[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sorcerers-lair-pinball-zen_568.jpg]]

''Sorcerer's Lair'' is a DigitalPinballTable by Creator/ZenStudios for their ''VideoGame/ZenPinball''/''VideoGame/PinballFX'' games, and one of their original tables that isn't based on an existing property.

In it, you play as a brother and sister[[note]]dubbed Jake and Amelia respectively in FX3's table mastery menu[[/note]] who decide to curiously venture into the spooky mansion outside of their town. However, the owner within, the titular Sorcerer, is not pleased with them invading his home. His goal now is to either cast them out, or if they refuse to do so, turn them into monsters to join the other denizens of the property. Luckily for the pair, they're aided by a friendly ghost named Whisper who wishes to help them through the mansion.

The goal of the game is to gather the obsidians (done by completing the modes) and do battle against the Sorcerer himself.

The game is free on most platforms to play as a way to prompt players to buy the Studio's [[VideoGame/ZenPinball other pinball tables.]] Public reception to ''Sorcerer's Lair'' has been mostly positive, with the strongest points being clear and concise objectives and many available modes. Uniquely among Zen's designs, ''Sorcerer's Lair'' has also gained a substantial player base among fans of PhysicalPinballTables, no doubt because ''Sorcerer's Lair'' is the closest in Zen's library to a real-life pinball machine.

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!!''Sorcerer's Lair'' has the following tropes.

* AntiFrustrationFeatures: The left orbit features a trio of pop bumpers at its entrance, which can likely send the ball into the left outlane. In most cases where the ball rolls down this orbit, if this indeed happens the game will activate the ball saver.
* ArtEvolution: The Pinball FX 3 version gives the brother and sister a revamped look.
* BigNo / ThisCannotBe: [[spoiler:The sorcerer screams in despair once midnight passes at the end of the wizard mode, as he loses power.]]
* BratsWithSlingshots: The brother sports one.
* BrotherSisterTeam
* CuteGhostGirl: Whisper
* HauntedHouse: The lair serves as one.
* MiniGame: A few when you activate the basement levels, such as shooting spiders, guiding a ball through a clockwork mechanism, or making your way out of a cellar.
* ThePlace
* RespawningEnemies: The ghosts in the "Crazy Ghosts" must be eliminated quickly by touching them with the ball, but they will occasionally come back if the player takes too long to destroy them all.
* TheReveal: At the beginning of the wizard mode, [[spoiler:Whisper reveals that she's a slave to the Sorcerer]].
* WhenTheClockStrikesTwelve: The basis of Midnight Madness. It's also when the Sorcerer's power is at his strongest and he can control all the monsters in the lair. Including Whisper who you have to shoot to prevent her from going back to him.
* WhenTreesAttack: One of the modes has you shooting a ball at a living tree.
* WhyDidItHaveToBeSnakes: The sister hates spiders and cobwebs. Unluckily for her, they have to face spiders as enemies in one mini-game.
* WizardMode: Midnight Madness. The irony is, it doesn't actually occur at midnight like [[{{Creator/WilliamsElectronics}} Williams]] did with their pinball machines.
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->''Leaving so soon?''
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