoned in the Shrine of Spirituality.
* SecretTestOfCharacter: Batlin gives you one if you ask him. [[spoiler: It's a sham of course; either way, he suggests that you should join the Fellowship]].
* SequenceBreaking:
** If you know where all the story items are, you don't have to bother with [[spoiler: joining the Fellowship or getting Alagner's notebook]].
** You don't actually have to talk to the Time Lord first to free him.
** If you have the Forge of Virtue add-on, it's possible to reach the Cube Generator without getting a Caddelite Helm.
** When you talk to Penumbra, she will ask who sent you to see her, and you can answer Nicodemus or the Time Lord. Except there is nothing stopping you from seeing Penumbra ''before'' meeting either of those, and will probably truckle through her locked door puzzle for no other reason than the fact it's there.
* ShoutOut:
** ''Videogame/WingCommander'': You can find a Kilrathi ship in a crop field.
** One of the actors at the Britannia theater has a Troll doll.
** Everyone in Serpent's Hold is based off of a character from Series/StarTrekTheNextGeneration
* SoulJar: The Well of Souls
* StealthRun: The {{Invisibility}} spell is made for this.
* StrangeSyntaxSpeaker: The Emps[[labelnote:*]]the passive voice is always used by Emps[[/labelnote]] and the Gargoyles[[labelnote:*]]to always use the infinitive form of the verb when to speak[[/labelnote]].
* StylisticSuck: The Fellowship's PassionPlay.
* SwordOfPlotAdvancement: The Blackrock Sword is needed to complete the Test of Courage in the Forge of Virtue.
* TakeThat: [[spoiler: The Fellowship]] is supposedly a satire of Scientology as well as Electronic Arts, who were trying to buy out Origin at that time.
* TakeYourTime: The planetary alignment of course does not actually occur until you reach the chamber of the eponymous Black Gate.
* TastesLikeDiabetes: Kissme is an in-universe example. Your characters even find her cuteness rather annoying.[[labelnote:*]]But they'll get rather angry if you decide to swat her.[[/labelnote]]
* TechDemoGame: This was the first ever game to require the (then) relatively new 486 processor (the predecessor to the first Pentium) rather than the older 386. It was the largest and most complex game that had ever been released, and had to use unorthodox memory management to get around DOS's limitations.
* ThrivingGhostTown:
** Britannian towns do not seem as heavily populated as they look.
** A literal example of this is Skara Brae.
* TreacherousAdvisor: [[spoiler: The Wisps]]
* TruthSerum: The Cube Prism forces lying people to tell the truth.
* {{Unobtanium}}: Caddelite and Blackrock
* UnreliableNarrator: The description of the world in The Book of Fellowship (the game's manual) is written by Batlin, who has a very biased view of certain aspects of Britannian life and history.
* VendorTrash: Gold nuggets, gems, and Silver Serpent venom
* VideoGameCrueltyPotential: There's plenty of opportunities in this game for Evil Avatars.
** A particularly bizarre example regards the suicide of [[spoiler: Owen the shipwright]]. After his death, you can resurrect him and have the exact same conversation, which will end with him killing himself again. You can do this as many times as you like.
* WhatTheHellHero: Stealing, attacking innocents, [[spoiler: joining the Fellowship]] and [[ArsonMurderAndJaywalking wasting wine by pouring it into the floor]] will trigger this reaction from the Avatar's companions.
** VideoGameCrueltyPunishment: Do any of these too much, however, and your companions will either leave or attack you.
* WizardNeedsFoodBadly: In this game, you directly feed the characters with a food item. How full the character is depends on what you feed them. Fruits and vegetables are hardly filling, and it won't be long until the character is hungry again. Meat and cheese, however, are very filling. Just watch out for the characters saying they're hungry when they're actually not.
* WideOpenSandbox
** QuicksandBox: Can happen to you if it's your first time playing.
* YouBastard: If you use the teleport cheat to access an otherwise unreachable room in the tip of a mountain range, you'll find Lord British, who will yell at you for cheating. He will also try to kill your entire party.
* YourCheatingHeart:
** [[spoiler: Patterson, the mayor of Britannia, is cheating with the museum curator, Candice.]]
** Also, [[spoiler: the chaimbermaid Nell is cheating on her husband with none other than Lord British himself!]]
* YourCostumeNeedsWork: You can have the Avatar try out for his/her own role at the theater in the town of Britannia...but no matter what you do, you'll get declined anyway.
* ZombieApocalypse: The fate of Skara Brae, thought it's more of a localized Ghost Apocalypse. They all died at once too, no-one killed one another.

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