The ''Trapped'' Trilogy is an {{adventure game}} series by Patrick Majewski ({{Godlimations}}). It consists of three installments: ''Trapped'', ''Pursuit'' and ''Escape''.

''Trapped'' focuses on an unnamed protagonist who wakes up afflicted with EasyAmnesia. [[TitleDrop Trapped]] in a bathroom, he tries to figure out [[IdentityAmnesia who he is]], where he is, and how to get out.

''Pursuit'' shifts focus to Dialla Reineheart and her partner, Mickey Lee, as they attempt to [[TitleDrop pursue]] the Armor Gamsees, a notorious gang led by crime lord Dan [=McNeely=].

''Escape'' follows Dialla as she attempts to [[TitleDrop escape]] capture and put an end to everything once and for all.

Apparently, a fourth game, entitled ''Stranded'', is in the works. This will shift focus back to Dan as he finds himself [[TitleDrop stranded]] on an island, with something evil lurking in the background.

The games are notable for having been featured on WebVideo/{{Retsupurae}}.

Not to be confused with the ''VideoGame/TrappedSeries''.
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!!This flash series provides examples of:

* ActionGirl: Dialla. Ironically, she's a badass from the start, but looks stupid in the middle...only to firmly root herself as badass for the finale where, when Dan laughs at the thought of her shooting him...she does. Almost instantly. It only gets better from there.
* AGodAmI: [=McNeely=] seems to be trying at this with the Inorgamzics.
* AerithAndBob: On one side, we have ordinary names like Dan and Mickey, and on the other we have names like Dialla.
* AndIMustScream: [[spoiler:Dan ends up in a safe at the bottom of the ocean after making himself immortal.]] He doesn't seem too bothered by this, though.
* AmnesiacDissonance: [[spoiler: Dialla]] used to be the leader of Armor Gamsees. [[spoiler: [=McNeely=]]] also didn't seem so bad when he had amnesia, but he apparently had no trouble going back to being over-the-top evil once he got his memories back.
* AmnesiacsAreInnocent: See above.
* {{Animesque}}
* ArtShift: ''Repeatedly'', sometimes even during the same cutscene.
* AsTheGoodBookSays: "Greunbaum" reads briefly from a bible he finds in ''Trapped''.
** A bible comes into play (complete with shoehorned in bible quote) at least once per game.
* AttemptedRape: [[spoiler:Jason to Dialla in ''Escape''.]] It also happens in the other games.
* BeardOfEvil: [[spoiler:[=McNeely=] grows one in the second game.]]
* BlondGuysAreEvil: [[spoiler:Jason's the only blond in the story and he turns out to be a rapist.]]
* BoomHeadshot: In the shotgun duel with Merik in ''Escape'', headshots lower his health more, allowing you to kill him faster.
* CardCarryingVillain: Literally. Members of Armor Gamsees have personalized ID Cards that also function as keycards.
* CaptainErsatz: In the second and third games, Dan bears a striking resemblance to [[Anime/NeonGenesisEvangelion Gendo Ikari]].
* ChekhovsGun: Averted. You would think the Bible would serve any purpose in the trilogy after picking it up twice. It doesn't.
* ContrivedCoincidence: [[spoiler: The blow torch]].
** How about two very valuable gold coins you find in a ''prison cell''?!
* DarkIsEvil: Most bad guys tend to wear black. Merik seems to be an exception to this. Also, [[spoiler:Mickey Lee, if you consider his past connection with the Armor Gamsees.]]
* TheDevTeamThinksOfEverything: If you don't pick up the bible in the first game, [[spoiler: you get shot, and it tells you to go back and try again]].
* DoesThisRemindYouOfAnything: How could I forget my banana?
* TheDragon: Merik to [=McNeely=] in ''Escape''.
* DullSurprise: Mickey Lee's voice actor completely fails to express any meaningful emotion.
* EveryoneIsRelated: With one very minor exception, ''every'' character in the entire series is [[spoiler:a member of the Armor Gamsees.]]
* EvilLaugh: [[spoiler: Dan [=McNeely=]]] indulges in one at the end of ''Trapped''.
* [[spoiler: FakeMemories: Inorgamzics is said to have this as a side effect for those who take it.]]
* FauxActionGirl: [[spoiler:Dialla. She's ''supposed'' to be a detective/officer (of some sort) and yet proves to be weak (except in certain unrealistic cases) and incompetent. Notable examples include refusing to throw a switch in fear of dirtying her fingernails and being locked ''inside'' a car.]]
* SugarWiki/FictionIdentityPostulate: There's [[http://immorgamsicsgambit.weebly.com/ a website]] dedicated to making a movie of it. Notably, it attempts to explain most of the {{egregious}} plot twists, like [[spoiler: Dialla being the leader of Armor Gamesees]].
* {{Fingore}}: The first game subverts this with the finger found in the wallet, which turns out to be prosthetic.
* FlatCharacter: All of the characters could be considered this to an extent. Mickey Lee is just the most obvious one.
* ForTheEvulz: Seems to be the reason [=McNeely=] does anything evil. Especially since he decides to [[spoiler:have Mickey Lee's dead body tossed in the cell with Dialla (after she didn't accept [=McNeely's=] invitation to join their gang)]] and walks away laughing cruelly. There's no ''logical'' reason for doing something like this since, if he really wanted that person on his side, [[spoiler:tossing the dead corpse of a partner and friend]] is not a way to endear somebody to you...
* GainaxEnding
* GreyAndBlackMorality: Everybody in the series kills at least one person. Kinda killing the point of this being a game about religion.
* GuideDangIt: All three games are guilty of this, though ''Pursuit'' is the biggest offender with its infamous "banana-knife-rope-glue" puzzle.
* ICantUseTheseThingsTogether
* IdiotBall: Both Dialla and "Greunbaum" in the same scene.
* ImportantHaircut: Dialla's hair changes between Pursuit and Escape. [[spoiler: This is explained a bit by saying Jason cut it off]].
** [[spoiler: Actually, it never explained how the hell he managed to cut her hair or get the hair.]]
* InsaneTrollLogic: The first game has a wallet on the floor with a severed finger in it that you must ''set on fire with a match'' to reveal a lockpick ''inside the finger''. [[SerialEscalation It only goes downhill from there]].
* ItsAWonderfulFailure: Failing to escape the room in 'Trapped'' when the guards are about to break in results in a funny conversation with Dialla, and a funny message telling you to try the door.
* LargeHam: [=McNeely=] treads into this.
* LetsPlay: WebVideo/{{Retsupurae}} actually makes it ''enjoyable'' to watch.
* MilkingTheGiantCow: Dan.
-->'''slowbeef:''' You ever hear of ''over-animation''?
* MoodWhiplash: The relatively serious plot contrasts heavily with the ludicrousness of the puzzles.
* MoonLogicPuzzle: Need to open a locked door? Burn the artificial finger you found! Want to catch a fish? Make a fishing rod out of a rope, knife, and banana! Looking for evidence? Open an alcove on a wall, stick a lamp in the alcove and turn it on, hang a picture with a pinhole in it over the alcove and ''tap on the wall where the light shines to find evidence''!!
* MundaneUtility: Found two very old, probably valuable coins in your cell? Use one to unscrew a toilet lid and the other one to stop up a drain.
* OffModel: [[spoiler:Dialla's]] eyes changing color from ''Trapped'' to ''Pursuit'', for one.
** [[WebVideo/{{Retsupurae}} Why are they pulsating? Why are they fucking pulsating?]]
* PocketProtector: The bible "Greunbaum" carries in ''Trapped''.
-->''"[[{{Anvilicious}} I've heard about the Word saving people's lives, and this has me all but convinced.]]"''
* PoliticallyIncorrectVillain: Played with. At first [=McNeely=] calling Dialla "baby doll" seems to be establishing him as a sexist pig, but we later find out [[spoiler:that they were lovers and this was his pet name for her.]]
* RecurringRiff: That 4 note motif when often plays when something happens.
* RedHerring: Despite being the one thing Armor Gamsees is after, you never learn the combination to the safe in ''Trapped'' and it is never opened.
* TheReveal: [[spoiler:"Greunbaum" being [=McNeely=] (didn't see that coming, did 'ya?) in ''Trapped''. Dialla being the actual leader of Armor Gamsees in ''Escape''.]]
* RedemptionEqualsDeath: A possible interpretation of [[spoiler:Mickey Lee's death since we find out later that he was a member of Armor Gamsees.]] Though, considering that things seemed to be tacked on as the story went on, it doesn't seem right to give the writer that much credit.
* ResurrectiveImmortality: The effects of the inorgamzics, which was created by the Armor Gamsees to turn humans into gods. Because [[spoiler: both Dialla & Dan [=McNeely=]]] have consumed this...
* RuleOfCool: At the end of Pursuit, Dan makes his appearance in the sewer in a Slick Black Suit Complete with a pair of Sunglasses. (You know, to see in a dark sewer.)
* SequelHook: The ending of Escape post credits shows Dan lighting a match in the safe.
* SolveTheSoupCans: An infamous offender.
* SomeDexterityRequired: The interface is rather pain when it comes to combining items.
* SmugSnake: [=McNeely=], especially with the sneering tone he's voiced with.
** This gets lampshaded in Godlimation's later game VideoGame/{{Amea}}, where [=McNeely=] is briefly mentioned in the end and dubbed by the characters "A real snake" and a "Smug bastard".
* TitleDrop: Done twice, in ''Trapped'' and ''Escape''.
--> '''"Greunbaum":''' "Where am I? Why am I here? I can't remember... Who am I? And why do I feel so... Trapped?"
** From WebVideo/{{Retsupurae}}: "I feel '''trapped''' in this '''pursuit''', and I need to '''escape'''!"
* TomatoInTheMirror: Done '''twice'''.
* TooDumbToLive
** [[spoiler:Mickey Lee. Going down into a sewer--which is acting as a base for a dangerous gang (and ''knowing'' that)--unarmed and alone]]. Yeah.
** Also, [[spoiler:[=McNeely=] shoots Jason by offering him Inorgamzics to distract him.]]
---> '''[=McNeely=]''': [[LampshadeHanging You'd think he would've noticed the gun in my other hand.]]
** Dialla can come across as this, most notably in [[spoiler:the puzzle where she is somehow ''locked '''inside''' a car''.]]
* {{Tuckerization}}: Dan [=McNeely=] and Armor Gamsees are named after, well... [[http://armorgames.com/user/DanielMcNeely Dan McNeely]], founder of Armor Games, the site where the games are hosted.
* UnexpectedGameplayChange[=/=]UnexpectedShmupLevel: The shooting sections of ''Trapped'' and ''Escape''.
* ViolationOfCommonSense: The fishing rod among with other things.
* VoodooShark: Dialla being the leader of the Armor Gamsees doesn't explain ''anything'', and somehow manages to screw up the earlier story.
* WeCanRuleTogether: [=McNeely=] to [[spoiler:Dialla]] in ''Escape''.
* WhereTheHellIsSpringfield: The story takes place in an unnamed city. The only thing that seems to be named as far as location is concerned is Greunbaum's mansion in ''Trapped''. It's not even clear if that mansion is located in the same city we see in ''Pursuit'' and ''Escape''--which kind of makes it jarring for the player.
* WorstNewsJudgementEver: At the end of ''Trapped'', we see a newspaper with the headline "WANTED CRIMINAL: DAN MCNEELY. SERIAL KILLER LARGE REWARD". A smaller headline reads "More exciting news! Jesus has returned!". That's right: not even in a ''Christian game'' is the ''Second Coming of Christ'' the main headline!
* WickedCultured: Not so much the character as the voice actor: Tiong has a way of making [=McNeely=] ''sound'' like this.
** Tiong has a way of making ''[[SmugSnake anyone]]'' sound like this.
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