[[quoteright:204:https://static.tvtropes.org/pmwiki/pub/images/tsrptrans_3897.png]]

''The Second Reality Project'' is a series of [[GameMod ROM hacks]] of ''VideoGame/SuperMarioWorld'' by FPI. The games feature [[Franchise/SuperMarioBros Mario]]'s adventures in AnotherDimension.

The series begins with Mario learning that Bowser had discovered a new power source and is using the resources to construct an invasion fleet of airships in order to strike the Mushroom Kingdom. Eventually, Mario discovers the Second Reality and must put a stop to Bowser's plot. The second game concerns Mario's unexpected return to the Second Reality and a new foe named Zycloboo. The upcoming conclusion to the trilogy will involve a quest to destroy the Power Switch.

After the release of the second game, FPI created ''The Second Reality Project Reloaded'', a remake of the first game with improved graphics and a more original and coherent plot. Another ROM hack by FPI, a [[StylisticSuck parody of bad hacks]] called ''VideoGame/ChaosCompleXX'', is loosely connected to the plot of ''The Second Reality Project'' via {{Retcon}} in ''Reloaded''. A "reloaded" version of the second game was released in Summer 2014 and can be [[http://www.smwcentral.net/?p=viewthread&t=73490 found here]].

''The Second Reality Project 3'' was announced to be back in production (having stalled since 2009) on July 31, 2021.

You can find the games as .ips patches on either ROM hack archive [[http://www.smwcentral.net/?p=hacks&level=1 SMW Central]] or [[http://www.fpi-productions.de FPI Productions]].

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!!Tropes that apply to the series as a whole:
* AnotherDimension: The Second Reality itself. [[spoiler:The remake of the first game also features Thirdspace.]]
* CheckPointStarvation: Since ''Super Mario World'' levels can only have one CheckPoint in them, this occurs in [[spoiler:Bowser's Starship and Chaos [=CompleXX=]]] in the first game. This is even more common in the second game, which has extremely long levels, but this was toned down in its own remake now that it's possible to add multiple checkpoints to a single level.
* TheChessmaster: Zycloboo.
* BigBad: Bowser in the first game, Zycloboo in the second.
* BigBadEnsemble: Both Bowser and Zycloboo return in the third game, and they both have the same goal: to take back the Power Switch.
* CuteKitten: The Powercats.
* GigglingVillain: Zycloboo. "Hee, hee, hee..."
* MacGuffin: The Power Supply Switch in the second and third games.
* MrExposition: Marty Mole. In ''TSRPR'', he only appears in [[spoiler:Chaos [=CompleXX=]]], but in the remake of ''[=TSRP2=]'', he's around for most of the game.
* NiceJobBreakingItHero: In the remake of the first game, [[spoiler:launching Ludwig's castle into the volcano leads to the portal to Thirdspace being reenabled]]. In the second game, [[spoiler:reactivating the Power Supply switch gives Zycloboo unlimited power]].
* {{Retcon}}: ''Chaos [=CompleXX=]'' was retconned into the story of the TSRP trilogy [[spoiler:as the result of the Roboxx's Glitch Cannon destroying Thirdspace]].
* ReusedCharacterDesign: The design of the Powercats were taken from the UsefulNotes/GameBoy video game ''Trip World''. Likewise, the Roboxx' from ''Reloaded'' were based on the final boss of said game.
* VideoGameRemake: The first two games.

!!Tropes that apply to the first game:
* BandLand: Sumo Symphony and Acoustic Castle.
* BlackoutBasement: One section of [[spoiler:[[ShiftingSandLand "Pyra Psychodelic"]]]] goes dark repeatedly.
* DiscOneFinalDungeon: Bowser's Castle, which abruptly ends with a gateway to the Second Reality instead of the expected battle with Bowser.
* EarlyBirdCameo: [[spoiler:Zycloboo in the remake.]]
* EvilVersusEvil: Bowser versus the Roboxx', [[spoiler:with Zycloboo playing them both against each other.]]
* ExactlyWhatItSaysOnTheTin: A lot of the levels in the game are this. [[AutoScrollingLevel Moving]] [[UndergroundLevel Cave]], [[BigBoosHaunt Ghost]] [[UndergroundLevel Cave]], [[SlippySlideyIceWorld Ice]] [[StuffBlowingUp Bomb]] Bridge, [[TheSpiny Spiny]] [[TheLostWoods Woods]], Rhino's Road, Flying Fish Bridge, the list goes on.
* FinalBossNewDimension: An interesting twist on the trope -- [[spoiler:midway through the final stage, Bowser's ship starts travelling between dimensions, and upon making it to the room before the boss, you find yourself back in the First Reality]].
* TheGhost: [[spoiler:The leader of the Roboxx'. In the "Chaos [=CompleXX=]" level, the Roboxx' advise Mario to stay and wait for his arrival, but he ignores them and instead works with Marty Mole to foil their scheme.]]
* GreenHillZone:
** The Flower Plateau.
** [[spoiler: Also occurs ''literally'' in the Second Reality (as well as ''all'' of the other ''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'' zones).]]
* HailfirePeaks:
** The sixth world takes place in both the [[JungleJapes Rhino Jungle]] and the [[ShiftingSandLand Koopa Desert]].
** [[VideoGame/SuperMarioGalaxy Freezeflame]] Rock, which alternates between [[LethalLavaLand lava segments]] and [[SlippySlideyIceWorld ice segments]].
** Even though the level "Koopakick" is located inside the [[LethalLavaLand volcano]] on the overworld, the actual level takes place outside, with a [[GreenHillZone lush, hilly landscape]] in the background, with castle decorations and lava in the foreground. The outdoor portions of "Volcano Castle" (the level right after "Koopakick") are also like this.
* HundredPercentCompletion: The remake of the game expands the ending upon achieving this.
* LavaIsBoilingKoolAid: In the map for the third world in the remake, Mario can ''swim through lava''.
%%* LethalLavaLand: Donut Volcano.
* MarathonLevel:
** [[spoiler:Bowser's Starship]].
** Also the [[spoiler:[=Chaos CompleXX=]]] in the remake.
* {{Mordor}}: Bowser's Valley.
* MultiMookMelee: Some of the boss rooms consist of a barrage of enemies in an autoscrolling room.
* MultipleEndings: [[HundredPercentCompletion Find all 117 exits]] to add more to the ending.
* NonindicativeName:
** [[RuinsForRuinsSake Mole Ruins #2]]. There is not a single mole in the whole stage.
** The level "Inferno" takes place in a [[RuinsForRuinsSake ruin-filled]] [[GreenHillZone grassy area]] [[AlwaysNight at night]].
* NostalgiaLevel: The level "Echoes Of Birabuto" is a remake of World 1-1 from ''VideoGame/SuperMarioLand''.
* NothingCanStopUsNow: The end of Bowser's message in "Pipeline Planet". Of course, the following levels consist of Mario heading for and invading Bowser's Starship.
* PlatformHell: Becomes more and more like this the farther you get into the game. This is especially bad in the original version, in which the final level forces you to be a OneHitPointWonder for most of the stage, with [[CheckPointStarvation no Check Points in sight]]. The difficulty in the remake is significantly toned down and probably only qualifies as NintendoHard for most of the game.
* PlotTunnel: One you enter [[spoiler:Thirdspace]], you're stuck there until you finish it.
* RealityIsOutToLunch: [[spoiler:Thirdspace -- even more so after the Glitch Cannon goes off. The Roboxx' also planned on turning the First Reality into this as well.]]
* RuinsForRuinsSake: The Mole Ruins.
* SaveThePrincess: Played straight originally, but averted in the remake.
* SequelHook: Present in the remake, though only after you get HundredPercentCompletion.
* SideQuest: The remake adds one in the form of [[spoiler:Thirdspace]].
* ShoutOut: Take a wild guess what the optional world Sonic Shortcut is about. Also, [[spoiler:Thirdspace is based very heavily on FPI's joke hack, ''Chaos [=CompleXX=]'']].
* SpaceZone: Makes up a good portion of Second Reality Assault.
* ThemeAndVariationsSoundtrack: The Title Screen music comes up quite a bit in other tracks, especially towards the end of the game.
* WaveMotionGun: [[spoiler:The Roboxx's Glitch Cannon]].
* YouAreTooLate: At the end of the level "Pipeline Planet", Mario finds a Message Block with a message from Bowser, telling him that his Starship is ready to lead his invasion fleet to the First Reality.

!!Tropes that apply to the second game:
* AdvancingWallOfDoom
* AscendedExtra:
** In the original version of the game, the pirates were just one-off villains that appeared in a secret level, and Lemmy Koopa shows up as the boss of the level. In the remake, they appear far more often, and Lemmy forms an alliance with Zycloboo.
** Marty Mole from ''TSRPR'' returns to assist Mario throughout most of the game.
* AttackOfThe50FootWhatever: [[spoiler:Zycloboo]] grows to an unreal size in the climax after [[spoiler: Thirlox zaps him with dark energy harvested from Sunshine Valley. In the BadEnding where you fight him without completing the Catgoom Kingdom, he enacts this trope and lays waste to the Second Reality.]]
* BackgroundBoss: Zycloboo hides in the background in the second phase of the final battle [[spoiler: if you're on the BadEnding path.]]
* DeadAllAlong: In the remake, [[spoiler:Schrödering, the owner of the haunted hotel at Catgoom Kingdom,]] is revealed to be this.
* DualBoss: In the remake, you fight [[spoiler:imposters of the Great Kings of the Catgoom Kingdom]] this way.
* FacelessEye: [[spoiler:After Zycloboo gets blown up from the inside, he is reduced to a giant floating eyeball.]]
* GangplankGalleon: "[[ExactlyWhatItSaysOnTheTin We Are Pirates!]]"
* HellHotel: The aptly named "Hotel Horror". In the original game, it was completely irrelevant to the plotline. In the remake, it's the climax of the Catgoom Kingdom subplot.
* HomeBase: Marty's Secret Base in the remake, which has multiple purposes -- it's a convinient place to get {{Power Up}}s, it functions as a SavePoint, it helps you quickly traverse between worlds (there are four entrances, one for every two worlds), it gives you hints on where to find the big switches and Top Secret Areas, and [[spoiler:it houses the secret side quest near the end of the game, where you travel back to the First Reality to stop Thirlox and his attack on Bowser's Palace]].
* KaizoTrap: In the secret level "Old Aquaria" ("Ancient Mouse Trap" in the remake -- the old name is given to "Ruined Ruins" instead).
* LateArrivalSpoiler: [[spoiler:Thirdspace]] from ''TSRPR'' is mentioned often early in the game.
* LevelAte: The cheese levels in World 5.
* MagicFromTechnology: Thirlox is a technomage/technomancer. He uses the power of technology to cast "magic" spells.
* NonStandardGameOver: The remake includes three of them. [[spoiler:Two of them involve giving Thirlox's control panel to either Kamek or Thirlox himself. The other one is the end result if Mario attempts to fight Zycloboo without the Catgoom Kingdom characters' help.]]
* OneWingedAngel: [[spoiler:Zycloboo upon Mario's activation of the Power Supply Switch.]]
* PunnyName: In the remake, the secret Lost World is renamed "Catgoom Kingdom".
* RecurringBoss: Zycloboo. While in the original he appears at the end of every world, in the remake he only starts recurring at the end of World 4.
* RetGone: Dark Matter was the final boss in the secret world in the original game. In the remake? [[spoiler:Lemoxx, Lemmy Koopa as a robotic slave, takes his place, and you even fight him inside of his airship. Plus, said level is a part of the expanded final world right before the last two levels of the game.]]
* ScrewThisImOuttaHere: In the remake, after [[spoiler:Zycloboo becomes more powerful after the Power Switch is activated]], Marty Mole decides he's out of his league and leaves Mario to fend for himself.
* SequentialBoss: The FinalBoss battle against Zycloboo has three phases in the remake. [[spoiler:What served as the final boss in the original is now merely the first phase of the "good ending" final boss, while the "bad ending" final boss is completely different]].
* SequelHook: [[spoiler:The Powercats and Happy Goombas construct their great fair, while Bowser learns from Marty that Lemmy is still alive in the Second Reality.]]
* ShoutOut: ''Literature/HanselAndGretel'' and ''Series/MissionImpossible'' are name-dropped in the remake.
* TakeAThirdOption: [[spoiler:In the remake's secret "Battle of the Mages" level, Mario is left with giving Thirlox's control panel to either Thirlox himself, or Kamek (who, Thirlox warns, will betray Mario once he has Thirlox's power). The solution? Give it to the Fire Brother in the cellar, who will throw it into the heating stove.]]
* TechnoWreckage: In the remake, Bowser's base from ''TSRPR'' has fallen into decay.
* TempleOfDoom: Literally. One of the levels is called Temple Of Doom.
* ThisIsTheFinalBattle: In the remake:
-->'''Zycloboo:''' This will be our last battle -- I promise you that.
* UnderwaterBossBattle: One of Mario's battles against Zycloboo takes place underwater. In the original, this battle occured at the [[LethalLavaLand Temple of Fire]] of all places. In the remake, this fight was moved to the Power Supply Station.
* WombLevel: The penultimate level takes place [[spoiler:inside Zycloboo.]]
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