'''''The Thing''''' is a survival horror game from the year 2002. It acts as a sequel to the 1982 film ''Film/TheThing1982''.
After communications have been lost with Antarctic U.S. Outpost 31, a team of special forces is sent in to investigate. John Blake is the leader of one of the two units, and finds the Outpost destroyed and deserted, with the frozen body of Childs and a recording by R.J. [=MacReady=] offering little insight into what happened. When the second unit encounters more aliens at the Norwegian camp and gets decimated, Blake heads over and finds himself forced into a fight to stop the Things from spreading further.
!!The video game contains examples of:
* ActorAllusion: [[spoiler:Blake's superior officer Colonel Whitely is voiced by [[TheXFiles William B. Davis]]. Turns out later in the game that in fact Whitely is in charge of the covert military project trying to analyze and exploit the Thing that Blake ends up fighting as well. The bastard...]]
-->[[spoiler:'''Blake:''' Game Over, Whitely...]]\\
[[spoiler:'''Whitely:''' I don't think so Major. This Game is just beginning.]]
* AirVentPassageway: At one point, Blake acquires access to another room by walking hunched through a four-foot-wide air duct.
* BossArenaIdiocy: The final boss just -happens- to be placed in an area where there are flammable barrels all around, and for some reason, when you shoot them, they shoot fire inwardly towards the thing instead of exploding.
* TheCameo: John Carpenter contributes his likeness to the character of Dr. Faraday, and [[spoiler: [=MacReady=], alive and well, shows up to help you fight the final boss]].
* TheComputerIsACheatingBastard: The first two squad mates you receive after encountering the Thing turn out to be infected, but neither of them attack you when you're alone with them, and if you give them the blood test before the scripted event that turns them into Things, it shows that they're human. In fact, the "tests" only seem to work when scripted to, and teammates can reveal themselves as Things when you hit certain plot flags even if you've just tested them. This is mostly so the game can get you alone whenever it requires you to be alone.
* CanonImmigrant: The video game version officially follows the events after the film ended, and reveals what happened to Childs and RJ [=MacReady=]...[[spoiler: Childs died of exposure, and RJ survived]].
* ContinuityNod: There are several through the game: In the introductory tutorial level, which takes place at the remains of Outpost 31, Blake and his team can find the tape recorder [=MacReady=] used in the movie and play back his audio journal. You also get to explore the Norwegian outpost, and [[spoiler: the UFO makes an appearance as well]].
* [[spoiler: GunshipRescue]]: Happens in the final level.
* TheImmune: It's mentioned that Blake has an unusual resistance to Thing infection, which greatly interests the scientists studying the creature. This also explains how Blake doesn't turn into the Thing despite all the bites and ooze he ends up taking over the course of the game.
** May cause confusion when the player recalls that the Thing doesn't infect it's victims: It kills them, assimilates their body/genes, and/or makes a perfect copy. How the major central element of the Thing itself was fudged so poorly is anybody's guess.
* KillItWithFire: This is averted with the Spiderhead Things and Exposed Things as they can be permanently killed with conventional firearms. The larger Things including the Bosses play this trope straight but can also be finished off with high explosives [[spoiler:as a nod to how [=MacReady=] killed the Blair Thing at the end of the film.]].
* PlotHole: The game never explains how [[spoiler:[=MacReady=] survived in the cold for three months (the timeframe between the end of the film, and the beginning of the game), and how he managed to get a flyable helicopter. One possibility is that he was captured by Gen Inc. and held as a potential test subject, only to eventually escape, and steal a helicopter. A much darker interpretation is that [=MacReady=]'s actually a Thing by this point.]]
* RecycledTitle: Despite being a sequel and not a direct adaptation of the film, this game uses the exact same name as the movie. Possibly justified, since it is in a different medium.
* RealSongThemeTune: The video game featured "After Me" by Saliva.
* RedshirtArmy: Your squad members can - and will - die, or turn out to be Things.
* StressVomit: Your teammates do this, a lot, usually in response to gory visuals. You can even get them to go in stereo if you're really good!
* TheVirus: [[spoiler:The covert military group researching [[TemptingFate (and trying to weaponize)]] the Thing actually classified it as the Cloud Virus, which could be FridgeBrilliance since actual viruses reproduce in a manner somewhat similar to the Thing - namely infiltrating a cell and then hijacking the machinery of said host cell to produce more copies of itself, render the cell difficult to detect by the immune system, and so on.]]
* TheyLookLikeUsNow: Par for the course, it ''is'' based on ''Film/TheThing1982''. However, you get a blood test kit, consisting of a syringe gun that introduces a chemical that reacts to the blood by releasing heat. If the syringe breaks, the test subject drops the disguise. If not, they relax a little. [[GameplayAndStorySegregation However, certain enemies transform during scripted events, dispite being declred "clean".]]
* WhatHappenedToTheMouse: After meeting Pierce early on, the two of you join forces, and leave a room, ending the level. In the next level, Pierce has gotten separated from Blake, and is never heard from again.
** [[spoiler:This was partially spoiled in the game teaser: The level after that you'll come across an isolated watchtower early on. Inside Blake will find Pierce waiting with a gun to his own head, who tells Blake he's been infected. Afterwards Pierce proceeds to take things to a logical conclusion. Oddly enough the Thing doesn't immediately take over to try and stop the suicide.]]