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''VideoGame/StarFox Command'' is the direct sequel to ''VideoGame/StarFoxAssault'', published on NintendoDS in 2006. Until the planned 2015 release of the WiiU ''StarFox'' title, it is the latest non-VideoGameRemake title in the series to be released.
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* ActionGirl: By the end of one route, your team consists of Krystal, Katt Monroe, Lucy Hare, and Amanda, who get to defend planet Corneria. It leads to a big feast prepared for the guys while they're off on Venom.
* AirborneAircraftCarrier: The bases may count, though they are mostly stationary.
* AmazonBrigade: One branch of the story results in the team of Krystal, Katt, Lucy, and Amanda, who protect their home while the usual cast is attacking the enemy homeworld. Oddly for the usual approach to MultipleEndings, this squadron never becomes official.
* AmbidextrousSprite: Well {{averted}}, where character graphics in the briefing scenes can appear from their left or their right side, but have two separate graphics for each side -- not only do asymmetrical features always appear on the proper side, but the cell shading always appears to come from the same lighting angle even for characters that would otherwise appear symmetrical.
* AndNowForSomeoneCompletelyDifferent: Happens in some paths, although there is usually some relevance. The only problem is that the game doesn't bother to explain why ROB and the Great Fox are suddenly commanded by someone else.
* AsteroidsMonster
* BabiesEverAfter: Certain endings show the offspring of the team. Slippy and Amanda end up having at least six children (all unnamed) in one ending, while in another one Slippy's son ends up joining a possible future team composed of Fox and Krystal's son Marcus (the leader of said team), Peppy's granddaughter (presumably Lucy's daughter, father unknown), and [[{{CoolOldGuy}} elderly Falco]].
* BadassGrandpa: Peppy is still quite capable of flying an Arwing despite his age.
* BigBad: The Anglar Emperor.
* {{Bittersweet| Ending}}/DownerEnding: Most of ''Command'''s endings fall in between these; [[spoiler:Ending 1 is the only ending that seems truly happy, despite hinting at Dash's StartOfDarkness. Every other ending involves some combination of Star Fox disbanding, Krystal leaving, and/or a teammate depressed on missing out on the main action. The most depressing would probably be Ending 4, which shows Krystal becoming a pariah despite helping to save the universe and being rejected/shunned everywhere, until she becomes a lonely bounty hunter whom not even Fox recognizes when they cross paths years later. The accompanying ending melody aids the TearJerker feeling of these endings.]]
* CanonDiscontinuity: Much ([[ShrugOfGod possibly]] ''all'') of the game has been deemed non-{{Canon}}; at the very least, all but one of the nine different endings is non-Canon, although early WordOfGod suggested that the next game will likely pick up midway through ''Command'' and follow an unseen ''tenth'' ending.
* ContinuityNod: The Lylat System should look familiar to anyone who's played ''StarFox64'', as that is where the locations come from, though a few are missing from ''64''. (With Bolse and Area 6, their absence is because of the fact that they were artificial structures made to protect Andross's base, one of which was assaulted by the Star Fox team on their way to said base during the events of that game.)
* CreateYourOwnVillain: In some endings, Dash Bowman, initially hoping to join Star Fox, turns evil in response to choices made by other characters.
* ADayInTheLimelight: Several of ''Command'''s branches follow characters other than Fox. Characters that benefit include Falco, Slippy, the whole of Star Wolf, and newcomer Lucy.
* DivergentCharacterEvolution: Both Team Star Fox and Star Wolf have gotten more diverse aircraft.
* FogOfWar: You can scribble a bit of it away with the stylus, but it grows back in after the end of a turn.
* GPSEvidence: In ''Command'', ROB is able to pinpoint Venom as the origin point of the Anglar army... because their ships are made out of a noncorroding metal, which means they can function in Venom's caustic seas. Kind of a leap of logic.
** Unless you notice that, in the opening blurb, the Anglar Emperor had already declared that he and his army were from the Venom sea. Fox must not be able to get cable news aboard the ''Great Fox''.
* TheGreatestStoryNeverTold: One of the first branches is simply "I wonder what Falco is up to?" which immediately shifts over to Falco's point of view, and continues in a linear path as Falco has his own set of adventures, leading him to a battle with Pigma. Unfortunately, this doesn't intersect with the main plot at ''all'', which causes him much grief when he realizes he missed out on all the fun and glory.
* HappilyMarried: Fox and Krystal in one of the endings (having one child, Marcus). Slippy and Amanda in most of the endings (having a ''whole lotta'' children). And what little we are told about Vivian, Peppy's deceased wife, suggests that they also fit the trope when she was still alive.
* ItsNotYouItsMyEnemies: Fox's concern over Krystal's safety is what causes him to kick her off Star Fox prior to the events of the game. She doesn't take it well.
* JackOfAllStats: Fox.
** In the core team of the same game, Falco is the FragileSpeedster (low health but long boost meter) and Slippy is the MightyGlacier (lots of health, strong weapon and several bombs, but short boost meter).
** The same can be said on the Star Wolf-specific stages, with Wolf being JackOfAllStats (albeit closer to a LightningBruiser, since the Wolfen is basically an Arwing with vastly improved firepower), Leon is the StoneWall (high armor but heavily reduced in firepower, he can only fire charged shots and requires lock-on), Panther is the GlassCannon (his zapper obliterates everything but he has weak armor, not that his good boost prevents him from barrel-rolling to defend him), and Krystal is The Ken (pretty much very balanced like Fox).
* LegacyCharacter: The game actually features three generations of the [=McCloud=] family in one. Fox is of course, a main character, but James also makes a brief appearance, and one of the endings features Marcus, the son of Fox and Krystal, leading a future Star Fox team. Said team is also made up of Slippy's son (one of many children according to another ending) and Peppy's granddaughter, with Falco seemingly taking the same role that Peppy used to as team mentor.
* MultipleEndings: No less than ''nine''.
* OperationJealousy: Why Krystal joins up with Star Wolf and begins a relationship with Panther; to get back at Fox for kicking her off Star Fox.
* PlayingTennisWithTheBoss
* RememberTheNewGuy: Lucy, Peppy's daughter, is introduced. You would think that she would have been mentioned in previous games...
** Same with Dash Bowman. Aside from Andrew Oikonny, the previous games never implied that Andross had any other family, and certainly not children or grandchildren of his own.
* RemixedLevel: The first level changes whenever you visit the level again.
* ReusedCharacterDesign: Octoman from ''VideoGame/{{F-Zero}}'' appears as a boss. The Octoman here has [[InNameOnly pretty much nothing in common with the original]], being loud, delusional, and violent while his counterpart was shy, intelligent, and friendly. Even the name itself is a misnomer as he has only half as many limbs, which is pointed out in one of the paths.
* SecretCharacter: James.
* SpeakingSimlish: And you can make your own!
* StoryBranching: After completing the game once and receiving a relatively mundane ending, the game unlocks alternate story paths the player may select after completing each mission - these progress through different areas (with different party members), branching and interleaving to yield a total of nine distinct MultipleEndings.
* TimedMission: The game has a timer for combat in general (fuel) and a turn limit for each mission.
* TurnBasedStrategy: More like ''VideoGame/StarFox2''.
* UnderwaterRuins: Venom.
* WhatHappenedToTheMouse: Of the four Anglar generals, Zoldge is strangely not present for a rematch on Venom.