[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ss_f80c71297920c52b12691580fd17295a85bbefe21920x1080.jpg]]
[[caption-width-right:350:Snooding around.]]

->''Forget life... Play Snood!''

A MatchThreeGame created in 1996 for the Platform/AppleMacintosh by David M. Dobson. The original version of the game featured 50 puzzles, in which the goal is to clear the board by matching three or more Snoods in the same color or shape. One could also select a difficulty level to play instead of the puzzle games.

The Snoods are Jake[[note]]Originally [[Characters/SesameStreet Grover]], for obvious reasons[[/note]], Midoribe, Mildred, Spike, Zod, Geji, Sunny, and Numbskull, a skull-shaped piece which cannot be removed unless other Snoods freefall with it.

Since its creation, the game has been ported to the Intel and ARM Mac, as well as Windows, Platform/NintendoDS, and Platform/GameBoyAdvance. In 2018, it was released on Platform/{{Steam}}, having been ported to MediaNotes/{{Unity}}. Mobile ports have also been released.


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!!''Snood'' provides examples of:

* AllegedlyFreeGame: The Steam release takes this approach, with consumable tokens bought using gold bars which can be bought with real-world currency. That is unless you register of course.... an option that only appears in-game, with no indication you can do so on the Steam page.
* TheComputerIsACheatingBastard: The random Snood generator selects who's next from any type ''currently'' on the screen as soon as you fire, so more often than not, you'll find yourself getting a Snood whose type you have just cleared from the board. All too frequently, this causes you to have to clear the same character over and over and over again. One can't help but feel that the game is simply taunting you...
* DifficultyLevels: There are various difficulty settings - Child, Easy, Medium, Hard, and Evil - along with Puzzle Mode, which features 50 preset puzzles and the options to create more.
* EdutainmentGame: The first game was eventually marketed as being educational for children because it developed "matching [skills], stragetic assessment, and problem solving". This, however, was added on later just to make parents buy it for their kids. The game itself is just another puzzle title.
* ExcusePlot: According to the blurb, the plot involves saving the Snoods, presumably from all being turned into Numbskulls
* GameMod: The original version was bundled with Snood Edit, which allows the creation of your own Snood puzzles. You can customize the preset pattern, which Snoods are used, etc.
* ItsAWonderfulFailure: Losing in the GBA version shows a cutscene where the player character says a line and gets crushed.
* JustOneMoreLevel: Invoked; the original Mac version features a "Just One More Game" feature, which if selected, will quit the program the next time that you lose. [[LoopholeAbuse However, there's nothing to stop you from launching the program again…]]
* LuckBasedMission: Some levels are highly dependent on which pattern of Snoods you get.
* MatchThreeGame: The game was inspired by ''Bust-a-Move'' and has very similar gameplay. The game is played by shooting three similar-looking Snoods at each other to make them disappear.
* NoFairCheating: The Mac and Windows versions allow you to use an aimer, take mulligans, or use high frequencies of magic Snoods. However, any use of these measures (with the exception of using the aimer on the Child difficulty) is recognized by the game as cheating, so your score will be marked as "cheesy" and cannot be submitted to the world leaderboard.
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