[[quoteright:348:http://static.tvtropes.org/pmwiki/pub/images/silenthillhomecoming_4363.jpg]]
[[caption-width-right:348: Welcome home, Alex.]]
->''"So difficult to remember.''

->''"The warm sunlight dancing on the water, the smell of cotton candy in the air, and the sound of wind blowing through the trees."''

''Silent Hill: Homecoming'' is the fifth main title in the SilentHill series, which swung back and forth between ''Silent Hill V'' and ''Silent Hill: Homecoming'' before settling on the latter. It is the second ''SilentHill'' game to be produced by an American company.

The main character this time around is Alex Shepherd, a [[BadassNormal Special Forces soldier]] who has been discharged from the hospital and sent home after being wounded in battle. Arriving in his hometown of Shepherd's Glen, he finds that all is not right with the world: the town is covered in fog, people (including his younger brother Josh) are disappearing, his father has left to look for his brother, and his mother is catatonic. The dark forces of Silent Hill soon infect the town proper, transforming it into a nightmarish otherworld where Alex must struggle to survive against hordes of monsters and waves of increasingly obtuse symbolism... as well as a group of mysterious cultists who seem to bear a grudge against him.

Joining Alex on his quest is Elle (a childhood friend who is trying to survive) and Wheeler (the sheriff's deputy who just wants to get to the bottom of things). Along the way, Alex encounters several more characters -- including an {{Expy}} of everyone's favorite monster, Pyramid Head.

This installment is tied in several ways to the series's roots: it does away with inventory limitations (except for a cap on ammunition), it has breakable weapons, and it also features other characteristics of the [[VideoGame/SilentHillOrigins more recent games]]. It has a similar atmosphere to ''Silent Hills'' [[SilentHill1 1]] and [[SilentHill3 3]] (straight up horror without the lingering melancholy of the [[SilentHill2 second game]]), and it continues the series tradition of multiple endings (at least one of which is as absurd as you would expect). Alex's military past makes the combat more complex, with melee combos and dodging attacks being a major element of the gameplay. Unlike previous series protagonists, Alex can also actually aim firearms, which comes in handy.

This game has a [[ShoutOut/SilentHillHomecoming Shout Out]] page.
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!Tropes specific to this game:
* AbandonedPlayground: There's one near the Shepherd's home.
* AbandonedHospital:
** Alchemilla Hospital, which first appears in Alex's nightmare as an asylum and then in the real world as a more conventional medical facility.
** Dr. Fitch's office is just a tiny medical clinic, and when you transition to the Otherworld within it, you find yourself descending a series of rusty staircases that look nothing like a hospital even in general layout. However, you find many signs and instructions on the walls that you'd see in a hospital, including things like "You may be required to provide a urine sample" or visiting hours times.
* AbusiveParents: It's blatantly obvious that Alex's parents [[ParentalFavoritism loved Joshua more]] and constantly treated Alex like dirt. [[spoiler:This is because Alex was to be sacrificed and they didn't want to become attached to a doomed child. It is also revealed that they both did genuinely love Alex, in spite of their attempts not to.]] Many of the other parents could also qualify, although [[spoiler:they don't really have a choice about killing their kids]]. [[spoiler:Judge Holloway]], however, is perfectly happy to hurt both her children.
** Also, Alex [[spoiler:ends up (accidentally) drowning Josh over a family ring, and after that the peace of the town is ruined.]] Another reason why Alex's dad hates him.
* AccidentalMurder: [[spoiler:Alex's argument/fight with Josh over their family's signet ring]] indirectly led to the latter's death.
* AdaptationDistillation: More accurately, a distillation of what worked in a previous adaptation. The "flaking off" effect used in the Silent Hill film adaption to depict the transition to the Otherworld was lifted to be used in this game, as were a few GasMaskMooks and the Nurses. The Bogeyman also resembles the film's version of Pyramid Head.
* [[spoiler:AllJustADream: The "Hospital" ending.]]
* AllYourBaseAreBelongToUs: The Shepherd's Glen police station being invaded by Schisms, and [[spoiler:the Order attacking and abducting the townspeople]].
* AndIMustScream: The "Bogeyman" and "Hospital" endings.
* AnguishedDeclarationOfLove: [[spoiler:Of the "parental love" variety: Lillian finally tells Alex she really does love him before she dies.]]
* ApocalypticLog: Certain areas are littered with creepy notes left behind by doomed patients and inmates. Unlike most other Silent Hill games, you can't actually collect these. You do get to collect mysterious photographs and disturbing children's drawings.
* ArcNumber: 206.
* [[spoiler: BeAsUnhelpfulAsPossible: Everyone but Wheeler and Alex knows something about whats going on in Silent Hill, but refuse to give any helpful advise to Alex. Justified with Judge Holloway, as she has already defected to The Order.]]
* BodyHorror: All of the monsters, in true SilentHill fashion. [[VaginaDentata Lurkers]], [[TwoBeingsOneBody Siams]], and [[Film/TheHumanCentipede Asphyxia]] come to mind.
* {{Bowdlerise}}: The Australian release of the game (after initially being [[BannedInChina banned]]) had several scenes altered in an attempt to make them seem less violent. During the torture scene, a hospital bed is placed in front of the camera, obscuring [[spoiler:the drill penetrating Alex's leg]]. Shortly after, when [[spoiler:Alex shoves the drill through Judge Holloway's jaw]], the screen is changed to black with only the sound left intact. In addition, when [[spoiler:Holloway]] falls to the floor, the drill is missing entirely. Also, when [[spoiler:Adam]] is killed by the Bogeyman, the gory remains vanish altogether.
* BloodierAndGorier: This is the goriest of all the Silent Hill games.
* BoringButPractical: For all the numerous weapons and techniques Alex has access to, the easiest way to take down most enemies is equipping the knife and spamming light attacks at them until they drop.
* BuriedAlive: [[spoiler:Mayor Bartlett's son, amateur botanist Joey]].
* CallBack: This game has some references to Silent Hill 2, not counting Pyramid Head. For killing a Siam, you get a trophy called "Shade of James". Siam looks like two people having sex, and James had major issues with his suppressed sexuality. For killing a feral, a dog-like monster, you get a trophy called "Eddie's Legacy". Likely a reference to Eddie Dombrowski, who killed a dog. Also, the woman you meet in the hotel may be a reference to Mary, James' wife. If you ask who would leave her there, she says not to blame whoever left her. She continues to say it's hard to watch someone die; Mary from Silent Hill 2 was dying and her husband suffered watching her die. And finally, if you choose not to forgive Alex's father you get the trophy "Angela's Choice". Angela murdered her father for all the abuse he heaped on her, thus she didn't forgive him.
** Also, the boss Scarlet, who is a doll, is likely a reference to Alessa's doll Scarlet that you find in Alessa's room from Silent Hill 3.
* CallingTheOldManOut: [[spoiler:Alex to Adam]] when they meet in the Church.
* CassandraTruth: Thankfully averted. Wheeler believes Alex when he tells him that a monster [[spoiler:killed Mayor Bartlett]], as Wheeler has run into monsters himself.
-->'''Wheeler:''' "...So, you've seen the creatures too?"
* ChekhovsGun: The ceremonial dagger. Alex uses it to [[spoiler:open Adam's hunting room and other places, as well as to cut Amnion open to get Joshua's body.]]
* ClusterFBomb: Not to a ridiculous extent, but Alex is definitely the most foul-mouthed ''Silent Hill'' protagonist so far -- not that anyone can blame him.
* ConspiracyTheorist: Deputy Wheeler is one of these.
* ControllableHelplessness: The initial cutscene of the Nightmare Hospital, getting arrested, and the struggle against [[spoiler:Judge Holloway.]]
* CreepyBasement: Averted with the Shepherds' basement, which is flooded and inhabited by a nasty creature or two but positively well-lit compared to other areas of the game.
* CreepyChild: Josh, Alex's missing brother who's always running away whenever he sees him and acts rather hostile to him during the few times he speaks. Of course, this being a Silent Hill game, we can't always trust what we see to be real; by most accounts, every time we see Josh in a flashback or some such, he's a pretty nice kid. The Josh we see in-game is a manifestation.
* CreepyDoll:
** Scarlet Fitch's favorite toys. Unsettled, Alex [[LampshadeHanging comments]] on this.
** The [[spoiler:Scarlet boss fight]] itself.
** "Behind you." [[OhCrap Cue loud static from the radio.]]
* CruelAndUnusualDeath:
** [[spoiler:Alex's mother]] will suffer a particularly nasty death if the player doesn't select the option to [[spoiler:shoot her and put her out of her misery]].
** [[spoiler:Adam]] is slowly [[HalfTheManHeUsedToBe sliced in half]] by the Bogeyman.
** [[spoiler:Judge Holloway]] ends up with [[spoiler:her own drill shoved through the bottom of her jaw]].
** All of the deaths of [[spoiler:the children]] are downright nasty, but poor [[spoiler:Scarlet]] was ''dismembered alive''.
* DarkWorld: The Otherworld, a recurring element of SH.
* DeathByFallingOver: [[spoiler:The entire game is kicked off because this happens to Josh]]. Though, watching the cutscene closely shows that he seemed to have hit his head on the way down.
* DistressedDamsel: Elle Holloway.
* DownerEnding: The "Drowning", "Bogeyman", and "Hospital" endings do ''not'' end well for Alex.
* EasilyForgiven: This can happen in the Church if Alex chooses to forgive [[spoiler:his father]] for all the things he has done. Silent Hill, on the other hand, isn't as forgiving.
* ElevatorActionSequence: In the Grand Hotel. There's a reason someone just happened to drop [[SuspiciousVideogameGenerosity a box of ammunition]] in there.
* EscortMission:
** Alex escorts Elle through the sewers of Shepherd's Glen and the bunker of the Church of the Holy Way.
** Inverted for the Shepherd's Glen Police Station and the Otherworld version of the Overlook Penitentiary with Deputy Wheeler, where he blows away any monsters that get near you.
* {{Expy}}: The Bogeyman is an expy of Pyramid Head. Hell, he looks so similar that most players assume he ''is'' Pyramid Head.
** The newspaper article of Paul Russell Douglas, child serial killer, is an expy of the newspaper article about Walter Sullivan in ''SilentHill2''.
* EldritchAbomination: Sepulcher, Scarlet, Asphyxia and Amnion.
** HumanoidAbomination: Scarlet falls under this considering that she has the [[UncannyValley most human]] [[CreepyDoll but still very wrong appearance]]
* EyeScream: Just lose the second struggle with [[spoiler:Judge Holloway]] and see what happens.
* FanDisservice: Pretty much a staple of the series. The Nurses obviously qualify, but then there's the female half of the Siams...
** Asphyxia. Full stop.
* FifteenPuzzle: Shows up a couple of times. Unfortunately it's randomized, so walkthroughs won't be of any help.
* {{Foreshadowing}}: Joshua collected spiders. If you remember back to the photo you pick up in the playground, you might recall that it showed... a giant spider fighting a toy soldier.
** Shine a light on the nurses, look at their stomachs. [[spoiler:They're pregnant, foreshadowing the final boss, which is pregnant with Josh's corpse.]]
** Look at a certain picture in City Hall early on, and Alex states that Elle and Margaret wrote him letters while he was in the army. [[spoiler: If you pay attention to the things Elle says when you meet her, it's heavily implied that she has no idea where he's been since he left town, giving an early clue that Alex is an UnreliableNarrator.]]
* GameBreakingBug: So, so many glitches and bugs are found in this game, especially the [=PS3=] version. These range from amusing to making the game {{Unwinnable}}, and aren't fixed upon resetting the game, forcing you to either reload an earlier save, or start the whole game over. Here's just a few found in the game:
** [[http://www.youtube.com/watch?v=BKjgP0U5Fx4&t=1609s The entire Hell House segment]] is glitched to all hell.
** [[http://www.youtube.com/watch?v=uA30AIHIKqk&t=3618s It's possible to go out of bounds at any time.]]
** During the fight against [[spoiler:Scarlet Fitch]], it's possible that [[http://www.youtube.com/watch?v=tZQVYjNsOic#t=228s the second phase of the battle simply won't begin.]]
** And then we just have fun ones like [[http://www.youtube.com/watch?v=oJaN56_jRgw&t=592 this,]] where [[spoiler:shoddy pathing and collision detection results in two hell-hounds stacking on top of one another and rocking out]].
* GasMaskMooks: The Order Soldiers.
* GiantSpider:
** The final boss of the game, Amnion, is a horribly twisted version of this trope, [[spoiler:most likely symbolising Josh's love of spiders]]. See {{Foreshadowing}} above.
** [[spoiler:Scarlet]] becomes vaguely spider-like in her movements during the second half of the fight against her.
* GoryDiscretionShot: Near the end of the game, if [[spoiler:you don't save Elle in time]], you get one of these and a NonstandardGameOver.
* GroinAttack: The heads of Needlers are between their legs. A headshot kills one instantly, so...
* HalfTheManHeUsedToBe:
** If a Schism manages to grapple and overpower Alex, it will slice him in two with a cruel swing of its bladed head.
** Right after Alex's gurney ride in the intro, you can see through the windowed door the gurney-pusher being impaled and sliced in half by a gigantic blade. Even though you don't see the one using it, it's clearly the Bogeyman's blade, and later in the level, you see the halved man's body in two different locations. The Bogeyman also graphically cuts a more important character in half later in the game.
* HeartContainer: Serums. They not only fully heal Alex; they also give him a permanent boost to his maximum health, so it's always best once you find one to use it the next time your health is almost empty.
* HellHotel: The Grand Hotel in Silent Hill.
* [[spoiler:HidingBehindReligion: Judge Holloway cares very little for her faith, and more about the power it brings her, and how it allows her to exercise her sociopathic desires. For example through the order, she rules Shepherd's Glen like a despot and murders, or has murdered, anyone who crosses her. She even attempts to have Elle killed, because she won't obey her.]]
* HoistByHisOwnPetard: [[spoiler:Judge Holloway]] is killed with [[spoiler:her own electric drill]].
* HumanSacrifice: [[spoiler: When Shepherd's Glen was founded, these had to be performed every 50 years to appease the Order's god. The major monsters in the game are the vengeful spirits of several children who were murdered by their parents for this reason, and the entire game happens because Alex's parents reneged on their part and refused to do the same to him.]]
* ICannotSelfTerminate: [[spoiler:Alex's mother]] is strapped to a torture contraption set up by the Order. Before it activates, [[spoiler:she begs Alex to kill her so she won't have to feel being ripped apart. The choice is in the player's hands, and affects the ending]].
* ImpaledWithExtremePrejudice: [[spoiler:Judge Holloway's death by drill]].
* InfantImmortality: Averted.
* IronicNurseryTune: The first time you enter the playground behind Alex's house, some unseen CreepyChild can be heard singing in the distance. The actual words are a random phrase from "Ring Around the Rosie".
** There's also the Bogeyman Nursery Rhyme, an original written by Tomm Hulett.
* KillTheOnesYouLove: In order to have a chance at getting the good ending, you have to [[spoiler:[[MercyKill kill Alex's mother in order to stop her suffering]]]].
** Also, [[spoiler:Mayor Bartlett and Doctor Fitch were forced to sacrifice their own children as part of the pact. Judge Holloway did the same; however, unlike the former two, she didn't seem to feel any guilt about killing Nora.]]
* KarmaHoudini:
** Narrowly avoided. It soon becomes apparent that the bosses are [[spoiler:the vengeful spirits of the children murdered by their parents]]; each appears in the Otherworld, and each appears moments after the [[spoiler:parent in question touches an object that was precious to their child]].
** [[spoiler:Judge Holloway]] is the only one who manages to get away before being killed by the monster summoned by [[spoiler:her daughter's locket]]. However, [[spoiler:she later gets killed by Alex]] in an extremely brutal fashion.
* MagicFeather: The game features a much more robust combat system, such as incorporating rolls and a dodge move, supposedly because the main character is an ex-military veteran rather than a normal Joe. However, late in the game, it's revealed [[spoiler:your character was never in the military, but is rather a delusional mental patient who's been locked up in an asylum since he was a teenager. Maybe]]. So, apparently, he [[spoiler:was only a BadassNormal because he ''believed'' he was a BadassNormal.]]
** [[spoiler:It was eventually revealed that Adam had actually trained Alex in combat.]]
* MedalOfDishonor:
** You need three of them to solve a puzzle and each one is a dark spin on normal American military honors: the Heart of Darkness (Purple Heart) is for [[ArmchairMilitary "permitting others to suffer"]], the Vile Acts (Good Conduct) award is for [[WhatTheHellHero "atrocities committed"]], and the Fallen Star (Silver Star) is for [[GeneralFailure "dereliction in the line of duty"]]. One wonders to [[TheNeidermeyer what kind of person]] they would be awarded]]...
** The "good" versions of these medals are the three that [[spoiler:Adam]] was listed as receiving during his military service. It seems to have been done for the sole purpose of contrasting [[spoiler:Adam]]'s excellent military service record with [[spoiler:the lousy way he treated his family (particularly Alex)]]. 'Heart of Darkness' is for [[spoiler:allowing the townspeople of Shepherd's Glen to be kidnapped, killed, and brainwashed by the Order]]. 'Vile Acts' is for [[spoiler:treating Alex poorly]]. And 'Fallen Star' is for [[spoiler:failing to sacrifice Alex]].
** The puzzle also relates to [[spoiler:Alex]] and his actions. 'Heart of Darkness' for [[spoiler:allowing others to suffer because of his actions]]. 'Vile Acts' is for [[spoiler:killing Joshua]]. And the Fallen Star is for [[spoiler: not fulfilling his role as the sacrifice]].
* MookChivalry: For whatever reason, an enemy at your back will rarely attack if you're wailing on an enemy to your front.
* MoreTeethThanTheOsmondFamily: The Lurkers, as well as [[spoiler:Scarlet]]'s monstrous form.
* MultipleEndings: As per Silent Hill tradition...
** Good Ending: [[spoiler:Alex defeats Amnion, is reunited with Elle, and leaves Silent Hill.]]
** Drowning: [[spoiler:Alex awakens in the bathtub in his house. His father walks in and pushes him under, reassuring him that with his death, Joshua can carry on the family legacy.]]
** Bogeyman: [[spoiler:Alex awakens strapped to a chair and is transformed by two Bogeymen [[AndIMustScream into one of them]].]]
** Hospital: [[spoiler:Alex [[AllJustADream awakens in the mental hospital, where he is told he must accept reality and responsibility for his actions]], then he is administered electroshock therapy. It is revealed that he is the patient in room [[ArcNumber 206]].]]
** UFO: [[spoiler:Alex defeats Amnion, is reunited with Elle, and they are abducted by aliens.]]
* MythologyGag: Just as you get into the Shepherds' backyard, [[VideoGame/SilentHill1 you see a little abandoned doghouse, and Alex will wonder where the dog is]]. Guess what the next enemy type is.
** Alex has to reach into a sinister-looking hole in the wall to get an important key item, just like James in ''Silent Hill 2''.
* NeutralFemale: Due to the particulars of gameplay, the only thing Elle will help with is lifting gates. Alex can be swarmed by [[spoiler:cultists]], and she will just stand by.
* NightmareFuelColoringBook: The "Child's Drawing" items scattered throughout the game are full of Joshua's messy crayon depictions of injury, torture, sickness, and death. On each is scrawled a different verse of a nursery rhyme about the "Bogeyman", who punishes naughty children.
--> ''And while good children live, bad ones cannot escape their fate. For once you hear his screeching wail, it's already too late. So do not cry aloud at night, stay hidden in your bed... or the Bogeyman from Silent Hill will come chop off your head.''
* NothingIsScarier: As always with the Silent Hill franchise, some of the most unnerving moments are where you're just exploring the desolate areas rather than fighting monsters. In fact, many of the Otherworld areas in Homecoming are surprisingly monster-free.
** In regards to the soundtrack, "Shores of Silent Hill" is just the sound of wind blowing, while "Whispers" is, of course, a bunch of whispering. Both are ridiculously unnerving, in the game and out of it.
* OminousFog: Another Silent Hill staple, as well as the ominously static-filled screen in darker areas and the Otherworld.
* OnlyAFleshWound: Alex has no problem walking and running as normal after [[spoiler:Judge Holloway ''shoves a drill through his leg'']]. Strangely, he's clearly having trouble supporting his own weight in the good ending, ''after'' fighting several elite mooks, a crazy guy with a power saw, ''and'' the final boss.
* OurMonstersAreDifferent: ''Homecoming'' is rife with monstrosities that crawl, drag, run, slither, and scurry for a chance to rip our protagonist limb from limb. A few examples:
** [[http://www.youtube.com/watch?v=-F9bKM-5qA8 Lurker]] - Monster with scythe-like claws, fused torso, and a VaginaDentata mouth. [[ParanoiaFuel Emerges from water only for an agile strike.]]
** [[http://www.youtube.com/watch?v=BhN_nJnKqIY Needler]] - Fleshy, insectile creature with legs and arms replaced with sharp blades to walk around. A shark-mawed head rears between its double-jointed limbs.
** [[http://www.youtube.com/watch?v=rHgf79wwKVs Siam]] - A hulking beast that appears as a man and woman fused back-to-back with bondage gear. Her bound arms jut over his head like a fleshy horn. [[CaptainObvious Symbolic?]]
*** Or a [[http://silenthill.wikia.com/wiki/Closer Closer]] and [[http://silenthill.wikia.com/wiki/Mannequin Mannequin]] [[PropRecycling stapled together]].
* PeekABooCorpse: One smashes through the ceiling in the prologue and swings wetly to and fro, suspended by cables wrapped around its legs. While the typical ScareChord is absent, it's more shocking given that it happens in a hallway you navigated in peace just a minute before.
** Luckily, [[http://www.youtube.com/watch?v=Yp2nP_G5d8U this scene]] becomes hilarious if the graphics glitch.
* PreviousPlayerCharacterCameo: That trucker who gives Alex a lift in the intro? That's Travis from ''VideoGame/SilentHillOrigins'', older and wiser.
* PunctuatedForEmphasis: "WHERE?! IS?! MY?! BROTHER?!"
* RainOfBlood: Either type 2 or 3, depending on your interpretation. Upon entering the Otherworld side of the penitentiary, you'll notice that the ceiling in the solitary confinement wing drips blood. [[spoiler:[[TortureCellar You'll know why]]]].
* ReligionOfEvil: Notable in that this is the first and so far only game where the Order actively sends {{Mooks}} to fight the protagonist rather than watching from the shadows.
* RetCanon: See "AdaptationDistillation".
* RoomFullOfCrazy: Several places, most notably in the prison where almost every single cell is covered with graffiti ranging from the cautionary to the unhinged. Sometimes comes in the form of a MadnessMantra:
--> ''she's not here she's not here she's not here she's not here''
* ShellShockedVeteran: It's implied that Alex is one. [[spoiler:No, he's crazy for a different reason. The soldier delusion was actually a cover for his mental illness.]]
* StepfordSuburbia[=/=]SubvertedInnocence: Turned UpToEleven and made a ''lot'' BloodierAndGorier; Shepherd's Glen is a town where family comes first... and then, as you begin learning more about the lives of the families of Shepherd's Glen... you make discoveries which can be considered unpleasant.
* StrappedToAnOperatingTable: How Alex starts off the game.
* StoppedClock: All the clocks in the town are stopped at 2:06.
* SuspiciousVideogameGenerosity: Shortly before the final boss fight, the game provides Alex with three health drinks in the same room. [[SarcasmMode Nope, not suspicious at all]].
* ThirdPersonFlashback: Averted, as all flashbacks is in the first person.
* ThisIsADrill: [[spoiler:Judge Holloway's]] torture implement of choice.
* TokenMinority[=/=]UncleTomFoolery: Deputy Wheeler.
* TooAwesomeToUse: Averted thanks to the inventory limitations. Because you can only carry a loaded clip and two clips in reserve for each of your guns, you'll end up passing up ammo if you don't actively use your firearms. Ammo is still scarce, though, so it make sense to use melee weapons when you can.
* TheUnFavorite: Alex, had a horrible childhood. By fathers own admission "He reduced fatherhood to a chore: fed him, clothed him, and put him to bed on routine. Then when God blessed me with a second son, he might as well have been a stranger sleeping in our house...I treated the dog with more respect." The reality was far worse, as Adam was both physically and mentally abusive in a variety of ways. He is shown in flashbacks to explode at Alex for the slightest of reasons, and made up rules on the spot just to lash out. Adam had such little respect for him, he never even gave him a full name, just dubbing him Alex for convenience. Finally he forbade Josh and Alex from becoming friends, deliberately driving a wedge between them. His mother wasn't much better as she silently tolerated everything. [[spoiler: This was because Alex, was chosen as the sacrifice for the Shepard Family, and they didn't want to get attached. Still they never even told him why, or what he was. Meaning one day they were just going to drown him and call it good.]]
* [[spoiler:UnreliableNarrator: Alex, as it turns out.]]
* UnusableEnemyEquipment: Alex is unable to pick up the weapons wielded by [[spoiler:the Order's soldiers.]]
* [[spoiler: UnwittingInstigatorOfDoom: Alex, overlaps with SpannerInTheWorks. When the founders left Silent Hill to found Shepard's Glenn, The Order made them swear to perform a human sacrifice every 50 years to appease their God. In the case of the Shepard Family, Alex. However, when Alex accidentally kills his brother Josh, his parents cannot bear to lose him too, and refuse to sacrifice him. This breaks the pact, and causes Silent Hill to invade Shepard's Glenn; triggering the events of the game.]]
** [[spoiler: Alex giving Judge Holloway her necklace back allows her to figure out that Elle stole it from her. This is the final straw between Elle and her, and promptly orders Elle's death.]]
* TheVoice: Carol Doyle, the mysterious woman in the Grand Hotel who asks Alex to return her "memories", is heard but never seen, hidden inside a locked room.
* ViolationOfCommonSense: Special mention must go to a guy who comes home to an empty house, finds his mother in a BSOD state, goes down to see what she was after in the basement, is soon in knee-high water and ''getting attacked by a corpse-like monster with teeth for a face'', and then decides his most pressing mission at the moment is... figuring out how to pump out the basement. He even keeps his eye on this goal after getting attacked by ''two more'' similar monsters outside.
* WhatHappenedToTheMouse: In the good ending, you don't find out what happened to [[spoiler:Wheeler]] if you chose to save him near the end of the game.
** And, seriously, what happened to all the townspeople? [[spoiler:The Order kidnapped them]], and then what? Are they dead? Locked up? Will Alex save them? Whoops, there's the credits.
*** Judging by the look of, and notes in, the penultimate area, it is safe to assume [[spoiler:they were all killed by the Order in a desperate attempt to appease their god.]]
* YouHaveGotToBeKiddingMe: Alex's reaction to encountering a Needler for the first time.
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