Shark Attack is a PC game, made by FurryFandom members Renard Queenston and Squeegemonster, which is made to resemble classic BulletHell shooters of the SegaGenesis and SuperNintendoEntertainmentSystem era, in it's art style, music, and gameplay. Shark Attack is available for a measly $8 bucks at http://psurgdesign.com and it's soundtrack can be downloaded for $5. The game is famous for [[NintendoHard its difficulty]].

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!!Shark Attack contains examples of:
* ActionGirl: Your only choice of player characters.
* BlackoutBasement: Level 4, the Command Center, features inconsistent lighting that has a knack for going out right before a large mob of enemies barrel down on you.
* BulletHell: Obvious in the game's choice of genre, but played quite straight in the game's [[spoiler:Impossible mode.]]
* DenialOfDiagonalAttack: Your enemies can fire in any random direction they want to, but you're never able to fire in any direction but straight ahead. This is made especially infuriating in Hard mode.
* DifficultyLevels: The character you select determines how hard of a time you're going to have. There's Mischief (Easy), Mayhem (Hard), and Fracas (Insane).
* EasyModeMockery: "Having a tough time? Press 'T' on the character select screen to turn on Training Mode!"
* [[ThreateningShark Everything Is Even Worse With Sharks]]: Averted, as all the good guys in the game are sharks.
* ExcusePlot: Evil aliens have taken over the planet! Are you a bad enough [[strike:dude]] chick to save the planet?
* FurryFandom: All the protagonists in this game are anthropomorphic sharks. In addition, the game was sold in disk form at Anthrocon 2010.
* HarderThanHard: If you're insane/awesome enough to beat the game with Mayhem, who represents Hard mode, you [[spoiler:unlock Fracas, who plays as a boss rush character on "Impossible" difficulty.]]
* HeyItsThatGuy: One of the [[http://www.youtube.com/watch?v=3AU8lBucS9M trailers]] is narrated by John St. John, better known as VideoGame/DukeNukem.
* {{Homage}}: The game is made to resemble classic 16 bit BulletHell games, in both art style and music.
* HorizontalScrollingShooter
* NintendoHard: On their first attempt at this game, many people are unable to get through level 2 without losing all their lives... on Easy.
* NonMammalMammaries: They are sharks. They have breasts. It may be justified since they are anthropomorphic sharks.
* OneHitPointWonder: Regardless of who you play as, you always die in a single hit from anything.
* PowerLevels: Above 100, you gain a handy rotating satellite that shoots every time you do. At 150, you gain another.
* PowerUp: The Red Carriers drop 25 units of power.
* TrialAndErrorGameplay: Why the Training Mode exists in the first place. Enemies typically follow the same pattern every time you play, and the game becomes significantly easier once you memorize them.
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