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[[caption-width-right:150:Oh nee... de instructies niet in het Nederlands...]]

->''"This probably isn't a normal egg!"''
-->--The opening of the first game (while Toki Tori is hatching)

''Toki Tori'' is a puzzle game originally released for the GameBoyColor, then [[{{Remake}} remade]] for the Pocket PC, then getting an UpdatedRerelease (or several), all brought to you by Two Tribes. After ten years, a sequel is in the works.

Toki Tori's premise is straightforward. Using a limited number of tools (ranging from the suitably named [[FreezeRay Freeze-o-matic]] to the unimposing [[BoringYetPractical Bubble Suit]], Toki Tori has to gather up his lost and unhatched brothers and sisters (originally swept away by a tornado). The game starts slow but can be deceptively challenging on the later levels and has developed something of a cult following by the sixth or so re-release (helped in large part by {{Steam}}). Two Tribes has even taken to adding a couple new levels now and again to celebrate Toki Tori's expanding fan base on Steam. They also added a whole new world to help promote ''VideoGame/{{Portal 2}}'' with a very special [[KaizoTrap final level]]. A LevelEditor was finally released so that fans can put together their own Easter egg hunts.

The sequel was released in April 2013 on WiiU eShop with PC version released in July 2013 on Steam. It is much more ambitious than its predecessor with big worlds and some Metroidvania elements. Tools have been replaced by manipulating the environment (creatures, nature, artifacts, etc.) to help you explore the levels and collect tokens instead of eggs.
!!The series provides examples of:
* AbortedArc: Originally, Toki Tori had explicitly magic powers and the tornado that took his siblings was implied to be controlled by some evil force. This is never mentioned outside of the GameBoyColor game.
* AbsurdlySpaciousSewer: Slime Sewers (or Slime Cave on Gameboy)
* AWinnerIsYou: Your reward for beating all the normal levels [[spoiler: is an animated cookout.]]
* BagOfSpilling: The sequel has Toki Tori losing all of his tools. Instead of earning them again, though, he learns how to whistle and stomp.
* CanonDiscontinuity: The developers have stated that any plot from the first game is being tossed out.
* ConjoinedEyes: Toki Tori to a ridiculous extent.
* ConvectionSchmonvection: An old stone castle is built with pools of lava but as long as Toki Tori [[spoiler:or ghosts]] don't touch it, he's fine.
* DoubleUnlock: In the Steam version, complete 10 stages to get a message saying the bonus levels are unlocked. The bonus levels still have a lock on them, which get unlocked if you join the Steam group.
* DungeonBypass: The Wildcard in the later versions allows you to skip a level you can't beat. However, you have to go back and beat that level if you want to use the Wildcard later.
* ExcusePlot: The first version shows your sibling eggs getting taken away. The rest only imply it. Nothing ever comes of it.
* [[spoiler: ImAHumanitarian]]: Let's just say Toki Tori is not collecting those eggs for their salvation.
* GoddamnedBats: One of the few creatures whose main purpose is to kill you and the only one that seeks you out if you make a noise.
* GroundPound: Not used as an attack but a key source of interacting with the game world in the sequel.
* KaizoTrap: The second to last level of the ''Portal 2'' promotion world positions the last egg over a spike pit. Jumping for it will kill you during your victory animation unless you [[spoiler:drop an Insta-Rock on it and teleport down into the egg; the rock falls past you during your animation and you land on it.]]
* LevelEditor: Only for the Steam version.
* OneHitPointWonder: Enemies and spikes both stop Toki Tori in his tracks.
* OurGhostsAreDifferent: They're affected by gravity and can die, for starters.
* ResetButton: The Steam version eventually introduced the Rewind function to make the game less frustrating.
* SequenceBreaking: The sequel allows you to freely explore. A Steam achievement is even given for beating the game without visiting the city.
* SlidingScaleOfVisualsVersusDialogue: ''Toki Tori 2'' is on the extreme visual end of the scale, if [[http://twotribes.com/message/skipping-the-writing-for-toki-tori-2/ this]] has anything to go by.
* SuperNotDrowningSkills: Bubble Barrage takes place completely underwater but plays like any other world. Toki Tori does sport some goggles though.
** SuperDrowningSkills in the sequel. Apparently without the goggles Toki Tori can hold his breath for 10 seconds.