[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/48121_crb0_1.jpg]]
[[caption-width-right:350:[[Creator/JAMProject ROCK ALRIGHT! WE'LL FLY HIGHER THAN ANYONE IN THIS ETERNAL SKY!]] [[AwesomeMusic ROCK ALRIGHT! LET'S BREAK THROUGH SPACE AND TIME AT MAX SPEED!]] [[http://www.youtube.com/watch?v=RXR-OXOGOHI THIS IS OUR BURNING SAGA!]]]]

One fine day in Japan, the ''VideoGame/SuperRobotWars'' division of Banpresto pondered the following: "Hey, our HumongousMecha MegaCrossover franchise has developed [[LoadsAndLoadsOfCharacters quite the roster]] of [[OriginalGeneration original characters]]. What say, instead of paying out the licensing fees for ''Franchise/{{Gundam}}'', ''Anime/{{Macross}}'', ''Anime/MazingerZ'', ''Manga/GetterRobo'' and the like for this year's game, we build it around our in-house characters and robots instead, and make it like a traditional installment, unlike [[VideoGame/SuperRobotWarsGaiden the one Winkysoft did back then]]?"

"SureLetsGoWithThat".

Thus was born '''Super Robot Wars Original Generation''': featuring a couple dozen original pilots created from ''VideoGame/SuperRobotWarsAlpha'' and prior (but strangely no [[Characters/MasouKishin characters from]] ''Masou Kishin'' aside from Masaki Andoh, Lune Zoldark and Shu Shirakawa, although that's all the first ''Alpha'' title ever offered), its plot involves the "[[CivilWar Divine Crusaders War]]" from ''VideoGame/SuperRobotWars2'' and the initial stages of the "[[TheEmpire Ze Balmary Empire]]" invasion in ''Alpha'', but without all those other distractions provided by the "[[Anime/NeonGenesisEvangelion Angels]]", "[[Anime/{{Macross}} Zentraedi]]", "[[Anime/{{Gunbuster}} Space Terrible Monster Crowd]]", and so forth (the "United Colony Corps" plays the role of the "[[Anime/MobileSuitGundam Principality of Zeon]]"). But wait: "didn't ''Alpha'' have all sorts of corrupt politicians and enemy pilots to impede the heroes Banpresto hasn't made an {{Expy}} of yet?" Well, yes, and they exist ''now'' - a good third or so of the ''Original Generation'' cast is comprised of these sorts of people (and a couple of the heroes, even) created exclusively for these games. What, thought this series excluded itself from having its OWN original characters? [[LoadsAndLoadsOfCharacters Please]].

For more details about the games included in this sub-series, [[VideoGame/SuperRobotWars head to the main page where it's folded neatly there]].

See here for the [[LoadsAndLoadsOfCharacters massive]] [[SuperRobotWarsCharacterSheet character sheet on all the originals]].
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%% Please put all character-related tropes in their respective Characters/SuperRobotWars pages.
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!Tropes pertaining to multiple characters and the entirety of ''Super Robot Wars Original Generation'' are:

* AbsentAliens: [[spoiler:All life originated on Earth, even the "[[CosmicHorror Einst]]"]], which also inverts the AncientAstronauts trope.
* ArtEvolution: [[http://www.recognizer.net/mahq/srw/huck-compare.png Compare]] the Huckebein from ''VideoGame/SuperRobotWars4'' (left) with its current version (right).
* TheAce: Aside from characters given a notification for achieving a certain amount of kills becoming "[[ExactlyWhatItSaysOnTheTin aces]]", characters from the elite "Aggressors" have been in combat longer than the rest of the cast. Moreover, InUniverse, they're the ones who ''created'' mecha combat.
* AnotherSideAnotherStory: Any release in the ''OG Saga'' line, since their intent is to expand on the happenings of other characters in other settings. ''Dark Prison'' chronicles Shu and his party's activities during the main plot for the ''Second Original Generation''. One example is [[Characters/SuperRobotWarsAlpha 3 Selena Recital, Albharda]] and [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Yong Gelbana]] [[spoiler:witnessing one of the energy beams fired by [[Characters/SuperRobotWarsAlpha2 Irui Gan Eden]] towards the moon, which occurs just as the FinalBoss scenario is underway in the ''Second Original Generation''. Players see the blast literally shattering a part of the moon but [[Characters/SuperRobotWarsAlpha3 Elma]] mentions the beam "[[{{Foreshadowing}} did not hit any]] [[VideoGame/SuperRobotWarsJudgment man-made structures on the moon.]]"]].
* AttackPatternAlpha: The mechanic "Maximum Break" in the ''Second Original Generation'' allows a pilot with the "Leadership" pilot skill to initiate an attack with three allied characters, even when none of them have the "Support Attack" pilot skill. It is the ''Original Generation'' close-equivalent to the "TRI-Battle System" in ''VideoGame/SuperRobotWarsZ''.
* BadassArmy: The "Earth Federation Army", the "[[Characters/SuperRobotWarsOriginalGenerationAntagonists (Neo) Divine Crusaders]]", the United Colony Corps, the "[[Characters/SuperRobotWarsAdvance Shadow-Mirror]]", the "[[Characters/SuperRobotWarsCompact3 Shura]]" and the "[[Characters/SuperRobotWarsOriginalGenerationAntagonists Gaia Sabers]]".
* BadassCrew: The "[[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Steel Dragon Battle Group]]", the protagonists' official team, facing off against aliens, terrorists and {{Cosmic Horror}}s, all of them using HumongousMecha, completely stomping them flat [[DefeatMeansFriendship or possibly recruiting them to their cause]]. To a smaller extent, the individual "ATX Team", "SRX Team", "Octo Squad", Aggressors and smaller parties (such as Shu's RagTagBunchOfMisfits in ''Dark Prison'')
* BeachEpisode: Present in the games for no reason other than {{Fanservice}}; the ending credits of AnimatedAdaptation ''The Inspector'' is one. Exemplified in the special edition of ''The Moon Dwellers'' with a dedicated drama CD called "The Beach Dwellers", with six of the girls going on a beach vacation.
* BigBadEnsemble: As of ''The Moon Dwellers'', at least three major threats have proven themselves to be the biggest ones.
** [[Characters/CompatiHeroSeries Dark]] [[MultiversalConqueror Brain]], who continues to exist in TheMultiverse AsLongAsThereIsEvil. [[spoiler:His remnant "[[Characters/CompatiHeroSeries Dark Brain Army]]" continue fighting in his stead during ''The Moon Dwellers'']].
** [[Characters/SuperRobotWarsDestiny Perfectio]] is sealed out of the Original Generation universe, yet it's unknown if it can hold it away permanently. Given its [[EldritchAbomination nature]], completely destroying Perfectio may be [[CompleteImmortality downright impossible]].
** The [[Characters/SuperRobotWarsAlpha Ze Balmary Empire]] and their influence is still felt after the first ''Original Generation'' game [[spoiler:when [[Characters/SuperRobotWarsAlpha Euzeth Gozzo]] serves as the BiggerBad of]] the ''Second Original Generation''; it's also explicitly indicated by the "[[Characters/SuperRobotWarsClassic Zuvorg Alliance]]" they are extremely wary of them.
* BiggerBad: While this notion was played with in prior installments, the events leading up to the ''Second Original Generation'' is manipulated by [[spoiler:Euzeth, who is using his AlternateUniverse counterparts in TheMultiverse to continue his work; he remembers everything that has happened in the different universes he was in, too]].
* BittersweetEnding: The ''Second Original Generation'' ends with [[spoiler:Irui surviving the destruction of the Nashim Gan Eden; the "[[Characters/SuperRobotWarsOriginalGenerationAntagonists Garden of Baral]]" is finished, yet [[Characters/SuperRobotWarsAlpha2 Son Ganlong]] implies he will return. [[Characters/SuperRobotWarsDestiny Ventus]] and the "Chris" personality of [[Characters/SuperRobotWarsDestiny Cliana Rimskaya]] are sealed away with Perfectio, [[Characters/SuperRobotWarsDestiny Glacies]] and [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Ariel Org]] have a limited lifespan remaining and Euzeth drops ominious hints the worst has yet to come]]. The upside is [[spoiler:[[Characters/SuperRobotWarsClassic Mekibos]]]] has secured an alliance between Earth and the Zuvorg, which may or may not have consequences with regards to Balmar, whom the Zuvorg are against. Finally, the "Cross Gate" left intact acts as a WildCard: it may bring more extra-terrestrials/inter-dimensional travellers looking to conquer Earth, yet it opens the possibility for humanity's allies to come and reinforce the Earthlings (both latter scenarios wind up occurring in ''The Moon Dwellers'').
* BoringButPractical: Certain equippable weapons, such as the "M920 Machine Guns", are powerful, have decent range and are usable post-movement with a ton of ammunition, cost-effective upgrades and damage not degraded on certain terrain.
* BrainwashedAndCrazy: This tends to recur with disturbing frequency throughout the span of the {{Continuity}}.
** [[Characters/SuperRobotWarsOriginalGenerationAntagonists Tempest Hawker]] and [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Shine Hausen]] all got plugged into the GEIM System, turning them into crazed pilots, [[Characters/SuperRobotWarsOriginalGenerationAntagonists Tenzan Nakajima]] also had his experience with GEIM System and after being captured by the Aerogaters, he got turned into Gaza Haganer and [[AxCrazy his craziness]] went FromBadToWorse, [[Characters/SuperRobotWarsAlpha Kusuha Mizuha]] got caught by [[spoiler:[[Characters/SuperRobotWarsAlpha Ingram Prisken]]]] and were given the classic treatment, and there's the rather complicated circumstance of [[spoiler:[[Characters/SuperRobotWarsAlpha Levi Tolar]]]] in the first game. ''Original Generations'' {{Retool}}s a plotline regarding [[spoiler:[[Characters/SuperRobotWarsAlpha Ingram Prisken]]]] to make it so that he was suffering from this to an extent.
** In the 2nd game, the School alumnus like [[Characters/SuperRobotWarsAlpha2 Seolla Schweizer]] and [[Characters/SuperRobotWarsOriginalGenerationAntagonists Ouka Nagisa]] got their memories repeatedly reworked and turning them more or less brainwashed. [[Characters/SuperRobotWarsCompact2 Excellen Browning]] later gets caught by the Einsts and brainwashed into a creepy-speaking woman.
** In ''Original Generation Gaiden'', first [[Characters/SuperRobotWarsAdvance Lamia Loveless]] gets plugged into the ODE System and had her memory nearly overridden, and later gets re-programmed again more severely by Duminuss, who also ordered the capture of [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Shouko Azuma]] which turned her into a crazed Fighter Emii. And then there's [[Characters/SuperRobotWarsCompact3 Fernando Albark]], letting himself get brainwashed to get a power boost to trounce Folka (fails and got over it for some reason)
** In ''2nd Original Generations'', in spite of taking the ''VideoGame/SuperRobotWarsAlpha 2'' route where [[Characters/SuperRobotWarsAlpha Bullet]] got a classic treatment, the Baral Garden denizens instead just took his Ko-oh Ki and 'brainwashed' it. Meanwhile, [[Characters/SuperRobotWarsAlpha3 Touma Kanou]] got turned into a berserker fighter with RedEyesTakeWarning once he got pumped with the BSK System within Raioh.
** If one includes ''[[GaidenGame OG Saga]]'' and its integration of the ''[[VideoGame/SuperRobotWarsGaiden Masou Kishin]]'' series, [[Characters/MasouKishin Tytti Noorbuck]] chronologically started it - hypnotized by her ArchEnemy and made to fight an ally, but her recovery leads to the former killing the latter.
** ''The Moon Dwellers'' overall avert it, unless you count [[spoiler:[[VideoGame/SuperRobotWarsOriginalGenerationEnemyFactions Duvan Org]] within the Endlich Geist, who spent most of his time in a trance and destroying things here and there without a thought, and can only be snapped back if [[VideoGame/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Ariel Org]] talks to him enough times.]]
* BrickJoke: In ''Alpha 2'', [[Characters/SuperRobotWarsAlpha Robert H. Ohmiya]] comments about outfitting the "[=DyGenGuard=]" with a "[[RingsOfDeath Neo Chakram Shooter]]" or "[[PileBunker G-Impact Stake]]". It never comes to pass on account of the preferences to its pilot [[Characters/SuperRobotWarsAlphaGaiden Sanger Zonvolt]], but the weapons are obtainable throughout the series provided Sanger and [[Characters/SuperRobotWarsOriginalGeneration Ratsel Feinschemcker]] don't score any kills in their respective units.
* BridgeBunnies: A standout since the first game, being nameless {{Non Player Character}}s that aren't faceless with ''Original Generations'' giving two portraits for them. ''The Inspector'' highlights them with distinctive faces that one can easily mistake them as supporting characters[[note]]One of them looks awfully familiar to one of the ''Anime/{{Gravion}}'' BridgeBunnies[[/note]]. Naturally, the ''Hagane'' and ''Hiryu Custom'' battleships come with their own set of this.
* BunnyEarsLawyer: Every allied character and a fair majority of the villains are weird, which DOESN'T detract from their piloting abilities.
* CanonImmigrant: Aside from characters moving from [=SRW=]-related {{Anime}}, drama [=CDs=] and manga into the games, this extends to mecha and certain attacks from machines.
* CanonDiscontinuity
** Played with in the case of the second-half of [[Characters/SuperRobotWarsCompact2 Kyosuke Nanbu]] and his story route in ''Original Generation'', as a result of StoryBranchFavoritism. It's an odd case because even though the sequel follows [[Characters/SuperRobotWarsAlpha Ryusei Date]] and his story, Kyosuke's second-half drops loads of {{Foreshadowing}} to the plot of ''Original Generation 2'', and lets players know more of how much a MagnificentBastard [[spoiler:Ingram]] really was.
** The whole premise of ''[[VideoGameRemake Original Generations]]'': a full-blown ContinuityReboot of both UsefulNotes/GameBoyAdvance installments, doing away unsavory story elements and adding in new ones to mesh better with {{Continuity}} (see RetCon below for more).
* CaptainErsatz: Not simply the characters, but also the machines
** The most obvious stand-ins are the "Huckebeins" being Franchise/{{Gundam}}s by another name; taken up a notch with the mass-produced "Huckebein MK II", a faceless unit built in the style of the [[Anime/MobileSuitGundam "GM" series]]. Similarly, "Gespensts" are stoutly built, mass-produced units rolled out before other mecha InUniverse and get tons of variants, whose default color is green. Effectively, they are the "[[Anime/MobileSuitGundam Zaku]]" of ''Original Generation''.
** The "Lion" series, meanwhile, are similar to the "[[Anime/MobileSuitGundamWing Organization of Zodiac]]" mecha, not only in their ThemeNaming, but they're highly streamlined, expendable and fielded by a shadowy faction rising up against the government lead by a grandiose, morally ambiguous visionary. The three most common Lion-types fulfill similar roles (expendable fodder: Lion/Leo; artillery: Barrellion/Tragos; high-speed fliers: Guarlion/Taurus).
** The three main battleships, the ''Hagane'', ''Hiryu Custom'' and ''Kurogane'', are the [=SRW=]-equivalents of the ''[[Anime/UchuuSenkanYamato Yamato]]'', ''[[Anime/MartianSuccessorNadesico Nadesico]]'' and ''[[Franchise/{{Godzilla}} Gotengo]]'', respectively.
* CharacterDevelopment: Boatloads of them, just as the amount of characters are added in for each new installment. However, the focus tends to be centralized on individuals whose [=SRW=] plot is primarily the headliner; if one character looks {{Static|Character}} in one game, chances are they already developed in a prior title.
* CliffHanger: The bonus "2.5: Unified Wisdom" segment in ''Original Generations'' - a major character is unceremoniously killed off in a play of DeathByAdaptation just as the current plot is resolved, only for a new threat to emerge. The segment abruptly ends; justified since 2.5 was a set up for sequel game ''Original Generation Gaiden'', which ties up this trope.
* ClosingCredits: See BeachEpisode, but episode 17 of ''The Inspector'' breaks tradition by featuring a softer, more romantic song accompanying clips of Kyosuke and Excellen from earlier episodes [[spoiler:because this is the point where Excellen's abducted by the Einst]].
%%* {{Combination Attack}}s
* CompressedAdaptation: Given the games have a minimum 40 scenarios in a play-through, their {{Animated Adaptation}}s, which are 26 episodes long, are inevitably this.
* ConspicuousCG: The enemy mecha in ''The Animation'' OVA and every mecha in ''Divine Wars''; ''The Inspector'' uses this for generic mecha and airships.
* ContrivedCoincidence: {{Discussed}}; it seems this is based on the idea extra-terrestrials flock to Earth within a span of a few years, [[spoiler:but Shu reveals in the ''Second Original Generation'' the Granzon's "Anti-Matter Annihilation Engine" and black hole technology had been, without his knowledge, altering space-time probability within the universe, causing these coincidences to occur more often]]. All these coincidences occur because they are being ''forced'' to happen.
* {{Deconstruction}}: The first game did this regarding {{Super Robot}}s - instead of ultimate machines running on willpower or AppliedPhlebotinum, all Earth-developed supers are treated as considerably stronger {{Real Robot}}s powered by feasible Earth dynamics and technology. {{Reconstructed}} in the sequel with the introduction of the "Choukijin", and it isn't until the appearance of [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Fighter Roar]] and the "Compatible Kaiser" is classic SuperRobot mechanics in play.
** Hilariously enough, this deconstruction is why [[Characters/SuperRobotWarsGC Akimi Akatsuki]] prefers the SRX over the Compatible Kaiser; instead of just being just a SuperRobot, the SRX is basically the epitome of Earth's technology taken to its peak.
* DerivativeWorks
** TheAnimeOfTheGame
*** ''Masou Kishin Cybuster'': 26-episode anime [[InNameOnly with nothing to do with]] ''Super Robot Wars'' outside of the titular mecha and a few names. [[FanonDiscontinuity People don't talk about it much]].
*** ''The Animation'': 3-episode OVA [[{{CanonDiscontinuity}} that used to be]] a sequel to ''Original Generation 2''; partially incorporated into ''Original Generation Gaiden''.
*** ''Divine Wars'': re-telling of events depicted in Ryusei's ''Original Generation'' route with significant changes to the narrative (Huckebeins being removed is one example). Minor elements in ''Divine Wars'' have been added into {{Continuity}}.
*** ''The Inspector'': sequel to ''Divine Wars'' and an adaptation of ''Original Generation 2''
** AudioAdaptation
*** ''Sound Cinema'': drama [=CD=] created as a companion title to ''The Animation'', this side-story involves an attack on the "Tesla-Leicht Institute" by agents in support of the OVA's BigBad.
*** Two drama [=CDs=] bundled with the ''VideoGame/EndlessFrontier'' games: the first tells of a brief, but significant back-story to the Shadow-Mirror, while the second follows three individuals from main {{Continuity}} and explains how they wind up in the events of ''Endless Frontier EXCEED''.
** [[ComicBookAdaptation Manga Adaptation]]
*** ''Record of ATX'': side-story complement to ''Divine Wars'' and ''The Inspector'', but tells of events primarily from Kyosuke's perspective.
*** ''OG Chronicles'': a collection of side-stories throughout {{Continuity}} primarily to display the on-goings of other characters and events that happened between the games. A few of the stories and characters [[CanonImmigrant have been incorporated into canon]].
*** ''[=RyuKoOh=] Denki'': a {{Prequel}} set centuries before ''Original Generation'' regarding the Choukijin and various ancestors of the present day cast. Is used as a frequent MythologyGag in the main series, it was re-released in 2011 under the ''OG Saga'' heading.
** Photo Novel
*** ''Record of Fallin' Deceased X'': photographic side-story novel akin to ''Manga/GundamSentinel'' published in Dengeki Hobby magazines. Features the "Gesterben", a customized mass-produced "Gespenst MK II" fielded by the eponymous "Fallin' Deceased X" (FDX) Team, the machine debuts in ''Dark Prison'.
* {{Determinator}}: Most villains are dedicated into taking down the heroes; naturally, the latter are this when they become sufficiently pissed.
* DistressedDamsel: {{Zigzagged}}; at least one in every game, but Kusuha stands out in contrast to her complete (but still gentle) ActionGirl self in the ''Alpha'' series - it wouldn't be complete if Kusuha doesn't get kidnapped in some way for each installment, even when she's not the primary damsel (she was this in the first game, then Excellen takes the mantle for the sequel, which gets passed back to Kusuha in ''Original Generation Gaiden'' along with Lamia). Note all three get {{Brainwashed}} in their kidnappings, too. Averted starting in the ''Second Original Generation''.
* DivergentCharacterEvolution: Kusuha and Bullet may be the recurring stars of ''Alpha'', but the other six ''Alpha'' originals get a fair share of the spotlight here. Likewise, the ''Alpha 2'' and ''VideoGame/SuperRobotWarsMX'' protagonists get their back-stories expanded exclusively for ''Original Generation''.
* DroppedABridgeOnHim: In a twist for the ''Second Original Generation'', [[spoiler:all non mass-produced Huckebeins are destroyed by [[Characters/SuperRobotWarsOriginalGeneration Amara Barton]] with the "Code:Evil" on orders from [[Characters/SuperRobotWarsOriginalGenerationOthersAndWalkingSpoilers Arteil Steinbeck]]. Dialogue notes they're in a repairable state, but that doesn't happen in this game. The "[=EX-EXbein=]" is essentially created using parts from the destroyed units to repair the damaged "Ashe"]].
* DynamicDifficulty: Like the ''Alpha'' series, every scenario has an additional "Skill Point" ("Battle Masteries" in the localization) condition(s) - achieving these and earning Skill Points will make succeeding missions harder, but [[EasyModeMockery not getting them might permanently lock out]] [[SecretCharacter secret characters and units, even routes leading to the]] TrueEnding.
* EarlyBirdCameo
** [[spoiler:[[Characters/SuperRobotWarsAlpha3 Cobray Gordon]]]] in ''Original Generations'' and [[spoiler:the ''MX'' originals and Touma]] in ''Original Generation Gaiden''; in fact, the former cameos again in ''The Moon Dwellers'', [[spoiler:though the one seen is his original Balmar identity "Ayin Balshem"]].
** ''Divine Wars'' establishes a few characters were present during the Divine Crusaders War before their appearance in ''Original Generation 2'':
*** [[Characters/SuperRobotWarsAlpha2 Ibis Douglas and Sleigh Presty]] are test-flying "[[AMechByAnyOtherName Armored Modules]]" during Tenzan's debut in the field.
*** Although [[Characters/SuperRobotWarsOriginalGenerationAntagonists Colonel Van Vat Tran]] is formally introduced in the sequel as leader of the Neo Divine Crusaders, he appears as one of the headlining officers present when [[Characters/SuperRobotWarsClassic Bian Zoldark]] declares war on TheFederation.
*** As the "[[Characters/SuperRobotWarsOriginalGenerationAntagonists Aerogaters]]" begin their invasion, [[Characters/SuperRobotWarsAlpha Yuuki Jaggar and Ricarla "Carla" Borgnine]] are seen as a Divine Crusaders pilot and evacuating civilian, respectively.
* EpicFail: As a MythologyGag to ''Alpha Gaiden'', certain attacks in the ''Second Original Generation'' has special animations that play if [[http://www.youtube.com/watch?v=6VrMHd1_lDg the attacking unit misses]].
* EvilKnockoff: During Ryusei's route in ''Original Generation'', upon entering the White Star, [[spoiler:copies of a majority of allied units in the party are part of enemy reinforcements]]. In ''Original Generation 2'', the Einst make a knockoff of Kyosuke's "Alt Eisen" called the "Einst Eisen", while [[spoiler:"[[Characters/SuperRobotWarsOriginalGenerationAntagonists Beowulf]]"]] in the final episode of ''The Inspector'' creates copies of the "Cybuster", "SRX" and "Grungust".
* {{Exposition}}: Tons of it, largely of characters in enemy factions discussing matters that helps players understand some of the things going on or to [[HateSink give them a reason to really hate them]]. Smarter players will be able to figure out quite a bit, due to loads of dropped hints.
* {{Expy}}: While some characters share characteristics of many protagonists of licensed shows, the originals get an {{Expy}} of their own ''for'' licensed shows, with [[Franchise/MagicalGirlLyricalNanoha Signum]] referencing Lamia being the standout example. ''Endless Frontier'' plays this up with multiple characters being off-shoots of their main {{Continuity}} counterparts, while many of the Shura in ''Original Generation Gaiden'' are essentially disciples of "[[Manga/FistOfTheNorthStar Hokuto Shinken]]".
* FaceHeelTurn: Can't have an [=SRW=] without one or two of these.
** HeelFaceTurn: ...or six or seven of these; justified as a means to increase the number of characters in the party.
* GagBoobs: Much has been made of the girls' chest sizes, of which Seolla's becomes a PlotPoint [[InsultedAwake in order to break her brainwashing]], but ''Endless Frontier'' is probably king (or, "queen", perhaps?) of this trope and {{Lampshading}} thereof, ''so'' much that [[Website/FourChan /m/]] has long called it "Oppai Saga: Endless Tits" or any of a dozen such variations. ''Moon Dwellers'' usually downplay this; Akemi, Sally, Calvina and the Fury girls have big knockers that bounce, but for the most part, there was no boob-joke and they're all taken seriously as characters... but Aschen will still point out the abundance of big boobs in the team.
* GaidenGame: ''Original Generation Gaiden'', ''Dark Prison'', the ''OG Saga'' line, ''[[AnotherCenturysEpisode Another Century's Episode: R]]'' (due to three characters from this {{Continuity}} appearing there) and ''VideoGame/ProjectXZone''
* GameMod
** "[[http://www.mediafire.com/?57rci82r1116rno Super Robot Wars Original Generation 2 Ver. A]]", a heavily-modified ''Original Generation 2'' which explores [[ForWantOfANail what would have happened if]] [[Characters/SuperRobotWarsAdvance Axel Almer]] [[AmnesiacDissonance had gotten amnesia]] and aligned with the heroes. Deviations from canon include characters starting off with different mecha, additional {{Leitmotif}}s to pre-existing characters and a change to the FinalBoss.
** "[[http://www.youtube.com/watch?v=iHD43dOhEME Gouka/Gorgeousness Version]]" adds playable units from the first game that weren't available for the sequel, new units from other [=SRW=] Gameboy Advance titles and additional {{Leitmotif}}s.
* GameplayAndStorySegregation: Like other [=SRW=] installments, players can switch characters from one unit to another, despite certain mecha being exclusive to a character. In the ''Second Original Generation'', attacks for the ''Masou Kishin'' units can be unlocked when they shouldn't be able to at that point in the story. WordOfGod says this is due to RuleOfFun, but also to avert CantCatchUp.
* GotMeDoingIt: Players will see one character use gambling metaphors before and during battles and another's {{Otaku}}ness and tendency to CallingYourAttacks rubbing off on his allies in the sequels. It's gotten to a point the developers decided nearly every allied character's required to do this when [[http://www.youtube.com/watch?v=ISQIKZTr5d4 performing]] [[http://www.youtube.com/watch?v=m-EmFkf-jUk a]] [[http://www.youtube.com/watch?v=B3zJCj0l5lk certain]] [[http://www.youtube.com/watch?v=E1Whnv2KS2o attack]].
* GuideDangIt
** Major bonuses can be earned, including a couple of {{Disc One Nuke}}s, by completing certain scenarios in particular ways. It's not so bad when the condition is "Get X kills with a certain character", but there are others, such as finishing the intro level for a MidSeasonUpgrade without its pilot scoring any kills with the upgrade, for example. The worst, though, is found in ''Original Generation 2'', where a supposedly {{Unwinnable}} scenario with a QuirkyMinibossSquad having end-game statistics requires players to flee, but those who stick around to defeat them will unlock some of the best equippable parts and weapons in the game fifteen scenarios in. It's entirely possible, especially if players scored an earlier GuideDangIt equippable weapon that shows up during this {{Unwinnable}} mission; the trick is to lure the QuirkyMinibossSquad in and abuse the massive terrain effects granted by the White Star to survive their attacks.
** Getting a certain equippable weapon in the ''Second Original Generation'' involves using a specific character with no plot relevance in any of the previous games to achieve a certain number of kills by a point in a play-through, then destroy a set number of {{Mook}}s in a particular scenario, ''including'' the boss for that stage. The reason this was such a GuideDangIt for a long time was due to players simply assuming the weapon was only available at the start of "Special Mode", even when most secrets in the ''Second Original Generation'' can be unlocked during the course of a normal play-through.
* HarderThanHard: Aside from earning Skill Points to increase difficulty, an additional "EX-Hard" mode upon completion lets players face tougher enemies on a second run, with restricted or outright locked options for upgrading pilots and units.
* {{Hotblooded}}: Naturally, as per [=SRW=]; hilariously done over the top for some characters inside [[http://www.youtube.com/watch?v=8FBYA4P7NDw&fmt=18 a particular unit]].
* HumansAreSpecial: One of the primary reasons why extra-terrestrials keep coming to Earth in this {{Continuity}} is humanity's skill in "mastering alien technology in a short time"; for some of the aliens, like the Aerogaters, Earthlings make good CannonFodder. [[spoiler:Subverted in the ''Second Original Generation'' as the aliens aren't coming here because of humanity, but because of the technology built into the Granzon]].
* HumansAreTheRealMonsters: The "[[Characters/SuperRobotWarsClassic Inspectors]]" and Einst describe the Earthlings as this, though the former ([[HonorBeforeReason except one]]) are a bunch of arrogant {{Hypocrite}}s.
* [[IdiosyncraticEpisodeNaming Idiosyncratic Sequel Naming]]: This wasn't a problem at first until it cropped up thanks to ''Original Generation 2'' and the ''Second Original Generation''. Originally, sequels in major [=SRW=] continuities are traditionally called the "First/Second/etc. Super Robot Wars (series name)". ''Original Generation 2'' was ExactlyWhatItSaysOnTheTin in English, even in Japan, raising a few eyebrows, but nobody thought much of it until both games were compiled into ''Original Generations''. At this point, Banpresto treated ''Original Generations'' like the ''VideoGame/SuperRobotWarsCompact2'' trilogy regarding its ''Super Robot Wars Impact'' compilation - both Game Boy Advance titles are "Part 1" and "Part 2" of the "First Original Generation". Since ''Original Generation Gaiden'' is a GaidenGame, when its "proper" sequel was announced, it's stylized as the ''Second Original Generation''. The result is two games with a "2" in their title and confusion in Japan and internationally; in other words, the Gameboy Advance game is typically referred to as ''Original Generation 2'', while the [=PlayStation=] 3 title is the ''Second Original Generation''.
* KillEmAll: Right after the ''VideoGame/SuperRobotWarsGC'' finale in ''The Moon Dwellers'', [[spoiler:the "[[VideoGame/SuperRobotWarsGC Gadiswordians]]" are wiped out by a WaveMotionGun from the ''[[VideoGame/SuperRobotWarsJudgment Gau-La Furia]]'' battleship, leaving [[Characters/SuperRobotWarsGC Sieg Altreet, Sally Emil and Fairey Firefly]] as the LastOfHisKind]].
* LoadsAndLoadsOfCharacters: 'Natch, though by the ''Second Original Generation'', the cast listing extends beyond simply playable pilots and enemy characters to {{Non Player Character}}s that may or may not have plot significance. Granted, [=SRW=] is no stranger to having tons of characters.
* LovecraftLite: Two factions of {{Sufficiently Advanced Alien}}s want to enslave the Earth, {{Eldritch Abomination}}s are abound (one considers Earthlings a failure and want to "reset it", [[MultiversalConqueror one]] is searching for a McGuffin in this world and won't mind destroying it just to get it, another feeds on humanity's despair and [[OmnicidalManiac one wants everything destroyed, period]]), [[AIIsACrapShoot two systems programmed to protect humanity turn against them]], no thanks to their MadScientist creators, and a guardian god of the Earth turns into a WellIntentionedExtremist. While it's likely there are future threats to appear down the line, the BadassArmy is capable of [[DidYouJustPunchOutCthulhu beating them all]].
* MassiveMultiplayerCrossover: ''Original Generation'' is basically [=SRW=] crossed over with itself.
* MassOhCrap: In ''Dark Prison'', [[spoiler:after Shu and his party frees [[Characters/MasouKishin Saphine Grace]] from the influence of [[Characters/MasouKishin Shiva Volkruss]], the dark god attempts to possess Shu and the Granzon. This leads to his party reacting appropriately, especially when Shu's machine transforms into the "[[StoryBreakerPower Neo Granzon]]". Fortunately, Shu's response averts this]].
--> '''Shu''': "[[spoiler:[[HellYesMoment I've]] [[BadassBoast won]]...[[CrowningMomentOfAwesome Volkruss]]]]."
* MightMakesRight: Some generic {{Mook}}s players fight, sans AIs like simulation troops and Aerogaters, will sometimes exclaim "The one who has strength is right!" upon attacking.
* MinMaxersDelight: The "SP Regeneration" and "Attacker" pilot skills become an obligatory set for characters. After being removed as purchaseable skills and becoming character-exclusive, those who do get it are considered invaluable, some even borderline GameBreaker.
* MoodWhiplash: ''Original Generation Gaiden'' provides one, in particular a segment of Ryusei and [[Characters/SuperRobotWarsAlpha Mai Kobayashi]] gaining a CombinationAttack, which is followed by [[spoiler:the return of the "[[Characters/SuperRobotWarsOriginalGenerationAntagonists ODE System]]" and a surviving Lamia at its helm once again, no thanks to [[Characters/SuperRobotWarsReversal Duminuss]] trying to demoralize the team]]. Kyosuke goes through another HeroicBSOD, only to switch to [[Characters/SuperRobotWarsAlpha Raidiese F. Branstein]] getting fed up on Ryusei's CallingYourAttacks tendencies and "[[ShoutOut Galaxy]] [[Anime/SaintSeiya Phantom]] [[NotSoAboveItAll Explosion]]".
* MsFanservice: Undoubtedly Excellen, although [[Characters/SuperRobotWarsOriginalGenerationOthersAndWalkingSpoilers Garnet Sandi]] could very well be the other until she's PutOnABus. Carla tries to invoke this in the sequel, but is vastly overshadowed by Seolla. Many of the other girls fulfill their fair share, as does [[VideoGame/SuperRobotWarsMX Aqua Centrum]] and Cliana for the ''Second Original Generation''. In fact, the latter two are pushed as the new primary MsFanservice through promotion.
* MilitaryMaverick: Averted; despite the cast being a collection of {{Hotblooded}} {{Bunny Ears Lawyer}}s, they still follow the chain of command (even those not affiliated with the military), even if they have qualms about the higher ups.
* MythologyGag: The save-quit dialogues are full of this and NoFourthWall (see below). Some of note are [[Characters/CompatiHeroSeries Gilliam Yeager and Dark Brain]] talking about dodgeball[[note]]Both characters being playable in ''Battle Dodgeball''[[/note]], Kusuha asking Bullet if he's going to wear a black mask[[note]]Bullet pulling a FaceHeelTurn in ''Alpha 2'' via BrainwashedAndCrazy, wearing a black mask[[/note]], and Lamia asking Axel why he doesn't act goofier[[note]]Axel's personality trait as the heroic protagonist in ''Advance''[[/note]].
* {{Nerf}}: This has been an occurence since the series was rebooted and remade into ''Original Generations'', with ''Original Generation 2'' doing such things as reducing the effectiveness of {{Combination Attack}}s (particularly "Rampage Ghost"). The ''Second Original Generation'' goes whole hog with making various pilot skills becoming unpurchaseable and rare among the roster, reducing terrain/weapon rankings and having characters learn damage-buffing Spirit Commands as their last available. Of course, some players argue these are offset with Maximum Break and the introduction of the "Ability Slot System". Continued in ''The Moon Dwellers'' in order to standardize the series with the rest of the franchise, such as decreasing the effectiveness of the "Fortitude" Spirit Command from taking 10 points of damage due to a successful enemy attack into 12.5% of damage taken.
* NiceJobFixingItVillain: Several times in the games, but justified as many of things the villains do to further their own ends wind up being beneficial to the heroes more than them.
* NoFourthWall: At least in the localization, the Inspectors are prone to [[BreakingTheFourthWall breaking it]]. For instance, beating them in a supposedly {{Unwinnable}} scenario will make one of the Inspectors stay silent at their predictament, then mutters "Good job". ''Original Generations'' adds this further during save-quit dialogue where Gilliam ends up promoting ''Hero Senki: Project Olympus'', the same video game where he made his debut and Shu lying about "saving more times will increase game difficulty". Not to be outdone by the games, in one episode of ''The Inspector'', a villain [[http://www.japanator.com/elephant//ul/17758-annotated-anime-pedro-s-revenge-fall-2010-week-11/SRW%20OG%2009-620x.jpg grabs the edge of the frame with a hero in it]] and pushes it off the screen in frustration.
* OrdinaryHighSchoolStudent: Beginning with ''Original Generation Gaiden'', this trope starts to repeatedly occur as opposed to using military personnel to fill the roster - [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Kouta Azuma and his sister Shouko]] until they recieve their respective PoweredArmor, [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Michiru Hanaten]] in the ''Second Original Generation'' and [[Characters/SuperRobotWarsJudgment Touya Shiun]] and the [[Characters/SuperRobotWarsGC Akatsuki twins]] in ''The Moon Dwellers''.
* OriginalGeneration: TropeNamer and possibly TropeCodifier in fiction due to its sheer numbers.
* PeninsulaOfPowerleveling: One scenario in the ''Second Original Generation'', due to an infinite number of respawning {{Mook}}s, at the cost of one Skill Point. While this serves as an advantage for the rest of a play-through, it's possible to backfire players overabuse this by destroying too many of them (the game will freeze if left unattended).
* ThePowerOfLove: Event-driven scenarios with {{Battle Couple}}s uses this to extremes; see also RelationshipValues below.
* PutOnABus: Inevitably, some characters get side-lined due to plot purposes, otherwise there would be too many for the games to handle.
** [[Characters/SuperRobotWarsOriginalGenerationOthersAndWalkingSpoilers Giado Venerdi]] and Garnet retire from the military post-''Original Generation'' to get married and have children.
** Due to her abundant duties as Chief Executive Officer of "Mao Industries", [[Characters/SuperRobotWarsClassic Ring Mao]]; made more unlikely [[spoiler:when the entire Huckebein manufacturing line in the ''Second Original Generation'' is destroyed]].
** [[Characters/SuperRobotWarsCompact3 Folka Albark]] and the surviving Shura head into other dimensions to find a new home following the battle with the Dark Brain.
** Played with regarding the ''Masou Kishin'' cast: a few members return in ''The Moon Dwellers'', while the rest stay behind in "[[BeneathTheEarth La Gias]]". Justified for the latter [[spoiler:in order to monitor the Cross Gate in their world]].
** Since ''Endless Frontier'' and ''Project X Zone'' tie into {{Continuity}}, excluding [[Characters/EndlessFrontier Haken Browning and Aschen Brodel]], who make the move into ''Original Generation'' via ''The Moon Dwellers'', the OriginalGeneration cast from both games due to Haken and Aschen [[spoiler:being literally TrappedInAnotherWorld]].
* PretextForWar: When Shu fires a "Black Hole Cluster" at the ''Shirogane'' battleship in the first ''Original Generation'' game, Bian announces the formation of the Divine Crusaders, kickstarting a CivilWar with TheFederation [[spoiler:to ensure the government's army will get a wake up call and figure out they have the fire- and manpower to fight against extra-terrestrial threats]]. Unfortunately, revealed in ''Dark Prison'', [[spoiler:Albharda's girlfriend was aboard the ''Shirogane''. Her death becomes his primary motivation for wanting to enact "Mission Devil" - find the Neo Granzon and if Shu is using it, kill the latter]].
* PsychicLink: The "T-Link" and "Sympathia" Systems - the former powers up machines and weaponry in addition to amplifying the powers of a "[[PsychicPowers Psychodriver]], which draws other telekinetic users closer. Sympathia acts in a similar way, but allows a direct link to the machine equipped with the system, making it an extension of the pilot, but it also chooses who can and cannot pilot the unit it's equipped with, and gives a telepathic link to others who have the system. [[spoiler:However, using the Sympathia System comes with a price, as overuse may erode the pilot's soul, transplanting another one into their body]].
* RammingAlwaysWorks
** The bog-standard/last-ditch melee attack used by Gespensts is a mecha-sized shoulder charge, while the enhanced "Sonic Breaker" attacks are used by Lion variants. Meanwhile, the ''Kurogane'' battleship has a [[ThisIsADrill giant drill attached to its bow]], making it a viable attack.
** As the {{Animated Adaptation}}s have shown repeatedly, '''DO NOT''' attempt to invoke this trope against the Cybuster: the Elemental Lord of the Wind's "Akashic Buster" '''WILL''' out-ram anything
* RecursiveCanon: At the end of ''Divine Wars'', Ryusei buys a Gespenst [[TheMerch model kit]].
* RelationshipValues: Via GameplayAndStoryIntegration - characters placed adjacent to allies they are [[ThePowerOfFriendship friends with]], [[RivalsTeamUp rivals]] or [[ThePowerOfLove show a degree of affection]] (even if it's ''not'' reciprocated) get accuracy, evasion and damage bonuses. Naturally, {{Combination Attack}}s are this.
** The trope usage in ''VideoGame/SuperRobotWarsJudgment'' is back in ''The Moon Dwellers''. Whoever is partnered more with Calvina will be present in a dialogue after getting Bellzelute Brigandy to reflect on Calvina's CharacterDevelopment. Whoever is partnered more with Touya [[spoiler:will be kidnapped alongside Touya and taken to Gau-La Furia, escaping together and during the ending, will have a personal heartful talk with Touya.]]
* RetCon: Given this is what ''Original Generations'' [[ContinuityReboot was meant to do]], some of the following elements include:
** Units from the first game absent in the sequel are still playable in ''Original Generation 2'' and beyond.
** {{True Final Boss}}es are mandatory, going on the premise they're fought rather than being optional.
** Several characters originally KilledOffForReal survive into the sequels.
** Axel is given a character overhaul from {{Jerkass}} to NobleDemon.
%%* RuleOfCool: The games practically run on this.
* RunningGag: Inevitably, in each title, at least some of these will happen.
** Kusuha offering her the party a sample of her [[GargleBlaster health drink]]: those who consume it will usually get knocked out cold or wince in pain at the taste of it; those who have tried it before will make excuses not to drink and duck away in fear.
*** Alternatively, [[DamselInDistress Kusuha getting kidnapped or held hostage]] until the ''Second Original Generation''.
** A character may recognize [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Elzam von Branstein]] in his PaperThinDisguise as "Ratsel Feinschmecker", yet are brushed aside by him saying "For now, I'm Ratsel".
** A party member in the team or amongst the enemies getting BrainwashedAndCrazy: the heroes have to fight them mostly to knock some sense into them.
** [[HeelFaceTurn A former enemy earnestly defects and joins the party]], but [[Characters/SuperRobotWarsOriginalGenerationSteelDragonBattleGroup Katina Tarask]] [[DislikesTheNewGuy is the first to be skeptical about the turn]] before accepting the change in allegiance.
* ScrewThisImOuttaHere: More often than not, boss characters in ''Original Generation'' will flee if their unit's {{Hit Point}}s threshold reaches a certain minimum. In order to earn some Skill Points, players must ensure these boss units' HP reaches zero, without surpassing that threshold.
* ShoutOut
** In ''The Inspector'', [[Characters/SuperRobotWarsOriginalGenerationAntagonists Agilla Setme]] and her two co-pilots aboard the "[[Anime/{{Gravion}} Sol Gravilion]]" are basically [[Anime/{{Gravion}} Touga Tenkuji and Eiji Shigure]] with different hair colors. In an earlier episode, a ''Shirogane'' BridgeBunny looks exactly like one of the ''Anime/{{Gravion}}'' {{Meido}}.
** The "one more hit" lines in ''The Inspector'' are an obvious reference to the game-play where upon dealing numerous powerful attacks, players may still find themselves needing to execute additional strikes to finish off opposing units. [[spoiler:The finale {{Lampshades}} it when the heroes split into smaller groups, each fighting an Einst doppelganger]].
** One of the save-quit conversations in ''The Moon Dwellers'' has Touya and [[Characters/SuperRobotWarsJudgment Katia Grignarl]] referencing "[[Manga/DaimidalerTheSoundRobot Hi-Oru Particles]]". Bonus points when [[Creator/NobunagaShimazaki Touya]] and [[Creator/YokoHikasa Katia]] [[ActorAllusion share the same voice actors from the referenced series]].
* SmugSnake: Though one would expect the villains to play this straight, a few government officials from TheFederation also do this.
* SparedByTheAdaptation: Mostly those who pull a HeelFaceTurn get this, while a few survive from PlotArmor. Inverted in the ''Second Original Generation'' where one character who pulls a HeelFaceTurn ends up taking the job to defeat one of the BigBadEnsemble.
* SpoilerOpening: The opening credits for ''The Inspector'' introduces numerous new characters before their actual appearance, spoiling what could be surprises. Justified as people most likely to watch the show are the ones who've already played the games.
* StealthMentor: ''Original Generation'' loves this; [[spoiler:practically every villain]] in the first game applies.
* StoppedNumberingSequels: ''The Moon Dwellers''; by WordOfGod, this is so newcomers won't be deterred by the game being the next major installment of the series and can still play it without foreknowledge of previous events.
* SuperMovePortraitAttack: Banpresto claimed the number of pilot cut-ins in ''Original Generations'' was one of the largest ever assembled...and they delivered, since even the most basic attacks necessitated cut-ins.
* ThemeMusicPowerUp: Like most [=SRWs=], FinalBoss battles will be accompanied by a song after in-game events. However, the ''Second Original Generation'' takes this further by including actual Creator/JAMProject-related theme songs to the respective game rather than the instrumental cover version. Players will hear the full tune of "Victory" from ''MX'', "Skill" from ''Alpha 2'' and ''Wings of Legend'' for the ''Second Original Generation''. Note this is the second time in franchise history players are given a full vocal rendition of a song - the first belongs to "[[Anime/SuperDimensionFortressMacross Do You Remember Love?]]" from the UsefulNotes/SegaDreamcast version of ''Alpha''. ''Moon Dwellers'' continued the trend, with the final battle against XN-L in the last phase is accompanied with the vocal version of ''Shining Storm''.
* TitleDrop: In the first game, Ryusei claims that "Operation SRW" stands for "Super Robot War".
* {{Troperiffic}}: Not unique to this sub-series, but unlike the rest of the franchise, it doesn't have the excuse of being a {{Crossover}} between the TropeMakers themselves. Still, is that any reason ''not'' to use as many as humanly possible?
* TrueFinalBoss: Done with the GameBoyAdvance titles, then averted via RetCon by ''Original Generations''. The ''Second Original Generation'' returns this in full with a BiggerBad.
* UltimateShowdownOfUltimateDestiny: Long since ''VideoGame/SuperRobotWarsJudgment'' showcased Al-Van Lunks and his Raftclans' Orgonite Sword to be a dead-ringer to [[VideoGame/SuperRobotWarsAlpha Sanger Zonvolt's Colossal Blade/Zankantou]] and the fandom has been clamoring that these two badass {{BFS}}-wielding pilots duke it out ever since. Their wish is granted in ''Moon Dwellers'', [[Awesome/SuperRobotWarsOriginalGeneration and the fandom let out a mass]] {{Squee}}
* UltimateUniverse: ''Original Generation'' is mostly a distillation of previous [=SRW=] continuities, without all the (''licensed'') {{Crossover}} elements.
* UnexpectedCharacter
** No one expected Axel [[spoiler:and [[Characters/SuperRobotWarsCompact2 Einst Alfimi]]]] would be brought BackFromTheDead for ''Original Generation Gaiden'', the former even playing a pivotal role in the story (saving a BrainwashedAndCrazy Lamia). In fact, the game managing to maintain its "[[CliffHanger image]]" from "2.5: Unified Wisdom" threw players for a loop (promotional materials didn't show Axel nor the "[[Characters/SuperRobotWarsMX Cry Wolves]]"; [[Characters/SuperRobotWarsReversal Fiona Gureden]] and her survival from ''Original Generations'', however, was [[TrailersAlwaysSpoil spoiled]]), yet the biggest surprise was Dark Brain as the BigBad of the game and eventual BigBadEnsemble of the series, effectively bridging ''The Great Battle'' SpinOff into ''Original Generation''.
** The rest of the ''Masou Kishin'' cast appearing on a console [=SRW=] again after 11 years since their last appearance in ''Alpha Gaiden'' for the ''Second Original Generation''. What makes this long-awaited return unexpected was a lot of fans lost hope of that ever happening, until Banpresto revealed it at the last moment. Moreover, the ''Masou Kishin'' mecha gaining their final attacks as a secret, despite violating canon, adds to the unexpectedness.
** Savvy players knew the plot of [[spoiler:''VideoGame/SuperRobotWars4'']] would happen sooner or later, but no one anticipated the [[spoiler: "[[Characters/SuperRobotWarsClassic Guests]]" of the Zuvorg Alliance]] to appear in the ''Second Original Generation'': all of its characters are present, including [[spoiler:a certain Inspector who comes BackFromTheDead]].
** For ''Alpha'' players, it's obvious the [[spoiler:[[Characters/SuperRobotWarsAlpha2 Nashim Gan Eden]]]] would appear as the Custos of the Garden of Baral were seen in promotional trailers of the ''Second Original Generation''. What players ''didn't'' expect was [[Characters/SuperRobotWarsAlpha2 Kukuru]] from ''Alpha 2'' appearing alongside the returning Youkijin; in fact, players pretty much forgot about Kukuru post-''Alpha 2''. Likewise, [[spoiler:[[Characters/SuperRobotWarsAlpha3 Son Ganlong]]]] being present as one of the late-game bosses, but rather than the [[spoiler:"Shin [=RyuOhKi=]"]] from ''Alpha 3'', players are treated to the new [[spoiler:"[=OuRyuOh=]"]].
** Somehow, Banpresto gave a little love to ''Super Hero Operations'' in the ''Second Original Generation'' by including newcomer Arteil Steinbeck, [[spoiler:a clone {{Expy}} of Euzeth, who turns out to be Euzeth himself, having masterminded all current events in ''Original Generation'' {{Continuity}}. Instead of the "[[PaletteSwap Black Judecca]]" from ''Alpha'', Euzeth uses the new "Adamatron", a clever MythologyGag to the "Chojin Zest" from ''Super Hero Operations'']].
** Michiru Hanaten is a [[JapaneseDelinquents delinquent]] loosely mentioned in the ''Endless Frontier EXCEED'' drama CD and appears in the ''Second Original Generation'' in-person to challenge Kouta to a fight. He achieved instant EnsembleDarkhorse status [[spoiler:when he becomes playable in the game with his own HumongousMecha]].
** Haken and Aschen being present in ''The Moon Dwellers'' was not only a pleasant surprise, but it's a detailed follow-up to Sanger's sojourn into ''Project X Zone'', as well as justify Haken and Sanger's absence in the ''Project X Zone'' sequel game.
* WakeUpCallBoss
** In the first game, [[spoiler:Bian and the "Valsion" alongside Shu with the Granzon, and Ingram with the "R-Gun Rivale"]], thanks to their machines incorporating barriers and HP/EN regeneration. These kind of bosses are the type to expect down the line in later scenarios.
*** {{Irony}} ensues [[FridgeBrilliance when this is what was intended from the beginning]], which shows how GenreSavvy [[spoiler:Bian]] really is.
** For some players, [[spoiler:[[Characters/MasouKishin Feilord Grania Bilseia and his "Duraxyll"]]]] in the ''Second Original Generation'' thanks to having the "Zeal"[[note]]Gain an additional turn (self)[[/note]] Spirit Command early in the game plus very powerful attacks.
** In ''Dark Prison'', [[spoiler:[[Characters/SuperRobotWarsClassic Thomas Platt]] and his "Guarlion"]] for players who want to obtain the SR Point and any goodies dropped. Rather than counterattack, this boss will defend[[note]]Defending halves all damage taken[[/note]]; not even a Maximum Break is enough to destroy him. This teaches players to also rely on counterattack kills. The reason this is a wake-up call is it occurs as early as the third scenario when players barely have any credits for upgrades, as well as the SR Point requirements becoming harder to achieve from this point on.
* WeaponOfChoice: Exclusively to ''Original Generation'', all {{Real Robot}}s can be mounted with a limited number of extra weapons and modules used all around by other reals.
** DamageIncreasingDebuff: "Armor Breaker"
** EpicFlail: "Boost Hammer"
** KatanasAreJustBetter: "Shishioh Blade"
** KillSat: "Free Electron Cannon"
** LaserBlade: "Beam Sword", "Neo Plasma Cutter", "Roche Saber"
** ManaBurn: "Energy Taker(+)", "Spirit Taker"
** PileBunker: G-Impact Stake
** PrecisionGuidedBoomerang: "Stealth Boomerang"
** RayGun: "Graviton Launcher", "Hyper Beam Cannon", "Hyper Beam Rifle S", "Magna Beam Rifle", "Photon Rifle (S)", "Twin Magna Rifle"
** RevolversAreJustBetter: "G. Revolver"
** RingsOfDeath: Neo Chakram Shooter, "Slash Ripper", "T-Link Ripper"
** ShotgunsAreJustBetter: "M13 Shotgun"
** SniperRifle: "Boosted Rifle", "Burst Railgun"
* WeCannotGoOnWithoutYou: Although true to most [=SRWs=] and scenario objectives, ''Dark Prison'' ascends this to an instant game over if ''any'' playable unit is destroyed in its scenarios. Justified as the party does not have access to a battleship.
* WeWillNotUsePhotoshopInTheFuture: Averted in the ''Second Original Generation'' where TheFederation knows the video released on the internet [[spoiler:regarding Arteil having a private conversation with [[Characters/SuperRobotWarsClassic Teniquette Zezenan]]]] is doctored and cannot be used as evidence against him. However, this is still AllAccordingToPlan in order to discredit the latter.
* WorldOfBuxom: The art for the games reveal being nicely endowed is the norm and the only adult character getting called "flat" is around a B-cup; ''Endless Frontier'' takes this UpToEleven. {{Lampshaded}} by Aschen in ''The Moon Dwellers'', who mentions everyone who looks humanoid are buxomed, yet Katina calls her out for being an offender as well.
* YouBastard: A light example in the first game where the things Tenzan comments he'll do are examples of what players can do within the games' mechanics, including the use of deliberately dying to restart a scenario with increased {{Character Level}}s carried over, thus LevelGrinding to victory.
* ZergRush: Averted as enemy ratio is fairly reasonable, but at least one scenario in ''Original Generation 2'' fits this trope. InUniverse, this is basically the only Einst tactic - [[LampshadeHanging it's even commented on by the characters]].
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