[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/BumpyTroT_9660.PNG]]

->''A relaxing non-linear adventure! Get ready for... [[TitleDrop STEAMBOT CHRONICLES]]!!''

SteambotChronicles is an Action RPG made for the PS2, known as {{Bumpy Trot}} overseas. The game is set in an SteamPunk AlternateUniverse where most daily tasks are handled by [[SteamPunk steam powered]] [[HumongousMecha mechs]], affectionately known as [[MiniMecha Trotmobiles]]. The main character, Vanilla, wakes up on the shore of Seagull Beach [[EasyAmnesia with amnesia]], awakened by [[TheChick a girl]] who's part of [[FiveManBand a band]] called the Garland Globetrotters. Finding an abandoned and beat up trotmobile nearby, he agrees to help her reunite with her friends in the nearby town, while also trying to rediscover his lost past. [[NowWhereWasIGoingAgain Supposedly.]]

Said to be like VideoGame/GrandTheftAuto [[LighterAndSofter if you removed every shred of psychopathy from the mix]], SteambotChronicles offers a cheery CelShaded world with a massive amount of {{SideQuest}}s, {{MiniGame}}s, [[VirtualPaperDoll fashion]], [[RhythmGame music]], and myriad other ways to completely waste your time. The game has a massive array of choices, [[DialogueTree from what Vanilla says]], [[VirtualPaperDoll to what Vanilla wears]], [[StoryBranching to what Vanilla does]], ninety percent of which does not actually matter as far as plot is concerned, but are quite effective as a means to... [[NowWhereWasIGoingAgain completely waste your time.]]

The game didn't sell particularly well, at least partially thanks to its incredibly laid back style, as well as [[LoadsAndLoadsOfLoading load times]] and occasionally wonky controls. [[SugarWiki/NeedsMoreLove But the world is interesting, and there are far worse ways to do..]] [[NowWhereWasIGoingAgain ... uh... whatever it is you do in this game.]]

It was later followed by ''Steambot Chronicles Battle Tournament'', a PSP game taking place sometime after the first game. It did away with most of the elements ''Steambot Chronicles'' was known for, focusing purely on the Trotmobile battles and the side quests.

It attracted a small cult following, and was going to get a proper sequel due in part to this, [=BumpyTrot=] 2, was announced in 2006. It was in DevelopmentHell for years before finally getting cancelled along with a slew of other games, shortly after the 2011 Tohoku earthquake and tsunami.
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!!This game provides examples of:
* AdamSmithHatesYourGuts: The Bloody Mantis takes over the only oil refinery, sending prices for fuel, parts, and repairs sky-high.
* AnInteriorDesignerIsYou: Halfway through the game, you're given the opportunity to rent one of several apartments, which you can decorate at your leisure. Although you can just ''buy'' furniture, you can make them really fancy if you're willing to tromp around some optional dungeons for treasure ([[ItBelongsInAMuseum and don't plan on handing them to the museum]]).
* AmericanKirbyIsHardcore: The Japanese boxart used the same cutesy art style you see at the top of this page. The [[http://upload.wikimedia.org/wikipedia/en/3/33/Steambot_Chronicles_Coverart.png American boxart]], on the other hand, features a more serious-looking Vanilla outfitted with goggles (which can be obtained in the game, but not worn on your on your head), a hotter-looking Connie, and a more badass trotmobile.
* AwesomeButImpractical: All the giant robots Vanilla fights.
** The first boss of the game, the Don Elephant ll. Its a giant steam-powered mech that is covered in mounted cannons and takes a huge amount of damage before its destroyed. The catch? Once you jump onto its back you can just beat it to death with little resistance. Also it moves so slow that its no real threat even to the weaker trotmobiles.
** The giant spider mech in the forest has an easy to hit weak point in its center. It main form of attack, it's spike feets, cannot hit Vanilla as long as you stay in its center.
** The battleship fleet that you fight outside of Happy Garland. Similar to the Don Elephant they can be destroyed by attacking their weak points on their backs where their guns can't hit you.
* BewareOfHitchhikingGhosts
* BookEnds: [[spoiler: After the end of the game, you have one last mission : find the various members of the Garland Globetrotters, one year after Vanilla left. For doing this, you have to travel to every location you visited during the main game, in the reverse order of how you got there. You finally reunite with Connie on the very beach where Vanilla awakened on at the start of the game.]]
* CelShading
* CharClone: Elder the White Phantom.
* CrapsaccharineWorld: Wow, this world is so bright and cheery! Hey, this cute girl likes me! Hey, that song she's singing is.. pretty damn depressing, actually. Wow, this backstory is.. that's pretty awful. Oh, geez, these people lost their livelihood. OhCrap, these people are ''dying''.
* CynicismCatalyst: Late band member Chicory's death caused a pretty huge ripple of dysfunction through its members... [[spoiler:some ''[[AxCrazy way]]'' more than others.]]
* DastardlyWhiplash: Bergamot, the face of the Bloody Mantis. He starts off pretty [[UpperClassTwit high class]], but then he starts ''talking''. And if you take the hero path, the final confrontation with him is practically a parody.
* DialogueTree: Everything Vanilla says is selectable, although most of it doesn't actually matter. It does, however, provide you the ability to make him anything from a [[AllLovingHero pure hearted hero]] to a [[JerkWithAHeartOfGold vaguely heroic jerk]] to a [[PunchClockVillain disaffected villain]] to a [[AxCrazy complete psychopath]]... [[GamePlayAndStorySegregation through dialogue]].
* DoesThisRemindYouOfAnything: The [[HotCoffeeMinigame Hot Cocoa]] option in the dating minigames.
** A serious example - when Vanilla and Connie have to go through the shack to reach the trotmobile, Connie seems very unhappy to be in, near, talk, hear or even think about the shack. It has very little connection with [[spoiler:Chickory's death by getting hit by a car]] and if you ask her some more about it, she'll say she used to basically play with her dolls in the shack, but "a lot of things happened" and now she doesn't like going in there. Other than some old memories of [[spoiler:Chickory]] being in there, to someone who isn't hip to the plot it almost looks and sounds like a setup for some Lifetime movie type of story about a little girl being raped by some pedophile. Though nothing like that ever happens in the game. Especially with it being a rated T game.
* DownerEnding: [[spoiler: The hero ending]], believe it or not. Even though you've saved the country from certain doom [[spoiler: Savory is shot dead by Bergamot, Dandelion is executed for his attempted coup, and the world's society remains as corrupt and apathic as it was when Chickory died. Vanilla departs on the Juniper Berry, leaving all his friends behind, and the Garland Globetrotters break up and go their separate ways. When Vanilla returns a year later he can reunite with Connie, but the band remains broken and Basil is left a broken man living under a bridge.]]
** A lot of the sidequests are this and ShootTheShaggyDog stories.
* DroppedABridgeOnHim: For all his importance to the story, you only find out that [[spoiler:Dandelion]] was executed for his crimes in your absence through an offhand remark and a new grave site.
* EdibleThemeNaming: Many of the main characters are named after herbs and spices (Vanilla, Coriander, Dandelion, Savory, etc.).
* EvilPaysBetter: Subverted. Although you can become evil halfway through the game, doing so prevents you from acquiring most of the best equipment. Including the InfinityPlusOneSword, [[spoiler:wielded by Elder]], which you can only get from being a "true" hero (meaning you can't choose the bad guy path at all). Plus, [[spoiler:you end up in prison for a year and lose half your money once you finally get out.]]
* FaceHeelTurn: [[spoiler:Savory]] if you decide to stay on the hero path, or ''you'' if you decide to join up with the Bloody Mantis gang halfway through the game.
* FiveManBand: Vanilla and the Garland Globetrotters are a literal five-man band. Connie is the lead singer and guitarist, Savory provides backup vocals and piano accompaniment, Marjoram plays the drums, Basil plays bass, and Vanilla plays... whatever the hell you want him to play (though his signature instrument is the harmonica). Fennel was originally a member of the band, but he quits to seek out his own sound about a third of the way in.
** On the trope side of things it breaks down like:
*** TheLeader: Vanilla
*** TheLancer: Connie
*** TheBigGuy: Savory
*** TheSmartGuy: Majoram
*** TagalongKid: Basil
* {{Flight}}: A pair of brothers at Vision Ranch work throughout the game to make a flying trotmobile, to the chagrin of Dr. Nutmeg, the inventor of trotmobiles, who continually attests that he did not design trots to fly. [[spoiler:If you follow the hero storyline, though, you can help create the world's first flying trotmobile, to the delight of Nutmeg and the brothers, and to the shock and awe of the villainous Bergamont.]]
* FloralThemeNaming: Virtually every character of any significance is named after some sort of plant -- most are also seasonings, as mentioned above, but some are just plain old plants.
* {{Foreshadowing}}: In Dandelion's house, you can see [[spoiler: Elder's jacket hanging above his bed]].
* FunnyAfro: One of the barbers gives only funny afros to his customers.
* GottaCatchThemAll: The license plates. There's 30 of them and a few can be easily LostForever. [[BraggingRightsReward And they do nothing.]]
* GuideDangIt: You will not be able to get 100% on your first try. Items can be LostForever, quests can become {{Unwinnable}}, and the game can become NintendoHard when trying to find all the trotmobile parts, plates, '''children's story books''', instruments and so on.
* HotCoffeeMinigame: Sort of. You can invite a girl over to your apartment for a date and the minigame begins when she arrives. You start with a set number of hearts and various actions use up hearts. If you increase the number of hearts enough and select the right actions the screen will go blank while a short "hot coffee cutscene" plays where the girl compliments the quality of the hot cocoa you serve her.
* HumongousMecha: All the non-trotmobile bosses you fight are these.
* IdentityAmnesia: Vanilla, the main character, wakes up at the beginning of the game with no idea who he is. Interestingly, you get to ''choose'' his background about halfway through the game, and [[TheyWastedAPerfectlyGoodPlot it makes absolutely no difference for the rest of the game]].
* InevitableTournament: One you're not actually required to win.
* InexplicableTreasureChests: All over the place from farm houses to city buildings to the middle of nowhere the entire world has these stashed about everywhere. Some do make a little sense by appearing in people's rooms and containing stuff like clothes or books, but random chests appearing out on wooden walkways and containing things like fresh bread are pushing it. This trope really gets taken UpToEleven in the ruins though, where Vanilla can find ancient artifacts inside fancy treasure chests. (Though he can also find spoiled food that can make him sick if he eats it.)
* InterfaceScrew: Combined with DamnYouMuscleMemory as well, a somewhat subtle example of this exists in the fossil mining aspect of the game. Every menu in the game starts with the cursor on the first menu option, except when extracting fossils, where it defaults to the bottom menu option instead. As well, there's a short input lag before the game will recognize any input on this menu and this one only, meaning that inattentive players who already know about this "feature" can easily select the bottom option anyway. And of course, there are numerous bugs surrounding fossil mining that can easily result in the Museum Plate being LostForever, including [[GuideDangIt abandoning a fossil load]]. Which is exactly what you do if you pick the bottom option.
* IHaveManyNames: Vanilla will receive titles usually based on what your mech is and how full you are.
* KarmaHoudini: [[spoiler:Dandelion]] to the extreme on the villain path. He literally just goes back to his day job after it's all over, despite being the mastermind who was running the show, and nobody even so much as suspects him.
* LoadsAndLoadsOfCharacters: Good luck completing the photo album.
* LoadsAndLoadsOfLoading: That and the combat controls killed the game for some people.
* LyricalDissonance: Actually, despite their upbeat attitude, most of the songs sung by the Garland Globetrotters are pretty damn depressing. You probably won't notice the first time you hear them, though.
* MaskPower: Elder, the "White Phantom", hides the upper half of his face, and holds the championship title for mech battling. His Reveal as [[spoiler: Dandelion]] marks a surprising shift in personality as he reveals his AxeCrazy goal.
* MiniMecha: The Trotmobiles are basically two-seaters on legs. [[HumongousMecha Most emphatically not the bosses.]]
* NotEvilJustMisunderstood: [[spoiler:The Killer Elephants. Their boss just wants to go to the moon, but the only way to make the money needed to make his dream possible is banditry.]]
* NintendoHard: The instruments, believe it or not. While the Harmonica and Trumpet are so simple you could play them with one hand (almost), things like the Accordian, Organ, Piano, and Electic Guitar will likely test even some of the die hard RockBand players.
* NoodleIncident: It takes a huge amount of digging to get even a the barest details on the incident involving [[spoiler:what happened to Chicory]], and even then, you don't learn all that happened.
** Most of the details are actually described not by the characters, but by an out of the way article found in the old archives of the local newspaper. It is blindingly easy to miss, completely optional, and never hinted at for its location... [[DramaBomb and it's just as easy to stumble across it far earlier than any of the characters begin to let on that anything is wrong]].
* NowWhereWasIGoingAgain: In case the article didn't clue you in, it is entirely possible to end up with five different {{SideQuest}}s active, get distracted playing music on the street corner for half an hour, and end up with no idea what the ''[[QuicksandBox hell]]'' you were supposed to be doing for any of them. The game does have an in game journal for this purpose, but it's not at all organized or helpful with hints.
* OutdoorBathPeeping: If the player completes a [[GuideDangIt particularly frustrating sidequest]] a hot springs will open up for Vanilla and Connie to visit in the year after mode. Sadly, there isn't a cutscene or any sort of reaction from her programmed into the game... so the only reward the player gets for all their trouble is just being able to spy on her. Also, the game doesn't actually show any naughty bits.
* PreviousPlayerCharacterCameo: In ''Steambot Chronicles Battle Tournament'', Vanilla appears as the final Rank A tournament match along with the trotmobile he used in the first game, Chamomile II. Apollo/Luna does not get the chance to actually speak with him, however.
* RedHerringTwist: About the first half of the game is dedicated to Vanilla trying to regain his memories. After being reunited with Mallow, though, Vanilla suddenly regains his memory (the player can determine what kind of past he had), then the rest of the game is devoted to the machinations of the Bloody Mantis.
* RhythmGame: Playing music, whether with your band or on the street corner, takes the form of this. The actual input method varies based on what instrument you play, so dependent on your choice you can make things really easy on yourself (Harmonica, Trumpet), or pointlessly hard (Accordion).
* ScienceIsBad: Or at least [[spoiler:Dandilion]] seems to think it is.
* SideQuest: What the game actually means by 'non-linear'. And there's a ''ton'' of them. The main plot is somewhat more firmly on rails.
* SteamPunk: Well, there's definitely steam going on, but the punk part is pretty subdued.
* StepfordSmiler: Connie. Big time.
* TheChick: Connie.
* TheShortGuyWithGlasses: Basil.
* TimedMission: The desert battle against the Bloody Mantis.
* TragicVillain: [[spoiler:Dandelion founded the Bloody Mantis and donned the identity of Elder out of anger at an apathetic technology-dependent society and revenge against the one he deems responsible for Chicory's death.]]
* VirtualPaperDoll: Vanilla, your avatar, can mix and match various clothes, accessories, and hairstyles to create a variety of styles. Occasionally, [=NPCs=] will even comment on them.
** For example, if you wear a full set of Cowboy clothing (clothes, boots, and hat), Coriander will remark positively on how you look in them if you talk to her.
* WhatTheHellHero: Many characters won't hesitate to call you out for saying rude or mean-spirited things. Some will also get quite angry if you try to extort money from them.
* WideOpenSandbox
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