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''Super Columbine Massacre RPG!'' (''[=SCMRPG!=]'') is a freeware RPG created by independent filmmaker Danny Ledonne using UsefulNotes/RPGMaker 2000. It was released on April 20, 2005, the [[MeaningfulReleaseDate sixth anniversary]] of the UsefulNotes/{{Columbine}} High School massacre -- which is the main topic of the game.

The first half of the game is basically a reenactment of the school shooting that took America and the world by storm -- Eric Harris and Dylan Klebold planning the massacre, setting up the equipment needed, arriving at the school unnoticed, planting the bombs at the cafeteria, raining bullets on unfortunate students and faculty, and ending their own lives when the police exchanged fire with them. The second half of the game has the two boys ending up in Hell, reliving their favorite game, ''VideoGame/{{Doom}}''.

The game attracted controversy due to its alleged glamorization of the massacre. Many mainstream publications considered ''[=SCMRPG!=]'' to be one of the worst games of all time, and victims and their loved ones called out Ledonne for trivializing an otherwise sensitive topic. However, there were other journalists who comprehended the game's intention of making players understand what prompted Eric and Dylan to perform one of the worst school shootings in history. ''[=SCMRPG!=]'' was even disqualified from the Guerilla Gamemaker Competition of the 2007 Slamdance festival, and it took the boycotting of other competitors for the festival's organizers to come to their senses.

Ledonne would later create a documentary about his game and the controversy it spawned, ''Playing Columbine''. He has stated that ''[=SCMRPG!=]'' would be his first and only game.

The game can be downloaded [[http://www.columbinegame.com/ here.]]
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!!''Super Columbine Massacre RPG!'' provides the following tropes.
* {{BFG}}: While in hell, both Dylan and Eric can pick up the aptly named BFG 9000 from ''Doom'', which costs a chunk of AP (ammo points) in the game.
* BrokenAesop: The first half of the game is an exploration of the psyches of the killers, [[TakeThat specifically designed as an attack against the idea that video games make people violent]], and also [[YouBastard an indictment of the player for relishing in violence -- be it in this game, where the victims are based on real people, or in other video games, where there are more "acceptable" enemies to kill violently]]. Then the second half completely throws any attempt at insightful commentary out the window by having Dylan and Eric live out their fantasies of playing ''Doom'' in Hell, which the player can only survive in if they've killed enough students before getting there, effectively signifying that [[CluelessAesop yes, violent video games are bad, while encouraging the player to keep playing a violent video game]].
* CelebritiesHangOutInHeaven: Inverted. On the Island of Lost Souls in Hell, you get to meet historical figures like Creator/FriedrichNietzsche (who you have to speak with to progress further), Music/JohnLennon, UsefulNotes/RichardNixon, UsefulNotes/MalcolmX, Creator/{{Confucius}}, [[https://en.wikipedia.org/wiki/Death_of_JonBen%C3%A9t_Ramsey JonBenét Ramsey,]] [[https://en.wikipedia.org/wiki/J._Robert_Oppenheimer J. Robert Oppenheimer]] (who tells the player that "if [[MyGodWhatHaveIDone inventing the atomic bomb doesn't land you down here]], what possibly could?"), and a victim of the [[https://en.wikipedia.org/wiki/Space_Shuttle_Challenger_disaster Challenger explosion]] (who thinks that his lustful thoughts about Christa [=McAuliffe=] got him sent to Hell), as well as a [[RoswellThatEndsWell Roswell alien]], SantaClaus, and fictional characters like [[Franchise/StarWars Darth Vader]], [[WesternAnimation/TheSimpsons Bart Simpson]], Franchise/MegaMan, and [[Franchise/SuperMarioBros Mario]].
* DefeatMeansFriendship: Once Eric and Dylan defeat Satan, he accepts them as his minions.
* DemonOfHumanOrigin: The second half is about Eric Harris and Dylan Klebold doing this after they killed themselves following [[UsefulNotes/{{Columbine}} their rampage at Columbine High School]]. At the end, they take on Satan himself, defeat him, and [[DefeatMeansFriendship become his minions.]]
* {{Expy}}: Dylan (a.k.a. "[=VoDKa=]") looks like a blonde-haired version of Neo from ''Franchise/TheMatrix''. He can even dodge enemy attacks "Matrix-style".
* FireAndBrimstoneHell: The second half of the game takes place here. Enemies from ''VideoGame/{{Doom}}'' litter its landscapes; while an enemy-free area, the Isle of Lost Souls, is populated by RealLife personalities such as Music/JohnLennon as well as fictional characters such as [[Franchise/SuperMarioBros Mario]] and Franchise/MegaMan.
* GuideDangIt:
** Sneaking through the hallway undetected by security cameras and [=NPCs=] can be frustrating for many players.
** If you have missed that copy of ''[[Creator/FriedrichNietzsche Ecce Homo]]'' at Columbine, you will never progress in hell beyond slaughtering demons and will be forced to restart the game.
* AHellOfATime: Eric and Dylan really enjoy reliving their favorite game in, you guessed it, Hell.
* InformedEquipment: Dylan and Eric are wearing clothes no matter how much you take them off (e.g., you can take a baseball cap off of Eric and he will still wear it on his head even though it is off).
* LukeIAmYourFather: Parodied in the Island of Lost Souls: when you speak to [[Franchise/StarWars Darth Vader]], he will say, "''I'' am your father," which is heard in an audio clip from ''Film/TheEmpireStrikesBack''; the "Imperial March" then plays as background music.
* MediumBlending: Done more so out of necessity than of stylistic choice -- due to Ledonne's limited spriting experience -- the game features a mix of edited stock RPG Maker graphics coupled with digitized real world photographs.
* NewMediaAreEvil: Parodied if the player picks up a copy of ''Doom''; the narration sarcastically remarks "Let the desensitization to violence begin!"
* RedEyesTakeWarning: Dylan and Eric's profiles become creepy versions of this in the second half of the game, especially with Eric's DeliberatelyMonochrome profile.
* PlaylistSoundtrack: The entire game soundtrack consists only of MIDI versions of songs that were either referenced by the killers, or had come to be associated with the massacre post media-frenzy; Marilyn Manson's cover of Music/{{Eurythmics}}'s "Sweet Dreams are Made of This" has become irrevocably tied to Columbine thanks to it being the menu theme.
* RetrauxFlashback: Flashbacks in the beginning have an old-timey sepia tone.
* {{Satan}}: The ''WesternAnimation/SouthPark'' version of him appears in this game, and it's up to Eric and Dylan to impress him.
* ShownTheirWork: The creator peered over every detail about Columbine possible, from news reports to publicly-disclosed investigation reports, to ensure accuracy.
* StealthBasedMission: Before planting the propane bombs at the cafeteria, Eric and Dylan have to go through this at the hallway.
* VillainProtagonist: If you've at least ever heard of this game, you should know whose shoes you are stepping into.
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