[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/star_fox_1993_7958.jpg]]
''Star Fox'' (released as ''Starwing'' in Europe), jointly developed by Creator/{{Nintendo}} and Creator/ArgonautSoftware, was the very first of the ''VideoGame/StarFox'' series. It was released in 1993 simultaneously as a SuperNES video game and companion comic series; the comic actually began publication before the game itself was released, providing the first introduction to the game's story, setting and characters.

The Super NES game was the first game to include the Super FX chip, a coprocessor that provided (at the time) cutting edge 3D polygon graphics, years before SegaSaturn, SonyPlaystation and {{Nintendo 64}} made this the norm in console video game design.

''Star Fox'' was the second best-selling title of the franchise, only outsold by ''VideoGame/StarFox64'', ''Star Fox'''s own [[{{ContinuityReboot}} reboot]] only four years later in 1997. ''64'' so overshadowed its predecessor that many ''Star Fox'' fans today are actually unaware of the Super NES game's existence.

A 1995 sequel, ''VideoGame/StarFox2'', was completed in development, but [[{{Vaporware}} cancelled]] and unreleased, only to be released later on the Internet as a ROM which has since been [[FanTranslation Fan Translated]] to English.

It's probably safe to say both ''Star Fox'' and ''Star Fox 2'' are a different DarkerAndEdgier {{Canon}} compared to ''Star Fox 64'' and its sequels (though it's more accurate to say that ''64'' was LighterAndSofter than them).
----
!!''Star Fox'' provides examples of:
* AnyoneCanDie[=/=]FinalDeath: Unlike in ''64'', any of your wingmates can die. If they die, it's permanent for the rest of the game. (See DownerEnding and VideoGameCrueltyPotential)
* {{Badass}}: From what little characterization there is in comparison, this game was actually moderately ''more'' {{Badass}} in characterization than the {{Narm}}ier characters in ''VideoGame/StarFox64''.
* BigBad: Andross.
* BossBattle: Many different kinds in this game.
** AttackItsWeakPoint: All of them except for, in some way, the Atomic Bases, the Dancing Insector, Phantron, Professor Hanger, the Great Commander's final form, and [[spoiler: the Slot Machine.]]
*** GoForTheEye: Andross's face.
** BackgroundBoss: All of the bosses except the Atomic Bases, the Dancing Insector, Plasma Hydra, Monarch Dodora, the Spinning Core, and the Great Commander in its first fight and final form do not attack with their bodies.
** BossCorridor: The Atomic Bases, Professor Hanger, and Andross have notable ones, but there is a distince lack of enemies before a boss.
** BossRemix: [[spoiler: The Slot Machine's theme remixes three real life children's songs.]]
** BossSubtitles: [[AllThereInTheManual In the manual.]]
** BossWarningSiren: Almost all boss battles were announced by a short voice clip of "incoming enemy". As this was invariably near the end of each level, it occured while the level music was fading out to be replaced with the boss battle music.
** ClimaxBoss: The Metal Smasher, Phantron, Galactic Rider, and the Great Commander, one of whom will be the boss of the penultimate stage and the MiniBoss of the final stage.
** CognizantLimbs: Most bosses have multiple parts, but Monarch Dodora is not a machine or ship, but a dinosaur with two heads, a tail, and a body. You must stun either the two heads or the tail to make the body vulnerable.
** ContractualBossImmunity: Some bosses are invulnerable or strong against Nova Bombs. Phantron counterattacks in the first fight with a missile that will one hit kill you. [[spoiler: [[GuideDangIt It is a heat seaking missile. You dodge it by doing nothing.]]]]
** CoresAndTurretsBoss: The Atomic Bases play this trope COMPLETELY straight.
** CowardlyBoss: Professor Hangar. He even starts out the fight by [[CrowningMomentofFunny saying “BYE BYE!!!” and flying away.]] He is also the only boss besides Andross to communicate to the player, for that matter.
** DamageSpongeBoss: The exceptions listed in AttackItsWeakPoint, except for [[spoiler: the Slot Machine.]] Professor Hangar plays this COMPLETELY straight, having an incredibly large amount of health. [[BreatherBoss He's a VERY easy target, though.]]
** DidntNeedThoseAnyway: The Attack Carrier, the Rock Crushers, the Dancing Insector, Plasma Hydra, and the Great Commander's final form all do this.
** FinalBoss: Andross. [[spoiler: Unless you do [[GuideDangIt a whole series of convoluted steps in Level 3's Asteroid Belt.]] Then, the final boss is a [[MindScrew Slot Machine.]]]]
** FinalBossNewDimension: Andross appears in a very, VERY weird room that looks very interdimensional. [[spoiler: Played straight with the Slot Machine, whose stage is called Out of this Dimension.]]
** FlunkyBoss: The Attack Carrier, Professor Hanger, Monarch Dodora, and Atomic Base II.
** FragileSpeedster: Phantron, who doesn't have that much health, but is so fast it creates illusions. Then it [[OneWingedAngel grows legs...]]
** GetBackHereBoss: While all of the bosses except for a few are fought while flying, two bosses are very notable in this. Professor Hangar will flee whenever enemies show up and the first fight with the Great Commander has the two of you flying past each other, trading blows, and turning around and repeating the process.
** GiantSpaceFleaFromNowhere: For the little plot the game has, no one really KNOWS what [[spoiler: the Slot Machine's purpose is for. It MAY be connected to Andross, but that whole level makes NO sense.]]
** LevelInBossClothing: [[spoiler: The Slot Machine.]]
** LoadBearingBoss: The Atomic Bases and Andross. [[spoiler: Played with with the Slot Machine; defeating it stops the background distortion.]]
** LoneWolfBoss: [[spoiler: The Slot Machine, [[MindScrew possibly.]]]]
** LuckBasedMission: [[spoiler: The Slot Machine.]]
** MarathonBoss: [[spoiler: Yes, you can guess how annoying the Slot Machine is.]]
** MiniBoss: The second fight with your path's Venom Guardian is fought right before Andross in the same stage.
** MultiStageBattle: Upon reaching the guardian of Venom (depending on your chosen course), you must fight it once as the boss of the orbit and once right before Andross using new tactics on the ground.
** OneWingedAngel: While most bosses simply TurnRed, Phantron plays this trope straight, gaining legs, having transition music, and getting an increased health bar ALL AT ONCE.
** PuzzleBoss: [[spoiler: The Slot Machine. Hit the jackpot to win. No, seriously. Triple Sevens.]]
** ReactorBoss: The Atomic Cores/Bases.
** RecurringBossTemplate: The Attack Carrier returns in ''Star Fox 64''. Phantron and Plasma Hydra were combined and put in VideoGame/StarFox2. Monarch Dodora is in VideoGame/StarFoxCommand.
** RushBoss: Phantron.
** ShieldedCoreBoss: The straightest examples are the Atomic Bases and Andross.
** SkippableBoss: Thanks to the Black Hole, you do not have to follow the exact paths. If you go for Path One, the Rock Crusher, Atomic Base, and the Dancing Insector are all skipped. Path 2, the Path 2 Attack Carrier is replaced with the Path 1 Attack Carrier and you skip the Path 2 Rock Crusher and Professor Hanger. Path 3, the Destructor is replaced with the Path 1 Attack Carrier and the Blade Barrier and Monarch Dodora are skipped.
** PivotalBoss: The Atomic Bases.
** TacticalSuicideBoss: The Path 2 Rock Crusher, the Galactic Rider, the Blade Barrier, the Spinning Core, and the Great Commander could've won if they refrained from certain attacks.
** TrickBoss: Phantron does this with himself. He's VERY easy to take out in his second fight. Then he goes OneWingedAngel...
** TurnsRed: Every boss except for Phantron, who goes straight out OneWingedAngel, and the Metal Smasher, the Galactic Riders, the Blade Barrier, Monarch Dodora, [[spoiler: and the Slot Machine,]] all of which only have one form with no changes.
** VehicularAssault: All of the bosses except for Professor Hanger, Monarch Dodora, Andross, [[spoiler: and the Slot Machine.]]
** VictoryFakeout: Phantron.
* CharacterizationMarchesOn: Slippy had a constant [[SpeechImpediment stutter]] in the English version, and periodically punctuated his lines with "ribbits" in the Japanese version -- both of these quirks vanished entirely from his rebooted persona.
* CoolShades: One of General Pepper's most distinguishing features, along with his distinctive uniform. Given to Fox's father in subsequent titles.
* CuteEmUp: The level 'Out of This Dimension' is to the rest of the game what ''VideoGame/{{Parodius}}'' is to ''{{Gradius}}''.
* DownerEnding: When you complete the game with just Fox [=McCloud=] left in the squadron. (See AnyoneCanDie and VideogameCrueltyPotential).
* FighterLaunchingSequence: Seen at the start of a new game.
* FunWithAcronyms: It's uncertain whether the '''S'''uper '''FX''' chip was named after '' '''S'''tar '''F'''o'''X''' '' or vice versa.
** The full designation of the iconic spacecraft is "SFX Arwing" which probably means "'''S'''pace '''F'''ighter, E'''x'''perimental"
* GuideDangIt:
** If you attack Phantron with a Nova Bomb, it will counterattack with a missile that perfectly follows your movement AND is a OneHitKill. The only way to avoid it? Do nothing.
** The methods of accessing the Black Hole on all 3 routes, and the method to getting to Out Of This Dimension, are all usually difficult to do. You're really likely to get the Route 1 Black Hole opened up by accident, oddly enough.
** Getting the SpaceWhale to spawn in Sector Y requires shooting all the yellow stingrays to turn them blue. ALL of them.
* ItsUpToYou: The only time your wingmates will help is when you save their bacon from being fried by pursuing enemies. And even then, they're still useless.
** WeCannotGoOnWithoutYou: Apparently, only Fox has the skill and motivation to defeat Andross.
* MindScrew: Sector Y is a space ocean. The Black Hole feature enemies floating all around. [[spoiler: Out of this Dimension trumps these. You enter from a space bird who just hatched, has living moons, the background is distorted, the enemies are paper airplanes, and a Slot Machine is the boss. Oh, and there's a mild GainaxEnding.]]
* NeverFoundTheBody: The artificial [[UnrealisticBlackHole Black Hole]], which was created by Andross's experiements, sucked Fox's then-unnamed father into it at some point prior to the events of the game.
* ThePowerOfRock: Thanks to music by Hajime Hirasawa, who left Nintendo after working on this game. The 1993 game and unreleased 1995 game had a much greater share of rock-themed soundtrack than ''VideoGame/StarFox64'' or its sequels. Some of Hirasawa's compositions were rearranged for ''SuperSmashBros Brawl'', both by him and by fellow composers like KenjiIto.
* RealMenWearPink: Fox's scarf.
* SingleBiomePlanet: Averted more often than ''64'' did, but there are still a few notable examples.
** Papetoon in the [[{{Comicbook/Starfox}} comic adaptation]] appears to be mostly desert with sparse arid vegetation and an exotic [[http://en.wikipedia.org/wiki/Karst karst]] topography.
** Titania is an ice planet. [[spoiler:But it turns out this is just a weather machine]]. In the ContinuityReboot, Titania was changed to a desert planet, and Fichina became the ice planet.
** The monotony of planetary appearances was justified by the game using prerendered bitmaps for planetary backgrounds. It was understood that planets like Corneria and Fortuna had more variety than was shown, and Fortuna was actually shown to have three different biomes in its playable area.
* SpeakingSimlish: Since there was very little in the way of voice acting, most vocal speech and inflection was simulated this way, and was one of the game's more memorable features. Regardless of what characters had to say, they said it one of only a few different varieties of moderately expressive gibberish. However, there were a handful of English language sound clips, including General Pepper saying "Good Luck!" at the briefing screen, Fox saying "Let's Go!" at the continue screen, and a few lines of voice-acted script of Fox and Pepper in the game's ending.
* SpeciesFirstName[=/=]SpeciesLastName: '''Fox''' [=McCloud=], '''Falco''' Lombardi, Peppy '''Hare''', Slippy '''Toad''' (although Falco is reportedly a pheasant, not a falcon).
* SpellMyNameWithAnS: Some boss names differ between the cast roll in the ending and the instruction manual. For instance, Atomic Base is the Atomic Core, Galactic Rider is Galactic Riders, Professor Hanger is Professor Hangar, and Monarch Dodora is Monarch Dodra (which was also used in ''Star Fox Command'').
* VideogameCrueltyPotential: You can choose to do nothing and let all of your wingmates be destroyed. (See AnyoneCanDie and DownerEnding)