--> '''Last Of The Order''': I see the signs and omens. As the tide rises,we must unite to save Towerfall.
--> The young prince of the desert, blinded by his quest for glory and riches.
--> The Turncloak lurks in the shadows, eager to expose the corrupted king.
--> The elusive thief has returned, trained by the Forgotten Master.
--> And I, The Last of The Order, must join these adversaries to save Towerfall!

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/tfa_logo_9922.jpg]]
[[caption-width-right:300: Chaotic Multiplayer Mayhem at it's finest.]]
''[=TowerFall=]'' is a PlatformFighter, based around archery and arrows. In the world of ''[=TowerFall=]'', the King has gone mad, and monsters have arisen to destroy the land. Several figures arise from the conflict: the [[ChildMage Last of the Order]], who wants to free the land; the [[JustLikeRobinHood Vigilante Thief]], who wishes to profit from the conflict and help the weak; the [[ArtfulDodger Assassin Prince]], who views the conflict as a way to seize the throne and obatain glory and riches; and [[{{Turncoat}} the Turncloak Soldier]], who wishes to kill the king and free the land. Also accompanying in the ''Ascension'' version are the [[PerversePuppet Prancing Puppet]], the [[TheMaster Forgotten Master]], the [[MysteriousWaif Ancient Exile]] and the [[ObviouslyEvil Vicious Vessel.]]

In essence, ''[=TowerFall=]'' plays like ''SamuraiGunn'', in that you have one hit, and if you're hit with an arrow, you're dead. [[FriendlyFire This includes your own.]] Unlike ''Samurai Gunn'', there is no melee move, and arrows can be picked back up and placed in your quiver for later. There are a number of intricacies with the gameplay: you can dodge in any direction, catch arrows out of mid-air, wall jump, slide, and more. There are also an insane amount of variants that will completely change the game, and a number of stages to keep the backgrounds fresh. It's quite a lot of fun with friends, but is local multiplayer only.

Available for PS4, PC/Mac, and the Ouya. ''[[UpdatedRerelease TowerFall: Ascension]]'' was released on Steam and PSN in 2014. It contains four new characters ( Prancing Puppet, Ancient Exile, Vicious Vessel, and Forgotten Master), a slew of new variants, four unlockable stages, a single-player campaign (complete with [[spoiler: it's own stage, and a final boss]]), a bunch of new stat-tracks, new titles, and the mysterious "Ascension" screen.
!!''[=TowerFall=]'' and ''[=TowerFall=]: Ascension'' contains the following tropes:
* ArrowCatch: During your dash, any arrows that hit you are added to your arsenal.
* TheArtfulDodger: Every character in the game.
* ComebackMechanic: Players lagging behind on Versus Mode get shields at the start of the round. This mechanic can be lessened or taken off with certain variants.
* [[spoiler:DefeatMeansPlayable]]: [[spoiler:In Quest Mode, Sunken City's last opponent is the Prancing Puppet. Completing the stage unlocks him.]]
* GuideDangIt: Unlocking anything in ''Ascension''. For those who want to know:
** Characters:
*** Prancing Puppet: [[spoiler: Complete Sunken City in quest mode.]]
*** Vicious Vessel: [[spoiler: Play Twilight Spire in versus, and in a certain stage, a portal will show up. Kill all the creatures, and she'll be unlocked at the end of the round.]]
*** Ancient Exile: [[spoiler: Play Moonstone in versus, and in a certain stage there will be a purple rock with an archer shape on it. Hit the rock 3 times, and she shall be unlocked.]]
*** Forgotten Master: [[spoiler: Finish the Gold Triangle Sidequest,]] which is a GuideDangIt in and of itself.
** Stages:
*** Sunken City: [[spoiler: Randomly obtained by hitting the random stage select in versus mode.]]
*** Moonstone: [[spoiler: Play every regular stage in versus, the play Sacred Ground. Spend a few rounds there, and eventually the stage will automatically be unlocked. [[ColonyDrop You'll know when.]]]]
*** Towerforge: [[spoiler: Complete Quest Mode.]]
*** Ascension: [[spoiler: Complete the Ascension puzzle.]]
*** [[spoiler: Guantlet: Complete Ascension in quest mode.]]
* NintendoHard: Quest Mode will beat the crap out of you aren't prepared.
* NoArcInArchery: Averted and Inverted at the same time: Arrows do arc downwards, but can also home into enemies by arcing ''upwards''.
* PinnedToTheWall: Certain deaths can end up with the opponent like this.