[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Super_Mario_63_Startscreen_01_8308.jpg]]

"Long ago, the Mushroom Kingdom was ruled by Tyrants, people who enslaved and ruled their people with an iron fist. The only person who could stop them was a [[TheHero Hero]], someone who defeated the rule of the tyrants and thusly ended their unwanted rule. He then proceeded to seal away their power into an orb, the Orb of Power, which the new Dynasty of Toadstools then hid with the power of the Shine Sprites. And so it was good.

And yet as time passed, and life became more peaceful, people forgot about the whereabouts of the Orb of Power. They could not tell if it was even below their very feet. Why, not even the current princess knows. '''And yet, there ''is'' someone out there who does...."'''

Cut to the present. [[SuperMarioBros Mario]] is heading to a party in his honor, celebrating the day he defeated [[BigBad Bowser]] ([[VideoGame/SuperMarioBros the first time, at least]]). As he appears, suddenly Bowser and his crew find their way to the castle, immediately bombarding it with his troops. Mario valiantly fights, [[YouCantThwartStageOne but eventually falls]]. Hours later, he finds that the world had gone dark. And there appears to be something glinting amidst the gloom...!

So begins SuperMario63, Runouw's fan-made Flash version of the classic game VideoGame/SuperMario64, that also contains elements of VideoGame/SuperMarioSunshine and VideoGame/SuperMarioGalaxy. Even though it doesn't have as many game mechanics as either 64 or Galaxy, it does have Sunshine's FLUDD, capable of doing various tasks depending on the nozzle that it currently has. Be advised, though, even if you do manage to get a FLUDD extension, it'll still be [[NintendoHard tricky to get through]] the game without either trying multiple times or otherwise [[GameBreaker finding things that you weren't supposed to before]].

The game can be found [[http://runouw.com/games/sm63/ here]].

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!!Tropes that are involved in this game include:
* ActuallyADoombot: [[spoiler:Clown Car!Bowser turns out to be a robot.]]
* AddedAlliterativeAppeal: The mission text for 'Switch' to the Secret Room in Big Boo's Haunt.
-->''Get a grip! This ghostly Shine Sprite has been gobbled up by the Ghost's secret room. By getting the Ghostly Golden and Ghostly Green switches, by golly, you might get the garment, but be on the guard from the gruesome ghosts.''
* AlternateContinuity: This is, after all, a fan game.
* AnIcePerson: Chief Chilly of Snowman's Land.
* BlackoutBasement: A subversion in Boo's Mansion's basement. Even though the lights are indeed shut off when you engage the boss there, you can still see your way around.
* BonusStage: Lots and lots of them.
* BreakingTheFourthWall:
** In the Tutorial stage, even!
** Bowser even calls Mario a "worthless pile of pixelized sludge" during a plot point that reveals the DarkerAndEdgier aspect of the storyline.
* BrutalBonusLevel: The Edge of Mushroom Kingdom. Apparently it was made to keep people from complaining that the game was [[ItsEasySoItSucks too easy]].
* BubblyClouds: Rainbow Ride and The Secret in the Sky.
* ContinuityNod: Kamek flashes back to being on the receiving end of the BaitAndSwitchBoss moment in ''YoshisIsland'' (his first line of dialogue in that flashback is the original SNES text, not the revised GBA text).
* DarkerAndEdgier: [[spoiler:Instead of just kidnapping the princess, Bowser intends to ''destroy the world with a meteor''.]]
* DamnYouMuscleMemory: Z, which is used as the A button and to jump in multiple flash games is instead used to ground pound, which can't be cancelled.
** It doesn't help that Fludd is used with C as a boost in mid-air...and the C key is extremely close to the Z key. Cue the frustration.
* DefeatMeansFriendship: Suggested by some bossess, but averted anyway.
* DepartmentOfRedundancyDepartment There is a sign in a passageway that says: "Shhh! You are in Princess Peach's secret passageway of secrets, secretly used to secretly travel secretly from room to room in secretistical secretism."
* TheDragon: Kamek [[spoiler:...until Bowser boots him off the team.]]
* EasterEgg: If you zoom in closely on most signs in the game, they say "[[UrbanLegendOfZelda L is real 2401]] Bowser, Peach, and Mario. By Runouw".
* TheEndOfTheWorldAsWeKnowIt: [[spoiler:Bowser's ultimate goal, by way of meteor.]]
* EnemyMine: [[spoiler:Kamek helps Mario out at the end of the game, stating that Bowser's OmnicidalManiac behavior is due to the Orb of Power.]]
* EternalEngine: Tick-Tock Clock (obviously without the combustion part).
* ExactlyWhatItSaysOnTheTin: ShiftingSandLand, LethalLavaLand, and some others.
* FloatingWater: Lampshaded in one level:
-->'''Random Toad:''' Aren't you surprised by how we got water to blatantly ignore gravity? ''(pause)'' What?!?! You think it is easy altering the laws of physics, like gravity?!?!? How 'bout you try?!?
* GameMod: The Level Designer, available after 5 Star Coins. [[http://runouw.com/forums/levels.php?game=sm&sort=time&dir=d&page=1 Hoo]] [[http://runouw.com/levels/levels.php boy.]]
* GreenHillZone: Bob-Omb Battlefield.
* GroundPound
* HailfirePeaks: Wet-Dry World (combines dry land with an [[UnderTheSea underwater area]]).
* HeKnowsAboutTimedHits
* IdleAnimation: Mario will do various things if you stand still doing the game, like say "Let's go!" or sleep.
* IncrediblyLamePun: [[spoiler:The Mush-Room, a room full of 1-Up Mushrooms]], which is unlocked by collecting all 64 Star Coins.
** There's a Toad that tells Mario the story of how he (the Toad) saw a pun contest online, and submitted ten jokes so he would have a better chance of winning. But none of the puns won the contest; in fact, '''no pun in ten did'''. Mario just shakes his head.
--->''Why aren't you laughing?!?!''
* LawOfOneHundred: As in most 2-D Mario platformers, collecting 100 coins earns you a 1-Up.
* LethalLavaLand
* MagicCarpet: Found in Hazy Maze Cave and Rainbow Ride.
* MakeMyMonsterGrow: Kamek enlarges a Goomba into Goomboss in "Castle Gardens", and a Bully into Big Bully in "Kamek's Castle".
* MarathonLevel: [[spoiler:Bowser's Castle.]]
* MeaninglessLives: Made even more meaningless with the Level Designer.
** The lives become ''really'' meaningless when you unlock [[spoiler:the [[IncrediblyLamePun Mush-Room]]; it contains about 25 extra lives, plus [[LawOfOneHundred enough coins to rack up about 2 or 3 more on top of that]]]].
* MoodWhiplash: After you get enough Sprites to put an end to the Endless Staircase and head to the chamber housing the Slingstar to [[spoiler:Bowser's Ultimate Castle]], the music gets more serious.
* NewGamePlus
* NintendoHard, if you decide to play it without cheating, that is.
* OxygenMeter: Although different from the life meter in this case.
* {{Plot Coupon}}s: Shine Sprites, though not Star Coins.
* PragmaticAdaptation: Some of the levels from 64 didn't make it into this game. Others were reduced to mini-courses. And it's ''still'' good!
* RougeAnglesOfSatin: There are many errors in spelling and grammar.
* SequenceBreaking: With a bit of patience and knowledge of the secret passageways, you can go straight to the [[spoiler:second]] Bowser fight from the beginning.
** Most of the possibilities for SequenceBreaking (i.e. the aforementioned secret passageways) [[strike:appear to be]] have clearly been inserted on purpose, though they are ''very'' cleverly hidden.
** Hell, you can actually go to [[spoiler:the very last level in the game]] right from the start. [[spoiler:Take the secret passage on the right side of the main lobby, jump up while in the passage to reach a secret room with the Rocket and Turbo Nozzles in it. Grab the Rocket Nozzle, jump on top of the top-middle door in the lobby, and Rocket up to the top of the screen.]] There you go.
* ShiftingSandLand: It's a mini-course, but it is indeed in the game.
* ShoutOut: [[{{Pokemon}} Seve]][[StarFox64 ral.]][[note]]Yes, even RickRoll.[[/note]]
* SlippySlideyIceWorld: Snowman's Land
* SpiritualSuccessor: {{Last Legacy}}, currently being made by the same creators, contains all original content but still shows a few elements of this game, including the level designer. [[EspeciallyZoidberg Especially the level designer]].
* SymbolSwearing: After Kamek reveals that [[spoiler:he has been kicked out of Bowser's forces after Bowser gets the Orb of Power]] but before [[MrExposition further expositioning]] on how Bowser [[spoiler:[[WithGreatPowerComesGreatInsanity has become influenced by the Orb of Power]].]]
* ThemeMusicPowerUp: Any time Mario touches a Special Star, standing in for 64's special caps.
* UnderTheSea: Jolly Roger Bay, one half of Wet-Dry World.
* UnusualEuphemism: When Bowser announces [[spoiler:his plan to destroy the Mushroom Kingdom]] to the Toads, one of the Toads exclaims, "Oh my [[HoldYourHippogriffs Goomba]]!"
* WallJump: [[AvertedTrope Taken out]] of the game. [[WhatCouldHaveBeen Would have still been cool]], though.
* WithGreatPowerComesGreatInsanity: [[spoiler: Bowser, with the Orb of Power.]]
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