[[quoteright:230:http://static.tvtropes.org/pmwiki/pub/images/Super_mario_sunshine.jpg]]
-> "''On a tropical island far from the Mushroom Kingdom, among a people enchanted by sunshine, Mario has taken a break from the hopping, the bopping, and saving the princess to take a well deserved vacation... [[BusmansHoliday or so he thinks.]]''"
-->-- [[http://www.youtube.com/watch?feature=fvwp&NR=1&v=cDg-HaoXvoI E3 2002 trailer]].

''Super Mario Sunshine'' was released in 2002. It's the only ''Mario'' platformer for the NintendoGameCube.

[[Franchise/SuperMarioBros Everyone's favorite portly plumber]], Princess Peach, five Toads ([[ColorCodedCharacters Red, Green, Yellow, Blue, and Purple]]) and Toadsworth go on a vacation. When they arrive at scenic Isle Delfino, they find that the place has been polluted and plastered with graffiti. Additionally, the [[MacGuffin Shine Sprites]] that power the island have disappeared. The culprit is a guy who looks suspiciously like Mario. Everyone's favorite plumber is promptly arrested as he arrives, falsely accused of vandalizing the island. He is [[KangarooCourt put on trial, found guilty,]] and ordered to clean up the graffiti and recover the Shine Sprites. To help with the cleaning, Mario uses a water/jetpack thing called FLUDD. [[HilarityEnsues Wacky hijinks ensue]], Peach gets kidnapped ''again'', and [[HijackedByGanon Bowser is behind it all]] (and he has [[OverlordJr a son]] to boot).

Notably features voice-acted dialogue for all the main characters [[HeroicMime except Mario]]. Subsequent games in the main series have returned to dialogue boxes, along with voiced sound effects. Overall, this was the 3D Mario to break away from the "Mario formula" the most (tellingly, Goombas and regular Koopas are nowhere to be found, and Mario's nowhere near the Mushroom Kingdom).
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!!This work provides examples of:

* AbsenteeActor: As in ''VideoGame/SuperMario64'', Luigi doesn't appear or get mentioned at all.
* AirVentPassageway: Even ''Mario'' has this: Sirena Beach's [[BigBoosHaunt Hotel Delfino]] is a lot easier to get around thanks to its air vent system.
* [[AlwaysNight Always Sunset]]: It's always sunset whenever you visit Sirena Beach. The only way you can see it in the daytime is to go to the top of the Ferris wheel in Pinna Park and look out over the bay.
* AmusementPark: Pinna Park.
* AndYourRewardIsClothes: The sunglasses and the Shine Sprite shirt; see CosmeticAward.
* AndYouThoughtItWasAGame: The director of Pinna Park thinks that the boss fight between Mario and Mecha-Bowser is a staged event designed to lure in tourists.
* ApatheticCitizens[=/=]ItsUpToYou: The residents of Delfino Plaza might just be the most useless beings in video game history. Not only are they unwilling to lift a finger to help recover the Shine Sprites or capture Shadow Mario, but at multiple points, there's a man running around ''on fire'' and nobody else seems motivated to try to help him. The man on fire doesn't even help HIMSELF. He runs back and forth endlessly along the same few feet of sidewalk, despite the fact that he's only a few yards away from a huge body of water.
** The manager of Hotel Delfino sort of lampshades this. He asks Mario to get rid of Phantamanta and acknowledges that he doesn't even know who Mario is, just that he looks like someone who is very capable.
** One particularly bad example -- the citizens of Isle Delfino are in a lather because the Shine Sprites need collecting so they can brighten up the Plaza, yet a ton of said citizens, not the least of which being in the Plaza, ''already have Shine Sprites in their possession''! But instead of just pooling them earlier, or giving them to Mario so the island can be brightened sooner, they putter around and make him collect blue coins for them or break crates or whatnot. The worst of these guys is the keeper of the blue coin Shine Sprites because he's got ''one-fifth of all the Shine Sprites'' in his possession, yet he requires ten blue coins each before he'll let any one of them out.
** The one exception is a level where you have to traverse a series of platforms by getting Piantas [[FastballSpecial to throw you to them.]] And even ''then'', if you talk to them from the wrong angle, they'll throw you into the bottomless abyss, essentially murdering you.
* AscendedExtra: Petey Piranha debuts here as [[WarmupBoss an average boss]]. He's not remembered as that, though.
* AsimovsThreeKindsOfScienceFiction: The game falls under Adventure Science Fiction -- the paintbrush causes the problem, and the FLUDD is the solution to it.
* AsteroidsMonster: Phantamanta.
* AttackOfThe50FootWhatever: Bowser is HUGE in the final battle.
* BackpackCannon: FLUDD
* BalloonBelly: Petey Piranha, when overfilled with water. The player has to use that ability to their advantage, forcing Petey to drink enough water that he (or she, depending on the translation) tips over and exposes his/her belly button.
* BigBad: Shadow Mario, the evil look-a-like who antagonizes you throughout the entire story and the reason the island is polluted, plus the reason the Shine Sprites have vanished. However, he is also Bowser's [[TheDragon Dragon]] - [[spoiler:and Bowser's son in disguise, making his debut.]]
* BiggerBad: Bowser himself, as he gave Shadow Mario his orders and only appears at the very end of the game.
* BigBoosHaunt: Hotel Delfino on Sirena Beach.
* BilingualBonus: Most of the location names have Italian words in them. For those curious...
** Delfino: Dolphin
** Bianco: White
** Ricco: Rich
** Gelato: Ice cream[[note]]technically a ''kind'' of ice cream[[/note]]
** Pinna: Fin
** Sirena: Mermaid
** Pianta: Plant[[note]]In the Japanese version, however, they're called "Monte", meaning "mountain". Their description on the map even calls them "the mountain people".[[/note]]
** Corona: Crown
** Il Piantissimo: ... The Very Plant, The Most Plant-iest... or "Very Pianta."
** Noki: May be an alternate spelling of "gnocchi", a type of short pasta or for small potato dumplings of the same name. The Noki themselves are kind of round and lumpy, so they kind of ''look'' like gnocchi. In the Japanese version, Nokis are the ''Mare'' (sea) people.
** Also there are signs around Delfino Plaza with the word "Benvenuto", or welcome.
* BuffySpeak: On the airstrip at the beginning, after the Shine Sprite appears, one of Toads says "A shiny! It came out of the yucky!"
* CallBack: When FLUDD is scanning Mario, the camera switches to FLUDD's point of view. A small screen in the corner shows [[SuperMarioBros Mario in an underground area]], [[VideoGame/SuperMarioWorld Mario battling Iggy Koopa]], and [[SuperMario64 Mario fighting Bowser in the Dark World]].
* CameraScrew: It wasn't as bad as ''VideoGame/SuperMario64'' with this, in part due to the instantly-center-the-camera feature, but it had a bad tendency to let scenery elements get in the way of your view of Mario. Also, it was impossible to move the camera when you're right in a corner (save for the camera center feature).
* CasinoPark: "Casino Delfino" in Sirena Beach's Hotel Delfino is a little less wacky than most examples of this trope, but it's still an example.
* ChekhovsGun: Possibly the pad on the lighthouse roof. [[spoiler:These are littered around the edges of the final boss arena and are used the same way; if you didn't do the one on the lighthouse, you might not have known immediately what to do. But then again, it doesn't appear in any place other than the two mentioned.]]
* ConvectionSchmonvection: The final level has Mario traverse the insides of a volcano. By guiding a boat through the lava. A boat made of mud.
* CosmeticAward: The sunglasses and Shine Sprite shirt (before you beat the game, you just get the sunglasses after getting 30 Shine Sprites). The sunglasses aren't completely non-functional, as they turn down the game's brightness by a degree once it starts getting too bright. However, this doesn't affect gameplay in any way, unless the player just prefers a darker screen.
* CriminalDoppelganger: The reason why Mario is sentenced to clean the entire island during his vacation.
* DamnYouMuscleMemory: You can't long jump here, unlike in ''VideoGame/SuperMario64''.
* DeusExMachina: The flooding of Delfino Plaza. Once you've cleared all the Shadow Mario challenges, out of ''nowhere'', a flash flood from Corona Mountain submerges the coastal city in a half-dozen meters of water. What causes it is "record breaking rain fall", all of which happens off screen; it cleans up the city and satisfies the conditions for Mario to be set free after his arrest and being tasked with removing all the graffiti.
* DisneyDeath: [[spoiler:FLUDD]].
* DistressedDamsel: Princess Peach.
* TheDragon: Shadow Mario[[spoiler:, aka Bowser Jr. making his debut as his father [[BigBad Bowser's]] official [[TheDragon Dragon]].]]
* DualBoss: [[spoiler:Bowser breathes fire at you and tips the tub to splash you with hot water(?) quite often. You're also attacked by a barrage of Bullet Bills coming from his son's Submarine.]]
* DummiedOut: Only in the original Japanese release does there exist text files for what seem to be a train station system, with a list of harbors leading to levels, even ones that aren't part of the final game at all. The text for what could be a messaging tree also includes buying tickets and stamps.
* EasterEgg: One of the levels involves shrinking and getting into a glass bottle. By crawling into a hole in a wall and rotating the camera around, you can see a book behind the wall. It's the only one in the game and ''nobody knows what it's doing here''. Supposedly the original point of the mission was to find the book of the guy who sent you into the bottle, but they later changed it to a red coin hunt, and they never bothered to remove the book model.
* EscortMission: That damn glitchy watermelon in Gelato Beach will make Cataquacks haunt your dreams.
* ExcusePlot: Seemingly averted at first; the game has a [[ClearMyName legitimate reason]] for Mario to clean up the island, and each area has a noticeable subplot, but subverted later when the overarching plot is abandoned in favor of collecting the rest of the shines and saving Peach.
* FrameUp: Mario was framed for messing up Delfino Island by Bowser Jr. disguised as Shadow Mario.
* FreeRotatingCamera: The camera can be manipulated with the controller's C-Stick.
* FungusHumongous: Can be found underneath Pianta Village.
* FundamentallyFunnyFruit: Durians, which cannot be picked up, only kicked.
* FunWithAcronyms: FLUDD stands for Flash Liquidizer Ultra Dousing Device, and the Delfino Emergency Broadcast System is known as D.E.B.S.
* GoofyPrintUnderwear: Electrokoopas are wearing pink underwear (or possibly pink swim trunks) under their shells.
* GoshHornet: The beehives in certain levels are more dangerous than most of Shadow Mario's minions.
* GottaCatchThemAll: You can reach Bowser with as few as 50[[note]]Technically 49, as it is possible to sequence break and skip the first Shine Sprite in Bianco Hills[[/note]] Shine Sprites; however, you can't just choose any 50 to go after. There is a mandatory path of missions you must complete, and any other Shines outside that path do nothing but boost your overall Shine Sprite count. Which means that over half the Shine Sprites in the game serve no other purpose than collecting them for HundredPercentCompletion.
* GratuitousItalian:
** Most of the place names in Delfino have an Italian component (including "Delfino" itself), and signs around Delfino Plaza say "Benvenuto".
** Also, Mario sometimes says "Arrivederci" (Good-bye) when he dies.
* GreenAesop: Oil spills are bad.
* GreenHillZone: Bianco Hills.
* GuideDangIt: The Blue Coins and Overworld Shine Sprite locations will not be immediately obvious. There are such gems as "Spray a random yellow bird", "Spray a random patch of ground", and ''"Spray water at the sun."''
* HardLevelsEasyBosses: Only a couple of boss fights in the game (chiefly, Phantamanta) possess any real challenge.
* HawaiianShirtedTourist: Whenever Mario visits the sunglasses vendor after clearing the game, he can wear a Shine-Sprite-patterned shirt in addition to the glasses.
* HeKnowsAboutTimedHits: The tutorial FLUDD gives you at the beginning of the game.
* HellHotel: Hotel Delfino, which is haunted by heat-stricken Boos.
* [[HijackedByGanon Hijacked By Bowser]]
* HorseOfADifferentColor: Yoshi, as usual. His color also affects the color of juice he spits, which has different effects as well. If he's out of juice he turns his iconic green color and spits water. And then distingrates in 5 seconds. He also turns green and disintigrates if he jumps into a body of water more than knee high. What kind of Yoshis do they breed on Isle Delfino?
* HumongousMecha: Mecha-Bowser. We've had [[VideoGame/PaperMario mechanical]] Bowsers before, but this is the first bona-fide giant robot facsimile of the Koopa King.
* HypocriticalHumor: In the cutscene before the final boss, Bowser will complain about Mario ruining his vacation, despite the fact that the he did that exact thing to Mario's.
* IdiotBall:
** There are many instances where Isle Delfino citizens can see Shadow Mario running around stealing things, leaving many a litre of goop in his wake; he is usually followed a few seconds later by the real Mario, the latter often stopping to scrub the former's mess. Yet the court's decision never gets reversed...
** Some of the inhabitants have Shine Sprites that they give to to Mario when he completes a mission. Whether they're too stupid to hand over the Shines to the authorities, or they're willfully hoarding them and the authorities are too stupid to arrest them is for the viewer to decide.
* InvisibleWall: There's one in the middle of the ocean which not keeps you not only from going out too far, but also from sequence breaking by selecting a mission in one area and then swimming directly to another. For instance, Delfino Plaza and Ricco Harbor are practically right on top of each other, but if you try to swim from one to the other, you'll ''almost'' make it, then smack right into the invisible wall and have to go back.
* ItemGet: With the help of {{Memetic Mutation}}, it provides both the image and is the {{Trope Namer}}.
* JerkAss: Il Piantissimo is a egotistic braggart who challenges you to flag races and will trash-talk you if you lose. (see TakeThatAudience)
* KangarooCourt: Mario does not receive a defense attorney or witness testimony. He is arrested on the sole premise that his face is the same as the one on a poster. And the one objection he ''does'' receive is instantly overruled. Worse, that objection is from ''Princess Peach''. You'd think that the word of royalty would be listened to... In the words of {{LetsPlay/Chuggaaconroy}}:
--> '''Chuggaaconroy:''' There was no statement by the defense, no attorney appointed to the defense, no witnesses called, no evidence presented, nobody even bothered to notice that we literally got here 4 minutes and 34 seconds ago before we were arrested, and there wasn't even a jury!?!... This is more rigged than Saddam Hussein's trial!
* {{Kid Appeal Character}}s: Several kinds. Beside the Toads, we have Nokis and Sunflower Kids... [[MyFriendsAndZoidberg even Bowser Jr.]]!
* KillItWithWater: Nearly everything in the game can be killed using FLUDD. [[spoiler:Even your ride Yoshi isn't immune to water, unless you're in the Hotel Delfino getting the Shine Sprite that's in the pool room.]]
* LethalLavaLand: Corona Mountain.
* LevelsTakeFlight: Gelato Beach's "The Sandbird is Born" episode, which has Mario riding the titular bird through a cloud-filled course to collect red coins.
* LongSongShortScene: "[[http://www.youtube.com/watch?v=qn0jIAJU-Es Deep Sea of Noki Bay]]". It's only heard in one level, the "Red Coin Fish in Noki Bay". And since that mission is entirely optional, many gamers won't hear it at all. And since it's underwater, you can't even sit back and listen to the music since Mario is constantly losing air.
* LukeYouAreMyFather: [[spoiler:Bowser Jr. claims Peach is his mother. He's wrong, of course, and knows it.]]
* MacGuffin: Shine Sprites.
* MachineMonotone: FLUDD's voice.
* MakingASplash: Thanks to FLUDD.
* MamasBabyPapasMaybe: Inverted, probably thanks to the stork in earlier Mario games. [[spoiler:It's obvious to everyone that Bowser Jr. is Bowser's son, and the detail in question is if Peach is his mother.]]
* MirrorBoss: Both Shadow Mario and Il Piantissimo have the same moves as Mario when facing them.
* MindScrew: The secret levels where Shadow Mario takes FLUDD, if not just for the backgrounds.
* MythologyGag: "Delfino" is Italian for "Dolphin", the development name of the NintendoGameCube.
* NoCutsceneInventoryInertia: When you return to Delfino Plaza after defeating Bowser, an "X" graffiti can be seen on the side of one of the buildings, regardless of whether you cleaned it off in the course of the game.
* NostalgiaLevel: The FLUDD-less levels, which strip away all the gimmicks in favor of old-school platforming. The music and some of the backgrounds add to the nostalgic effect.
* NothingIsScarier: If Eely-Mouth traps Mario in its mouth, FLUDD will say "It is dark...I feel fright...".
* OnlySaneMan: The owner of Hotel Delfino is one of the few people who can tell that Shadow Mario is an imposter and not the real Mario.
* PalmtreePanic: Given the nature of the setting, there are quite a few worlds like this. Gelato Beach is probably the purest iteration of the trope in the game.
* PaperThinDisguise: Shadow Mario. Despite his totally blue color and watery texture (and the fact that [[RedEyesTakeWarning his eyes occasionally go completely red]]), he is [[SarcasmMode obviously Mario doing all that vandalism]].
* LavaIsBoilingKoolAid: Corona Mountain. The lava is actually GrimyWater that is colored yellow and orange. If Mario falls into it, there is a water splash and he instantly drowns and floats like a dead corpse.
* LeParkour: You can waste a lot of time just running, diving, sliding, and wall-jumping all around the hub or levels.
* PlayableMenu: The file select screen has Mario on a 2-D plane, with the files selected by hitting blocks. Mario can use all his regular platforming moves to play around the blocks.
* PoliceAreUseless: The only time the Delfino Police attempt to do their jobs is when they arrest Mario -- the wrong guy. The worst example of their uselessness comes near the beginning of the game when Shadow Mario attempts to capture Peach, and Mario has to chase him down. The police not only do nothing to stop the kidnapping, but they still refuse to acknowledge that Mario is not the real criminal even though the entire scene unfolds ''right in front of their eyes'', and prefer to accuse him of slacking off.
* PortalPicture: Most stages are reached by finding a large "M" painted by Shadow Mario that shows an animated image of the next area, spraying it until the goop covering the front is gone, and jumping next to the M. Mario will dissolve into the paint and wind up in the level depicted.
* RacingMinigame: The three races with Il Piantissimo.
* RecurringBoss:
** Shadow Mario ([[spoiler:a.k.a. Bowser Jr.]])
** Gooper Blooper is fought three times, and the only thing that changes is the battlefield.
** The Piranha Plant made of goop has to be fought five times. The first three fights are identical, but the last two increase the difficulty by doubling the amount of damage you need to deal.
* RidiculouslyCuteCritter: The sunflowers. Try spraying them. Aaaaawwwwwwwwww...
* SaveThePrincess: Subverted: Once Shadow Mario is properly introduced, he'll attempt to get away with Peach. You chase him around town and force him to drop her, however. Peach will subsequently hang around Delfino Plaza, and you can even talk to her. [[spoiler:But this is a DoubleSubversion. When you get ten Shine Sprites, she permanently gets kidnapped for the rest of the game, and she doesn't even return to Delfino Plaza when you clear the game, so Toadsworth and the Toads continue to worry about her]].
* SceneryPorn: Definitely one of the game's selling points. Especially when compared to the blocky, primitive polygons of ''VideoGame/SuperMario64''. The environments are rich and detailed, the lighting is excellent, and the rendering of the water is at least as good as in ''[[VideoGame/SuperMarioGalaxy Galaxy]]''. The pop-up (or "fade-in") is also remarkably good, except for some items like coins. The huge draw distance helps add to the game's cohesiveness; you can actually see other locations from different points on the island.
* SchmuckBait: If you reach the end of the poison canal lily pad ride without all the red coins, there's a warp pipe which you would think takes you back to the beginning of the level so you can try again. WRONG! It deposits you all the way back in Delfino Plaza... which means you have to do the long, tedious boat ride with Yoshi all over again just to get back to it. By contrast, if you just kill yourself, you can restart at the beginning of the lily pad course.
* SequenceBreaking: Both intentional (triple-jump to wall-jump to FLUDD-hover combos get over some walls) and unintentional ("corner" wall jumps to levels that haven't been unlocked yet). Also, you can gain a lot of speed by pouring water on the ground and sliding on it, which saves a lot of time at the cost of maneuverability.
** One can also get the second shine in Bianco Hills without obtaining the first one, if the player ignores the first shine and makes their way to the top of the windmill. [[LampshadeHanging Lampshaded]] by a nearby NPC.
** Performing the [[https://www.youtube.com/watch?v=mEYSF_xaT94 Gelato Beach skip]] allows you to jump straight to the Shadow Mario shine for the level.
* ShallIRepeatThat: You're given the option to rehear both FLUDD's [[HeKnowsAboutTimedHits explanation of the gameplay mechanics]] and the backstory on the loss of the Shine Sprites. Very few people take advantage of this opportunity.
* ShoutOut:
** The janitor in Hotel Delfino complains about all the ghosts and wonders why someone doesn't just come along and [[VideoGame/LuigisMansion suck all of them up with a vacuum]]. "What, why you are you looking at me like that?"
** The Ricco Harbor level has a [[Music/TheBeatles yellow submarine.]]
** Robert ''Fludd'' was a 16th century mystic and scientist with interest in perpetual motion machines involving pumps, and how blood is pumped.
** Check Il Piantissimo's face texture in the game's files, and you'll see he looks a lot like [[VideoGame/TheLegendOfZeldaOcarinaOfTime the Running Man.]]
** Phantamanta is a reference to the end of ''Literature/TheShining'', in which a shadowy manta-like shape issues from the hotel as it burns, before fragmenting and vanishing. The boss battle occurs near a hotel, like in that novel.
* SpaceWhaleAesop:
** The whole Eely-Mouth bit about brushing your teeth. Yes, it's bad not to, but most people aren't A- A giant eel whose teeth have literally gone completely black, or B- someone whose act of not cleaning teeth pollutes a whole bay with purple acid.
** Pianta Village has another one. Be kind to your pets, or else they'll turn red-hot and go on a rampage, covering the town with lava.
* SpaceZone: Four of the secret levels.
* StealthPun: If you spray the WANTED: MARIO posters in the plaza, they'll give you coins. You're ''cleaning Mario's name''.
* SuddenlyVoiced: As mentioned, this is the first and so far only Super Mario game to have extensive voice acting. Bowser in particular never had English dialogue (except in [[WesternAnimation/SuperMarioBros the cartoons]]) until now.
* SunnySunflowerDisposition: A chapter at Pinna Park gives you the mission to help the sunflowers outside the park. Completing the mission gives you a Shine. Also, if you water them, they give you Gold Coins, making them one of the main sources of coins for the 100-coins Shine of this level. [[note]]Provided you don't take the easy way of spraying all the Bullet Bills for coins in Episode 2.[[/note]]
* SuperDrowningSkills: Yoshi, unlike previous versions, can't swim and if you even so much as touch most bodies of water, he'll disappear. Apparently, this isn't really Yoshi, but a Yoshi made out of water-soluble paint. [[AllThereInTheManual It's explained in the manual]] that the breed of Yoshis found on Isle Delfino cannot swim, but it still doesn't make a lot of sense. Specifically, any body of water deep enough for Mario to swim in. Shallow water is okay to walk in, but if it's deep enough to refill FLUDD (like the fountains in Delfino Plaza), and Mario jumps off, Yoshi still melts.
* TakeThatAudience: Losing to Il Piantissimo results in you getting trash-talked with cutting insults. (See JerkAss.)
--> '''Il Piantissimo''': "You pokey little flab-biscuit!"
* ThatMakesMeFeelAngry: "It is dark... I feel fright." Possibly justified, as this is probably the only way FLUDD has of expressing any kind of emotion.
* ThemeAndVariationsSoundtrack: Sorta. Listen very, ''very'' closely to the stage themes of the first few stages, and you'll realize each is a different arrangement of the same song.
* TightropeWalking: There are many tightropes which Mario can cross and bounce on. Mario may seem like he's always on the verge of falling while on the them, but it's impossible to fall unless you purposely jump off.
* TimedMission: Whenever you revisit one of the secret platforming levels with FLUDD, you can earn another Shine by completing a red coin challenge, which will always be timed. A few of the other levels are timed as well, such as "Scrubbing Sirena Beach" and "Piantas in Need".
* TooDumbToLive: The Pianta in Delfino Plaza who's on fire. Why doesn't he just ''run into the ocean''? Happens again in Pianta Village. ''Right next to the village's creek.''
* VariableMix: Riding Yoshi has this effect, as tradition dictates.
* VideoGameCrueltyPotential: It isn't ''cruelty'', exactly, but you can have Mario be quite the bastard if you choose. You can run around Delfino Plaza stealing fruit from the vendors or messing up their displays, or simply go around dousing [=NPCs=] with water and jumping on them. They get upset, but they don't do anything to you. On the other hand, this is a surprisingly satisfying way to deal with characters who are rude to you.
** It's hilarious when you spray Toadsworth: OH NO!! YAAH MAMA BLAH BLAH.
** You can drown Yoshi.
** You can use a body slide to actually spread the graffiti and swallow up some of the [=NPCs=], or lure those cute little bubble creatures that come out of the goop to spread the stuff to clean areas (avoid them as they jump on you or it won't work). Go restart the game and have fun with it in Delfino Plaza, or go to the second Petey Piranha mission in Bianco Hills. Lots of potential at those spots.
* ViolationOfCommonSense: One of the best moves for getting around quickly is to spray water at the ground, then dive at that spot. You'll keep drifting forward like you're on a wet slip-and-slide, still have limited directional control, and you'll just keep going until you jump out of it or run into something. That little patch of water sure goes a long way, even on sand, stone, you name it.
* WalkIntoCameraObstruction: The scene where the Pianta Police go to take Mario away.
* WatchingTheSunset: At the end, on Sirena Beach (where the sun always seems to be setting).
* WhatTheHellPlayer: The guests in Hotel Delfino will complain about Mario barging into their rooms uninvited, and a Pianta woman will chastise Mario for his presence in the ladies' bathroom. Also, if you have a bunch of coins when you talk to the janitor in the attic, he'll call you a greedy little coin-grubber.
* WhenAllYouHaveIsAHammer: Mario's FLUDD is used for nearly everything.
** UpToEleven with the blue coins; they're entirely optional and almost every single one is "pour water at X" where X ranges from things that are very clever to things that are... less so.
* WhoDares: [[MemeticMutation "How dare you disturb my family vacation!"]]
* WingdingEyes: Mario gets hearts in his eyes during the opening sequence while thinking of all the good food the island has to offer.
* WizardNeedsFoodBadly: Yoshi dies if you don't feed him enough fruit.
* WorstNewsJudgementEver: For some reason, Delfino Emergency Broadcast System deems an egg on a roof worthy of an emergency bulletin.
* YouShouldntKnowThisAlready: Even if you know the trick for opening up the western ruins in Noki Bay, you will ''never'' be able to do so in episode 1... because Mario doesn't "learn" how to do it until episode 2. This applies even if you come back to episode 1 after completing episode 2.
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'' '''SHINE GET!''' ''