[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/ufouria_the_saga_cover_front_2765.jpg]] '''Ufouria - the Saga''' is a cult game made by Creator/{{Sunsoft}} for the {{NES}} in 1991 under the title ''Hebereke''. It was ported to Europe and Australia one year later (but [[NoExportForYou not in the US]]), where it received slight modifications to graphics, text and plot, but keeping its distinctive [[WidgetSeries Japanese-ness]].

Plot for the Western version: on a distant world, there live many strange creatures, including Bop-Louie and his friends Freeon-Leon, Shades and Gil. One day the friends fall down a crater, Bop-Louie climbs down there to save them, but faints and later finds himself in a weird world... Okay, it [[ExcusePlot doesn't make much sense]], but the original Japanese story isn't much better.

See the VideoGame/{{Hebereke}} page for tropes specific to the Japanese game, as well as the rest of the series.

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!!The game provides examples of:

* AerithAndBob: The original Japanese names for the characters are Hebe, Oh-Chan, Sukezaemon, and Jennifer.
* AnvilOnHead: Enemy crows drop 16-ton weights on you. [[{{Bowdlerise}} In the original game]], they dropped their poop.
* BlobMonster: Jumping green jellies that are about the most common and easiest enemy you can find.
* BubblyClouds: There's also a boss over there.
* CardboardObstacle: Certain blocks can only be destroyed with Gil's secret weapon.
* CartoonBomb: The icon for Gil's Secret Weapon. When actually used, they're green-and-white glowing egg-shaped things he launches from his mouth, which cannot actually damage enemies but are only for destroying certain blocks.
* ChainReactionDestruction: Because one explosion is not sufficient for bosses.
* CoolShades: ''Shades'', natch.
* DeathThrows: Bop-Louie falls outside the screen, eyes closed, when his energy drops to zero.
** Every character has his unique death animation: Freeon-Leon shrinks to nothing, Shades curls into a ball and Gil just stands there, looking at the player and drooling.
* DefeatMeansFriendship: When Bop-Louie finds his friends, who have become amnesiac after having fallen down the crater, they will attack him on sight. When defeated, they will regain consciousness and join him on his quest to leave the strange world.
* DropTheHammer: Averted. Shades carries around a hammer, but never uses it as a weapon... at least not against the enemies.
* EarlyInstallmentWeirdness: Not that the other ''{{Hebereke}}'' games (never released outside Japan) aren't weird, it's just that none of them is a Metroidvania action adventure game. They're all puzzle games and multi-player multi-event marathons.
* EverythingsBetterWithPenguins: Bop-Louie was originally the titular Hebereke, who looked like an albino penguin with tiny eyes and beak. There are also, among the enemies, guys dressed as penguins.
* CuteKitten: Freeon-Leon the dinosaur was originally O-chan, a cute kitten, or at least somebody dressed as one.
** At least two of the three key guardians are kittens. The third key guardian, the UFO boss, is probably an alien kitty.
* EyePop: One of the weirdest things in the game is Shades' special ability. He uses the hammer he finds to whack his own head, after which his eyes pop out of the sockets and ''start floating around the screen'', hitting and killing every enemy as if they were heat-seeking missiles! Unfortunately, it is the least useful ability and there are no places where it is really needed. But it sure is weird!
** Not ''that'' useless - it can hit the knight two times in one shot, or three with careful positioning and timing, whereas Bop-Louie's Secret Weapon can only hit once. So by using Shades' Secret Weapon for that fight instead, you only have to charge up two or three times in the middle of the spear rain instead of six.
* GenderBlenderName: In the original version, Gil was named Jennifer, but his gender is always listed as male. And Leon is still female... we think.
* HarmlessFreezing: Enemies frozen by Freeon-Leon's breath turn back to normal after a few seconds.
* GoodBadBug: By collecting any secret weapon, you can use the secret weapon of all characters by simply switching character in mid-charge while still holding the button. This means you can delay collecting Gil's bombs until just before you head to the dark area, but makes [[MinimalistRun low percent completion]] slightly more painful, as by utilizing this trick the bombs are the only Secret Weapon you MUST collect. See SequenceBreaking below for why this can get painful.
* InexplicableTreasureChests: Where the items are found.
* InvisibleMonsters: In the second phase of the fight against the alien (one of the three bosses you need to defeat to find the keys to escape), he will turn invisible for a while after you hit him.
* LavaIsBoilingKoolAid: Sure, it drains your energy pretty fast if you fall in it, but you can still swim in there, and hover above it with no problems.
* MeaningfulName: ''Freeon''-Leon's special ability is to freeze enemies with his icy breath and turn them into blocks to be used as platforms. (Freon is [[DontExplainTheJoke the gas used in refrigerators]]).
* {{Metroidvania}}: Without the abilities of Bop-Louie's friends, you won't go far in the game.
* MinecartMadness: One area is located in what appears to be an abandoned mine... Guess what you have to do there?
* MinimalistRun: The only items you absolutely need to beat the game are the three keys, Bop-Louie's suction cup and Gil's bombs. Since this means never picking up any medicine to heal, and the crystals that replenish 2 HP each (and in a minimalist run, your max is 50) RandomlyDrops from enemies and at a much lower rate than the throwing balls, this makes some of the later parts of the game tough, and a speedy kill of the diver boss impossible if you haven't gotten insanely lucky with your health drops.
* MonsterClown: Some enemies.
* MookMaker: An enemy that looks like a humanoid frog on a box, standing still, that spawns little frogs, but only one at a time.
** Also those things on the way to the knight boss that spits those little worm-things.
* NiceHat: Shades sports a nice [[DrSlump Arale]]-esque hat with wings.
* NoExportForYou: The original game was never released in cart form in the US, though it came there via the Wii's Virtual Console service eventually.
* [[NonIndicativeTitle Non-Indicative Subtitle]]: The game is not a saga at all, especially since all the Hebereke games made after it have nothing to do with it.
* PunBasedTitle: It's a pun on "euphoria" and the fact that '''u''' have to control '''four''' characters.
** There's also an actual UFO, and everything looks rather alien.
* SequenceBreaking: It's possible, albeit very difficult (think subpixel positioning and frame-perfect jumping, making it pretty much a [=TAS-only=] trick), to skip Shades entirely.
** By using the GoodBadBug mentioned above, you can get a few (non-required, but making it useful for OneHundredPercentCompletion {{Speedrun}}s) items that require Gil's bombs early, rather than backtrack to get them later. More useful is reaching the knight boss by bombing a wall before picking up the bombs, as that saves a detour later. Sadly, exploded brick walls return when you enter the character select screen - while this is no problems for vertical brick walls, as you can bomb it while stuck inside it, the horizontal screen of bricks you have to go through to reach the light switch is impossible to get past this way. Skipping Gil's bombs would otherwise have been the single biggest [[{{Speedrun}} time-saver]] in the game, especially for a MinimalistRun that could instead spend ten seconds to pick up Shades' hammer.
** Even without using the bug, Freeon-Leeon's Secret Weapon can easily be skipped by using Shades to bounce on the enemies hovering over the lava on the way to the knight, get hit by the last one, switch to Gil and use the MercyInvincibility to get out of the lava before it starts sapping ten hit points per second.
* ShoutOut: Some wall-crawling enemies have MickeyMouse ears (they are called Mickeys in the Japanese instruction manual).
** The AnvilOnHead example above of [[Series/MontyPythonsFlyingCircus the 16 tonne weights.]]
* SlippySlideyIceWorld: Some areas are frozen and covered in snow, and only Freeon-Leon can walk over them without slipping and falling over.
* SpikesOfDoom: They appear, but are rather underused for a NES platform game of TheNineties.
* SuperNotDrowningSkills: Even the characters who can't swim (Bop & Shades) won't drown in water.
* UniqueEnemy: The large, stationary, square-shaped red slime only exists in one single room in the game.
* WaddlingHead: The first enemies you meet look like hooded heads with feet.
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