[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/jStar.JPG]]

The second game in the ''StarOcean'' series, ''Star Ocean: The Second Story'', was first released for the PlayStation, and unlike the first game, ''did'' get a Western release. A remade for the {{PlayStation Portable}}, titled ''Star Ocean: Second Evolution'', was released in early 2009. Claude C. Kenny, son of Ronyx from the first game, is a new ensign in [[TheFederation the Pangalactic Federation]] struggling to remove himself from his famous father's shadow. His first mission, exploring Milokeenia, is directly under Admiral Ronyx's command. He activates a {{precursor}} teleporter and ends up stranded on the primitive planet of Expel, where he saves the other main character Rena Lanford from a rampaging monster. Hailed as a prophesied savior, Claude sets off on a quest to find out why things have gotten so bad on Expel recently. But there's more at stake here than just one primitive planet....

There was a GameBoyColor sequel to ''The Second Story'' entitled ''Star Ocean: Blue Sphere'', [[NoExportForYou that was not released outside of Japan.]] This was remade for cell phones following the success of the other two remakes.

There was also an anime, called ''Star Ocean EX'', which documented the adventures of the cast up until the end of the first half of the game. It was cancelled before it could go any further; the story was later completed with the second half released as a series of five drama [=CDs=]. There were quite a few changes to the plot, but the characters and overall structure remained the same. Most of the art direction changes were retained for the PSP remake.
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!!This game provides examples of:
* ActionGirl: All of the female cast.
* AerithAndBob: Precis, Dias, Bowman... Celine and Ashton.
* AffablyEvil: Ruprecht/Zadkiel, Jibril/Raphael, and Camael/Nicolus do take a minute to introduce themselves before they attack the party.
* AlwaysSomeoneBetter: Dias, to Claude. Of course, Claude being TheHero...
* AnEconomyIsYou: Interestingly, there are shops that sell commonplace things, like eggs and diary, seafood, etc, as much as weapon and armor shops.
* AngerBornOfWorry: Happens halfway through the DiscOneFinalDungeon. Not that Claude was actually in any danger; he was just [[spoiler:returned to the Calnus. But, when he came back,]] Rena was certainly steamed...
* ArbitraryGunPower: Precis's normal attacks use a mechanical hand that appears out of her backpack, but the damage depend on her STR. Same for Opera's Killer Moves. It applies the damage modifier to her STR.
* ArbitraryHeadcountLimit: Four active, four [[LazyBackup on the sidelines]]. Twelve recruitable characters - with one more added to the EnhancedRemake.
* AwesomeButImpractical: Many of the higher-level Killer Moves have an overly long startup time, making them easily interrupted or dodged. Probably the worst is Chisato's Missile Strike move, which can take about 6 seconds from activation to damage. Six seconds in which everyone else is still acting, meaning her target is probably dead by the time it hits.
* BabiesEverAfter: Sort of; one of the endings Claude has with [[spoiler:Rena state that he's going to be a father in 6 months.]]
* BeautyIsBad: Gabriel and Lucifer are the most beautiful of the Ten Wise Men. They are also the most evil/crazy.
** Well, Zadkiel is alright too, but he just has stuff in his hair.
* BettingMiniGame: One can be found in Fun City.
* BigDamnHeroes: The very first battle of the game is this. Claude saving Rena from an attacking moster.
* BittersweetEnding: [[spoiler: You saved the entire universe from destruction, ''and'' brought Expel back from destruction. Congratulations! Unfortunately, Energy Nede is destroyed completely. This would have been a good thing if not for the fact that they are all very nice people...and the fact that ''hundreds of millions of innocent people are dead''.]]
* BlindIdiotTranslation: This game had a very infamous translation.
* BonusDungeon: The Cave of Trials.
* BoringButPractical: It's probable that by the end of the game, you may be using some Killer Moves that you learned well over 20 gameplay hours ago (eg Opera's Alpha-on-One or Bowman's Exploding Pills). Slightly subverted in that, once you use a skill X amount of times, they get upgraded, which is partially why they remain viable. Dias' Chaos Sword will single-handedly get you through ''everything'' but the final boss, due to the fact that it's incredibly quick at close range, hits several times, and deals heavy damage with on each of those hits. Also it only burns 1 tech point per use.
** For that matter, the ''best'' way to defeat the later bosses? Stunlock them and spam these abilities until they die.
* {{Bowdlerized}}: The [=PlayStation=] version of the game came with a fair amount of censorship. All alcoholic beverages that could be brewed and consumed became tea drinks, and any scenes that (intentionally) invoked HoYay were clumsily altered.
* CallForward: Welch in ''Second Evolution''. Among other things, she introduces herself as [[StarOcean3 "a creator", then mentions that she's from Elicoor II, and in one Private Action, she tells a fairy tale about two warring kingdoms (clearly Airyglyph and Aquaria, which are on Elicoor II).]]
* CallingYourAttacks: Subverted when Claude uses Helmetbreak in ''Second Evolution'': he just lets out a "Haaaaah!" {{kiai}} while using it. In the original version, he also shouts "Teeaaar into pieces!!" instead of "Ripper Burst." But basically every other attack in the whole game plays this straight.
* CantDropTheHero: Notably averted. You can go about 3/4 of the game without even using both Rena and/or Claude.
* CantGetAwayWithNuthin: If you pickpocket people while the party is assembled, (ie. you aren't in Private Action mode) your relationship values with everyone will decrease.
* CaptainErsatz: Hey, when did [[VideoGame/TalesOfPhantasia Cless]] join Starfleet?
* CharacterLevel: Notable for the series in that the level cap is 255, instead of the usual 99.
* ChekhovsGun: [[spoiler:Rena's pendant.]]
* ChekhovsGunman: A subversion, actually. You actually can finish the game without ever knowing anything about Philia and Dr. Lantis, but the story gets richer (and the FinalBoss becomes NintendoHard) if you pursue this subplot.
* TheChosenOne: Subverted. Rena mistakes Claude to be the destined Hero of Light, but he makes it clear that he's not. [[spoiler:Played painfully straight in the anime, complete with EvolvingWeapon.]]
** The game goes back and forth between this and TheUnchosenOne since [[spoiler:while Claude makes it clear that he's not the destined hero of light, he and his party are chosen by Energy Nede to defeat the Ten Wise Men.]]
* ColonyDrop: [[spoiler:The collision of Expel and Energy Nede.]]
* CombatMedic: Rena and Bowman both qualify for this to varying degrees. Bowman's a melee fighter with some healing skills, but Rena's a white mage [[BareFistedMonk who traded in her staff for a pair of duster knuckles.]] A highly effective strategy for early bosses is to trap them between her and Claude and administer a NoHoldsBarredBeatdown, but she falls behind and sees better use as a {{white mag|ic}}e once Ashton and other combat specialists become available.
* CookingDuel: InTheStyleOf ''IronChef''.
* CoolSword: During the Armory Tournament, Dias remarks that Lacuer's weapons only ''look'' nice, but are actually of lower quality than before, and that the city is living on name alone nowadays.
* [[CuttingOffTheBranches Cutting Off the Branches]]: Never stated outright, but Claude's mother is strongly implied to be Ilia Silvestri. The first game's RelationshipValues be damned. Also, ''Blue Sphere'' and ''[[VideoGame/StarOceanTillTheEndOfTime Till The End of Time]]''[='=]s manual confirm that every party member, except possibly Welch, was recruited.
* DeadCharacterWalking: Easily doable, just use a Mandrake on each member of your active party, which kills anyone it's used on. The game also has another, far more annoying inversion of this: often later in the game when facing powerful enemies that can easily kill, paralyze or petrify you, you'll end up getting a Game Over right after you use a healing item or spell to cure one of said statuses due to the game not bothering to check if someone's currently in process of being cured from them before declaring the battle lost due to all 4 characters being considered dead at the same time for a brief period of time (ie. a mage casts a status recovery spell and gets killed while it's going off). This means you'll often end up with a freshly-healed character standing there while the battle fades out and you're forced to reload your save.
* DeathFromAbove: Several [=AoE=] spells work this way.
* {{Deuteragonist}}: [[PlayingWithATrope An interesting twist]] here: depending on who you choose as your main protagonist (Claude or Rena), the other becomes the deuteragonist.
* DiscOneNuke: The [[InfinityPlusOneSword Eternal Sphere]] can be obtained soon after the InevitableTournament in ''The Second Story''.
** Plus, one can get the Marvel Sword with 1100 attack so early in the game that most weapons are in the 100-200 range.
** There's an item that can be stolen from a character in Mars early in the first disk that spawns three random items. These items can be anything from blueberries and herbs to weapons and armor from late in the second disk, and the contents of the box are selected at random when the box is ''used'', not when it's ''acquired''. A player who's patient enough to get the items necessary for pickpocketing at this point in the game and who's patient enough to reload their save game a lot can potentially get ''three'' {{Disc One Nuke}}s out of this one item.
*** This is only the tip of the iceberg for [[VideoGameStealing the pickpocketing skill]], it can "borrow" not only incredible weapons, but also up to [[UpToEleven three]] copies of the 3rd best armor, before the end of Disc 1.
* DontTryThisAtHome: In one Private Action, Rena accidentally wipes out a computer database in the library in Nede, after saying "Reformat hard drive", and is frustrated when she can't get anything else. The game says, "Gamers -do not try what Claude and Rena just did."
* DreamSequence: Both Rena and Claude get four sequences during the Nede power fields dungeons.
* DungeonCrawling
** BonusDungeon: You can go via LotusEaterMachine back to Expel and tackle a seriously challenging dungeon. As a matter of fact, it's just about the only way late game LevelGrinding isn't a complete pain.
** DiscOneFinalDungeon: Elluria's tower.
** LocomotiveLevel: Only in the original. In the Hoffman ruins during battles, there's a mine cart passing in the middle of the battle field, that can damage you.
** NoobCave: The Salva Mines.
** VeryDefinitelyFinalDungeon: Phynal/Fienal.
* EncounterRepellant / EncounterBait:
** The scouting ability can be used as either, depending on whether "look for enemies" or "run from enemies" is chosen.
** There are items which can fulfill either function.
* EscapePod: [[spoiler: Of the Time-Space Travel variety. Rena's mother put her on one and sends her to another planet 700 million years in the future.]]
* EveryoneCanSeeIt: About Claude and Rena. Take one event during the InevitableTournament as an example. Heck, even ''Dias'' can see it.
* EvilTowerOfOminousness: Phynal/Fienal and Elluria.
* EvolvingAttack: The killer moves.
* FinalBossPreview: The DiscOneFinalBoss is a HoldTheLine boss battle against Berle/Metatron and serves to introduce the true {{big bad}}s of the game, as well as present them as a very potent threat.
* FlavorText
* FreakyFridayFlip[=/=]SplitPersonalityTakeover: a PA involves Leon making Ashton a guinea pig in an experiment. The result? Ashton is sound asleep, but his body is being controlled by his dragons Creepy and Weepy.
* GameplayAndStoryIntegration: Fused with FridgeBrilliance. That whole business with the Sword of Light gets dropped after the first two towns or so, but Claude ''might'' wind up saving Expel with a more literal [[LaserSword Sword of Light]] if you get your hands on [[InfinityPlusOneSword the Eternal Sphere]].
** Precis and her father reverse-engineered a piece of alien technology (implied to be [[spoiler:Nedian that arrived with the Sorcery Globe]]) and figured out how to reproduce electricity, robots, and all kinds of other things. As a result, Precis starts with the skills necessary for the [[ItemCrafting Machinist specialty]] before the game lets anyone else learn them.
* GameplayAndStorySegregation: Fighting Dias in the tournament of arms as Claude, he is completely invulnerable and wipes the floor with your character no matter what, but the characters all comment on what a close match it was.
* GetAHoldOfYourselfMan: Claude does this to Leon, but it's slightly subverted in that Leon doesn't snap out of it right away.
* GlobalAirship: [[spoiler: Subverted. The OpenTheSandbox moment happens when you get the Psynard, who isn't a ship, but a living giant bird. The last adult wild one of it's species, no less.]]
* GoodLuckCharm: [[BornUnlucky Ashton]] likes to collect lucky charms, especially after having been possessed by the two dragons on his back.
* GuideDangIt: Oh, you accidentally talked to a crazy lady twice? Hope you wanted to fight Gabriel with his limiter off for a final boss then. To be fair, it's actually quite easy to miss talking to her either time. It's actually more of a GuideDangIt since you have to catch the girl once in an easily missable scene that's LostForever if you don't, and the second time by backtracking out of the final dungeon from the last save point and tracking her down in a town.
** Party member recruitment is like this too. You can turn anyone down, recruiting one person may make you [[MutuallyExclusivePartyMembers unable to recruit someone else]] (eg Ashton vs. Opera), and two characters simply do not make themselves available if you are playing with the wrong main character (when the PSP remake added anime cutscenes, they simply chose not to depict ''anyone'' but Claude and Rena).
** Did you forget to pick up that one sword after the InevitableTournament? Or did it suck so much compared with what you have that you sold it? Oh well, I guess you don't get the DiscOneNuke listed above.
** Did you recruit Ashton, which for all intents and purposes seems like a very reasonable and good idea? [[MutuallyExclusivePartyMembers Say goodbye]] [[LostForever to ever being able to recruit one of the most powerful characters in the game.]]
** Good luck in figuring out how the RelationshipValues actually work in-game, and by extension, how to get certain endings. This is especially bad for characters that have painfully few Private Actions and Dias in particular who has ''none''.
* HeroicSacrifice: [[spoiler:Nall, the mayor of Nede's Centropolis, planned for the Symbol of Divinity/Crest of Enhancement to direct the power of the Symbol/Crest of Annihilation onto Energy Nede, knowing fully well that the planet's Energy Field is the only force strong enough to stop the Symbol/Crest of Annihilation, although at the cost of Energy Nede itself being destroyed in the process. He believes that it's a way for the Nedians to atone for the sins that they have committed so long ago. Nall even made sure that Claude and co. would never find out until the last moment, and made Noel and/or Chisato (if they are in the party) swear that they keep their mouths shut about the whole plan.]]
* HopelessBossFight: The most infuriating of these is easily when Claude has to fight Dias in the Tournament of Arms. The game plays Dias up as being an amazing swordsman and forces Claude to lose, but when you actually get him (which you can't if you're playing as Claude), you find out that he has only a few good special moves and a slow-as-hell melee attack, making him one of the least useful fighters in the game.
** Make that [[SpamAttack one amazing]] [[SwordBeam special move]] and below average everything else.
** Even better: the game has multiple hopeless boss fights where you are expected to either die or last a certain time. It won't tell you which is which.
* HopeSpot: Somewhat literally, with the introduction of the [[WaveMotionGun Lacuer Hope]].
* HumanShield: [[spoiler: In the Field of Love, one of the Ten Wise Men henchmen uses one of your characters as a hostage to get your Rune Codes]]
* IdenticalStranger: Claude and Chris, [[spoiler:the prince of Krosse.]] Lampshaded by Ashton if he's in the party during a certain event.
* IdiosyncraticDifficultyLevels: Earth, Galaxy, and Universe.
* InexplicableTreasureChests: All the time. You can even pickpocket one from a old man or make them using ItemCrafting.
** Though in the remake, they are called Goodie Box, instead of Treasure Chest.
* InsurmountableWaistHeightFence: In Fun City, there's a little fence circling the Gift Shop, that you can't get past it. Lacuer Castle City and Krosse Castle City also have a little circular fence on the entrance that you can't jump it.
* InterfaceSpoiler: During the mission wherein Ashton wants to get rid of the dragons on his back, certain fights can have him talk affectionately to both of them, which all but spoil the fact that he's not going to get rid of them any time soon.
* KarlMarxHatesYourGuts:
** Generally played straight. You sell items for a quarter of their retail price, but a certain skill can increase this by 30%.
** A noteworthy ''inversion'' occurs in the BonusDungeon via the infamous "Ripping Off Santa" trick. You can buy Sage's Stones from Santa for 50,000 FOL, then immediately sell them back to him for the same price, and if you have the above skill, you can sell them back for up to 65,000 FOL each.[[note]]There is no limit on how often you can do this, either.[[/note]]
* {{Kiai}}: See the subversion to CallingYourAttacks above.
* KillerBunny: One random encounter you can find is a Teddy Bear. A ridiculously fast Teddy Bear.
* KleptomaniacHero: One of the only games that actually punishes you for stealing, in the form of relantionship decreases with everyone in the group.
* LastChanceHitPoint: Party members can survive otherwise lethal attacks with one HP remaining. This chance is proportional to the character's Guts stat, and there's no limit to the number of times a character can survive this way, willing their way out of a barrage of otherwise lethal attacks.
* LastOfHisKind: [[spoiler: Rena, Noel, and Chisato are the last Nedians alive. Made even worse if you don't recruit Noel so their race ''will'' go extinct.]]
* LawOfCartographicalElegance: Played straight and subverted. When you get to [[spoiler:Virtual Expel]] on Disc 2, it is played straight. Energy Nede on the other hand is subverted because the ''world'' is actually [[spoiler: just an asteroid amidst an energy mass floating in a corner of the universe.]]
* LinearWarriorsQuadraticWizards: Averted as it's mages who become less effective as the party as whole levels up; at least healers are still crucial. Part of that may be because the best spells have [[OverlyLongFightingAnimation a really long cutscene (that can't be turned off)]] and will at best do [[{{Cap}} 9999 damage]], and they only hit once. Fighters can do loads more in the same time span, as most of their endgame attacks will do multiple hits. [[GuideDangIt Combining Leon's Gremlin Lair (which hits multiple times) with Celine's Thunderstorm]] lets it hit for more than 3 times as much. Even this is AwesomeButImpractical.
** That said, mages aren't there for damage output, but to prevent enemy mages from casting. The damage cap may be 9999, but so is ''your hit point cap''. That means enemy mages can take off a very large chunk of your health if not wipe you entirely before you can close with them (especially if enemy fighters are in the way). Your mages are there to prevent that by cutting them off with [[BoringButPractical weaker but quicker spells]].
* LoveDodecahedron: The first puzzle in the [[BonusDungeon Cave of Trials]] revolves around the story of one.
* LovePotion: One of Celine's Private Actions involves her accidentally brewing one up in Fun City. It causes ''everyone'' to become instantly attracted to her, male and female.
* LuckStat: Note that Ashton's is extraordinarily low and stuck that way; [[GameplayAndStorySegregation it's because he's canonically incredibly unlucky.]] His InfinityPlusOneSword [[ThrowTheDogABone gives a massive boost to his Luck Stat for some reason...]]
* MeaningfulName: Nede backwards is Eden [[spoiler:which is totally appropriate considering how backwards Energy Nede is anyway.]] Then there's the ocean base L'Aqua, the [[spoiler:place where you fight the final boss, Fienal/Phynal]], the [[SidetrackedByTheGoldSaucer theme park-esque]] Fun City, the university city Linga, the armed-to-the-teeth weapon-factory city of Armlock, the +-shaped Krosse Continent, second university town Princebridge (Princeton meets Cambridge).
* AMillionIsAStatistic: Played with the BittersweetEnding below example below. [[spoiler: One billion people died with the destruction of Expel, according to the reading on the Calnus. The population on Energy Nede is the same as the one when it was created with the destruction of Nede, after the population was decimated by the war with the Ten Wise Men, meaning it was cut down to about 5 to 10 millions. The Nedians put it on the balance this too when they decided to do their HeroicSacrifice.]]
* MinigameZone: Fun City in Disc 2.
* ModernStasis: Nede, flying far past absurdity into transcendent realms of impossibility. Its history stretches back longer than the existence of ''any kind of life on Earth''. An annual fighting tournament had been going on for 35 million years already when the dinosaurs went extinct. The cultural stagnation and genetic manipulation to achieve this kind of recognizable continuity from ancient Nede to modern is both staggering and terrifying. [[spoiler:Even Rena was born before anything recognizably hominid appeared on Earth, and Nedians from her time and Nedians in the present day look exactly the same.]] If this was about distance in space rather than in time, then SciFiWritersHaveNoSenseOfScale wouldn't even begin to cover it. It's not entirely unintentional either. [[spoiler: Not being able to evolve any further is why Nall and Mirage are willing to wipe out their own species.]]
* MoneySpider: All over the place.
* MultipleEndings: [[UpToEleven 87 possible endings]], depending on characters' relationship values with each other. See WhereAreTheyNowEpilogue.
* MyGreatestFailure: [[spoiler:Dias blames himself for not being strong enough to save his parents and sister from being murdered by bandits]].
* NiceJobBreakingItHero: [[spoiler:You know Rena's pendant? It's actually the key to destroying the world, and your team brings it straight to where it needs to go. Although to be fair, just having it on the planet already sped things up by centuries.]]
** [[spoiler:Limitless Gabriel.]]
*** Actually subverted. [[spoiler:When encountering Philia the second time, she asks the party to [[ShootTheDog kill her]] before Gabriel finds her. Gabriel ''did'' get to her before Claude/Rena could fulfill her request.]] Activating the Private Action [[spoiler:removed the limiter,]] but it's only because of the main characters' hesitation, and not of any direct action.
** On a more hilarious note, this is why Ashton got the two dragons grafted on his back in the first place.
* NoHeroDiscount: Unless you use an ability or item specifically for this.
* NominalImportance: Only plot relevant characters have names.
* NotSoHarmlessVillain: In the game, Funny Thiefs are mostly generic level 1 enemies. [[spoiler:Dias' flashback, however, shows them killing his parents and sister]]. Also, they return in more stronger forms in Cave of Trials as Thief lvl. 99 and Metal Thief.
** They can even be a threat in regular gameplay. If you choose Rena as your main character on one of the higher difficulties, they can ''very'' easily one-shot her, making it pretty much impossible to level up before fighting the first boss since she's alone and they usually come in large groups.
* NowWhereWasIGoingAgain: A random party member tells you where you are supposed to be headed whenever you leave a town after a Private Action.
* OmnicidalManiac: [[spoiler:Gabriel/Dr. Lantis]].
* OneWingedAngel: Alen, the first boss fight in the game and the Symbologist from the Marz village rescue mission. Both transform into monsters during the battle, though Alen got better after the battle.
* OrwellianEditor / OrwellianRetcon: An [[InUniverse in-universe]] example. When the party first arrives on Energy Nede, Mayor Narl of Central City explains who the Ten Wise Men are, how they came to be, and what their objective is. He also mentions that the Nede of 3.7 billion years ago was a "nearly ideal form of government" in symbiotic harmony with other planets, and that Nede was sealed off to allow other planets a chance to grow and develop. This is all a lie fabricated by the Nedian Government of that time period, and a certain sidequest can be undertaken to expose what really happened.[[labelnote:The truth]]3.7 billion years ago, many planets launched rebellions against Nede to wrestle control from them; to put down the rebellions, the Ten Wise Men were created. Due to the deception by the Nedian Government regarding the death of his daughter, the principal scientist of the project, Dr. Lantis, changed their objective from "subjugation of the outer territories" to "domination of the universe" and superimposed his consciousness onto the final Wise Man, Gabriel / Indalecio. The Nedian Defense Force defeated the Ten Wise Men, but lost much of their strength in doing so; what was left was not enough to combat the rebellions, and the rebelling planets took advantage of this. As a last ditch effort to save themselves, the Nedians sealed themselves off behind a Class 9 Energy Shield, forever shutting themselves off from the outside world. On top of all of this, [[VideoGame/StarOceanTheLastHope the fourth game]] heavily implies that the Nedians had to deal with an internal schism on top of everything else, leading to creation of a splinter group that refused to seal themselves with the rest of their people and instead created their own artificial planetoid and set themselves up as galactic guardians.[[/labelnote]]
* OurElvesAreBetter: {{Deconstructed|Trope}} by the Nedians.
* PamphletShelf: Being an RPG, is par for the course.
* ParrotExposition: Claude does this pretty often, sometimes to the point of just repeating a part of the previous sentence.
* PartyInMyPocket
* PersonOfMassDestruction: The Ten Wise Men who also border on {{physical god}}s since it requires the special material to damage them.
* PortTown: Harley and Hilton. And Kurik, though it's usually forgotten [[spoiler:because it gets destroyed before you can use it to go anywhere]].
** In Nede, there's L'Aqua, though it's more a military base.
* PowerCopying: In ''Star Ocean EX'', Claude doesn't so much learn techniques as rip off all of Dias' moves.
* RecurringBoss
** You will fight Shin three times. The first battle is a HoldTheLine fight where you must survive one minute in-battle. The second is a HopelessBossFight where one must lose to advance the plot; in both of these fights, Shin has infinite defense and his attack power is greatly increased. In the third fight, he can be damaged, and his strength is reduced to manageable levels, allowing the party to finally defeat him.
** The DiscOneFinalBoss is a (not-quite) FinalBossPreview with Berle[=/=]Metatron of the Ten Wise Men. Like the first Shin fight, the objective is to survive for one minute.
* ReligiousAndMythologicalThemeNaming: Most of The Ten Wise Men are named after apostles or angels. Examples include Gabriel, Lucifer, and Metatron. {{Bowdlerize}}d in the North American [=PS1=] version.[[note]]Their names are Indalecio, Cyril, and Berle, respectively.[[/note]]
* SchizoTech: Precis has a completely autonomous robot. And big punchy robot arm things. On a medieval world which doesn't even have electricity anywhere else. Semi-justified in narrative as she and her father found a strange object that fell from the sky which they reverse-engineered, figuring out the basics of a lot of technology as a result.
* SchrodingersPlayerCharacter: Averted. Whichever character you don't pick in the beginning winds up in your party, is still a main character, and is an available love interest.
* SharedFamilyQuirks: A few of Claude's specials (such as Meteor Palm) were used by Illia back in the first game, and he also shares her habit of rating the party's performance on a scale of one to ten after a battle. Both traits further support the theory that she is his mother.
* ShowSomeLeg: Pick Opera in the Fun City Arena for Bullying Battle, and she'd try to show her legs to prove she's a woman, when the announcer says "Battle between men and men".
-->'''Opera''': ''"Can't you see these shapely legs!? I'm a woman!"''
* SpamAttack: Claude's "Shooting Stars" special.
* StarPower: Among its overload of elements, there's "Star" as distinct from both "Light" and "Vacuum" (which itself is distinct from "Void"). Most of the Star-elemental spells get cast by Celine. In the remake, Star elemental spells were lumped in with the Light element.
* StepfordSmiler: [[spoiler:As shown in one flashback, Claude was this in his Academy days.]]
* SuicidalCosmicTemperTantrum: While the Ten Wise Men from seek to [[TakeOverTheWorld rule the Universe]] as their primary goal, [[spoiler:Gabriel[=/=]Indalecio figures that if he cannot rule, he will destroy everything. The Crest[=/=]Symbol of Annihilation is set to activate with the expiration of his life force, which is designed to bring about the end of everything by generating sufficient mass-energy to collapse the universe into a Big Crunch.[[note]]Thankfully diverted by countermeasures devised by the Nede Defense Force[[/note]]]]
* SwordOfPlotAdvancement: The Godslayer and the Knuckles of Hope, [[spoiler:weapons designed to defeat the Ten Wise Men.]]
* TemptingFate: Rena walks into the Sacred/Shingo Forest alone and quips: "In a day like this, nothing could go wrong." Cue a monster appearing behind her.
* TitleDrop: Three times in ''Second Evolution''. Two from Item Creation book titles and one BilingualBonus in the AttractMode ThemeTune - "hoshi no umi" = "ocean of stars" = StarOcean.
* TimeLimitBoss: Some [[HopelessBossFight Hopeless Boss Fights]] are like this. In a subversion, you don't have to kill it in the time limit, you have to survive long enough.
* TrappedInAnotherWorld: This is essentially what Claude is or at least, what he ''could've'' been; the script doesn't play up that detail much, with the sole exception of him having to obey the {{Alien Non-Interference Clause}}.
** Or at least trying to. For all of five seconds. [[TheDulcineaEffect Until he runs into a cute girl and decides to save her by]] ''[[ThereIsNoKillLikeOverkill atomizing the monster attacking her]]''. Afterwards, he [[MoralDissonance promptly proceeds to only passingly care.]] He's more concerned that his high-tech [[EnergyWeapon pulse pistol]] is out of juice and/or permanently broken than he is that he's shooting up things on an alien planet and making the natives [[TheCallHasBadReception think that he's a hero with a]] [[LaserSword Sword of Light]]. Naturally, this leads to his father crying out "WhatTheHellHero" later on in the game.
*** The whole "Claude is the Hero of Light" thing is pretty much dropped within two hours of the game. Literally two towns make a big deal about it, and its only ever brought up again as a rather rare post battle taunt. And after the phaser burns out, you never hear about that again, either.
**** Not so in the anime where Leon is inexplicably able to repair it. Claude only fires it one time after that, but one has to wonder how Leon figured out technology centuries beyond his own and how such a huge laser could only do [[GameplayAndStorySegregation about 700 damage]] in the game.
* TraumaInn
* TrueCompanions: The party.
* {{Tsundere}}: Rena's a Type B. Just see Welch's introduction in ''Second Evolution'', and AngerBornOfWorry mentioned above.
* VideoGameRemake: ''Second Evolution'' for the [=PSP=].
* VillainExitStageLeft: The Ten Wise Men at the end of the first disc.
* VisibleSilence: With Emoticon to boot.
* WelcomeToCorneria: Hard to take seriously when you go back to the first town and everyone is still saying the same things.
* WhatHappenedToTheMouse: Player characters that you encounter in the game just disappear if you did not recruit them.
** Averted with a rather large (if technically optional) aspect of the first part of the game which involves you finding an ancient text in Cross Cave and showing it to a linguist named Keith. Keith finally takes it and begins studying it, but before you learn anything about it, [[spoiler:the world explodes.]] It's later revealed in Bowman's solo ending that the text is a myth about an "ancient paradise" called [[spoiler:Nede.]]
* WhatTheHellHero: A silent example happens in the gameplay mechanics. Any character who makes use of the Pickpocketing ability with the party assembled will have their RelationshipValues trashed.
* WhereAreTheyNowEpilogue: Depending on how your characters' relationship values align with each other, any of up to 87 possible endings will play, showing little snippets of their lives after the game has concluded. There are solo endings for each character, between one and three endings for each pair of characters, and a secret ending where the whole party gets back together if all the characters each like each other enough.
* YouAllLookFamiliar: Even some plot relevant characters have the same sprite as common folks, like Marianna.
* YouHaveOutlivedYourUsefulness: [[spoiler: Gabriel says this almost verbatim relating to Expel.]]
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