[[caption-width-right:335:The second generation -- a legend reborn.]]

Creator/{{Activision}}[=/=]Creator/{{Sierra}}'s ContinuityReboot trilogy of video games based on the ''VideoGame/SpyroTheDragon'' franchise. In comparison to the lighthearted tone of classic ''Spyro'', the ''Legend'' Trilogy had a much darker atmosphere, including the major changes to characters, story, and gameplay.

Whereas the original games usually opted for an ExcusePlot, these games had a complex story spanned over three games. Basically, Spyro is a legendary Purple Dragon, a rare breed that can master the Elemental Powers of every other breed of Dragon. This would be useful in fighting off the Dark Master, a powerful enemy trying to destroy the world, except that the temple Spyro was born in was attacked, forcing Ignitus, guardian of the eggs, to send Spyro's egg down a river. There it was found by a family of dragonflies, who raised Spyro to believe he was a dragonfly, too. A big, purple, dragonfly.

Of course, eventually Spyro realizes that he's not really an insect and sets off with his foster brother, Sparx, to find out who he is. That's when he meets Ignitus, and the story kicks in:

* ''The Legend of Spyro: A New Beginning'' (2006) (developed by Creator/KromeStudios)\\
Purple dragons are rare and have immense power, so it's no wonder that, when a purple dragon egg is laid, every evil man and his EvilMatriarch wants to get their hands on it. A army belonging to an unseen villain called the Dark Master storm the dragon hatchery, breaking all the eggs - but wise Ignitus manages to save the little purple egg and set it downriver, where a family of dragonflies adopts it. Many years later, little Spyro begins to realize that he's not quite what he thought he was when he figures out he can breathe fire, and he and Sparx set out on a quest to stop the evil Cynder! Late in the game it's revealed [[LateArrivalSpoiler Cynder was the only other dragon egg to survive]], who was taken by the Dark Master's army as part of his plan to release him.
* ''The Legend of Spyro: The Eternal Night'' (2007) (developed by Krome Studios)\\
With Spyro's successful defeat of Cynder, the Dark Master's power over her wanes, and she changes back to her true form - a young dragon no older (or larger) than Spyro. Yet, touched as she is by the darkness, Cynder is compelled by a shadowy figure named Gaul to try and release the Dark Master from the Well of Souls - the aim to cloak the world in an endless night. Spyro, lead by visions of a strange dragon master, pursues her in the hope he can prevent her from making a horrible mistake. But in the process, Spyro may fall victim to the darkness himself...
* ''The Legend of Spyro: Dawn of the Dragon'' (2008) (developed by Etranges Libellules)\\
Three years after the events of ''The Eternal Night'', Spyro and Cynder awaken from their crystalline prison, only to be unceremoniously chained together at the neck by vile servants of the Dark Master. Luckily, Hunter the cheetah tracks them down and helps them escape. During their slumber, the Dark Master, Malefor, rose again, and the world is in turmoil. Now, Spyro and Cynder must work as a team to help stop Malefor. But what's this? Both Spyro and Malefor are purple dragons? Maybe they're NotSoDifferent after all...

A movie was planned for this series but was cancelled.

This series has also caused a bit of a [[BrokenBase gap]] in the ''Spyro'' fanbase. Although the creator mentions he only "scratched the surface" with the trilogy, the Spyro franchise ultimately got rebooted again and spun-off into the far more successful ''Franchise/{{Skylanders}}'' franchise. The Legend series wasn't entirely forgotten, though, as several elements from it carried over into the Skylanders lore. Spyro's backstory is based on his Legend counterpart, and Cynder returns as a playable character. BigBad Malefor is also mentioned in the backstories of several Skylanders and appears in person in the tie-in comics. Furthermore, the Skylanders TV show, ''WesternAnimation/SkylandersAcademy'', has Spyro as the main character, and recently added Cynder and Malefor.

!!This trilogy contains examples of:

* AdaptationalBadass: Hunter was something of a joke in the original trilogy, and only took part in the action a couple times. Here, he is entirely serious and more frequently assists Spyro.
* AllYourPowersCombined: This is a trait common to purple dragons because they are not limited in their elements like other dragons. Spyro does this with his ElementalPowers at the end of [=TLoS: A New Beginning=]
* AlternateContinuity: It has some references and even shares some characters with the Insomniac trilogy but doesn't even try to pretend to be in continuity with it.
* AnguishedDeclarationOfLove: [[spoiler: Just as Spyro is about to unleash his Fury Wave to stop the destruction of the world, which may end up as a HeroicSacrifice, Cynder, who refuses to leave Spyro's side whispers to him "I love you". Fortunately, TheStinger shows they survived, enabling them to live HappilyEverAfter]].
* AndTheAdventureContinues: The ending of ''A New Beginning''': Spyro purifies Cynder and prevents her from freeing the Dark Master but the war's not over yet.
* ApocalypseHow: The Destroyer causes either a Class 4 or Class 5. It's kind of hard to tell if almost all life gets wiped out and the remaining life survives or if it's complete extinction and life returns somehow. [[spoiler:However, it could also be a Class X, as the world breaks apart in the process but somehow gets restored afterwards.]]
* AscendToAHigherPlaneOfExistence: According to Ignitus, dragons don't truly die but merge their spirit with nature. [[spoiler: He does it himself when he becomes the new Chronicler.]]
* AwardBaitSong: "Guide You Home," from ''Dawn of the Dragon'', and "This Broken Soul", from ''The Eternal Night''.
* BeamOWar: The final battle features one as the deciding move, [[spoiler: Malefor tries to kill Spyro and Cynder with his Aether Breath, only for them to counter with their respective Fury Breaths. After a beam struggle, the heroes finally overpower him.]]
* BeamSpam: Fury-mode breath in ''Dawn of the Dragon.'' Watch enemies explode into pretty showers of crystals on contact!
* [[BeatTheCurseOutOfHim Beat The Curse Out Of Her]]: Spyro blasts Dark Cynder so hard that it frees her from Malefor's power.
* BewareMyStingerTail - In ''Dawn of the Dragon'' Cynder has a blade on the end of her tail that she sometimes uses as a weapon, particularly in heavy melee attacks and her Scorpion Strike (where it is imbued with her Poison element). She also primarily uses this to attack [[spoiler: Spyro]], when she is [[spoiler: temporarily re-corrupted by Malefor]]. She also does a tail whip when she is fought in ''A New Beginning'', though this seems like more of a TailSlap.
* BigBad: The Dark Master, Malefor, is responsible for all the trouble of this continuity. The villains of the first two games, Cynder in the first and Gaul in the second, are {{The Dragon}} for him.
%%%* BigNo
* BreatherEpisode: The SkyPirates arc of ''The Eternal Night'' is rather lighthearted and comical compared to the rest of the game.
* TheCameo: In the Celestial Caves of ''The Eternal Night'', you can see fellow Activision platformer Franchise/CrashBandicoot frozen in the ground.
* CerebusSyndrome: While DarkerAndEdgier, the first is still pretty lighthearted with humor coming from Sparx and the quirky Dragon Elders. The second game, apart from the BreatherEpisode with the SkyPirates, is much darker and bleaker, with the threat of Malefor the Dark Master's escape, his frightening origin story, and the inevitability of the Night of Eternal Darkness. The final game, with Malefor free and proving to be every bit of the monster the previous two games spent building him up as and his NearVillainVictory, is decidedly the bleakest of the trilogy.
* ChainedHeat: Dawn of the Dragon has this as a mechanic--Spyro and Cynder can't go too far from one another. They can use the chain to their advantage for maneuvering but they can also be pined down by special anchors.
* ChessMaster: Malefor explains for Spyro's benefit in that [[spoiler: Spyro aided his rise to power just as much as Cynder did, and he didn't even know it, because he was moving the pieces.]]
* ColossusClimb:
** The Golem boss battle involves wounding it's arm enough to jump on and climb up to it's head and smash it's brain. Answering the question of why they don't just fly up to do it, the Guardians tried that and failed horribly.
** The Destroyer is also fought in this manner and plays it much straighter, as the dang thing is bigger than a mountain.
* ComingOfAgeStory: Spyro's adopted parents knew his draconic nature would become apparent as he got older. This prompts him to leave the house to find out more about himself and stakeout a role in the world.
* ContinuityReboot: We now have a solid planet instead of a PortalNetwork of realms and worlds of unclear geography. The dragons are now far fewer in number and purple is legendary, rather than rare but otherwise dismissed. Dragon flies and young dragons being in a relationship is now considered odd. We could go on.
* ConservationOfCompetence: In all three games, the BigBad is much smarter and more cunning than their minions. Dark Cynder and Gaul are both ''far'' more competent than the Apes and Malefor is a skillful {{Chessmaster}} leading an army of magically created monsters with no real competence.
* CutsceneIncompetence: It is very obvious in The Eternal Night, where in a cutscene Spyro gets captured by the pirate Skabb, right after defeating a magic being three times Skabb's size, without even the player being given the opportunity to fight for his freedom. Later in the game one does have to physically fight and defeat Skabb.
* DarkerAndEdgier: Compared to Spyro games that have come before. The first game of this trilogy begins with the Dragon Realms already in the middle of a long war, where Spyro and Cynder's entire generation were slaughtered ''as eggs''. [[spoiler: Ignitus '''''burns to death'''''! Yes, he died off screen, but still]]. Malefor alone is much darker than most of the Classic villains and is an OmnicidalManiac trying to destroy the world.
* DamageSpongeBoss: Gaul in the Eternal Night. [[spoiler: Besides the fact that you don't have access to Spyro's elements for it]], Spyro's normal attacks against him do pitiful damage, despite the fact that his attacks aren't too hard to dodge. As a result, the battle with him can take anywhere from twenty minutes to a solid half hour. [[spoiler: Thankfully, his second form goes down far quicker since Spyro is in his SuperPoweredEvilSide form during it.]]
* DarkestHour: The end of ''Dawn of the Dragon'' is the bleakest part of the trilogy. [[spoiler:Ignitus is killed in a HeroicSacrifice]], the Destroyer is marching around the globe and nothing can stop it, and [[spoiler:Cynder is under Malefor's control]]. A HopeSpot comes when [[spoiler:the PowerOfLove frees Cynder]], giving them a fighting chance, but it's crushed when [[spoiler:the Destroyer finishes it's journey and begins the end of the world. It eventually gets better and Spyro manages to perform a WorldHealingWave and fixes the world, but it was certainly a dark moment.]]
* DarkIsNotEvil: Cynder, once she gets over the evil. In ''Dawn of the Dragon,'' she has an array of special powers due to her having been "touched by darkness."
* DarkMagicalGirl: Cynder. BrainwashedAndCrazy to become TheDragon to the BigBad against her will? Check. DarkAndTroubledPast ? Check. Actually isn't evil to begin with? Check. Asks if there is forgiveness for all her wrongdoings when she was evil? Check. After her defeat, her HeelFaceTurn, there is no change to her dark appearance and power? Check. Have powers in opposite of the protagonist's ? Check.
* DeadpanSnarker: Sparx's lines are reliably jokes and sarcasm. Cynder even manages to pick up some snarky lines at some points.
* DeathByIrony: [[spoiler:Ignitus, guardian of fire, dies in the wall of fire left behind by the Destroyer.]]
* DespairEventHorizon: When Spyro confronts Malefor in ''Dawn of the Dragon'', and [[spoiler: Malefor turns Cynder against him.]]
--> '''Cynder''': [[spoiler: Fight back! ...Why won't you fight back?!]]
--> '''Spyro''': [[spoiler: ...Because you've left me nothing to fight for....]]
* TheDragon: Cynder and Gaul work for Malefor to bring about his release; they carry out his will, order the lesser evil creatures around and provide tough physical challenges for Spyro.
* HumanPopsicle: ''Dragon'' Popsicle considering the series; to avoid a huge cataclysm, Spyro shields himself, Cynder, and Sparx in a crystal. They wake up 3 years later.
* DemotedToExtra: Volteer and Cyril in ''Dawn of the Dragon''. Both were chatterboxes in the first two games, but in DOTD they each get a single line. A DeletedScene originally was intended for them to have their normal chatterbox status, but [[CaptainObvious it was cut]].
* DidYouJustPunchOutCthulhu: Spyro and Cynder managed to [[spoiler: kill the Destroyer, an ancient mythological monster that exists to destroy the world, by destroying every dark crystal in its body, including its heart. Sure, Malefor brought it back to life, but if he hadn't been involved, then it would've been dead. It's not like it ''worsened'' the situation in any way.]] It's not even the FinalBoss.
* DisneyDeath: [[spoiler: Well, it's kind of a Disney AscendToAHigherPlaneOfExistence. Spyro and Cynder seem to have a HeroicSacrifice to save the world, but [[TheStinger after the credits]], the Chronicler informs Ignitus that he can't find any information on Spyro dying... and then we see him and Cynder, joyfully flying around Avalar, but whether they are alive or dead is intentionally left open to interpretation.]]
* DisneyVillainDeath: [[spoiler: Skabb, after losing to Spyro, staggers backwards off the side of his ship, falling to his death.]]
* DiskOneFinalBoss: Skabb in the second game is this trope because his death ends the arc but not the game.
* DownerEnding: The ending of The Eternal Night: The Dark Master is freed and Spyro, Sparx and Cynder are frozen crystal, where they'll stay for the next three years.
* DraggedOffToHell: [[spoiler:Malefor's demise is a bit vague, but it certainly has this feel to it since the spirits of dragons grab him and pull him underground.]]
* EarthShatteringKaboom: ''Dawn of the Dragon'' has the Destroyer walking in a massive circle to destroy the planet. [[spoiler:It succeeds. Sort of.]] Interestingly, Malefor boasted all it would do is cover the planet in flames.
* EarnYourHappyEnding: Spyro and Cynder spend the entire story fighting just to stay alive [[spoiler: come close to dying at the end of each game, both turned evil on at least one occasion, risked their lives many times, and literally stop the [[TheEndOfTheWorldAsWeKnowIt end of the world]] from happening.]] Just try telling them they didn't earn peace and happiness after that.
* EldritchAbomination: The Destroyer qualifies. It's an ancient mythological monster that has existed since the beginning of time and exists for only one reason; to destroy the world in a cascade of fire and ash. It's also the size of a mountain and nearly unstoppable.
* EldritchLocation: Convexity is an AfterlifeAntechamber described by Ignitus as a VoidBetweenTheWorlds, populated by flying jellyfish monsters with crab-legs and other nightmarish creatures.
* EmbarrassingOldPhoto: Occurs with Sparx in ''The Eternal Night'' when the Chronicler shows a picture of Spyro and Sparx shortly after they were born.
* EverythingsBetterWithSpinning: Cynder's second poison move is a [[Franchise/{{Metroid}} screw attack]].
* EvilCannotComprehendGood: The one thing that [[ChessMaster Malefor]] couldn't plan for was [[spoiler:the PowerOfLove. It breaks Cynder out of his control in an instant]].
%%%%* EvilTowerOfOminousness: Dark Cynder's lair in the first game.
* EvilVsEvil: In Dante's Freezer, the Apes and Ghouls are fighting one another as well as Spyro. The apes attack the scavengers too.
* FateWorseThanDeath:
** Malefor does this to the Apes after they [[YouHaveOutlivedYourUsefulness outlive their usefulness.]] He turns them into undead creatures, forever doomed to remain in the shadows with a hunger for the energy of others that can never be filled. Even Spyro and Cynder, who the Apes had been trying to kill for two games, are horrified at this.
** Depending on how you view his final scene, [[spoiler:Malefor's defeat may also count since it resembles DraggedOffToHell.]]
* FloatingContinent: ''Dawn of the Dragon'' has a level of this sort as well. However, the danger of falling to one's death is non-existent, as Spyro and Cynder can actually fly this time around.
* FlunkyBoss: The electric elemental in the GBA version of ''the Eternal Night''. On it's own, it would be fairly easy. It's invulnerable and causes collision damage as its main attack, but it's not too hard to dodge. When it does become vulnerable, however, it ''summons an entire freaking swarm of LedgeBats to protect itself!''
* GettingCrapPastTheRadar: There are two instances in the final battle of [=DotD=] where, it may just be the distortion in is voice, but for all the world sounds like Malefor is saying: "Damn it!"
--> '''Sparx''': You with me? Let's blow this dam thing up!
* GenreShift: While the original trilogy and the games between that and this trilogy were more of GottaCollectThemAll {{Platform Game}}s, this trilogy is more of and ActionAdventure BeatEmUp. Only "Eternal Night" has a serious amount of serious platforming and the combination of Sparx guiding the player and dragon time mean it's still not too hard.
** Even within the trilogy, the third game is more of a co-op game where each partner had to stick together, rather than the more relatively free-roaming style of the first two games. The change in developers probably played a part in this.
** The DS versions of the trilogy themselves had a completely different gameplay style from each other; the first one was basically a SpiritualSuccessor to ''VideoGame/SpyroShadowLegacy'' with its top-down perspective, the second one was a 3D platformer with puzzle elements, and the third one was a side-scroller.
** Ironically, the mobile versions avert this; all three games are side-scrollers on mobile. Some argue this actually makes them the most consistent version of the trilogy.
* GoodColorsEvilColors: ''Sort'' of in ''A New Beginning''. Cynder is the only black dragon in the game, so naturally, she's the villain, right? Well, sort of. She was actually TheDragon (no pun intended), controlled by the REAL BigBad and only happens to be a black colored dragon. At the end of the game, she becomes an ally and more of an example of DarkIsNotEvil for the rest of the series.
* GladiatorGames: Spyro is forced to fight in prize combat in the second game because of pirates.
* {{Golem}}: Giant lava monsters sleeping under the earth. Only one is actually seen, serving as TheBrute to Malefor in the third game. The Destroyer appears to be a supersized one as well.
* GrandFinale: ''Dawn of the Dragon'' is the conclusion of the three game saga. [[spoiler: Malefor is defeated, the world is saved, Ignitus becomes the new Chronicler and Spyro and Cynder's whereabouts are left open to interpretation by WordOfGod]].
* HappilyAdopted: Spyro doesn't mind being adopted by dragonflies, though his parents fade from the picture rather after the intro of ''A New Beginning.'' Then again, there really wasn't much time to visit mom and dad between searching for Cynder, getting kidnapped by pirates, and fighting a war.
* HeroicSacrifice:
** [[spoiler:Ignitus focuses a fire-dampening spell around Sypro and Cynder, excluding himself to make it work better. He burns to death.]]
** There's also a subverted case. [[spoiler: It seems like Spyro and Cynder make one in the end, even they seem aware this may be their end, but they ultimately are revealed to be alive.]]
* ImmuneToFate: Purple Dragons are this, as it's stated that they're able to guide the fate of the era into which they were born. This is shown by Spyro's habit of [[ScrewDestiny screwing destiny]] every time he hears a prediction he doesn't like.
* InNameOnly: Despite the fact that it stars a purple dragon named Spyro, this series couldn't be further than [[Franchise/SpyroTheDragon the classic series]] that inspired it. Even Spyro himself doesn't really act like his Classic self; while Classic Spyro is snarky, mischievous if well-meaning deep down, this Spyro starts out as a well mannered, respectful and near {{Paragon}} level hero.
* ImprobableAimingSkills: At the start of the third game, Hunter manages to hit a {{Golem}} in the eye from quite a distance away.
* InfinityPlusOneElement: Going into Fury mode in ''Dawn of the Dragon'' lets you use a special, "Fury-type" elemental breath. It's ''very'' effective on Elite Enemies.
* InfinityPlusOneSword: Related to the above--equipping all the pieces of "Fury armor" to either Spyro or Cynder in ''Dawn of the Dragon'' lets them use the Fury-element breath ''at any time.'' Most things die quickly. Unfortunately, so does your ManaMeter.
* KillEnemiesToOpen: Done quite a lot, often with an EliteMook summoning an ElementalBarrier in order to make a sort of cage match where you have to beat every enemy to proceed.
* KnightOfCerebus: Dark Cynder in the first game, as the Apes were at least comical to some degree, but she's completely serious. In the second game, it's Gaul, who comes after the somewhat comical SkyPirates StoryArc and like Dark Cynder has no real comedy to him, and the Apes are a lot less comedic as well. While ''Dawn of the Dragon'' was consistently dark throughout, it was largely due to [[UltimateEvil Malefor]] being unleashed. As the overall BigBad, Malefor could be considered this for the ''Videogame/SpyroTheDragon'' series, as he's by far more serious and deadly than previous villains.
* LedgeBats: Annoying prevalent in the GBA version of ''the Eternal Night'', with each area having it's own equivalent. Be it flying bugs, spirit whisps, birds, actual bats... Thankfully, they go down in one hit. Mostly because of ''how'' annoying to hit they are.
* LipLock: ''Dawn of the Dragon'' somewhat suffers from this. It was made by a French studio (Etranges Libellules), so the English dub sometimes makes conversations seem kind of rushed.
* MakeMeWannaShout: Cynder's "Fear" element in ''Dawn of the Dragon'' lets her use superpowered screeches.
* ManiacMonkeys: Most of the enemies are apes, and usually twice Spyro's size.
* {{Metroidvania}}: The GBA version of ''The Eternal Night'' has some elements of this. While most of the really important abilities are on a linear path, there are a few such as health and mana upgrades that require exploration of the levels in order to gain, often being in out of the way locations you likely wouldn't find without exploring. Similarly, it's possible to revisit previous areas in the game unlike the console version in order to explore them using later gained abilities.
* MomentKiller: Spyro in ''Dawn of the Dragon'', though most likely unintentionally.
-->(On the way to the Floating Islands)
-->'''Cynder:''' It's beautiful up here.\\
'''Spyro:''' The tower... It must lead to Malefor's lair.\\
'''Cynder:''' Thanks for ruining the moment.
* MosesInTheBulrushes: Ignitus sending Spyro's egg down the river in an attempt to save him.
* MythologyGag:
** Sparx munching on butterflies in ''The Eternal Night''. In ''A New Beginning'', there's also races of fawns and moles, possibly a ShoutOut to Elora and the Professor from the original trilogy.
** This continuity's version of Hunter hails from the Valley of Avalar. Avalar was the setting of ''Spyro 2: Ripto's Rage'' comparable to the Dragon Realms where Spyro was summoned by Hunter, Elora and The Professor to save it from Ripto.
** Spyro and Cynder's eggs are laid on the Year of the Dragon, just like the third game of the original series.
* NamesToRunAwayFromReallyFast: The Dark Master. Though Malefor counts as well, since his name might be a combination of the Latin word for evil and the Greek for "I carry" meaning his name could be translated as "carrier of evil" or "source of evil."
* NearVillainVictory: Malefor comes ''very'' close to winning. At the climax of ''Dawn of the Dragon'', he's unleashed the Destroyer and the only hope of stopping it is defeating Malefor before it completes the Ring Of Fire. [[spoiler:Spyro and Cynder ''fail'' to stop him in time and it finishes. Malefor's boss battle with the heroes after that point amounts to stopping him once and for all. The only thing that prevents him from winning is Spyro performing a WorldHealingWave and undoing the Destroyer's power.]]
* TheNecrocracy: The Ghouls are RevenantZombie barbarians similar to the draugr of Nordic mythology, ruled over by a frigid lich known as the Ice King.
* NeverTrustATrailer: ''A New Beginning'' was originally advertised as a {{prequel}} to the original ''Spyro the Dragon''.
* NonSequiturThud: After crashing upon escaping from Convexity, Sparx says "Mommy, fluff my pillow".
* NoSidepathsNoExplorationNoFreedom: The very first game was like this, being an extremely linear beat 'em up--to the point of not even having level select options! The second game eased up a little, and the third game finally featured free-roaming worlds with proper hidden secrets.
* NotSoDifferent:
** Sort of. In the final confrontation in ''Dawn of the Dragon'' Malefor claims that purple dragons were meant to constantly destroy and rebirth the world, and that [[YouCantFightFate Spyro has carried that torch that Malefor himself held in this regard.]] [[spoiler:Ironically, Spyro ends up repairing the planet.]] Spyro also considers the possibility of this trope, but Ignitus assures him otherwise.
** In ''ANB'', Ignitus reveals that Cynder is not so different from Spyro either - her egg was among those the Dark Master sought to destroy when searching for Spyro's egg. To specify, they both hatched from the same Year of the Dragon egg clutch.
* ObliviousAdoption: Spyro was raised by dragonflies, and more or less believed he ''was'' a dragonfly until the whole "breathing fire" thing set in.
* OminousFloatingCastle: Malefor takes over the Dragon Temple and turns it into one of these in the three years between ''The Eternal Night'' and ''Dawn of the Dragon''. For added ominousness, there's a massive volcano erupting underneath it that the Destroyer emerges from. [[spoiler:It gets destroyed when the Destroyer completes it's path around the world, triggering the volcano to erupt.]]
* OminousLatinChanting: Dark Cynder, Gaul, the Destroyer, and Malefor's themes all have it for the evil atmosphere.
* OutsideContextProblem: Dark Cynder served as this for the Dragons during the war. They were winning in their long battle with the Apes, then she showed up and single-handedly turned the tide of the war. Not only was she just that powerful, it's easy to infer they didn't anticipate another Dragon would show up to lead the Apes.
%%%* PirateParrot: Two parrots from ''The Eternal Night''.
* PrepareToDie: Said by Malefor in ''Dawn of the Dragon'' just before the boss battle starts.
* PressXToNotDie: ''Dawn of the Dragon'' picked up quite a few quicktime events.
* ThePowerOfLove: It plays a rather large role at the end of ''Dawn Of The Dragon''. [[spoiler: Cynder manages to break Spyro out of his [[SuperPoweredEvilSide Dark Spyro form]] with it following Ignitus' death. He then returns the favor by freeing her from Malefor's control with his own love for her.]]
* PowerNullifier: There are several artifacts specifically created to drain a dragons ability to use their elements in this continuity. Dark Gems are the most common, though [[spoiler: Gaul has a staff that can do this too, which he quickly uses on Spyro just before he fights him.]]
* PunnyName: In the first game, the Manweersmals. Say it out loud--slowly--if you don't get it. (For the record, they're about the same size as Spyro, though given he's a 12 year old dragon, he's small anyway.)
** Upon meeting one, Spyro even says, "Man, they are small."
*** And, Mount Boyzitbig. At the very beginning of the level, Spyro says, "Boy, it's big."
* RealIsBrown: The PS3/Xbox360 versions of ''Dawn of the Dragon'' have heavily abused the 'bloom' effect, as noted in [[http://gangles.ca/2008/07/18/bloom-disasters/ this article]].
* RecurringRiff: Parts of the melody of "Guide You Home" (from the credits of ''Dawn of the Dragon'') can be heard in the background music throughout the game.
* RescueRomance: [[spoiler: Spyro 'rescued' Cynder from being BrainwashedAndCrazy as well as being sucked into the Dark Master's portal, which could factor into her developing feelings for him]].
* ShipLevel: The SkyPirates part of ''The Eternal Night''.
* ShipperOnDeck: Ignitus in Dawn of the Dragon. When he notices that Spyro and Cynder are tethered together he has a few words of encouragement, punctuated by a sly grin towards Sparx.
-->'''Ignitus''': "Do not view this chain as a hindrance, but allow it to be a reminder of the bond you two share. Your destinies are now intertwined. And that thought is a hopeful one."
* ShooOutTheClowns: Just before the final battle with Malefor, Spyro tells Sparx he can't come with him and [[GreaterNeedThanMine instead asks him to lead everyone to safety underground.]] Justified, as he would not survive the intense heat in the Belt of Fire.
* ShoutOut: The siege of Warfang is basically one giant ShoutOut to the siege of Minas Tirith in ''Film/ReturnOfTheKing''.
* SiegeEngines: Used during the battle at Warfang: Malefor's forces use siege towers and a BatteringRam, while the moles defend the city with a catapult.
%%%%* SmashingSurvival: Done a couple times in ''Dawn of the Dragon''.
* SlippySlideyIceWorld: The ice dream temple in the GBA version of ''the Eternal Night''. Spyro will have a hard time getting traction for most of the level, and automatically slide down slopes unless fought against. [[spoiler: Though you ''can'' find an upgrade near the end that will keep Spyro from sliding on the ice anymore.]]
* SolemnEndingTheme: "This Broken Soul" from ''The Eternal Night''.
* SpiritAdvisor: [[spoiler:Ignitus in the ending of ''Dawn of the Dragon'', appears to Spyro in spirit form with advice How ironic.]] Before that, the Chronicler served that role.
* SpiritualSuccessor: As noted in GenreShift above, the DS version of the first game is basically this to ''VideoGame/SpyroShadowLegacy'', having similar gameplay and a similar top-down style.
* SquashedFlat: Knock an enemy up high enough in the first two games and this will be what happens when they finally hit the ground. This isn't always fatal to them though.
* TheHerosJourney: Rather than a call to adventure Spyro decides to set out on his own volition. Otherwise most of the associated tropes apply, such as venturing into the unknown world (of dragons), supernatural aid in learning from the dragons, the Abyss (the Darkest Hour in Malefor's lair) and then the return.
* TheSmurfettePrinciple: Cynder and Nina are the only females in the entire trilogy with speaking roles (many other unnamed dragons and moles are shown in the background, but you don't get a chance to chat with them).
* TheStinger: [[spoiler: After the credits upon beating the game, we get to see Ignitus become the new Chronicler... and that Spyro and Cynder have survived [[NoOneCouldSurviveThat putting the fractured world back together]], and are joyfully flying around in celebration.]]
* SuperpoweredEvilSide: Spyro turns into Dark Spyro and obliterates Gaul with it, when he previously lossing. It turns up again when Spyro gets upset over [[spoiler:Ignitus' death and Cynder snaps him out of it]]
* TakenForGranite: Dark Spyro's fury attack does this to [[spoiler: Gaul]] and immediately shatters the boss afterwards.
* TouchedByVorlons: Cynder was touched by darkness, leaving her with a bevy of DarkIsNotEvil powers.
* TriumphantReprise: Notice "Guide You Home" sounds a bit familar? Anything like, say... the music in the Enchanted Forest? And the Valley of Avalar?
* TwoPartTrilogy: ''The Eternal Night'' left many issues unanswered to be dealt with in ''Dawn of The Dragon''.
* UltimateEvil: Malefor. In the first two, he's not seen apart from murals depicting his past (and isn't even referred to by name) but treated with fear and dread by the Dragons and described as an evil so terrible, his sheer malice created a mountain. He's finally seen at the very end of ''Dawn of the Dragon'', and actually manages to be everything he was built up as.
* UncertainDoom: [[spoiler: Was Malefor [[AndIMustScream sealed within that crystal core]], or was that [[TechnicolorDeath spectacular flash of light]] from within the core as it broke apart Malefor being destroyed inside it? Or was he DraggedOffToHell? It was neither confirmed nor denied whether he got a page in the book for whenever a dragon dies, as mention was only given to Spyro not appearing.]]
* VideogameFlight: In the first game Spyro learns to fly but isn't very good at it and cannot do so at will. His flight sections sort of function like RailShooters. He still hasn't gotten over it in the second game but the third game lets the player fly whenever they want. Strong winds, down drafts and other such obstacles are the only things that keep them from going wherever they want.
* VillainousBreakdown: Malefor has one in ''Dawn Of The Dragon'' when [[spoiler:Cynder breaks free of his control thanks to the PowerOfLove]]. He reacts by getting enraged for the first and only time in the entire series and instantly cutting straight to the FinalBattle.
* WakeUpCallBoss: In the GBA version of ''The Eternal Night'', the Naga serves as this. If you haven't been using Spyro's dodge effectively before, this battle ''will'' teach you to use it well if you want any hopes of beating him.
* WhatHappenedToTheMouse: Sparx's parents, Flash and Nina, get a few lines at the start of ''A New Beginning'' and are never mentioned again. Seems odd with Sparx's habits of [[ManChild missing his mommy]]. Though given the pacing of the games, this might be for the best...
* WorldHealingWave: [[spoiler: Spyro unleashed one at the end of ''Dawn of the Dragon'' to stop the world from breaking apart and thankfully, he and Cynder survived it]].
* WorldWreckingWave: If the Destroyer completes it's march around the planet, it will unleash a wave of fire that will burn the world to ash.
* YouCanNotFightFate: Played straight in ''Eternal Night'' when Spyro is told by the Chronicler that there's nothing he can do to stop the Night Of Eternal Darkness and Malefor from being freed. Given that said event is a celestial alignment, Sypro can't stop it. This is subverted in ''Dawn of the Dragon'', though the only opinion we have on the world's destruction being fated to happen is from the one trying to destroy it.
* YouHaveOutlivedYourUsefulness: In ''Dawn of the Dragon'', Malefor does this to the apes by rewarding them with a FateWorseThanDeath for freeing him from his prison. Since he quickly replaced them with the Grublins, it's rather clear his intention was to do this from the get go.
* YouHaveResearchedBreathing: In the GBA games, Spyro has to discover 'Dragon Artifact's in order to learn certain skills. This includes up to being able to climb walls and even [[FoeTossingCharge charge]].