[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/the_witcher_by_jonasdero-d7msgcm_-_copy_8809.jpg]]
[[caption-width-right:350:''"The Sword of Destiny has two edges. You are one of them."'']]

->'''Peasant:''' I saw a long-ship, made of the claws of dead men. The wraiths drove everyone to the shore, my daughter too. No man who meets the Hunt - returns to this world...\\
'''Geralt of Rivia:''' ''({{Beat}})'' ''[[BackFromTheDead I returned.]]''

''The Witcher 3: Wild Hunt'' is the third game in the video game trilogy of Franchise/TheWitcher, it was released May 19th, 2015. Unlike the previous two games, ''Wild Hunt'' is open-world with all areas accessible, rather than only one area per chapter.

In the wake of ''Assassin of Kings'', Geralt continues his work as a [[TheHunter Witcher]], hunting monsters that would prey on the innocent in a world filled with chaos and war. However, that all changes when an old friend of Geralt's, Emperor Emhyr var Emreis of Nilfgaard, summons the Witcher for a most poignant quest: Find Ciri, a [[TheChosenOne child of destiny]] precious to them both; the one soul in the world Geralt considers kin. Geralt must now travel the lands in search of Ciri, all the while battling the otherworldly legions of TheWildHunt, who seek the girl for their own nefarious ends...

The game was released on May 19th, 2015 on PC, Playstation 4 and Xbox One.

Preview: [[https://www.youtube.com/watch?v=TZ_G6XiHoUA Debut Trailer]], [[https://www.youtube.com/watch?v=c0i88t0Kacs Killing Monsters]], [[https://www.youtube.com/watch?v=HtVdAasjOgU The Sword of Destiny]]
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!!This game contains examples of the following:

* AbusiveParents: Played with. The Bloody Baron is a horrible human being but prides himself on never touching his daughter with an angry hand. [[spoiler: His daughter, by contrast, points out that his years of black-out drunkedness and threats to her mother were a form of abuse by itself.]]
* AccentAdaptation: The game follows voice-acting conventions typical to most modern RPG series, and displays a variety of different real-world accents, which are used to denote the social status or regionality of the characters. For example:
** BritishAccents are frequently encountered; Refined RP is assigned to the higher status, sophisticated characters such as Yennefer and Emhyr var Emreis, SE London/Cockney accents for thuggish, disruptive characters, West Country accents for rustic locals, and the now prerequisite Scottish accent for the dwarven characters, such as the blacksmith Willis. The Baron is voiced with an amusingly bucolic Brummie accent.
** Ciri is kind of an odd example as she has an Estuary accent that veers towards RP at times, despite the fact she grew up amongst Witchers, Dryads, and a group of low-class thieves.
*** She did live in a royal castle until she was twelve, and spent a good time after that in a temple school for young ladies, as well as under Yennefer's personal tutelage, whose accent she presumably picked up. Her accent can presumably be chalked to a high-class Cintran.
** The Nilfgaardians mostly speak with an approximate Russian/[[ANaziByAnyOtherName Germanic]] accent, which provides good contrast with the mostly British-accented Temerians, and marks them out as an invading foreign power.
** Geralt himself has adopted a "Rivian" accent in-universe, which is approximate to an American accent.
* ActionGirl: Triss and Yennifer start the opening cinematic as OneManArmy sorcerers.
** Ciri proves to be one, slashing through both wolves, griffins, werewolves, and more with impunity.
* AdultFear: The game ''begins'' this way, with the King of the Wild Hunt cutting down Geralt's young adopted daughter. While it's just a dream, he knows full well that it's an omen signifying that Ciri is grave danger.
* TheAlcoholic: The Bloody Baron is a barely functioning one and only during wartime.
* AllCrimesAreEqual: Discussed by Geralt in the 'Killing Monsters' trailer.
* ALighterShadeOfBlack: The Nilfgaardians in general to the peasant class. No one likes them because they're an occupying foreign power who is robbing them blind for resources and occasionally commits war crimes. The Nilfgaardians, however, don't ''gleefully'' commit atrocities and aren't noticeably worse than their previous overlords save in a few rare cases (like religion).
** This is notably a LighterAndSofter portrayal than they had in the books.
* AmbiguousSituation: Did the Alderman [[spoiler: deliberately feed the Nilfgaard bad goods or was it just an oversight? Did the peasantry underneath him give up rotten food to the Nilfgaardians without telling him?]]
* AndNowForSomeoneCompletelyDifferent: At key points in the story you switch from playing Geralt to playing Ciri who differentiates herself by being a [[TeleportSpam Teleport Spamming]] LightningBruiser.
* AnnoyingArrows: Averted - players '''will''' hate the enemy archers, especially if they're on the far side of a large group, as there's not much in the way of MookChivalry either.
* ArmyOfThievesAndWhores: The Bloody Baron's military forces. Given they're all TheQuisling and DangerousDeserter types, this is to be expected.
* BadassBeard: Geralt now sports a beard, emphasizing his more rugged, dangerous side.
* BeefGate: While you can go anywhere, the monsters don't level up with the player, so go somewhere you're not leveled up for yet and you'll be slaughtered. See GameplayAndStorySegregation.
* BettyAndVeronica: Yennifer is devious, duplicitous, amoral, and glamorous. Triss is all of these things too...to a lesser degree. It seems Geralt has a type.
* BigBad: The King of the Wild Hunt.
** Subverted by Emperor Emhyr. He is responsible for an unprovoked war of aggression which is responsible for the vast majority of the northern kingdoms problems. However, Geralt can't kill him. [[spoiler: Because he needs his help. Also, killing kings doesn't really fix things in this setting.]]
* BlackComedyRape: In-universe, a group of drunken soldiers will share a story about how one of them chanced upon a farmer who's son was exceptionally pretty. The other soldiers speculate the farmer was trying to pass his daughter off as a son. The "punchline" is the soldier didn't care and raped them anyway. You can practically hear the disgust in Geralt's head.
* BreakableWeapons: Weapons degrade and break over time unless repaired. This functions as a MoneySink, keeping you appropriately impoverished for the story, as witchers are not known for amassing wealth, no matter how many monsters they slay for reward.
* BurnTheWitch: King Radovid is supporting witch-hunters and religious fanatics to find and kill his treacherous advisor, Philippa Eilhart. In result, anti-magic pogroms are going at full force in the cities of the North. Novigrad, especially, is highly dangerous to anyone suspected of magical powers.
* ButForMeItWasTuesday: The countryside around White Orchard is living in mortal terror of a griffin which has been killing and destroying the locals with impunity. Even the local army commander is terrified Geralt will turn down the contract so he does a little extortion to make sure the deal goes through. [[BadassBoast Geralt's reaction? "Eh, it's not the first time I've had to kill a griffin, nor will it be the last."]]
* CallBack: The King of the Wild Hunt uses almost the same words in "The Sword of Destiny"-trailer as he did in the finale of [[VideoGame/TheWitcher the first game]] to taunt Geralt.
* CarryABigStick: General Imlerith of the Wild Hunt yields an impressively huge mace.
* CityOfAdventure: The city of Novigrad is an entire region of Velen in the game.
* CityMouse. Keira Metz positively ''hates'' to masquerade as a village witch. [[spoiler:She eventually gets so desperate to get back to civilisation that she risks throwing herself at King Radovid's mercy unless you talk her out of it, even knowing that it's likely to get her burned at a stake.]]
* CoolOldGuy: Vesmir is one of these. He's a Witcher with a couple of centuries on Geralt and deeply loyal to the idea of the North. [[NotInThisForYourRevolution Even if Geralt is not particularly interested in fighting the Nilfgaard this time around.]]
* CouldHaveAvoidedThisPlot: A DownplayedTrope example. The Nilfgaard commander extorts Geralt's need to know about Yennifer's whereabouts in order to get him to slay the griffin terrorizing the land. [[spoiler: She's less than a day's ride away in Vizima.]] After Geralt slays the monster, he's justifiably angry at the deception. His reaction appears to be because slaying monsters '''is his job''' and resents the implication he wouldn't have killed the creature anyway.
* CrapsackWorld: It almost goes without saying in this setting but VideoGame/TheWitcher3WildHunt is significantly darker than both the original game and its sequel. Given both were DarkerAndEdgier CrapsackWorld settings to begin with, this says a lot about things. The country is ravaged by war, poverty, famine, disease, social injustice, racism, and worse.
* CuttingOffTheBranches: Both averted and played straight. Geralt's actions in the second game have the possibility of having great effects on the Nilfgaardian war effort. While it doesn't impact the plot very much, thousands of soldiers are alive or dead with whole sections of the Northern Kingdoms under Nilfgaardian rule or independent based on his choices.
* DamnYouMuscleMemory: On the PC, Alt no longer targets enemies - that's now Z. More frustrating, however, is R's rebinding from throwing bombs, daggers, and using traps to using consumables.
* DangerousDeserter: These stalk the No-Man's Land, living on banditry, attacking travelers and remaining settlements with impunity.
* DarkerAndEdgier: From the previous two games.
* DeadpanSnarker: Geralt has always had an understated sense of humor but he just drops all pretense of respect around the Nilfgaard. The one exception is the Emperor who, no matter what, he says the proper title of. [[spoiler: He can still refuse to bow, though.]]
* DefectorFromDecadence: [[spoiler:Avallac'h]].
* TheDevTeamThinksOfEverything: Certain quests will end, but information gained ''during'' that quest can be used to go elsewhere and pick up on a new thread, or simply see its conclusion unfold.
** There's also a lot of thought put into simple, physical effects. If you try to run into Yennefer's teleport in Vizima, for example, you get transported elsewhere in the castle. The Signs also have a lot more effect than their combat applications. For example, Aard can be used to blow noxious gas out of your vicinity and Igni is useful in getting rid of annoying insect swarms.
* DistaffCounterpart: A weird example as Ciri is the {{Deuteragonist}} of the Witcher series and, in many ways, the actual main character. However, the Ciri of the VideoGame/TheWitcher3WildHunt is visually, "female Geralt" and has virtually identical gameplay to him minus signs. [[spoiler: Given Ciri was a PhysicalGod by the end of the series, this is somewhat strange.]]
* TheDreaded: The Wild Hunt in general, and their King, Eredin Bréacc Glas, in particular. Even the Crones, who are practically goddesses in their own domain, think twice about crossing them.
* EarnYourHappyEnding
* {{Expy}}: The Bloody Baron's appearance, mannerisms, and habits [[Series/GameOfThrones greatly resemble Mark Addy's portrayal of Robert Baratheon.]]
* EvilIsDeathlyCold: The Wild Hunt brings winter with it wherever it goes.
* FaceHeelTurn: Yennifer appears to have joined the Nilfgaard military. [[spoiler: She has, to get back Ciri - Geralt quickly joins her in this.]]
* FallenHero: Sigismund Dijkstra has gone from being a patriotic spymaster who used his skills to unite the North against Nilfgaard to being a crime lord.
* FantasticRacism: The opening cinematic of the game has a priest talking about the evils of monsters, sorcerers, and Witchers. This is ironic given the only people who can deal with monsters are sorcerers and Witchers.
* FetusTerrible: The Botchlings are monsters born from stillborn babies that have been buried without proper ceremony. They look like deformed, toddler-sized fetuses with umbilical cord still attached. It is possible to appease one into becoming a benign guardian spirit of a household, but it takes an emotionally devastating and physically dangerous ritual to accomplish.
* FilkSong: [[http://youtu.be/c0trGRJs_IU Wake The White Wolf]], courtesy of Music/MiracleOfSound
** [[https://youtu.be/aGMSN_dQgLg He also put out]] a HeavyMithril version.
* FlashStep: This appears to be Ciri's mainstay power in combat. She can bypass several enemies' guards in a heartbeat, making mincemeat of them with her sword.
* ForegoneConclusion: In the books, Emperor Emhyr var Emreis [[spoiler: dies many years after both the saga and the games, so supposedly he'll survive the events of the Witcher 3.]]
** This isn't necessarily foregone, as the games take very BroadStrokes approach to the novels' canon, allowing the player to influence events contrary to what the novels say about the world's future. For example, according to the novels the Chapter and Conclave of the Sorcerers was never reinstated after the disaster at Thannedd, but it still can happen in the previous game if the player makes the right choice. But while it ''can'' be reinstated, the eventual outcome of this game may make said reinstatement a temporary thing.
* FromBadToWorse: As bad as it was in previous games, it's much-much worse now.
* GameplayAndStorySegregation: In the first game, Geralt had amnesia and many of his previous skills had atrophied. This was used to justify his level-grinding to higher levels. The second game had a somewhat organic feel because everything was scaled to your level. The third game dispenses with this and just places high-level monsters all over the place which Geralt must avoid til later levels. Given he is, at this point, the greatest warrior on his world and has all of his memories back, this is just plain weird.
* GrandFinale: This entry serves as the climax of Geralt's story in the video games.
* GrayAndGrayMorality: The Nilfgaard invaders are ruthless and oppressive but, as an innkeeper says at the beginning of the game, the Northern Kingdoms weren't particularly good to the common folk beforehand. This is actually a softer portrayal of the Nilfgaard Empire in the novels, which leaned towards using them as Nazi stand-ins toward the end.
** Becomes BlackAndGrayMorality when dealing with the many-many war criminals the war has produced as well as the Wild Hunt.
* HeroWithBadPublicity: Geralt is this due to being a Witcher. No matter what, his decisions will also end up ticking off someone.
* HiddenHeartOfGold: Geralt can be played as this or as an unrepentant JerkAss.
* HumansAreTheRealMonsters: A constant ever-present theme of the series which is underlined here. The Drowners, ghouls, and other monsters are threats to the populace but it's the war with Nilfgaard which is really devastating the land.
** At least partially averted as Geralt tells a story of a scholar friend of his who believed ghouls played a valuable ecological role in preventing pestilence by eating corpses. Geralt then pointed out ''they also attack the living.''
* InkSuitActor: Emhyr var Emreis greatly resembles his voice actor, Charles Dance. Slightly less so in the final game than in "The Sword of Destiny"-trailer, however, as he was given a more prominent nose in his final design.
* InsaneTrollLogic: Appropriately enough, trolls are prone of...interesting leaps of logic, such as making a fence out of boats they were asked to protect, so that no-one can get to them.
* IronicNurseryTune: The vampire lady in the cinematic "[[https://www.youtube.com/watch?v=1-l29HlKkXU A Night to Remember]]"-trailer sings a low key nursery tune that begins fairly normal, but ends with a witcher chopping up and eating the recipient of the song. From the context, it may actually be a scary nursery tune for ''vampire children''.
* KingOfTheHomeless: The King of Beggars in Novigrad rules over an alleyway known as Putrid Orchard, that's location is kept a careful secret from outsiders, and extorts "taxes" from the beggars and petty thieves of the city. He is also a man of vision, planning one day to rise to true power and turn the city into a true haven of liberty. Meanwhile he's helping the city's dwindling mage population stay hidden from the witch hunters -- amusingly ensuring that the city's beggars now have access to better health care than its rich and powerful.
* LadyOfBlackMagic: Yennifer and Triss both. They devastate all of their opponents in the opening cinematic.
* LateArrivalSpoiler: The true nature of the Wild Hunt is presented as a mystery in the trailers, but the readers of the books and the people who paid close attention in the previous game already know who and what they are.
* LimitedSpecialCollectorsUltimateEdition: Including the physical versions of bonus content found with a digital purchase as well as [[{{Feelies}} a game map, a Witcher medallion, and 10-inch-tall, hand-painted statuette of Geralt fighting a Gryphon]]. [[CrackIsCheaper All for the low price of $149.99]].
** However, unlike other instances of this trope, this actually ''is'' a Limited edition - most retailers have been sold out for months.
* MoralMyopia: Defied by Geralt, in keeping with his previous characterization.[[note]]In the first game he's asked why he's missing his silver blade by Shani, who says that "One (is) for monsters and one (is) for humans", Geralt corrects her. ''Both'' are for monsters.[[/note]]
** In the 'Killing Monsters' trailer, he beheads a supernatural beast for slaying the innocent for food, and then murders his human employers for trying to murder an innocent woman themselves.
* MultipleEndings: Three endings have been confirmed.
** Also, there's going to be 36 different "world states" that determine which characters, cities and such are still alive at the end.
* MyGodWhatHaveIDone: White Orchard's smith has one of these if you visit him after his quest. [[spoiler: He realizes the villagers were distrustful of him before but, because of his open support of Nilfgaard and handing over one of them to be hanged--they hate him now. Geralt advises him to leave with the Nilfgaardians if they depart.]]
* NeutralNoLonger: Averted. The game restores the option for Geralt to remain apolitical in the struggle between Nilfgaard and the Northern Kingdoms. Notably, his witcher companion doesn't agree and is thoroughly Northern.
* NotInThisForYourRevolution: See NeutralNoLonger. Geralt has numerous dialogue options to express his uncaring attitude about whoever wins the war between Nilfgaard and the Northern Kingdoms. This would be OutOfCharacter if not for the thoroughly reprehensible behavior of the Northern monarchs during the second game. Can be {{Averted}} if Geralt aids either the Rebels or Nilfgaard. [[TeethClenchedTeamwork The latter, however, comes with heavy-heavy sarcasm.]]
* NotQuiteTheRightThing: One scenario has Geralt offered a bribe by a arsonist not to turn him in. [[spoiler: The arsonist commited the act while drunk out of the belief the dwarf was willingly aiding the Nifgaardians. If you turn down the bribe, the dwarf hands him over the Nilfgaardians to be hanged and then says he'll be supporting them for real now.]]
** It happens again when Geralt tries to rescue the White Orchard barkeep from having the crap beaten out of her. [[spoiler: It ends up killing several of her neighbors.]]
*** As both of these events happen in the prologue/tutorial area, [[TropesAreTools it serves to highlight how certain decisions may seem easy]], but carry unforeseen consequences.
** One minor sidequest has you brewing a Swallow potion as a last ditch attempt to heal an injured girl. If you look at the journal afterwards you find out that [[spoiler: she recovered physically, but the pain from the potion's toxins caused the girl to lose her mind.]]
** When encountering a ghost, you hear a horrific tale about how she was eaten alive by rats while her lover was helpless to prevent her death. [[spoiler: If you reunite them, she kills him and goes to spread disease across the land.]]
* NotSoStoic: When embarking to hunt the gryphon in White Orchard, Vesemir tweaks Geralt's nose about [[NeverLiveItDown that one time they had to hunt a monster in a trash heap]], and Geralt bathed the ''entire'' day afterward.
* OurGhostsAreDifferent: Wraiths and ghosts come in many varieties. Noonwraiths, for example, normally only appear during midday and are impervious to damage unless under the influence of an Yrden sign or Moon Dust bomb.
* OurGryphonsAreDifferent: Very shaggy and feral-looking, and fond of horsemeat, like in the legends. Curiously, the one seen in the previews has its wings as part of its forelimbs, rather than as separate limbs.
* OutgrownSuchSillySuperstitions: The Nilfgaard have this attitude towards the gods. They interpret it as a license to rape, pillage, and plunder temples as well as abbeys. Given the amount of supernatural weirdness going on around the Witcher world, it may qualify them as [[HollywoodAtheist Hollywood Atheists]] as well.
** Given the Nilfgaardians frequently state things like, "May the Morning Sun look after you." It's also clear they're [[{{Hypocrite}} hypocrites.]] It's very likely they don't consider their religion a superstition but apply that to Northern religions.
** It's not like the Nilfgaardians are alone in this game. In Novigrad the practice of any religion other than that of the Eternal Fire is banned on the pain of burning at a stake.
** The King of Beggars in Novigrad scoffs at religion, viewing it as just another way for the rich to control the poor. Considering that the city is in the middle of a witch-burning craze, he may have a point.
* OutOfCharacterMoment: A minor one which would only be relevant to book readers. Geralt has the opportunity to turn down payment several times for slaying monsters. Being a hero who is 'poor in dollars, rich in sense', Geralt would never do this in the books. He even puts down the idea of it in the first game, saying only rich people can afford to monster slay for free. Can be {{Averted}} if you take payment whenever you protect the locals from monsters.
* PowerEchoes: The King of the Wild Hunt's voice has a creepy reverb effect.
* TheQuisling: The Bloody Baron is a former Temerian soldier who takes over the Velen region of the country with his fellow deserters...and promptly hands it over to Nilfgaard. Unusually, this is treated as a valid, if somewhat contemptible, course of action.
* RavensAndCrows: The previews suggest that carrion birds mark at least some points of interest in the No-Man's Land, due to the corpses left behind by monsters.
* ReasonableAuthorityFigure: One gameplay footage features a Nilfgaardian commander requisitioning food from the local alderman, who is overawed by the commander and essentially groveling instead of giving a straight answer. The commander stands up, points out the calluses on his hands, and demands they speak "peasant to peasant". The alderman replies there are 40 bushels; there would have been more, but Temerian forces had requisitioned some of it already. The commander only asks for 30 bushels out of the 40.
** This is intentionally played with, as the same commander, upon receiving the 30 bushels and finding some to be rotten, has the alderman whipped for giving the army defective goods.
** It is a running theme in the game how the same authority figures can be both magnanimous and tyrannical, depending on their personal standards, or even just their present mood, underlining how unchecked power is inherently arbitrary to those who live under it, whether well-intentioned or not.
* RealityEnsues: While Geralt can kill bandits and monsters in the wilderness to his heart's content, using his Witcher skills in urban areas results in him being labeled a monster. Even if someone is being attacked, they react horribly to watching people cut down in front of them. This is doubly so when it's potentially someone's neighbor.
* RedLightDistrict: Curiously for a city ruled by religious fundamentalists, Novigrad has an entire district devoted to prostitution and other vices. Probably [[{{Hypocrite}} so they know which sections to avoid]].
* TheRemnant: Geralt, Vismir, Ciri, and a handful of others are the only Witchers left in the world. Most people are unaware of this fact.
* {{Revenge}}: The griffin in White Orchard is mostly doing this. While it did have a nest and otherwise acts like a regular griffin, its relations with the town aren't improved by the Nilfgaardian soldiers killing its mate, smashing its eggs, and burning its nest. The griffin is understandably pissed.
* SadisticChoice: Invoked by the King of the Wild Hunt to threaten Geralt:
-->'''King:''' Every decision you make will bring devastation. Each choice will lead to a greater evil.
* SchmuckBait: Geralt can find a man tied up and left to be killed by Drowners. He claims the peasantry did it because he was a deserter. Geralt can point out that even Temerian peasants are unlikely to leave a man to be eaten alive by monsters for just desertion. He admits there was "other stuff." [[spoiler: If Geralt frees him, he goes on to be a ruthless bandit. In a rare aversion of UngratefulBastard, he offers to share his plunder.]]
** In White Orchard you come across a woman that had been attacked by the griffon. She will die a painless death unless you give her a swallow potion to give her a chance to live. Geralt explicitly says that she might die a slow painful death if he gives it to her and the journal says so as well. [[spoiler:While she does live if you give her the potion, her mind was destroyed by it.]]
* SexFaceTurn: The developers stated in an interview that Geralt can bang a sorceress who has been opposing him for much of the game.
* ShoutOut:
** One in-game conversations between two peasants refer to "[[Series/GameOfThrones The Red Funeral]]".
** Geralt encounters one bounty hunter named [[Franchise/StarWars Djenge Frett]].
** The bookshop in Novigrad has books that reference other franchises, such as ''[[CthulhuMythos Necronomicon]]'' and a vampire romance novel dig at ''{{Twilight}}''.
* SirensAreMermaids: Averted. They are reptilian, winged creatures with upper bodies resembling human women. However, they can swim as well as they can fly, and pursue Geralt into the water if he tries to swim to escape them.
* SympathyForTheDevil: [[GrayAndGreyMorality Par for the course with the series]], as sentient monsters aren't typically presented as AlwaysChaoticEvil, but more as needing to do whatever monstrous acts they commit in order to survive.
** Some of the human characters invoke this, as well. For example, the Bloody Baron, a brute who oppresses peasants under him [[spoiler: and beats his own wife]], is a human wreck who is too terrified to face the world sober, and tries to make up for his bad deeds with little acts of kindness, like giving a home to an abandoned little girl and being a DotingParent. He is still guilty as sin, but at least you get the feeling that he really hates this, and would sincerely want to be a heroic person, if he only had a stronger character.
* TeethClenchedTeamwork: Emrys and Geralt can develop this sort of relationship.
** Hell, any time Geralt works with the Nilfgaardians (and there are plenty of opportunities), every answer variation is nasty to some degree. It is literally impossible to be completely respectful and polite to the Nilfgaardian invaders.
* TimeAbyss: The Ladies of the Woods are said to have been in the swamp longer than its oldest tree, and that they were already there when the elves first came.
* TinTyrant: The King of the Wild Hunt is clad in an elaborate, spiky suit of armour that has a skull-like helmet with a tall crown on top.
* ToBeLawfulOrGood: A problem which Geralt runs into a lot of the times as those players who are used to acting righteously will often have trouble figuring out which option is the "Good" one. The legal system in the Witcher universe is Draconian, prejudiced, and classist while unforeseen consequences often follow good-intentioned deeds.
* TwoRoadsBeforeYou: As in previous installments, the game is all about choice and consequences. For instance: Slay a monster and watch its worshipers be purged along with it, or allow them to all live, at the cost of the monster killing others?
** However, it's confirmed that most [[SadisticChoice Sadistic Choices]] will also have a [[TakeAThirdOption Third Option]].
* UngratefulBastard: Napp, a villager in White Orchard, who burned the village's forge (owned by a dwarf) down just because he served the Nilfgaardian garrison and many of the villagers thought he was getting paid (which he wasn't). When Geralt brings Napp before the blacksmith the dwarf yells that he served the man's mother for years and never charged her anything. He's actually angry enough that he calls soldiers over and gets Napp hung. [[spoiler:And then he betrays Temeria and joins Nilfgaard purely to spite Napp.]]
* TheScapegoat: Members of the Church of the Eternal Fire take advantage of the chaos of the war to blame it on convenient scapegoats: mages, nonhumans, and, of course, ''witchers''. In a sidequest, it's mentioned that a witcher in the White Orchard area was blamed for the disappearance of a child, taken and tortured and attempting to clear a wraith from a ruin to prove his innocence. It later turns out that a drowner had killed the kid. Oops.
* WarIsHell: The first part of the game includes visiting a massive battlefield, a ravaged village, and an occupied town. Gerard also talks to a scholar about what war is really like. He suggests a book would be more historical if it focused on the rapes, horror, and despair. The scholar, of course, dismisses it as something no one would interested in reading.
* WhatYearIsIt: The [[https://youtu.be/-NxWHYO87MM?t=1m51s official gameplay trailer]] features a scene where Geralt and another person open a sarcophagus and find a non-decomposed, apparently living guy inside it--a vampire, who then asks whether it's 1358 yet. Geralt replies it is not (the in-game year is 1272). The vampire then tells the two of them in [[PrecisionFStrike no uncertain terms]] to leave him alone.
* WhatHappenedToTheMouse: Letho becomes this to both Geralt and Nilfgaard both if you spared his life. He chose to disappear rather than continue his service to the Nilfgaard Emperor or rebuild the Viper school. [[spoiler:When you encounter him in a possible sidequest, he states that the Emperor eventually decided to have him killed as a loose end and he's been hiding ever since.]]
* WickedWitch: The Ladies of the Woods fit the bill, at least in terms of their hideous appearance. Morally they seem to be ambiguous, but decidedly sinister. There is also an enemy type called Hag, which draws from the same imagery, although they seem to be non-sentient monsters.
* WideOpenSandbox: You are free to wander throughout the multiple regions that serves as the setting of ''Wild Hunt'', unlike previous games, where you were limited to specific areas depending on your point in the story.
** There are three distinct regions: war-ravaged No-Man's Land, Nordic-style Skellige Islands and the city of Novigrad. There are also a few smaller areas that are separate from the main regions.
* TheWildHunt: The spectral cavalry unit known as the Wild Hunt returns once again for this final entry in the Geralt trilogy.
* WorstNewsJudgementEver: A historical version where Geralt confronts a scholar about a planned book on war. Geralt points out that a book about it should reflect it without tales of glory, adventure, or otherwise prettying it up. The scholar says that such details are insignificant from a researcher's standpoint.
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