[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/neverhoodpushbutton.jpg]]
[[caption-width-right:300:[[BlatantLies Yes. This is how you solve this room.]]]]
''The Neverhood'' is part of the creative issue of DougTenNapel, creator of such games as ''VideoGame/EarthwormJim''. It is a [[{{Claymation}} claymated]] puzzle adventure PointAndClickGame starring Klaymen, [[OntologicalMystery who wakes up in a locked room with no knowledge of what he's doing there or where he came from.]] There are very few other characters, and for most of the game Klaymen is alone, but fairly early on you begin discovering videotapes, apparently some kind of weird fairytale narrated by one Willie Trombone, the same person whose letters keep showing up in your mailbox...

A PlayStation port of ''The Neverhood'' was released exclusively in Japan, where the game [[GermansLoveDavidHasselhoff became unexpectedly popular]] under the title ''Klaymen Klaymen: Neverhood no Nazo''. This eventually led to a technically unofficial GaidenGame, ''Klaymen Gun Hockey'', made by the the Japanese publishers of the game, River Hill Soft, also not released outside Japan.

The game's developers, also known as The Neverhood, produced two other clay-animated games for the PlayStation before disbanding: ''VideoGame/{{Skullmonkeys}}'', a sequel to ''The Neverhood'' but in a [[GenreShift different genre]], and the FightingGame ''Boombots'', unconnected to their other games aside from the presence of Klaymen as a GuestFighter. The game's SpiritualSuccessor, Armikrog, is currently in development.
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!!This game provides examples of:
* AffectionateParody: Of the Creation story in Literature/TheBible. Given that Doug [=TenNapel=] is himself a Christian, the "affectionate" part is easily understandable.
** There's a tale in the Bible about a man named Joseph who saved his reputation by being able to interpret dreams; one character (Klee) mentioned in the Hall of Records does the same by reading portents in people's [[MessyHair bedhead]].
** There’s also a reference to the tactic Joshua/Jesus Nave used to conquer [[http://en.wikipedia.org/wiki/Ai_%28Bible%29 Ai]].
** Let's just say that a great deal of the Hall of Records is a ShoutOut to one Bible story or another.
--> ''they turned trembling to one another, saying "What's up with that?"''
* [[AllThereInTheManual All There In The Hall Of Records]]: Sift through the bizarre jokes and surreal stories, and you actually get a few important clues as to what the game's universe is like, where Hoborg came from, where Willie came from, and why Willie's even in the Neverhood in the first place [[spoiler:(since Hoborg didn't actually create him)]].
* AmbidextrousSprite: Klaymen's hands (one has black fingers, one doesn't) switch sides every time he turns around, as does the chest button he pushes to open his stomach compartment.
* ArtShift: The Clockwork Beast is built in a completely different fashion from everything else in ''The Neverhood'' (notably including actual pieces of metal and plastic). Seeing it revealed for the first time is a definite OhCrap-meets-NightmareFuel moment.
* AwesomeMomentOfCrowning
* BeautifulVoid: It's a long time before you meet any people, and even when you do they're few and far between. It's also a fair amount of time before you're given much idea of what's going on. Also, the game's music consists mainly of eerie ambient stuff in the first-person areas (it's more tuneful in third-person areas and cutscenes) and the sky is a featureless black nothingness, for that extra touch. Hoborg thought so too.
* BerserkButton: Do ''not'' mess with Bil's teddy bear.
* [[spoiler:BetaBaddie]]: Klogg.
* BottomlessPit: There is one. It is clearly marked. [[SchmuckBait Don't leap into it. You'll die.]] It's the ''only'' way to actually die in the game (other than that, you always just barely escape or, if eaten, get spit back out unharmed).
* CainAndAbel: Klogg being Klaymen's quintessential evil older brother. Although the evil did come before he even HAD a brother.
* CallASmeerpARabbit: Well, call a smeerp a "Weasel," more or less.
** There's also Willie's pet flytrap, which resembles a giant mouth with four tiny legs. They don't even eat flies, they only eat ring food.
*** [[MemeticMutation I do not.]]
* ChekhovsGun: When you first enter the building with the mouse/memory puzzle, the first thing you're likely to do is to step on the floor-pad, which causes the actual mouse on the floor to be sucked away. Nothing interesting happens after that. [[spoiler:Seeing the same mouse under a similar device inside Klogg's castle much later on might clue you into what the thing actually does and how it can be used to your benefit.]]
* CloudCuckooLand: ''The entire game,'' from start to finish, has one of the strangest game worlds this side of ''SuperMarioBros''.
* CloudCuckoolander: Willie Trombone, and to a lesser extent, Klaymen.
* CardCarryingVillain: Klogg, again.
* CoverVersion: Regarding a large part of the soundtrack from the first game - There is a whole album of metal covers. [[CrowningMusicOfAwesome And it's awesome]]. Listen to it [[http://www.youtube.com/user/KGBProjekt#g/u here]]
* CurseCutShort: "SON OF A --"
** ''[[BigNo NOOOOOOOOOOOOoooooooo...]]''
* DancePartyEnding: The good ending. [[spoiler: "And now it is time... to GOOF OFF!"]]
* DealWithTheDevil: You are offered to take your own ruler's crown at the very end of the game, [[spoiler: a choice given to you by the sickly-sweet-talking villain who also took that crown for himself... and became horribly disfigured in the process.]]
* DefeatByModesty: In the good ending, Klaymen distracts Klogg by pulling his skirt down.
* DescendedCreator: All the voices in the game (aside from {{Stock Scream}}s) are provided by the creators. Doug [=TenNapel=] is Klogg, Big Robot Bil, ''and'' Hoborg; animator Ed Schofield is Klaymen; and co-writer Mark Lorenzen plays Willie Trombone.
* DevelopmentHell: Not the game, the movie based on it. It wont happen now since [[WordOfGod Doug himself]] has stated [[http://tennapel.com/forum/viewtopic.php?f=9&t=12179 that the movie is dead]].
* DumbIsGood: Klaymen, Willie, and even Hoborg don't seem all that bright.
** Although subverted in the Hall of Records. At least one story describes a smart and honest guy fooling his dumb, lazy and greedy brothers multiple times in a row with the same trick.
*** That's a biblical story with a paintjob.
* EnterSolutionHere
* EvilOverlord: Klogg, of course.
* FakeKing: Subverted by Klogg.
* ForbiddenFruit: Hoborg's crown.
* GagDub: One of the two existing Russian translations, which is basically a huge TakeThat to Microsoft Windows 95, love letter to the Tuborg beer[[labelnote:By the way]]you've got ten seconds to guess which character got named after it![[/labelnote]], all that mixed with random references to Russian/Soviet culture and the entire Hall of Records replaced with anecdotes. The general mood of the more emotional parts stays due to the game having very little dialogue, ''and'' the game itself is weird enough that most of the changes do not seem that much out of place...
** DuelingDubs: Enforced with the above translation being the reason, and Fargus's version being the "rival" counterpart. This one has its share of fans, considering it's more faithful to the English version and is also relatively well done on its own.
* GaidenGame: The Japanese publishers of the game made one, called ''Klaymen Gun-Hockey''. Klogg comes back (again) and challenges everyone to air hockey played with guns. [[WidgetSeries As if the original games weren't weird enough...]]
* GiantRobot: Bil, and the Clockwork Beast.
* GuideDangIt: You're pretty much guaranteed to run into one sooner or later. Hands up if you figured out the mouse maze by yourself. ...Yeah, didn't think so. You're much more likely to bruteforce the puzzle instead of solving it as (apparently) was intended (by letting the mouse follow its nose).
* HeroicMime: Klaymen. [[spoiler: He does say his name to Hoborg in the good ending, though.]]
* HeroicSacrifice: [[spoiler:Willie, who dies in the battle of Robot Bil]]. However if you choose the good ending, [[spoiler:Hoborg with his awesome godly powers brings him back to life.]]
** Also, in the [[UniverseCompendium Hall of Records]], it is written that [[spoiler:[[PhysicalGod Hoborg]] [[ItMakesSenseInContext ripped out a chunk of Klay from his chest]] just to save [[CloudCuckoolander Willie Trombone]] and [[GiantRobot Big Robot Bil]] from drifting endlessly through space.]]
* [[spoiler:HoistByHisOwnPetard]]: Klogg in the good ending.
* HyperspaceArsenal: Averted, despite Klaymen's lack of any sort of luggage. He keeps items in a compartment in his chest.
* ICanRuleAlone: One of possible endings for the game.
* IdentityAmnesia: Subverted. [[spoiler:You have no memories prior to waking up in the room where you start because you were created there.]]
* InGameNovel: Hall of Records.
** [[http://doo.nomoretangerines.com/nevhood/nevhall.htm Read it here]], if you still couldn't make yourself do it ingame.
* InterchangeableAntimatterKeys: Played with. Each key has one and only one lock in which it can be used, but they vanish after use.
* TheKingdom: The Neverhood is one.
* LaughablyEvil: Who didn't laugh at Klogg hamming it up?
* LargeHam: Klogg, quite obviously. "I DECLARE MYSELF KLOGG, RULER OF THE NEVERHOOD!"
* ListSong: One of the radio songs, ''[[http://www.youtube.com/watch?v=BqB8z2mu6oY Coffee And Just Other Desserts]]''...
** ArsonMurderAndJaywalking: ...which ends on throwing accordeon into the list.
* LoadsAndLoadsOfLoading: The Japan-only PlayStation version has a lot more annoying loading times.
** [[TropesAreNotBad That brings us to the new, extremely short Hall of Records.]]
* ManEatingPlant: There are two of them. But they just spit you back out, they only eat ring-food.
** I do not.
* MoonLogicPuzzle: The Neverhood's full of these here and there. For example, [[spoiler:do you remember the BOBBY machine? The title is [[ExactlyWhatItSaysOnTheTin all]] you need to know to get shrinked.]]
* MoralityDial: Big Robot Bill.
* MultipleEndings: There are three ways ''The Neverhood Chronicles'' can end, although one of them is more of a NonstandardGameOver, or rather, it would be one if there were a standard GameOver.
* NarrativeFiligree: The majority of the Hall of Records, which was removed from the PlayStation version. The only parts with any real relevance to the story are Hoborg's bits, and even then, Willie's videos tell you all you need to know. However, it ''does'' explain some of the things from the sequel--mainly, the Skullmonkeys and the Ynts. Everything else, though, is mostly just extraneous world-building.
* NoFourthWall: Willy's narrative in ''The Neverhood Chronicles''. Not only he talks directly to Klaymen, he also becomes a literal subject to this trope by [[spoiler:[[TheTelevisionTalksBack giving him the key to Klogg's lair right through the screen.]]]]
* OhCrap: Klaymen's reaction when [[spoiler: he accidentally summons a Weasel crashing through the wall behind him by playing with a musical toybox he found just seconds ago]].
** Considering the music it plays, this shouldn't come as a surprise to the player. What the "weasel" actually looks like might, though.
* OverlyLongGag: The Hall of Records. Emphasis on [[WallsOfText "hall"]]. Although the records themselves can constitute an OverlyLongGag at points, especially in the bits that parody Literature/TheBible. Also, try eating the fruit on that one tree in the music box area. Try it a few times for good measure.
* PlotCoupons: The game can't be completed without recovering [[GottaCatchEmAll all]] of the videotapes.
* PressXToDie: There is precisely one way to die in the game, and there is a sign clearly warning you not to do it.
* QuestForIdentity: You won't be completely sure of who you are or what you're doing until very near the end of the game.
* RuleOfSymbolism: Just in case you missed the blatant Garden of Eden/Forbidden Fruit thing going on, the included Making Of states right near the beginning that the story is drawing from the Biblical fall of mankind.
* RoboCam: Is object a bear?
* SchmuckBait: See BottomlessPit.
* ShoutOut: To the Bible, it seems.
** [[http://www.youtube.com/watch?v=QI7vhR35DGQ this track]], a reference to "Revolution #9" by Music/TheBeatles, if the title wasn't a hint.
* SmugSnake: Klogg.
* SomethingSomethingLeonardBernstein: In theory, the theme to ''The Neverhood Chronicles'' has lyrics. In reality, it's a bunch of gibberish in the pattern of [[http://www.youtube.com/watch?v=DXQ2lvgpHiE Something Something (Character Name)]].
--> ''...at the NEVEEEERHOOD! NEVEEEEERHOOD!''
* SongsInTheKeyOfLock: One of the doors is protected by a musical puzzle.
* SpeakingSimlish: Pretty much, most of Terry Scott Taylor's tracks for this game consist of nothing much but muppet speak. And sometimes, it's so cleverly disguised that it will be hard to tell whether it contains a ShoutOut or really is gibberish.
* StomachOfHolding: Klaymen has a door in his torso. He stores items inside.
* TakenForGranite: Hoborg without his crown.
* ThemedCursor: The cursor is your standard arrow-- but, like everything else in the game, it's made of clay.
* TheMovie / Main/{{Vaporware}}: Doug was planning on it, and it would've been produced by Frederator Studios (the animation company behind ''TheFairlyOddParents'', ''WesternAnimation/AdventureTime'', and others), but sadly has been canceled due to lack of funding for the project. However there is some interesting concept art and rough beta script around, so at least we got the see the potential ideas.
* ThemeMusicPowerUp: See BerserkButton above.
* TooManyBelts: Hoborg doesn't just have one belt around his waist, he also has an extra one wrapped vertically over his chest [[spoiler:[[JustifiedTrope that holds his chest together]], [[{{Squick}} keeping his guts from spilling out.]]]]
** [[spoiler: That first belt being not a belt, but ''the gouge where he used some of his own base matter to save Willie Trombone and Big Robot Bil.'' The second belt is that very same strip of base matter.]]
* VillainousBreakdown: Klogg [[spoiler:killing Willie off]], then ''taunting you about it'' when you get close, alongside making desperate attempts to lead you away from good by promising you a 'present' if you rule with him.
* WallsOfText: The Hall of Records. Backstory, humor, worldbuilding and (in particular) enormous amounts of randomness. Reading the Hall is optional; unfortunately, traversing it [[PlotCoupons is not]].
** [[spoiler:The cheat code *enter* fastforward *enter* allows players to move through the Hall more quickly.]]
* YouNoTakeCandle: "Um... hellooooo! Me Willie! Me Willie Trombone!"
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