''Tails' Sky Patrol'' is a game released for the GameGear in 1995, and [[NoExportForYou only in Japan]] (prior to being ported to compilations). It features [[Franchise/SonicTheHedgehog Sonic's]] pal Miles "Tails" Prower, in the first of three SpinOff games the lovable fox cub recieved. In this game, Tails shoots a ring to grab things, and must save an island from the evil Witchcart, a witch who rides in a mine cart and turns trespassers into crystals.

Also see ''VideoGame/TailsAdventure''.
Tropes used:
* ADayInTheLimelight: One of three spinoff games Tails got for himself.
* {{Balloonacy}}: Once in a while you'll have to grab a balloon to help you reach a area Tails would die trying to reach otherwise due to Tails being unable to stop moving left.
* BearsAreBadNews: Bearenger is a black bear who rides a missile and is quite a tough boss.
* BeneathTheEarth: The first part of the third stage is set in a cavern (which is suspiciously similar in appearance to Mystic Cave Zone from ''VideoGame/SonicTheHedgehog2'').
* EvilWitch: Witchcart, who has the stock appearance of one (giant black hat and cloak, green skin and long nose).
* ExcusePlot: Witchcart is turning intruders on an island into crystals, and Tails has to stop her and her minions. Go at it.
* {{Expy}}: Focke-Wulf is quite similar to Fang/Nack.
* FlatCharacter / GenericDoomsdayVillain: Witchcart. She is given no characterization at all beyond "Evil witch who turns people into crystals".
* GirlsHaveCooties: Carrotia's main attack is blowing kisses.
* GreenHillZone: The training area at the beginning.
* InvincibilityPowerUp: An invincibility power-up exists in the game, but it lasts such a short time that it's borderline useless.
* KillerRabbit: Carrotia
* TheLostWoods: Level 3
* MechaMooks
* MeaninglessLives: The game gives you infinite continues, which in some way compensates for its grueling difficulty.
* NintendoHard: Even though the game is surprisingly short (only five levels), you will have a hard time beating it. Among the factors that make it hard include the claustrophobic stage design, the constantly moving screen and Tails' floaty controls, which leaves very little room for error, and not to mention that if you touch ANY surface beyond an item or some enemy attacks, you will die. The lack of a save or password function in the non-''Gems Collection'' versions make this game only beatable by the most dedicated gamers, and with this in mind, it's no surprise why this game didn't get released outside of Japan.
* OffstageVillainy: We don't get to see Witchcart turning anyone into crystals.
* OneHitPointWonder: Tails, although this applies to him touching any surface beyond items or contraptions. An airborne hit will usually just stun him, although that often leads to crashing into a nearby surface.
* PowerUpFood: Tails periodically needs to eat mint candies in order to fuel his flight meter.
* RailShooter: A bizarre mix of this and platformer elements.
* SinisterSchnoz: Witchcart has one on loan from the [[Film/TheWizardOfOz Wicked Witch of the West.]]
* SpinOff
* StockAnimalDiet: Carrotia fires carrots as missiles.
* TakenForGranite: Tails is threatened with this, as Witchcart will turn him into crystals.
* TrademarkFavoriteFood: Mints are powerups in this game. His original character bio states that Tails loves mints.
* VideoGameFlight: The entire gameplay is built around Tails flying, but he has a meter that depletes over time, but can be refilled by eating Mint Candies.
* VillainOfTheWeek: Witchcart. Curiously, this game is one of the very few games in the Sonic franchise where Eggman is completely absent in favor of another villain.