%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1479218090067633100
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:290:https://static.tvtropes.org/pmwiki/pub/images/tinytoonsadventuresbustershiddentreasure_400tall.png]]

A ''WesternAnimation/TinyToonAdventures'' LicensedGame by {{Creator/Konami}}, for the Platform/SegaGenesis.

While cleaning up a warehouse in ACME Looniversity, Buster Bunny comes across a treasure map. Montana Max, being his usual greedy self, yanks the map right out of Buster's paws and declares that he will be taking the treasure for himself.

To that end, he has Dr. Gene Splicer develop a mind-control helmet, which he uses to brainwash Dizzy Devil, Calamity Coyote, Hamton J. Pig, and Plucky Duck into helping him search for the treasure (and incidentally serve as a BossBattle when Buster comes across them), and has Elmyra Duff kidnap Babs Bunny, Fifi la Fume, and Shirley [=McLoon=] in an attempt to keep Buster off the trail.

In response, Buster simply recruits Gogo Dodo, Concord Condor, Li'l Sneezer, and Little Beeper to help him find the treasure, save his friends, and teach Max a lesson.

----
!!''Buster's Hidden Treasure'' contains examples of:

* AfterSchoolCleaningDuty: The opening cutscene reveals that Buster found the treasure map in Acme Looniversity's attic when he and his classmates were assigned to clean it.
* BearTrap: A rare level hazard is one of these. They send Buster into a PainPoweredLeap and take a heart upon landing.
* BigBad: Montana Max, as he is in most games from this franchise. In this case, he kidnaps Buster’s friends, and has a number of them subjected to Splicer’s brainwashing, to try and convince Buster to give up the search initially, and later try to coax him into handing over the treasure.
* BombardierMook:
** In the [[GreenHillZone grassland levels]], there are raven enemies who carry apples and drop them when Buster gets close to them.
** In [[EternalEngine Montana Max's factory]], there are planes that drop bombs, and unlike the ravens they don't wait for Buster to get near them before dropping their payloads.
* BossArenaUrgency: The first fight against Montana Max, at the end of the haunted pirate shipwreck, involves a scuba-helmeted Max bursting out of the floor, leaving gaping holes into the OneHitKill water below.
* BossOnlyLevel: Every boss level except the first Max fight.
* CheckpointStarvation: Checkpoints are very rare to find in the game, and they are usually after Buster goes through a door to a new part of the level. The final factory stages are a prime example.
* CollapsingCeilingBoss: The first battle against Plucky Duck involves Plucky using a hammer to bring down [[StalactiteSpite stalactites]].
* DamselInDistress: [[ExaggeratedTrope Exaggerated]]; ''every'' female regular is kidnapped (except Elmyra, the kidnapper).
* DegradedBoss: A case where the vehicle is degraded rather than the character. The ice mountain stages end with Gene Splicer piloting his plane and dropping bombs in the boss fight. The final factory stages have an unmanned version of the plane, bombs included, as a recurring enemy.
* EasyLevelTrick: One of the forest levels just before Calamity Coyote's boss fight can be entirely skipped with proper application of a GoombaSpringboard boost and WallJump.
* EternalEngine: The final world is a factory, complete with various robot enemies, spikes, electric reactors, a lava-filled floor in the third act, and various spinning gears, wrecking balls, and platforms Buster must maneuver across to get past them.
* EvilLivingFlames: In the [[LethalLavaLand Lava Cave]], anthropomorphic flames (from the short "When You're Hot..." from the [[WesternAnimation/TinyToonAdventures TV series]] episode "[[Recap/TinyToonAdventuresS2E2GoingPlaces Going Places]]") appear as enemies.
* FellAsleepStandingUp: As part of Buster's IdleAnimation, if you leave Buster alone long enough, he will fall asleep standing up.
* FlameSpewerObstacle: In the Lava Cave, there are certain parts on the walls that regularly shoot out fire.
* FullNameBasis: Every character in all the dialogue is referred to with their full name, for some reason.
* GetBackHereBoss: Inverted with Elmyra. You have to run away from her as any contact results in an instant loss of life.
* GhostShip: Found in the middle of the game. This stage is where you find the titular "Hidden Treasure".
* GoombaStomp: Buster's basic method of attacking enemies is by jumping on them.
* GreenHillZone: The Grassland and the first Forest level.
* HardLevelsEasyBosses: If you can clear the levels, the bosses are no problem. The platforming gets very tricky in the latter half of the game while the bosses still aren't much of a threat.
* HeartContainer: Bells raise your max HP by one, from three to a maximum of five. You're back to three if you die, though.
* TheHeavy: Dr. Gene Splicer appears far more often than Montana Max.
* HeelFaceRevolvingDoor: Plucky Duck is fought twice, first as his normal brainwashed self, and then suddenly he's brainwashed AGAIN thinking himself as this pseudo [[Franchise/{{Superman}} Super Duck]]. He insists he's NotBrainwashed in the end, but Buster got him to drop the act once he threatens him not to help him with future homeworks.
* HoverBot: In the factory levels, one of the enemies is ACME-Tron, a robot who appeared in the short, "[[BirthdayEpisode Happy Birthday Hamton]]" from the TV series episode, "[[Recap/TinyToonAdventuresS2E5PlaytimeToons Playtime Toons]]''. When Buster jumps on ACME-Tron's head, it will detach from his body and float upwards. Buster can then ride the detached floating head to reach higher places.
* HumanCannonball: In the ice mountain levels, when Buster finds a cannon, it launches him into space. As he falls back down, he can collect airborne bonuses if he is positioned correctly.
* HypnoTrinket: Dr. Splicer's mind-control helmets.
* IdleAnimation: Buster will impatiently tap his foot if you leave him alone for a few seconds. Leave him alone a few seconds more, and he will fall asleep standing up.
* ImprovisedZipline: Buster can use his rabbit ears to slide down ziplines.
* InCaseOfBossFightBreakGlass: To defeat Montana Max in the haunted pirate shipwreck level, Buster must destroy Monty's scuba helmet.
* IndyEscape: In the cave levels, there are several boulders that chase Buster. While they are very fast, Buster can easily bypass them by jumping over them.
* InvincibilityPowerUp: The flashing diamonds will cause Buster to turn invincible for a limited time.
* LethalLavaLand: The Lava Cave.
* LevelGoal: Gogo serves as this, though if you find a portal to Wacky Land, he'll take you ''out'' of it.
* LiftOfDoom: There's one in the Ice Caves, where Buster must ride to the top, avoiding enemies until he reaches the top, where he must jump out quickly, or be flattened.
* TheLostWoods: The Forest. Buster can scale the tall trees all while avoiding critters like owls and tomato-tossing trolls. One of the levels has an alternate level exit that determines which path Buster takes through the area.
* MagicalMysteryDoors: The third Factory level's first section ends with Buster coming across several doors. Only one of them will take him to the second section of the stage, as the others will take him back to the start of the first section.
* OneHitKill: The water in the haunted pirate shipwreck, a majority of the SpikesOfDoom, and [[Main/AndCallHimGeorge Elmyra Duff]] in the final level.
* OneTimeDungeon: Every boss level cannot be revisited once completed. There's an actual plot reason for this -- Buster's friends have already been rescued, or the level's treasure has already been collected, so it wouldn't make sense to fight those battles again. All this despite the plot [[ExcusePlot not actually being that important to the game]].
* OneWheeledWonder: The robot enemies in the factory levels stand on one wheel.
* PasswordSave: This game has a 20-letter password system, divided by five four-letter sections. The furthest a password can take you is the first act of the factory, as listed in the following trope below.
* PointOfNoContinues: Downplayed. Continuing normally puts the player back at the map screen, with Buster's icon on the level they were in. During the final factory stages, if the player loses all their lives and has to continue, then they start back at the first act of the factory, with any of the later three acts made unavailable again.
* PreFinalBoss: Just before the final battle with Monty's giant robot, Buster faces off against Elmyra. Subverted in that Buster has to evade Elmyra rather than fight her, as if she catches him, [[OneHitKill he instantly loses a life]].
* PretendToBeBrainwashed: In the second battle against Plucky -- er, that is, [[PaperThinDisguise the one and only battle against the Toxic Revenger]], you'll notice that he's not wearing one of Dr. Splicer's [[HypnoTrinket mind-control helmets]]. The battle still requires you to take out the Doc, but in the dialogue afterward, he keeps up the charade until Buster threatens to stop helping him with homework.
* ProducePelting: Quite a few enemies use fruit as ammunition, including the Ravens that drop apples and Trolls (from the "Brave Tales of Real Rabbits" episode segment, "Day for Knight" from the TV series the game is based on) that throw tomatoes. Monty even throws an apple at Buster in the Game Over screen.
* PublicDomainSoundtrack: A few songs in the soundtrack (the Concord power-up, the password screen, the first few notes of Montana Max's boss theme) are based on classical music pieces such as "Voices of Spring Waltz", "Night on Bald Mountain", "Flight of the Bumblebee", "The Barber of Seville", and "Die Fledermaus".
* RakeTake: Rakes carelessly strewn around are a rare level hazard, and if Buster steps on one, he'll be stunned for a moment. In a few instances, enemies can attack Buster while he is incapacitated.
* RecycledSoundtrack: One of the level themes, the underwater theme, and Montana Max's level theme, the final boss theme, and the Sneezer weapon (used during "Son of the Wacko World of Sports") were all used in the show.
* RiseToTheChallenge: Occurs in the Lava Caves. [[ExactlyWhatItSaysOnTheTin It involves lava]].
* SerialEscalation: When compared to [[VideoGame/TinyToonAdventures the NES game]] (which this game is very similar form in terms of being a platformer game). Last time, it was only Babs who's the DamselInDistress. This time, Fifi and Shirley (who also previously served as an NPC that 'talks' to you when you select your secondary character) got captured too. Last time, you had secondary character. Monty had two of them (Plucky and Dizzy) BrainwashedAndCrazy and added some more (Calamity and Hamton, the latter also served to give you extra life if you collect enough carrots) to serve as bosses (while Furrball got DemotedToExtra), and when Buster got new allies (Concord, Sneezer and Beeper), their stature means that they're limited to SmartBomb and 'goal line' (Gogo), so Buster had to do all the platforming by himself.
* ShipLevel: The Pirate Ship, naturally.
* SlideAttack: Buster can use this ability on enemies if he gains enough speed.
* SlippySlideyIceWorld: The Ice Mountains.
* SmartBomb: Concord, Sneezer, and Beeper all serve as one. Concord [[AnvilOnHead drops an anvil]], Sneezer uses his trademark [[NasalWeapon violent sneeze]], and Beeper [[SpeedBlitz just speeds by]]. All three clear the screen of enemies.
* SmashingHallwayTrapsOfDoom: Rather common and take various forms. In ice level, there are spiked crushers, in the factory level, there are blue blocks that smash up and down.
* SpikeBallsOfDoom: Metal spiky balls are a common hazard in cave and lava levels. These usually go around in an arc, bouncing back and forth.
* SpikesOfDoom: Common throughout the game. There are two varieties of them. Some are rather round, and these will do one heart of damage to Buster, then there are the thin, tall ones which [[Main/OneHitKill can instantly kill you]]. Notably, there are beds of the latter placed below disappearing platforms in the Ice Mountain levels.
* SpringsSpringsEverywhere: Springboards are common throughout the game, especially in the bonus stages.
* StalactiteSpite: Common in both Ice and Lava Caves. The first battle against Plucky Duck also has these, as Plucky brings them crashing down with a hammer.
* TacticalSuicideBoss: The first battle against Plucky would be impossible if Splicer didn't lower his plane every time Plucky used his hammer to bring down stalactites. At least, that was probably the designers' intention -- it's actually possible to [[WallJump Super Jump]] off the left side of the screen, for some reason. Jumping Off The FourthWall?
* TemporaryPlatform: There are two instances of these in the game; the first is in the Ice Mountains, in which they are placed over spikes that instantly kill you. The second is in the Factory, in which there are switches to activate them.
* ThreateningShark: These appear in a some of the swimming stages. Get within line of sight of them, and they make a fast horizontal beeline towards Buster.
* ThemeMusicPowerUp: For the duration of the InvincibilityPowerUp, a sped-up version of the show's theme song will play.
* TreasureHuntEpisode: The game's ExcusePlot centers around the chance discovery of a treasure map and the ensuing race to find the treasure.
* UnderTheSea: There are several levels where Buster swims through the ocean, complete with sea creature enemies, and [[SuperNotDrowningSkills the inability to drown]].
* UndergroundLevel: The Ice Cave.
* WackyLand: The bonus levels take place here.
* WallJump: One of Buster's abilities, which the manual calls the "Super Jump".
* WeaponsThatSuck: During the battle with Hamton, Hamton will use his vacuum cleaner to try to suck Buster towards him. The vacuum eventually powers down, giving Buster a proper chance to attack Splicer and free Hamton from his mind-control helmet.
* WheelOFeet: Buster gains these if he runs fast enough.
* YouSaidYouWouldLetThemGo: In the final stage, Monty tells Buster he'll return Babs and the rest of his friends to him if he gives him the titular hidden treasure. Buster refuses to give it to him, thus starting the final battle with Monty's giant robot. After Buster defeats Monty and his robot, he tells him he promised to let Babs and his friends go. Monty reminds Buster he still owes him the treasure, and Buster still refuses to give it to him.

----