[[quoteright:347:https://static.tvtropes.org/pmwiki/pub/images/sea_world_tycoon.png]]
''Sea World Adventure Parks Tycoon'', often called ''Sea World Tycoon'' for short, is a business SimulationGame for [[UsefulNotes/IBMPersonalComputer PC]], developed by Deep Red Games and published by Creator/{{Activision}}. The original game was released in 2003; it received a 2005 sequel, ''Sea World Adventure Parks Tycoon 2'', and a 3D remake, ''Sea World Adventure Parks Tycoon 3D''.

In short, it is a tycoon game where the player has to create a Sea World adventure park and be successful, think of it as a ''VideoGame/ZooTycoon'' [[RecycledInSpace IN SEAWORLD!]] There are two modes of the game, Scenario and Sandbox. In Scenario there is a goal in which you must achieve while in Sandbox you basically do whatever you want to do.

!!Tropes present in this game:
* AnEntrepreneurIsYou: Sea world park manager, in this instance.
* InUniverseGameClock: There are nights and days in the game, and it is used to represent a month.
* MerchandiseDriven: It's basically created to advertise the Sea World Adventure Parks.
* MiniGame: In 3D, your method of training the show animals is through this.
* NoCommunitiesWereHarmed: Averted; the three places in the game for the park are Orlando, San Antonio, and San Diego, where the Sea World Adventure Parks are located in RealLife.
* RealTimeWithPause: You can pause the gametime and still build buildings, adopt animals, and/or hire staff.
* SteelDrumsAndSunshine: Much of the soundtrack is in this style.
* WideOpenSandbox: The [[ExactlyWhatItSaysOnTheTin sandbox]] mode.
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