-> ''The time has come. The beagles will have their vengeance.''
''Tokyo Jungle'' is a PSN game set AfterTheEnd in Tokyo, in a world where animals have started becoming more and more aggressive and the humans have mysteriously vanished. You play as various animal species trying to survive in a world without people. You start out with the ability to play as either a Pomeranian or a deer, and can unlock other species like bears, hippos, cats and even dinosaurs as you play.
There are two main modes: "Survival Mode", where you choose an animal you've unlocked and try to survive for as long as you can, and "Story Mode", where you accomplish a series of challenges as a given animal and learn more about how the end of the world came about. Alternating between the two modes is necessary to unlock new Story Mode missions, as you have to collect logs and files in Survival Mode to get more Story missions, but completing Story Mode unlocks new files in the world in Survival.
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!!Examples
* AfterTheEnd: The setting. The last few missions of Story Mode focus on showing how this happened.
* ApocalypseHow: Planetary scale, species extinction. Specifically, [[spoiler:a supposed catastrophic event that causes near human extinction will occur 200 years in the future. The humans in the year 2027 received anonymous emails and messages from the future humans of the year 2215 about the catastrophe. At the same, animals within the 2020-2030 decade became feral and people vanished into thin air, with prehistoric creatures appearing in the present time. The twist to this? Both the "present" AND the "future" humans were fucking the Law of Conservation of Mass around and [[TimeyWimeyBall completely screwed things up]]. To avoid a TemporalParadox and escape the destruction of the Earth's environment, the humans of 2215 decided to trade places with the humans of 2027 in order to save themselves. That can easily explain why dinosaurs appear in the ruins of Tokyo and why the animals suddenly became aggressive in the "past/present" timeline. A great deconstruction of TimeTravel! Whoops!]]
* ApocalypticLog: The archives found in Survival Mode focus on the events that lead to the humans' disappearance.
* AlwaysMale: With the exception the lioness and dairy cow, you will always be male, and you will always have a litter of sons. Eventually you've got to wonder where your mates are coming from if male births are so common.
* AttackOfTheKillerWhatever: As the world started to end, animals started becoming extremely violent, even housepets. John Hodgman tried to warn us!
* BadassAdorable: Some of the animals, like the Pomeranian.
* BadassBandolier: The Guard Dog Uniform has them. RuleOfCool is in full effect since they're obviously [[UselessAccessory useless]].
* BearsAreBadNews: Especially if you play a herbivore. On the other hand, you can be the bad news bear.
* BoxingKangaroo: One exists as a boss fight.
* CatsAreMean: Everything from ordinary housecats to ''Smilodon''.
* CharacterCustomization: All of the equippable items appear on your selected animal. It can be pretty amusing to see, say, a bear in a straw hat.
* DeadlyGas: A purple miasma will move from district to district, poisoning animals and water sources.
* [[spoiler: DeconstructionGame: Of TimeTravel.]]
* DefeatMeansPlayable: You start off with a sika deer and the Pomeranian unlocked. You unlock more animals by completing a special challenge as another specific animal, which can be the following- defeat a boss animal, take over the animal's territory, or touch a special animal. For example, the Pomeranian has to take over the cat's territory, the cat has to kill a beagle, and so forth.
* DyingLikeAnimals: When a "feral pet" event happens. They have no survival skills and will not react to you at all. You can walk right up to a group of them and slaughter them one by one in front of each other, and they won't even flee or fight back.
* EatingMachine: ERC-003, ERC-2000, and ERC-X are carnivores.
* EndlessGame: Survival mode.
* EverythingsBetterWithDinosaurs: You can unlock dinosaurs for play.
* [[spoiler: HeroicSacrifice: ERC-003 can choose to stop ERC-X from bringing the future humans to the past, but is badly damaged in the process and "dies".]]
* GangUpOnTheHuman: While you will occasionally see computer-controlled animals fighting each other, they can just as easily all decide to work together to eat you. A beagle being chased by hyenas, tigers, and a crocodile, who couldn't care less about attacking each other? It happens.
* JokeCharacter: You can unlock [[spoiler:a salaryman]]. It's classified as a herbivore, it's probably a play on the Japanese phrase [[spoiler: "Herbivore men"]].
* KillerRabbit: All of the pet-type and grazer animals qualify as long as you level grind, have good equipment or both. Played straight in one story mission when you actually get ganged up on by rabbits with boxing gloves and they can kick your ass pretty easily. Did I mention that you play as a lion in that level?
* LamarckWasRight: When you mate, your offspring will inherit a portion of any stats increased through challenges.
* LateToTheTragedy
* {{Macrogame}}: Stats gained through inheritance will stay with an animal for subsequent playthroughs. In fact, the character select screen will display the current generation of the selected animal and just how much its stats have improved.
* MagikarpPower: The Chick is barely able to move at all, until you mark all the areas in a zone and sleep in a bed. Then it matures into a fast-moving chicken. (until you mate again, d'oh!)
** The same can be said of herbivores in general. Most of them are slow, only have one attack (as to a carnivour's 3 or more) and only have speed and stamina going for them. And some don't even have that... Then you get things like a hippo, or an elephant [[CurbStompBattle and...]]
* NintendoHard: One of the most frequent complaints with the game is this, and it can be extremely frustrating at times, you can get all the way to the Suburbs, only for the toxicity to rise like crazy, and when you try to leave to escape the toxicity the only way out has become full of angry hippos who can kill you in just a few hits.
* OneHitKill: You can take out all but the toughest animals with a Clean Kill attack.
* OrnamentalWeapon[=/=]WeaponForIntimidation: The Guard Dog Uniform comes complete with four [[BadassBandolier bandoliers]] full of small daggers, they are completely decorative, you can't use them. Justified in that all of the animals who can wear it lack the thumbs that would be required to use them.
* PostApunkalypticArmor: The Guard Dog Uniform definitely qualifies. It looks like something MadMax would wear if he was a dog.
* UsefulNotes/PrehistoricLifeMammals: A ''Smilodon'', Wooly Mammoth, and ''Homo erectus'' are all unlockable.
* RainbowPimpGear: The game attempts to avert this by giving extra stat boosts for matching sets, but finding all the items in a set is a LOT easier said than done. So early in the game, you'll be decked out like a RummageSaleReject if you want any stat boosts whatsoever.
* RaisedByWolves: [[CaptainObvious Wolf cubs, duh.]] [[spoiler: Oh, and there's also [[DoAndroidsDream ERC-003]].]]
* {{Roguelike}}: It has certain elements of this; the heavy focus on trying to survive and eat as long as you can before you inevitably die and lose a chunk of progress, for example.
* SailorFuku: Yes really, as DLC.
* SecretAIMoves: Some computer-controlled animals have access to charged, pouncing, or projectile attacks that you can't use.
* SlidingScaleOfSillinessVersusSeriousness: Most of the time, it's on the serious end, particularly during Survival Mode, but it pops over towards the silly end at times. And it's not just the sight of [[TheComicallySerious badass animals wearing clothing]], it's also the story suddenly giving you a ridiculing rabbit, a BoxingKangaroo, and, at one point, a bear that stands on his hind legs and crosses his arms while delivering a speech before giving you an accessory. And then there's the very thought of animals taking over Tokyo.
* StockDinosaurs: ''Deinonychus'' and ''Dilophosaurus'' are unlockable, ''Pteranodons'' appear as NPC enemies, and according to WordOfGod they had planned to include a ''T. rex''.
* [[spoiler:TimeParadox: What happened to humanity.]]
* VideoGameLives: When you mate and start a new generation, you take control of the next litter, and all the extras count as an extra "life" if something bad happens to the one you're controlling. Of course, your packmates can also die first if you're careless or reckless.
* VirtualPaperDoll: The clothing system.
* WidgetSeries
* WizardNeedsFoodBadly: Your animal needs to eat to replenish their hunger meter. Grazers eat plants, predators eat other animals.
* {{Xenofiction}}
* ZergRush: Lots of animals will call for backup leading to situations where the player will get swarmed with Panthers or lions.
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