[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/typerider_4866.png]]

'''''Type:Rider''''' is a platform/"adventure puzzle" game developed by the European TV channel ARTE and French graphic designer Cosmografik (aka Theo Le Du Fuentes) and published by [=BulkyPix=]. You play as a sideways colon/diaresis traversing a land of letterforms in a way reminiscent of ''Franchise/SonicTheHedgehog'' as you explore the [[UsefulNotes/{{Fonts}} history of typography]] from prehistoric times to the digital age while learning about some of the better known typefaces such as Bodoni, Garamond, Helvetica and so on.

The game is available for [[https://play.google.com/store/apps/details?id=com.bulkypix.typerider Android]] and [[https://itunes.apple.com/app/id667443268 iOS]] as well as on UsefulNotes/{{Steam}}.

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!!Tropes present in ''Type:Rider'':
* AdvancingWallOfDoom: [[spoiler:In the Comic Sans level, where you're being pursued by a pixelated photograph of a cat with lasers shooting out of its eyes. Ironically, touching the lasers doesn't do anything; you have to touch the cat itself to die.]]
* BreakingOut: The Pixel level includes a "puzzle" which is just a game of ''Breakout''.
* BrutalBonusLevel: Completing the secret [[spoiler:Comic Sans]] level requires you to move right constantly or die, with a physics system that slows you down or traps you (both of which kill you) if you make a minor misstep, culminating with a jump onto an angled platform that starts moving ''before you land on it'', and unlike every other level in the game there ''[[CheckpointStarvation are no checkpoints]].''
* CollectionSidequest: Each level has the letters of the alphabet in the level's font scattered across the level, which can usually be gathered just by going through the level normally. There's also a hidden ampersand in each level which is trickier to get.
* CrosshairAware: In the Clarendon level, a floating crosshair chases you and tries to shoot your dots.
* {{Cyberspace}}: The Pixel level.
* GimmickLevel: [[spoiler:The Comic Sans level, which eschews the puzzles of the normal game for a short, bizarre platforming sequence where you're pursued by a giant cat for most of the level.]]
* GottaCatchThemAll: Pages that explain the history of the typefaces are strewn all across the game. Collecting all of them and beating the game lets you read them at your leisure.
* EdutainmentGame: ''[[PlayedWith Very]]'' [[PlayedWith loosely]]. The content covered by this game goes beyond what a normal EdutainmentGame would cover. In addition, WordOfGod notes that it's the history of type that's important, not how many individual typefaces or type features can be identified.
-->'''[[WordOfGod Theo Le Du Fuentes]]:''' We're not trying to teach people to be experts in type in ''Type:Rider'', but I think it's important to know that it's a complex art with a long history.
%%* EternalEngine: Portions of the Times New Roman level.
%%* HubLevel: Which also doubles as the title screen and the credits.
* InterfaceScrew: During a section of the Futura level, you fall into a trippy "pool" where your controls are briefly reversed (the left arrow makes you go right, and the right arrow makes you go left).
* JokeLevel: [[spoiler:Comic Sans MS. It's exactly as ridiculous as you'd expect a level based on Comic Sans to be.]]
%%* MakesJustAsMuchSenseInContext
* MinecartMadness: One section of the Clarendon level has you riding a cart across some rails while avoiding a [[CrosshairAware sniper crosshair]].
* MoodWhiplash: [[spoiler:Most of the game is highly atmospheric, intricately designed and overall quite lovely to look at. The secret level is [[StylisticSuck none of]] [[CloudCuckooLand these things.]]]]
* PuzzlePlatformer: With more emphasis on the "puzzle" than the "platformer". [[spoiler:Except the secret level, which is pure platforming.]]
* SecretLevel: [[spoiler:Comic Sans MS, accessed by entering an underwater cavern after viewing the end credits.]]
* SlippySlideyIceWorld: While neither slippery nor slidey, the Helvetica level is full of snow and ice, alluding to the font's Swiss origins.
* StylisticSuck: Appropriately, [[spoiler:the secret Comic Sans level. Even the letters of the alphabet are out of order.]]
* UnexpectedGameplayChange: Twice in the Pixel level--first you end up having to play a ''VideoGame/{{Breakout}}'' [[BreakingOut clone]] in order to get a key, and then you have to complete somewhat of a "pop quiz" for the last key, where you have to match the fonts from the previous levels.
* {{Wackyland}}: [[spoiler:Comic Sans. Epitomized in the section where you jump from a cat wearing a large pair of eyeglasses onto a giant "WTF", which actually says [[PrecisionFStrike "What the fuck?"]] when you jump across each letter.]]
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